PageRenderTime 55ms CodeModel.GetById 29ms RepoModel.GetById 0ms app.codeStats 0ms

/Library/PackageCache/com.unity.shadergraph@7.5.3/Editor/Drawing/Inspector/MasterPreviewView.cs

https://gitlab.com/hieplv.amgame/c0lor-blocks
C# | 247 lines | 195 code | 51 blank | 1 comment | 20 complexity | 120d0c475eecb43230ed74979eefd929 MD5 | raw file
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. using UnityEngine;
  6. using UnityEditor.Graphing;
  7. using UnityEditor.Graphing.Util;
  8. using Object = UnityEngine.Object;
  9. using UnityEditor.UIElements;
  10. using UnityEngine.UIElements;
  11. using UnityEngine.UIElements.StyleSheets;
  12. namespace UnityEditor.ShaderGraph.Drawing.Inspector
  13. {
  14. class MasterPreviewView : VisualElement
  15. {
  16. PreviewManager m_PreviewManager;
  17. GraphData m_Graph;
  18. PreviewRenderData m_PreviewRenderHandle;
  19. Image m_PreviewTextureView;
  20. public Image previewTextureView
  21. {
  22. get { return m_PreviewTextureView; }
  23. }
  24. Vector2 m_PreviewScrollPosition;
  25. ObjectField m_PreviewMeshPicker;
  26. IMasterNode m_MasterNode;
  27. Mesh m_PreviousMesh;
  28. bool m_Expanded = true;
  29. public bool expanded
  30. {
  31. get { return m_Expanded; }
  32. }
  33. bool m_RecalculateLayout;
  34. Vector2 m_ExpandedPreviewSize;
  35. VisualElement m_CollapsePreviewContainer;
  36. ResizeBorderFrame m_PreviewResizeBorderFrame;
  37. public ResizeBorderFrame previewResizeBorderFrame
  38. {
  39. get { return m_PreviewResizeBorderFrame; }
  40. }
  41. VisualElement m_Preview;
  42. Label m_Title;
  43. public VisualElement preview
  44. {
  45. get { return m_Preview; }
  46. }
  47. List<string> m_DoNotShowPrimitives = new List<string>(new string[] {PrimitiveType.Plane.ToString()});
  48. static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEngine.UIElements.ContextualMenuManipulator");
  49. static Type s_ObjectSelector = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEditor.ObjectSelector");
  50. public string assetName
  51. {
  52. get { return m_Title.text; }
  53. set { m_Title.text = value; }
  54. }
  55. public MasterPreviewView(PreviewManager previewManager, GraphData graph)
  56. {
  57. style.overflow = Overflow.Hidden;
  58. m_PreviewManager = previewManager;
  59. m_Graph = graph;
  60. styleSheets.Add(Resources.Load<StyleSheet>("Styles/MasterPreviewView"));
  61. m_PreviewRenderHandle = previewManager.masterRenderData;
  62. if (m_PreviewRenderHandle != null)
  63. {
  64. m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
  65. }
  66. var topContainer = new VisualElement() { name = "top" };
  67. {
  68. m_Title = new Label() { name = "title" };
  69. m_Title.text = "Main Preview";
  70. // Add preview collapse button on top of preview
  71. m_CollapsePreviewContainer = new VisualElement { name = "collapse-container" };
  72. m_CollapsePreviewContainer.AddToClassList("collapse-container");
  73. topContainer.Add(m_Title);
  74. topContainer.Add(m_CollapsePreviewContainer);
  75. }
  76. Add(topContainer);
  77. m_Preview = new VisualElement {name = "middle"};
  78. {
  79. m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
  80. m_PreviewScrollPosition = new Vector2(0f, 0f);
  81. preview.Add(m_PreviewTextureView);
  82. preview.AddManipulator(new Scrollable(OnScroll));
  83. }
  84. Add(preview);
  85. m_PreviewResizeBorderFrame = new ResizeBorderFrame(previewTextureView, this) { name = "resizeBorderFrame" };
  86. m_PreviewResizeBorderFrame.maintainAspectRatio = true;
  87. Add(m_PreviewResizeBorderFrame);
  88. m_ExpandedPreviewSize = new Vector2(256f, 256f);
  89. m_RecalculateLayout = false;
  90. previewTextureView.RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
  91. }
  92. Image CreatePreview(Texture texture)
  93. {
  94. if (m_PreviewRenderHandle?.texture != null)
  95. {
  96. texture = m_PreviewRenderHandle.texture;
  97. }
  98. var image = new Image { name = "preview", image = texture };
  99. image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
  100. image.AddManipulator((IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
  101. return image;
  102. }
  103. void BuildContextualMenu(ContextualMenuPopulateEvent evt)
  104. {
  105. foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
  106. {
  107. if (m_DoNotShowPrimitives.Contains(primitiveTypeName))
  108. continue;
  109. evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh(primitiveTypeName), DropdownMenuAction.AlwaysEnabled);
  110. }
  111. evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), DropdownMenuAction.AlwaysEnabled);
  112. }
  113. void DirtyMasterNode(ModificationScope scope)
  114. {
  115. m_Graph?.outputNode?.Dirty(scope);
  116. }
  117. void OnPreviewChanged()
  118. {
  119. m_PreviewTextureView.image = m_PreviewRenderHandle?.texture ?? Texture2D.blackTexture;
  120. if (m_PreviewRenderHandle != null && m_PreviewRenderHandle.shaderData.isCompiling)
  121. m_PreviewTextureView.tintColor = new Color(1.0f, 1.0f, 1.0f, 0.3f);
  122. else
  123. m_PreviewTextureView.tintColor = Color.white;
  124. m_PreviewTextureView.MarkDirtyRepaint();
  125. }
  126. void ChangePrimitiveMesh(string primitiveName)
  127. {
  128. Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;
  129. ChangeMesh(changedPrimitiveMesh);
  130. }
  131. void ChangeMesh(Mesh mesh)
  132. {
  133. Mesh changedMesh = mesh;
  134. DirtyMasterNode(ModificationScope.Node);
  135. if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
  136. {
  137. m_Graph.previewData.rotation = Quaternion.identity;
  138. m_PreviewScrollPosition = Vector2.zero;
  139. }
  140. m_Graph.previewData.serializedMesh.mesh = changedMesh;
  141. }
  142. private static EditorWindow Get()
  143. {
  144. PropertyInfo P = s_ObjectSelector.GetProperty("get", BindingFlags.Public | BindingFlags.Static);
  145. return P.GetValue(null, null) as EditorWindow;
  146. }
  147. void OnMeshChanged(Object obj)
  148. {
  149. var mesh = obj as Mesh;
  150. if (mesh == null)
  151. mesh = m_PreviousMesh;
  152. ChangeMesh(mesh);
  153. }
  154. void ChangeMeshCustom()
  155. {
  156. MethodInfo ShowMethod = s_ObjectSelector.GetMethod("Show", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly, Type.DefaultBinder, new[] {typeof(Object), typeof(Type), typeof(SerializedProperty), typeof(bool), typeof(List<int>), typeof(Action<Object>), typeof(Action<Object>)}, new ParameterModifier[7]);
  157. m_PreviousMesh = m_Graph.previewData.serializedMesh.mesh;
  158. ShowMethod.Invoke(Get(), new object[] { null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged });
  159. }
  160. void OnGeometryChanged(GeometryChangedEvent evt)
  161. {
  162. if (m_RecalculateLayout)
  163. {
  164. WindowDockingLayout dockingLayout = new WindowDockingLayout();
  165. dockingLayout.CalculateDockingCornerAndOffset(layout, parent.layout);
  166. dockingLayout.ClampToParentWindow();
  167. dockingLayout.ApplyPosition(this);
  168. m_RecalculateLayout = false;
  169. }
  170. if (!expanded)
  171. return;
  172. var currentWidth = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.width : -1;
  173. var currentHeight = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.height : -1;
  174. var targetWidth = Mathf.Max(1f, m_PreviewTextureView.contentRect.width);
  175. var targetHeight = Mathf.Max(1f, m_PreviewTextureView.contentRect.height);
  176. if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
  177. return;
  178. m_PreviewManager.ResizeMasterPreview(new Vector2(targetWidth, targetHeight));
  179. }
  180. void OnScroll(float scrollValue)
  181. {
  182. float rescaleAmount = -scrollValue * .03f;
  183. m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);
  184. DirtyMasterNode(ModificationScope.Node);
  185. }
  186. void OnMouseDragPreviewMesh(Vector2 deltaMouse)
  187. {
  188. Vector2 previewSize = m_PreviewTextureView.contentRect.size;
  189. m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
  190. m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
  191. Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
  192. m_Graph.previewData.rotation = previewRotation;
  193. DirtyMasterNode(ModificationScope.Node);
  194. }
  195. }
  196. }