/FD3/FlashDevelop/Bin/Debug/Library/AS3/frameworks/FlashIDE/fl/containers/ScrollPane.as
https://bitbucket.org/kkszysiu/flashdevelop · ActionScript · 251 lines · 82 code · 4 blank · 165 comment · 0 complexity · 0d5450248bb15c97e977fb7865469c0c MD5 · raw file
- package fl.containers
- {
- import fl.containers.BaseScrollPane;
- import fl.controls.ScrollBar;
- import fl.controls.ScrollPolicy;
- import fl.core.InvalidationType;
- import fl.core.UIComponent;
- import fl.events.ScrollEvent;
- import fl.managers.IFocusManagerComponent;
- import flash.display.DisplayObject;
- import flash.display.Loader;
- import flash.display.Sprite;
- import flash.events.Event;
- import flash.events.KeyboardEvent;
- import flash.events.MouseEvent;
- import flash.events.ProgressEvent;
- import flash.events.SecurityErrorEvent;
- import flash.events.IOErrorEvent;
- import flash.events.HTTPStatusEvent;
- import flash.geom.Rectangle;
- import flash.net.URLRequest;
- import flash.system.ApplicationDomain;
- import flash.system.LoaderContext;
- import flash.ui.Keyboard;
-
- /**
- * @copy BaseScrollPane#event:scroll
*
* @includeExample examples/ScrollPane.scroll.1.as -noswf
*
* @eventType fl.events.ScrollEvent.SCROLL
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event(name="scroll", type="fl.events.ScrollEvent")]
- /**
- * Dispatched while content is loading.
*
* @eventType flash.events.ProgressEvent.PROGRESS
*
* @includeExample examples/ScrollPane.percentLoaded.1.as -noswf
*
* @see #event:complete
* @see #bytesLoaded
* @see #bytesTotal
* @see #percentLoaded
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event(name="progress", type="flash.events.ProgressEvent")]
- /**
- * Dispatched when content has finished loading.
*
* @includeExample examples/ScrollPane.complete.1.as -noswf
*
* @eventType flash.events.Event.COMPLETE
*
* @see #event:progress
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event(name="complete", type="flash.events.Event")]
- /**
- * Dispatched when the properties and methods of a loaded SWF file are accessible.
* The following conditions must exist for this event to be dispatched:
* <ul>
* <li>All the properties and methods that are associated with the loaded object,
* as well as those that are associated with the component, must be accessible.</li>
* <li>The constructors for all child objects must have completed.</li>
* </ul>
*
* @eventType flash.events.Event.INIT
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event("init", type="flash.events.Event")]
- /**
- * Dispatched after an input or output error occurs.
*
* @includeExample examples/UILoader.ioError.1.as -noswf
*
* @eventType flash.events.IOErrorEvent.IO_ERROR
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event("ioError", type="flash.events.IOErrorEvent")]
- /**
- * Dispatched after a network operation starts.
*
* @eventType flash.events.Event.OPEN
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event("open", type="flash.events.Event")]
- /**
- * Dispatched after a security error occurs while content is loading.
*
* @eventType flash.events.SecurityErrorEvent.SECURITY_ERROR
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event("securityError", type="flash.events.SecurityErrorEvent")]
- /**
- * Dispatched when content is loading. This event is dispatched regardless of
* whether the load operation was triggered by an auto-load process or an explicit call to the
* <code>load()</code> method.
*
* @includeExample examples/UILoader.progress.1.as -noswf
*
* @eventType flash.events.ProgressEvent.PROGRESS
*
* @see #event:complete
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Event("progress", type="flash.events.ProgressEvent")]
- /**
- * The skin that shows when the scroll pane is disabled.
*
* @default ScrollPane_disabledSkin
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Style(name="disabledSkin", type="Class")]
- /**
- * The default skin shown on the scroll pane.
*
* @default ScrollPane_upSkin
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Style(name="upSkin", type="Class")]
- /**
- * The amount of padding to put around the content in the scroll pane, in pixels.
*
* @default 0
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- [Style(name="contentPadding", type="Number", format="Length")]
-
- /**
- * The ScrollPane component displays display objects and JPEG, GIF, and PNG files,
* as well as SWF files, in a scrollable area. You can use a scroll pane to
* limit the screen area that is occupied by these media types.
* The scroll pane can display content that is loaded from a local
* disk or from the Internet. You can set this content while
* authoring and, at run time, by using ActionScript. After the scroll
* pane has focus, if its content has valid tab stops, those
* markers receive focus. After the last tab stop in the content,
* focus moves to the next component. The vertical and horizontal
* scroll bars in the scroll pane do not receive focus.
*
* <p><strong>Note:</strong> When content is being loaded from a different
* domain or <em>sandbox</em>, the properties of the content may be inaccessible
* for security reasons. For more information about how domain security
* affects the load process, see the Loader class.</p>
*
* <p><strong>Note:</strong> When loading very large image files into a ScrollPane object,
* it may be necessary to listen for the <code>complete</code> event and then resize the
* ScrollPane using the <code>setSize()</code> method. See the <code>complete</code>
* event example.</p>
*
* @see flash.display.Loader Loader
*
* @includeExample examples/ScrollPaneExample.as -noswf
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public class ScrollPane extends BaseScrollPane implements IFocusManagerComponent
- {
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var _source : Object;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var _scrollDrag : Boolean;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var contentClip : Sprite;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var loader : Loader;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var xOffset : Number;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var yOffset : Number;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var scrollDragHPos : Number;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var scrollDragVPos : Number;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected var currentContent : Object;
- /**
- * @private
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- private static var defaultStyles : Object;
-
- /**
- * Gets or sets a value that indicates whether scrolling occurs when a
* user drags on content within the scroll pane. A value of <code>true</code>
* indicates that scrolling occurs when a user drags on the content; a value
* of <code>false</code> indicates that it does not.
*
* @default false
*
* @includeExample examples/ScrollPane.scrollDrag.1.as -noswf
*
* @see #event:scroll
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get scrollDrag () : Boolean;
- /**
- * @private (setter)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function set scrollDrag (value:Boolean) : void;
- /**
- * Gets a number between 0 and 100 indicating what percentage of the content is loaded.
* If you are loading assets from your library, and not externally loaded content,
* the <code>percentLoaded</code> property is set to 0.
*
* @default 0
*
* @includeExample examples/ScrollPane.percentLoaded.1.as -noswf
*
* @see #bytesLoaded
* @see #bytesTotal
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get percentLoaded () : Number;
- /**
- * Gets the count of bytes of content that have been loaded.
* When this property equals the value of <code>bytesTotal</code>,
* all the bytes are loaded.
*
* @default 0
*
* @see #bytesTotal
* @see #percentLoaded
*
* @includeExample examples/ScrollPane.bytesLoaded.1.as -noswf
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get bytesLoaded () : Number;
- /**
- * Gets the count of bytes of content to be loaded.
*
* @default 0
*
* @includeExample examples/ScrollPane.percentLoaded.1.as -noswf
*
* @see #bytesLoaded
* @see #percentLoaded
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get bytesTotal () : Number;
- /**
- * Gets a reference to the content loaded into the scroll pane.
*
* @default null
*
* @includeExample examples/ScrollPane.content.1.as -noswf
* @includeExample examples/ScrollPane.content.2.as -noswf
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get content () : DisplayObject;
- /**
- * Gets or sets an absolute or relative URL that identifies the
* location of the SWF or image file to load, the class name
* of a movie clip in the library, a reference to a display object,
* or a instance name of a movie clip on the same level as the component.
*
* <p>Valid image file formats include GIF, PNG, and JPEG. To load an
* asset by using a URLRequest object, use the <code>load()</code>
* method.</p>
*
* @default null
*
* @includeExample examples/ScrollPane.source.1.as -noswf
* @includeExample examples/ScrollPane.source.2.as -noswf
*
* @see #load()
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function get source () : Object;
- /**
- * @private (setter)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function set source (value:Object) : void;
-
- /**
- * @copy fl.core.UIComponent#getStyleDefinition()
*
* @includeExample ../core/examples/UIComponent.getStyleDefinition.1.as -noswf
*
* @see fl.core.UIComponent#getStyle() UIComponent.getStyle()
* @see fl.core.UIComponent#setStyle() UIComponent.setStyle()
* @see fl.managers.StyleManager StyleManager
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public static function getStyleDefinition () : Object;
- /**
- * Creates a new ScrollPane component instance.
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function ScrollPane ();
- /**
- * Reloads the contents of the scroll pane.
*
* <p> This method does not redraw the scroll bar. To reset the
* scroll bar, use the <code>update()</code> method.</p>
*
* @includeExample examples/ScrollPane.refreshPane.1.as -noswf
*
* @see #update()
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function refreshPane () : void;
- /**
- * Refreshes the scroll bar properties based on the width
* and height of the content. This is useful if the content
* of the ScrollPane changes during run time.
*
* @includeExample examples/ScrollPane.update.1.as -noswf
*
* @see #refreshPane()
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function update () : void;
- /**
- * The request parameter of this method accepts only a URLRequest object
* whose <code>source</code> property contains a string, a class, or a
* URLRequest object.
*
* By default, the LoaderContext object uses the current domain as the
* application domain. To specify a different application domain value,
* to check a policy file, or to change the security domain, initialize
* a new LoaderContext object and pass it to this method.
*
* @param request The URLRequest object to use to load an image into the scroll pane.
* @param context The LoaderContext object that sets the context of the load operation.
*
* @see #source
* @see fl.containers.UILoader#load() UILoader.load()
* @see flash.net.URLRequest
* @see flash.system.ApplicationDomain
* @see flash.system.LoaderContext
*
* @includeExample examples/ScrollPane.load.1.as -noswf
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- public function load (request:URLRequest, context:LoaderContext = null) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function setVerticalScrollPosition (scrollPos:Number, fireEvent:Boolean = false) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function setHorizontalScrollPosition (scrollPos:Number, fireEvent:Boolean = false) : void;
- /**
- * @private (protected)
- */
- protected function drawLayout () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function onContentLoad (event:Event) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function passEvent (event:Event) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function initLoader () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function handleScroll (event:ScrollEvent) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function handleError (event:Event) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function handleInit (event:Event) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function clearLoadEvents () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function doDrag (event:MouseEvent) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function doStartDrag (event:MouseEvent) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function endDrag (event:MouseEvent) : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function setScrollDrag () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function draw () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function drawBackground () : void;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function clearContent () : void;
- /**
- * @private
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function keyDownHandler (event:KeyboardEvent) : void;
- /**
- * @private
- */
- protected function calculateAvailableHeight () : Number;
- /**
- * @private (protected)
*
* @langversion 3.0
* @playerversion Flash 9.0.28.0
- */
- protected function configUI () : void;
- }
- }