/de4dot.blocks/cflow/SwitchCflowDeobfuscator.cs
C# | 483 lines | 359 code | 62 blank | 62 comment | 115 complexity | 4342127925970b307dcdda56116a2aa8 MD5 | raw file
Possible License(s): GPL-3.0
- /*
- Copyright (C) 2011-2013 de4dot@gmail.com
- This file is part of de4dot.
- de4dot is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- de4dot is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with de4dot. If not, see <http://www.gnu.org/licenses/>.
- */
- using System;
- using System.Collections.Generic;
- using dnlib.DotNet;
- using dnlib.DotNet.Emit;
- namespace de4dot.blocks.cflow {
- class SwitchCflowDeobfuscator : BlockDeobfuscator {
- InstructionEmulator instructionEmulator = new InstructionEmulator();
- protected override bool Deobfuscate(Block switchBlock) {
- if (switchBlock.LastInstr.OpCode.Code != Code.Switch)
- return false;
- if (IsSwitchTopOfStack(switchBlock) && DeobfuscateTOS(switchBlock))
- return true;
- if (IsLdlocBranch(switchBlock, true) && DeobfuscateLdloc(switchBlock))
- return true;
- if (IsStLdlocBranch(switchBlock, true) && DeobfuscateStLdloc(switchBlock))
- return true;
- if (IsSwitchType1(switchBlock) && DeobfuscateType1(switchBlock))
- return true;
- if (IsSwitchType2(switchBlock) && DeobfuscateType2(switchBlock))
- return true;
- if (switchBlock.FirstInstr.IsLdloc() && FixSwitchBranch(switchBlock))
- return true;
- return false;
- }
- static bool IsSwitchTopOfStack(Block switchBlock) {
- return switchBlock.Instructions.Count == 1;
- }
- static bool IsLdlocBranch(Block switchBlock, bool isSwitch) {
- int numInstrs = 1 + (isSwitch ? 1 : 0);
- return switchBlock.Instructions.Count == numInstrs && switchBlock.Instructions[0].IsLdloc();
- }
- static bool IsSwitchType1(Block switchBlock) {
- return switchBlock.FirstInstr.IsLdloc();
- }
- bool IsSwitchType2(Block switchBlock) {
- Local local = null;
- foreach (var instr in switchBlock.Instructions) {
- if (!instr.IsLdloc())
- continue;
- local = Instr.GetLocalVar(blocks.Locals, instr);
- break;
- }
- if (local == null)
- return false;
- foreach (var source in switchBlock.Sources) {
- var instrs = source.Instructions;
- for (int i = 1; i < instrs.Count; i++) {
- var ldci4 = instrs[i - 1];
- if (!ldci4.IsLdcI4())
- continue;
- var stloc = instrs[i];
- if (!stloc.IsStloc())
- continue;
- if (Instr.GetLocalVar(blocks.Locals, stloc) != local)
- continue;
- return true;
- }
- }
- return false;
- }
- bool IsStLdlocBranch(Block switchBlock, bool isSwitch) {
- int numInstrs = 2 + (isSwitch ? 1 : 0);
- return switchBlock.Instructions.Count == numInstrs &&
- switchBlock.Instructions[0].IsStloc() &&
- switchBlock.Instructions[1].IsLdloc() &&
- Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]) == Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[1]);
- }
- bool DeobfuscateTOS(Block switchBlock) {
- bool modified = false;
- if (switchBlock.Targets == null)
- return modified;
- var targets = new List<Block>(switchBlock.Targets);
- modified |= DeobfuscateTOS(targets, switchBlock.FallThrough, switchBlock);
- return modified;
- }
- bool DeobfuscateLdloc(Block switchBlock) {
- bool modified = false;
- var switchVariable = Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]);
- if (switchVariable == null)
- return modified;
- if (switchBlock.Targets == null)
- return modified;
- var targets = new List<Block>(switchBlock.Targets);
- modified |= DeobfuscateLdloc(targets, switchBlock.FallThrough, switchBlock, switchVariable);
- return modified;
- }
- bool DeobfuscateStLdloc(Block switchBlock) {
- bool modified = false;
- var switchVariable = Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]);
- if (switchVariable == null)
- return modified;
- if (switchBlock.Targets == null)
- return modified;
- var targets = new List<Block>(switchBlock.Targets);
- modified |= DeobfuscateStLdloc(targets, switchBlock.FallThrough, switchBlock);
- return modified;
- }
- // Switch deobfuscation when block uses stloc N, ldloc N to load switch constant
- // blk1:
- // ldc.i4 X
- // br swblk
- // swblk:
- // stloc N
- // ldloc N
- // switch (......)
- bool DeobfuscateStLdloc(IList<Block> switchTargets, Block switchFallThrough, Block block) {
- bool modified = false;
- foreach (var source in new List<Block>(block.Sources)) {
- if (!isBranchBlock(source))
- continue;
- instructionEmulator.Initialize(blocks, allBlocks[0] == source);
- instructionEmulator.Emulate(source.Instructions);
- var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.Pop());
- if (target == null)
- continue;
- source.ReplaceLastNonBranchWithBranch(0, target);
- source.Add(new Instr(OpCodes.Pop.ToInstruction()));
- modified = true;
- }
- return modified;
- }
- // Switch deobfuscation when block uses ldloc N to load switch constant
- // blk1:
- // ldc.i4 X
- // stloc N
- // br swblk / bcc swblk
- // swblk:
- // ldloc N
- // switch (......)
- bool DeobfuscateLdloc(IList<Block> switchTargets, Block switchFallThrough, Block block, Local switchVariable) {
- bool modified = false;
- foreach (var source in new List<Block>(block.Sources)) {
- if (isBranchBlock(source)) {
- instructionEmulator.Initialize(blocks, allBlocks[0] == source);
- instructionEmulator.Emulate(source.Instructions);
- var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.GetLocal(switchVariable));
- if (target == null)
- continue;
- source.ReplaceLastNonBranchWithBranch(0, target);
- modified = true;
- }
- else if (IsBccBlock(source)) {
- instructionEmulator.Initialize(blocks, allBlocks[0] == source);
- instructionEmulator.Emulate(source.Instructions);
- var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.GetLocal(switchVariable));
- if (target == null)
- continue;
- if (source.Targets[0] == block) {
- source.SetNewTarget(0, target);
- modified = true;
- }
- if (source.FallThrough == block) {
- source.SetNewFallThrough(target);
- modified = true;
- }
- }
- }
- return modified;
- }
- // Switch deobfuscation when block has switch contant on TOS:
- // blk1:
- // ldc.i4 X
- // br swblk
- // swblk:
- // switch (......)
- bool DeobfuscateTOS(IList<Block> switchTargets, Block switchFallThrough, Block block) {
- bool modified = false;
- foreach (var source in new List<Block>(block.Sources)) {
- if (!isBranchBlock(source))
- continue;
- instructionEmulator.Initialize(blocks, allBlocks[0] == source);
- instructionEmulator.Emulate(source.Instructions);
- var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.Pop());
- if (target == null) {
- modified |= DeobfuscateTos_Ldloc(switchTargets, switchFallThrough, source);
- }
- else {
- source.ReplaceLastNonBranchWithBranch(0, target);
- source.Add(new Instr(OpCodes.Pop.ToInstruction()));
- modified = true;
- }
- }
- return modified;
- }
- // ldloc N
- // br swblk
- // or
- // stloc N
- // ldloc N
- // br swblk
- bool DeobfuscateTos_Ldloc(IList<Block> switchTargets, Block switchFallThrough, Block block) {
- if (IsLdlocBranch(block, false)) {
- var switchVariable = Instr.GetLocalVar(blocks.Locals, block.Instructions[0]);
- if (switchVariable == null)
- return false;
- return DeobfuscateLdloc(switchTargets, switchFallThrough, block, switchVariable);
- }
- else if (IsStLdlocBranch(block, false))
- return DeobfuscateStLdloc(switchTargets, switchFallThrough, block);
- return false;
- }
- static bool isBranchBlock(Block block) {
- if (block.Targets != null)
- return false;
- if (block.FallThrough == null)
- return false;
- switch (block.LastInstr.OpCode.Code) {
- case Code.Switch:
- case Code.Leave:
- case Code.Leave_S:
- return false;
- default:
- return true;
- }
- }
- static bool IsBccBlock(Block block) {
- if (block.Targets == null || block.Targets.Count != 1)
- return false;
- if (block.FallThrough == null)
- return false;
- switch (block.LastInstr.OpCode.Code) {
- case Code.Beq:
- case Code.Beq_S:
- case Code.Bge:
- case Code.Bge_S:
- case Code.Bge_Un:
- case Code.Bge_Un_S:
- case Code.Bgt:
- case Code.Bgt_S:
- case Code.Bgt_Un:
- case Code.Bgt_Un_S:
- case Code.Ble:
- case Code.Ble_S:
- case Code.Ble_Un:
- case Code.Ble_Un_S:
- case Code.Blt:
- case Code.Blt_S:
- case Code.Blt_Un:
- case Code.Blt_Un_S:
- case Code.Bne_Un:
- case Code.Bne_Un_S:
- case Code.Brfalse:
- case Code.Brfalse_S:
- case Code.Brtrue:
- case Code.Brtrue_S:
- return true;
- default:
- return false;
- }
- }
- bool DeobfuscateType1(Block switchBlock) {
- Block target;
- if (!EmulateGetTarget(switchBlock, out target) || target != null)
- return false;
- bool modified = false;
- foreach (var source in new List<Block>(switchBlock.Sources)) {
- if (!source.CanAppend(switchBlock))
- continue;
- if (!WillHaveKnownTarget(switchBlock, source))
- continue;
- source.Append(switchBlock);
- modified = true;
- }
- return modified;
- }
- bool DeobfuscateType2(Block switchBlock) {
- bool modified = false;
- var bccSources = new List<Block>();
- foreach (var source in new List<Block>(switchBlock.Sources)) {
- if (source.LastInstr.IsConditionalBranch()) {
- bccSources.Add(source);
- continue;
- }
- if (!source.CanAppend(switchBlock))
- continue;
- if (!WillHaveKnownTarget(switchBlock, source))
- continue;
- source.Append(switchBlock);
- modified = true;
- }
- foreach (var bccSource in bccSources) {
- if (!WillHaveKnownTarget(switchBlock, bccSource))
- continue;
- var consts = GetBccLocalConstants(bccSource);
- if (consts.Count == 0)
- continue;
- var newFallThrough = CreateBlock(consts, bccSource.FallThrough);
- var newTarget = CreateBlock(consts, bccSource.Targets[0]);
- var oldFallThrough = bccSource.FallThrough;
- var oldTarget = bccSource.Targets[0];
- bccSource.SetNewFallThrough(newFallThrough);
- bccSource.SetNewTarget(0, newTarget);
- newFallThrough.SetNewFallThrough(oldFallThrough);
- newTarget.SetNewFallThrough(oldTarget);
- modified = true;
- }
- return modified;
- }
- static Block CreateBlock(Dictionary<Local, int> consts, Block fallThrough) {
- var block = new Block();
- foreach (var kv in consts) {
- block.Instructions.Add(new Instr(Instruction.CreateLdcI4(kv.Value)));
- block.Instructions.Add(new Instr(OpCodes.Stloc.ToInstruction(kv.Key)));
- }
- fallThrough.Parent.Add(block);
- return block;
- }
- Dictionary<Local, int> GetBccLocalConstants(Block block) {
- var dict = new Dictionary<Local, int>();
- var instrs = block.Instructions;
- for (int i = 0; i < instrs.Count; i++) {
- var instr = instrs[i];
- if (instr.IsStloc()) {
- var local = Instr.GetLocalVar(blocks.Locals, instr);
- if (local == null)
- continue;
- var ldci4 = i == 0 ? null : instrs[i - 1];
- if (ldci4 == null || !ldci4.IsLdcI4())
- dict.Remove(local);
- else
- dict[local] = ldci4.GetLdcI4Value();
- }
- else if (instr.IsLdloc()) {
- var local = Instr.GetLocalVar(blocks.Locals, instr);
- if (local != null)
- dict.Remove(local);
- }
- else if (instr.OpCode.Code == Code.Ldloca || instr.OpCode.Code == Code.Ldloca_S) {
- var local = instr.Operand as Local;
- if (local != null)
- dict.Remove(local);
- }
- }
- return dict;
- }
- bool EmulateGetTarget(Block switchBlock, out Block target) {
- instructionEmulator.Initialize(blocks, allBlocks[0] == switchBlock);
- try {
- instructionEmulator.Emulate(switchBlock.Instructions, 0, switchBlock.Instructions.Count - 1);
- }
- catch (NullReferenceException) {
- // Here if eg. invalid metadata token in a call instruction (operand is null)
- target = null;
- return false;
- }
- target = GetTarget(switchBlock);
- return true;
- }
- bool WillHaveKnownTarget(Block switchBlock, Block source) {
- instructionEmulator.Initialize(blocks, allBlocks[0] == source);
- try {
- instructionEmulator.Emulate(source.Instructions);
- instructionEmulator.Emulate(switchBlock.Instructions, 0, switchBlock.Instructions.Count - 1);
- }
- catch (NullReferenceException) {
- // Here if eg. invalid metadata token in a call instruction (operand is null)
- return false;
- }
- return GetTarget(switchBlock) != null;
- }
- Block GetTarget(Block switchBlock) {
- var val1 = instructionEmulator.Pop();
- if (!val1.IsInt32())
- return null;
- return CflowUtils.GetSwitchTarget(switchBlock.Targets, switchBlock.FallThrough, (Int32Value)val1);
- }
- static Block GetSwitchTarget(IList<Block> targets, Block fallThrough, Value value) {
- if (!value.IsInt32())
- return null;
- return CflowUtils.GetSwitchTarget(targets, fallThrough, (Int32Value)value);
- }
- static bool FixSwitchBranch(Block switchBlock) {
- // Code:
- // blk1:
- // ldc.i4 XXX
- // br common
- // blk2:
- // ldc.i4 YYY
- // br common
- // common:
- // stloc X
- // br swblk
- // swblk:
- // ldloc X
- // switch
- // Inline common into blk1 and blk2.
- bool modified = false;
- foreach (var commonSource in new List<Block>(switchBlock.Sources)) {
- if (commonSource.Instructions.Count != 1)
- continue;
- if (!commonSource.FirstInstr.IsStloc())
- continue;
- foreach (var blk in new List<Block>(commonSource.Sources)) {
- if (blk.CanAppend(commonSource)) {
- blk.Append(commonSource);
- modified = true;
- }
- }
- }
- return modified;
- }
- }
- }