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/gpu/GLES2/gl2chromium_autogen.h

https://github.com/chromium/chromium
C Header | 392 lines | 378 code | 5 blank | 9 comment | 0 complexity | 00f2498cd18ec936e5ea9d14c7d28dee MD5 | raw file
Possible License(s): MPL-2.0-no-copyleft-exception, Apache-2.0, BSD-3-Clause
  1. // Copyright 2014 The Chromium Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file.
  4. // This file is auto-generated from
  5. // gpu/command_buffer/build_gles2_cmd_buffer.py
  6. // It's formatted by clang-format using chromium coding style:
  7. // clang-format -i -style=chromium filename
  8. // DO NOT EDIT!
  9. // This file contains Chromium-specific GLES2 declarations.
  10. #ifndef GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
  11. #define GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
  12. #define glActiveTexture GLES2_GET_FUN(ActiveTexture)
  13. #define glAttachShader GLES2_GET_FUN(AttachShader)
  14. #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
  15. #define glBindBuffer GLES2_GET_FUN(BindBuffer)
  16. #define glBindBufferBase GLES2_GET_FUN(BindBufferBase)
  17. #define glBindBufferRange GLES2_GET_FUN(BindBufferRange)
  18. #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
  19. #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
  20. #define glBindSampler GLES2_GET_FUN(BindSampler)
  21. #define glBindTexture GLES2_GET_FUN(BindTexture)
  22. #define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback)
  23. #define glBlendColor GLES2_GET_FUN(BlendColor)
  24. #define glBlendEquation GLES2_GET_FUN(BlendEquation)
  25. #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
  26. #define glBlendFunc GLES2_GET_FUN(BlendFunc)
  27. #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
  28. #define glBufferData GLES2_GET_FUN(BufferData)
  29. #define glBufferSubData GLES2_GET_FUN(BufferSubData)
  30. #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
  31. #define glClear GLES2_GET_FUN(Clear)
  32. #define glClearBufferfi GLES2_GET_FUN(ClearBufferfi)
  33. #define glClearBufferfv GLES2_GET_FUN(ClearBufferfv)
  34. #define glClearBufferiv GLES2_GET_FUN(ClearBufferiv)
  35. #define glClearBufferuiv GLES2_GET_FUN(ClearBufferuiv)
  36. #define glClearColor GLES2_GET_FUN(ClearColor)
  37. #define glClearDepthf GLES2_GET_FUN(ClearDepthf)
  38. #define glClearStencil GLES2_GET_FUN(ClearStencil)
  39. #define glClientWaitSync GLES2_GET_FUN(ClientWaitSync)
  40. #define glColorMask GLES2_GET_FUN(ColorMask)
  41. #define glCompileShader GLES2_GET_FUN(CompileShader)
  42. #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
  43. #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
  44. #define glCompressedTexImage3D GLES2_GET_FUN(CompressedTexImage3D)
  45. #define glCompressedTexSubImage3D GLES2_GET_FUN(CompressedTexSubImage3D)
  46. #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData)
  47. #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
  48. #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
  49. #define glCopyTexSubImage3D GLES2_GET_FUN(CopyTexSubImage3D)
  50. #define glCreateProgram GLES2_GET_FUN(CreateProgram)
  51. #define glCreateShader GLES2_GET_FUN(CreateShader)
  52. #define glCullFace GLES2_GET_FUN(CullFace)
  53. #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
  54. #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
  55. #define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
  56. #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
  57. #define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers)
  58. #define glDeleteSync GLES2_GET_FUN(DeleteSync)
  59. #define glDeleteShader GLES2_GET_FUN(DeleteShader)
  60. #define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
  61. #define glDeleteTransformFeedbacks GLES2_GET_FUN(DeleteTransformFeedbacks)
  62. #define glDepthFunc GLES2_GET_FUN(DepthFunc)
  63. #define glDepthMask GLES2_GET_FUN(DepthMask)
  64. #define glDepthRangef GLES2_GET_FUN(DepthRangef)
  65. #define glDetachShader GLES2_GET_FUN(DetachShader)
  66. #define glDisable GLES2_GET_FUN(Disable)
  67. #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
  68. #define glDrawArrays GLES2_GET_FUN(DrawArrays)
  69. #define glDrawElements GLES2_GET_FUN(DrawElements)
  70. #define glDrawRangeElements GLES2_GET_FUN(DrawRangeElements)
  71. #define glEnable GLES2_GET_FUN(Enable)
  72. #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
  73. #define glFenceSync GLES2_GET_FUN(FenceSync)
  74. #define glFinish GLES2_GET_FUN(Finish)
  75. #define glFlush GLES2_GET_FUN(Flush)
  76. #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
  77. #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
  78. #define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer)
  79. #define glFrontFace GLES2_GET_FUN(FrontFace)
  80. #define glGenBuffers GLES2_GET_FUN(GenBuffers)
  81. #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
  82. #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
  83. #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
  84. #define glGenSamplers GLES2_GET_FUN(GenSamplers)
  85. #define glGenTextures GLES2_GET_FUN(GenTextures)
  86. #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks)
  87. #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
  88. #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
  89. #define glGetActiveUniformBlockiv GLES2_GET_FUN(GetActiveUniformBlockiv)
  90. #define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName)
  91. #define glGetActiveUniformsiv GLES2_GET_FUN(GetActiveUniformsiv)
  92. #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
  93. #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
  94. #define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
  95. #define glGetBooleani_v GLES2_GET_FUN(GetBooleani_v)
  96. #define glGetBufferParameteri64v GLES2_GET_FUN(GetBufferParameteri64v)
  97. #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
  98. #define glGetError GLES2_GET_FUN(GetError)
  99. #define glGetFloatv GLES2_GET_FUN(GetFloatv)
  100. #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation)
  101. #define glGetFramebufferAttachmentParameteriv \
  102. GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
  103. #define glGetInteger64v GLES2_GET_FUN(GetInteger64v)
  104. #define glGetIntegeri_v GLES2_GET_FUN(GetIntegeri_v)
  105. #define glGetInteger64i_v GLES2_GET_FUN(GetInteger64i_v)
  106. #define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
  107. #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ)
  108. #define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
  109. #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
  110. #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
  111. #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv)
  112. #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv)
  113. #define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
  114. #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
  115. #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
  116. #define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
  117. #define glGetString GLES2_GET_FUN(GetString)
  118. #define glGetStringi GLES2_GET_FUN(GetStringi)
  119. #define glGetSynciv GLES2_GET_FUN(GetSynciv)
  120. #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
  121. #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
  122. #define glGetTransformFeedbackVarying GLES2_GET_FUN(GetTransformFeedbackVarying)
  123. #define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex)
  124. #define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
  125. #define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
  126. #define glGetUniformuiv GLES2_GET_FUN(GetUniformuiv)
  127. #define glGetUniformIndices GLES2_GET_FUN(GetUniformIndices)
  128. #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
  129. #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
  130. #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
  131. #define glGetVertexAttribIiv GLES2_GET_FUN(GetVertexAttribIiv)
  132. #define glGetVertexAttribIuiv GLES2_GET_FUN(GetVertexAttribIuiv)
  133. #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
  134. #define glHint GLES2_GET_FUN(Hint)
  135. #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer)
  136. #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer)
  137. #define glIsBuffer GLES2_GET_FUN(IsBuffer)
  138. #define glIsEnabled GLES2_GET_FUN(IsEnabled)
  139. #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
  140. #define glIsProgram GLES2_GET_FUN(IsProgram)
  141. #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
  142. #define glIsSampler GLES2_GET_FUN(IsSampler)
  143. #define glIsShader GLES2_GET_FUN(IsShader)
  144. #define glIsSync GLES2_GET_FUN(IsSync)
  145. #define glIsTexture GLES2_GET_FUN(IsTexture)
  146. #define glIsTransformFeedback GLES2_GET_FUN(IsTransformFeedback)
  147. #define glLineWidth GLES2_GET_FUN(LineWidth)
  148. #define glLinkProgram GLES2_GET_FUN(LinkProgram)
  149. #define glPauseTransformFeedback GLES2_GET_FUN(PauseTransformFeedback)
  150. #define glPixelStorei GLES2_GET_FUN(PixelStorei)
  151. #define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
  152. #define glReadBuffer GLES2_GET_FUN(ReadBuffer)
  153. #define glReadPixels GLES2_GET_FUN(ReadPixels)
  154. #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
  155. #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
  156. #define glResumeTransformFeedback GLES2_GET_FUN(ResumeTransformFeedback)
  157. #define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
  158. #define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf)
  159. #define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv)
  160. #define glSamplerParameteri GLES2_GET_FUN(SamplerParameteri)
  161. #define glSamplerParameteriv GLES2_GET_FUN(SamplerParameteriv)
  162. #define glScissor GLES2_GET_FUN(Scissor)
  163. #define glShaderBinary GLES2_GET_FUN(ShaderBinary)
  164. #define glShaderSource GLES2_GET_FUN(ShaderSource)
  165. #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM)
  166. #define glOrderingBarrierCHROMIUM GLES2_GET_FUN(OrderingBarrierCHROMIUM)
  167. #define glMultiDrawArraysWEBGL GLES2_GET_FUN(MultiDrawArraysWEBGL)
  168. #define glMultiDrawArraysInstancedWEBGL \
  169. GLES2_GET_FUN(MultiDrawArraysInstancedWEBGL)
  170. #define glMultiDrawArraysInstancedBaseInstanceWEBGL \
  171. GLES2_GET_FUN(MultiDrawArraysInstancedBaseInstanceWEBGL)
  172. #define glMultiDrawElementsWEBGL GLES2_GET_FUN(MultiDrawElementsWEBGL)
  173. #define glMultiDrawElementsInstancedWEBGL \
  174. GLES2_GET_FUN(MultiDrawElementsInstancedWEBGL)
  175. #define glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL \
  176. GLES2_GET_FUN(MultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL)
  177. #define glStencilFunc GLES2_GET_FUN(StencilFunc)
  178. #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
  179. #define glStencilMask GLES2_GET_FUN(StencilMask)
  180. #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
  181. #define glStencilOp GLES2_GET_FUN(StencilOp)
  182. #define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate)
  183. #define glTexImage2D GLES2_GET_FUN(TexImage2D)
  184. #define glTexImage3D GLES2_GET_FUN(TexImage3D)
  185. #define glTexParameterf GLES2_GET_FUN(TexParameterf)
  186. #define glTexParameterfv GLES2_GET_FUN(TexParameterfv)
  187. #define glTexParameteri GLES2_GET_FUN(TexParameteri)
  188. #define glTexParameteriv GLES2_GET_FUN(TexParameteriv)
  189. #define glTexStorage3D GLES2_GET_FUN(TexStorage3D)
  190. #define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D)
  191. #define glTexSubImage3D GLES2_GET_FUN(TexSubImage3D)
  192. #define glTransformFeedbackVaryings GLES2_GET_FUN(TransformFeedbackVaryings)
  193. #define glUniform1f GLES2_GET_FUN(Uniform1f)
  194. #define glUniform1fv GLES2_GET_FUN(Uniform1fv)
  195. #define glUniform1i GLES2_GET_FUN(Uniform1i)
  196. #define glUniform1iv GLES2_GET_FUN(Uniform1iv)
  197. #define glUniform1ui GLES2_GET_FUN(Uniform1ui)
  198. #define glUniform1uiv GLES2_GET_FUN(Uniform1uiv)
  199. #define glUniform2f GLES2_GET_FUN(Uniform2f)
  200. #define glUniform2fv GLES2_GET_FUN(Uniform2fv)
  201. #define glUniform2i GLES2_GET_FUN(Uniform2i)
  202. #define glUniform2iv GLES2_GET_FUN(Uniform2iv)
  203. #define glUniform2ui GLES2_GET_FUN(Uniform2ui)
  204. #define glUniform2uiv GLES2_GET_FUN(Uniform2uiv)
  205. #define glUniform3f GLES2_GET_FUN(Uniform3f)
  206. #define glUniform3fv GLES2_GET_FUN(Uniform3fv)
  207. #define glUniform3i GLES2_GET_FUN(Uniform3i)
  208. #define glUniform3iv GLES2_GET_FUN(Uniform3iv)
  209. #define glUniform3ui GLES2_GET_FUN(Uniform3ui)
  210. #define glUniform3uiv GLES2_GET_FUN(Uniform3uiv)
  211. #define glUniform4f GLES2_GET_FUN(Uniform4f)
  212. #define glUniform4fv GLES2_GET_FUN(Uniform4fv)
  213. #define glUniform4i GLES2_GET_FUN(Uniform4i)
  214. #define glUniform4iv GLES2_GET_FUN(Uniform4iv)
  215. #define glUniform4ui GLES2_GET_FUN(Uniform4ui)
  216. #define glUniform4uiv GLES2_GET_FUN(Uniform4uiv)
  217. #define glUniformBlockBinding GLES2_GET_FUN(UniformBlockBinding)
  218. #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv)
  219. #define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv)
  220. #define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv)
  221. #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv)
  222. #define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv)
  223. #define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv)
  224. #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv)
  225. #define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv)
  226. #define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv)
  227. #define glUseProgram GLES2_GET_FUN(UseProgram)
  228. #define glValidateProgram GLES2_GET_FUN(ValidateProgram)
  229. #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f)
  230. #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv)
  231. #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f)
  232. #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv)
  233. #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f)
  234. #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv)
  235. #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f)
  236. #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv)
  237. #define glVertexAttribI4i GLES2_GET_FUN(VertexAttribI4i)
  238. #define glVertexAttribI4iv GLES2_GET_FUN(VertexAttribI4iv)
  239. #define glVertexAttribI4ui GLES2_GET_FUN(VertexAttribI4ui)
  240. #define glVertexAttribI4uiv GLES2_GET_FUN(VertexAttribI4uiv)
  241. #define glVertexAttribIPointer GLES2_GET_FUN(VertexAttribIPointer)
  242. #define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
  243. #define glViewport GLES2_GET_FUN(Viewport)
  244. #define glWaitSync GLES2_GET_FUN(WaitSync)
  245. #define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM)
  246. #define glRenderbufferStorageMultisampleCHROMIUM \
  247. GLES2_GET_FUN(RenderbufferStorageMultisampleCHROMIUM)
  248. #define glRenderbufferStorageMultisampleAdvancedAMD \
  249. GLES2_GET_FUN(RenderbufferStorageMultisampleAdvancedAMD)
  250. #define glRenderbufferStorageMultisampleEXT \
  251. GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
  252. #define glFramebufferTexture2DMultisampleEXT \
  253. GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
  254. #define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
  255. #define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
  256. #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
  257. #define glQueryCounterEXT GLES2_GET_FUN(QueryCounterEXT)
  258. #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
  259. #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
  260. #define glBeginTransformFeedback GLES2_GET_FUN(BeginTransformFeedback)
  261. #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
  262. #define glEndTransformFeedback GLES2_GET_FUN(EndTransformFeedback)
  263. #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
  264. #define glGetQueryObjectivEXT GLES2_GET_FUN(GetQueryObjectivEXT)
  265. #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
  266. #define glGetQueryObjecti64vEXT GLES2_GET_FUN(GetQueryObjecti64vEXT)
  267. #define glGetQueryObjectui64vEXT GLES2_GET_FUN(GetQueryObjectui64vEXT)
  268. #define glSetDisjointValueSyncCHROMIUM \
  269. GLES2_GET_FUN(SetDisjointValueSyncCHROMIUM)
  270. #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
  271. #define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT)
  272. #define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT)
  273. #define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES)
  274. #define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES)
  275. #define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
  276. #define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
  277. #define glFramebufferParameteri GLES2_GET_FUN(FramebufferParameteri)
  278. #define glBindImageTexture GLES2_GET_FUN(BindImageTexture)
  279. #define glDispatchCompute GLES2_GET_FUN(DispatchCompute)
  280. #define glDispatchComputeIndirect GLES2_GET_FUN(DispatchComputeIndirect)
  281. #define glDrawArraysIndirect GLES2_GET_FUN(DrawArraysIndirect)
  282. #define glDrawElementsIndirect GLES2_GET_FUN(DrawElementsIndirect)
  283. #define glGetProgramInterfaceiv GLES2_GET_FUN(GetProgramInterfaceiv)
  284. #define glGetProgramResourceIndex GLES2_GET_FUN(GetProgramResourceIndex)
  285. #define glGetProgramResourceName GLES2_GET_FUN(GetProgramResourceName)
  286. #define glGetProgramResourceiv GLES2_GET_FUN(GetProgramResourceiv)
  287. #define glGetProgramResourceLocation GLES2_GET_FUN(GetProgramResourceLocation)
  288. #define glMemoryBarrierEXT GLES2_GET_FUN(MemoryBarrierEXT)
  289. #define glMemoryBarrierByRegion GLES2_GET_FUN(MemoryBarrierByRegion)
  290. #define glSwapBuffers GLES2_GET_FUN(SwapBuffers)
  291. #define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN(GetMaxValueInBufferCHROMIUM)
  292. #define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM)
  293. #define glMapBufferCHROMIUM GLES2_GET_FUN(MapBufferCHROMIUM)
  294. #define glUnmapBufferCHROMIUM GLES2_GET_FUN(UnmapBufferCHROMIUM)
  295. #define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM)
  296. #define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM)
  297. #define glMapBufferRange GLES2_GET_FUN(MapBufferRange)
  298. #define glUnmapBuffer GLES2_GET_FUN(UnmapBuffer)
  299. #define glFlushMappedBufferRange GLES2_GET_FUN(FlushMappedBufferRange)
  300. #define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
  301. #define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
  302. #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
  303. #define glGetRequestableExtensionsCHROMIUM \
  304. GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
  305. #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
  306. #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM)
  307. #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM)
  308. #define glGetTransformFeedbackVaryingsCHROMIUM \
  309. GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM)
  310. #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM)
  311. #define glDescheduleUntilFinishedCHROMIUM \
  312. GLES2_GET_FUN(DescheduleUntilFinishedCHROMIUM)
  313. #define glGetTranslatedShaderSourceANGLE \
  314. GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
  315. #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
  316. #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM)
  317. #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE)
  318. #define glDrawArraysInstancedBaseInstanceANGLE \
  319. GLES2_GET_FUN(DrawArraysInstancedBaseInstanceANGLE)
  320. #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE)
  321. #define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \
  322. GLES2_GET_FUN(DrawElementsInstancedBaseVertexBaseInstanceANGLE)
  323. #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE)
  324. #define glProduceTextureDirectCHROMIUM \
  325. GLES2_GET_FUN(ProduceTextureDirectCHROMIUM)
  326. #define glCreateAndConsumeTextureCHROMIUM \
  327. GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM)
  328. #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM)
  329. #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM)
  330. #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM)
  331. #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
  332. #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM)
  333. #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT)
  334. #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM)
  335. #define glFlushDriverCachesCHROMIUM GLES2_GET_FUN(FlushDriverCachesCHROMIUM)
  336. #define glGetLastFlushIdCHROMIUM GLES2_GET_FUN(GetLastFlushIdCHROMIUM)
  337. #define glSetActiveURLCHROMIUM GLES2_GET_FUN(SetActiveURLCHROMIUM)
  338. #define glContextVisibilityHintCHROMIUM \
  339. GLES2_GET_FUN(ContextVisibilityHintCHROMIUM)
  340. #define glCoverageModulationCHROMIUM GLES2_GET_FUN(CoverageModulationCHROMIUM)
  341. #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR)
  342. #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR)
  343. #define glBindFragDataLocationIndexedEXT \
  344. GLES2_GET_FUN(BindFragDataLocationIndexedEXT)
  345. #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT)
  346. #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT)
  347. #define glInitializeDiscardableTextureCHROMIUM \
  348. GLES2_GET_FUN(InitializeDiscardableTextureCHROMIUM)
  349. #define glUnlockDiscardableTextureCHROMIUM \
  350. GLES2_GET_FUN(UnlockDiscardableTextureCHROMIUM)
  351. #define glLockDiscardableTextureCHROMIUM \
  352. GLES2_GET_FUN(LockDiscardableTextureCHROMIUM)
  353. #define glTexStorage2DImageCHROMIUM GLES2_GET_FUN(TexStorage2DImageCHROMIUM)
  354. #define glSetColorSpaceMetadataCHROMIUM \
  355. GLES2_GET_FUN(SetColorSpaceMetadataCHROMIUM)
  356. #define glWindowRectanglesEXT GLES2_GET_FUN(WindowRectanglesEXT)
  357. #define glCreateGpuFenceCHROMIUM GLES2_GET_FUN(CreateGpuFenceCHROMIUM)
  358. #define glCreateClientGpuFenceCHROMIUM \
  359. GLES2_GET_FUN(CreateClientGpuFenceCHROMIUM)
  360. #define glWaitGpuFenceCHROMIUM GLES2_GET_FUN(WaitGpuFenceCHROMIUM)
  361. #define glDestroyGpuFenceCHROMIUM GLES2_GET_FUN(DestroyGpuFenceCHROMIUM)
  362. #define glInvalidateReadbackBufferShadowDataCHROMIUM \
  363. GLES2_GET_FUN(InvalidateReadbackBufferShadowDataCHROMIUM)
  364. #define glFramebufferTextureMultiviewOVR \
  365. GLES2_GET_FUN(FramebufferTextureMultiviewOVR)
  366. #define glMaxShaderCompilerThreadsKHR GLES2_GET_FUN(MaxShaderCompilerThreadsKHR)
  367. #define glCreateAndTexStorage2DSharedImageCHROMIUM \
  368. GLES2_GET_FUN(CreateAndTexStorage2DSharedImageCHROMIUM)
  369. #define glCreateAndTexStorage2DSharedImageWithInternalFormatCHROMIUM \
  370. GLES2_GET_FUN(CreateAndTexStorage2DSharedImageWithInternalFormatCHROMIUM)
  371. #define glBeginSharedImageAccessDirectCHROMIUM \
  372. GLES2_GET_FUN(BeginSharedImageAccessDirectCHROMIUM)
  373. #define glEndSharedImageAccessDirectCHROMIUM \
  374. GLES2_GET_FUN(EndSharedImageAccessDirectCHROMIUM)
  375. #define glBeginBatchReadAccessSharedImageCHROMIUM \
  376. GLES2_GET_FUN(BeginBatchReadAccessSharedImageCHROMIUM)
  377. #define glEndBatchReadAccessSharedImageCHROMIUM \
  378. GLES2_GET_FUN(EndBatchReadAccessSharedImageCHROMIUM)
  379. #define glEnableiOES GLES2_GET_FUN(EnableiOES)
  380. #define glDisableiOES GLES2_GET_FUN(DisableiOES)
  381. #define glBlendEquationiOES GLES2_GET_FUN(BlendEquationiOES)
  382. #define glBlendEquationSeparateiOES GLES2_GET_FUN(BlendEquationSeparateiOES)
  383. #define glBlendFunciOES GLES2_GET_FUN(BlendFunciOES)
  384. #define glBlendFuncSeparateiOES GLES2_GET_FUN(BlendFuncSeparateiOES)
  385. #define glColorMaskiOES GLES2_GET_FUN(ColorMaskiOES)
  386. #define glIsEnablediOES GLES2_GET_FUN(IsEnablediOES)
  387. #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_