/ui/gl/gl_stub_autogen_gl.cc
C++ | 216 lines | 159 code | 48 blank | 9 comment | 0 complexity | 64aeec107845c02a65e8e9ed79d2110d MD5 | raw file
Possible License(s): MPL-2.0-no-copyleft-exception, Apache-2.0, BSD-3-Clause
- // Copyright 2016 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- //
- // This file is auto-generated from
- // ui/gl/generate_bindings.py
- // It's formatted by clang-format using chromium coding style:
- // clang-format -i -style=chromium filename
- // DO NOT EDIT!
- #include "ui/gl/gl_stub_api_base.h"
- namespace gl {
- GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) {
- return 0;
- }
- GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync,
- GLbitfield flags,
- GLuint64 timeout) {
- return 0;
- }
- GLenum GLStubApiBase::glClientWaitSyncAPPLEFn(GLsync sync,
- GLbitfield flags,
- GLuint64 timeout) {
- return 0;
- }
- GLuint GLStubApiBase::glCreateProgramFn() {
- return 0;
- }
- GLuint GLStubApiBase::glCreateShaderFn(GLenum type) {
- return 0;
- }
- GLuint GLStubApiBase::glCreateShaderProgramvFn(GLenum type,
- GLsizei count,
- const char* const* strings) {
- return 0;
- }
- GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) {
- return 0;
- }
- GLsync GLStubApiBase::glFenceSyncAPPLEFn(GLenum condition, GLbitfield flags) {
- return 0;
- }
- GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) {
- return 0;
- }
- GLuint GLStubApiBase::glGenProgramPipelinesFn(GLsizei n, GLuint* pipelines) {
- return 0;
- }
- GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) {
- return 0;
- }
- GLuint GLStubApiBase::glGetDebugMessageLogFn(GLuint count,
- GLsizei bufSize,
- GLenum* sources,
- GLenum* types,
- GLuint* ids,
- GLenum* severities,
- GLsizei* lengths,
- char* messageLog) {
- return 0;
- }
- GLenum GLStubApiBase::glGetErrorFn() {
- return 0;
- }
- GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) {
- return 0;
- }
- GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) {
- return 0;
- }
- GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() {
- return 0;
- }
- GLuint GLStubApiBase::glGetProgramResourceIndexFn(GLuint program,
- GLenum programInterface,
- const GLchar* name) {
- return 0;
- }
- GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program,
- GLenum programInterface,
- const char* name) {
- return 0;
- }
- const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) {
- return 0;
- }
- const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) {
- return 0;
- }
- GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program,
- const char* uniformBlockName) {
- return 0;
- }
- GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsEnablediOESFn(GLenum target, GLuint index) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsProgramFn(GLuint program) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsProgramPipelineFn(GLuint pipeline) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsQueryFn(GLuint query) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsSyncAPPLEFn(GLsync sync) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) {
- return 0;
- }
- GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) {
- return 0;
- }
- void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) {
- return 0;
- }
- void* GLStubApiBase::glMapBufferRangeFn(GLenum target,
- GLintptr offset,
- GLsizeiptr length,
- GLbitfield access) {
- return 0;
- }
- GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) {
- return 0;
- }
- GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) {
- return 0;
- }
- GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) {
- return 0;
- }
- } // namespace gl