/src/fx.js
JavaScript | 408 lines | 284 code | 84 blank | 40 comment | 107 complexity | b6996c1c9f26acb51496e94414301752 MD5 | raw file
- var elemdisplay = {},
- timerId,
- fxAttrs = [
- // height animations
- [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ],
- // width animations
- [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ],
- // opacity animations
- [ "opacity" ]
- ];
- function genFx( type, num ){
- var obj = {};
- jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice(0,num)), function(){
- obj[ this ] = type;
- });
- return obj;
- }
- jQuery.fn.extend({
- show: function(speed,callback){
- if ( speed ) {
- return this.animate( genFx("show", 3), speed, callback);
- } else {
- for ( var i = 0, l = this.length; i < l; i++ ){
- var old = jQuery.data(this[i], "olddisplay");
-
- this[i].style.display = old || "";
-
- if ( jQuery.css(this[i], "display") === "none" ) {
- var tagName = this[i].tagName, display;
-
- if ( elemdisplay[ tagName ] ) {
- display = elemdisplay[ tagName ];
- } else {
- var elem = jQuery("<" + tagName + " />").appendTo("body");
-
- display = elem.css("display");
- if ( display === "none" )
- display = "block";
-
- elem.remove();
-
- elemdisplay[ tagName ] = display;
- }
-
- jQuery.data(this[i], "olddisplay", display);
- }
- }
- // Set the display of the elements in a second loop
- // to avoid the constant reflow
- for ( var i = 0, l = this.length; i < l; i++ ){
- this[i].style.display = jQuery.data(this[i], "olddisplay") || "";
- }
-
- return this;
- }
- },
- hide: function(speed,callback){
- if ( speed ) {
- return this.animate( genFx("hide", 3), speed, callback);
- } else {
- for ( var i = 0, l = this.length; i < l; i++ ){
- var old = jQuery.data(this[i], "olddisplay");
- if ( !old && old !== "none" )
- jQuery.data(this[i], "olddisplay", jQuery.css(this[i], "display"));
- }
- // Set the display of the elements in a second loop
- // to avoid the constant reflow
- for ( var i = 0, l = this.length; i < l; i++ ){
- this[i].style.display = "none";
- }
- return this;
- }
- },
- toggleVisibility: function( fn, fn2 ){
- var bool = typeof fn === "boolean";
- return jQuery.isFunction(fn) && jQuery.isFunction(fn2) ?
- this._toggle.apply( this, arguments ) :
- fn == null || bool ?
- this.each(function(){
- var state = bool ? fn : jQuery(this).is(":hidden");
- jQuery(this)[ state ? "show" : "hide" ]();
- }) :
- this.animate(genFx("toggle", 3), fn, fn2);
- },
- fadeTo: function(speed,to,callback){
- return this.animate({opacity: to}, speed, callback);
- },
- animate: function( prop, speed, easing, callback ) {
- var optall = jQuery.speed(speed, easing, callback);
- return this[ optall.queue === false ? "each" : "queue" ](function(){
-
- var opt = jQuery.extend({}, optall), p,
- hidden = this.nodeType == 1 && jQuery(this).is(":hidden"),
- self = this;
-
- for ( p in prop ) {
- if ( prop[p] == "hide" && hidden || prop[p] == "show" && !hidden )
- return opt.complete.call(this);
- if ( ( p == "height" || p == "width" ) && this.style ) {
- // Store display property
- opt.display = jQuery.css(this, "display");
- // Make sure that nothing sneaks out
- opt.overflow = this.style.overflow;
- }
- }
- if ( opt.overflow != null )
- this.style.overflow = "hidden";
- opt.curAnim = jQuery.extend({}, prop);
- jQuery.each( prop, function(name, val){
- var e = new jQuery.fx( self, opt, name );
- if ( /toggle|show|hide/.test(val) )
- e[ val == "toggle" ? hidden ? "show" : "hide" : val ]( prop );
- else {
- var parts = val.toString().match(/^([+-]=)?([\d+-.]+)(.*)$/),
- start = e.cur(true) || 0;
- if ( parts ) {
- var end = parseFloat(parts[2]),
- unit = parts[3] || "px";
- // We need to compute starting value
- if ( unit != "px" ) {
- self.style[ name ] = (end || 1) + unit;
- start = ((end || 1) / e.cur(true)) * start;
- self.style[ name ] = start + unit;
- }
- // If a +=/-= token was provided, we're doing a relative animation
- if ( parts[1] )
- end = ((parts[1] == "-=" ? -1 : 1) * end) + start;
- e.custom( start, end, unit );
- } else
- e.custom( start, val, "" );
- }
- });
- // For JS strict compliance
- return true;
- });
- },
- stop: function(clearQueue, gotoEnd){
- var timers = jQuery.timers;
- if (clearQueue)
- this.queue([]);
- this.each(function(){
- // go in reverse order so anything added to the queue during the loop is ignored
- for ( var i = timers.length - 1; i >= 0; i-- )
- if ( timers[i].elem == this ) {
- if (gotoEnd)
- // force the next step to be the last
- timers[i](true);
- timers.splice(i, 1);
- }
- });
- // start the next in the queue if the last step wasn't forced
- if (!gotoEnd)
- this.dequeue();
- return this;
- }
- });
- // jQuery back compat for $.toggle -> $.toggleVisibility rename
- jQuery.fn._toggle = jQuery.fn.toggle; // Save the old toggle function
- jQuery.fn.toggle = jQuery.fn.toggleVisibility;
- // Generate shortcuts for custom animations
- jQuery.each({
- slideDown: genFx("show", 1),
- slideUp: genFx("hide", 1),
- slideToggle: genFx("toggle", 1),
- fadeIn: { opacity: "show" },
- fadeOut: { opacity: "hide" }
- }, function( name, props ){
- jQuery.fn[ name ] = function( speed, callback ){
- return this.animate( props, speed, callback );
- };
- });
- jQuery.extend({
- speed: function(speed, easing, fn) {
- var opt = typeof speed === "object" ? speed : {
- complete: fn || !fn && easing ||
- jQuery.isFunction( speed ) && speed,
- duration: speed,
- easing: fn && easing || easing && !jQuery.isFunction(easing) && easing
- };
- opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
- jQuery.fx.speeds[opt.duration] || jQuery.fx.speeds._default;
- // Queueing
- opt.old = opt.complete;
- opt.complete = function(){
- if ( opt.queue !== false )
- jQuery(this).dequeue();
- if ( jQuery.isFunction( opt.old ) )
- opt.old.call( this );
- };
- return opt;
- },
- easing: {
- linear: function( p, n, firstNum, diff ) {
- return firstNum + diff * p;
- },
- swing: function( p, n, firstNum, diff ) {
- return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum;
- }
- },
- timers: [],
- fx: function( elem, options, prop ){
- this.options = options;
- this.elem = elem;
- this.prop = prop;
- if ( !options.orig )
- options.orig = {};
- }
- });
- jQuery.fx.prototype = {
- // Simple function for setting a style value
- update: function(){
- if ( this.options.step )
- this.options.step.call( this.elem, this.now, this );
- (jQuery.fx.step[this.prop] || jQuery.fx.step._default)( this );
- // Set display property to block for height/width animations
- if ( ( this.prop == "height" || this.prop == "width" ) && this.elem.style )
- this.elem.style.display = "block";
- },
- // Get the current size
- cur: function(force){
- if ( this.elem[this.prop] != null && (!this.elem.style || this.elem.style[this.prop] == null) )
- return this.elem[ this.prop ];
- var r = parseFloat(jQuery.css(this.elem, this.prop, force));
- return r && r > -10000 ? r : parseFloat(jQuery.curCSS(this.elem, this.prop)) || 0;
- },
- // Start an animation from one number to another
- custom: function(from, to, unit){
- this.startTime = now();
- this.start = from;
- this.end = to;
- this.unit = unit || this.unit || "px";
- this.now = this.start;
- this.pos = this.state = 0;
- var self = this;
- function t(gotoEnd){
- return self.step(gotoEnd);
- }
- t.elem = this.elem;
- if ( t() && jQuery.timers.push(t) && !timerId ) {
- timerId = setInterval(function(){
- var timers = jQuery.timers;
- for ( var i = 0; i < timers.length; i++ )
- if ( !timers[i]() )
- timers.splice(i--, 1);
- if ( !timers.length ) {
- clearInterval( timerId );
- timerId = undefined;
- }
- }, 13);
- }
- },
- // Simple 'show' function
- show: function(){
- // Remember where we started, so that we can go back to it later
- this.options.orig[this.prop] = jQuery.attr( this.elem.style, this.prop );
- this.options.show = true;
- // Begin the animation
- // Make sure that we start at a small width/height to avoid any
- // flash of content
- this.custom(this.prop == "width" || this.prop == "height" ? 1 : 0, this.cur());
- // Start by showing the element
- jQuery(this.elem).show();
- },
- // Simple 'hide' function
- hide: function(){
- // Remember where we started, so that we can go back to it later
- this.options.orig[this.prop] = jQuery.attr( this.elem.style, this.prop );
- this.options.hide = true;
- // Begin the animation
- this.custom(this.cur(), 0);
- },
- // Each step of an animation
- step: function(gotoEnd){
- var t = now();
- if ( gotoEnd || t >= this.options.duration + this.startTime ) {
- this.now = this.end;
- this.pos = this.state = 1;
- this.update();
- this.options.curAnim[ this.prop ] = true;
- var done = true;
- for ( var i in this.options.curAnim )
- if ( this.options.curAnim[i] !== true )
- done = false;
- if ( done ) {
- if ( this.options.display != null ) {
- // Reset the overflow
- this.elem.style.overflow = this.options.overflow;
- // Reset the display
- this.elem.style.display = this.options.display;
- if ( jQuery.css(this.elem, "display") == "none" )
- this.elem.style.display = "block";
- }
- // Hide the element if the "hide" operation was done
- if ( this.options.hide )
- jQuery(this.elem).hide();
- // Reset the properties, if the item has been hidden or shown
- if ( this.options.hide || this.options.show )
- for ( var p in this.options.curAnim )
- jQuery.attr(this.elem.style, p, this.options.orig[p]);
-
- // Execute the complete function
- this.options.complete.call( this.elem );
- }
- return false;
- } else {
- var n = t - this.startTime;
- this.state = n / this.options.duration;
- // Perform the easing function, defaults to swing
- this.pos = jQuery.easing[this.options.easing || (jQuery.easing.swing ? "swing" : "linear")](this.state, n, 0, 1, this.options.duration);
- this.now = this.start + ((this.end - this.start) * this.pos);
- // Perform the next step of the animation
- this.update();
- }
- return true;
- }
- };
- jQuery.extend( jQuery.fx, {
- speeds:{
- slow: 600,
- fast: 200,
- // Default speed
- _default: 400
- },
- step: {
- opacity: function(fx){
- jQuery.attr(fx.elem.style, "opacity", fx.now);
- },
- _default: function(fx){
- if ( fx.elem.style && fx.elem.style[ fx.prop ] != null )
- fx.elem.style[ fx.prop ] = fx.now + fx.unit;
- else
- fx.elem[ fx.prop ] = fx.now;
- }
- }
- });