/src/game/CMakeLists.txt
https://github.com/lus5d/cwcore · CMake · 304 lines · 301 code · 2 blank · 1 comment · 0 complexity · edc3b0306c996d78354d8bd73e6386ec MD5 · raw file
- ########### next target ###############
- SET(game_STAT_SRCS
- AccountMgr.cpp
- AccountMgr.h
- AchievementMgr.h
- AchievementMgr.cpp
- AddonHandler.cpp
- AddonHandler.h
- CombatAI.cpp
- CombatAI.h
- AnimalRandomMovementGenerator.h
- ArenaTeam.cpp
- ArenaTeam.h
- ArenaTeamHandler.cpp
- AuctionHouseHandler.cpp
- AuctionHouseBot.cpp
- AuctionHouseBot.h
- AuctionHouseMgr.cpp
- AuctionHouseMgr.h
- Bag.cpp
- Bag.h
- BattleGround.cpp
- BattleGroundAA.cpp
- BattleGroundAB.cpp
- BattleGroundABG.cpp
- BattleGroundAV.cpp
- BattleGroundBE.cpp
- BattleGroundDS.cpp
- BattleGroundEY.cpp
- BattleGroundIC.cpp
- BattleGroundNA.cpp
- BattleGroundRL.cpp
- BattleGroundRV.cpp
- BattleGroundSA.cpp
- BattleGroundWS.cpp
- BattleGround.h
- BattleGroundAA.h
- BattleGroundAB.h
- BattleGroundABG.h
- BattleGroundAV.h
- BattleGroundBE.h
- BattleGroundDS.h
- BattleGroundEY.h
- BattleGroundIC.h
- BattleGroundNA.h
- BattleGroundRL.h
- BattleGroundRV.h
- BattleGroundSA.h
- BattleGroundWS.h
- BattleGroundHandler.cpp
- BattleGroundMgr.cpp
- BattleGroundMgr.h
- Calendar.cpp
- Calendar.h
- CalendarHandler.cpp
- Cell.h
- CellImpl.h
- Channel.cpp
- Channel.h
- ChannelHandler.cpp
- CharacterHandler.cpp
- ChannelMgr.h
- ChannelMgr.cpp
- Chat.cpp
- Chat.h
- ChatHandler.cpp
- CombatHandler.cpp
- ConfusedMovementGenerator.cpp
- ConfusedMovementGenerator.h
- Corpse.cpp
- Corpse.h
- CreatureAI.cpp
- CreatureAI.h
- CreatureAIFactory.h
- CreatureAIImpl.h
- CreatureAIRegistry.cpp
- CreatureAIRegistry.h
- CreatureAISelector.cpp
- CreatureAISelector.h
- CreatureEventAI.cpp
- CreatureEventAIMgr.cpp
- Creature.cpp
- Creature.h
- CreatureGroups.cpp
- CreatureGroups.h
- DBCEnums.h
- DBCStores.cpp
- DBCStores.h
- DBCStructure.h
- DBCfmt.h
- Debugcmds.cpp
- DestinationHolder.cpp
- DestinationHolder.h
- DestinationHolderImp.h
- DuelHandler.cpp
- DynamicObject.cpp
- DynamicObject.h
- FleeingMovementGenerator.cpp
- FleeingMovementGenerator.h
- Formulas.h
- GameEventMgr.cpp
- GameEventMgr.h
- GameObject.cpp
- GameObject.h
- GlobalEvents.cpp
- GlobalEvents.h
- GossipDef.cpp
- GossipDef.h
- GridDefines.h
- GridNotifiers.cpp
- GridNotifiers.h
- GridNotifiersImpl.h
- GridStates.cpp
- GridStates.h
- Group.cpp
- Group.h
- GroupHandler.cpp
- GuardAI.cpp
- GuardAI.h
- Guild.cpp
- Guild.h
- GuildHandler.cpp
- HomeMovementGenerator.cpp
- HomeMovementGenerator.h
- HostilRefManager.cpp
- HostilRefManager.h
- IdleMovementGenerator.cpp
- IdleMovementGenerator.h
- InstanceData.cpp
- InstanceData.h
- InstanceSaveMgr.cpp
- InstanceSaveMgr.h
- Item.cpp
- Item.h
- ItemEnchantmentMgr.cpp
- ItemEnchantmentMgr.h
- ItemHandler.cpp
- ItemPrototype.h
- Language.h
- Level0.cpp
- Level1.cpp
- Level2.cpp
- Level3.cpp
- LFGHandler.cpp
- LootHandler.cpp
- LootMgr.cpp
- LootMgr.h
- Mail.cpp
- Mail.h
- Map.cpp
- Map.h
- MapInstanced.cpp
- MapInstanced.h
- MapManager.cpp
- MapManager.h
- MapReference.h
- MapRefManager.h
- MiscHandler.cpp
- MotionMaster.cpp
- MotionMaster.h
- MovementGenerator.cpp
- MovementGenerator.h
- MovementGeneratorImpl.h
- MovementHandler.cpp
- NPCHandler.cpp
- NPCHandler.h
- PassiveAI.cpp
- PassiveAI.h
- ObjectAccessor.cpp
- ObjectAccessor.h
- Object.cpp
- ObjectDefines.h
- ObjectGridLoader.cpp
- ObjectGridLoader.h
- Object.h
- ObjectMgr.cpp
- ObjectMgr.h
- ObjectPosSelector.cpp
- ObjectPosSelector.h
- Opcodes.cpp
- Opcodes.h
- OutdoorPvP.cpp
- OutdoorPvP.h
- OutdoorPvPEP.cpp
- OutdoorPvPEP.h
- OutdoorPvPHP.cpp
- OutdoorPvPHP.h
- OutdoorPvPMgr.cpp
- OutdoorPvPMgr.h
- OutdoorPvPNA.cpp
- OutdoorPvPNA.h
- OutdoorPvPSI.cpp
- OutdoorPvPSI.h
- OutdoorPvPTF.cpp
- OutdoorPvPTF.h
- OutdoorPvPZM.cpp
- OutdoorPvPZM.h
- Path.h
- PetAI.cpp
- PetAI.h
- Pet.cpp
- Pet.h
- PetHandler.cpp
- PetitionsHandler.cpp
- Player.cpp
- Player.h
- PlayerDump.cpp
- PlayerDump.h
- PointMovementGenerator.cpp
- PointMovementGenerator.h
- PoolHandler.cpp
- PoolHandler.h
- QueryHandler.cpp
- QuestDef.cpp
- QuestDef.h
- QuestHandler.cpp
- RandomMovementGenerator.cpp
- RandomMovementGenerator.h
- ReactorAI.cpp
- ReactorAI.h
- ReputationMgr.cpp
- ReputationMgr.h
- ScriptCalls.cpp
- ScriptCalls.h
- SharedDefines.h
- SkillHandler.cpp
- SpellAuraDefines.h
- SpellAuras.cpp
- SpellAuras.h
- Spell.cpp
- SpellEffects.cpp
- Spell.h
- SkillDiscovery.cpp
- SkillDiscovery.h
- SkillExtraItems.cpp
- SkillExtraItems.h
- SpellHandler.cpp
- SocialMgr.cpp
- SocialMgr.h
- SpellMgr.cpp
- SpellMgr.h
- StatSystem.cpp
- TargetedMovementGenerator.cpp
- TargetedMovementGenerator.h
- TaxiHandler.cpp
- TemporarySummon.cpp
- TemporarySummon.h
- TicketHandler.cpp
- Tools.cpp
- Tools.h
- TotemAI.cpp
- TotemAI.h
- Totem.cpp
- Totem.h
- TradeHandler.cpp
- Transports.cpp
- Transports.h
- ThreatManager.cpp
- ThreatManager.h
- Traveller.h
- Unit.cpp
- Unit.h
- UnitAI.cpp
- UnitAI.h
- UnitEvents.h
- UpdateData.cpp
- UpdateData.h
- UpdateFields.h
- UpdateMask.h
- Vehicle.cpp
- Vehicle.h
- VoiceChatHandler.cpp
- WaypointManager.cpp
- WaypointManager.h
- WaypointMovementGenerator.cpp
- WaypointMovementGenerator.h
- Weather.cpp
- Weather.h
- World.cpp
- World.h
- WorldLog.cpp
- WorldLog.h
- WorldSession.cpp
- WorldSession.h
- WorldSocket.cpp
- WorldSocket.h
- WorldSocketMgr.cpp
- WorldSocketMgr.h
- FollowerReference.cpp
- FollowerReference.h
- FollowerRefManager.h
- GroupReference.cpp
- GroupReference.h
- GroupRefManager.h
- OutdoorPvPImpl.h
- Wintergrasp.h
- Wintergrasp.cpp
- ZoneScript.h
- )
- add_definitions(-fopenmp)
- add_library(game STATIC ${game_STAT_SRCS})
- ADD_DEPENDENCIES(game revision_nr.h)