/mcs/class/corlib/Test/System.Threading/TimerTest.cs
https://github.com/schani/mono · C# · 327 lines · 268 code · 35 blank · 24 comment · 5 complexity · b17ab2b594e1fefdd330501814966c2c MD5 · raw file
- //
- // TimerTest.cs - NUnit test cases for System.Threading.Timer
- //
- // Author:
- // Zoltan Varga (vargaz@freemail.hu)
- // Rafael Ferreira (raf@ophion.org)
- //
- // (C) 2004 Novell, Inc (http://www.novell.com)
- //
- using NUnit.Framework;
- using System;
- using System.Threading;
- using System.Collections;
- namespace MonoTests.System.Threading {
- [TestFixture]
- public class TimerTest {
- // this bucket is used to avoid non-theadlocal issues
- class Bucket {
- public int count;
- }
- [SetUp]
- public void Setup ()
- {
- //creating a timer that will never run just to make sure the
- // scheduler is warm for the unit tests
- // this makes fair for the "DueTime" test since it
- // doesn't have to wait for the scheduler thread to be
- // created.
- new Timer (new TimerCallback (DoNothing), null, Timeout.Infinite, 0);
- }
- void DoNothing (object foo)
- {
- }
- [Test]
- public void TestDueTime ()
- {
- Bucket bucket = new Bucket();
- Timer t = new Timer (new TimerCallback (Callback), bucket, 200, Timeout.Infinite);
- Thread.Sleep (50);
- Assert.AreEqual (0, bucket.count, "#1");
- Thread.Sleep (200);
- Assert.AreEqual (1, bucket.count, "#2");
- Thread.Sleep (500);
- Assert.AreEqual (1, bucket.count, "#3");
- t.Change (10, 10);
- Thread.Sleep (1000);
- Assert.IsTrue(bucket.count > 20, "#4");
- t.Dispose ();
- }
- [Test]
- public void TestChange ()
- {
- Bucket bucket = new Bucket();
- Timer t = new Timer (new TimerCallback (Callback), bucket, 10, 10);
- Thread.Sleep (500);
- int c = bucket.count;
- Assert.IsTrue (c > 20, "#1 " + c.ToString ());
- t.Change (100, 100);
- c = bucket.count;
- Thread.Sleep (500);
- Assert.IsTrue (bucket.count <= c + 20, "#2 " + c.ToString ());
- t.Dispose ();
- }
- [Test]
- public void TestZeroDueTime ()
- {
- Bucket bucket = new Bucket();
- Timer t = new Timer (new TimerCallback (Callback), bucket, 0, Timeout.Infinite);
- Thread.Sleep (100);
- Assert.AreEqual (1, bucket.count, "#1");
- t.Change (0, Timeout.Infinite);
- Thread.Sleep (100);
- Assert.AreEqual (2, bucket.count, "#2");
- t.Dispose ();
- }
- [Test]
- public void TestDispose ()
- {
- Bucket bucket = new Bucket();
- Timer t = new Timer (new TimerCallback (Callback), bucket, 10, 10);
- Thread.Sleep (200);
- t.Dispose ();
- Thread.Sleep (20);
- int c = bucket.count;
- Assert.IsTrue (bucket.count > 5, "#1");
- Thread.Sleep (200);
- Assert.AreEqual (c, bucket.count, "#2");
- }
- [Test] // bug #320950
- public void TestDispose2 ()
- {
- Timer t = new Timer (new TimerCallback (Callback), null, 10, 10);
- t.Dispose ();
- t.Dispose ();
- }
-
- [Test]
- public void TestHeavyCreationLoad ()
- {
- Bucket b = new Bucket ();
- for (int i = 0; i < 500; ++i)
- new Timer (new TimerCallback (Callback), b, 10,
- Timeout.Infinite);
- // 1000 * 10 msec = 10,000 msec or 10 sec - if everything goes well
- // we add some slack to cope with timing issues caused by system load etc.
- for (int i = 0; i < 20; ++i) {
- if (b.count == 500)
- break;
- Thread.Sleep (1000);
- }
- Assert.AreEqual (500, b.count);
-
- }
- [Test]
- public void TestQuickDisposeDeadlockBug ()
- {
- int i = 0;
- Bucket b = new Bucket ();
- ArrayList timers = new ArrayList();
- while (i < 500) {
- Timer t = new Timer (new TimerCallback (Callback),
- b, 10, Timeout.Infinite);
- timers.Add (t);
- i++;
- t.Dispose ();
- }
- Thread.Sleep (11 * 500);
- }
- [Test]
- public void TestInt32MaxDelay ()
- {
- Bucket b = new Bucket ();
- new Timer (new TimerCallback (Callback), b, Int32.MaxValue,
- Timeout.Infinite);
- Thread.Sleep (50);
- Assert.AreEqual (0, b.count);
- }
- [Test]
- public void TestInt32MaxPeriod ()
- {
- Bucket b = new Bucket ();
- new Timer (new TimerCallback (Callback), b, 0,
- Int32.MaxValue);
- Thread.Sleep (50);
- Assert.AreEqual (1, b.count);
-
- }
- [Test]
- public void TestNegativeDelay ()
- {
- Bucket b = new Bucket ();
- try {
- new Timer (new TimerCallback (Callback), b, -10,
- Timeout.Infinite);
- Assert.Fail ();
- } catch (ArgumentOutOfRangeException) {
- return;
- }
- }
- [Test]
- public void TestNegativePeriod ()
- {
- Bucket b = new Bucket ();
- try {
- new Timer (new TimerCallback (Callback), b, 0,
- -10);
- Assert.Fail ();
- } catch (ArgumentOutOfRangeException) {
- return;
- }
- }
- [Test]
- public void TestDelayZeroPeriodZero()
- {
- Bucket b = new Bucket();
- Timer t = new Timer(new TimerCallback(Callback),b,0,0);
- Thread.Sleep(100);
- t.Change (int.MaxValue, Timeout.Infinite);
- // since period is 0 the callback should happen once (bug #340212)
- Assert.AreEqual (1, b.count, "only once");
- }
- [Test]
- [Ignore ()]
- public void TestDisposeOnCallback ()
- {
- // this test is bad, as the provided `state` (t1) is null and will throw an NRE inside the callback
- // that was ignored before 238785a3e3d510528228fc551625975bc508c2f3 and most unit test runner won't
- // report it since the NRE will not happen on the main thread (but Touch.Unit will)
- Timer t1 = null;
- t1 = new Timer (new TimerCallback (CallbackTestDisposeOnCallback), t1, 0, 10);
- Thread.Sleep (200);
- Assert.IsNotNull (t1);
-
- }
- private void CallbackTestDisposeOnCallback (object foo)
- {
- ((Timer) foo).Dispose ();
- }
- private void Callback (object foo)
- {
- Bucket b = foo as Bucket;
- Interlocked.Increment (ref b.count);
- }
- [Test]
- [ExpectedException (typeof (ArgumentNullException))]
- public void DisposeNullWaitHandle ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Dispose (null);
- }
- }
- [Test]
- public void Change_IntInt_Infinite ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change ((int)Timeout.Infinite, (int)Timeout.Infinite);
- }
- }
- [Test]
- public void Change_IntInt_MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (Int32.MaxValue, Int32.MaxValue);
- }
- }
- [Test]
- public void Change_UIntUInt_Infinite ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (unchecked ((uint) Timeout.Infinite), unchecked ((uint) Timeout.Infinite));
- }
- }
- [Test]
- public void Change_UIntUInt_MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- // UInt32.MaxValue == Timeout.Infinite == 0xffffffff
- t.Change (UInt32.MaxValue, UInt32.MaxValue);
- }
- }
- [Test]
- public void Change_LongLong_Infinite ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change ((long) Timeout.Infinite, (long) Timeout.Infinite);
- }
- }
- [Test]
- [ExpectedException (typeof (ArgumentOutOfRangeException))]
- public void Change_LongLong_MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (Int64.MaxValue, Int64.MaxValue);
- }
- }
- [Test]
- [ExpectedException (typeof (ArgumentOutOfRangeException))]
- public void Change_LongLong_UInt32MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- // not identical to (long)-1
- t.Change ((long)UInt32.MaxValue, (long)UInt32.MaxValue);
- }
- }
- [Test]
- public void Change_LongLong_UInt32MaxValueMinusOne ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- // not identical to (long)-1
- t.Change ((long) UInt32.MaxValue - 1, (long) UInt32.MaxValue -1);
- }
- }
- [Test]
- public void Change_TimeSpanTimeSpan_Infinite ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (new TimeSpan (-1), new TimeSpan (-1));
- }
- }
- [Test]
- [ExpectedException (typeof (ArgumentOutOfRangeException))]
- public void Change_TimeSpanTimeSpan_MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (TimeSpan.MaxValue, TimeSpan.MaxValue);
- }
- }
- [Test]
- public void Change_TimeSpanTimeSpan_UInt32MaxValue ()
- {
- using (Timer t = new Timer (DoNothing, null, 0, 0)) {
- t.Change (new TimeSpan (UInt32.MaxValue), new TimeSpan (UInt32.MaxValue));
- }
- }
- }
- }