/tags/rel-1-3-24/SWIG/Examples/csharp/class/runme.cs
C# | 66 lines | 34 code | 17 blank | 15 comment | 1 complexity | 0868d3610ff08de6ef2d88e81a294d9a MD5 | raw file
Possible License(s): LGPL-2.1, Cube, GPL-3.0, 0BSD, GPL-2.0
- // This example illustrates how C++ classes can be used from C# using SWIG.
- // The C# class gets mapped onto the C++ class and behaves as if it is a C# class.
- using System;
- public class runme
- {
- static void Main()
- {
- // ----- Object creation -----
- Console.WriteLine( "Creating some objects:" );
- using (Square s = new Square(10))
- using (Circle c = new Circle(10))
- {
- Console.WriteLine( " Created circle " + c );
- Console.WriteLine( " Created square " + s );
- // ----- Access a static member -----
- Console.WriteLine( "\nA total of " + Shape.nshapes + " shapes were created" );
- // ----- Member data access -----
- // Notice how we can do this using functions specific to
- // the 'Circle' class.
- c.x = 20;
- c.y = 30;
- // Now use the same functions in the base class
- Shape shape = s;
- shape.x = -10;
- shape.y = 5;
- Console.WriteLine( "\nHere is their current position:" );
- Console.WriteLine( " Circle = (" + c.x + " " + c.y + ")" );
- Console.WriteLine( " Square = (" + s.x + " " + s.y + ")" );
- // ----- Call some methods -----
- Console.WriteLine( "\nHere are some properties of the shapes:" );
- Shape[] shapes = {c,s};
- // for (int i=0; i<shapes.Size; i++)
- for (int i=0; i<2; i++)
- {
- Console.WriteLine( " " + shapes[i].ToString() );
- Console.WriteLine( " area = " + shapes[i].area() );
- Console.WriteLine( " perimeter = " + shapes[i].perimeter() );
- }
- // Notice how the area() and perimeter() functions really
- // invoke the appropriate virtual method on each object.
- // ----- Delete everything -----
- Console.WriteLine( "\nGuess I'll clean up now" );
- }
- // Note: when this using scope is exited the C# Dispose() methods
- // are called which in turn call the C++ destructors
- Console.WriteLine( Shape.nshapes + " shapes remain" );
- Console.WriteLine( "Goodbye" );
- }
- }