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/src/list-curse-flags.h

https://github.com/NickMcConnell/Beleriand
C Header | 33 lines | 24 code | 1 blank | 8 comment | 0 complexity | 6e02600041064dabec492203148fe447 MD5 | raw file
  1. /* list-curse-flags.h - object curse flags
  2. *
  3. * Changing flag order will break savefiles. There is a hard-coded limit of
  4. * 32 flags, due to 4 bytes of storage for item flags in the savefile. Flags
  5. * below start from 1 on line 11, so a flag's sequence number is its line
  6. * number minus 10.
  7. */
  8. /* symbol message */
  9. CF(NONE,"")
  10. CF(TELEPORT,"")
  11. CF(NO_TELEPORT,"")
  12. CF(AGGRO_PERM,"")
  13. CF(AGGRO_RAND,"")
  14. CF(SLOW_REGEN,"")
  15. CF(AFRAID,"")
  16. CF(HUNGRY,"")
  17. CF(POIS_RAND,"")
  18. CF(POIS_RAND_BAD,"")
  19. CF(CUT_RAND,"")
  20. CF(CUT_RAND_BAD,"")
  21. CF(HALLU_RAND,"")
  22. CF(DROP_WEAPON,"")
  23. CF(ATTRACT_DEMON,"")
  24. CF(ATTRACT_UNDEAD,"")
  25. CF(STICKY_CARRY,"")
  26. CF(STICKY_WIELD,"")
  27. CF(PARALYZE,"")
  28. CF(PARALYZE_ALL,"")
  29. CF(DRAIN_EXP,"")
  30. CF(DRAIN_MANA,"")
  31. CF(DRAIN_STAT,"")
  32. CF(DRAIN_CHARGE,"")