/src/list-curse-flags.h
C Header | 33 lines | 24 code | 1 blank | 8 comment | 0 complexity | 6e02600041064dabec492203148fe447 MD5 | raw file
- /* list-curse-flags.h - object curse flags
- *
- * Changing flag order will break savefiles. There is a hard-coded limit of
- * 32 flags, due to 4 bytes of storage for item flags in the savefile. Flags
- * below start from 1 on line 11, so a flag's sequence number is its line
- * number minus 10.
- */
- /* symbol message */
- CF(NONE,"")
- CF(TELEPORT,"")
- CF(NO_TELEPORT,"")
- CF(AGGRO_PERM,"")
- CF(AGGRO_RAND,"")
- CF(SLOW_REGEN,"")
- CF(AFRAID,"")
- CF(HUNGRY,"")
- CF(POIS_RAND,"")
- CF(POIS_RAND_BAD,"")
- CF(CUT_RAND,"")
- CF(CUT_RAND_BAD,"")
- CF(HALLU_RAND,"")
- CF(DROP_WEAPON,"")
- CF(ATTRACT_DEMON,"")
- CF(ATTRACT_UNDEAD,"")
- CF(STICKY_CARRY,"")
- CF(STICKY_WIELD,"")
- CF(PARALYZE,"")
- CF(PARALYZE_ALL,"")
- CF(DRAIN_EXP,"")
- CF(DRAIN_MANA,"")
- CF(DRAIN_STAT,"")
- CF(DRAIN_CHARGE,"")