/server/async.c
C | 359 lines | 278 code | 51 blank | 30 comment | 61 complexity | 87038d8d492182e998b813facfdf5c82 MD5 | raw file
- /*
- * Server-side async I/O support
- *
- * Copyright (C) 2007 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include <assert.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <stdarg.h>
- #include "ntstatus.h"
- #define WIN32_NO_STATUS
- #include "windef.h"
- #include "winternl.h"
- #include "object.h"
- #include "file.h"
- #include "request.h"
- struct async
- {
- struct object obj; /* object header */
- struct thread *thread; /* owning thread */
- struct list queue_entry; /* entry in async queue list */
- struct async_queue *queue; /* queue containing this async */
- unsigned int status; /* current status */
- struct timeout_user *timeout;
- unsigned int timeout_status; /* status to report upon timeout */
- struct event *event;
- async_data_t data; /* data for async I/O call */
- };
- static void async_dump( struct object *obj, int verbose );
- static void async_destroy( struct object *obj );
- static const struct object_ops async_ops =
- {
- sizeof(struct async), /* size */
- async_dump, /* dump */
- no_get_type, /* get_type */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- NULL, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- no_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_lookup_name, /* lookup_name */
- no_open_file, /* open_file */
- no_close_handle, /* close_handle */
- async_destroy /* destroy */
- };
- struct async_queue
- {
- struct object obj; /* object header */
- struct fd *fd; /* file descriptor owning this queue */
- struct completion *completion; /* completion associated with a recently closed file descriptor */
- apc_param_t comp_key; /* completion key associated with a recently closed file descriptor */
- struct list queue; /* queue of async objects */
- };
- static void async_queue_dump( struct object *obj, int verbose );
- static void async_queue_destroy( struct object *obj );
- static const struct object_ops async_queue_ops =
- {
- sizeof(struct async_queue), /* size */
- async_queue_dump, /* dump */
- no_get_type, /* get_type */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- NULL, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- no_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_lookup_name, /* lookup_name */
- no_open_file, /* open_file */
- no_close_handle, /* close_handle */
- async_queue_destroy /* destroy */
- };
- static inline void async_reselect( struct async *async )
- {
- if (async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
- }
- static void async_dump( struct object *obj, int verbose )
- {
- struct async *async = (struct async *)obj;
- assert( obj->ops == &async_ops );
- fprintf( stderr, "Async thread=%p\n", async->thread );
- }
- static void async_destroy( struct object *obj )
- {
- struct async *async = (struct async *)obj;
- assert( obj->ops == &async_ops );
- list_remove( &async->queue_entry );
- async_reselect( async );
- if (async->timeout) remove_timeout_user( async->timeout );
- if (async->event) release_object( async->event );
- release_object( async->queue );
- release_object( async->thread );
- }
- static void async_queue_dump( struct object *obj, int verbose )
- {
- struct async_queue *async_queue = (struct async_queue *)obj;
- assert( obj->ops == &async_queue_ops );
- fprintf( stderr, "Async queue fd=%p\n", async_queue->fd );
- }
- static void async_queue_destroy( struct object *obj )
- {
- struct async_queue *async_queue = (struct async_queue *)obj;
- assert( obj->ops == &async_queue_ops );
- if (async_queue->completion) release_object( async_queue->completion );
- }
- /* notifies client thread of new status of its async request */
- void async_terminate( struct async *async, unsigned int status )
- {
- apc_call_t data;
- assert( status != STATUS_PENDING );
- if (async->status != STATUS_PENDING)
- {
- /* already terminated, just update status */
- async->status = status;
- return;
- }
- memset( &data, 0, sizeof(data) );
- data.type = APC_ASYNC_IO;
- data.async_io.func = async->data.callback;
- data.async_io.user = async->data.arg;
- data.async_io.sb = async->data.iosb;
- data.async_io.status = status;
- thread_queue_apc( async->thread, &async->obj, &data );
- async->status = status;
- async_reselect( async );
- release_object( async ); /* so that it gets destroyed when the async is done */
- }
- /* callback for timeout on an async request */
- static void async_timeout( void *private )
- {
- struct async *async = private;
- async->timeout = NULL;
- async_terminate( async, async->timeout_status );
- }
- /* create a new async queue for a given fd */
- struct async_queue *create_async_queue( struct fd *fd )
- {
- struct async_queue *queue = alloc_object( &async_queue_ops );
- if (queue)
- {
- queue->fd = fd;
- queue->completion = NULL;
- list_init( &queue->queue );
- }
- return queue;
- }
- /* free an async queue, cancelling all async operations */
- void free_async_queue( struct async_queue *queue )
- {
- if (!queue) return;
- if (queue->fd) queue->completion = fd_get_completion( queue->fd, &queue->comp_key );
- queue->fd = NULL;
- async_wake_up( queue, STATUS_HANDLES_CLOSED );
- release_object( queue );
- }
- /* create an async on a given queue of a fd */
- struct async *create_async( struct thread *thread, struct async_queue *queue, const async_data_t *data )
- {
- struct event *event = NULL;
- struct async *async;
- if (data->event && !(event = get_event_obj( thread->process, data->event, EVENT_MODIFY_STATE )))
- return NULL;
- if (!(async = alloc_object( &async_ops )))
- {
- if (event) release_object( event );
- return NULL;
- }
- async->thread = (struct thread *)grab_object( thread );
- async->event = event;
- async->status = STATUS_PENDING;
- async->data = *data;
- async->timeout = NULL;
- async->queue = (struct async_queue *)grab_object( queue );
- list_add_tail( &queue->queue, &async->queue_entry );
- grab_object( async );
- if (queue->fd) set_fd_signaled( queue->fd, 0 );
- if (event) reset_event( event );
- return async;
- }
- /* set the timeout of an async operation */
- void async_set_timeout( struct async *async, timeout_t timeout, unsigned int status )
- {
- if (async->timeout) remove_timeout_user( async->timeout );
- if (timeout != TIMEOUT_INFINITE) async->timeout = add_timeout_user( timeout, async_timeout, async );
- else async->timeout = NULL;
- async->timeout_status = status;
- }
- static void add_async_completion( struct async_queue *queue, apc_param_t cvalue, unsigned int status,
- unsigned int information )
- {
- if (status == STATUS_MORE_PROCESSING_REQUIRED)
- return; /* The async callback has successfully finished but no completion should be reported */
- if (queue->fd)
- {
- apc_param_t ckey;
- struct completion *completion = fd_get_completion( queue->fd, &ckey );
- if (completion)
- {
- add_completion( completion, ckey, cvalue, status, information );
- release_object( completion );
- }
- }
- else if (queue->completion) add_completion( queue->completion, queue->comp_key,
- cvalue, status, information );
- }
- /* store the result of the client-side async callback */
- void async_set_result( struct object *obj, unsigned int status, unsigned int total, client_ptr_t apc )
- {
- struct async *async = (struct async *)obj;
- if (obj->ops != &async_ops) return; /* in case the client messed up the APC results */
- assert( async->status != STATUS_PENDING ); /* it must have been woken up if we get a result */
- if (status == STATUS_PENDING) /* restart it */
- {
- status = async->status;
- async->status = STATUS_PENDING;
- grab_object( async );
- if (status != STATUS_ALERTED) /* it was terminated in the meantime */
- async_terminate( async, status );
- else
- async_reselect( async );
- }
- else
- {
- if (async->timeout) remove_timeout_user( async->timeout );
- async->timeout = NULL;
- async->status = status;
- if (async->data.cvalue) add_async_completion( async->queue, async->data.cvalue, status, total );
- if (apc)
- {
- apc_call_t data;
- memset( &data, 0, sizeof(data) );
- data.type = APC_USER;
- data.user.func = apc;
- data.user.args[0] = async->data.arg;
- data.user.args[1] = async->data.iosb;
- data.user.args[2] = 0;
- thread_queue_apc( async->thread, NULL, &data );
- }
- if (async->event) set_event( async->event );
- else if (async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
- }
- }
- /* check if there are any queued async operations */
- int async_queued( struct async_queue *queue )
- {
- return queue && list_head( &queue->queue );
- }
- /* check if an async operation is waiting to be alerted */
- int async_waiting( struct async_queue *queue )
- {
- struct list *ptr;
- struct async *async;
- if (!queue) return 0;
- if (!(ptr = list_head( &queue->queue ))) return 0;
- async = LIST_ENTRY( ptr, struct async, queue_entry );
- return async->status == STATUS_PENDING;
- }
- int async_wake_up_by( struct async_queue *queue, struct process *process,
- struct thread *thread, client_ptr_t iosb, unsigned int status )
- {
- struct list *ptr, *next;
- int woken = 0;
- if (!queue || (!process && !thread && !iosb)) return 0;
- LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
- {
- struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
- if ( (!process || async->thread->process == process) &&
- (!thread || async->thread == thread) &&
- (!iosb || async->data.iosb == iosb) )
- {
- async_terminate( async, status );
- woken++;
- }
- }
- return woken;
- }
- /* wake up async operations on the queue */
- void async_wake_up( struct async_queue *queue, unsigned int status )
- {
- struct list *ptr, *next;
- if (!queue) return;
- LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
- {
- struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
- async_terminate( async, status );
- if (status == STATUS_ALERTED) break; /* only wake up the first one */
- }
- }