/js/jquery.mobile.vmouse.js
JavaScript | 483 lines | 288 code | 97 blank | 98 comment | 56 complexity | 7d8840ae4b1f89591f8a3bbb741eeb0b MD5 | raw file
- /*
- * jQuery Mobile Framework : "mouse" plugin
- * Copyright (c) jQuery Project
- * Dual licensed under the MIT or GPL Version 2 licenses.
- * http://jquery.org/license
- */
- // This plugin is an experiment for abstracting away the touch and mouse
- // events so that developers don't have to worry about which method of input
- // the device their document is loaded on supports.
- //
- // The idea here is to allow the developer to register listeners for the
- // basic mouse events, such as mousedown, mousemove, mouseup, and click,
- // and the plugin will take care of registering the correct listeners
- // behind the scenes to invoke the listener at the fastest possible time
- // for that device, while still retaining the order of event firing in
- // the traditional mouse environment, should multiple handlers be registered
- // on the same element for different events.
- //
- // The current version exposes the following virtual events to jQuery bind methods:
- // "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel"
- (function( $, window, document, undefined ) {
- var dataPropertyName = "virtualMouseBindings",
- touchTargetPropertyName = "virtualTouchID",
- virtualEventNames = "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel".split( " " ),
- touchEventProps = "clientX clientY pageX pageY screenX screenY".split( " " ),
- activeDocHandlers = {},
- resetTimerID = 0,
- startX = 0,
- startY = 0,
- didScroll = false,
- clickBlockList = [],
- blockMouseTriggers = false,
- blockTouchTriggers = false,
- eventCaptureSupported = $.support.eventCapture,
- $document = $( document ),
- nextTouchID = 1,
- lastTouchID = 0;
- $.vmouse = {
- moveDistanceThreshold: 10,
- clickDistanceThreshold: 10,
- resetTimerDuration: 1500
- };
- function getNativeEvent( event ) {
- while ( event && typeof event.originalEvent !== "undefined" ) {
- event = event.originalEvent;
- }
- return event;
- }
- function createVirtualEvent( event, eventType ) {
- var t = event.type,
- oe, props, ne, prop, ct, touch, i, j;
- event = $.Event(event);
- event.type = eventType;
- oe = event.originalEvent;
- props = $.event.props;
- // copy original event properties over to the new event
- // this would happen if we could call $.event.fix instead of $.Event
- // but we don't have a way to force an event to be fixed multiple times
- if ( oe ) {
- for ( i = props.length, prop; i; ) {
- prop = props[ --i ];
- event[ prop ] = oe[ prop ];
- }
- }
- if ( t.search(/^touch/) !== -1 ) {
- ne = getNativeEvent( oe );
- t = ne.touches;
- ct = ne.changedTouches;
- touch = ( t && t.length ) ? t[0] : ( (ct && ct.length) ? ct[ 0 ] : undefined );
- if ( touch ) {
- for ( j = 0, len = touchEventProps.length; j < len; j++){
- prop = touchEventProps[ j ];
- event[ prop ] = touch[ prop ];
- }
- }
- }
- return event;
- }
- function getVirtualBindingFlags( element ) {
- var flags = {},
- b, k;
- while ( element ) {
- b = $.data( element, dataPropertyName );
- for ( k in b ) {
- if ( b[ k ] ) {
- flags[ k ] = flags.hasVirtualBinding = true;
- }
- }
- element = element.parentNode;
- }
- return flags;
- }
- function getClosestElementWithVirtualBinding( element, eventType ) {
- var b;
- while ( element ) {
- b = $.data( element, dataPropertyName );
- if ( b && ( !eventType || b[ eventType ] ) ) {
- return element;
- }
- element = element.parentNode;
- }
- return null;
- }
- function enableTouchBindings() {
- blockTouchTriggers = false;
- }
- function disableTouchBindings() {
- blockTouchTriggers = true;
- }
- function enableMouseBindings() {
- lastTouchID = 0;
- clickBlockList.length = 0;
- blockMouseTriggers = false;
- // When mouse bindings are enabled, our
- // touch bindings are disabled.
- disableTouchBindings();
- }
- function disableMouseBindings() {
- // When mouse bindings are disabled, our
- // touch bindings are enabled.
- enableTouchBindings();
- }
- function startResetTimer() {
- clearResetTimer();
- resetTimerID = setTimeout(function(){
- resetTimerID = 0;
- enableMouseBindings();
- }, $.vmouse.resetTimerDuration );
- }
- function clearResetTimer() {
- if ( resetTimerID ){
- clearTimeout( resetTimerID );
- resetTimerID = 0;
- }
- }
- function triggerVirtualEvent( eventType, event, flags ) {
- var defaultPrevented = false,
- ve;
- if ( ( flags && flags[ eventType ] ) ||
- ( !flags && getClosestElementWithVirtualBinding( event.target, eventType ) ) ) {
- ve = createVirtualEvent( event, eventType );
- $( event.target).trigger( ve );
- defaultPrevented = ve.isDefaultPrevented();
- }
- return defaultPrevented;
- }
- function mouseEventCallback( event ) {
- var touchID = $.data(event.target, touchTargetPropertyName);
- if ( !blockMouseTriggers && ( !lastTouchID || lastTouchID !== touchID ) ){
- triggerVirtualEvent( "v" + event.type, event );
- }
- }
- function handleTouchStart( event ) {
- var touches = getNativeEvent( event ).touches,
- target, flags;
- if ( touches && touches.length === 1 ) {
- target = event.target;
- flags = getVirtualBindingFlags( target );
- if ( flags.hasVirtualBinding ) {
- lastTouchID = nextTouchID++;
- $.data( target, touchTargetPropertyName, lastTouchID );
- clearResetTimer();
- disableMouseBindings();
- didScroll = false;
- var t = getNativeEvent( event ).touches[ 0 ];
- startX = t.pageX;
- startY = t.pageY;
- triggerVirtualEvent( "vmouseover", event, flags );
- triggerVirtualEvent( "vmousedown", event, flags );
- }
- }
- }
- function handleScroll( event ) {
- if ( blockTouchTriggers ) {
- return;
- }
- if ( !didScroll ) {
- triggerVirtualEvent( "vmousecancel", event, getVirtualBindingFlags( event.target ) );
- }
- didScroll = true;
- startResetTimer();
- }
- function handleTouchMove( event ) {
- if ( blockTouchTriggers ) {
- return;
- }
- var t = getNativeEvent( event ).touches[ 0 ],
- didCancel = didScroll,
- moveThreshold = $.vmouse.moveDistanceThreshold;
- didScroll = didScroll ||
- ( Math.abs(t.pageX - startX) > moveThreshold ||
- Math.abs(t.pageY - startY) > moveThreshold ),
- flags = getVirtualBindingFlags( event.target );
- if ( didScroll && !didCancel ) {
- triggerVirtualEvent( "vmousecancel", event, flags );
- }
- triggerVirtualEvent( "vmousemove", event, flags );
- startResetTimer();
- }
- function handleTouchEnd( event ) {
- if ( blockTouchTriggers ) {
- return;
- }
- disableTouchBindings();
- var flags = getVirtualBindingFlags( event.target ),
- t;
- triggerVirtualEvent( "vmouseup", event, flags );
- if ( !didScroll ) {
- if ( triggerVirtualEvent( "vclick", event, flags ) ) {
- // The target of the mouse events that follow the touchend
- // event don't necessarily match the target used during the
- // touch. This means we need to rely on coordinates for blocking
- // any click that is generated.
- t = getNativeEvent( event ).changedTouches[ 0 ];
- clickBlockList.push({
- touchID: lastTouchID,
- x: t.clientX,
- y: t.clientY
- });
- // Prevent any mouse events that follow from triggering
- // virtual event notifications.
- blockMouseTriggers = true;
- }
- }
- triggerVirtualEvent( "vmouseout", event, flags);
- didScroll = false;
- startResetTimer();
- }
- function hasVirtualBindings( ele ) {
- var bindings = $.data( ele, dataPropertyName ),
- k;
- if ( bindings ) {
- for ( k in bindings ) {
- if ( bindings[ k ] ) {
- return true;
- }
- }
- }
- return false;
- }
- function dummyMouseHandler(){}
- function getSpecialEventObject( eventType ) {
- var realType = eventType.substr( 1 );
- return {
- setup: function( data, namespace ) {
- // If this is the first virtual mouse binding for this element,
- // add a bindings object to its data.
- if ( !hasVirtualBindings( this ) ) {
- $.data( this, dataPropertyName, {});
- }
- // If setup is called, we know it is the first binding for this
- // eventType, so initialize the count for the eventType to zero.
- var bindings = $.data( this, dataPropertyName );
- bindings[ eventType ] = true;
- // If this is the first virtual mouse event for this type,
- // register a global handler on the document.
- activeDocHandlers[ eventType ] = ( activeDocHandlers[ eventType ] || 0 ) + 1;
- if ( activeDocHandlers[ eventType ] === 1 ) {
- $document.bind( realType, mouseEventCallback );
- }
- // Some browsers, like Opera Mini, won't dispatch mouse/click events
- // for elements unless they actually have handlers registered on them.
- // To get around this, we register dummy handlers on the elements.
- $( this ).bind( realType, dummyMouseHandler );
- // For now, if event capture is not supported, we rely on mouse handlers.
- if ( eventCaptureSupported ) {
- // If this is the first virtual mouse binding for the document,
- // register our touchstart handler on the document.
- activeDocHandlers[ "touchstart" ] = ( activeDocHandlers[ "touchstart" ] || 0) + 1;
- if (activeDocHandlers[ "touchstart" ] === 1) {
- $document.bind( "touchstart", handleTouchStart )
- .bind( "touchend", handleTouchEnd )
- // On touch platforms, touching the screen and then dragging your finger
- // causes the window content to scroll after some distance threshold is
- // exceeded. On these platforms, a scroll prevents a click event from being
- // dispatched, and on some platforms, even the touchend is suppressed. To
- // mimic the suppression of the click event, we need to watch for a scroll
- // event. Unfortunately, some platforms like iOS don't dispatch scroll
- // events until *AFTER* the user lifts their finger (touchend). This means
- // we need to watch both scroll and touchmove events to figure out whether
- // or not a scroll happenens before the touchend event is fired.
- .bind( "touchmove", handleTouchMove )
- .bind( "scroll", handleScroll );
- }
- }
- },
- teardown: function( data, namespace ) {
- // If this is the last virtual binding for this eventType,
- // remove its global handler from the document.
- --activeDocHandlers[ eventType ];
- if ( !activeDocHandlers[ eventType ] ) {
- $document.unbind( realType, mouseEventCallback );
- }
- if ( eventCaptureSupported ) {
- // If this is the last virtual mouse binding in existence,
- // remove our document touchstart listener.
- --activeDocHandlers[ "touchstart" ];
- if ( !activeDocHandlers[ "touchstart" ] ) {
- $document.unbind( "touchstart", handleTouchStart )
- .unbind( "touchmove", handleTouchMove )
- .unbind( "touchend", handleTouchEnd )
- .unbind( "scroll", handleScroll );
- }
- }
- var $this = $( this ),
- bindings = $.data( this, dataPropertyName );
- // teardown may be called when an element was
- // removed from the DOM. If this is the case,
- // jQuery core may have already stripped the element
- // of any data bindings so we need to check it before
- // using it.
- if ( bindings ) {
- bindings[ eventType ] = false;
- }
- // Unregister the dummy event handler.
- $this.unbind( realType, dummyMouseHandler );
- // If this is the last virtual mouse binding on the
- // element, remove the binding data from the element.
- if ( !hasVirtualBindings( this ) ) {
- $this.removeData( dataPropertyName );
- }
- }
- };
- }
- // Expose our custom events to the jQuery bind/unbind mechanism.
- for ( var i = 0; i < virtualEventNames.length; i++ ){
- $.event.special[ virtualEventNames[ i ] ] = getSpecialEventObject( virtualEventNames[ i ] );
- }
- // Add a capture click handler to block clicks.
- // Note that we require event capture support for this so if the device
- // doesn't support it, we punt for now and rely solely on mouse events.
- if ( eventCaptureSupported ) {
- document.addEventListener( "click", function( e ){
- var cnt = clickBlockList.length,
- target = e.target,
- x, y, ele, i, o, touchID;
- if ( cnt ) {
- x = e.clientX;
- y = e.clientY;
- threshold = $.vmouse.clickDistanceThreshold;
- // The idea here is to run through the clickBlockList to see if
- // the current click event is in the proximity of one of our
- // vclick events that had preventDefault() called on it. If we find
- // one, then we block the click.
- //
- // Why do we have to rely on proximity?
- //
- // Because the target of the touch event that triggered the vclick
- // can be different from the target of the click event synthesized
- // by the browser. The target of a mouse/click event that is syntehsized
- // from a touch event seems to be implementation specific. For example,
- // some browsers will fire mouse/click events for a link that is near
- // a touch event, even though the target of the touchstart/touchend event
- // says the user touched outside the link. Also, it seems that with most
- // browsers, the target of the mouse/click event is not calculated until the
- // time it is dispatched, so if you replace an element that you touched
- // with another element, the target of the mouse/click will be the new
- // element underneath that point.
- //
- // Aside from proximity, we also check to see if the target and any
- // of its ancestors were the ones that blocked a click. This is necessary
- // because of the strange mouse/click target calculation done in the
- // Android 2.1 browser, where if you click on an element, and there is a
- // mouse/click handler on one of its ancestors, the target will be the
- // innermost child of the touched element, even if that child is no where
- // near the point of touch.
- ele = target;
- while ( ele ) {
- for ( i = 0; i < cnt; i++ ) {
- o = clickBlockList[ i ];
- touchID = 0;
- if ( ( ele === target && Math.abs( o.x - x ) < threshold && Math.abs( o.y - y ) < threshold ) ||
- $.data( ele, touchTargetPropertyName ) === o.touchID ) {
- // XXX: We may want to consider removing matches from the block list
- // instead of waiting for the reset timer to fire.
- e.preventDefault();
- e.stopPropagation();
- return;
- }
- }
- ele = ele.parentNode;
- }
- }
- }, true);
- }
- })( jQuery, window, document );