/src/server/game/Conditions/DisableMgr.cpp
C++ | 347 lines | 293 code | 33 blank | 21 comment | 79 complexity | c3469282a59a5e6b326bb589dabfa335 MD5 | raw file
- /*
- * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "ObjectMgr.h"
- #include "OutdoorPvP.h"
- #include "SpellMgr.h"
- #include "VMapManager2.h"
- #include "DisableMgr.h"
- DisableMgr::DisableMgr()
- {
- }
- DisableMgr::~DisableMgr()
- {
- for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr)
- itr->second.clear();
- m_DisableMap.clear();
- }
- void DisableMgr::LoadDisables()
- {
- uint32 oldMSTime = getMSTime();
- // reload case
- for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr)
- itr->second.clear();
- m_DisableMap.clear();
- QueryResult result = WorldDatabase.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables");
- uint32 total_count = 0;
- if (!result)
- {
- sLog->outString(">> Loaded 0 disables. DB table `disables` is empty!");
- sLog->outString();
- return;
- }
- Field* fields;
- do
- {
- fields = result->Fetch();
- DisableType type = DisableType(fields[0].GetUInt32());
- if (type >= MAX_DISABLE_TYPES)
- {
- sLog->outErrorDb("Invalid type %u specified in `disables` table, skipped.", type);
- continue;
- }
- uint32 entry = fields[1].GetUInt32();
- uint8 flags = fields[2].GetUInt8();
- std::string params_0 = fields[3].GetString();
- std::string params_1 = fields[4].GetString();
- DisableData data;
- data.flags = flags;
- switch (type)
- {
- case DISABLE_TYPE_SPELL:
- if (!(sSpellMgr->GetSpellInfo(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL))
- {
- sLog->outErrorDb("Spell entry %u from `disables` doesn't exist in dbc, skipped.", entry);
- continue;
- }
- if (!flags || flags > MAX_SPELL_DISABLE_TYPE)
- {
- sLog->outErrorDb("Disable flags for spell %u are invalid, skipped.", entry);
- continue;
- }
- if (flags & SPELL_DISABLE_MAP)
- {
- Tokens tokens(params_0, ',');
- for (uint8 i = 0; i < tokens.size(); )
- data.params[0].insert(atoi(tokens[i++]));
- }
- if (flags & SPELL_DISABLE_AREA)
- {
- Tokens tokens(params_1, ',');
- for (uint8 i = 0; i < tokens.size(); )
- data.params[1].insert(atoi(tokens[i++]));
- }
- break;
- // checked later
- case DISABLE_TYPE_QUEST:
- break;
- case DISABLE_TYPE_MAP:
- {
- MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
- if (!mapEntry)
- {
- sLog->outErrorDb("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry);
- continue;
- }
- bool isFlagInvalid = false;
- switch (mapEntry->map_type)
- {
- case MAP_COMMON:
- if (flags)
- isFlagInvalid = true;
- break;
- case MAP_INSTANCE:
- case MAP_RAID:
- if (flags & DUNGEON_STATUSFLAG_HEROIC && !GetMapDifficultyData(entry, DUNGEON_DIFFICULTY_HEROIC))
- isFlagInvalid = true;
- else if (flags & RAID_STATUSFLAG_10MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_10MAN_HEROIC))
- isFlagInvalid = true;
- else if (flags & RAID_STATUSFLAG_25MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_25MAN_HEROIC))
- isFlagInvalid = true;
- break;
- case MAP_BATTLEGROUND:
- case MAP_ARENA:
- sLog->outErrorDb("Battleground map %u specified to be disabled in map case, skipped.", entry);
- continue;
- }
- if (isFlagInvalid)
- {
- sLog->outErrorDb("Disable flags for map %u are invalid, skipped.", entry);
- continue;
- }
- break;
- }
- case DISABLE_TYPE_BATTLEGROUND:
- if (!sBattlemasterListStore.LookupEntry(entry))
- {
- sLog->outErrorDb("Battleground entry %u from `disables` doesn't exist in dbc, skipped.", entry);
- continue;
- }
- if (flags)
- sLog->outErrorDb("Disable flags specified for battleground %u, useless data.", entry);
- break;
- case DISABLE_TYPE_OUTDOORPVP:
- if (entry > MAX_OUTDOORPVP_TYPES)
- {
- sLog->outErrorDb("OutdoorPvPTypes value %u from `disables` is invalid, skipped.", entry);
- continue;
- }
- if (flags)
- sLog->outErrorDb("Disable flags specified for outdoor PvP %u, useless data.", entry);
- break;
- case DISABLE_TYPE_ACHIEVEMENT_CRITERIA:
- if (!sAchievementCriteriaStore.LookupEntry(entry))
- {
- sLog->outErrorDb("Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry);
- continue;
- }
- if (flags)
- sLog->outErrorDb("Disable flags specified for Achievement Criteria %u, useless data.", entry);
- break;
- case DISABLE_TYPE_VMAP:
- {
- MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
- if (!mapEntry)
- {
- sLog->outErrorDb("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry);
- continue;
- }
- switch (mapEntry->map_type)
- {
- case MAP_COMMON:
- if (flags & VMAP_DISABLE_AREAFLAG)
- sLog->outString("Areaflag disabled for world map %u.", entry);
- if (flags & VMAP_DISABLE_LIQUIDSTATUS)
- sLog->outString("Liquid status disabled for world map %u.", entry);
- break;
- case MAP_INSTANCE:
- case MAP_RAID:
- if (flags & VMAP_DISABLE_HEIGHT)
- sLog->outString("Height disabled for instance map %u.", entry);
- if (flags & VMAP_DISABLE_LOS)
- sLog->outString("LoS disabled for instance map %u.", entry);
- break;
- case MAP_BATTLEGROUND:
- if (flags & VMAP_DISABLE_HEIGHT)
- sLog->outString("Height disabled for battleground map %u.", entry);
- if (flags & VMAP_DISABLE_LOS)
- sLog->outString("LoS disabled for battleground map %u.", entry);
- break;
- case MAP_ARENA:
- if (flags & VMAP_DISABLE_HEIGHT)
- sLog->outString("Height disabled for arena map %u.", entry);
- if (flags & VMAP_DISABLE_LOS)
- sLog->outString("LoS disabled for arena map %u.", entry);
- break;
- default:
- break;
- }
- break;
- }
- default:
- break;
- }
- m_DisableMap[type].insert(DisableTypeMap::value_type(entry, data));
- ++total_count;
- }
- while (result->NextRow());
- sLog->outString(">> Loaded %u disables in %u ms", total_count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
- }
- void DisableMgr::CheckQuestDisables()
- {
- uint32 oldMSTime = getMSTime();
- uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size();
- if (!count)
- {
- sLog->outString(">> Checked 0 quest disables.");
- sLog->outString();
- return;
- }
- // check only quests, rest already done at startup
- for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();)
- {
- const uint32 entry = itr->first;
- if (!sObjectMgr->GetQuestTemplate(entry))
- {
- sLog->outErrorDb("Quest entry %u from `disables` doesn't exist, skipped.", entry);
- m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++);
- continue;
- }
- if (itr->second.flags)
- sLog->outErrorDb("Disable flags specified for quest %u, useless data.", entry);
- ++itr;
- }
- sLog->outString(">> Checked %u quest disables in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
- }
- bool DisableMgr::IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags)
- {
- ASSERT(type < MAX_DISABLE_TYPES);
- if (m_DisableMap[type].empty())
- return false;
- DisableTypeMap::iterator itr = m_DisableMap[type].find(entry);
- if (itr == m_DisableMap[type].end()) // not disabled
- return false;
- switch (type)
- {
- case DISABLE_TYPE_SPELL:
- {
- uint8 flags = itr->second.flags;
- if (unit)
- {
- if ((flags & SPELL_DISABLE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) ||
- (unit->GetTypeId() == TYPEID_UNIT && ((unit->ToCreature()->isPet() && flags & SPELL_DISABLE_PET) || flags & SPELL_DISABLE_CREATURE)))
- {
- if (flags & SPELL_DISABLE_MAP)
- {
- std::set<uint32> const& mapIds = itr->second.params[0];
- if (mapIds.find(unit->GetMapId()) != mapIds.end())
- return true; // Spell is disabled on current map
- if (!(flags & SPELL_DISABLE_AREA))
- return false; // Spell is disabled on another map, but not this one, return false
- // Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
- }
- if (flags & SPELL_DISABLE_AREA)
- {
- std::set<uint32> const& areaIds = itr->second.params[1];
- if (areaIds.find(unit->GetAreaId()) != areaIds.end())
- return true; // Spell is disabled in this area
- return false; // Spell is disabled in another area, but not this one, return false
- }
- else
- return true; // Spell disabled for all maps
- }
- return false;
- }
- else if (flags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast
- return true;
- }
- case DISABLE_TYPE_MAP:
- if (Player const* player = unit->ToPlayer())
- {
- MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
- if (mapEntry->IsDungeon())
- {
- uint8 disabledModes = itr->second.flags;
- Difficulty targetDifficulty = player->GetDifficulty(mapEntry->IsRaid());
- GetDownscaledMapDifficultyData(entry, targetDifficulty);
- switch (targetDifficulty)
- {
- case DUNGEON_DIFFICULTY_NORMAL:
- return disabledModes & DUNGEON_STATUSFLAG_NORMAL;
- case DUNGEON_DIFFICULTY_HEROIC:
- return disabledModes & DUNGEON_STATUSFLAG_HEROIC;
- case RAID_DIFFICULTY_10MAN_HEROIC:
- return disabledModes & RAID_STATUSFLAG_10MAN_HEROIC;
- case RAID_DIFFICULTY_25MAN_HEROIC:
- return disabledModes & RAID_STATUSFLAG_25MAN_HEROIC;
- }
- }
- else if (mapEntry->map_type == MAP_COMMON)
- return true;
- }
- return false;
- case DISABLE_TYPE_QUEST:
- if (!unit)
- return true;
- if (Player const* player = unit->ToPlayer())
- if (player->isGameMaster())
- return false;
- return true;
- case DISABLE_TYPE_BATTLEGROUND:
- case DISABLE_TYPE_OUTDOORPVP:
- case DISABLE_TYPE_ACHIEVEMENT_CRITERIA:
- return true;
- case DISABLE_TYPE_VMAP:
- return flags & itr->second.flags;
- }
- return false;
- }