/libraries/allegro5/include/allegro5/opengl/GLext/gl_ext_alias.h
C Header | 1159 lines | 1033 code | 99 blank | 27 comment | 0 complexity | 792f5784cd711ba487dbce749a2994e1 MD5 | raw file
- /*Automatically generated by gl_mkalias.sh DO NOT EDIT!*/
- /*<Core>*/
- #ifdef _ALLEGRO_GL_VERSION_1_2
- #define glBlendColor _al_glBlendColor
- #define glBlendEquation _al_glBlendEquation
- #define glDrawRangeElements _al_glDrawRangeElements
- #define glColorTable _al_glColorTable
- #define glColorTableParameterfv _al_glColorTableParameterfv
- #define glColorTableParameteriv _al_glColorTableParameteriv
- #define glCopyColorTable _al_glCopyColorTable
- #define glGetColorTable _al_glGetColorTable
- #define glGetColorTableParameterfv _al_glGetColorTableParameterfv
- #define glGetColorTableParameteriv _al_glGetColorTableParameteriv
- #define glColorSubTable _al_glColorSubTable
- #define glCopyColorSubTable _al_glCopyColorSubTable
- #define glTexImage3D _al_glTexImage3D
- #define glTexSubImage3D _al_glTexSubImage3D
- #define glCopyTexSubImage3D _al_glCopyTexSubImage3D
- #endif
- #if defined _ALLEGRO_GL_ARB_imaging
- #define glConvolutionFilter1D _al_glConvolutionFilter1D
- #define glConvolutionFilter2D _al_glConvolutionFilter2D
- #define glConvolutionParameterf _al_glConvolutionParameterf
- #define glConvolutionParameterfv _al_glConvolutionParameterfv
- #define glConvolutionParameteri _al_glConvolutionParameteri
- #define glConvolutionParameteriv _al_glConvolutionParameteriv
- #define glCopyConvolutionFilter1D _al_glCopyConvolutionFilter1D
- #define glCopyConvolutionFilter2D _al_glCopyConvolutionFilter2D
- #define glGetConvolutionFilter _al_glGetConvolutionFilter
- #define glGetConvolutionParameterfv _al_glGetConvolutionParameterfv
- #define glGetConvolutionParameteriv _al_glGetConvolutionParameteriv
- #define glGetSeparableFilter _al_glGetSeparableFilter
- #define glSeparableFilter2D _al_glSeparableFilter2D
- #define glGetHistogram _al_glGetHistogram
- #define glGetHistogramParameterfv _al_glGetHistogramParameterfv
- #define glGetHistogramParameteriv _al_glGetHistogramParameteriv
- #define glGetMinmax _al_glGetMinmax
- #define glGetMinmaxParameterfv _al_glGetMinmaxParameterfv
- #define glGetMinmaxParameteriv _al_glGetMinmaxParameteriv
- #define glHistogram _al_glHistogram
- #define glMinmax _al_glMinmax
- #define glResetHistogram _al_glResetHistogram
- #define glResetMinmax _al_glResetMinmax
- #endif
- #if defined _ALLEGRO_GL_VERSION_1_3
- #define glActiveTexture _al_glActiveTexture
- #define glClientActiveTexture _al_glClientActiveTexture
- #define glMultiTexCoord1d _al_glMultiTexCoord1d
- #define glMultiTexCoord1dv _al_glMultiTexCoord1dv
- #define glMultiTexCoord1f _al_glMultiTexCoord1f
- #define glMultiTexCoord1fv _al_glMultiTexCoord1fv
- #define glMultiTexCoord1i _al_glMultiTexCoord1i
- #define glMultiTexCoord1iv _al_glMultiTexCoord1iv
- #define glMultiTexCoord1s _al_glMultiTexCoord1s
- #define glMultiTexCoord1sv _al_glMultiTexCoord1sv
- #define glMultiTexCoord2d _al_glMultiTexCoord2d
- #define glMultiTexCoord2dv _al_glMultiTexCoord2dv
- #define glMultiTexCoord2f _al_glMultiTexCoord2f
- #define glMultiTexCoord2fv _al_glMultiTexCoord2fv
- #define glMultiTexCoord2i _al_glMultiTexCoord2i
- #define glMultiTexCoord2iv _al_glMultiTexCoord2iv
- #define glMultiTexCoord2s _al_glMultiTexCoord2s
- #define glMultiTexCoord2sv _al_glMultiTexCoord2sv
- #define glMultiTexCoord3d _al_glMultiTexCoord3d
- #define glMultiTexCoord3dv _al_glMultiTexCoord3dv
- #define glMultiTexCoord3f _al_glMultiTexCoord3f
- #define glMultiTexCoord3fv _al_glMultiTexCoord3fv
- #define glMultiTexCoord3i _al_glMultiTexCoord3i
- #define glMultiTexCoord3iv _al_glMultiTexCoord3iv
- #define glMultiTexCoord3s _al_glMultiTexCoord3s
- #define glMultiTexCoord3sv _al_glMultiTexCoord3sv
- #define glMultiTexCoord4d _al_glMultiTexCoord4d
- #define glMultiTexCoord4dv _al_glMultiTexCoord4dv
- #define glMultiTexCoord4f _al_glMultiTexCoord4f
- #define glMultiTexCoord4fv _al_glMultiTexCoord4fv
- #define glMultiTexCoord4i _al_glMultiTexCoord4i
- #define glMultiTexCoord4iv _al_glMultiTexCoord4iv
- #define glMultiTexCoord4s _al_glMultiTexCoord4s
- #define glMultiTexCoord4sv _al_glMultiTexCoord4sv
- #define glLoadTransposeMatrixf _al_glLoadTransposeMatrixf
- #define glLoadTransposeMatrixd _al_glLoadTransposeMatrixd
- #define glMultTransposeMatrixf _al_glMultTransposeMatrixf
- #define glMultTransposeMatrixd _al_glMultTransposeMatrixd
- #define glSampleCoverage _al_glSampleCoverage
- #define glCompressedTexImage3D _al_glCompressedTexImage3D
- #define glCompressedTexImage2D _al_glCompressedTexImage2D
- #define glCompressedTexImage1D _al_glCompressedTexImage1D
- #define glCompressedTexSubImage3D _al_glCompressedTexSubImage3D
- #define glCompressedTexSubImage2D _al_glCompressedTexSubImage2D
- #define glCompressedTexSubImage1D _al_glCompressedTexSubImage1D
- #define glGetCompressedTexImage _al_glGetCompressedTexImage
- #endif
- #if defined _ALLEGRO_GL_VERSION_1_4
- #define glBlendFuncSeparate _al_glBlendFuncSeparate
- #define glFogCoordf _al_glFogCoordf
- #define glFogCoordfv _al_glFogCoordfv
- #define glFogCoordd _al_glFogCoordd
- #define glFogCoorddv _al_glFogCoorddv
- #define glFogCoordPointer _al_glFogCoordPointer
- #define glMultiDrawArrays _al_glMultiDrawArrays
- #define glMultiDrawElements _al_glMultiDrawElements
- #define glPointParameterf _al_glPointParameterf
- #define glPointParameterfv _al_glPointParameterfv
- #define glPointParameteri _al_glPointParameteri
- #define glPointParameteriv _al_glPointParameteriv
- #define glSecondaryColor3b _al_glSecondaryColor3b
- #define glSecondaryColor3bv _al_glSecondaryColor3bv
- #define glSecondaryColor3d _al_glSecondaryColor3d
- #define glSecondaryColor3dv _al_glSecondaryColor3dv
- #define glSecondaryColor3f _al_glSecondaryColor3f
- #define glSecondaryColor3fv _al_glSecondaryColor3fv
- #define glSecondaryColor3i _al_glSecondaryColor3i
- #define glSecondaryColor3iv _al_glSecondaryColor3iv
- #define glSecondaryColor3s _al_glSecondaryColor3s
- #define glSecondaryColor3sv _al_glSecondaryColor3sv
- #define glSecondaryColor3ub _al_glSecondaryColor3ub
- #define glSecondaryColor3ubv _al_glSecondaryColor3ubv
- #define glSecondaryColor3ui _al_glSecondaryColor3ui
- #define glSecondaryColor3uiv _al_glSecondaryColor3uiv
- #define glSecondaryColor3us _al_glSecondaryColor3us
- #define glSecondaryColor3usv _al_glSecondaryColor3usv
- #define glSecondaryColorPointer _al_glSecondaryColorPointer
- #define glWindowPos2d _al_glWindowPos2d
- #define glWindowPos2dv _al_glWindowPos2dv
- #define glWindowPos2f _al_glWindowPos2f
- #define glWindowPos2fv _al_glWindowPos2fv
- #define glWindowPos2i _al_glWindowPos2i
- #define glWindowPos2iv _al_glWindowPos2iv
- #define glWindowPos2s _al_glWindowPos2s
- #define glWindowPos2sv _al_glWindowPos2sv
- #define glWindowPos3d _al_glWindowPos3d
- #define glWindowPos3dv _al_glWindowPos3dv
- #define glWindowPos3f _al_glWindowPos3f
- #define glWindowPos3fv _al_glWindowPos3fv
- #define glWindowPos3i _al_glWindowPos3i
- #define glWindowPos3iv _al_glWindowPos3iv
- #define glWindowPos3s _al_glWindowPos3s
- #define glWindowPos3sv _al_glWindowPos3sv
- #endif
- #if defined _ALLEGRO_GL_VERSION_1_5
- #define glBindBuffer _al_glBindBuffer
- #define glDeleteBuffers _al_glDeleteBuffers
- #define glGenBuffers _al_glGenBuffers
- #define glIsBuffer _al_glIsBuffer
- #define glBufferData _al_glBufferData
- #define glBufferSubData _al_glBufferSubData
- #define glGetBufferSubData _al_glGetBufferSubData
- #define glMapBuffer _al_glMapBuffer
- #define glUnmapBuffer _al_glUnmapBuffer
- #define glGetBufferParameteriv _al_glGetBufferParameteriv
- #define glGetBufferPointerv _al_glGetBufferPointerv
- #define glGenQueries _al_glGenQueries
- #define glDeleteQueries _al_glDeleteQueries
- #define glIsQuery _al_glIsQuery
- #define glBeginQuery _al_glBeginQuery
- #define glEndQuery _al_glEndQuery
- #define glGetQueryiv _al_glGetQueryiv
- #define glGetQueryObjectiv _al_glGetQueryObjectiv
- #define glGetQueryObjectuiv _al_glGetQueryObjectuiv
- #endif
- #if defined _ALLEGRO_GL_VERSION_2_0
- #define glBlendEquationSeparate _al_glBlendEquationSeparate
- #define glCreateProgram _al_glCreateProgram
- #define glCreateShader _al_glCreateShader
- #define glDeleteProgram _al_glDeleteProgram
- #define glDeleteShader _al_glDeleteShader
- #define glAttachShader _al_glAttachShader
- #define glDetachShader _al_glDetachShader
- #define glShaderSource _al_glShaderSource
- #define glCompileShader _al_glCompileShader
- #define glIsProgram _al_glIsProgram
- #define glIsShader _al_glIsShader
- #define glLinkProgram _al_glLinkProgram
- #define glUseProgram _al_glUseProgram
- #define glValidateProgram _al_glValidateProgram
- #define glUniform1f _al_glUniform1f
- #define glUniform2f _al_glUniform2f
- #define glUniform3f _al_glUniform3f
- #define glUniform4f _al_glUniform4f
- #define glUniform1i _al_glUniform1i
- #define glUniform2i _al_glUniform2i
- #define glUniform3i _al_glUniform3i
- #define glUniform4i _al_glUniform4i
- #define glUniform1fv _al_glUniform1fv
- #define glUniform2fv _al_glUniform2fv
- #define glUniform3fv _al_glUniform3fv
- #define glUniform4fv _al_glUniform4fv
- #define glUniform1iv _al_glUniform1iv
- #define glUniform2iv _al_glUniform2iv
- #define glUniform3iv _al_glUniform3iv
- #define glUniform4iv _al_glUniform4iv
- #define glUniformMatrix2fv _al_glUniformMatrix2fv
- #define glUniformMatrix3fv _al_glUniformMatrix3fv
- #define glUniformMatrix4fv _al_glUniformMatrix4fv
- #define glGetShaderfv _al_glGetShaderfv
- #define glGetShaderiv _al_glGetShaderiv
- #define glGetProgramfv _al_glGetProgramfv
- #define glGetProgramiv _al_glGetProgramiv
- #define glGetShaderInfoLog _al_glGetShaderInfoLog
- #define glGetProgramInfoLog _al_glGetProgramInfoLog
- #define glGetAttachedShaders _al_glGetAttachedShaders
- #define glGetUniformLocation _al_glGetUniformLocation
- #define glGetActiveUniform _al_glGetActiveUniform
- #define glGetUniformfv _al_glGetUniformfv
- #define glGetUniformiv _al_glGetUniformiv
- #define glGetShaderSource _al_glGetShaderSource
- #define glVertexAttrib1f _al_glVertexAttrib1f
- #define glVertexAttrib1s _al_glVertexAttrib1s
- #define glVertexAttrib1d _al_glVertexAttrib1d
- #define glVertexAttrib2f _al_glVertexAttrib2f
- #define glVertexAttrib2s _al_glVertexAttrib2s
- #define glVertexAttrib2d _al_glVertexAttrib2d
- #define glVertexAttrib3f _al_glVertexAttrib3f
- #define glVertexAttrib3s _al_glVertexAttrib3s
- #define glVertexAttrib3d _al_glVertexAttrib3d
- #define glVertexAttrib4f _al_glVertexAttrib4f
- #define glVertexAttrib4s _al_glVertexAttrib4s
- #define glVertexAttrib4d _al_glVertexAttrib4d
- #define glVertexAttrib4Nub _al_glVertexAttrib4Nub
- #define glVertexAttrib1fv _al_glVertexAttrib1fv
- #define glVertexAttrib1sv _al_glVertexAttrib1sv
- #define glVertexAttrib1dv _al_glVertexAttrib1dv
- #define glVertexAttrib2fv _al_glVertexAttrib2fv
- #define glVertexAttrib2sv _al_glVertexAttrib2sv
- #define glVertexAttrib2dv _al_glVertexAttrib2dv
- #define glVertexAttrib3fv _al_glVertexAttrib3fv
- #define glVertexAttrib3sv _al_glVertexAttrib3sv
- #define glVertexAttrib3dv _al_glVertexAttrib3dv
- #define glVertexAttrib4fv _al_glVertexAttrib4fv
- #define glVertexAttrib4sv _al_glVertexAttrib4sv
- #define glVertexAttrib4dv _al_glVertexAttrib4dv
- #define glVertexAttrib4iv _al_glVertexAttrib4iv
- #define glVertexAttrib4bv _al_glVertexAttrib4bv
- #define glVertexAttrib4ubv _al_glVertexAttrib4ubv
- #define glVertexAttrib4usv _al_glVertexAttrib4usv
- #define glVertexAttrib4uiv _al_glVertexAttrib4uiv
- #define glVertexAttrib4Nbv _al_glVertexAttrib4Nbv
- #define glVertexAttrib4Nsv _al_glVertexAttrib4Nsv
- #define glVertexAttrib4Niv _al_glVertexAttrib4Niv
- #define glVertexAttrib4Nubv _al_glVertexAttrib4Nubv
- #define glVertexAttrib4Nusv _al_glVertexAttrib4Nusv
- #define glVertexAttrib4Nuiv _al_glVertexAttrib4Nuiv
- #define glVertexAttribPointer _al_glVertexAttribPointer
- #define glEnableVertexAttribArray _al_glEnableVertexAttribArray
- #define glDisableVertexAttribArray _al_glDisableVertexAttribArray
- #define glBindAttribLocation _al_glBindAttribLocation
- #define glGetActiveAttrib _al_glGetActiveAttrib
- #define glGetAttribLocation _al_glGetAttribLocation
- #define glGetVertexAttribdv _al_glGetVertexAttribdv
- #define glGetVertexAttribfv _al_glGetVertexAttribfv
- #define glGetVertexAttribiv _al_glGetVertexAttribiv
- #define glGetVertexAttribPointerv _al_glGetVertexAttribPointerv
- #define glDrawBuffers _al_glDrawBuffers
- #define glStencilOpSeparate _al_glStencilOpSeparate
- #define glStencilFuncSeparate _al_glStencilFuncSeparate
- #endif
- #if defined _ALLEGRO_GL_VERSION_2_1
- #define glUniformMatrix2x3fv _al_glUniformMatrix2x3fv
- #define glUniformMatrix3x2fv _al_glUniformMatrix3x2fv
- #define glUniformMatrix2x4fv _al_glUniformMatrix2x4fv
- #define glUniformMatrix4x2fv _al_glUniformMatrix4x2fv
- #define glUniformMatrix3x4fv _al_glUniformMatrix3x4fv
- #define glUniformMatrix4x3fv _al_glUniformMatrix4x3fv
- #endif
- #if defined _ALLEGRO_GL_VERSION_3_0
- /*OpenGL3.0alsoreusesentrypointsfromtheseextensions:*/
- /*ARB_framebuffer_object*/
- /*ARB_map_buffer_range*/
- /*ARB_vertex_array_object*/
- #define glColorMaski _al_glColorMaski
- #define glGetBooleani_v _al_glGetBooleani_v
- #define glGetIntegeri_v _al_glGetIntegeri_v
- #define glEnablei _al_glEnablei
- #define glDisablei _al_glDisablei
- #define glIsEnabledi _al_glIsEnabledi
- #define glBeginTransformFeedback _al_glBeginTransformFeedback
- #define glEndTransformFeedback _al_glEndTransformFeedback
- #define glBindBufferRange _al_glBindBufferRange
- #define glBindBufferBase _al_glBindBufferBase
- #define glTransformFeedbackVaryings _al_glTransformFeedbackVaryings
- #define glGetTransformFeedbackVarying _al_glGetTransformFeedbackVarying
- #define glClampColor _al_glClampColor
- #define glBeginConditionalRender _al_glBeginConditionalRender
- #define glEndConditionalRender _al_glEndConditionalRender
- #define glVertexAttribI1i _al_glVertexAttribI1i
- #define glVertexAttribI2i _al_glVertexAttribI2i
- #define glVertexAttribI3i _al_glVertexAttribI3i
- #define glVertexAttribI4i _al_glVertexAttribI4i
- #define glVertexAttribI1ui _al_glVertexAttribI1ui
- #define glVertexAttribI2ui _al_glVertexAttribI2ui
- #define glVertexAttribI3ui _al_glVertexAttribI3ui
- #define glVertexAttribI4ui _al_glVertexAttribI4ui
- #define glVertexAttribI1iv _al_glVertexAttribI1iv
- #define glVertexAttribI2iv _al_glVertexAttribI2iv
- #define glVertexAttribI3iv _al_glVertexAttribI3iv
- #define glVertexAttribI4iv _al_glVertexAttribI4iv
- #define glVertexAttribI1uiv _al_glVertexAttribI1uiv
- #define glVertexAttribI2uiv _al_glVertexAttribI2uiv
- #define glVertexAttribI3uiv _al_glVertexAttribI3uiv
- #define glVertexAttribI4uiv _al_glVertexAttribI4uiv
- #define glVertexAttribI4bv _al_glVertexAttribI4bv
- #define glVertexAttribI4sv _al_glVertexAttribI4sv
- #define glVertexAttribI4ubv _al_glVertexAttribI4ubv
- #define glVertexAttribI4usv _al_glVertexAttribI4usv
- #define glVertexAttribIPointer _al_glVertexAttribIPointer
- #define glGetVertexAttribIiv _al_glGetVertexAttribIiv
- #define glGetVertexAttribIuiv _al_glGetVertexAttribIuiv
- #define glGetUniformuiv _al_glGetUniformuiv
- #define glBindFragDataLocation _al_glBindFragDataLocation
- #define glGetFragDataLocation _al_glGetFragDataLocation
- #define glUniform1ui _al_glUniform1ui
- #define glUniform2ui _al_glUniform2ui
- #define glUniform3ui _al_glUniform3ui
- #define glUniform4ui _al_glUniform4ui
- #define glUniform1uiv _al_glUniform1uiv
- #define glUniform2uiv _al_glUniform2uiv
- #define glUniform3uiv _al_glUniform3uiv
- #define glUniform4uiv _al_glUniform4uiv
- #define glTexParameterIiv _al_glTexParameterIiv
- #define glTexParameterIuiv _al_glTexParameterIuiv
- #define glGetTexParameterIiv _al_glGetTexParameterIiv
- #define glGetTexParameterIuiv _al_glGetTexParameterIuiv
- #define glClearBufferiv _al_glClearBufferiv
- #define glClearBufferuiv _al_glClearBufferuiv
- #define glClearBufferfv _al_glClearBufferfv
- #define glClearBufferfi _al_glClearBufferfi
- #define glGetStringi _al_glGetStringi
- #endif
- #if defined _ALLEGRO_GL_VERSION_3_1
- /*OpenGL3.1alsoreusesentrypointsfromtheseextensions:*/
- /*ARB_copy_buffer*/
- /*ARB_uniform_buffer_object*/
- #define glDrawArraysInstanced _al_glDrawArraysInstanced
- #define glDrawElementsInstanced _al_glDrawElementsInstanced
- #define glTexBuffer _al_glTexBuffer
- #define glPrimitiveRestartIndex _al_glPrimitiveRestartIndex
- #endif
- #if defined _ALLEGRO_GL_VERSION_3_2
- /*OpenGL3.2alsoreusesentrypointsfromtheseextensions:*/
- /*ARB_draw_elements_base_vertex*/
- /*ARB_provoking_vertex*/
- /*ARB_sync*/
- /*ARB_texture_multisample*/
- #define glGetInteger64i_v _al_glGetInteger64i_v
- #define glGetBufferParameteri64v _al_glGetBufferParameteri64v
- #define glProgramParameteri _al_glProgramParameteri
- #define glFramebufferTexture _al_glFramebufferTexture
- #endif
- #if defined _ALLEGRO_GL_VERSION_3_3
- /*OpenGL3.3alsoreusesentrypointsfromtheseextensions:*/
- /*ARB_blend_func_extended*/
- /*ARB_sampler_objects*/
- /*ARB_explicit_attrib_location,butithasnone*/
- /*ARB_occlusion_query2(noentrypoints)*/
- /*ARB_shader_bit_encoding(noentrypoints)*/
- /*ARB_texture_rgb10_a2ui(noentrypoints)*/
- /*ARB_texture_swizzle(noentrypoints)*/
- /*ARB_timer_query*/
- /*ARB_vertex_type_2_10_10_10_rev*/
- #endif
- /*</Core>*/
- /*<ARB>*/
- #ifdef _ALLEGRO_GL_ARB_multitexture
- #define glActiveTextureARB _al_glActiveTextureARB
- #define glClientActiveTextureARB _al_glClientActiveTextureARB
- #define glMultiTexCoord1dARB _al_glMultiTexCoord1dARB
- #define glMultiTexCoord1dvARB _al_glMultiTexCoord1dvARB
- #define glMultiTexCoord1fARB _al_glMultiTexCoord1fARB
- #define glMultiTexCoord1fvARB _al_glMultiTexCoord1fvARB
- #define glMultiTexCoord1iARB _al_glMultiTexCoord1iARB
- #define glMultiTexCoord1ivARB _al_glMultiTexCoord1ivARB
- #define glMultiTexCoord1sARB _al_glMultiTexCoord1sARB
- #define glMultiTexCoord1svARB _al_glMultiTexCoord1svARB
- #define glMultiTexCoord2dARB _al_glMultiTexCoord2dARB
- #define glMultiTexCoord2dvARB _al_glMultiTexCoord2dvARB
- #define glMultiTexCoord2fARB _al_glMultiTexCoord2fARB
- #define glMultiTexCoord2fvARB _al_glMultiTexCoord2fvARB
- #define glMultiTexCoord2iARB _al_glMultiTexCoord2iARB
- #define glMultiTexCoord2ivARB _al_glMultiTexCoord2ivARB
- #define glMultiTexCoord2sARB _al_glMultiTexCoord2sARB
- #define glMultiTexCoord2svARB _al_glMultiTexCoord2svARB
- #define glMultiTexCoord3dARB _al_glMultiTexCoord3dARB
- #define glMultiTexCoord3dvARB _al_glMultiTexCoord3dvARB
- #define glMultiTexCoord3fARB _al_glMultiTexCoord3fARB
- #define glMultiTexCoord3fvARB _al_glMultiTexCoord3fvARB
- #define glMultiTexCoord3iARB _al_glMultiTexCoord3iARB
- #define glMultiTexCoord3ivARB _al_glMultiTexCoord3ivARB
- #define glMultiTexCoord3sARB _al_glMultiTexCoord3sARB
- #define glMultiTexCoord3svARB _al_glMultiTexCoord3svARB
- #define glMultiTexCoord4dARB _al_glMultiTexCoord4dARB
- #define glMultiTexCoord4dvARB _al_glMultiTexCoord4dvARB
- #define glMultiTexCoord4fARB _al_glMultiTexCoord4fARB
- #define glMultiTexCoord4fvARB _al_glMultiTexCoord4fvARB
- #define glMultiTexCoord4iARB _al_glMultiTexCoord4iARB
- #define glMultiTexCoord4ivARB _al_glMultiTexCoord4ivARB
- #define glMultiTexCoord4sARB _al_glMultiTexCoord4sARB
- #define glMultiTexCoord4svARB _al_glMultiTexCoord4svARB
- #endif
- #if defined _ALLEGRO_GL_ARB_transpose_matrix
- #define glLoadTransposeMatrixfARB _al_glLoadTransposeMatrixfARB
- #define glLoadTransposeMatrixdARB _al_glLoadTransposeMatrixdARB
- #define glMultTransposeMatrixfARB _al_glMultTransposeMatrixfARB
- #define glMultTransposeMatrixdARB _al_glMultTransposeMatrixdARB
- #endif
- #if defined _ALLEGRO_GL_ARB_multisample
- #define glSampleCoverageARB _al_glSampleCoverageARB
- #endif
- #if defined _ALLEGRO_GL_ARB_texture_compression
- #define glCompressedTexImage3DARB _al_glCompressedTexImage3DARB
- #define glCompressedTexImage2DARB _al_glCompressedTexImage2DARB
- #define glCompressedTexImage1DARB _al_glCompressedTexImage1DARB
- #define glCompressedTexSubImage3DARB _al_glCompressedTexSubImage3DARB
- #define glCompressedTexSubImage2DARB _al_glCompressedTexSubImage2DARB
- #define glCompressedTexSubImage1DARB _al_glCompressedTexSubImage1DARB
- #define glGetCompressedTexImageARB _al_glGetCompressedTexImageARB
- #endif
- #if defined _ALLEGRO_GL_ARB_point_parameters
- #define glPointParameterfARB _al_glPointParameterfARB
- #define glPointParameterfvARB _al_glPointParameterfvARB
- #endif
- #if defined _ALLEGRO_GL_ARB_vertex_blend
- #define glWeightbvARB _al_glWeightbvARB
- #define glWeightsvARB _al_glWeightsvARB
- #define glWeightivARB _al_glWeightivARB
- #define glWeightfvARB _al_glWeightfvARB
- #define glWeightdvARB _al_glWeightdvARB
- #define glWeightubvARB _al_glWeightubvARB
- #define glWeightusvARB _al_glWeightusvARB
- #define glWeightuivARB _al_glWeightuivARB
- #define glWeightPointerARB _al_glWeightPointerARB
- #define glVertexBlendARB _al_glVertexBlendARB
- #endif
- #if defined _ALLEGRO_GL_ARB_matrix_palette
- #define glCurrentPaletteMatrixARB _al_glCurrentPaletteMatrixARB
- #define glMatrixIndexubvARB _al_glMatrixIndexubvARB
- #define glMatrixIndexusvARB _al_glMatrixIndexusvARB
- #define glMatrixIndexuivARB _al_glMatrixIndexuivARB
- #define glMatrixIndexPointerARB _al_glMatrixIndexPointerARB
- #endif
- #if defined _ALLEGRO_GL_ARB_window_pos
- #define glWindowPos2dARB _al_glWindowPos2dARB
- #define glWindowPos2dvARB _al_glWindowPos2dvARB
- #define glWindowPos2fARB _al_glWindowPos2fARB
- #define glWindowPos2fvARB _al_glWindowPos2fvARB
- #define glWindowPos2iARB _al_glWindowPos2iARB
- #define glWindowPos2ivARB _al_glWindowPos2ivARB
- #define glWindowPos2sARB _al_glWindowPos2sARB
- #define glWindowPos2svARB _al_glWindowPos2svARB
- #define glWindowPos3dARB _al_glWindowPos3dARB
- #define glWindowPos3dvARB _al_glWindowPos3dvARB
- #define glWindowPos3fARB _al_glWindowPos3fARB
- #define glWindowPos3fvARB _al_glWindowPos3fvARB
- #define glWindowPos3iARB _al_glWindowPos3iARB
- #define glWindowPos3ivARB _al_glWindowPos3ivARB
- #define glWindowPos3sARB _al_glWindowPos3sARB
- #define glWindowPos3svARB _al_glWindowPos3svARB
- #endif
- #if defined _ALLEGRO_GL_ARB_vertex_program
- #define glVertexAttrib1dARB _al_glVertexAttrib1dARB
- #define glVertexAttrib1dvARB _al_glVertexAttrib1dvARB
- #define glVertexAttrib1fARB _al_glVertexAttrib1fARB
- #define glVertexAttrib1fvARB _al_glVertexAttrib1fvARB
- #define glVertexAttrib1sARB _al_glVertexAttrib1sARB
- #define glVertexAttrib1svARB _al_glVertexAttrib1svARB
- #define glVertexAttrib2dARB _al_glVertexAttrib2dARB
- #define glVertexAttrib2dvARB _al_glVertexAttrib2dvARB
- #define glVertexAttrib2fARB _al_glVertexAttrib2fARB
- #define glVertexAttrib2fvARB _al_glVertexAttrib2fvARB
- #define glVertexAttrib2sARB _al_glVertexAttrib2sARB
- #define glVertexAttrib2svARB _al_glVertexAttrib2svARB
- #define glVertexAttrib3dARB _al_glVertexAttrib3dARB
- #define glVertexAttrib3dvARB _al_glVertexAttrib3dvARB
- #define glVertexAttrib3fARB _al_glVertexAttrib3fARB
- #define glVertexAttrib3fvARB _al_glVertexAttrib3fvARB
- #define glVertexAttrib3sARB _al_glVertexAttrib3sARB
- #define glVertexAttrib3svARB _al_glVertexAttrib3svARB
- #define glVertexAttrib4NbvARB _al_glVertexAttrib4NbvARB
- #define glVertexAttrib4NivARB _al_glVertexAttrib4NivARB
- #define glVertexAttrib4NsvARB _al_glVertexAttrib4NsvARB
- #define glVertexAttrib4NubARB _al_glVertexAttrib4NubARB
- #define glVertexAttrib4NubvARB _al_glVertexAttrib4NubvARB
- #define glVertexAttrib4NuivARB _al_glVertexAttrib4NuivARB
- #define glVertexAttrib4NusvARB _al_glVertexAttrib4NusvARB
- #define glVertexAttrib4bvARB _al_glVertexAttrib4bvARB
- #define glVertexAttrib4dARB _al_glVertexAttrib4dARB
- #define glVertexAttrib4dvARB _al_glVertexAttrib4dvARB
- #define glVertexAttrib4fARB _al_glVertexAttrib4fARB
- #define glVertexAttrib4fvARB _al_glVertexAttrib4fvARB
- #define glVertexAttrib4ivARB _al_glVertexAttrib4ivARB
- #define glVertexAttrib4sARB _al_glVertexAttrib4sARB
- #define glVertexAttrib4svARB _al_glVertexAttrib4svARB
- #define glVertexAttrib4ubvARB _al_glVertexAttrib4ubvARB
- #define glVertexAttrib4uivARB _al_glVertexAttrib4uivARB
- #define glVertexAttrib4usvARB _al_glVertexAttrib4usvARB
- #define glVertexAttribPointerARB _al_glVertexAttribPointerARB
- #define glEnableVertexAttribArrayARB _al_glEnableVertexAttribArrayARB
- #define glDisableVertexAttribArrayARB _al_glDisableVertexAttribArrayARB
- #define glProgramStringARB _al_glProgramStringARB
- #define glBindProgramARB _al_glBindProgramARB
- #define glDeleteProgramsARB _al_glDeleteProgramsARB
- #define glGenProgramsARB _al_glGenProgramsARB
- #define glProgramEnvParameter4dARB _al_glProgramEnvParameter4dARB
- #define glProgramEnvParameter4dvARB _al_glProgramEnvParameter4dvARB
- #define glProgramEnvParameter4fARB _al_glProgramEnvParameter4fARB
- #define glProgramEnvParameter4fvARB _al_glProgramEnvParameter4fvARB
- #define glProgramLocalParameter4dARB _al_glProgramLocalParameter4dARB
- #define glProgramLocalParameter4dvARB _al_glProgramLocalParameter4dvARB
- #define glProgramLocalParameter4fARB _al_glProgramLocalParameter4fARB
- #define glProgramLocalParameter4fvARB _al_glProgramLocalParameter4fvARB
- #define glGetProgramEnvParameterdvARB _al_glGetProgramEnvParameterdvARB
- #define glGetProgramEnvParameterfvARB _al_glGetProgramEnvParameterfvARB
- #define glGetProgramLocalParameterdvARB _al_glGetProgramLocalParameterdvARB
- #define glGetProgramLocalParameterfvARB _al_glGetProgramLocalParameterfvARB
- #define glGetProgramivARB _al_glGetProgramivARB
- #define glGetProgramStringARB _al_glGetProgramStringARB
- #define glGetVertexAttribdvARB _al_glGetVertexAttribdvARB
- #define glGetVertexAttribfvARB _al_glGetVertexAttribfvARB
- #define glGetVertexAttribivARB _al_glGetVertexAttribivARB
- #define glGetVertexAttribPointervARB _al_glGetVertexAttribPointervARB
- #define glIsProgramARB _al_glIsProgramARB
- #endif
- #if defined _ALLEGRO_GL_ARB_vertex_buffer_object
- #define glBindBufferARB _al_glBindBufferARB
- #define glDeleteBuffersARB _al_glDeleteBuffersARB
- #define glGenBuffersARB _al_glGenBuffersARB
- #define glIsBufferARB _al_glIsBufferARB
- #define glBufferDataARB _al_glBufferDataARB
- #define glBufferSubDataARB _al_glBufferSubDataARB
- #define glGetBufferSubDataARB _al_glGetBufferSubDataARB
- #define glMapBufferARB _al_glMapBufferARB
- #define glUnmapBufferARB _al_glUnmapBufferARB
- #define glGetBufferParameterivARB _al_glGetBufferParameterivARB
- #define glGetBufferPointervARB _al_glGetBufferPointervARB
- #endif
- #if defined _ALLEGRO_GL_ARB_occlusion_query
- #define glGenQueriesARB _al_glGenQueriesARB
- #define glDeleteQueriesARB _al_glDeleteQueriesARB
- #define glIsQueryARB _al_glIsQueryARB
- #define glBeginQueryARB _al_glBeginQueryARB
- #define glEndQueryARB _al_glEndQueryARB
- #define glGetQueryivARB _al_glGetQueryivARB
- #define glGetQueryObjectivARB _al_glGetQueryObjectivARB
- #define glGetQueryObjectuivARB _al_glGetQueryObjectuivARB
- #endif
- #if defined _ALLEGRO_GL_ARB_shader_objects
- #define glDeleteObjectARB _al_glDeleteObjectARB
- #define glGetHandleARB _al_glGetHandleARB
- #define glDetachObjectARB _al_glDetachObjectARB
- #define glCreateShaderObjectARB _al_glCreateShaderObjectARB
- #define glShaderSourceARB _al_glShaderSourceARB
- #define glCompileShaderARB _al_glCompileShaderARB
- #define glCreateProgramObjectARB _al_glCreateProgramObjectARB
- #define glAttachObjectARB _al_glAttachObjectARB
- #define glLinkProgramARB _al_glLinkProgramARB
- #define glUseProgramObjectARB _al_glUseProgramObjectARB
- #define glValidateProgramARB _al_glValidateProgramARB
- #define glUniform1fARB _al_glUniform1fARB
- #define glUniform2fARB _al_glUniform2fARB
- #define glUniform3fARB _al_glUniform3fARB
- #define glUniform4fARB _al_glUniform4fARB
- #define glUniform1iARB _al_glUniform1iARB
- #define glUniform2iARB _al_glUniform2iARB
- #define glUniform3iARB _al_glUniform3iARB
- #define glUniform4iARB _al_glUniform4iARB
- #define glUniform1fvARB _al_glUniform1fvARB
- #define glUniform2fvARB _al_glUniform2fvARB
- #define glUniform3fvARB _al_glUniform3fvARB
- #define glUniform4fvARB _al_glUniform4fvARB
- #define glUniform1ivARB _al_glUniform1ivARB
- #define glUniform2ivARB _al_glUniform2ivARB
- #define glUniform3ivARB _al_glUniform3ivARB
- #define glUniform4ivARB _al_glUniform4ivARB
- #define glUniformMatrix2fvARB _al_glUniformMatrix2fvARB
- #define glUniformMatrix3fvARB _al_glUniformMatrix3fvARB
- #define glUniformMatrix4fvARB _al_glUniformMatrix4fvARB
- #define glGetObjectParameterfvARB _al_glGetObjectParameterfvARB
- #define glGetObjectParameterivARB _al_glGetObjectParameterivARB
- #define glGetInfoLogARB _al_glGetInfoLogARB
- #define glGetAttachedObjectsARB _al_glGetAttachedObjectsARB
- #define glGetUniformLocationARB _al_glGetUniformLocationARB
- #define glGetActiveUniformARB _al_glGetActiveUniformARB
- #define glGetUniformfvARB _al_glGetUniformfvARB
- #define glGetUniformivARB _al_glGetUniformivARB
- #define glGetShaderSourceARB _al_glGetShaderSourceARB
- #endif
- #ifdef _ALLEGRO_GL_ARB_vertex_shader
- #ifndef GL_ARB_vertex_program
- #define glVertexAttrib1fARB _al_glVertexAttrib1fARB
- #define glVertexAttrib1sARB _al_glVertexAttrib1sARB
- #define glVertexAttrib1dARB _al_glVertexAttrib1dARB
- #define glVertexAttrib2fARB _al_glVertexAttrib2fARB
- #define glVertexAttrib2sARB _al_glVertexAttrib2sARB
- #define glVertexAttrib2dARB _al_glVertexAttrib2dARB
- #define glVertexAttrib3fARB _al_glVertexAttrib3fARB
- #define glVertexAttrib3sARB _al_glVertexAttrib3sARB
- #define glVertexAttrib3dARB _al_glVertexAttrib3dARB
- #define glVertexAttrib4fARB _al_glVertexAttrib4fARB
- #define glVertexAttrib4sARB _al_glVertexAttrib4sARB
- #define glVertexAttrib4dARB _al_glVertexAttrib4dARB
- #define glVertexAttrib4NubARB _al_glVertexAttrib4NubARB
- #define glVertexAttrib1fvARB _al_glVertexAttrib1fvARB
- #define glVertexAttrib1svARB _al_glVertexAttrib1svARB
- #define glVertexAttrib1dvARB _al_glVertexAttrib1dvARB
- #define glVertexAttrib2fvARB _al_glVertexAttrib2fvARB
- #define glVertexAttrib2svARB _al_glVertexAttrib2svARB
- #define glVertexAttrib2dvARB _al_glVertexAttrib2dvARB
- #define glVertexAttrib3fvARB _al_glVertexAttrib3fvARB
- #define glVertexAttrib3svARB _al_glVertexAttrib3svARB
- #define glVertexAttrib3dvARB _al_glVertexAttrib3dvARB
- #define glVertexAttrib4fvARB _al_glVertexAttrib4fvARB
- #define glVertexAttrib4svARB _al_glVertexAttrib4svARB
- #define glVertexAttrib4dvARB _al_glVertexAttrib4dvARB
- #define glVertexAttrib4ivARB _al_glVertexAttrib4ivARB
- #define glVertexAttrib4bvARB _al_glVertexAttrib4bvARB
- #define glVertexAttrib4ubvARB _al_glVertexAttrib4ubvARB
- #define glVertexAttrib4usvARB _al_glVertexAttrib4usvARB
- #define glVertexAttrib4uivARB _al_glVertexAttrib4uivARB
- #define glVertexAttrib4NbvARB _al_glVertexAttrib4NbvARB
- #define glVertexAttrib4NsvARB _al_glVertexAttrib4NsvARB
- #define glVertexAttrib4NivARB _al_glVertexAttrib4NivARB
- #define glVertexAttrib4NubvARB _al_glVertexAttrib4NubvARB
- #define glVertexAttrib4NusvARB _al_glVertexAttrib4NusvARB
- #define glVertexAttrib4NuivARB _al_glVertexAttrib4NuivARB
- #define glVertexAttribPointerARB _al_glVertexAttribPointerARB
- #define glEnableVertexAttribArrayARB _al_glEnableVertexAttribArrayARB
- #define glDisableVertexAttribArrayARB _al_glDisableVertexAttribArrayARB
- #endif
- #define glBindAttribLocationARB _al_glBindAttribLocationARB
- #define glGetActiveAttribARB _al_glGetActiveAttribARB
- #define glGetAttribLocationARB _al_glGetAttribLocationARB
- #ifndef GL_ARB_vertex_program
- #define glGetVertexAttribdvARB _al_glGetVertexAttribdvARB
- #define glGetVertexAttribfvARB _al_glGetVertexAttribfvARB
- #define glGetVertexAttribivARB _al_glGetVertexAttribivARB
- #define glGetVertexAttribPointervARB _al_glGetVertexAttribPointervARB
- #endif
- #endif
- #if defined _ALLEGRO_GL_ARB_draw_buffers
- #define glDrawBuffersARB _al_glDrawBuffersARB
- #endif
- #if defined _ALLEGRO_GL_ARB_color_buffer_float
- #define glClampColorARB _al_glClampColorARB
- #endif
- #if defined _ALLEGRO_GL_ARB_draw_instanced
- #define glDrawArraysInstancedARB _al_glDrawArraysInstancedARB
- #define glDrawElementsInstancedARB _al_glDrawElementsInstancedARB
- #endif
- #if defined _ALLEGRO_GL_ARB_framebuffer_object
- #define glIsRenderbuffer _al_glIsRenderbuffer
- #define glBindRenderbuffer _al_glBindRenderbuffer
- #define glDeleteRenderbuffers _al_glDeleteRenderbuffers
- #define glGenRenderbuffers _al_glGenRenderbuffers
- #define glRenderbufferStorage _al_glRenderbufferStorage
- #define glGetRenderbufferParameteriv _al_glGetRenderbufferParameteriv
- #define glIsFramebuffer _al_glIsFramebuffer
- #define glBindFramebuffer _al_glBindFramebuffer
- #define glDeleteFramebuffers _al_glDeleteFramebuffers
- #define glGenFramebuffers _al_glGenFramebuffers
- #define glCheckFramebufferStatus _al_glCheckFramebufferStatus
- #define glFramebufferTexture1D _al_glFramebufferTexture1D
- #define glFramebufferTexture2D _al_glFramebufferTexture2D
- #define glFramebufferTexture3D _al_glFramebufferTexture3D
- #define glFramebufferRenderbuffer _al_glFramebufferRenderbuffer
- #define glGetFramebufferAttachmentParameteriv _al_glGetFramebufferAttachmentParameteriv
- #define glGenerateMipmap _al_glGenerateMipmap
- #define glBlitFramebuffer _al_glBlitFramebuffer
- #define glRenderbufferStorageMultisample _al_glRenderbufferStorageMultisample
- #define glFramebufferTextureLayer _al_glFramebufferTextureLayer
- #endif
- #if defined _ALLEGRO_GL_ARB_geometry_shader4
- #define glProgramParameteriARB _al_glProgramParameteriARB
- #define glFramebufferTextureARB _al_glFramebufferTextureARB
- #define glFramebufferTextureLayerARB _al_glFramebufferTextureLayerARB
- #define glFramebufferTextureFaceARB _al_glFramebufferTextureFaceARB
- #endif
- #if defined _ALLEGRO_GL_ARB_instanced_arrays
- #define glVertexAttribDivisor _al_glVertexAttribDivisor
- #endif
- #if defined _ALLEGRO_GL_ARB_map_buffer_range
- #define glMapBufferRange _al_glMapBufferRange
- #define glFlushMappedBufferRange _al_glFlushMappedBufferRange
- #endif
- #if defined _ALLEGRO_GL_ARB_texture_buffer_object
- #define glTexBufferARB _al_glTexBufferARB
- #endif
- #if defined _ALLEGRO_GL_ARB_vertex_array_object
- #define glBindVertexArray _al_glBindVertexArray
- #define glDeleteVertexArrays _al_glDeleteVertexArrays
- #define glGenVertexArrays _al_glGenVertexArrays
- #define glIsVertexArray _al_glIsVertexArray
- #endif
- #if defined _ALLEGRO_GL_ARB_uniform_buffer_object
- #define glGetUniformIndices _al_glGetUniformIndices
- #define glGetActiveUniformsiv _al_glGetActiveUniformsiv
- #define glGetActiveUniformName _al_glGetActiveUniformName
- #define glGetUniformBlockIndex _al_glGetUniformBlockIndex
- #define glGetActiveUniformBlockiv _al_glGetActiveUniformBlockiv
- #define glGetActiveUniformBlockName _al_glGetActiveUniformBlockName
- #define glUniformBlockBinding _al_glUniformBlockBinding
- #endif
- #if defined _ALLEGRO_GL_ARB_copy_buffer
- #define glCopyBufferSubData _al_glCopyBufferSubData
- #endif
- #if defined _ALLEGRO_GL_ARB_draw_elements_base_vertex
- #define glDrawElementsBaseVertex _al_glDrawElementsBaseVertex
- #define glDrawRangeElementsBaseVertex _al_glDrawRangeElementsBaseVertex
- #define glDrawElementsInstancedBaseVertex _al_glDrawElementsInstancedBaseVertex
- #define glMultiDrawElementsBaseVertex _al_glMultiDrawElementsBaseVertex
- #endif
- #if defined _ALLEGRO_GL_ARB_provoking_vertex
- #define glProvokingVertex _al_glProvokingVertex
- #endif
- #if defined _ALLEGRO_GL_ARB_sync
- #define glFenceSync _al_glFenceSync
- #define glIsSync _al_glIsSync
- #define glDeleteSync _al_glDeleteSync
- #define glClientWaitSync _al_glClientWaitSync
- #define glWaitSync _al_glWaitSync
- #define glGetInteger64v _al_glGetInteger64v
- #define glGetSynciv _al_glGetSynciv
- #endif
- #if defined _ALLEGRO_GL_ARB_texture_multisample
- #define glTexImage2DMultisample _al_glTexImage2DMultisample
- #define glTexImage3DMultisample _al_glTexImage3DMultisample
- #define glGetMultisamplefv _al_glGetMultisamplefv
- #define glSampleMaski _al_glSampleMaski
- #endif
- #if defined _ALLEGRO_GL_ARB_draw_buffers_blend
- #define glBlendEquationi _al_glBlendEquationi
- #define glBlendEquationSeparatei _al_glBlendEquationSeparatei
- #define glBlendFunci _al_glBlendFunci
- #define glBlendFuncSeparatei _al_glBlendFuncSeparatei
- #endif
- #if defined _ALLEGRO_GL_ARB_sample_shading
- #define glMinSampleShading _al_glMinSampleShading
- #endif
- #if defined _ALLEGRO_GL_ARB_shading_language_include
- #define glNamedStringARB _al_glNamedStringARB
- #define glDeleteNamedStringARB _al_glDeleteNamedStringARB
- #define glCompileShaderIncludeARB _al_glCompileShaderIncludeARB
- #define glIsNamedStringARB _al_glIsNamedStringARB
- #define glGetNamedStringARB _al_glGetNamedStringARB
- #define glGetNamedStringivARB _al_glGetNamedStringivARB
- #endif
- #if defined _ALLEGRO_GL_ARB_blend_func_extended
- #define glBindFragDataLocationIndexed _al_glBindFragDataLocationIndexed
- #define glGetFragDataIndex _al_glGetFragDataIndex
- #endif
- #if defined _ALLEGRO_GL_ARB_sampler_objects
- #define glGenSamplers _al_glGenSamplers
- #define glDeleteSamplers _al_glDeleteSamplers
- #define glIsSampler _al_glIsSampler
- #define glBindSampler _al_glBindSampler
- #define glSamplerParameteri _al_glSamplerParameteri
- #define glSamplerParameteriv _al_glSamplerParameteriv
- #define glSamplerParameterf _al_glSamplerParameterf
- #define glSamplerParameterfv _al_glSamplerParameterfv
- #define glSamplerParameterIiv _al_glSamplerParameterIiv
- #define glSamplerParameterIuiv _al_glSamplerParameterIuiv
- #define glGetSamplerParameteriv _al_glGetSamplerParameteriv
- #define glGetSamplerParameterIiv _al_glGetSamplerParameterIiv
- #define glGetSamplerParameterfv _al_glGetSamplerParameterfv
- #define glGetSamplerParameterIfv _al_glGetSamplerParameterIfv
- #endif
- #if defined _ALLEGRO_GL_ARB_timer_query
- #define glQueryCounter _al_glQueryCounter
- #define glGetQueryObjecti64v _al_glGetQueryObjecti64v
- #define glGetQueryObjectui64v _al_glGetQueryObjectui64v
- #endif
- #if defined _ALLEGRO_GL_ARB_vertex_type_2_10_10_10_rev
- #define glVertexP2ui _al_glVertexP2ui
- #define glVertexP2uiv _al_glVertexP2uiv
- #define glVertexP3ui _al_glVertexP3ui
- #define glVertexP3uiv _al_glVertexP3uiv
- #define glVertexP4ui _al_glVertexP4ui
- #define glVertexP4uiv _al_glVertexP4uiv
- #define glTexCoordP1ui _al_glTexCoordP1ui
- #define glTexCoordP1uiv _al_glTexCoordP1uiv
- #define glTexCoordP2ui _al_glTexCoordP2ui
- #define glTexCoordP2uiv _al_glTexCoordP2uiv
- #define glTexCoordP3ui _al_glTexCoordP3ui
- #define glTexCoordP3uiv _al_glTexCoordP3uiv
- #define glTexCoordP4ui _al_glTexCoordP4ui
- #define glTexCoordP4uiv _al_glTexCoordP4uiv
- #define glMultiTexCoordP1ui _al_glMultiTexCoordP1ui
- #define glMultiTexCoordP1uiv _al_glMultiTexCoordP1uiv
- #define glMultiTexCoordP2ui _al_glMultiTexCoordP2ui
- #define glMultiTexCoordP2uiv _al_glMultiTexCoordP2uiv
- #define glMultiTexCoordP3ui _al_glMultiTexCoordP3ui
- #define glMultiTexCoordP3uiv _al_glMultiTexCoordP3uiv
- #define glMultiTexCoordP4ui _al_glMultiTexCoordP4ui
- #define glMultiTexCoordP4uiv _al_glMultiTexCoordP4uiv
- #define glNormalP3ui _al_glNormalP3ui
- #define glNormalP3uiv _al_glNormalP3uiv
- #define glColorP3ui _al_glColorP3ui
- #define glColorP3uiv _al_glColorP3uiv
- #define glColorP4ui _al_glColorP4ui
- #define glColorP4uiv _al_glColorP4uiv
- #define glSecondaryColorP3ui _al_glSecondaryColorP3ui
- #define glSecondaryColorP3uiv _al_glSecondaryColorP3uiv
- #define glVertexAttribP1ui _al_glVertexAttribP1ui
- #define glVertexAttribP1uiv _al_glVertexAttribP1uiv
- #define glVertexAttribP2ui _al_glVertexAttribP2ui
- #define glVertexAttribP2uiv _al_glVertexAttribP2uiv
- #define glVertexAttribP3ui _al_glVertexAttribP3ui
- #define glVertexAttribP3uiv _al_glVertexAttribP3uiv
- #define glVertexAttribP4ui _al_glVertexAttribP4ui
- #define glVertexAttribP4uiv _al_glVertexAttribP4uiv
- #endif
- #if defined _ALLEGRO_GL_ARB_draw_indirect
- #define glDrawArraysIndirect _al_glDrawArraysIndirect
- #define glDrawElementsIndirect _al_glDrawElementsIndirect
- #endif
- #if defined _ALLEGRO_GL_ARB_gpu_shader_fp64
- #define glUniform1d _al_glUniform1d
- #define glUniform2d _al_glUniform2d
- #define glUniform3d _al_glUniform3d
- #define glUniform4d _al_glUniform4d
- #define glUniform1dv _al_glUniform1dv
- #define glUniform2dv _al_glUniform2dv
- #define glUniform3dv _al_glUniform3dv
- #define glUniform4dv _al_glUniform4dv
- #define glUniformMatrix2dv _al_glUniformMatrix2dv
- #define glUniformMatrix3dv _al_glUniformMatrix3dv
- #define glUniformMatrix4dv _al_glUniformMatrix4dv
- #define glUniformMatrix2x3dv _al_glUniformMatrix2x3dv
- #define glUniformMatrix2x4dv _al_glUniformMatrix2x4dv
- #define glUniformMatrix3x2dv _al_glUniformMatrix3x2dv
- #define glUniformMatrix3x4dv _al_glUniformMatrix3x4dv
- #define glUniformMatrix4x2dv _al_glUniformMatrix4x2dv
- #define glUniformMatrix4x3dv _al_glUniformMatrix4x3dv
- #define glGetUniformdv _al_glGetUniformdv
- #define glProgramUniform1dEXT _al_glProgramUniform1dEXT
- #define glProgramUniform2dEXT _al_glProgramUniform2dEXT
- #define glProgramUniform3dEXT _al_glProgramUniform3dEXT
- #define glProgramUniform4dEXT _al_glProgramUniform4dEXT
- #define glProgramUniform1dvEXT _al_glProgramUniform1dvEXT
- #define glProgramUniform2dvEXT _al_glProgramUniform2dvEXT
- #define glProgramUniform3dvEXT _al_glProgramUniform3dvEXT
- #define glProgramUniform4dvEXT _al_glProgramUniform4dvEXT
- #define glProgramUniformMatrix2dvEXT _al_glProgramUniformMatrix2dvEXT
- #define glProgramUniformMatrix3dvEXT _al_glProgramUniformMatrix3dvEXT
- #define glProgramUniformMatrix4dvEXT _al_glProgramUniformMatrix4dvEXT
- #define glProgramUniformMatrix2x3dvEXT _al_glProgramUniformMatrix2x3dvEXT
- #define glProgramUniformMatrix2x4dvEXT _al_glProgramUniformMatrix2x4dvEXT
- #define glProgramUniformMatrix3x2dvEXT _al_glProgramUniformMatrix3x2dvEXT
- #define glProgramUniformMatrix3x4dvEXT _al_glProgramUniformMatrix3x4dvEXT
- #define glProgramUniformMatrix4x2dvEXT _al_glProgramUniformMatrix4x2dvEXT
- #define glProgramUniformMatrix4x3dvEXT _al_glProgramUniformMatrix4x3dvEXT
- #endif
- #if defined _ALLEGRO_GL_ARB_shader_subroutine
- #define glGetSubroutineUniformLocation _al_glGetSubroutineUniformLocation
- #define glGetSubroutineIndex _al_glGetSubroutineIndex
- #define glGetActiveSubroutineUniformiv _al_glGetActiveSubroutineUniformiv
- #define glGetActiveSubroutineUniformName _al_glGetActiveSubroutineUniformName
- #define glGetActiveSubroutineName _al_glGetActiveSubroutineName
- #define glUniformSubroutinesuiv _al_glUniformSubroutinesuiv
- #define glGetUniformSubroutineuiv _al_glGetUniformSubroutineuiv
- #define glGetProgramStageiv _al_glGetProgramStageiv
- #endif
- #if defined _ALLEGRO_GL_ARB_tessellation_shader
- #define glPatchParameteri _al_glPatchParameteri
- #define glPatchParameterfv _al_glPatchParameterfv
- #endif
- #if defined _ALLEGRO_GL_ARB_transform_feedback2
- #define glBindTransformFeedback _al_glBindTransformFeedback
- #define glDeleteTransformFeedbacks _al_glDeleteTransformFeedbacks
- #define glGenTransformFeedbacks _al_glGenTransformFeedbacks
- #define glIsTransformFeedback _al_glIsTransformFeedback
- #define glPauseTransformFeedback _al_glPauseTransformFeedback
- #define glResumeTransformFeedback _al_glResumeTransformFeedback
- #define glDrawTransformFeedback _al_glDrawTransformFeedback
- #endif
- #if defined _ALLEGRO_GL_ARB_transform_feedback3
- #define glDrawTransformFeedbackStream _al_glDrawTransformFeedbackStream
- #define glBeginQueryIndexed _al_glBeginQueryIndexed
- #define glEndQueryIndexed _al_glEndQueryIndexed
- #define glGetQueryIndexediv _al_glGetQueryIndexediv
- #endif
- /*</ARB>*/
- #if defined _ALLEGRO_GL_EXT_blend_color
- #define glBlendColorEXT _al_glBlendColorEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_polygon_offset
- #define glPolygonOffsetEXT _al_glPolygonOffsetEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_texture3D
- #define glTexImage3DEXT _al_glTexImage3DEXT
- #define glTexSubImage3DEXT _al_glTexSubImage3DEXT
- #endif
- #if defined _ALLEGRO_GL_SGIS_texture_filter4
- #define glGetTexFilterFuncSGIS _al_glGetTexFilterFuncSGIS
- #define glTexFilterFuncSGIS _al_glTexFilterFuncSGIS
- #endif
- #if defined _ALLEGRO_GL_EXT_subtexture
- #define glTexSubImage1DEXT _al_glTexSubImage1DEXT
- #define glTexSubImage2DEXT _al_glTexSubImage2DEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_copy_texture
- #define glCopyTexImage1DEXT _al_glCopyTexImage1DEXT
- #define glCopyTexImage2DEXT _al_glCopyTexImage2DEXT
- #define glCopyTexSubImage1DEXT _al_glCopyTexSubImage1DEXT
- #define glCopyTexSubImage2DEXT _al_glCopyTexSubImage2DEXT
- #define glCopyTexSubImage3DEXT _al_glCopyTexSubImage3DEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_histogram
- #define glGetHistogramEXT _al_glGetHistogramEXT
- #define glGetHistogramParameterfvEXT _al_glGetHistogramParameterfvEXT
- #define glGetHistogramParameterivEXT _al_glGetHistogramParameterivEXT
- #define glGetMinmaxEXT _al_glGetMinmaxEXT
- #define glGetMinmaxParameterfvEXT _al_glGetMinmaxParameterfvEXT
- #define glGetMinmaxParameterivEXT _al_glGetMinmaxParameterivEXT
- #define glHistogramEXT _al_glHistogramEXT
- #define glMinmaxEXT _al_glMinmaxEXT
- #define glResetHistogramEXT _al_glResetHistogramEXT
- #define glResetMinmaxEXT _al_glResetMinmaxEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_convolution
- #define glConvolutionFilter1DEXT _al_glConvolutionFilter1DEXT
- #define glConvolutionFilter2DEXT _al_glConvolutionFilter2DEXT
- #define glConvolutionParameterfEXT _al_glConvolutionParameterfEXT
- #define glConvolutionParameterfvEXT _al_glConvolutionParameterfvEXT
- #define glConvolutionParameteriEXT _al_glConvolutionParameteriEXT
- #define glConvolutionParameterivEXT _al_glConvolutionParameterivEXT
- #define glCopyConvolutionFilter1DEXT _al_glCopyConvolutionFilter1DEXT
- #define glCopyConvolutionFilter2DEXT _al_glCopyConvolutionFilter2DEXT
- #define glGetConvolutionFilterEXT _al_glGetConvolutionFilterEXT
- #define glGetConvolutionParameterfvEXT _al_glGetConvolutionParameterfvEXT
- #define glGetConvolutionParameterivEXT _al_glGetConvolutionParameterivEXT
- #define glGetSeparableFilterEXT _al_glGetSeparableFilterEXT
- #define glSeparableFilter2DEXT _al_glSeparableFilter2DEXT
- #endif
- #if defined _ALLEGRO_GL_SGI_color_table
- #define glColorTableSGI _al_glColorTableSGI
- #define glColorTableParameterfvSGI _al_glColorTableParameterfvSGI
- #define glColorTableParameterivSGI _al_glColorTableParameterivSGI
- #define glCopyColorTableSGI _al_glCopyColorTableSGI
- #define glGetColorTableSGI _al_glGetColorTableSGI
- #define glGetColorTableParameterfvSGI _al_glGetColorTableParameterfvSGI
- #define glGetColorTableParameterivSGI _al_glGetColorTableParameterivSGI
- #endif
- #if defined _ALLEGRO_GL_SGIX_pixel_texture
- #define glPixelTexGenSGIX _al_glPixelTexGenSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIS_pixel_texture
- #define glPixelTexGenParameteriSGIS _al_glPixelTexGenParameteriSGIS
- #define glPixelTexGenParameterivSGIS _al_glPixelTexGenParameterivSGIS
- #define glPixelTexGenParameterfSGIS _al_glPixelTexGenParameterfSGIS
- #define glPixelTexGenParameterfvSGIS _al_glPixelTexGenParameterfvSGIS
- #define glGetPixelTexGenParameterivSGIS _al_glGetPixelTexGenParameterivSGIS
- #define glGetPixelTexGenParameterfvSGIS _al_glGetPixelTexGenParameterfvSGIS
- #endif
- #if defined _ALLEGRO_GL_SGIS_texture4D
- #define glTexImage4DSGIS _al_glTexImage4DSGIS
- #define glTexSubImage4DSGIS _al_glTexSubImage4DSGIS
- #endif
- #if defined _ALLEGRO_GL_EXT_texture_object
- #define glAreTexturesResidentEXT _al_glAreTexturesResidentEXT
- #define glBindTextureEXT _al_glBindTextureEXT
- #define glDeleteTexturesEXT _al_glDeleteTexturesEXT
- #define glGenTexturesEXT _al_glGenTexturesEXT
- #define glIsTextureEXT _al_glIsTextureEXT
- #define glPrioritizeTexturesEXT _al_glPrioritizeTexturesEXT
- #endif
- #if defined _ALLEGRO_GL_SGIS_detail_texture
- #define glDetailTexFuncSGIS _al_glDetailTexFuncSGIS
- #define glGetDetailTexFuncSGIS _al_glGetDetailTexFuncSGIS
- #endif
- #if defined _ALLEGRO_GL_SGIS_sharpen_texture
- #define glSharpenTexFuncSGIS _al_glSharpenTexFuncSGIS
- #define glGetSharpenTexFuncSGIS _al_glGetSharpenTexFuncSGIS
- #endif
- #if defined _ALLEGRO_GL_SGIS_multisample
- #define glSampleMaskSGIS _al_glSampleMaskSGIS
- #define glSamplePatternSGIS _al_glSamplePatternSGIS
- #endif
- #if defined _ALLEGRO_GL_EXT_vertex_array
- #define glArrayElementEXT _al_glArrayElementEXT
- #define glColorPointerEXT _al_glColorPointerEXT
- #define glDrawArraysEXT _al_glDrawArraysEXT
- #define glEdgeFlagPointerEXT _al_glEdgeFlagPointerEXT
- #define glGetPointervEXT _al_glGetPointervEXT
- #define glIndexPointerEXT _al_glIndexPointerEXT
- #define glNormalPointerEXT _al_glNormalPointerEXT
- #define glTexCoordPointerEXT _al_glTexCoordPointerEXT
- #define glVertexPointerEXT _al_glVertexPointerEXT
- #endif
- #if defined _ALLEGRO_GL_EXT_blend_minmax
- #define glBlendEquationEXT _al_glBlendEquationEXT
- #endif
- #if defined _ALLEGRO_GL_SGIX_sprite
- #define glSpriteParameterfSGIX _al_glSpriteParameterfSGIX
- #define glSpriteParameterfvSGIX _al_glSpriteParameterfvSGIX
- #define glSpriteParameteriSGIX _al_glSpriteParameteriSGIX
- #define glSpriteParameterivSGIX _al_glSpriteParameterivSGIX
- #endif
- #if defined _ALLEGRO_GL_EXT_point_parameters
- #define glPointParameterfEXT _al_glPointParameterfEXT
- #define glPointParameterfvEXT _al_glPointParameterfvEXT
- #endif
- #if defined _ALLEGRO_GL_SGIS_point_parameters
- #define glPointParameterfSGIS _al_glPointParameterfSGIS
- #define glPointParameterfvSGIS _al_glPointParameterfvSGIS
- #endif
- #if defined _ALLEGRO_GL_SGIX_instruments
- #define glGetInstrumentsSGIX _al_glGetInstrumentsSGIX
- #define glInstrumentsBufferSGIX _al_glInstrumentsBufferSGIX
- #define glPollInstrumentsSGIX _al_glPollInstrumentsSGIX
- #define glReadInstrumentsSGIX _al_glReadInstrumentsSGIX
- #define glStartInstrumentsSGIX _al_glStartInstrumentsSGIX
- #define glStopInstrumentsSGIX _al_glStopInstrumentsSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIX_framezoom
- #define glFrameZoomSGIX _al_glFrameZoomSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIX_tag_sample_buffer
- #define glTagSampleBufferSGIX _al_glTagSampleBufferSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIX_polynomial_ffd
- #define glDeformationMap3dSGIX _al_glDeformationMap3dSGIX
- #define glDeformationMap3fSGIX _al_glDeformationMap3fSGIX
- #define glDeformSGIX _al_glDeformSGIX
- #define glLoadIdentityDeformationMapSGIX _al_glLoadIdentityDeformationMapSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIX_reference_plane
- #define glReferencePlaneSGIX _al_glReferencePlaneSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIX_flush_raster
- #define glFlushRasterSGIX _al_glFlushRasterSGIX
- #endif
- #if defined _ALLEGRO_GL_SGIS_fog_function
- #define glFogFuncSGIS _al_glFogFuncSGIS
- #define glGetFogFuncSGIS _al_glGetFogFuncSGIS
- #endif
- #if defined _ALLEGRO_GL_HP_image_transform
- #define glImageTransformParameteriHP _al_glImageTransformParameteriHP
- #define glImageTransformParameterfHP _al_glImageTransformParameterfHP
- #define glImageTransformParameterivHP _al_glImageTransformParameterivHP
- #define glImageTransformParameterfvHP _al_glImageTransformParameterfvHP
- #define glGetImageTransformParameterivHP _al_glGetImageTransformParameterivHP
- #define glGetImageTransformParameterfvHP _al_glGetImageTransformParameterfvHP
- #endif
- #if defined _ALLEGRO_GL_EXT_color_subtable
- #ifndef GL_EXT_paletted_texture
- #define glColorSubTableEXT _al_glColorSubTableEXT
- #endif
- #define glCopyColorSubTableEXT _al_glCopyColorSubTableEXT
- #endif
- #if defined _ALLEGRO_GL_PGI_misc_hints
- #define glHintPGI _al_glHintPGI
- #endif
- #if defined _ALLEGRO_GL_EXT_paletted_texture
- #define glColorTableEXT _al_glColorTableEXT
- #define glGetColorTableEXT _al_glGetColorTableEXT
- #define glGetColorTableParameterivEXT _al_glGetColorTableParameterivEXT
- #define glGetColorTableParameterfvEXT _al_glGetColorTableParameterfvEXT
- #endif
- #if defined _ALLEGRO_GL_SGIX_list_priority
- #define glGetListParameterfvSGIX _al_glGetListParameterfvSGIX
- #define glGetListParameterivSGIX _al_glGetListParameterivSGI