/bin-release/srcview/source/away3d/materials/ColorMaterial.as.html

https://github.com/davidcoleman007/AS3MazeSolver · HTML · 96 lines · 80 code · 15 blank · 1 comment · 0 complexity · 2e48c235c458bcd77491246fa3c25514 MD5 · raw file

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  6. <title>ColorMaterial.as</title>
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  9. <body><pre><span class="ActionScriptpackage">package</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">materials</span>
  10. <span class="ActionScriptBracket/Brace">{</span>
  11. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">arcane</span>;
  12. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">core</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">render</span><span class="ActionScriptOperator">.</span><span class="ActionScriptOperator">*</span>;
  13. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">core</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">utils</span><span class="ActionScriptOperator">.</span><span class="ActionScriptOperator">*</span>;
  14. <span class="ActionScriptReserved">use</span> <span class="ActionScriptReserved">namespace</span> <span class="ActionScriptDefault_Text">arcane</span>;
  15. <span class="ActionScriptASDoc">/**
  16. * Material for solid color drawing
  17. */</span>
  18. <span class="ActionScriptReserved">public</span> <span class="ActionScriptclass">class</span> <span class="ActionScriptDefault_Text">ColorMaterial</span> <span class="ActionScriptReserved">extends</span> <span class="ActionScriptDefault_Text">WireColorMaterial</span>
  19. <span class="ActionScriptBracket/Brace">{</span>
  20. <span class="ActionScriptASDoc">/** @private */</span>
  21. <span class="ActionScriptDefault_Text">arcane</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">renderTriangle</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span>:<span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span>:<span class="ActionScriptDefault_Text">ViewSourceObject</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span>:<span class="ActionScriptDefault_Text">Renderer</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  22. <span class="ActionScriptBracket/Brace">{</span>
  23. <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">debug</span><span class="ActionScriptBracket/Brace">)</span>
  24. <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">_session</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">renderTriangleLineFill</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_thickness</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_alpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_wireColor</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_wireAlpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenVertices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveCommands</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenIndices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 1<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptBracket/Brace">)</span>;
  25. <span class="ActionScriptReserved">else</span>
  26. <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">_session</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">renderTriangleColor</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_alpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenVertices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveCommands</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenIndices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 1<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptBracket/Brace">)</span>;
  27. <span class="ActionScriptBracket/Brace">}</span>
  28. <span class="ActionScriptASDoc">/** @private */</span>
  29. <span class="ActionScriptDefault_Text">arcane</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">renderSprite</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span>:<span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span>:<span class="ActionScriptDefault_Text">ViewSourceObject</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span>:<span class="ActionScriptDefault_Text">Renderer</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  30. <span class="ActionScriptBracket/Brace">{</span>
  31. <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">_session</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">renderSpriteColor</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_alpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptBracket/Brace">)</span>;
  32. <span class="ActionScriptBracket/Brace">}</span>
  33. <span class="ActionScriptASDoc">/** @private */</span>
  34. <span class="ActionScriptDefault_Text">arcane</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">renderFog</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span>:<span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span>:<span class="ActionScriptDefault_Text">ViewSourceObject</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span>:<span class="ActionScriptDefault_Text">Renderer</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  35. <span class="ActionScriptBracket/Brace">{</span>
  36. <span class="ActionScriptDefault_Text">viewSourceObject</span>;
  37. <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">_session</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">renderFogColor</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_alpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 2<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 3<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 4<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9 <span class="ActionScriptOperator">+</span> 5<span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptBracket/Brace">)</span>;
  38. <span class="ActionScriptBracket/Brace">}</span>
  39. <span class="ActionScriptReserved">protected</span> <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">_debug</span>:<span class="ActionScriptDefault_Text">Boolean</span>;
  40. <span class="ActionScriptASDoc">/**
  41. * Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
  42. */</span>
  43. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">get</span> <span class="ActionScriptDefault_Text">debug</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">Boolean</span>
  44. <span class="ActionScriptBracket/Brace">{</span>
  45. <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">_debug</span>;
  46. <span class="ActionScriptBracket/Brace">}</span>
  47. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">set</span> <span class="ActionScriptDefault_Text">debug</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">val</span>:<span class="ActionScriptDefault_Text">Boolean</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  48. <span class="ActionScriptBracket/Brace">{</span>
  49. <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_debug</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptDefault_Text">val</span><span class="ActionScriptBracket/Brace">)</span>
  50. <span class="ActionScriptReserved">return</span>;
  51. <span class="ActionScriptDefault_Text">_debug</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">val</span>;
  52. <span class="ActionScriptDefault_Text">_materialDirty</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">true</span>;
  53. <span class="ActionScriptBracket/Brace">}</span>
  54. <span class="ActionScriptASDoc">/**
  55. * Creates a new &lt;code&gt;ColorMaterial&lt;/code&gt; object.
  56. *
  57. * @param color A string, hex value or colorname representing the color of the material.
  58. * @param init [optional] An initialisation object for specifying default instance properties.
  59. */</span>
  60. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">ColorMaterial</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">color</span>:<span class="ActionScriptOperator">*</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">init</span>:<span class="ActionScriptDefault_Text">Object</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>
  61. <span class="ActionScriptBracket/Brace">{</span>
  62. <span class="ActionScriptReserved">super</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">init</span><span class="ActionScriptBracket/Brace">)</span>;
  63. <span class="ActionScriptDefault_Text">debug</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">ini</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">getBoolean</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">"debug"</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptReserved">false</span><span class="ActionScriptBracket/Brace">)</span>;
  64. <span class="ActionScriptBracket/Brace">}</span>
  65. <span class="ActionScriptASDoc">/**
  66. * Duplicates the material properties to another material object. Usage: existingMaterial = materialToClone.clone( existingMaterial ) as ColorMaterial;
  67. *
  68. * @param object [optional] The new material instance into which all properties are copied. The default is &lt;code&gt;ColorMaterial&lt;/code&gt;.
  69. * @return The new material instance with duplicated properties applied.
  70. */</span>
  71. <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">clone</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">material</span>:<span class="ActionScriptDefault_Text">Material</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">Material</span>
  72. <span class="ActionScriptBracket/Brace">{</span>
  73. <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">mat</span>:<span class="ActionScriptDefault_Text">ColorMaterial</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">material</span> <span class="ActionScriptReserved">as</span> <span class="ActionScriptDefault_Text">ColorMaterial</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">||</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">ColorMaterial</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>;
  74. <span class="ActionScriptReserved">super</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">clone</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">mat</span><span class="ActionScriptBracket/Brace">)</span>;
  75. <span class="ActionScriptDefault_Text">mat</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">debug</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">_debug</span>;
  76. <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">mat</span>;
  77. <span class="ActionScriptBracket/Brace">}</span>
  78. <span class="ActionScriptBracket/Brace">}</span>
  79. <span class="ActionScriptBracket/Brace">}</span>
  80. </pre></body>
  81. </html>