/bin-release/srcview/source/away3d/materials/WireColorMaterial.as.html

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  6. <title>WireColorMaterial.as</title>
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  9. <body><pre><span class="ActionScriptpackage">package</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">materials</span>
  10. <span class="ActionScriptBracket/Brace">{</span>
  11. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">arcane</span>;
  12. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">core</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">render</span><span class="ActionScriptOperator">.</span><span class="ActionScriptOperator">*</span>;
  13. <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">away3d</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">core</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">utils</span><span class="ActionScriptOperator">.</span><span class="ActionScriptOperator">*</span>;
  14. <span class="ActionScriptReserved">use</span> <span class="ActionScriptReserved">namespace</span> <span class="ActionScriptDefault_Text">arcane</span>;
  15. <span class="ActionScriptASDoc">/**
  16. * Wire material for solid color drawing with optional face border outlining
  17. */</span>
  18. <span class="ActionScriptReserved">public</span> <span class="ActionScriptclass">class</span> <span class="ActionScriptDefault_Text">WireColorMaterial</span> <span class="ActionScriptReserved">extends</span> <span class="ActionScriptDefault_Text">WireframeMaterial</span>
  19. <span class="ActionScriptBracket/Brace">{</span>
  20. <span class="ActionScriptASDoc">/** @private */</span>
  21. <span class="ActionScriptDefault_Text">arcane</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">renderTriangle</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">priIndex</span>:<span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span>:<span class="ActionScriptDefault_Text">ViewSourceObject</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span>:<span class="ActionScriptDefault_Text">Renderer</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  22. <span class="ActionScriptBracket/Brace">{</span>
  23. <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">_session</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">renderTriangleLineFill</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_thickness</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_color</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_alpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_wireColor</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">_wireAlpha</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenVertices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveCommands</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">viewSourceObject</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">screenIndices</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9<span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">renderer</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">primitiveProperties</span><span class="ActionScriptBracket/Brace">[</span><span class="ActionScriptDefault_Text">priIndex</span><span class="ActionScriptOperator">*</span>9<span class="ActionScriptOperator">+</span>1<span class="ActionScriptBracket/Brace">]</span><span class="ActionScriptBracket/Brace">)</span>;
  24. <span class="ActionScriptBracket/Brace">}</span>
  25. <span class="ActionScriptReserved">protected</span> <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">_alpha</span>:<span class="ActionScriptDefault_Text">Number</span>;
  26. <span class="ActionScriptReserved">protected</span> <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">_color</span>:<span class="ActionScriptDefault_Text">uint</span>;
  27. <span class="ActionScriptASDoc">/**
  28. * 24 bit color value representing the material color
  29. */</span>
  30. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">get</span> <span class="ActionScriptDefault_Text">color</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">uint</span>
  31. <span class="ActionScriptBracket/Brace">{</span>
  32. <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">_color</span>;
  33. <span class="ActionScriptBracket/Brace">}</span>
  34. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">set</span> <span class="ActionScriptDefault_Text">color</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">val</span>:<span class="ActionScriptDefault_Text">uint</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  35. <span class="ActionScriptBracket/Brace">{</span>
  36. <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_color</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptDefault_Text">val</span><span class="ActionScriptBracket/Brace">)</span>
  37. <span class="ActionScriptReserved">return</span>;
  38. <span class="ActionScriptDefault_Text">_color</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">val</span>;
  39. <span class="ActionScriptDefault_Text">_materialDirty</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">true</span>;
  40. <span class="ActionScriptBracket/Brace">}</span>
  41. <span class="ActionScriptASDoc">/**
  42. * Determines the alpha value of the material
  43. */</span>
  44. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">get</span> <span class="ActionScriptDefault_Text">alpha</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">Number</span>
  45. <span class="ActionScriptBracket/Brace">{</span>
  46. <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">_alpha</span>;
  47. <span class="ActionScriptBracket/Brace">}</span>
  48. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">set</span> <span class="ActionScriptDefault_Text">alpha</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">val</span>:<span class="ActionScriptDefault_Text">Number</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptReserved">void</span>
  49. <span class="ActionScriptBracket/Brace">{</span>
  50. <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">_alpha</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptDefault_Text">val</span><span class="ActionScriptBracket/Brace">)</span>
  51. <span class="ActionScriptReserved">return</span>;
  52. <span class="ActionScriptDefault_Text">_alpha</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">val</span>;
  53. <span class="ActionScriptDefault_Text">_materialDirty</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">true</span>;
  54. <span class="ActionScriptBracket/Brace">}</span>
  55. <span class="ActionScriptASDoc">/**
  56. * @inheritDoc
  57. */</span>
  58. <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptReserved">get</span> <span class="ActionScriptDefault_Text">visible</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">Boolean</span>
  59. <span class="ActionScriptBracket/Brace">{</span>
  60. <span class="ActionScriptReserved">return</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">alpha</span> <span class="ActionScriptOperator">&gt;</span> 0<span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">||</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">wireAlpha</span> <span class="ActionScriptOperator">&gt;</span> 0<span class="ActionScriptBracket/Brace">)</span>;
  61. <span class="ActionScriptBracket/Brace">}</span>
  62. <span class="ActionScriptASDoc">/**
  63. * Creates a new &lt;code&gt;WireColorMaterial&lt;/code&gt; object.
  64. *
  65. * @param color A string, hex value or colorname representing the color of the material.
  66. * @param init [optional] An initialisation object for specifying default instance properties.
  67. */</span>
  68. <span class="ActionScriptReserved">public</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">WireColorMaterial</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">color</span>:<span class="ActionScriptOperator">*</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">init</span>:<span class="ActionScriptDefault_Text">Object</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>
  69. <span class="ActionScriptBracket/Brace">{</span>
  70. <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">color</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>
  71. <span class="ActionScriptDefault_Text">color</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptString">"random"</span>;
  72. <span class="ActionScriptReserved">this</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">color</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">Cast</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">trycolor</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">color</span><span class="ActionScriptBracket/Brace">)</span>;
  73. <span class="ActionScriptDefault_Text">ini</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">Init</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">parse</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">init</span><span class="ActionScriptBracket/Brace">)</span>;
  74. <span class="ActionScriptReserved">super</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">ini</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">getColor</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">"wireColor"</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">wireColor</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">ini</span><span class="ActionScriptBracket/Brace">)</span>;
  75. <span class="ActionScriptDefault_Text">alpha</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">ini</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">getNumber</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">"alpha"</span><span class="ActionScriptOperator">,</span> 1<span class="ActionScriptOperator">,</span> <span class="ActionScriptBracket/Brace">{</span><span class="ActionScriptDefault_Text">min</span>:0<span class="ActionScriptOperator">,</span> <span class="ActionScriptDefault_Text">max</span>:1<span class="ActionScriptBracket/Brace">}</span><span class="ActionScriptBracket/Brace">)</span>;
  76. <span class="ActionScriptBracket/Brace">}</span>
  77. <span class="ActionScriptASDoc">/**
  78. * Duplicates the material properties to another material object. Usage: existingMaterial = materialToClone.clone( existingMaterial ) as WireColorMaterial;
  79. *
  80. * @param object [optional] The new material instance into which all properties are copied. The default is &lt;code&gt;WireColorMaterial&lt;/code&gt;.
  81. * @return The new material instance with duplicated properties applied.
  82. */</span>
  83. <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">override</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">clone</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">material</span>:<span class="ActionScriptDefault_Text">Material</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>:<span class="ActionScriptDefault_Text">Material</span>
  84. <span class="ActionScriptBracket/Brace">{</span>
  85. <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">mat</span>:<span class="ActionScriptDefault_Text">WireColorMaterial</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">material</span> <span class="ActionScriptReserved">as</span> <span class="ActionScriptDefault_Text">WireColorMaterial</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">||</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">WireColorMaterial</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptBracket/Brace">)</span>;
  86. <span class="ActionScriptReserved">super</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">clone</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">mat</span><span class="ActionScriptBracket/Brace">)</span>;
  87. <span class="ActionScriptDefault_Text">mat</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">color</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">_color</span>;
  88. <span class="ActionScriptDefault_Text">mat</span><span class="ActionScriptOperator">.</span><span class="ActionScriptDefault_Text">alpha</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">_alpha</span>;
  89. <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">mat</span>;
  90. <span class="ActionScriptBracket/Brace">}</span>
  91. <span class="ActionScriptBracket/Brace">}</span>
  92. <span class="ActionScriptBracket/Brace">}</span>
  93. </pre></body>
  94. </html>