/android-headers-jbmr2/frameworks/av/include/media/AudioSystem.h
C Header | 304 lines | 173 code | 54 blank | 77 comment | 0 complexity | c39560444d830ee343e51e4b74ffa26a MD5 | raw file
- /*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_AUDIOSYSTEM_H_
- #define ANDROID_AUDIOSYSTEM_H_
- #include <utils/RefBase.h>
- #include <utils/threads.h>
- #include <media/IAudioFlinger.h>
- #include <system/audio.h>
- #include <system/audio_policy.h>
- /* XXX: Should be include by all the users instead */
- #include <media/AudioParameter.h>
- namespace android {
- typedef void (*audio_error_callback)(status_t err);
- class IAudioPolicyService;
- class String8;
- class AudioSystem
- {
- public:
- /* These are static methods to control the system-wide AudioFlinger
- * only privileged processes can have access to them
- */
- // mute/unmute microphone
- static status_t muteMicrophone(bool state);
- static status_t isMicrophoneMuted(bool *state);
- // set/get master volume
- static status_t setMasterVolume(float value);
- static status_t getMasterVolume(float* volume);
- // mute/unmute audio outputs
- static status_t setMasterMute(bool mute);
- static status_t getMasterMute(bool* mute);
- // set/get stream volume on specified output
- static status_t setStreamVolume(audio_stream_type_t stream, float value,
- audio_io_handle_t output);
- static status_t getStreamVolume(audio_stream_type_t stream, float* volume,
- audio_io_handle_t output);
- // mute/unmute stream
- static status_t setStreamMute(audio_stream_type_t stream, bool mute);
- static status_t getStreamMute(audio_stream_type_t stream, bool* mute);
- // set audio mode in audio hardware
- static status_t setMode(audio_mode_t mode);
- // returns true in *state if tracks are active on the specified stream or have been active
- // in the past inPastMs milliseconds
- static status_t isStreamActive(audio_stream_type_t stream, bool *state, uint32_t inPastMs = 0);
- // returns true in *state if tracks are active for what qualifies as remote playback
- // on the specified stream or have been active in the past inPastMs milliseconds. Remote
- // playback isn't mutually exclusive with local playback.
- static status_t isStreamActiveRemotely(audio_stream_type_t stream, bool *state,
- uint32_t inPastMs = 0);
- // returns true in *state if a recorder is currently recording with the specified source
- static status_t isSourceActive(audio_source_t source, bool *state);
- // set/get audio hardware parameters. The function accepts a list of parameters
- // key value pairs in the form: key1=value1;key2=value2;...
- // Some keys are reserved for standard parameters (See AudioParameter class).
- static status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
- static String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
- static void setErrorCallback(audio_error_callback cb);
- // helper function to obtain AudioFlinger service handle
- static const sp<IAudioFlinger>& get_audio_flinger();
- static float linearToLog(int volume);
- static int logToLinear(float volume);
- static status_t getOutputSamplingRate(uint32_t* samplingRate,
- audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
- static status_t getOutputFrameCount(size_t* frameCount,
- audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
- static status_t getOutputLatency(uint32_t* latency,
- audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
- static status_t getSamplingRate(audio_io_handle_t output,
- audio_stream_type_t streamType,
- uint32_t* samplingRate);
- // returns the number of frames per audio HAL write buffer. Corresponds to
- // audio_stream->get_buffer_size()/audio_stream_frame_size()
- static status_t getFrameCount(audio_io_handle_t output,
- audio_stream_type_t stream,
- size_t* frameCount);
- // returns the audio output stream latency in ms. Corresponds to
- // audio_stream_out->get_latency()
- static status_t getLatency(audio_io_handle_t output,
- audio_stream_type_t stream,
- uint32_t* latency);
- static bool routedToA2dpOutput(audio_stream_type_t streamType);
- static status_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
- audio_channel_mask_t channelMask, size_t* buffSize);
- static status_t setVoiceVolume(float volume);
- // return the number of audio frames written by AudioFlinger to audio HAL and
- // audio dsp to DAC since the output on which the specified stream is playing
- // has exited standby.
- // returned status (from utils/Errors.h) can be:
- // - NO_ERROR: successful operation, halFrames and dspFrames point to valid data
- // - INVALID_OPERATION: Not supported on current hardware platform
- // - BAD_VALUE: invalid parameter
- // NOTE: this feature is not supported on all hardware platforms and it is
- // necessary to check returned status before using the returned values.
- static status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
- audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
- // return the number of input frames lost by HAL implementation, or 0 if the handle is invalid
- static size_t getInputFramesLost(audio_io_handle_t ioHandle);
- static int newAudioSessionId();
- static void acquireAudioSessionId(int audioSession);
- static void releaseAudioSessionId(int audioSession);
- // types of io configuration change events received with ioConfigChanged()
- enum io_config_event {
- OUTPUT_OPENED,
- OUTPUT_CLOSED,
- OUTPUT_CONFIG_CHANGED,
- INPUT_OPENED,
- INPUT_CLOSED,
- INPUT_CONFIG_CHANGED,
- STREAM_CONFIG_CHANGED,
- NUM_CONFIG_EVENTS
- };
- // audio output descriptor used to cache output configurations in client process to avoid
- // frequent calls through IAudioFlinger
- class OutputDescriptor {
- public:
- OutputDescriptor()
- : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channels(0), frameCount(0), latency(0) {}
- uint32_t samplingRate;
- int32_t format;
- int32_t channels;
- size_t frameCount;
- uint32_t latency;
- };
- // Events used to synchronize actions between audio sessions.
- // For instance SYNC_EVENT_PRESENTATION_COMPLETE can be used to delay recording start until
- // playback is complete on another audio session.
- // See definitions in MediaSyncEvent.java
- enum sync_event_t {
- SYNC_EVENT_SAME = -1, // used internally to indicate restart with same event
- SYNC_EVENT_NONE = 0,
- SYNC_EVENT_PRESENTATION_COMPLETE,
- //
- // Define new events here: SYNC_EVENT_START, SYNC_EVENT_STOP, SYNC_EVENT_TIME ...
- //
- SYNC_EVENT_CNT,
- };
- // Timeout for synchronous record start. Prevents from blocking the record thread forever
- // if the trigger event is not fired.
- static const uint32_t kSyncRecordStartTimeOutMs = 30000;
- //
- // IAudioPolicyService interface (see AudioPolicyInterface for method descriptions)
- //
- static status_t setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state,
- const char *device_address);
- static audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
- const char *device_address);
- static status_t setPhoneState(audio_mode_t state);
- static status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
- static audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
- static audio_io_handle_t getOutput(audio_stream_type_t stream,
- uint32_t samplingRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = AUDIO_CHANNEL_OUT_STEREO,
- audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE);
- static status_t startOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- int session = 0);
- static status_t stopOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- int session = 0);
- static void releaseOutput(audio_io_handle_t output);
- static audio_io_handle_t getInput(audio_source_t inputSource,
- uint32_t samplingRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = AUDIO_CHANNEL_IN_MONO,
- int sessionId = 0);
- static status_t startInput(audio_io_handle_t input);
- static status_t stopInput(audio_io_handle_t input);
- static void releaseInput(audio_io_handle_t input);
- static status_t initStreamVolume(audio_stream_type_t stream,
- int indexMin,
- int indexMax);
- static status_t setStreamVolumeIndex(audio_stream_type_t stream,
- int index,
- audio_devices_t device);
- static status_t getStreamVolumeIndex(audio_stream_type_t stream,
- int *index,
- audio_devices_t device);
- static uint32_t getStrategyForStream(audio_stream_type_t stream);
- static audio_devices_t getDevicesForStream(audio_stream_type_t stream);
- static audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
- static status_t registerEffect(const effect_descriptor_t *desc,
- audio_io_handle_t io,
- uint32_t strategy,
- int session,
- int id);
- static status_t unregisterEffect(int id);
- static status_t setEffectEnabled(int id, bool enabled);
- // clear stream to output mapping cache (gStreamOutputMap)
- // and output configuration cache (gOutputs)
- static void clearAudioConfigCache();
- static const sp<IAudioPolicyService>& get_audio_policy_service();
- // helpers for android.media.AudioManager.getProperty(), see description there for meaning
- static uint32_t getPrimaryOutputSamplingRate();
- static size_t getPrimaryOutputFrameCount();
- // ----------------------------------------------------------------------------
- private:
- class AudioFlingerClient: public IBinder::DeathRecipient, public BnAudioFlingerClient
- {
- public:
- AudioFlingerClient() {
- }
- // DeathRecipient
- virtual void binderDied(const wp<IBinder>& who);
- // IAudioFlingerClient
- // indicate a change in the configuration of an output or input: keeps the cached
- // values for output/input parameters up-to-date in client process
- virtual void ioConfigChanged(int event, audio_io_handle_t ioHandle, const void *param2);
- };
- class AudioPolicyServiceClient: public IBinder::DeathRecipient
- {
- public:
- AudioPolicyServiceClient() {
- }
- // DeathRecipient
- virtual void binderDied(const wp<IBinder>& who);
- };
- static sp<AudioFlingerClient> gAudioFlingerClient;
- static sp<AudioPolicyServiceClient> gAudioPolicyServiceClient;
- friend class AudioFlingerClient;
- friend class AudioPolicyServiceClient;
- static Mutex gLock;
- static sp<IAudioFlinger> gAudioFlinger;
- static audio_error_callback gAudioErrorCallback;
- static size_t gInBuffSize;
- // previous parameters for recording buffer size queries
- static uint32_t gPrevInSamplingRate;
- static audio_format_t gPrevInFormat;
- static audio_channel_mask_t gPrevInChannelMask;
- static sp<IAudioPolicyService> gAudioPolicyService;
- // mapping between stream types and outputs
- static DefaultKeyedVector<audio_stream_type_t, audio_io_handle_t> gStreamOutputMap;
- // list of output descriptors containing cached parameters
- // (sampling rate, framecount, channel count...)
- static DefaultKeyedVector<audio_io_handle_t, OutputDescriptor *> gOutputs;
- };
- }; // namespace android
- #endif /*ANDROID_AUDIOSYSTEM_H_*/