/Tukui/modules/skins/bskins/guild.lua
Lua | 277 lines | 226 code | 42 blank | 9 comment | 24 complexity | 22b7097371bd0a7b02b2e59f41ac85a0 MD5 | raw file
- local T, C, L = unpack(select(2, ...)) -- Import Functions/Constants, Config, Locales
- if not C["skins"].bskins == true then return end
- local function LoadSkin()
- GuildFrame:StripTextures(true)
- GuildFrame:SetTemplate("Transparent")
- GuildFrame:CreateShadow("Default")
- GuildLevelFrame:Kill()
-
- T.SkinCloseButton(GuildMemberDetailCloseButton)
- T.SkinCloseButton(GuildFrameCloseButton)
-
- local striptextures = {
- "GuildNewPerksFrame",
- "GuildFrameInset",
- "GuildFrameBottomInset",
- "GuildAllPerksFrame",
- "GuildMemberDetailFrame",
- "GuildMemberNoteBackground",
- "GuildInfoFrameInfo",
- "GuildLogContainer",
- "GuildLogFrame",
- "GuildRewardsFrame",
- "GuildMemberOfficerNoteBackground",
- "GuildTextEditContainer",
- "GuildTextEditFrame",
- "GuildRecruitmentRolesFrame",
- "GuildRecruitmentAvailabilityFrame",
- "GuildRecruitmentInterestFrame",
- "GuildRecruitmentLevelFrame",
- "GuildRecruitmentCommentFrame",
- "GuildRecruitmentCommentInputFrame",
- "GuildInfoFrameApplicantsContainer",
- "GuildInfoFrameApplicants",
- "GuildNewsBossModel",
- "GuildNewsBossModelTextFrame",
- }
- GuildRewardsFrameVisitText:ClearAllPoints()
- GuildRewardsFrameVisitText:SetPoint("TOP", GuildRewardsFrame, "TOP", 0, 30)
- for _, frame in pairs(striptextures) do
- _G[frame]:StripTextures()
- end
-
- GuildNewsBossModel:CreateBackdrop("Transparent")
- GuildNewsBossModelTextFrame:CreateBackdrop("Default")
- GuildNewsBossModelTextFrame.backdrop:Point("TOPLEFT", GuildNewsBossModel.backdrop, "BOTTOMLEFT", 0, -1)
- GuildNewsBossModel:Point("TOPLEFT", GuildFrame, "TOPRIGHT", 4, -43)
-
- local buttons = {
- "GuildPerksToggleButton",
- "GuildMemberRemoveButton",
- "GuildMemberGroupInviteButton",
- "GuildAddMemberButton",
- "GuildViewLogButton",
- "GuildControlButton",
- "GuildRecruitmentListGuildButton",
- "GuildTextEditFrameAcceptButton",
- "GuildRecruitmentInviteButton",
- "GuildRecruitmentMessageButton",
- "GuildRecruitmentDeclineButton",
- }
-
- GuildPerksToggleButton:StripTextures()
- GuildPerksToggleButton:SetTemplate("Default")
-
- for i, button in pairs(buttons) do
- if i == 1 then
- T.SkinButton(_G[button])
- else
- T.SkinButton(_G[button], true)
- end
- end
-
- local checkbuttons = {
- "Quest",
- "Dungeon",
- "Raid",
- "PvP",
- "RP",
- "Weekdays",
- "Weekends",
- "LevelAny",
- "LevelMax",
- }
-
- for _, frame in pairs(checkbuttons) do
- T.SkinCheckBox(_G["GuildRecruitment"..frame.."Button"])
- end
-
- T.SkinCheckBox(GuildRecruitmentTankButton:GetChildren())
- T.SkinCheckBox(GuildRecruitmentHealerButton:GetChildren())
- T.SkinCheckBox(GuildRecruitmentDamagerButton:GetChildren())
-
- for i=1,5 do
- T.SkinTab(_G["GuildFrameTab"..i])
- end
- GuildXPFrame:ClearAllPoints()
- GuildXPFrame:Point("TOP", GuildFrame, "TOP", 0, -40)
-
- T.SkinScrollBar(GuildPerksContainerScrollBar, 4)
-
- GuildFactionBar:StripTextures()
- GuildFactionBar.progress:SetTexture(C["media"].normTex)
- GuildFactionBar:CreateBackdrop("Default")
- GuildFactionBar.backdrop:Point("TOPLEFT", GuildFactionBar.progress, "TOPLEFT", -2, 2)
- GuildFactionBar.backdrop:Point("BOTTOMRIGHT", GuildFactionBar, "BOTTOMRIGHT", -2, 0)
-
- GuildXPBarLeft:Kill()
- GuildXPBarRight:Kill()
- GuildXPBarMiddle:Kill()
- GuildXPBarBG:Kill()
- GuildXPBarShadow:Kill()
- GuildXPBarCap:Kill()
- GuildXPBar.progress:SetTexture(C["media"].normTex)
- GuildXPBar:CreateBackdrop("Default")
- GuildXPBar.backdrop:Point("TOPLEFT", GuildXPBar.progress, "TOPLEFT", -2, 2)
- GuildXPBar.backdrop:Point("BOTTOMRIGHT", GuildXPBar, "BOTTOMRIGHT", -2, 4)
-
- GuildLatestPerkButton:StripTextures()
- GuildLatestPerkButtonIconTexture:SetTexCoord(.08, .92, .08, .92)
- GuildLatestPerkButtonIconTexture:ClearAllPoints()
- GuildLatestPerkButtonIconTexture:Point("TOPLEFT", 2, -2)
- GuildLatestPerkButton:CreateBackdrop("Default")
- GuildLatestPerkButton.backdrop:Point("TOPLEFT", GuildLatestPerkButtonIconTexture, "TOPLEFT", -2, 2)
- GuildLatestPerkButton.backdrop:Point("BOTTOMRIGHT", GuildLatestPerkButtonIconTexture, "BOTTOMRIGHT", 2, -2)
-
- GuildNextPerkButton:StripTextures()
- GuildNextPerkButtonIconTexture:SetTexCoord(.08, .92, .08, .92)
- GuildNextPerkButtonIconTexture:ClearAllPoints()
- GuildNextPerkButtonIconTexture:Point("TOPLEFT", 2, -2)
- GuildNextPerkButton:CreateBackdrop("Default")
- GuildNextPerkButton.backdrop:Point("TOPLEFT", GuildNextPerkButtonIconTexture, "TOPLEFT", -2, 2)
- GuildNextPerkButton.backdrop:Point("BOTTOMRIGHT", GuildNextPerkButtonIconTexture, "BOTTOMRIGHT", 2, -2)
-
- --Guild Perk buttons list
- for i=1, 8 do
- local button = _G["GuildPerksContainerButton"..i]
- button:StripTextures()
-
- if button.icon then
- button.icon:SetTexCoord(.08, .92, .08, .92)
- button.icon:ClearAllPoints()
- button.icon:Point("TOPLEFT", 2, -2)
- button:CreateBackdrop("Default")
- button.backdrop:Point("TOPLEFT", button.icon, "TOPLEFT", -2, 2)
- button.backdrop:Point("BOTTOMRIGHT", button.icon, "BOTTOMRIGHT", 2, -2)
- button.icon:SetParent(button.backdrop)
- end
- end
-
- --Roster
- T.SkinScrollBar(GuildRosterContainerScrollBar, 5)
- T.SkinCheckBox(GuildRosterShowOfflineButton)
-
-
- for i=1, 4 do
- _G["GuildRosterColumnButton"..i]:StripTextures(true)
- end
-
- T.SkinDropDownBox(GuildRosterViewDropdown, 200)
-
- for i=1, 14 do
- _G["GuildRosterContainerButton"..i.."HeaderButton"]:StripTextures()
- _G["GuildRosterContainerButton"..i.."HeaderButton"]:SetTemplate("Default")
- end
-
- --Detail Frame
- GuildMemberDetailFrame:SetTemplate("Transparent")
- GuildMemberNoteBackground:SetTemplate("Default")
- GuildMemberOfficerNoteBackground:SetTemplate("Default")
- GuildMemberRankDropdown:SetFrameLevel(GuildMemberRankDropdown:GetFrameLevel() + 5)
- T.SkinDropDownBox(GuildMemberRankDropdown, 175)
- GuildMemberRemoveButton:ClearAllPoints()
- GuildMemberRemoveButton:SetPoint("BOTTOMLEFT", 10, 5)
- --News
- GuildNewsFrame:StripTextures()
- for i=1, 17 do
- _G["GuildNewsContainerButton"..i].header:Kill()
- end
-
- GuildNewsFiltersFrame:StripTextures()
- GuildNewsFiltersFrame:SetTemplate("Transparent")
- T.SkinCloseButton(GuildNewsFiltersFrameCloseButton)
-
- for i=1, 7 do
- T.SkinCheckBox(_G["GuildNewsFilterButton"..i])
- end
-
- GuildNewsFiltersFrame:Point("TOPLEFT", GuildFrame, "TOPRIGHT", 4, -20)
- T.SkinScrollBar(GuildNewsContainerScrollBar, 4)
-
- --Info Frame
- T.SkinScrollBar(GuildInfoDetailsFrameScrollBar, 4)
-
- for i=1, 3 do
- _G["GuildInfoFrameTab"..i]:StripTextures()
- end
-
- local backdrop1 = CreateFrame("Frame", nil, GuildInfoFrameInfo)
- backdrop1:SetTemplate("Default")
- backdrop1:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel() - 1)
- backdrop1:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -22)
- backdrop1:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 200)
-
- local backdrop2 = CreateFrame("Frame", nil, GuildInfoFrameInfo)
- backdrop2:SetTemplate("Default")
- backdrop2:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel() - 1)
- backdrop2:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -158)
- backdrop2:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 118)
- local backdrop3 = CreateFrame("Frame", nil, GuildInfoFrameInfo)
- backdrop3:SetTemplate("Default")
- backdrop3:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel() - 1)
- backdrop3:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -233)
- backdrop3:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 3)
-
- GuildRecruitmentCommentInputFrame:SetTemplate("Default")
-
- for _, button in next, GuildInfoFrameApplicantsContainer.buttons do
- button.selectedTex:Kill()
- button:GetHighlightTexture():Kill()
- button:SetBackdrop(nil)
- end
-
- --Text Edit Frame
- GuildTextEditFrame:SetTemplate("Transparent")
- T.SkinScrollBar(GuildTextEditScrollFrameScrollBar, 5)
- GuildTextEditContainer:SetTemplate("Default")
- for i = 1, GuildTextEditFrame:GetNumChildren() do
- local child = select(i, GuildTextEditFrame:GetChildren())
- local point = select(1, child:GetPoint())
- if point == "TOPRIGHT" then
- T.SkinCloseButton(child)
- else
- T.SkinButton(child, true)
- end
- end
-
- --Guild Log
- T.SkinScrollBar(GuildLogScrollFrameScrollBar, 4)
- GuildLogFrame:SetTemplate("Transparent")
- --Blizzard has two buttons with the same name, this is a fucked up way of determining that it isn't the other button
- for i = 1, GuildLogFrame:GetNumChildren() do
- local child = select(i, GuildLogFrame:GetChildren())
- local point = select(1, child:GetPoint())
- if point == "TOPRIGHT" then
- T.SkinCloseButton(child)
- else
- T.SkinButton(child, true)
- end
- end
-
- --Rewards
- T.SkinScrollBar(GuildRewardsContainerScrollBar)
- GuildRewardsContainerScrollBar.thumbbg:ClearAllPoints()
- GuildRewardsContainerScrollBar.thumbbg:Point('TOPLEFT', GuildRewardsContainerScrollBar:GetThumbTexture(), 'TOPLEFT', 6, -5)
- GuildRewardsContainerScrollBar.thumbbg:Point('BOTTOMRIGHT', GuildRewardsContainerScrollBar:GetThumbTexture(), 'BOTTOMRIGHT', -6, 5)
-
- for i=1, 8 do
- local button = _G["GuildRewardsContainerButton"..i]
- button:StripTextures()
-
- if button.icon then
- button.icon:SetTexCoord(.08, .92, .08, .92)
- button.icon:ClearAllPoints()
- button.icon:Point("TOPLEFT", 2, -2)
- button:CreateBackdrop("Default")
- button.backdrop:Point("TOPLEFT", button.icon, "TOPLEFT", -2, 2)
- button.backdrop:Point("BOTTOMRIGHT", button.icon, "BOTTOMRIGHT", 2, -2)
- button.icon:SetParent(button.backdrop)
- end
- end
- end
- T.SkinFuncs["Blizzard_GuildUI"] = LoadSkin