/front-end/media/SWFUpload/Flash/SWFUpload.as
ActionScript | 1242 lines | 936 code | 201 blank | 105 comment | 190 complexity | a0f11aa65a7a7626f40756dae35cafd4 MD5 | raw file
- package {
- import flash.display.BlendMode;
- import flash.display.DisplayObjectContainer;
- import flash.display.Loader;
- import flash.display.Stage;
- import flash.display.Sprite;
- import flash.display.StageAlign;
- import flash.display.StageScaleMode;
- import flash.net.FileReferenceList;
- import flash.net.FileReference;
- import flash.net.FileFilter;
- import flash.net.URLRequest;
- import flash.net.URLRequestMethod;
- import flash.net.URLVariables;
- import flash.events.*;
- import flash.external.ExternalInterface;
- import flash.system.Security;
- import flash.text.AntiAliasType;
- import flash.text.GridFitType;
- import flash.text.StaticText;
- import flash.text.StyleSheet;
- import flash.text.TextDisplayMode;
- import flash.text.TextField;
- import flash.text.TextFieldType;
- import flash.text.TextFieldAutoSize;
- import flash.text.TextFormat;
- import flash.ui.Mouse;
- import flash.utils.Timer;
- import FileItem;
- import ExternalCall;
- public class SWFUpload extends Sprite {
- // Cause SWFUpload to start as soon as the movie starts
- public static function main():void
- {
- var SWFUpload:SWFUpload = new SWFUpload();
- }
-
- private const build_number:String = "SWFUPLOAD 2.2.0";
-
- // State tracking variables
- private var fileBrowserMany:FileReferenceList = new FileReferenceList();
- private var fileBrowserOne:FileReference = null; // This isn't set because it can't be reused like the FileReferenceList. It gets setup in the SelectFile method
- private var file_queue:Array = new Array(); // holds a list of all items that are to be uploaded.
- private var current_file_item:FileItem = null; // the item that is currently being uploaded.
- private var file_index:Array = new Array();
-
- private var successful_uploads:Number = 0; // Tracks the uploads that have been completed
- private var queue_errors:Number = 0; // Tracks files rejected during queueing
- private var upload_errors:Number = 0; // Tracks files that fail upload
- private var upload_cancelled:Number = 0; // Tracks number of cancelled files
- private var queued_uploads:Number = 0; // Tracks the FileItems that are waiting to be uploaded.
-
- private var valid_file_extensions:Array = new Array();// Holds the parsed valid extensions.
-
- private var serverDataTimer:Timer = null;
- private var assumeSuccessTimer:Timer = null;
-
- private var restoreExtIntTimer:Timer;
- private var hasCalledFlashReady:Boolean = false;
-
- // Callbacks
- private var flashReady_Callback:String;
- private var fileDialogStart_Callback:String;
- private var fileQueued_Callback:String;
- private var fileQueueError_Callback:String;
- private var fileDialogComplete_Callback:String;
-
- private var uploadStart_Callback:String;
- private var uploadProgress_Callback:String;
- private var uploadError_Callback:String;
- private var uploadSuccess_Callback:String;
- private var uploadComplete_Callback:String;
-
- private var debug_Callback:String;
- private var testExternalInterface_Callback:String;
- private var cleanUp_Callback:String;
-
- // Values passed in from the HTML
- private var movieName:String;
- private var uploadURL:String;
- private var filePostName:String;
- private var uploadPostObject:Object;
- private var fileTypes:String;
- private var fileTypesDescription:String;
- private var fileSizeLimit:Number;
- private var fileUploadLimit:Number = 0;
- private var fileQueueLimit:Number = 0;
- private var useQueryString:Boolean = false;
- private var requeueOnError:Boolean = false;
- private var httpSuccess:Array = [];
- private var assumeSuccessTimeout:Number = 0;
- private var debugEnabled:Boolean;
- private var buttonLoader:Loader;
- private var buttonTextField:TextField;
- private var buttonCursorSprite:Sprite;
- private var buttonImageURL:String;
- private var buttonWidth:Number;
- private var buttonHeight:Number;
- private var buttonText:String;
- private var buttonTextStyle:String;
- private var buttonTextTopPadding:Number;
- private var buttonTextLeftPadding:Number;
- private var buttonAction:Number;
- private var buttonCursor:Number;
- private var buttonStateOver:Boolean;
- private var buttonStateMouseDown:Boolean;
- private var buttonStateDisabled:Boolean;
-
- // Error code "constants"
- // Size check constants
- private var SIZE_TOO_BIG:Number = 1;
- private var SIZE_ZERO_BYTE:Number = -1;
- private var SIZE_OK:Number = 0;
- // Queue errors
- private var ERROR_CODE_QUEUE_LIMIT_EXCEEDED:Number = -100;
- private var ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:Number = -110;
- private var ERROR_CODE_ZERO_BYTE_FILE:Number = -120;
- private var ERROR_CODE_INVALID_FILETYPE:Number = -130;
- // Upload Errors
- private var ERROR_CODE_HTTP_ERROR:Number = -200;
- private var ERROR_CODE_MISSING_UPLOAD_URL:Number = -210;
- private var ERROR_CODE_IO_ERROR:Number = -220;
- private var ERROR_CODE_SECURITY_ERROR:Number = -230;
- private var ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:Number = -240;
- private var ERROR_CODE_UPLOAD_FAILED:Number = -250;
- private var ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND:Number = -260;
- private var ERROR_CODE_FILE_VALIDATION_FAILED:Number = -270;
- private var ERROR_CODE_FILE_CANCELLED:Number = -280;
- private var ERROR_CODE_UPLOAD_STOPPED:Number = -290;
-
- // Button Actions
- private var BUTTON_ACTION_SELECT_FILE:Number = -100;
- private var BUTTON_ACTION_SELECT_FILES:Number = -110;
- private var BUTTON_ACTION_START_UPLOAD:Number = -120;
-
- private var BUTTON_CURSOR_ARROW:Number = -1;
- private var BUTTON_CURSOR_HAND:Number = -2;
-
- public function SWFUpload() {
- // Do the feature detection. Make sure this version of Flash supports the features we need. If not
- // abort initialization.
- if (!flash.net.FileReferenceList || !flash.net.FileReference || !flash.net.URLRequest || !flash.external.ExternalInterface || !flash.external.ExternalInterface.available || !DataEvent.UPLOAD_COMPLETE_DATA) {
- return;
- }
- Security.allowDomain("*"); // Allow uploading to any domain
-
- // Keep Flash Player busy so it doesn't show the "flash script is running slowly" error
- var counter:Number = 0;
- root.addEventListener(Event.ENTER_FRAME, function ():void { if (++counter > 100) counter = 0; });
- // Setup file FileReferenceList events
- this.fileBrowserMany.addEventListener(Event.SELECT, this.Select_Many_Handler);
- this.fileBrowserMany.addEventListener(Event.CANCEL, this.DialogCancelled_Handler);
- this.stage.align = StageAlign.TOP_LEFT;
- this.stage.scaleMode = StageScaleMode.NO_SCALE;
- // Setup the button and text label
- this.buttonLoader = new Loader();
- var doNothing:Function = function ():void { };
- this.buttonLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, doNothing );
- this.buttonLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, doNothing );
- this.stage.addChild(this.buttonLoader);
- var self:SWFUpload = this;
-
- this.stage.addEventListener(MouseEvent.CLICK, function (event:MouseEvent):void {
- self.UpdateButtonState();
- self.ButtonClickHandler(event);
- });
- this.stage.addEventListener(MouseEvent.MOUSE_DOWN, function (event:MouseEvent):void {
- self.buttonStateMouseDown = true;
- self.UpdateButtonState();
- });
- this.stage.addEventListener(MouseEvent.MOUSE_UP, function (event:MouseEvent):void {
- self.buttonStateMouseDown = false;
- self.UpdateButtonState();
- });
- this.stage.addEventListener(MouseEvent.MOUSE_OVER, function (event:MouseEvent):void {
- self.buttonStateMouseDown = event.buttonDown;
- self.buttonStateOver = true;
- self.UpdateButtonState();
- });
- this.stage.addEventListener(MouseEvent.MOUSE_OUT, function (event:MouseEvent):void {
- self.buttonStateMouseDown = false;
- self.buttonStateOver = false;
- self.UpdateButtonState();
- });
- // Handle the mouse leaving the flash movie altogether
- this.stage.addEventListener(Event.MOUSE_LEAVE, function (event:Event):void {
- self.buttonStateMouseDown = false;
- self.buttonStateOver = false;
- self.UpdateButtonState();
- });
-
- this.buttonTextField = new TextField();
- this.buttonTextField.type = TextFieldType.DYNAMIC;
- this.buttonTextField.antiAliasType = AntiAliasType.ADVANCED;
- this.buttonTextField.autoSize = TextFieldAutoSize.NONE;
- this.buttonTextField.cacheAsBitmap = true;
- this.buttonTextField.multiline = true;
- this.buttonTextField.wordWrap = false;
- this.buttonTextField.tabEnabled = false;
- this.buttonTextField.background = false;
- this.buttonTextField.border = false;
- this.buttonTextField.selectable = false;
- this.buttonTextField.condenseWhite = true;
-
- this.stage.addChild(this.buttonTextField);
-
-
- this.buttonCursorSprite = new Sprite();
- this.buttonCursorSprite.graphics.beginFill(0xFFFFFF, 0);
- this.buttonCursorSprite.graphics.drawRect(0, 0, 1, 1);
- this.buttonCursorSprite.graphics.endFill();
- this.buttonCursorSprite.buttonMode = true;
- this.buttonCursorSprite.x = 0;
- this.buttonCursorSprite.y = 0;
- this.buttonCursorSprite.addEventListener(MouseEvent.CLICK, doNothing);
- this.stage.addChild(this.buttonCursorSprite);
-
- // Get the movie name
- this.movieName = root.loaderInfo.parameters.movieName;
- // **Configure the callbacks**
- // The JavaScript tracks all the instances of SWFUpload on a page. We can access the instance
- // associated with this SWF file using the movieName. Each callback is accessible by making
- // a call directly to it on our instance. There is no error handling for undefined callback functions.
- // A developer would have to deliberately remove the default functions,set the variable to null, or remove
- // it from the init function.
- this.flashReady_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].flashReady";
- this.fileDialogStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogStart";
- this.fileQueued_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueued";
- this.fileQueueError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueueError";
- this.fileDialogComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogComplete";
- this.uploadStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadStart";
- this.uploadProgress_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadProgress";
- this.uploadError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadError";
- this.uploadSuccess_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadSuccess";
- this.uploadComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadComplete";
- this.debug_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].debug";
- this.testExternalInterface_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].testExternalInterface";
- this.cleanUp_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].cleanUp";
-
- // Get the Flash Vars
- this.uploadURL = root.loaderInfo.parameters.uploadURL;
- this.filePostName = root.loaderInfo.parameters.filePostName;
- this.fileTypes = root.loaderInfo.parameters.fileTypes;
- this.fileTypesDescription = root.loaderInfo.parameters.fileTypesDescription + " (" + this.fileTypes + ")";
- this.loadPostParams(root.loaderInfo.parameters.params);
-
- if (!this.filePostName) {
- this.filePostName = "Filedata";
- }
- if (!this.fileTypes) {
- this.fileTypes = "*.*";
- }
- if (!this.fileTypesDescription) {
- this.fileTypesDescription = "All Files";
- }
-
- this.LoadFileExensions(this.fileTypes);
-
- try {
- this.debugEnabled = root.loaderInfo.parameters.debugEnabled == "true" ? true : false;
- } catch (ex:Object) {
- this.debugEnabled = false;
- }
- try {
- this.SetFileSizeLimit(String(root.loaderInfo.parameters.fileSizeLimit));
- } catch (ex:Object) {
- this.fileSizeLimit = 0;
- }
-
- try {
- this.fileUploadLimit = Number(root.loaderInfo.parameters.fileUploadLimit);
- if (this.fileUploadLimit < 0) this.fileUploadLimit = 0;
- } catch (ex:Object) {
- this.fileUploadLimit = 0;
- }
- try {
- this.fileQueueLimit = Number(root.loaderInfo.parameters.fileQueueLimit);
- if (this.fileQueueLimit < 0) this.fileQueueLimit = 0;
- } catch (ex:Object) {
- this.fileQueueLimit = 0;
- }
- // Set the queue limit to match the upload limit when the queue limit is bigger than the upload limit
- if (this.fileQueueLimit > this.fileUploadLimit && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
- // The the queue limit is unlimited and the upload limit is not then set the queue limit to the upload limit
- if (this.fileQueueLimit == 0 && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
- try {
- this.useQueryString = root.loaderInfo.parameters.useQueryString == "true" ? true : false;
- } catch (ex:Object) {
- this.useQueryString = false;
- }
-
- try {
- this.requeueOnError = root.loaderInfo.parameters.requeueOnError == "true" ? true : false;
- } catch (ex:Object) {
- this.requeueOnError = false;
- }
- try {
- this.SetHTTPSuccess(String(root.loaderInfo.parameters.httpSuccess));
- } catch (ex:Object) {
- this.SetHTTPSuccess([]);
- }
- try {
- this.SetAssumeSuccessTimeout(Number(root.loaderInfo.parameters.assumeSuccessTimeout));
- } catch (ex:Object) {
- this.SetAssumeSuccessTimeout(0);
- }
-
- try {
- this.SetButtonDimensions(Number(root.loaderInfo.parameters.buttonWidth), Number(root.loaderInfo.parameters.buttonHeight));
- } catch (ex:Object) {
- this.SetButtonDimensions(0, 0);
- }
- try {
- this.SetButtonImageURL(String(root.loaderInfo.parameters.buttonImageURL));
- } catch (ex:Object) {
- this.SetButtonImageURL("");
- }
-
- try {
- this.SetButtonText(String(root.loaderInfo.parameters.buttonText));
- } catch (ex:Object) {
- this.SetButtonText("");
- }
-
- try {
- this.SetButtonTextPadding(Number(root.loaderInfo.parameters.buttonTextLeftPadding), Number(root.loaderInfo.parameters.buttonTextTopPadding));
- } catch (ex:Object) {
- this.SetButtonTextPadding(0, 0);
- }
- try {
- this.SetButtonTextStyle(String(root.loaderInfo.parameters.buttonTextStyle));
- } catch (ex:Object) {
- this.SetButtonTextStyle("");
- }
- try {
- this.SetButtonAction(Number(root.loaderInfo.parameters.buttonAction));
- } catch (ex:Object) {
- this.SetButtonAction(this.BUTTON_ACTION_SELECT_FILES);
- }
-
- try {
- this.SetButtonDisabled(root.loaderInfo.parameters.buttonDisabled == "true" ? true : false);
- } catch (ex:Object) {
- this.SetButtonDisabled(Boolean(false));
- }
-
- try {
- this.SetButtonCursor(Number(root.loaderInfo.parameters.buttonCursor));
- } catch (ex:Object) {
- this.SetButtonCursor(this.BUTTON_CURSOR_ARROW);
- }
-
- this.SetupExternalInterface();
-
- this.Debug("SWFUpload Init Complete");
- this.PrintDebugInfo();
- if (ExternalCall.Bool(this.testExternalInterface_Callback)) {
- ExternalCall.Simple(this.flashReady_Callback);
- this.hasCalledFlashReady = true;
- }
-
- // Start periodically checking the external interface
- var oSelf:SWFUpload = this;
- this.restoreExtIntTimer = new Timer(1000, 0);
- this.restoreExtIntTimer.addEventListener(TimerEvent.TIMER, function ():void { oSelf.CheckExternalInterface();} );
- this.restoreExtIntTimer.start();
- }
- // Used to periodically check that the External Interface functions are still working
- private function CheckExternalInterface():void {
- if (!ExternalCall.Bool(this.testExternalInterface_Callback)) {
- this.SetupExternalInterface();
- this.Debug("ExternalInterface reinitialized");
- if (!this.hasCalledFlashReady) {
- ExternalCall.Simple(this.flashReady_Callback);
- this.hasCalledFlashReady = true;
- }
- }
- }
-
- // Called by JS to see if it can access the external interface
- private function TestExternalInterface():Boolean {
- return true;
- }
-
- private function SetupExternalInterface():void {
- try {
- ExternalInterface.addCallback("SelectFile", this.SelectFile);
- ExternalInterface.addCallback("SelectFiles", this.SelectFiles);
- ExternalInterface.addCallback("StartUpload", this.StartUpload);
- ExternalInterface.addCallback("ReturnUploadStart", this.ReturnUploadStart);
- ExternalInterface.addCallback("StopUpload", this.StopUpload);
- ExternalInterface.addCallback("CancelUpload", this.CancelUpload);
- ExternalInterface.addCallback("RequeueUpload", this.RequeueUpload);
-
- ExternalInterface.addCallback("GetStats", this.GetStats);
- ExternalInterface.addCallback("SetStats", this.SetStats);
- ExternalInterface.addCallback("GetFile", this.GetFile);
- ExternalInterface.addCallback("GetFileByIndex", this.GetFileByIndex);
-
- ExternalInterface.addCallback("AddFileParam", this.AddFileParam);
- ExternalInterface.addCallback("RemoveFileParam", this.RemoveFileParam);
- ExternalInterface.addCallback("SetUploadURL", this.SetUploadURL);
- ExternalInterface.addCallback("SetPostParams", this.SetPostParams);
- ExternalInterface.addCallback("SetFileTypes", this.SetFileTypes);
- ExternalInterface.addCallback("SetFileSizeLimit", this.SetFileSizeLimit);
- ExternalInterface.addCallback("SetFileUploadLimit", this.SetFileUploadLimit);
- ExternalInterface.addCallback("SetFileQueueLimit", this.SetFileQueueLimit);
- ExternalInterface.addCallback("SetFilePostName", this.SetFilePostName);
- ExternalInterface.addCallback("SetUseQueryString", this.SetUseQueryString);
- ExternalInterface.addCallback("SetRequeueOnError", this.SetRequeueOnError);
- ExternalInterface.addCallback("SetHTTPSuccess", this.SetHTTPSuccess);
- ExternalInterface.addCallback("SetAssumeSuccessTimeout", this.SetAssumeSuccessTimeout);
- ExternalInterface.addCallback("SetDebugEnabled", this.SetDebugEnabled);
- ExternalInterface.addCallback("SetButtonImageURL", this.SetButtonImageURL);
- ExternalInterface.addCallback("SetButtonDimensions", this.SetButtonDimensions);
- ExternalInterface.addCallback("SetButtonText", this.SetButtonText);
- ExternalInterface.addCallback("SetButtonTextPadding", this.SetButtonTextPadding);
- ExternalInterface.addCallback("SetButtonTextStyle", this.SetButtonTextStyle);
- ExternalInterface.addCallback("SetButtonAction", this.SetButtonAction);
- ExternalInterface.addCallback("SetButtonDisabled", this.SetButtonDisabled);
- ExternalInterface.addCallback("SetButtonCursor", this.SetButtonCursor);
- ExternalInterface.addCallback("TestExternalInterface", this.TestExternalInterface);
-
- } catch (ex:Error) {
- this.Debug("Callbacks where not set: " + ex.message);
- return;
- }
-
- ExternalCall.Simple(this.cleanUp_Callback);
- }
-
- /* *****************************************
- * FileReference Event Handlers
- * *************************************** */
- private function DialogCancelled_Handler(event:Event):void {
- this.Debug("Event: fileDialogComplete: File Dialog window cancelled.");
- ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, 0, 0, this.queued_uploads);
- }
- private function Open_Handler(event:Event):void {
- this.Debug("Event: uploadProgress (OPEN): File ID: " + this.current_file_item.id);
- ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), 0, this.current_file_item.file_reference.size);
- }
-
- private function FileProgress_Handler(event:ProgressEvent):void {
- // On early than Mac OS X 10.3 bytesLoaded is always -1, convert this to zero. Do bytesTotal for good measure.
- // http://livedocs.adobe.com/flex/3/langref/flash/net/FileReference.html#event:progress
- var bytesLoaded:Number = event.bytesLoaded < 0 ? 0 : event.bytesLoaded;
- var bytesTotal:Number = event.bytesTotal < 0 ? 0 : event.bytesTotal;
-
- // Because Flash never fires a complete event if the server doesn't respond after 30 seconds or on Macs if there
- // is no content in the response we'll set a timer and assume that the upload is successful after the defined amount of
- // time. If the timeout is zero then we won't use the timer.
- if (bytesLoaded === bytesTotal && bytesTotal > 0 && this.assumeSuccessTimeout > 0) {
- if (this.assumeSuccessTimer !== null) {
- this.assumeSuccessTimer.stop();
- this.assumeSuccessTimer = null;
- }
-
- this.assumeSuccessTimer = new Timer(this.assumeSuccessTimeout * 1000, 1);
- this.assumeSuccessTimer.addEventListener(TimerEvent.TIMER_COMPLETE, AssumeSuccessTimer_Handler);
- this.assumeSuccessTimer.start();
- }
-
- this.Debug("Event: uploadProgress: File ID: " + this.current_file_item.id + ". Bytes: " + bytesLoaded + ". Total: " + bytesTotal);
- ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), bytesLoaded, bytesTotal);
- }
-
- private function AssumeSuccessTimer_Handler(event:TimerEvent):void {
- this.Debug("Event: AssumeSuccess: " + this.assumeSuccessTimeout + " passed without server response");
- this.UploadSuccess(this.current_file_item, "", false);
- }
- private function Complete_Handler(event:Event):void {
- /* Because we can't do COMPLETE or DATA events (we have to do both) we can't
- * just call uploadSuccess from the complete handler, we have to wait for
- * the Data event which may never come. However, testing shows it always comes
- * within a couple milliseconds if it is going to come so the solution is:
- *
- * Set a timer in the COMPLETE event (which always fires) and if DATA is fired
- * it will stop the timer and call uploadComplete
- *
- * If the timer expires then DATA won't be fired and we call uploadComplete
- * */
-
- // Set the timer
- if (serverDataTimer != null) {
- this.serverDataTimer.stop();
- this.serverDataTimer = null;
- }
-
- this.serverDataTimer = new Timer(100, 1);
- //var self:SWFUpload = this;
- this.serverDataTimer.addEventListener(TimerEvent.TIMER, this.ServerDataTimer_Handler);
- this.serverDataTimer.start();
- }
- private function ServerDataTimer_Handler(event:TimerEvent):void {
- this.UploadSuccess(this.current_file_item, "");
- }
-
- private function ServerData_Handler(event:DataEvent):void {
- this.UploadSuccess(this.current_file_item, event.data);
- }
-
- private function UploadSuccess(file:FileItem, serverData:String, responseReceived:Boolean = true):void {
- if (this.serverDataTimer !== null) {
- this.serverDataTimer.stop();
- this.serverDataTimer = null;
- }
- if (this.assumeSuccessTimer !== null) {
- this.assumeSuccessTimer.stop();
- this.assumeSuccessTimer = null;
- }
- this.successful_uploads++;
- file.file_status = FileItem.FILE_STATUS_SUCCESS;
- this.Debug("Event: uploadSuccess: File ID: " + file.id + " Response Received: " + responseReceived.toString() + " Data: " + serverData);
- ExternalCall.UploadSuccess(this.uploadSuccess_Callback, file.ToJavaScriptObject(), serverData, responseReceived);
- this.UploadComplete(false);
-
- }
- private function HTTPError_Handler(event:HTTPStatusEvent):void {
- var isSuccessStatus:Boolean = false;
- for (var i:Number = 0; i < this.httpSuccess.length; i++) {
- if (this.httpSuccess[i] === event.status) {
- isSuccessStatus = true;
- break;
- }
- }
-
-
- if (isSuccessStatus) {
- this.Debug("Event: httpError: Translating status code " + event.status + " to uploadSuccess");
- var serverDataEvent:DataEvent = new DataEvent(DataEvent.UPLOAD_COMPLETE_DATA, event.bubbles, event.cancelable, "");
- this.ServerData_Handler(serverDataEvent);
- } else {
- this.upload_errors++;
- this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
- this.Debug("Event: uploadError: HTTP ERROR : File ID: " + this.current_file_item.id + ". HTTP Status: " + event.status + ".");
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_HTTP_ERROR, this.current_file_item.ToJavaScriptObject(), event.status.toString());
- this.UploadComplete(true); // An IO Error is also called so we don't want to complete the upload yet.
- }
- }
-
- // Note: Flash Player does not support Uploads that require authentication. Attempting this will trigger an
- // IO Error or it will prompt for a username and password and may crash the browser (FireFox/Opera)
- private function IOError_Handler(event:IOErrorEvent):void {
- // Only trigger an IO Error event if we haven't already done an HTTP error
- if (this.current_file_item.file_status != FileItem.FILE_STATUS_ERROR) {
- this.upload_errors++;
- this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
- this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". IO Error: " + event.text);
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_IO_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);
- }
- this.UploadComplete(true);
- }
- private function SecurityError_Handler(event:SecurityErrorEvent):void {
- this.upload_errors++;
- this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
- this.Debug("Event: uploadError : Security Error : File Number: " + this.current_file_item.id + ". Error text: " + event.text);
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SECURITY_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);
- this.UploadComplete(true);
- }
- private function Select_Many_Handler(event:Event):void {
- this.Select_Handler(this.fileBrowserMany.fileList);
- }
- private function Select_One_Handler(event:Event):void {
- var fileArray:Array = new Array(1);
- fileArray[0] = this.fileBrowserOne;
- this.Select_Handler(fileArray);
- }
-
- private function Select_Handler(file_reference_list:Array):void {
- this.Debug("Select Handler: Received the files selected from the dialog. Processing the file list...");
- var num_files_queued:Number = 0;
-
- // Determine how many queue slots are remaining (check the unlimited (0) settings, successful uploads and queued uploads)
- var queue_slots_remaining:Number = 0;
- if (this.fileUploadLimit == 0) {
- queue_slots_remaining = this.fileQueueLimit == 0 ? file_reference_list.length : (this.fileQueueLimit - this.queued_uploads); // If unlimited queue make the allowed size match however many files were selected.
- } else {
- var remaining_uploads:Number = this.fileUploadLimit - this.successful_uploads - this.queued_uploads;
- if (remaining_uploads < 0) remaining_uploads = 0;
- if (this.fileQueueLimit == 0 || this.fileQueueLimit >= remaining_uploads) {
- queue_slots_remaining = remaining_uploads;
- } else if (this.fileQueueLimit < remaining_uploads) {
- queue_slots_remaining = this.fileQueueLimit - this.queued_uploads;
- }
- }
-
- if (queue_slots_remaining < 0) queue_slots_remaining = 0;
-
- // Check if the number of files selected is greater than the number allowed to queue up.
- if (queue_slots_remaining < file_reference_list.length) {
- this.Debug("Event: fileQueueError : Selected Files (" + file_reference_list.length + ") exceeds remaining Queue size (" + queue_slots_remaining + ").");
- ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_QUEUE_LIMIT_EXCEEDED, null, queue_slots_remaining.toString());
- } else {
- // Process each selected file
- for (var i:Number = 0; i < file_reference_list.length; i++) {
- var file_item:FileItem = new FileItem(file_reference_list[i], this.movieName, this.file_index.length);
- this.file_index[file_item.index] = file_item;
- // Verify that the file is accessible. Zero byte files and possibly other conditions can cause a file to be inaccessible.
- var jsFileObj:Object = file_item.ToJavaScriptObject();
- var is_valid_file_reference:Boolean = (jsFileObj.filestatus !== FileItem.FILE_STATUS_ERROR);
-
- if (is_valid_file_reference) {
- // Check the size, if it's within the limit add it to the upload list.
- var size_result:Number = this.CheckFileSize(file_item);
- var is_valid_filetype:Boolean = this.CheckFileType(file_item);
- if(size_result == this.SIZE_OK && is_valid_filetype) {
- file_item.file_status = FileItem.FILE_STATUS_QUEUED;
- this.file_queue.push(file_item);
- this.queued_uploads++;
- num_files_queued++;
- this.Debug("Event: fileQueued : File ID: " + file_item.id);
- ExternalCall.FileQueued(this.fileQueued_Callback, file_item.ToJavaScriptObject());
- }
- else if (!is_valid_filetype) {
- file_item.file_reference = null; // Cleanup the object
- this.queue_errors++;
- this.Debug("Event: fileQueueError : File not of a valid type.");
- ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_INVALID_FILETYPE, file_item.ToJavaScriptObject(), "File is not an allowed file type.");
- }
- else if (size_result == this.SIZE_TOO_BIG) {
- file_item.file_reference = null; // Cleanup the object
- this.queue_errors++;
- this.Debug("Event: fileQueueError : File exceeds size limit.");
- ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT, file_item.ToJavaScriptObject(), "File size exceeds allowed limit.");
- }
- else if (size_result == this.SIZE_ZERO_BYTE) {
- file_item.file_reference = null; // Cleanup the object
- this.queue_errors++;
- this.Debug("Event: fileQueueError : File is zero bytes.");
- ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes and cannot be uploaded.");
- }
- } else {
- file_item.file_reference = null; // Cleanup the object
- this.queue_errors++;
- this.Debug("Event: fileQueueError : File is zero bytes or FileReference is invalid.");
- ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes or cannot be accessed and cannot be uploaded.");
- }
- }
- }
-
- this.Debug("Event: fileDialogComplete : Finished processing selected files. Files selected: " + file_reference_list.length + ". Files Queued: " + num_files_queued);
- ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, file_reference_list.length, num_files_queued, this.queued_uploads);
- }
-
- /* ****************************************************************
- Externally exposed functions
- ****************************************************************** */
- // Opens a file browser dialog that allows one file to be selected.
- private function SelectFile():void {
- this.fileBrowserOne = new FileReference();
- this.fileBrowserOne.addEventListener(Event.SELECT, this.Select_One_Handler);
- this.fileBrowserOne.addEventListener(Event.CANCEL, this.DialogCancelled_Handler);
- // Default file type settings
- var allowed_file_types:String = "*.*";
- var allowed_file_types_description:String = "All Files";
- // Get the instance settings
- if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
- if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
- this.Debug("Event: fileDialogStart : Browsing files. Single Select. Allowed file types: " + allowed_file_types);
- ExternalCall.Simple(this.fileDialogStart_Callback);
- try {
- this.fileBrowserOne.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
- } catch (ex:Error) {
- this.Debug("Exception: " + ex.toString());
- }
- }
-
- // Opens a file browser dialog that allows multiple files to be selected.
- private function SelectFiles():void {
- var allowed_file_types:String = "*.*";
- var allowed_file_types_description:String = "All Files";
-
- if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
- if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
- this.Debug("Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: " + allowed_file_types);
- ExternalCall.Simple(this.fileDialogStart_Callback);
- try {
- this.fileBrowserMany.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
- } catch (ex:Error) {
- this.Debug("Exception: " + ex.toString());
- }
- }
- // Cancel the current upload and stops. Doesn't advance the upload pointer. The current file is requeued at the beginning.
- private function StopUpload():void {
- if (this.current_file_item != null) {
- // Cancel the upload and re-queue the FileItem
- this.current_file_item.file_reference.cancel();
- // Remove the event handlers
- this.removeFileReferenceEventListeners(this.current_file_item);
- this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
- this.file_queue.unshift(this.current_file_item);
- var js_object:Object = this.current_file_item.ToJavaScriptObject();
- this.current_file_item = null;
-
- this.Debug("Event: uploadError: upload stopped. File ID: " + js_object.ID);
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_STOPPED, js_object, "Upload Stopped");
- this.Debug("Event: uploadComplete. File ID: " + js_object.ID);
- ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
-
- this.Debug("StopUpload(): upload stopped.");
- } else {
- this.Debug("StopUpload(): No file is currently uploading. Nothing to do.");
- }
- }
- /* Cancels the upload specified by file_id
- * If the file is currently uploading it is cancelled and the uploadComplete
- * event gets called.
- * If the file is not currently uploading then only the uploadCancelled event is fired.
- * */
- private function CancelUpload(file_id:String, triggerErrorEvent:Boolean = true):void {
- var file_item:FileItem = null;
-
- // Check the current file item
- if (this.current_file_item != null && (this.current_file_item.id == file_id || !file_id)) {
- this.current_file_item.file_reference.cancel();
- this.current_file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
- this.upload_cancelled++;
-
- if (triggerErrorEvent) {
- this.Debug("Event: uploadError: File ID: " + this.current_file_item.id + ". Cancelled current upload");
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, this.current_file_item.ToJavaScriptObject(), "File Upload Cancelled.");
- } else {
- this.Debug("Event: cancelUpload: File ID: " + this.current_file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
- }
- this.UploadComplete(false);
- } else if (file_id) {
- // Find the file in the queue
- var file_index:Number = this.FindIndexInFileQueue(file_id);
- if (file_index >= 0) {
- // Remove the file from the queue
- file_item = FileItem(this.file_queue[file_index]);
- file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
- this.file_queue[file_index] = null;
- this.queued_uploads--;
- this.upload_cancelled++;
-
- // Cancel the file (just for good measure) and make the callback
- file_item.file_reference.cancel();
- this.removeFileReferenceEventListeners(file_item);
- file_item.file_reference = null;
-
- if (triggerErrorEvent) {
- this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
- } else {
- this.Debug("Event: cancelUpload: File ID: " + file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
- }
- // Get rid of the file object
- file_item = null;
- }
- } else {
- // Get the first file and cancel it
- while (this.file_queue.length > 0 && file_item == null) {
- // Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop)
- file_item = FileItem(this.file_queue.shift()); // Cast back to a FileItem
- if (typeof(file_item) == "undefined") {
- file_item = null;
- continue;
- }
- }
-
- if (file_item != null) {
- file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
- this.queued_uploads--;
- this.upload_cancelled++;
-
- // Cancel the file (just for good measure) and make the callback
- file_item.file_reference.cancel();
- this.removeFileReferenceEventListeners(file_item);
- file_item.file_reference = null;
- if (triggerErrorEvent) {
- this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
- } else {
- this.Debug("Event: cancelUpload: File ID: " + file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
- }
- // Get rid of the file object
- file_item = null;
- }
-
- }
- }
- /* Requeues the indicated file. Returns true if successful or if the file is
- * already in the queue. Otherwise returns false.
- * */
- private function RequeueUpload(fileIdentifier:*):Boolean {
- var file:FileItem = null;
- if (typeof(fileIdentifier) === "number") {
- var fileIndex:Number = Number(fileIdentifier);
- if (fileIndex >= 0 && fileIndex < this.file_index.length) {
- file = this.file_index[fileIndex];
- }
- } else if (typeof(fileIdentifier) === "string") {
- file = FindFileInFileIndex(String(fileIdentifier));
- } else {
- return false;
- }
-
- if (file !== null) {
- if (file.file_status === FileItem.FILE_STATUS_IN_PROGRESS || file.file_status === FileItem.FILE_STATUS_NEW) {
- return false;
- } else if (file.file_status !== FileItem.FILE_STATUS_QUEUED) {
- file.file_status = FileItem.FILE_STATUS_QUEUED;
- this.file_queue.unshift(file);
- this.queued_uploads++;
- }
- return true;
- } else {
- return false;
- }
- }
-
-
- private function GetStats():Object {
- return {
- in_progress : this.current_file_item == null ? 0 : 1,
- files_queued : this.queued_uploads,
- successful_uploads : this.successful_uploads,
- upload_errors : this.upload_errors,
- upload_cancelled : this.upload_cancelled,
- queue_errors : this.queue_errors
- };
- }
- private function SetStats(stats:Object):void {
- this.successful_uploads = typeof(stats["successful_uploads"]) === "number" ? stats["successful_uploads"] : this.successful_uploads;
- this.upload_errors = typeof(stats["upload_errors"]) === "number" ? stats["upload_errors"] : this.upload_errors;
- this.upload_cancelled = typeof(stats["upload_cancelled"]) === "number" ? stats["upload_cancelled"] : this.upload_cancelled;
- this.queue_errors = typeof(stats["queue_errors"]) === "number" ? stats["queue_errors"] : this.queue_errors;
- }
- private function GetFile(file_id:String):Object {
- var file_index:Number = this.FindIndexInFileQueue(file_id);
- if (file_index >= 0) {
- var file:FileItem = this.file_queue[file_index];
- } else {
- if (this.current_file_item != null) {
- file = this.current_file_item;
- } else {
- for (var i:Number = 0; i < this.file_queue.length; i++) {
- file = this.file_queue[i];
- if (file != null) break;
- }
- }
- }
-
- if (file == null) {
- return null;
- } else {
- return file.ToJavaScriptObject();
- }
-
- }
-
- private function GetFileByIndex(index:Number):Object {
- if (index < 0 || index > this.file_index.length - 1) {
- return null;
- } else {
- return this.file_index[index].ToJavaScriptObject();
- }
- }
- private function AddFileParam(file_id:String, name:String, value:String):Boolean {
- var item:FileItem = this.FindFileInFileIndex(file_id);
- if (item != null) {
- item.AddParam(name, value);
- return true;
- }
- else {
- return false;
- }
- }
- private function RemoveFileParam(file_id:String, name:String):Boolean {
- var item:FileItem = this.FindFileInFileIndex(file_id);
- if (item != null) {
- item.RemoveParam(name);
- return true;
- }
- else {
- return false;
- }
- }
-
- private function SetUploadURL(url:String):void {
- if (typeof(url) !== "undefined" && url !== "") {
- this.uploadURL = url;
- }
- }
-
- private function SetPostParams(post_object:Object):void {
- if (typeof(post_object) !== "undefined" && post_object !== null) {
- this.uploadPostObject = post_object;
- }
- }
-
- private function SetFileTypes(types:String, description:String):void {
- this.fileTypes = types;
- this.fileTypesDescription = description;
-
- this.LoadFileExensions(this.fileTypes);
- }
- // Sets the file size limit. Accepts size values with units: 100 b, 1KB, 23Mb, 4 Gb
- // Parsing is not robust. "100 200 MB KB B GB" parses as "100 MB"
- private function SetFileSizeLimit(size:String):void {
- var value:Number = 0;
- var unit:String = "kb";
-
- // Trim the string
- var trimPattern:RegExp = /^\s*|\s*$/;
-
- size = size.toLowerCase();
- size = size.replace(trimPattern, "");
-
- // Get the value part
- var values:Array = size.match(/^\d+/);
- if (values !== null && values.length > 0) {
- value = parseInt(values[0]);
- }
- if (isNaN(value) || value < 0) value = 0;
-
- // Get the units part
- var units:Array = size.match(/(b|kb|mb|gb)/);
- if (units != null && units.length > 0) {
- unit = units[0];
- }
-
- // Set the multiplier for converting the unit to bytes
- var multiplier:Number = 1024;
- if (unit === "b")
- multiplier = 1;
- else if (unit === "mb")
- multiplier = 1048576;
- else if (unit === "gb")
- multiplier = 1073741824;
-
- this.fileSizeLimit = value * multiplier;
- }
-
- private function SetFileUploadLimit(file_upload_limit:Number):void {
- if (file_upload_limit < 0) file_upload_limit = 0;
- this.fileUploadLimit = file_upload_limit;
- }
-
- private function SetFileQueueLimit(file_queue_limit:Number):void {
- if (file_queue_limit < 0) file_queue_limit = 0;
- this.fileQueueLimit = file_queue_limit;
- }
-
- private function SetFilePostName(file_post_name:String):void {
- if (file_post_name != "") {
- this.filePostName = file_post_name;
- }
- }
-
- private function SetUseQueryString(use_query_string:Boolean):void {
- this.useQueryString = use_query_string;
- }
-
- private function SetRequeueOnError(requeue_on_error:Boolean):void {
- this.requeueOnError = requeue_on_error;
- }
-
- private function SetHTTPSuccess(http_status_codes:*):void {
- this.httpSuccess = [];
- if (typeof http_status_codes === "string") {
- var status_code_strings:Array = http_status_codes.replace(" ", "").split(",");
- for each (var http_status_string:String in status_code_strings)
- {
- try {
- this.httpSuccess.push(Number(http_status_string));
- } catch (ex:Object) {
- // Ignore errors
- this.Debug("Could not add HTTP Success code: " + http_status_string);
- }
- }
- }
- else if (typeof http_status_codes === "object" && typeof http_status_codes.length === "number") {
- for each (var http_status:* in http_status_codes)
- {
- try {
- this.Debug("adding: " + http_status);
- this.httpSuccess.push(Number(http_status));
- } catch (ex:Object) {
- this.Debug("Could not add HTTP Success code: " + http_status);
- }
- }
- }
- }
- private function SetAssumeSuccessTimeout(timeout_seconds:Number):void {
- this.assumeSuccessTimeout = timeout_seconds < 0 ? 0 : timeout_seconds;
- }
-
- private function SetDebugEnabled(debug_enabled:Boolean):void {
- this.debugEnabled = debug_enabled;
- }
-
- /* *************************************************************
- Button Handling Functions
- *************************************************************** */
- private function SetButtonImageURL(button_image_url:String):void {
- this.buttonImageURL = button_image_url;
- try {
- if (this.buttonImageURL !== null && this.buttonImageURL !== "") {
- this.buttonLoader.load(new URLRequest(this.buttonImageURL));
- }
- } catch (ex:Object) {
- }
- }
-
- private function ButtonClickHandler(e:MouseEvent):void {
- if (!this.buttonStateDisabled) {
- if (this.buttonAction === this.BUTTON_ACTION_SELECT_FILE) {
- this.SelectFile();
- }
- else if (this.buttonAction === this.BUTTON_ACTION_START_UPLOAD) {
- this.StartUpload();
- }
- else {
- this.SelectFiles();
- }
- }
- }
-
- private function UpdateButtonState():void {
- var xOffset:Number = 0;
- var yOffset:Number = 0;
-
- this.buttonLoader.x = xOffset;
- this.buttonLoader.y = yOffset;
-
- if (this.buttonStateDisabled) {
- this.buttonLoader.y = this.buttonHeight * -3 + yOffset;
- }
- else if (this.buttonStateMouseDown) {
- this.buttonLoader.y = this.buttonHeight * -2 + yOffset;
- }
- else if (this.buttonStateOver) {
- this.buttonLoader.y = this.buttonHeight * -1 + yOffset;
- }
- else {
- this.buttonLoader.y = -yOffset;
- }
- };
- private function SetButtonDimensions(width:Number = -1, height:Number = -1):void {
- if (width >= 0) {
- this.buttonWidth = width;
- }
- if (height >= 0) {
- this.buttonHeight = height;
- }
-
- this.buttonTextField.width = this.buttonWidth;
- this.buttonTextField.height = this.buttonHeight;
- this.buttonCursorSprite.width = this.buttonWidth;
- this.buttonCursorSprite.height = this.buttonHeight;
-
- this.UpdateButtonState();
- }
-
- private function SetButtonText(button_text:String):void {
- this.buttonText = button_text;
-
- this.SetButtonTextStyle(this.buttonTextStyle);
- }
-
- private function SetButtonTextStyle(button_text_style:String):void {
- this.buttonTextStyle = button_text_style;
-
- var style:StyleSheet = new StyleSheet();
- style.parseCSS(this.buttonTextStyle);
- this.buttonTextField.styleSheet = style;
- this.buttonTextField.htmlText = this.buttonText;
- }
- private function SetButtonTextPadding(left:Number, top:Number):void {
- this.buttonTextField.x = this.buttonTextLeftPadding = left;
- this.buttonTextField.y = this.buttonTextTopPadding = top;
- }
-
- private function SetButtonDisabled(disabled:Boolean):void {
- this.buttonStateDisabled = disabled;
- this.UpdateButtonState();
- }
-
- private function SetButtonAction(button_action:Number):void {
- this.buttonAction = button_action;
- }
-
- private function SetButtonCursor(button_cursor:Number):void {
- this.buttonCursor = button_cursor;
-
- this.buttonCursorSprite.useHandCursor = (button_cursor === this.BUTTON_CURSOR_HAND);
- }
-
- /* *************************************************************
- File processing and handling functions
- *************************************************************** */
- private function StartUpload(file_id:String = ""):void {
- // Only upload a file uploads are being processed.
- if (this.current_file_item != null) {
- this.Debug("StartUpload(): Upload already in progress. Not starting another upload.");
- return;
- }
- this.Debug("StartUpload: " + (file_id ? "File ID: " + file_id : "First file in queue"));
- // Check the upload limit
- if (this.successful_uploads >= this.fileUploadLimit && this.fileUploadLimit != 0) {
- this.Debug("Event: uploadError : Upload limit reached. No more files can be uploaded.");
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED, null, "The upload limit has been reached.");
- this.current_file_item = null;
- return;
- }
-
- // Get the next file to upload
- if (!file_id) {
- while (this.file_queue.length > 0 && this.current_file_item == null) {
- this.current_file_item = FileItem(this.file_queue.shift());
- if (typeof(this.current_file_item) == "undefined") {
- this.current_file_item = null;
- }
- }
- } else {
- var file_index:Number = this.FindIndexInFileQueue(file_id);
- if (file_index >= 0) {
- // Set the file as the current upload and remove it from the queue
- this.current_file_item = FileItem(this.file_queue[file_index]);
- this.file_queue[file_index] = null;
- } else {
- this.Debug("Event: uploadError : File ID not found in queue: " + file_id);
- ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND, null, "File ID not found in the queue.");
- }
- }
- if (this.current_file_item != null) {
- // Trigger the uploadStart event which will call ReturnUploadStart to begin the actual upload
- this.Debug("Event: uploadStart : File ID: " + this.current_file_item.id);
-
- this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS;
- ExternalCall.UploadStart(this.uploadStart_Callback, this.current_file_item.ToJavaScriptObject());
- }
- // Otherwise we've would have looped through all the FileItems. This means the queue is empty)
- else {
- this.Debug("StartUpload(): No files found in the queue.");
- }
- }
- // This starts the upload when the user returns TRUE from the uploadStart event. Rather than just have the value returned from
- // the function we do a return function call so we can use the setTimeout work-around for Flash/JS circular calls.
- private function ReturnUploadStart(start_upload:Boolean):void {
- if (this.current_file_item == null) {
- this.Debug("ReturnUploadStart called but no file was prepped for uploading. The file may have been cancelled or stopped.");
- return;
- }
-
- var js_object:Object;
-
- if (start_upload) {
- try {
- // Set the event handlers
- this.current_file_item.file_reference.addEventListener(Event.OPEN, this.Open_Handler);
- this.current_file_item.file_reference.addEventListener(ProgressEvent.PROGRESS, this.FileProgress_Handler);
- this.current_file_item.file_reference.addEventListener(IOErrorEvent.IO_ERROR, this.IOError_Handler);
- this.curr