/src/ui/group.cpp
https://bitbucket.org/zielmicha/colobot · C++ · 643 lines · 580 code · 41 blank · 22 comment · 99 complexity · c1335fcc1cd862ffb22a746095195aa6 MD5 · raw file
- // * This file is part of the COLOBOT source code
- // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
- // *
- // * This program is free software: you can redistribute it and/or modify
- // * it under the terms of the GNU General Public License as published by
- // * the Free Software Foundation, either version 3 of the License, or
- // * (at your option) any later version.
- // *
- // * This program is distributed in the hope that it will be useful,
- // * but WITHOUT ANY WARRANTY; without even the implied warranty of
- // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // * GNU General Public License for more details.
- // *
- // * You should have received a copy of the GNU General Public License
- // * along with this program. If not, see http://www.gnu.org/licenses/.
- // group.cpp
- #include "ui/group.h"
- #include "common/event.h"
- #include "common/misc.h"
- #include "common/iman.h"
- #include "common/restext.h"
- #include "graphics/engine/engine.h"
- #include <stdio.h>
- #include <string.h>
- namespace Ui {
- // Object's constructor.
- //CGroup::CGroup(CInstanceManager* iMan) : CControl(iMan)
- CGroup::CGroup() : CControl()
- {
- }
- // Object's destructor.
- CGroup::~CGroup()
- {
- }
- // Creates a new button.
- bool CGroup::Create(Math::Point pos, Math::Point dim, int icon, EventType eventType)
- {
- if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType();
- CControl::Create(pos, dim, icon, eventType);
- if ( icon == -1 )
- {
- char name[100];
- char* p;
- GetResource(RES_EVENT, eventType, name);
- p = strchr(name, '\\');
- if ( p != 0 ) *p = 0;
- SetName(name);
- }
- return true;
- }
- // Management of an event.
- bool CGroup::EventProcess(const Event &event)
- {
- return true;
- }
- // Draw button.
- void CGroup::Draw()
- {
- Math::Point uv1,uv2, corner, pos, dim;
- float dp;
- int icon;
- if ( (m_state & STATE_VISIBLE) == 0 ) return;
- if ( m_state & STATE_SHADOW )
- {
- DrawShadow(m_pos, m_dim);
- }
- dp = 0.5f / 256.0f;
- if ( m_icon == 0 ) // hollow frame?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 160.0f / 256.0f;
- uv1.y = 192.0f / 256.0f; // u-v texture
- uv2.x = 192.0f / 256.0f;
- uv2.y = 224.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 10.0f/640.0f;
- corner.y = 10.0f/480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f);
- }
- if ( m_icon == 1 ) // orange solid opaque?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 104.0f / 256.0f;
- uv1.y = 48.0f / 256.0f;
- uv2.x = 112.0f / 256.0f;
- uv2.y = 64.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 2 ) // orange degrade -> transparent?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 112.0f / 256.0f;
- uv1.y = 48.0f / 256.0f;
- uv2.x = 120.0f / 256.0f;
- uv2.y = 64.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 3 ) // transparent gradient -> gray?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 120.0f / 256.0f;
- uv1.y = 48.0f / 256.0f;
- uv2.x = 128.0f / 256.0f;
- uv2.y = 64.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 4 ) // degrade blue corner?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 192.0f / 256.0f;
- uv1.y = 128.0f / 256.0f;
- uv2.x = 224.0f / 256.0f;
- uv2.y = 160.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 5 ) // degrade orange corner?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 224.0f / 256.0f;
- uv1.y = 128.0f / 256.0f;
- uv2.x = 256.0f / 256.0f;
- uv2.y = 160.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 6 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- uv1.x = 0.0f / 256.0f; // brown transparent
- uv1.y = 75.0f / 256.0f;
- uv2.x = 64.0f / 256.0f;
- uv2.y = 128.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 4.0f / 640.0f;
- corner.y = 4.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f);
- }
- if ( m_icon == 7 )
- {
- m_engine->SetTexture("button1.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 64.0f / 256.0f;
- uv1.y = 0.0f / 256.0f;
- uv2.x = 96.0f / 256.0f;
- uv2.y = 32.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2, 8.0f/256.0f);
- }
- if ( m_icon == 8 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- uv1.x = 64.0f / 256.0f; // green transparent
- uv1.y = 160.0f / 256.0f;
- uv2.x = 160.0f / 256.0f;
- uv2.y = 176.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2, 8.0f/256.0f);
- }
- if ( m_icon == 9 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- uv1.x = 64.0f / 256.0f; // red transparent
- uv1.y = 176.0f/256.0f;
- uv2.x = 160.0f/256.0f;
- uv2.y = 192.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2, 8.0f/256.0f);
- }
- if ( m_icon == 10 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- uv1.x = 64.0f / 256.0f; // blue transparent
- uv1.y = 192.0f / 256.0f;
- uv2.x = 160.0f / 256.0f;
- uv2.y = 208.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2, 8.0f/256.0f);
- }
- if ( m_icon == 11 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- uv1.x = 64.0f / 256.0f; // yellow transparent
- uv1.y = 224.0f / 256.0f;
- uv2.x = 160.0f / 256.0f;
- uv2.y = 240.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2, 8.0f/256.0f);
- }
- if ( m_icon == 12 ) // viewfinder cross?
- {
- dim.x = m_dim.x / 2.0f;
- dim.y = m_dim.y / 2.0f;
- m_engine->SetTexture("mouse.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x = m_pos.x-m_dim.x/300.0f;
- pos.y = m_pos.y+m_dim.y/300.0f+dim.y;
- uv1.x = 0.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv2.x = 63.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, dim, uv1, uv2); // ul
- pos.x += dim.x;
- Math::Swap(uv1.x, uv2.x);
- DrawIcon(pos, dim, uv1, uv2); // ur
- pos.y -= dim.y;
- Math::Swap(uv1.y, uv2.y);
- DrawIcon(pos, dim, uv1, uv2); // dr
- pos.x -= dim.x;
- Math::Swap(uv1.x, uv2.x);
- DrawIcon(pos, dim, uv1, uv2); // dl
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- pos.x = m_pos.x+m_dim.x/300.0f;
- pos.y = m_pos.y-m_dim.y/300.0f+dim.y;
- uv1.x = 64.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv2.x = 127.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, dim, uv1, uv2); // ul
- pos.x += dim.x;
- Math::Swap(uv1.x, uv2.x);
- DrawIcon(pos, dim, uv1, uv2); // ur
- pos.y -= dim.y;
- Math::Swap(uv1.y, uv2.y);
- DrawIcon(pos, dim, uv1, uv2); // dr
- pos.x -= dim.x;
- Math::Swap(uv1.x, uv2.x);
- DrawIcon(pos, dim, uv1, uv2); // dl
- }
- if ( m_icon == 13 ) // corner upper / left?
- {
- m_engine->SetTexture("mouse.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x = m_pos.x-m_dim.x/150.0f;
- pos.y = m_pos.y+m_dim.y/150.0f;
- uv1.x = 128.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv2.x = 191.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- pos.x = m_pos.x+m_dim.x/150.0f;
- pos.y = m_pos.y-m_dim.y/150.0f;
- uv1.x = 192.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv2.x = 255.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 14 ) // corner upper / right?
- {
- m_engine->SetTexture("mouse.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x = m_pos.x-m_dim.x/150.0f;
- pos.y = m_pos.y+m_dim.y/150.0f;
- uv2.x = 128.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv1.x = 191.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- pos.x = m_pos.x+m_dim.x/150.0f;
- pos.y = m_pos.y-m_dim.y/150.0f;
- uv2.x = 192.5f / 256.0f;
- uv1.y = 192.5f / 256.0f;
- uv1.x = 255.5f / 256.0f;
- uv2.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 15 ) // corner lower / left?
- {
- m_engine->SetTexture("mouse.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x = m_pos.x-m_dim.x/150.0f;
- pos.y = m_pos.y+m_dim.y/150.0f;
- uv1.x = 128.5f / 256.0f;
- uv2.y = 192.5f / 256.0f;
- uv2.x = 191.5f / 256.0f;
- uv1.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- pos.x = m_pos.x+m_dim.x/150.0f;
- pos.y = m_pos.y-m_dim.y/150.0f;
- uv1.x = 192.5f / 256.0f;
- uv2.y = 192.5f / 256.0f;
- uv2.x = 255.5f / 256.0f;
- uv1.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 16 ) // corner lower / left?
- {
- m_engine->SetTexture("mouse.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x = m_pos.x-m_dim.x/150.0f;
- pos.y = m_pos.y+m_dim.y/150.0f;
- uv2.x = 128.5f / 256.0f;
- uv2.y = 192.5f / 256.0f;
- uv1.x = 191.5f / 256.0f;
- uv1.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- pos.x = m_pos.x+m_dim.x/150.0f;
- pos.y = m_pos.y-m_dim.y/150.0f;
- uv2.x = 192.5f / 256.0f;
- uv2.y = 192.5f / 256.0f;
- uv1.x = 255.5f / 256.0f;
- uv1.y = 255.5f / 256.0f;
- DrawIcon(pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 17 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 0.0f / 256.0f; // blue frame
- uv1.y = 75.0f / 256.0f;
- uv2.x = 64.0f / 256.0f;
- uv2.y = 128.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 6.0f / 640.0f;
- corner.y = 6.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f);
- }
- if ( m_icon == 18 ) // arrow> for SatCom?
- {
- m_engine->SetTexture("button1.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 0.0f / 256.0f; // >
- uv1.y = 192.0f / 256.0f;
- uv2.x = 32.0f / 256.0f;
- uv2.y = 224.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 19 ) // SatCom symbol?
- {
- m_engine->SetTexture("button1.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 224.0f / 256.0f; // SatCom symbol
- uv1.y = 224.0f / 256.0f;
- uv2.x = 256.0f / 256.0f;
- uv2.y = 256.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 20 ) // solid blue background?
- {
- m_engine->SetTexture("button1.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 224.0f / 256.0f;
- uv1.y = 32.0f / 256.0f;
- uv2.x = 256.0f / 256.0f;
- uv2.y = 64.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 21 ) // stand-by symbol?
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
- uv1.x = 160.0f / 256.0f;
- uv1.y = 32.0f / 256.0f;
- uv2.x = 192.0f / 256.0f;
- uv2.y = 64.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon == 22 )
- {
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 64.0f / 256.0f; // opaque yellow
- uv1.y = 224.0f / 256.0f;
- uv2.x = 160.0f / 256.0f;
- uv2.y = 240.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 5.0f / 640.0f;
- corner.y = 5.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 3.0f/256.0f);
- }
- if ( m_icon == 23 )
- {
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 64.0f / 256.0f; // yellow
- uv1.y = 192.0f / 256.0f;
- uv2.x = 80.0f / 256.0f;
- uv2.y = 208.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 4.0f / 640.0f;
- corner.y = 4.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f);
- }
- if ( m_icon == 24 )
- {
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 80.0f / 256.0f; // orange
- uv1.y = 192.0f / 256.0f;
- uv2.x = 96.0f / 256.0f;
- uv2.y = 208.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 4.0f / 640.0f;
- corner.y = 4.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f);
- }
- if ( m_icon == 25 )
- {
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 64.0f / 256.0f; // orange
- uv1.y = 208.0f / 256.0f;
- uv2.x = 80.0f / 256.0f;
- uv2.y = 224.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 4.0f / 640.0f;
- corner.y = 4.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f);
- }
- if ( m_icon == 26 )
- {
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 80.0f / 256.0f; // red
- uv1.y = 208.0f / 256.0f;
- uv2.x = 96.0f / 256.0f;
- uv2.y = 224.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 4.0f / 640.0f;
- corner.y = 4.0f / 480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f);
- }
- if ( m_icon == 27 )
- {
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 32.0f / 256.0f;
- uv1.y = 0.0f / 256.0f;
- uv2.x = 64.0f / 256.0f;
- uv2.y = 32.0f / 256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(m_pos, m_dim, uv1, uv2);
- }
- if ( m_icon >= 100 && m_icon <= 120 ) // building?
- {
- pos = m_pos;
- dim = m_dim;
- m_engine->SetTexture("button2.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- uv1.x = 32.0f / 256.0f;
- uv1.y = 32.0f / 256.0f;
- uv2.x = uv1.x+32.0f/256.0f;
- uv2.y = uv1.y+32.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(pos, dim, uv1, uv2);
- m_engine->SetTexture("button3.png");
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- pos.x += 8.0f / 640.0f;
- pos.y += 8.0f / 480.0f;
- dim.x -= 16.0f / 640.0f;
- dim.y -= 16.0f / 480.0f;
- uv1.x = 32.0f / 256.0f;
- uv1.y = 0.0f / 256.0f;
- uv2.x = uv1.x+32.0f/256.0f;
- uv2.y = uv1.y+32.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(pos, dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
- pos.x += 2.0f / 640.0f;
- pos.y += 2.0f / 480.0f;
- dim.x -= 4.0f / 640.0f;
- dim.y -= 4.0f / 480.0f;
- uv1.x = 0.0f / 256.0f;
- uv1.y = 0.0f / 256.0f;
- uv2.x = uv1.x+32.0f/256.0f;
- uv2.y = uv1.y+32.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(pos, dim, uv1, uv2);
- m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
- pos.x += 8.0f / 640.0f;
- pos.y += 8.0f / 480.0f;
- dim.x -= 16.0f / 640.0f;
- dim.y -= 16.0f / 480.0f;
- if ( m_icon == 100 ) icon = 43; // base ?
- if ( m_icon == 101 ) icon = 32; // factory ?
- if ( m_icon == 102 ) icon = 35; // research ?
- if ( m_icon == 103 ) icon = 34; // convert ?
- if ( m_icon == 104 ) icon = 36; // station ?
- if ( m_icon == 105 ) icon = 40; // radar ?
- if ( m_icon == 106 ) icon = 41; // repair ?
- if ( m_icon == 107 ) icon = 37; // tower ?
- if ( m_icon == 108 ) icon = 39; // energy ?
- if ( m_icon == 109 ) icon = 33; // derrick ?
- if ( m_icon == 110 ) icon = 42; // nuclear ?
- if ( m_icon == 111 ) icon = 38; // labo ?
- if ( m_icon == 112 ) icon = 44; // info ?
- if ( m_icon == 113 ) icon = 46; // lightning protection ?
- if ( m_icon == 114 ) icon = 47; // vault ?
- if ( m_icon == 115 ) icon = 48; // control center?
- uv1.x = (32.0f/256.0f)*(icon%8);
- uv1.y = (32.0f/256.0f)*(icon/8); // uv texture
- uv2.x = uv1.x+32.0f/256.0f;
- uv2.y = uv1.y+32.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- DrawIcon(pos, dim, uv1, uv2);
- }
- }
- }