/mcs/class/System.Runtime.Remoting/System.Runtime.Remoting.Channels.Ipc.Win32/NamedPipeListener.cs
https://github.com/iainlane/mono · C# · 113 lines · 56 code · 12 blank · 45 comment · 7 complexity · 5c817f8db6a5517a7a6645c4bd91024d MD5 · raw file
- //
- // System.Runtime.Remoting.Channels.Ipc.Win32.NamedPipeListener.cs
- //
- // Author: Robert Jordan (robertj@gmx.net)
- //
- // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- #if NET_2_0
- using System;
- using System.Runtime.InteropServices;
- namespace System.Runtime.Remoting.Channels.Ipc.Win32
- {
- /// <summary>
- /// Listens for connections from local local Named Pipe clients.
- /// </summary>
- internal class NamedPipeListener
- {
- const uint DefaultBufferSize = 4096;
- readonly string pipeName;
- public string Name
- {
- get { return pipeName; }
- }
- /// <summary>
- /// Creates a new listener with the local local Named Pipe name obtained form the specified UID.
- /// </summary>
- /// <param name="uid">The UID.</param>
- public NamedPipeListener(Guid uid)
- : this(uid.ToString("N"))
- {
- }
- /// <summary>
- /// Creates a new listener with the specified name.
- /// </summary>
- /// <param name="pipeName">The pipe name omiting the leading <c>\\.\pipe\</c></param>
- public NamedPipeListener(string pipeName)
- {
- this.pipeName = NamedPipeHelper.FormatPipeName(pipeName);
- }
- /// <summary>
- /// Accepts a pending connection request
- /// </summary>
- /// <remarks>
- /// Accept is a blocking method that returns a NamedPipeSocket you can use to send and receive data.
- /// </remarks>
- /// <returns>The NamedPipeSocket.</returns>
- public NamedPipeSocket Accept()
- {
- IntPtr hPipe = NamedPipeHelper.CreateNamedPipe(
- pipeName,
- NamedPipeHelper.PIPE_ACCESS_DUPLEX,
- NamedPipeHelper.PIPE_TYPE_MESSAGE
- | NamedPipeHelper.PIPE_READMODE_MESSAGE
- | NamedPipeHelper.PIPE_WAIT,
- NamedPipeHelper.PIPE_UNLIMITED_INSTANCES,
- DefaultBufferSize,
- DefaultBufferSize,
- NamedPipeHelper.NMPWAIT_USE_DEFAULT_WAIT,
- IntPtr.Zero
- );
- if (hPipe.ToInt32() == NamedPipeHelper.INVALID_HANDLE_VALUE)
- {
- throw new NamedPipeException();
- }
- bool canConnect = NamedPipeHelper.ConnectNamedPipe(hPipe, IntPtr.Zero);
- int lastError = Marshal.GetLastWin32Error();
- if (!canConnect && lastError == NamedPipeHelper.ERROR_PIPE_CONNECTED)
- canConnect = true;
- if (canConnect)
- {
- return new NamedPipeSocket(hPipe);
- }
- else
- {
- NamedPipeHelper.CloseHandle(hPipe);
- throw new NamedPipeException(lastError);
- }
- }
- }
- }
- #endif