/main/contrib/ICSharpCode.NRefactory/TypeSystem/IAnnotatable.cs
https://github.com/jfcantin/monodevelop · C# · 231 lines · 145 code · 17 blank · 69 comment · 42 complexity · b372520089ae5a324790e05bc643d808 MD5 · raw file
- // Copyright (c) AlphaSierraPapa for the SharpDevelop Team
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy of this
- // software and associated documentation files (the "Software"), to deal in the Software
- // without restriction, including without limitation the rights to use, copy, modify, merge,
- // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
- // to whom the Software is furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in all copies or
- // substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
- // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
- // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
- // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- // DEALINGS IN THE SOFTWARE.
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Threading;
- namespace ICSharpCode.NRefactory
- {
- /// <summary>
- /// Provides an interface to handle annotations in an object.
- /// </summary>
- public interface IAnnotatable
- {
- /// <summary>
- /// Gets all annotations stored on this IAnnotatable.
- /// </summary>
- IEnumerable<object> Annotations {
- get;
- }
-
- /// <summary>
- /// Gets the first annotation of the specified type.
- /// Returns null if no matching annotation exists.
- /// </summary>
- /// <typeparam name='T'>
- /// The type of the annotation.
- /// </typeparam>
- T Annotation<T> () where T: class;
-
- /// <summary>
- /// Gets the first annotation of the specified type.
- /// Returns null if no matching annotation exists.
- /// </summary>
- /// <param name='type'>
- /// The type of the annotation.
- /// </param>
- object Annotation (Type type);
-
- /// <summary>
- /// Adds an annotation to this instance.
- /// </summary>
- /// <param name='annotation'>
- /// The annotation to add.
- /// </param>
- void AddAnnotation (object annotation);
-
- /// <summary>
- /// Removes all annotations of the specified type.
- /// </summary>
- /// <typeparam name='T'>
- /// The type of the annotations to remove.
- /// </typeparam>
- void RemoveAnnotations<T> () where T : class;
-
- /// <summary>
- /// Removes all annotations of the specified type.
- /// </summary>
- /// <param name='type'>
- /// The type of the annotations to remove.
- /// </param>
- void RemoveAnnotations(Type type);
- }
-
- public abstract class AbstractAnnotatable : IAnnotatable
- {
- // Annotations: points either null (no annotations), to the single annotation,
- // or to an AnnotationList.
- // Once it is pointed at an AnnotationList, it will never change (this allows thread-safety support by locking the list)
- protected object annotations;
-
- sealed class AnnotationList : List<object>, ICloneable
- {
- // There are two uses for this custom list type:
- // 1) it's private, and thus (unlike List<object>) cannot be confused with real annotations
- // 2) It allows us to simplify the cloning logic by making the list behave the same as a clonable annotation.
- public AnnotationList (int initialCapacity) : base(initialCapacity)
- {
- }
-
- public object Clone ()
- {
- lock (this) {
- AnnotationList copy = new AnnotationList (this.Count);
- for (int i = 0; i < this.Count; i++) {
- object obj = this [i];
- ICloneable c = obj as ICloneable;
- copy.Add (c != null ? c.Clone () : obj);
- }
- return copy;
- }
- }
- }
-
- public virtual void AddAnnotation (object annotation)
- {
- if (annotation == null)
- throw new ArgumentNullException ("annotation");
- retry: // Retry until successful
- object oldAnnotation = Interlocked.CompareExchange (ref this.annotations, annotation, null);
- if (oldAnnotation == null) {
- return; // we successfully added a single annotation
- }
- AnnotationList list = oldAnnotation as AnnotationList;
- if (list == null) {
- // we need to transform the old annotation into a list
- list = new AnnotationList (4);
- list.Add (oldAnnotation);
- list.Add (annotation);
- if (Interlocked.CompareExchange (ref this.annotations, list, oldAnnotation) != oldAnnotation) {
- // the transformation failed (some other thread wrote to this.annotations first)
- goto retry;
- }
- } else {
- // once there's a list, use simple locking
- lock (list) {
- list.Add (annotation);
- }
- }
- }
-
- public virtual void RemoveAnnotations<T> () where T : class
- {
- retry: // Retry until successful
- object oldAnnotations = this.annotations;
- AnnotationList list = oldAnnotations as AnnotationList;
- if (list != null) {
- lock (list)
- list.RemoveAll (obj => obj is T);
- } else if (oldAnnotations is T) {
- if (Interlocked.CompareExchange (ref this.annotations, null, oldAnnotations) != oldAnnotations) {
- // Operation failed (some other thread wrote to this.annotations first)
- goto retry;
- }
- }
- }
-
- public virtual void RemoveAnnotations (Type type)
- {
- if (type == null)
- throw new ArgumentNullException ("type");
- retry: // Retry until successful
- object oldAnnotations = this.annotations;
- AnnotationList list = oldAnnotations as AnnotationList;
- if (list != null) {
- lock (list)
- list.RemoveAll (obj => type.IsInstanceOfType (obj));
- } else if (type.IsInstanceOfType (oldAnnotations)) {
- if (Interlocked.CompareExchange (ref this.annotations, null, oldAnnotations) != oldAnnotations) {
- // Operation failed (some other thread wrote to this.annotations first)
- goto retry;
- }
- }
- }
-
- public T Annotation<T> () where T: class
- {
- object annotations = this.annotations;
- AnnotationList list = annotations as AnnotationList;
- if (list != null) {
- lock (list) {
- foreach (object obj in list) {
- T t = obj as T;
- if (t != null)
- return t;
- }
- return null;
- }
- } else {
- return annotations as T;
- }
- }
-
- public object Annotation (Type type)
- {
- if (type == null)
- throw new ArgumentNullException ("type");
- object annotations = this.annotations;
- AnnotationList list = annotations as AnnotationList;
- if (list != null) {
- lock (list) {
- foreach (object obj in list) {
- if (type.IsInstanceOfType (obj))
- return obj;
- }
- }
- } else {
- if (type.IsInstanceOfType (annotations))
- return annotations;
- }
- return null;
- }
-
- /// <summary>
- /// Gets all annotations stored on this AstNode.
- /// </summary>
- public IEnumerable<object> Annotations {
- get {
- object annotations = this.annotations;
- AnnotationList list = annotations as AnnotationList;
- if (list != null) {
- lock (list) {
- return list.ToArray ();
- }
- } else {
- if (annotations != null)
- return new object[] { annotations };
- else
- return Enumerable.Empty<object> ();
- }
- }
- }
- }
- }