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/cocos/scripting/lua-bindings/script/cocos2d/DeprecatedOpenglEnum.lua

https://github.com/dumganhar/cocos2d-x
Lua | 288 lines | 285 code | 2 blank | 1 comment | 0 complexity | 686a2e1cd0366cb3e98abd85e99139db MD5 | raw file
  1-- This is the DeprecatedEnum
  2
  3DeprecatedClass = {} or DeprecatedClass
  4
  5_G.GL_RENDERBUFFER_INTERNAL_FORMAT = gl.RENDERBUFFER_INTERNAL_FORMAT
  6_G.GL_LINE_WIDTH = gl.LINE_WIDTH
  7_G.GL_CONSTANT_ALPHA = gl.CONSTANT_ALPHA
  8_G.GL_BLEND_SRC_ALPHA = gl.BLEND_SRC_ALPHA
  9_G.GL_GREEN_BITS = gl.GREEN_BITS
 10_G.GL_STENCIL_REF = gl.STENCIL_REF
 11_G.GL_ONE_MINUS_SRC_ALPHA = gl.ONE_MINUS_SRC_ALPHA
 12_G.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
 13_G.GL_CCW = gl.CCW
 14_G.GL_MAX_TEXTURE_IMAGE_UNITS = gl.MAX_TEXTURE_IMAGE_UNITS
 15_G.GL_BACK = gl.BACK
 16_G.GL_ACTIVE_ATTRIBUTES = gl.ACTIVE_ATTRIBUTES
 17_G.GL_TEXTURE_CUBE_MAP_POSITIVE_X = gl.TEXTURE_CUBE_MAP_POSITIVE_X
 18_G.GL_STENCIL_BACK_VALUE_MASK = gl.STENCIL_BACK_VALUE_MASK
 19_G.GL_TEXTURE_CUBE_MAP_POSITIVE_Z = gl.TEXTURE_CUBE_MAP_POSITIVE_Z
 20_G.GL_ONE = gl.ONE
 21_G.GL_TRUE = gl.TRUE
 22_G.GL_TEXTURE12 = gl.TEXTURE12
 23_G.GL_LINK_STATUS = gl.LINK_STATUS
 24_G.GL_BLEND = gl.BLEND
 25_G.GL_LESS = gl.LESS
 26_G.GL_TEXTURE16 = gl.TEXTURE16
 27_G.GL_BOOL_VEC2 = gl.BOOL_VEC2
 28_G.GL_KEEP = gl.KEEP
 29_G.GL_DST_COLOR = gl.DST_COLOR
 30_G.GL_VERTEX_ATTRIB_ARRAY_ENABLED = gl.VERTEX_ATTRIB_ARRAY_ENABLED
 31_G.GL_EXTENSIONS = gl.EXTENSIONS
 32_G.GL_FRONT = gl.FRONT
 33_G.GL_DST_ALPHA = gl.DST_ALPHA
 34_G.GL_ATTACHED_SHADERS = gl.ATTACHED_SHADERS
 35_G.GL_STENCIL_BACK_FUNC = gl.STENCIL_BACK_FUNC
 36_G.GL_ONE_MINUS_DST_COLOR = gl.ONE_MINUS_DST_COLOR
 37_G.GL_BLEND_EQUATION = gl.BLEND_EQUATION
 38_G.GL_RENDERBUFFER_DEPTH_SIZE = gl.RENDERBUFFER_DEPTH_SIZE
 39_G.GL_PACK_ALIGNMENT = gl.PACK_ALIGNMENT
 40_G.GL_VENDOR = gl.VENDOR
 41_G.GL_NEAREST_MIPMAP_LINEAR = gl.NEAREST_MIPMAP_LINEAR
 42_G.GL_TEXTURE_CUBE_MAP_POSITIVE_Y = gl.TEXTURE_CUBE_MAP_POSITIVE_Y
 43_G.GL_NEAREST = gl.NEAREST
 44_G.GL_RENDERBUFFER_WIDTH = gl.RENDERBUFFER_WIDTH
 45_G.GL_ARRAY_BUFFER_BINDING = gl.ARRAY_BUFFER_BINDING
 46_G.GL_ARRAY_BUFFER = gl.ARRAY_BUFFER
 47_G.GL_LEQUAL = gl.LEQUAL
 48_G.GL_VERSION = gl.VERSION
 49_G.GL_COLOR_CLEAR_VALUE = gl.COLOR_CLEAR_VALUE
 50_G.GL_RENDERER = gl.RENDERER
 51_G.GL_STENCIL_BACK_PASS_DEPTH_PASS = gl.STENCIL_BACK_PASS_DEPTH_PASS
 52_G.GL_STENCIL_BACK_PASS_DEPTH_FAIL = gl.STENCIL_BACK_PASS_DEPTH_FAIL
 53_G.GL_STENCIL_BACK_WRITEMASK = gl.STENCIL_BACK_WRITEMASK
 54_G.GL_BOOL = gl.BOOL
 55_G.GL_VIEWPORT = gl.VIEWPORT
 56_G.GL_FRAGMENT_SHADER = gl.FRAGMENT_SHADER
 57_G.GL_LUMINANCE = gl.LUMINANCE
 58_G.GL_DECR_WRAP = gl.DECR_WRAP
 59_G.GL_FUNC_ADD = gl.FUNC_ADD
 60_G.GL_ONE_MINUS_DST_ALPHA = gl.ONE_MINUS_DST_ALPHA
 61_G.GL_OUT_OF_MEMORY = gl.OUT_OF_MEMORY
 62_G.GL_BOOL_VEC4 = gl.BOOL_VEC4
 63_G.GL_POLYGON_OFFSET_FACTOR = gl.POLYGON_OFFSET_FACTOR
 64_G.GL_STATIC_DRAW = gl.STATIC_DRAW
 65_G.GL_DITHER = gl.DITHER
 66_G.GL_TEXTURE31 = gl.TEXTURE31
 67_G.GL_TEXTURE30 = gl.TEXTURE30
 68_G.GL_UNSIGNED_BYTE = gl.UNSIGNED_BYTE
 69_G.GL_DEPTH_COMPONENT16 = gl.DEPTH_COMPONENT16
 70_G.GL_TEXTURE23 = gl.TEXTURE23
 71_G.GL_DEPTH_TEST = gl.DEPTH_TEST
 72_G.GL_STENCIL_PASS_DEPTH_FAIL = gl.STENCIL_PASS_DEPTH_FAIL
 73_G.GL_BOOL_VEC3 = gl.BOOL_VEC3
 74_G.GL_POLYGON_OFFSET_UNITS = gl.POLYGON_OFFSET_UNITS
 75_G.GL_TEXTURE_BINDING_2D = gl.TEXTURE_BINDING_2D
 76_G.GL_TEXTURE21 = gl.TEXTURE21
 77_G.GL_UNPACK_ALIGNMENT = gl.UNPACK_ALIGNMENT
 78_G.GL_DONT_CARE = gl.DONT_CARE
 79_G.GL_BUFFER_SIZE = gl.BUFFER_SIZE
 80_G.GL_FLOAT_MAT3 = gl.FLOAT_MAT3
 81_G.GL_UNSIGNED_SHORT_5_6_5 = gl.UNSIGNED_SHORT_5_6_5
 82_G.GL_INT_VEC2 = gl.INT_VEC2
 83_G.GL_UNSIGNED_SHORT_4_4_4_4 = gl.UNSIGNED_SHORT_4_4_4_4
 84_G.GL_NONE = gl.NONE
 85_G.GL_BLEND_DST_ALPHA = gl.BLEND_DST_ALPHA
 86_G.GL_VERTEX_ATTRIB_ARRAY_SIZE = gl.VERTEX_ATTRIB_ARRAY_SIZE
 87_G.GL_SRC_COLOR = gl.SRC_COLOR
 88_G.GL_COMPRESSED_TEXTURE_FORMATS = gl.COMPRESSED_TEXTURE_FORMATS
 89_G.GL_STENCIL_ATTACHMENT = gl.STENCIL_ATTACHMENT
 90_G.GL_MAX_VERTEX_ATTRIBS = gl.MAX_VERTEX_ATTRIBS
 91_G.GL_NUM_COMPRESSED_TEXTURE_FORMATS = gl.NUM_COMPRESSED_TEXTURE_FORMATS
 92_G.GL_BLEND_EQUATION_RGB = gl.BLEND_EQUATION_RGB
 93_G.GL_TEXTURE = gl.TEXTURE
 94_G.GL_LINEAR_MIPMAP_LINEAR = gl.LINEAR_MIPMAP_LINEAR
 95_G.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
 96_G.GL_CURRENT_PROGRAM = gl.CURRENT_PROGRAM
 97_G.GL_COLOR_BUFFER_BIT = gl.COLOR_BUFFER_BIT
 98_G.GL_TEXTURE20 = gl.TEXTURE20
 99_G.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = gl.ACTIVE_ATTRIBUTE_MAX_LENGTH
100_G.GL_TEXTURE28 = gl.TEXTURE28
101_G.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
102_G.GL_TEXTURE22 = gl.TEXTURE22
103_G.GL_ELEMENT_ARRAY_BUFFER_BINDING = gl.ELEMENT_ARRAY_BUFFER_BINDING
104_G.GL_STREAM_DRAW = gl.STREAM_DRAW
105_G.GL_SCISSOR_BOX = gl.SCISSOR_BOX
106_G.GL_TEXTURE26 = gl.TEXTURE26
107_G.GL_TEXTURE27 = gl.TEXTURE27
108_G.GL_TEXTURE24 = gl.TEXTURE24
109_G.GL_TEXTURE25 = gl.TEXTURE25
110_G.GL_NO_ERROR = gl.NO_ERROR
111_G.GL_TEXTURE29 = gl.TEXTURE29
112_G.GL_FLOAT_MAT4 = gl.FLOAT_MAT4
113_G.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = gl.VERTEX_ATTRIB_ARRAY_NORMALIZED
114_G.GL_SAMPLE_COVERAGE_INVERT = gl.SAMPLE_COVERAGE_INVERT
115_G.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
116_G.GL_FLOAT_VEC3 = gl.FLOAT_VEC3
117_G.GL_STENCIL_CLEAR_VALUE = gl.STENCIL_CLEAR_VALUE
118_G.GL_UNSIGNED_SHORT_5_5_5_1 = gl.UNSIGNED_SHORT_5_5_5_1
119_G.GL_ACTIVE_UNIFORMS = gl.ACTIVE_UNIFORMS
120_G.GL_INVALID_OPERATION = gl.INVALID_OPERATION
121_G.GL_DEPTH_ATTACHMENT = gl.DEPTH_ATTACHMENT
122_G.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS
123_G.GL_FRAMEBUFFER_COMPLETE = gl.FRAMEBUFFER_COMPLETE
124_G.GL_ONE_MINUS_CONSTANT_COLOR = gl.ONE_MINUS_CONSTANT_COLOR
125_G.GL_TEXTURE2 = gl.TEXTURE2
126_G.GL_TEXTURE1 = gl.TEXTURE1
127_G.GL_GEQUAL = gl.GEQUAL
128_G.GL_TEXTURE7 = gl.TEXTURE7
129_G.GL_TEXTURE6 = gl.TEXTURE6
130_G.GL_TEXTURE5 = gl.TEXTURE5
131_G.GL_TEXTURE4 = gl.TEXTURE4
132_G.GL_GENERATE_MIPMAP_HINT = gl.GENERATE_MIPMAP_HINT
133_G.GL_ONE_MINUS_SRC_COLOR = gl.ONE_MINUS_SRC_COLOR
134_G.GL_TEXTURE9 = gl.TEXTURE9
135_G.GL_STENCIL_TEST = gl.STENCIL_TEST
136_G.GL_COLOR_WRITEMASK = gl.COLOR_WRITEMASK
137_G.GL_DEPTH_COMPONENT = gl.DEPTH_COMPONENT
138_G.GL_STENCIL_INDEX8 = gl.STENCIL_INDEX8
139_G.GL_VERTEX_ATTRIB_ARRAY_TYPE = gl.VERTEX_ATTRIB_ARRAY_TYPE
140_G.GL_FLOAT_VEC2 = gl.FLOAT_VEC2
141_G.GL_BLUE_BITS = gl.BLUE_BITS
142_G.GL_VERTEX_SHADER = gl.VERTEX_SHADER
143_G.GL_SUBPIXEL_BITS = gl.SUBPIXEL_BITS
144_G.GL_STENCIL_WRITEMASK = gl.STENCIL_WRITEMASK
145_G.GL_FLOAT_VEC4 = gl.FLOAT_VEC4
146_G.GL_TEXTURE17 = gl.TEXTURE17
147_G.GL_ONE_MINUS_CONSTANT_ALPHA = gl.ONE_MINUS_CONSTANT_ALPHA
148_G.GL_TEXTURE15 = gl.TEXTURE15
149_G.GL_TEXTURE14 = gl.TEXTURE14
150_G.GL_TEXTURE13 = gl.TEXTURE13
151_G.GL_SAMPLES = gl.SAMPLES
152_G.GL_TEXTURE11 = gl.TEXTURE11
153_G.GL_TEXTURE10 = gl.TEXTURE10
154_G.GL_FUNC_SUBTRACT = gl.FUNC_SUBTRACT
155_G.GL_STENCIL_BUFFER_BIT = gl.STENCIL_BUFFER_BIT
156_G.GL_TEXTURE19 = gl.TEXTURE19
157_G.GL_TEXTURE18 = gl.TEXTURE18
158_G.GL_NEAREST_MIPMAP_NEAREST = gl.NEAREST_MIPMAP_NEAREST
159_G.GL_SHORT = gl.SHORT
160_G.GL_RENDERBUFFER_BINDING = gl.RENDERBUFFER_BINDING
161_G.GL_REPEAT = gl.REPEAT
162_G.GL_TEXTURE_MIN_FILTER = gl.TEXTURE_MIN_FILTER
163_G.GL_RED_BITS = gl.RED_BITS
164_G.GL_FRONT_FACE = gl.FRONT_FACE
165_G.GL_BLEND_COLOR = gl.BLEND_COLOR
166_G.GL_MIRRORED_REPEAT = gl.MIRRORED_REPEAT
167_G.GL_INT_VEC4 = gl.INT_VEC4
168_G.GL_MAX_CUBE_MAP_TEXTURE_SIZE = gl.MAX_CUBE_MAP_TEXTURE_SIZE
169_G.GL_RENDERBUFFER_BLUE_SIZE = gl.RENDERBUFFER_BLUE_SIZE
170_G.GL_SAMPLE_COVERAGE = gl.SAMPLE_COVERAGE
171_G.GL_SRC_ALPHA = gl.SRC_ALPHA
172_G.GL_FUNC_REVERSE_SUBTRACT = gl.FUNC_REVERSE_SUBTRACT
173_G.GL_DEPTH_WRITEMASK = gl.DEPTH_WRITEMASK
174_G.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT
175_G.GL_POLYGON_OFFSET_FILL = gl.POLYGON_OFFSET_FILL
176_G.GL_STENCIL_FUNC = gl.STENCIL_FUNC
177_G.GL_REPLACE = gl.REPLACE
178_G.GL_LUMINANCE_ALPHA = gl.LUMINANCE_ALPHA
179_G.GL_DEPTH_RANGE = gl.DEPTH_RANGE
180_G.GL_FASTEST = gl.FASTEST
181_G.GL_STENCIL_FAIL = gl.STENCIL_FAIL
182_G.GL_UNSIGNED_SHORT = gl.UNSIGNED_SHORT
183_G.GL_RENDERBUFFER_HEIGHT = gl.RENDERBUFFER_HEIGHT
184_G.GL_STENCIL_BACK_FAIL = gl.STENCIL_BACK_FAIL
185_G.GL_BLEND_SRC_RGB = gl.BLEND_SRC_RGB
186_G.GL_TEXTURE3 = gl.TEXTURE3
187_G.GL_RENDERBUFFER = gl.RENDERBUFFER
188_G.GL_RGB5_A1 = gl.RGB5_A1
189_G.GL_RENDERBUFFER_ALPHA_SIZE = gl.RENDERBUFFER_ALPHA_SIZE
190_G.GL_RENDERBUFFER_STENCIL_SIZE = gl.RENDERBUFFER_STENCIL_SIZE
191_G.GL_NOTEQUAL = gl.NOTEQUAL
192_G.GL_BLEND_DST_RGB = gl.BLEND_DST_RGB
193_G.GL_FRONT_AND_BACK = gl.FRONT_AND_BACK
194_G.GL_TEXTURE_BINDING_CUBE_MAP = gl.TEXTURE_BINDING_CUBE_MAP
195_G.GL_MAX_RENDERBUFFER_SIZE = gl.MAX_RENDERBUFFER_SIZE
196_G.GL_ZERO = gl.ZERO
197_G.GL_TEXTURE0 = gl.TEXTURE0
198_G.GL_SAMPLE_ALPHA_TO_COVERAGE = gl.SAMPLE_ALPHA_TO_COVERAGE
199_G.GL_BUFFER_USAGE = gl.BUFFER_USAGE
200_G.GL_ACTIVE_TEXTURE = gl.ACTIVE_TEXTURE
201_G.GL_BYTE = gl.BYTE
202_G.GL_CW = gl.CW
203_G.GL_DYNAMIC_DRAW = gl.DYNAMIC_DRAW
204_G.GL_RENDERBUFFER_RED_SIZE = gl.RENDERBUFFER_RED_SIZE
205_G.GL_FALSE = gl.FALSE
206_G.GL_GREATER = gl.GREATER
207_G.GL_RGBA4 = gl.RGBA4
208_G.GL_VALIDATE_STATUS = gl.VALIDATE_STATUS
209_G.GL_STENCIL_BITS = gl.STENCIL_BITS
210_G.GL_RGB = gl.RGB
211_G.GL_INT = gl.INT
212_G.GL_DEPTH_FUNC = gl.DEPTH_FUNC
213_G.GL_SAMPLER_2D = gl.SAMPLER_2D
214_G.GL_NICEST = gl.NICEST
215_G.GL_MAX_VIEWPORT_DIMS = gl.MAX_VIEWPORT_DIMS
216_G.GL_CULL_FACE = gl.CULL_FACE
217_G.GL_INT_VEC3 = gl.INT_VEC3
218_G.GL_ALIASED_POINT_SIZE_RANGE = gl.ALIASED_POINT_SIZE_RANGE
219_G.GL_INVALID_ENUM = gl.INVALID_ENUM
220_G.GL_INVERT = gl.INVERT
221_G.GL_CULL_FACE_MODE = gl.CULL_FACE_MODE
222_G.GL_TEXTURE8 = gl.TEXTURE8
223_G.GL_VERTEX_ATTRIB_ARRAY_POINTER = gl.VERTEX_ATTRIB_ARRAY_POINTER
224_G.GL_TEXTURE_WRAP_S = gl.TEXTURE_WRAP_S
225_G.GL_VERTEX_ATTRIB_ARRAY_STRIDE = gl.VERTEX_ATTRIB_ARRAY_STRIDE
226_G.GL_LINES = gl.LINES
227_G.GL_EQUAL = gl.EQUAL
228_G.GL_LINE_LOOP = gl.LINE_LOOP
229_G.GL_TEXTURE_WRAP_T = gl.TEXTURE_WRAP_T
230_G.GL_DEPTH_BUFFER_BIT = gl.DEPTH_BUFFER_BIT
231_G.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS
232_G.GL_SHADER_TYPE = gl.SHADER_TYPE
233_G.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
234_G.GL_TEXTURE_CUBE_MAP_NEGATIVE_X = gl.TEXTURE_CUBE_MAP_NEGATIVE_X
235_G.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = gl.TEXTURE_CUBE_MAP_NEGATIVE_Y
236_G.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = gl.TEXTURE_CUBE_MAP_NEGATIVE_Z
237_G.GL_DECR = gl.DECR
238_G.GL_DELETE_STATUS = gl.DELETE_STATUS
239_G.GL_DEPTH_BITS = gl.DEPTH_BITS
240_G.GL_INCR = gl.INCR
241_G.GL_SAMPLE_COVERAGE_VALUE = gl.SAMPLE_COVERAGE_VALUE
242_G.GL_ALPHA_BITS = gl.ALPHA_BITS
243_G.GL_FLOAT_MAT2 = gl.FLOAT_MAT2
244_G.GL_LINE_STRIP = gl.LINE_STRIP
245_G.GL_SHADER_SOURCE_LENGTH = gl.SHADER_SOURCE_LENGTH
246_G.GL_INVALID_VALUE = gl.INVALID_VALUE
247_G.GL_NEVER = gl.NEVER
248_G.GL_INCR_WRAP = gl.INCR_WRAP
249_G.GL_BLEND_EQUATION_ALPHA = gl.BLEND_EQUATION_ALPHA
250_G.GL_TEXTURE_MAG_FILTER = gl.TEXTURE_MAG_FILTER
251_G.GL_POINTS = gl.POINTS
252_G.GL_COLOR_ATTACHMENT0 = gl.COLOR_ATTACHMENT0
253_G.GL_RGBA = gl.RGBA
254_G.GL_SRC_ALPHA_SATURATE = gl.SRC_ALPHA_SATURATE
255_G.GL_SAMPLER_CUBE = gl.SAMPLER_CUBE
256_G.GL_FRAMEBUFFER = gl.FRAMEBUFFER
257_G.GL_TEXTURE_CUBE_MAP = gl.TEXTURE_CUBE_MAP
258_G.GL_SAMPLE_BUFFERS = gl.SAMPLE_BUFFERS
259_G.GL_LINEAR = gl.LINEAR
260_G.GL_LINEAR_MIPMAP_NEAREST = gl.LINEAR_MIPMAP_NEAREST
261_G.GL_ACTIVE_UNIFORM_MAX_LENGTH = gl.ACTIVE_UNIFORM_MAX_LENGTH
262_G.GL_STENCIL_BACK_REF = gl.STENCIL_BACK_REF
263_G.GL_ELEMENT_ARRAY_BUFFER = gl.ELEMENT_ARRAY_BUFFER
264_G.GL_CLAMP_TO_EDGE = gl.CLAMP_TO_EDGE
265_G.GL_TRIANGLE_STRIP = gl.TRIANGLE_STRIP
266_G.GL_CONSTANT_COLOR = gl.CONSTANT_COLOR
267_G.GL_COMPILE_STATUS = gl.COMPILE_STATUS
268_G.GL_RENDERBUFFER_GREEN_SIZE = gl.RENDERBUFFER_GREEN_SIZE
269_G.GL_UNSIGNED_INT = gl.UNSIGNED_INT
270_G.GL_DEPTH_CLEAR_VALUE = gl.DEPTH_CLEAR_VALUE
271_G.GL_ALIASED_LINE_WIDTH_RANGE = gl.ALIASED_LINE_WIDTH_RANGE
272_G.GL_SHADING_LANGUAGE_VERSION = gl.SHADING_LANGUAGE_VERSION
273_G.GL_FRAMEBUFFER_UNSUPPORTED = gl.FRAMEBUFFER_UNSUPPORTED
274_G.GL_INFO_LOG_LENGTH = gl.INFO_LOG_LENGTH
275_G.GL_STENCIL_PASS_DEPTH_PASS = gl.STENCIL_PASS_DEPTH_PASS
276_G.GL_STENCIL_VALUE_MASK = gl.STENCIL_VALUE_MASK
277_G.GL_ALWAYS = gl.ALWAYS
278_G.GL_MAX_TEXTURE_SIZE = gl.MAX_TEXTURE_SIZE
279_G.GL_FLOAT = gl.FLOAT
280_G.GL_FRAMEBUFFER_BINDING = gl.FRAMEBUFFER_BINDING
281_G.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = gl.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
282_G.GL_TRIANGLE_FAN = gl.TRIANGLE_FAN
283_G.GL_INVALID_FRAMEBUFFER_OPERATION = gl.INVALID_FRAMEBUFFER_OPERATION
284_G.GL_TEXTURE_2D = gl.TEXTURE_2D
285_G.GL_ALPHA = gl.ALPHA
286_G.GL_CURRENT_VERTEX_ATTRIB = gl.CURRENT_VERTEX_ATTRIB
287_G.GL_SCISSOR_TEST = gl.SCISSOR_TEST
288_G.GL_TRIANGLES = gl.TRIANGLES