/Templates/Build/17_3.tpl
Smarty Template | 256 lines | 229 code | 27 blank | 0 comment | 66 complexity | 42fd0f740141aa8d315174adf0a528f8 MD5 | raw file
- <div id="build" class="gid17"><a href="#" onClick="return Popup(17,4);" class="build_logo">
- <img class="building g17" src="img/x.gif" alt="Marketplace" title="Marketplace" />
- </a>
- <h1>Marketplace <span class="level">level <?php echo $village->resarray['f'.$id]; ?></span></h1>
- <p class="build_desc">At the Marketplace you can trade resources with other players. The higher its level, the more resources can be transported at the same time.
- </p>
-
- <?php include("17_menu.tpl");
- if(isset($_GET['c'])){
- ?>
- <p><b>NPC completed.</b> Cost 3<img src="img/x.gif" class="gold" alt="Gold" title="Gold" /></p> <?php } else { ?>
- <p>With the NPC merchant you can distribute the resources in your warehouse as you desire. <br /><br />
- The first line shows the current stock. In the second line you can choose another distribution. The third line shows the difference between the old and new stock.</p>
- <script language="JavaScript">
- var overall;
- function calculateRes() {
- resObj=document.getElementsByName("m2");
- overall=0;
- for (i=0; i<resObj.length; i++) {
- var tmp="";
- for (j=0; j<resObj[i].value.length; j++)
- if ((resObj[i].value.charAt(j)>="0") && (resObj[i].value.charAt(j)<="9")) tmp=tmp+resObj[i].value.charAt(j);
- resObj[i].value=tmp;
- if (tmp=="") tmp="0";
- newRes=Math.round(parseInt(tmp)*summe/100);
- if (((i<3) && (newRes<=max123)) || ((i==3) && (newRes<=max4)))
- newHTML=newRes;
- else
- newHTML="<span class='corr'>"+newRes+"</span>";
- document.getElementById("new"+i).innerHTML=newHTML;
- overall+=parseInt(tmp);
- }
- document.getElementById("overall").innerHTML=overall+"%";
- }
- function normalize() {
- calculateRes();
- resObj=document.getElementsByName("m2");
- for (i=0; i<resObj.length; i++) {
- tmp=parseInt(resObj[i].value);
- tmp=tmp*(100/overall);
- resObj[i].value=Math.round(tmp);
- }
- calculateRes();
- }
-
-
- function calculateRest() {
- resObj=document.getElementsByName("m2[]");
- overall=0;
- for (i=0; i<resObj.length; i++) {
- var tmp="";
- for (j=0; j<resObj[i].value.length; j++)
- if ((resObj[i].value.charAt(j)>="0") && (resObj[i].value.charAt(j)<="9")) tmp=tmp+resObj[i].value.charAt(j);
- if (tmp=="") {
- tmp="0";
- newRes=0;
- resObj[i].value="";
- } else {
- newRes=parseInt(tmp);
- if ((i<3) && (newRes>max123)) newRes=max123;
- if ((i==3) && (newRes>max4)) newRes=max4;
- resObj[i].value=newRes;
- }
- dif=newRes-parseInt(document.getElementById("org"+i).innerHTML);
- newHTML=dif;
- if (dif>0) newHTML="+"+dif;
- document.getElementById("diff"+i).innerHTML=newHTML;
- overall+=newRes;
- }
- document.getElementById("newsum").innerHTML=overall;
- rest=parseInt(document.getElementById("org4").innerHTML)-overall;
- document.getElementById("remain").innerHTML=rest;
- testSum();
- }
-
- function fillup(nr) {
- resObj=document.getElementsByName("m2[]");
- if (nr<3) {
- resObj[nr].value=max123;
- } else {
- resObj[nr].value=max4;
- }
- calculateRest();
- }
- function portionOut() {
- restRes=parseInt(document.getElementById("remain").innerHTML);
- rest=restRes;
- resObj=document.getElementsByName("m2[]");
- nullCount=0;
- notNullCount=0;
- // Z�hlen
- for (j=0; j<resObj.length; j++) {
- if ((restRes>0) && (resObj[j].value=="")) nullCount++;
- if ((restRes<0) && (resObj[j].value!="")) notNullCount++;
- }
- // Verteilen
- nullCount2=0;
- if (restRes>0) {
- // In allen Feldern schon Zahlen?
- if (nullCount==0) {
- for (i=0; i<resObj.length; i++) {
- free=max123-parseInt(resObj[i].value);
- resObj[i].value=(parseInt(resObj[i].value)+Math.round(rest/(4-i)));
- rest=rest-Math.min(free,Math.round(rest/(4-i)));
- if ((i<3) && (parseInt(resObj[i].value)<max123)) nullCount2++;
- }
- } else {
- for (i=0; i<resObj.length; i++) {
- if (resObj[i].value=="") {
- resObj[i].value=Math.round(rest/nullCount);
- rest=rest-Math.round(rest/nullCount);
- nullCount--;
- }
- if ((i<3) && (parseInt(resObj[i].value)<max123)) nullCount2++;
- }
- }
- } else {
- for (j=0; j<resObj.length; j++) {
- if (parseInt(resObj[j].value)>0) {
- resObj[j].value=(parseInt(resObj[j].value)+Math.round(rest/notNullCount));
- rest=rest-Math.round(rest/notNullCount);
- notNullCount--;
- }
- }
- }
- calculateRest();
- // Noch irgendein Rest?
- if (rest>0) {
- if (max123>max4) {
- for (j=0; j<3; j++) {
- if (parseInt(resObj[j].value)<max123) {
- resObj[j].value=(parseInt(resObj[j].value)+Math.round(rest/nullCount2));
- rest=rest-Math.round(rest/nullCount2);
- nullCount2--;
- }
- }
- } else {
- resObj[3].value=(parseInt(resObj[3].value)+rest);
- }
- }
- calculateRest();
- }
-
- function testSum() {
- if (document.getElementById("remain").innerHTML!=0) {
- document.getElementById("submitText").innerHTML="<a href='javascript:portionOut();'>Distribute resources at (step 1 of 2)</a>";
- document.getElementById("submitText").style.display="block";
- document.getElementById("submitButton").style.display="none";
- } else {
- document.getElementById("submitText").innerHTML="";
- document.getElementById("submitText").style.display="none";
- document.getElementById("submitButton").style.display="block";
- }
- }
- </script>
- <script language="JavaScript">var summe=<?php echo floor($village->awood+$village->acrop+$village->airon+$village->aclay); ?>;var max123=<?php echo $village->maxstore; ?>;var max4=<?php echo $village->maxcrop; ?>;</script>
- <form method="post" name="snd" action="build.php">
- <input type="hidden" name="id" value="<?php echo $id; ?>" />
- <input type="hidden" name="ft" value="mk3" />
- <input type="hidden" name="t" value="3" />
- <table id="npc" cellpadding="1" cellspacing="1">
- <thead>
- <tr>
- <th colspan="5">NPC Trade</th>
- </tr>
- <tr>
-
- <td class="all">
- <a href="javascript:fillup(0);"><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /></a>
- <span id="org0"><?php echo floor($village->awood); ?></span>
- </td>
-
- <td class="all">
- <a href="javascript:fillup(1);"><img class="r2" src="img/x.gif" alt="Clay" title="Clay" /></a>
- <span id="org1"><?php echo floor($village->aclay); ?></span>
- </td>
-
- <td class="all">
- <a href="javascript:fillup(2);"><img class="r3" src="img/x.gif" alt="Iron" title="Iron" /></a>
- <span id="org2"><?php echo floor($village->airon); ?></span>
- </td>
-
- <td class="all">
- <a href="javascript:fillup(3);"><img class="r4" src="img/x.gif" alt="Crop" title="Crop" /></a>
- <span id="org3"><?php echo floor($village->acrop); ?></span>
- </td>
-
- <td class="sum">Sum: <span id="org4"><?php echo floor($village->awood+$village->acrop+$village->airon+$village->aclay); ?></span></td>
- </tr>
- </thead>
- <tbody>
- <tr>
-
- <td class="sel">
- <input class="text" onkeyup="calculateRest();" name="m2[]" size="5" maxlength="7" <?php if(isset($_GET['r1'])) { echo "value=\"".$_GET['r1']."\""; } ?>/>
- <input type="hidden" name="m1[]" value="<?php echo floor($village->awood); ?>" />
- </td>
-
- <td class="sel">
- <input class="text" onkeyup="calculateRest();" name="m2[]" size="5" maxlength="7" <?php if(isset($_GET['r2'])) { echo "value=\"".$_GET['r2']."\""; } ?>/>
- <input type="hidden" name="m1[]" value="<?php echo floor($village->aclay); ?>" />
- </td>
-
- <td class="sel">
- <input class="text" onkeyup="calculateRest();" name="m2[]" size="5" maxlength="7" <?php if(isset($_GET['r3'])) { echo "value=\"".$_GET['r3']."\""; } ?>/>
- <input type="hidden" name="m1[]" value="<?php echo floor($village->airon); ?>" />
- </td>
-
- <td class="sel">
- <input class="text" onkeyup="calculateRest();" name="m2[]" size="5" maxlength="7" <?php if(isset($_GET['r4'])) { echo "value=\"".$_GET['r4']."\""; } ?>/>
- <input type="hidden" name="m1[]" value="<?php echo floor($village->acrop); ?>" />
- </td>
-
- <td class="sum">Sum: <span id="newsum"><?php if(isset($_GET['r1']) && isset($_GET['r2']) && isset($_GET['r3']) && isset($_GET['r4'])) { echo $_GET['r1']+$_GET['r2']+$_GET['r3']+$_GET['r4']; } else { echo 0; } ?></span></td>
- </tr>
- <tr>
-
- <td class="rem">
- <span id="diff0"><?php echo 0-floor($village->awood); ?></span>
- </td>
-
- <td class="rem">
- <span id="diff1"><?php echo 0-floor($village->aclay); ?></span>
- </td>
-
- <td class="rem">
- <span id="diff2"><?php echo 0-floor($village->airon); ?></span>
- </td>
-
- <td class="rem">
- <span id="diff3"><?php echo 0-floor($village->acrop); ?></span>
- </td>
-
- <td class="sum">Rest: <span id="remain">
- <?php if(isset($_GET['r1']) && isset($_GET['r2']) && isset($_GET['r3']) && isset($_GET['r4'])) {
- echo floor($village->awood+$village->acrop+$village->airon+$village->aclay)-($_GET['r1']+$_GET['r2']+$_GET['r3']+$_GET['r4']);
- } else { echo floor($village->awood+$village->acrop+$village->airon+$village->aclay); } ?></span></td>
- </tr>
- </tbody>
- </table>
- <p id="submitButton">
- <?php if($session->userinfo['gold'] > 3) { ?><a href="javascript:document.snd.submit();">Trade resources at (step 2 of 2)</a> <span class="none">(Costs: <img src="img/x.gif" class="gold_g" alt="Gold" title="Gold" /><b>3</b>)</span><?php } else { echo"<span class='none'>Trade resources at (step 2 of 2)</span> (Costs: <img src='img/x.gif' class='gold' alt='Gold' title='Gold' /><b>3</b>)"; }?> </p>
- <p id="submitText"></p>
- </form>
- <script>
- testSum();
- </script>
- <?php } ?>
- </div>