/Core/Dependencies/OgreSource/OgreMain/src/OgreUnifiedHighLevelGpuProgram.cpp
C++ | 407 lines | 305 code | 18 blank | 84 comment | 33 complexity | d080bfaa10e0d79f175cb0ef42dadf33 MD5 | raw file
- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2012 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "OgreStableHeaders.h"
- #include "OgreUnifiedHighLevelGpuProgram.h"
- #include "OgreString.h"
- #include "OgreException.h"
- #include "OgreGpuProgramManager.h"
- namespace Ogre
- {
- //-----------------------------------------------------------------------
- UnifiedHighLevelGpuProgram::CmdDelegate UnifiedHighLevelGpuProgram::msCmdDelegate;
- static const String sLanguage = "unified";
- //-----------------------------------------------------------------------
- //-----------------------------------------------------------------------
- UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram(
- ResourceManager* creator, const String& name, ResourceHandle handle,
- const String& group, bool isManual, ManualResourceLoader* loader)
- :HighLevelGpuProgram(creator, name, handle, group, isManual, loader)
- {
- if (createParamDictionary("UnifiedHighLevelGpuProgram"))
- {
- setupBaseParamDictionary();
- ParamDictionary* dict = getParamDictionary();
- dict->addParameter(ParameterDef("delegate",
- "Additional delegate programs containing implementations.",
- PT_STRING),&msCmdDelegate);
- }
- }
- //-----------------------------------------------------------------------
- UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram()
- {
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::chooseDelegate() const
- {
- OGRE_LOCK_AUTO_MUTEX
- mChosenDelegate.setNull();
- for (StringVector::const_iterator i = mDelegateNames.begin();
- i != mDelegateNames.end(); ++i)
- {
- HighLevelGpuProgramPtr deleg =
- HighLevelGpuProgramManager::getSingleton().getByName(*i);
- // Silently ignore missing links
- if(!deleg.isNull()
- && deleg->isSupported())
- {
- mChosenDelegate = deleg;
- break;
- }
- }
- }
- //-----------------------------------------------------------------------
- const HighLevelGpuProgramPtr& UnifiedHighLevelGpuProgram::_getDelegate() const
- {
- if (mChosenDelegate.isNull())
- {
- chooseDelegate();
- }
- return mChosenDelegate;
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::addDelegateProgram(const String& name)
- {
- OGRE_LOCK_AUTO_MUTEX
- mDelegateNames.push_back(name);
- // reset chosen delegate
- mChosenDelegate.setNull();
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::clearDelegatePrograms()
- {
- OGRE_LOCK_AUTO_MUTEX
- mDelegateNames.clear();
- mChosenDelegate.setNull();
- }
- //-----------------------------------------------------------------------
- const String& UnifiedHighLevelGpuProgram::getLanguage(void) const
- {
- return sLanguage;
- }
- //-----------------------------------------------------------------------
- GpuProgramParametersSharedPtr UnifiedHighLevelGpuProgram::createParameters(void)
- {
- if (isSupported())
- {
- return _getDelegate()->createParameters();
- }
- else
- {
- // return a default set
- GpuProgramParametersSharedPtr params = GpuProgramManager::getSingleton().createParameters();
- // avoid any errors on parameter names that don't exist
- params->setIgnoreMissingParams(true);
- return params;
- }
- }
- //-----------------------------------------------------------------------
- GpuProgram* UnifiedHighLevelGpuProgram::_getBindingDelegate(void)
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->_getBindingDelegate();
- else
- return 0;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isSupported(void) const
- {
- // Supported if one of the delegates is
- return !(_getDelegate().isNull());
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isSkeletalAnimationIncluded(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isSkeletalAnimationIncluded();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isMorphAnimationIncluded(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isMorphAnimationIncluded();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isPoseAnimationIncluded(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isPoseAnimationIncluded();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isVertexTextureFetchRequired(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isVertexTextureFetchRequired();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- GpuProgramParametersSharedPtr UnifiedHighLevelGpuProgram::getDefaultParameters(void)
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getDefaultParameters();
- else
- return GpuProgramParametersSharedPtr();
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::hasDefaultParameters(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->hasDefaultParameters();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::getPassSurfaceAndLightStates(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getPassSurfaceAndLightStates();
- else
- return HighLevelGpuProgram::getPassSurfaceAndLightStates();
- }
- //---------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::getPassFogStates(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getPassFogStates();
- else
- return HighLevelGpuProgram::getPassFogStates();
- }
- //---------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::getPassTransformStates(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getPassTransformStates();
- else
- return HighLevelGpuProgram::getPassTransformStates();
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::hasCompileError(void) const
- {
- if (_getDelegate().isNull())
- {
- return false;
- }
- else
- {
- return _getDelegate()->hasCompileError();
- }
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::resetCompileError(void)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->resetCompileError();
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::load(bool backgroundThread)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->load(backgroundThread);
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::reload(void)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->reload();
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isReloadable(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isReloadable();
- else
- return true;
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::unload(void)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->unload();
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isLoaded(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isLoaded();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isLoading() const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isLoading();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- Resource::LoadingState UnifiedHighLevelGpuProgram::getLoadingState() const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getLoadingState();
- else
- return Resource::LOADSTATE_UNLOADED;
- }
- //-----------------------------------------------------------------------
- size_t UnifiedHighLevelGpuProgram::getSize(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->getSize();
- else
- return 0;
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::touch(void)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->touch();
- }
- //-----------------------------------------------------------------------
- bool UnifiedHighLevelGpuProgram::isBackgroundLoaded(void) const
- {
- if (!_getDelegate().isNull())
- return _getDelegate()->isBackgroundLoaded();
- else
- return false;
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::setBackgroundLoaded(bool bl)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->setBackgroundLoaded(bl);
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::escalateLoading()
- {
- if (!_getDelegate().isNull())
- _getDelegate()->escalateLoading();
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::addListener(Resource::Listener* lis)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->addListener(lis);
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::removeListener(Resource::Listener* lis)
- {
- if (!_getDelegate().isNull())
- _getDelegate()->removeListener(lis);
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::createLowLevelImpl(void)
- {
- OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
- "This method should never get called!",
- "UnifiedHighLevelGpuProgram::createLowLevelImpl");
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::unloadHighLevelImpl(void)
- {
- OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
- "This method should never get called!",
- "UnifiedHighLevelGpuProgram::unloadHighLevelImpl");
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::buildConstantDefinitions() const
- {
- OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
- "This method should never get called!",
- "UnifiedHighLevelGpuProgram::buildConstantDefinitions");
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::loadFromSource(void)
- {
- OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
- "This method should never get called!",
- "UnifiedHighLevelGpuProgram::loadFromSource");
- }
- //-----------------------------------------------------------------------
- //-----------------------------------------------------------------------
- String UnifiedHighLevelGpuProgram::CmdDelegate::doGet(const void* target) const
- {
- // Can't do this (not one delegate), shouldn't matter
- return StringUtil::BLANK;
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgram::CmdDelegate::doSet(void* target, const String& val)
- {
- static_cast<UnifiedHighLevelGpuProgram*>(target)->addDelegateProgram(val);
- }
- //-----------------------------------------------------------------------
- //-----------------------------------------------------------------------
- UnifiedHighLevelGpuProgramFactory::UnifiedHighLevelGpuProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- const String& UnifiedHighLevelGpuProgramFactory::getLanguage(void) const
- {
- return sLanguage;
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgram* UnifiedHighLevelGpuProgramFactory::create(ResourceManager* creator,
- const String& name, ResourceHandle handle,
- const String& group, bool isManual, ManualResourceLoader* loader)
- {
- return OGRE_NEW UnifiedHighLevelGpuProgram(creator, name, handle, group, isManual, loader);
- }
- //-----------------------------------------------------------------------
- void UnifiedHighLevelGpuProgramFactory::destroy(HighLevelGpuProgram* prog)
- {
- OGRE_DELETE prog;
- }
- //-----------------------------------------------------------------------
- }