/silverlight/qrcode/detector/FinderPatternFinder.cs
C# | 646 lines | 458 code | 37 blank | 151 comment | 108 complexity | eab5a418d5d2e840c748746b12d7b139 MD5 | raw file
- /*
- * Copyright 2007 ZXing authors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- using System;
- using DecodeHintType = com.google.zxing.DecodeHintType;
- using ReaderException = com.google.zxing.ReaderException;
- using ResultPoint = com.google.zxing.ResultPoint;
- using ResultPointCallback = com.google.zxing.ResultPointCallback;
- using Collections = com.google.zxing.common.Collections;
- using Comparator = com.google.zxing.common.Comparator;
- using BitMatrix = com.google.zxing.common.BitMatrix;
- namespace com.google.zxing.qrcode.detector
- {
-
- /// <summary> <p>This class attempts to find finder patterns in a QR Code. Finder patterns are the square
- /// markers at three corners of a QR Code.</p>
- ///
- /// <p>This class is thread-safe but not reentrant. Each thread must allocate its own object.
- ///
- /// </summary>
- /// <author> Sean Owen
- /// </author>
- /// <author>www.Redivivus.in (suraj.supekar@redivivus.in) - Ported from ZXING Java Source
- /// </author>
- public class FinderPatternFinder
- {
- virtual protected internal BitMatrix Image
- {
- get
- {
- return image;
- }
-
- }
- virtual protected internal System.Collections.Generic.List<Object> PossibleCenters
- {
- get
- {
- return possibleCenters;
- }
-
- }
- private int[] CrossCheckStateCount
- {
- get
- {
- crossCheckStateCount[0] = 0;
- crossCheckStateCount[1] = 0;
- crossCheckStateCount[2] = 0;
- crossCheckStateCount[3] = 0;
- crossCheckStateCount[4] = 0;
- return crossCheckStateCount;
- }
-
- }
-
- private const int CENTER_QUORUM = 2;
- protected internal const int MIN_SKIP = 3; // 1 pixel/module times 3 modules/center
- protected internal const int MAX_MODULES = 57; // support up to version 10 for mobile clients
- private const int INTEGER_MATH_SHIFT = 8;
-
- //UPGRADE_NOTE: Final was removed from the declaration of 'image '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"
- private BitMatrix image;
- //UPGRADE_NOTE: Final was removed from the declaration of 'possibleCenters '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"
- private System.Collections.Generic.List<Object> possibleCenters;
- private bool hasSkipped;
- //UPGRADE_NOTE: Final was removed from the declaration of 'crossCheckStateCount '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"
- private int[] crossCheckStateCount;
- //UPGRADE_NOTE: Final was removed from the declaration of 'resultPointCallback '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"
- private ResultPointCallback resultPointCallback;
-
- /// <summary> <p>Creates a finder that will search the image for three finder patterns.</p>
- ///
- /// </summary>
- /// <param name="image">image to search
- /// </param>
- public FinderPatternFinder(BitMatrix image):this(image, null)
- {
- }
-
- public FinderPatternFinder(BitMatrix image, ResultPointCallback resultPointCallback)
- {
- this.image = image;
- this.possibleCenters = new System.Collections.Generic.List<Object>(10);
- this.crossCheckStateCount = new int[5];
- this.resultPointCallback = resultPointCallback;
- }
-
- internal virtual FinderPatternInfo find(System.Collections.Generic.Dictionary<Object,Object> hints)
- {
- bool tryHarder = hints != null && hints.ContainsKey(DecodeHintType.TRY_HARDER);
- int maxI = image.Height;
- int maxJ = image.Width;
- // We are looking for black/white/black/white/black modules in
- // 1:1:3:1:1 ratio; this tracks the number of such modules seen so far
-
- // Let's assume that the maximum version QR Code we support takes up 1/4 the height of the
- // image, and then account for the center being 3 modules in size. This gives the smallest
- // number of pixels the center could be, so skip this often. When trying harder, look for all
- // QR versions regardless of how dense they are.
- int iSkip = (3 * maxI) / (4 * MAX_MODULES);
- if (iSkip < MIN_SKIP || tryHarder)
- {
- iSkip = MIN_SKIP;
- }
-
- bool done = false;
- int[] stateCount = new int[5];
- for (int i = iSkip - 1; i < maxI && !done; i += iSkip)
- {
- // Get a row of black/white values
- stateCount[0] = 0;
- stateCount[1] = 0;
- stateCount[2] = 0;
- stateCount[3] = 0;
- stateCount[4] = 0;
- int currentState = 0;
- for (int j = 0; j < maxJ; j++)
- {
- if (image.get_Renamed(j, i))
- {
- // Black pixel
- if ((currentState & 1) == 1)
- {
- // Counting white pixels
- currentState++;
- }
- stateCount[currentState]++;
- }
- else
- {
- // White pixel
- if ((currentState & 1) == 0)
- {
- // Counting black pixels
- if (currentState == 4)
- {
- // A winner?
- if (foundPatternCross(stateCount))
- {
- // Yes
- bool confirmed = handlePossibleCenter(stateCount, i, j);
- if (confirmed)
- {
- // Start examining every other line. Checking each line turned out to be too
- // expensive and didn't improve performance.
- iSkip = 2;
- if (hasSkipped)
- {
- done = haveMultiplyConfirmedCenters();
- }
- else
- {
- int rowSkip = findRowSkip();
- if (rowSkip > stateCount[2])
- {
- // Skip rows between row of lower confirmed center
- // and top of presumed third confirmed center
- // but back up a bit to get a full chance of detecting
- // it, entire width of center of finder pattern
-
- // Skip by rowSkip, but back off by stateCount[2] (size of last center
- // of pattern we saw) to be conservative, and also back off by iSkip which
- // is about to be re-added
- i += rowSkip - stateCount[2] - iSkip;
- j = maxJ - 1;
- }
- }
- }
- else
- {
- // Advance to next black pixel
- do
- {
- j++;
- }
- while (j < maxJ && !image.get_Renamed(j, i));
- j--; // back up to that last white pixel
- }
- // Clear state to start looking again
- currentState = 0;
- stateCount[0] = 0;
- stateCount[1] = 0;
- stateCount[2] = 0;
- stateCount[3] = 0;
- stateCount[4] = 0;
- }
- else
- {
- // No, shift counts back by two
- stateCount[0] = stateCount[2];
- stateCount[1] = stateCount[3];
- stateCount[2] = stateCount[4];
- stateCount[3] = 1;
- stateCount[4] = 0;
- currentState = 3;
- }
- }
- else
- {
- stateCount[++currentState]++;
- }
- }
- else
- {
- // Counting white pixels
- stateCount[currentState]++;
- }
- }
- }
- if (foundPatternCross(stateCount))
- {
- bool confirmed = handlePossibleCenter(stateCount, i, maxJ);
- if (confirmed)
- {
- iSkip = stateCount[0];
- if (hasSkipped)
- {
- // Found a third one
- done = haveMultiplyConfirmedCenters();
- }
- }
- }
- }
-
- FinderPattern[] patternInfo = selectBestPatterns();
- ResultPoint.orderBestPatterns(patternInfo);
-
- return new FinderPatternInfo(patternInfo);
- }
-
- /// <summary> Given a count of black/white/black/white/black pixels just seen and an end position,
- /// figures the location of the center of this run.
- /// </summary>
- private static float centerFromEnd(int[] stateCount, int end)
- {
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- return (float) (end - stateCount[4] - stateCount[3]) - stateCount[2] / 2.0f;
- }
-
- /// <param name="stateCount">count of black/white/black/white/black pixels just read
- /// </param>
- /// <returns> true iff the proportions of the counts is close enough to the 1/1/3/1/1 ratios
- /// used by finder patterns to be considered a match
- /// </returns>
- protected internal static bool foundPatternCross(int[] stateCount)
- {
- int totalModuleSize = 0;
- for (int i = 0; i < 5; i++)
- {
- int count = stateCount[i];
- if (count == 0)
- {
- return false;
- }
- totalModuleSize += count;
- }
- if (totalModuleSize < 7)
- {
- return false;
- }
- int moduleSize = (totalModuleSize << INTEGER_MATH_SHIFT) / 7;
- int maxVariance = moduleSize / 2;
- // Allow less than 50% variance from 1-1-3-1-1 proportions
- return System.Math.Abs(moduleSize - (stateCount[0] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(moduleSize - (stateCount[1] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(3 * moduleSize - (stateCount[2] << INTEGER_MATH_SHIFT)) < 3 * maxVariance && System.Math.Abs(moduleSize - (stateCount[3] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(moduleSize - (stateCount[4] << INTEGER_MATH_SHIFT)) < maxVariance;
- }
-
- /// <summary> <p>After a horizontal scan finds a potential finder pattern, this method
- /// "cross-checks" by scanning down vertically through the center of the possible
- /// finder pattern to see if the same proportion is detected.</p>
- ///
- /// </summary>
- /// <param name="startI">row where a finder pattern was detected
- /// </param>
- /// <param name="centerJ">center of the section that appears to cross a finder pattern
- /// </param>
- /// <param name="maxCount">maximum reasonable number of modules that should be
- /// observed in any reading state, based on the results of the horizontal scan
- /// </param>
- /// <returns> vertical center of finder pattern, or {@link Float#NaN} if not found
- /// </returns>
- private float crossCheckVertical(int startI, int centerJ, int maxCount, int originalStateCountTotal)
- {
- BitMatrix image = this.image;
-
- int maxI = image.Height;
- int[] stateCount = CrossCheckStateCount;
-
- // Start counting up from center
- int i = startI;
- while (i >= 0 && image.get_Renamed(centerJ, i))
- {
- stateCount[2]++;
- i--;
- }
- if (i < 0)
- {
- return System.Single.NaN;
- }
- while (i >= 0 && !image.get_Renamed(centerJ, i) && stateCount[1] <= maxCount)
- {
- stateCount[1]++;
- i--;
- }
- // If already too many modules in this state or ran off the edge:
- if (i < 0 || stateCount[1] > maxCount)
- {
- return System.Single.NaN;
- }
- while (i >= 0 && image.get_Renamed(centerJ, i) && stateCount[0] <= maxCount)
- {
- stateCount[0]++;
- i--;
- }
- if (stateCount[0] > maxCount)
- {
- return System.Single.NaN;
- }
-
- // Now also count down from center
- i = startI + 1;
- while (i < maxI && image.get_Renamed(centerJ, i))
- {
- stateCount[2]++;
- i++;
- }
- if (i == maxI)
- {
- return System.Single.NaN;
- }
- while (i < maxI && !image.get_Renamed(centerJ, i) && stateCount[3] < maxCount)
- {
- stateCount[3]++;
- i++;
- }
- if (i == maxI || stateCount[3] >= maxCount)
- {
- return System.Single.NaN;
- }
- while (i < maxI && image.get_Renamed(centerJ, i) && stateCount[4] < maxCount)
- {
- stateCount[4]++;
- i++;
- }
- if (stateCount[4] >= maxCount)
- {
- return System.Single.NaN;
- }
-
- // If we found a finder-pattern-like section, but its size is more than 40% different than
- // the original, assume it's a false positive
- int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- if (5 * System.Math.Abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal)
- {
- return System.Single.NaN;
- }
-
- return foundPatternCross(stateCount)?centerFromEnd(stateCount, i):System.Single.NaN;
- }
-
- /// <summary> <p>Like {@link #crossCheckVertical(int, int, int, int)}, and in fact is basically identical,
- /// except it reads horizontally instead of vertically. This is used to cross-cross
- /// check a vertical cross check and locate the real center of the alignment pattern.</p>
- /// </summary>
- private float crossCheckHorizontal(int startJ, int centerI, int maxCount, int originalStateCountTotal)
- {
- BitMatrix image = this.image;
-
- int maxJ = image.Width;
- int[] stateCount = CrossCheckStateCount;
-
- int j = startJ;
- while (j >= 0 && image.get_Renamed(j, centerI))
- {
- stateCount[2]++;
- j--;
- }
- if (j < 0)
- {
- return System.Single.NaN;
- }
- while (j >= 0 && !image.get_Renamed(j, centerI) && stateCount[1] <= maxCount)
- {
- stateCount[1]++;
- j--;
- }
- if (j < 0 || stateCount[1] > maxCount)
- {
- return System.Single.NaN;
- }
- while (j >= 0 && image.get_Renamed(j, centerI) && stateCount[0] <= maxCount)
- {
- stateCount[0]++;
- j--;
- }
- if (stateCount[0] > maxCount)
- {
- return System.Single.NaN;
- }
-
- j = startJ + 1;
- while (j < maxJ && image.get_Renamed(j, centerI))
- {
- stateCount[2]++;
- j++;
- }
- if (j == maxJ)
- {
- return System.Single.NaN;
- }
- while (j < maxJ && !image.get_Renamed(j, centerI) && stateCount[3] < maxCount)
- {
- stateCount[3]++;
- j++;
- }
- if (j == maxJ || stateCount[3] >= maxCount)
- {
- return System.Single.NaN;
- }
- while (j < maxJ && image.get_Renamed(j, centerI) && stateCount[4] < maxCount)
- {
- stateCount[4]++;
- j++;
- }
- if (stateCount[4] >= maxCount)
- {
- return System.Single.NaN;
- }
-
- // If we found a finder-pattern-like section, but its size is significantly different than
- // the original, assume it's a false positive
- int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- if (5 * System.Math.Abs(stateCountTotal - originalStateCountTotal) >= originalStateCountTotal)
- {
- return System.Single.NaN;
- }
-
- return foundPatternCross(stateCount)?centerFromEnd(stateCount, j):System.Single.NaN;
- }
-
- /// <summary> <p>This is called when a horizontal scan finds a possible alignment pattern. It will
- /// cross check with a vertical scan, and if successful, will, ah, cross-cross-check
- /// with another horizontal scan. This is needed primarily to locate the real horizontal
- /// center of the pattern in cases of extreme skew.</p>
- ///
- /// <p>If that succeeds the finder pattern location is added to a list that tracks
- /// the number of times each location has been nearly-matched as a finder pattern.
- /// Each additional find is more evidence that the location is in fact a finder
- /// pattern center
- ///
- /// </summary>
- /// <param name="stateCount">reading state module counts from horizontal scan
- /// </param>
- /// <param name="i">row where finder pattern may be found
- /// </param>
- /// <param name="j">end of possible finder pattern in row
- /// </param>
- /// <returns> true if a finder pattern candidate was found this time
- /// </returns>
- protected internal virtual bool handlePossibleCenter(int[] stateCount, int i, int j)
- {
- int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- float centerJ = centerFromEnd(stateCount, j);
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- float centerI = crossCheckVertical(i, (int) centerJ, stateCount[2], stateCountTotal);
- if (!System.Single.IsNaN(centerI))
- {
- // Re-cross check
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- centerJ = crossCheckHorizontal((int) centerJ, (int) centerI, stateCount[2], stateCountTotal);
- if (!System.Single.IsNaN(centerJ))
- {
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- float estimatedModuleSize = (float) stateCountTotal / 7.0f;
- bool found = false;
- int max = possibleCenters.Count;
- for (int index = 0; index < max; index++)
- {
- FinderPattern center = (FinderPattern) possibleCenters[index];
- // Look for about the same center and module size:
- if (center.aboutEquals(estimatedModuleSize, centerI, centerJ))
- {
- center.incrementCount();
- found = true;
- break;
- }
- }
- if (!found)
- {
- ResultPoint point = new FinderPattern(centerJ, centerI, estimatedModuleSize);
- possibleCenters.Add(point);
- if (resultPointCallback != null)
- {
- resultPointCallback.foundPossibleResultPoint(point);
- }
- }
- return true;
- }
- }
- return false;
- }
-
- /// <returns> number of rows we could safely skip during scanning, based on the first
- /// two finder patterns that have been located. In some cases their position will
- /// allow us to infer that the third pattern must lie below a certain point farther
- /// down in the image.
- /// </returns>
- private int findRowSkip()
- {
- int max = possibleCenters.Count;
- if (max <= 1)
- {
- return 0;
- }
- FinderPattern firstConfirmedCenter = null;
- for (int i = 0; i < max; i++)
- {
- FinderPattern center = (FinderPattern) possibleCenters[i];
- if (center.Count >= CENTER_QUORUM)
- {
- if (firstConfirmedCenter == null)
- {
- firstConfirmedCenter = center;
- }
- else
- {
- // We have two confirmed centers
- // How far down can we skip before resuming looking for the next
- // pattern? In the worst case, only the difference between the
- // difference in the x / y coordinates of the two centers.
- // This is the case where you find top left last.
- hasSkipped = true;
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- return (int) (System.Math.Abs(firstConfirmedCenter.X - center.X) - System.Math.Abs(firstConfirmedCenter.Y - center.Y)) / 2;
- }
- }
- }
- return 0;
- }
-
- /// <returns> true iff we have found at least 3 finder patterns that have been detected
- /// at least {@link #CENTER_QUORUM} times each, and, the estimated module size of the
- /// candidates is "pretty similar"
- /// </returns>
- private bool haveMultiplyConfirmedCenters()
- {
- int confirmedCount = 0;
- float totalModuleSize = 0.0f;
- int max = possibleCenters.Count;
- for (int i = 0; i < max; i++)
- {
- FinderPattern pattern = (FinderPattern) possibleCenters[i];
- if (pattern.Count >= CENTER_QUORUM)
- {
- confirmedCount++;
- totalModuleSize += pattern.EstimatedModuleSize;
- }
- }
- if (confirmedCount < 3)
- {
- return false;
- }
- // OK, we have at least 3 confirmed centers, but, it's possible that one is a "false positive"
- // and that we need to keep looking. We detect this by asking if the estimated module sizes
- // vary too much. We arbitrarily say that when the total deviation from average exceeds
- // 5% of the total module size estimates, it's too much.
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- float average = totalModuleSize / (float) max;
- float totalDeviation = 0.0f;
- for (int i = 0; i < max; i++)
- {
- FinderPattern pattern = (FinderPattern) possibleCenters[i];
- totalDeviation += System.Math.Abs(pattern.EstimatedModuleSize - average);
- }
- return totalDeviation <= 0.05f * totalModuleSize;
- }
-
- /// <returns> the 3 best {@link FinderPattern}s from our list of candidates. The "best" are
- /// those that have been detected at least {@link #CENTER_QUORUM} times, and whose module
- /// size differs from the average among those patterns the least
- /// </returns>
- /// <throws> ReaderException if 3 such finder patterns do not exist </throws>
- private FinderPattern[] selectBestPatterns()
- {
-
- int startSize = possibleCenters.Count;
- if (startSize < 3)
- {
- // Couldn't find enough finder patterns
- throw ReaderException.Instance;
- }
-
- // Filter outlier possibilities whose module size is too different
- if (startSize > 3)
- {
- // But we can only afford to do so if we have at least 4 possibilities to choose from
- float totalModuleSize = 0.0f;
- for (int i = 0; i < startSize; i++)
- {
- totalModuleSize += ((FinderPattern) possibleCenters[i]).EstimatedModuleSize;
- }
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- float average = totalModuleSize / (float) startSize;
- for (int i = 0; i < possibleCenters.Count && possibleCenters.Count > 3; i++)
- {
- FinderPattern pattern = (FinderPattern) possibleCenters[i];
- if (System.Math.Abs(pattern.EstimatedModuleSize - average) > 0.2f * average)
- {
- possibleCenters.RemoveAt(i);
- i--;
- }
- }
- }
-
- if (possibleCenters.Count > 3)
- {
- // Throw away all but those first size candidate points we found.
- Collections.insertionSort(possibleCenters, new CenterComparator());
- SupportClass.SetCapacity(possibleCenters, 3);
- }
-
- return new FinderPattern[]{(FinderPattern) possibleCenters[0], (FinderPattern) possibleCenters[1], (FinderPattern) possibleCenters[2]};
- }
-
- /// <summary> <p>Orders by {@link FinderPattern#getCount()}, descending.</p></summary>
- private class CenterComparator : Comparator
- {
- public virtual int compare(System.Object center1, System.Object center2)
- {
- return ((FinderPattern) center2).Count - ((FinderPattern) center1).Count;
- }
- }
- }
- }