/glm/core/type_mat4x4.hpp
https://bitbucket.org/vtlmks/include · C++ Header · 320 lines · 199 code · 49 blank · 72 comment · 0 complexity · 59f3138714cbb56baff0e4c829216604 MD5 · raw file
- ///////////////////////////////////////////////////////////////////////////////////
- /// OpenGL Mathematics (glm.g-truc.net)
- ///
- /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
- /// Permission is hereby granted, free of charge, to any person obtaining a copy
- /// of this software and associated documentation files (the "Software"), to deal
- /// in the Software without restriction, including without limitation the rights
- /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- /// copies of the Software, and to permit persons to whom the Software is
- /// furnished to do so, subject to the following conditions:
- ///
- /// The above copyright notice and this permission notice shall be included in
- /// all copies or substantial portions of the Software.
- ///
- /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- /// THE SOFTWARE.
- ///
- /// @ref core
- /// @file glm/core/type_mat4x4.hpp
- /// @date 2005-01-27 / 2011-06-15
- /// @author Christophe Riccio
- ///////////////////////////////////////////////////////////////////////////////////
- #ifndef glm_core_type_mat4x4
- #define glm_core_type_mat4x4
- #include "type_mat.hpp"
- namespace glm{
- namespace detail
- {
- template <typename T> struct tvec1;
- template <typename T> struct tvec2;
- template <typename T> struct tvec3;
- template <typename T> struct tvec4;
- template <typename T> struct tmat2x2;
- template <typename T> struct tmat2x3;
- template <typename T> struct tmat2x4;
- template <typename T> struct tmat3x2;
- template <typename T> struct tmat3x3;
- template <typename T> struct tmat3x4;
- template <typename T> struct tmat4x2;
- template <typename T> struct tmat4x3;
- template <typename T> struct tmat4x4;
- template <typename T>
- struct tmat4x4
- {
- enum ctor{null};
- typedef T value_type;
- typedef std::size_t size_type;
- typedef tvec4<T> col_type;
- typedef tvec4<T> row_type;
- typedef tmat4x4<T> type;
- typedef tmat4x4<T> transpose_type;
- static GLM_FUNC_DECL size_type col_size();
- static GLM_FUNC_DECL size_type row_size();
- GLM_FUNC_DECL GLM_CONSTEXPR size_type length() const;
- public:
- /// Implementation detail
- /// @cond DETAIL
- GLM_FUNC_DECL tmat4x4<T> _inverse() const;
- /// @endcond
- private:
- // Data
- col_type value[4];
- public:
- // Constructors
- GLM_FUNC_DECL tmat4x4();
- GLM_FUNC_DECL tmat4x4(tmat4x4 const & m);
- GLM_FUNC_DECL explicit tmat4x4(
- ctor Null);
- GLM_FUNC_DECL explicit tmat4x4(
- value_type const & x);
- GLM_FUNC_DECL explicit tmat4x4(
- value_type const & x0, value_type const & y0, value_type const & z0, value_type const & w0,
- value_type const & x1, value_type const & y1, value_type const & z1, value_type const & w1,
- value_type const & x2, value_type const & y2, value_type const & z2, value_type const & w2,
- value_type const & x3, value_type const & y3, value_type const & z3, value_type const & w3);
- GLM_FUNC_DECL explicit tmat4x4(
- col_type const & v0,
- col_type const & v1,
- col_type const & v2,
- col_type const & v3);
- //////////////////////////////////////
- // Conversions
- template <typename U>
- GLM_FUNC_DECL explicit tmat4x4(
- U const & x);
-
- template <
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2,
- typename X3, typename Y3, typename Z3, typename W3,
- typename X4, typename Y4, typename Z4, typename W4>
- GLM_FUNC_DECL explicit tmat4x4(
- X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
- X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
- X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
- X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);
-
- template <typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_DECL explicit tmat4x4(
- tvec4<V1> const & v1,
- tvec4<V2> const & v2,
- tvec4<V3> const & v3,
- tvec4<V4> const & v4);
-
- // Matrix conversions
- template <typename U>
- GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U> const & m);
- GLM_FUNC_DECL explicit tmat4x4(tmat2x2<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat3x3<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat2x3<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat3x2<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat2x4<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat4x2<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat3x4<T> const & x);
- GLM_FUNC_DECL explicit tmat4x4(tmat4x3<T> const & x);
- // Accesses
- GLM_FUNC_DECL col_type & operator[](size_type i);
- GLM_FUNC_DECL col_type const & operator[](size_type i) const;
- // Unary updatable operators
- GLM_FUNC_DECL tmat4x4<T> & operator= (tmat4x4<T> const & m);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator= (tmat4x4<U> const & m);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator+= (U const & s);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator+= (tmat4x4<U> const & m);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator-= (U const & s);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator-= (tmat4x4<U> const & m);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator*= (U const & s);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator*= (tmat4x4<U> const & m);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator/= (U const & s);
- template <typename U>
- GLM_FUNC_DECL tmat4x4<T> & operator/= (tmat4x4<U> const & m);
- GLM_FUNC_DECL tmat4x4<T> & operator++ ();
- GLM_FUNC_DECL tmat4x4<T> & operator-- ();
- };
- // Binary operators
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator+ (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::value_type const & s);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator+ (
- typename tmat4x4<T>::value_type const & s,
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator+ (
- tmat4x4<T> const & m1,
- tmat4x4<T> const & m2);
-
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator- (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::value_type const & s);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator- (
- typename tmat4x4<T>::value_type const & s,
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator- (
- tmat4x4<T> const & m1,
- tmat4x4<T> const & m2);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator* (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::value_type const & s);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator* (
- typename tmat4x4<T>::value_type const & s,
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL typename tmat4x4<T>::col_type operator* (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::row_type const & v);
- template <typename T>
- GLM_FUNC_DECL typename tmat4x4<T>::row_type operator* (
- typename tmat4x4<T>::col_type const & v,
- tmat4x4<T> const & m);
-
- template <typename T>
- GLM_FUNC_DECL tmat2x4<T> operator* (
- tmat4x4<T> const & m1,
- tmat2x4<T> const & m2);
- template <typename T>
- GLM_FUNC_DECL tmat3x4<T> operator* (
- tmat4x4<T> const & m1,
- tmat3x4<T> const & m2);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator* (
- tmat4x4<T> const & m1,
- tmat4x4<T> const & m2);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator/ (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::value_type const & s);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator/ (
- typename tmat4x4<T>::value_type const & s,
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL typename tmat4x4<T>::col_type operator/ (
- tmat4x4<T> const & m,
- typename tmat4x4<T>::row_type const & v);
- template <typename T>
- GLM_FUNC_DECL typename tmat4x4<T>::row_type operator/ (
- typename tmat4x4<T>::col_type & v,
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> operator/ (
- tmat4x4<T> const & m1,
- tmat4x4<T> const & m2);
- // Unary constant operators
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> const operator- (
- tmat4x4<T> const & m);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> const operator-- (
- tmat4x4<T> const & m, int);
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T> const operator++ (
- tmat4x4<T> const & m, int);
- } //namespace detail
- /// @addtogroup core_precision
- /// @{
- /// 4 columns of 4 components matrix of low precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<lowp_float> lowp_mat4;
- /// 4 columns of 4 components matrix of medium precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<mediump_float> mediump_mat4;
- /// 4 columns of 4 components matrix of high precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<highp_float> highp_mat4;
- /// 4 columns of 4 components matrix of low precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<lowp_float> lowp_mat4x4;
- /// 4 columns of 4 components matrix of medium precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<mediump_float> mediump_mat4x4;
- /// 4 columns of 4 components matrix of high precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::tmat4x4<highp_float> highp_mat4x4;
- /// @}
- }//namespace glm
- #ifndef GLM_EXTERNAL_TEMPLATE
- #include "type_mat4x4.inl"
- #endif//GLM_EXTERNAL_TEMPLATE
- #endif//glm_core_type_mat4x4