/src/framework/base/Timer.cpp

https://github.com/jiawen/temporal-lightfield-reconstruction · C++ · 88 lines · 40 code · 16 blank · 32 comment · 7 complexity · f376242f46cc21208d66485ba9ab601b MD5 · raw file

  1. /*
  2. * Copyright (c) 2009-2011, NVIDIA Corporation
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of NVIDIA Corporation nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  17. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. #include "base/Timer.hpp"
  28. #include "base/Thread.hpp"
  29. using namespace FW;
  30. //------------------------------------------------------------------------
  31. F64 Timer::s_ticksToSecsCoef = -1.0;
  32. S64 Timer::s_prevTicks = 0;
  33. //------------------------------------------------------------------------
  34. F32 Timer::end(void)
  35. {
  36. S64 elapsed = getElapsedTicks();
  37. m_startTicks += elapsed;
  38. m_totalTicks += elapsed;
  39. return ticksToSecs(elapsed);
  40. }
  41. //------------------------------------------------------------------------
  42. S64 Timer::queryTicks(void)
  43. {
  44. if (!Thread::isMain())
  45. fail("Timers can only be used in the main thread!");
  46. LARGE_INTEGER ticks;
  47. if (!QueryPerformanceCounter(&ticks))
  48. failWin32Error("QueryPerformanceCounter");
  49. s_prevTicks = max(s_prevTicks, ticks.QuadPart);
  50. return s_prevTicks;
  51. }
  52. //------------------------------------------------------------------------
  53. F32 Timer::ticksToSecs(S64 ticks)
  54. {
  55. if (s_ticksToSecsCoef == -1.0)
  56. {
  57. LARGE_INTEGER freq;
  58. if (!QueryPerformanceFrequency(&freq))
  59. failWin32Error("QueryPerformanceFrequency");
  60. s_ticksToSecsCoef = max(1.0 / (F64)freq.QuadPart, 0.0);
  61. }
  62. return (F32)(ticks * s_ticksToSecsCoef);
  63. }
  64. //------------------------------------------------------------------------
  65. S64 Timer::getElapsedTicks(void)
  66. {
  67. S64 curr = queryTicks();
  68. if (m_startTicks == -1)
  69. m_startTicks = curr;
  70. return curr - m_startTicks;
  71. }
  72. //------------------------------------------------------------------------