/mcs/class/System/System.Collections.Specialized/BitVector32.cs
https://bitbucket.org/luobailiang/mono · C# · 233 lines · 162 code · 36 blank · 35 comment · 27 complexity · 49158db4fef6f7a1de1e45a3c340dd34 MD5 · raw file
- //
- // System.Collections.Specialized.BitVector32.cs
- //
- // Author:
- // Miguel de Icaza (miguel@ximian.com)
- // Lawrence Pit (loz@cable.a2000.nl)
- // Andrew Birkett (adb@tardis.ed.ac.uk)
- // Andreas Nahr (ClassDevelopment@A-SoftTech.com)
- //
- // (C) Ximian, Inc. http://www.ximian.com
- // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System.Text;
- namespace System.Collections.Specialized {
-
- public struct BitVector32 {
- int bits;
- public struct Section {
- private short mask;
- private short offset;
-
- internal Section (short mask, short offset) {
- this.mask = mask;
- this.offset = offset;
- }
-
- public short Mask {
- get { return mask; }
- }
-
- public short Offset {
- get { return offset; }
- }
- #if NET_2_0
- public static bool operator == (Section v1, Section v2)
- {
- return v1.mask == v2.mask &&
- v1.offset == v2.offset;
- }
- public static bool operator != (Section v1, Section v2)
- {
- return v1.mask != v2.mask ||
- v1.offset != v2.offset;
- }
- public bool Equals (Section obj)
- {
- return this.mask == obj.mask &&
- this.offset == obj.offset;
- }
- #endif
- public override bool Equals (object o)
- {
- if (! (o is Section))
- return false;
- Section section = (Section) o;
- return this.mask == section.mask &&
- this.offset == section.offset;
- }
- public override int GetHashCode ()
- {
- return mask << offset;
- }
-
- public override string ToString ()
- {
- return ToString (this);
- }
- public static string ToString (Section value)
- {
- StringBuilder b = new StringBuilder ();
- b.Append ("Section{0x");
- b.Append (Convert.ToString(value.Mask,16));
- b.Append (", 0x");
- b.Append (Convert.ToString(value.Offset,16));
- b.Append ("}");
- return b.ToString ();
- }
- }
-
- // Constructors
-
- public BitVector32 (BitVector32 source)
- {
- bits = source.bits;
- }
- public BitVector32 (int init)
- {
- bits = init;
- }
-
- // Properties
-
- public int Data {
- get { return bits; }
- }
-
- public int this [BitVector32.Section section] {
- get {
- return ((bits >> section.Offset) & section.Mask);
- }
- set {
- if (value < 0)
- throw new ArgumentException ("Section can't hold negative values");
- if (value > section.Mask)
- throw new ArgumentException ("Value too large to fit in section");
- bits &= ~(section.Mask << section.Offset);
- bits |= (value << section.Offset);
- }
- }
-
- public bool this [int mask] {
- get {
- #if NET_2_0
- return (bits & mask) == mask;
- #else
- long tmp = (uint)bits;
- return (tmp & (long)mask) == (long)mask;
- #endif
- }
-
- set {
- if (value)
- bits |= mask;
- else
- bits &= ~mask;
- }
- }
-
- // Methods
-
- public static int CreateMask ()
- {
- return 1;
- }
- public static int CreateMask (int prev)
- {
- if (prev == 0)
- return 1;
- if (prev == Int32.MinValue)
- throw new InvalidOperationException ("all bits set");
- return prev << 1;
- }
- public static Section CreateSection (short maxValue)
- {
- return CreateSection (maxValue, new Section (0, 0));
- }
-
- public static Section CreateSection (short maxValue, BitVector32.Section previous)
- {
- if (maxValue < 1)
- throw new ArgumentException ("maxValue");
-
- int bit = HighestSetBit(maxValue);
- int mask = (1 << bit) - 1;
- int offset = previous.Offset + HighestSetBit (previous.Mask);
- if (offset + bit > 32) {
- throw new ArgumentException ("Sections cannot exceed 32 bits in total");
- }
- return new Section ((short) mask, (short) offset);
- }
-
- public override bool Equals (object o)
- {
- return (o is BitVector32) && bits == ((BitVector32) o).bits;
- }
- public override int GetHashCode ()
- {
- return bits.GetHashCode ();
- }
-
- public override string ToString ()
- {
- return ToString (this);
- }
-
- public static string ToString (BitVector32 value)
- {
- StringBuilder b = new StringBuilder ();
- b.Append ("BitVector32{");
- long mask = (long) 0x80000000;
- while (mask > 0) {
- b.Append (((value.bits & mask) == 0) ? '0' : '1');
- mask >>= 1;
- }
- b.Append ('}');
- return b.ToString ();
- }
- // Private utilities
- private static int HighestSetBit (int i)
- {
- int count = 0;
- while(i >> count != 0)
- count++;
- return count;
- }
- }
- }