/lib/lua_extensions/socket/auxiliar.c
https://bitbucket.org/fireyang/shipgame · C · 158 lines · 95 code · 13 blank · 50 comment · 12 complexity · 2b40a874061c664c714c1684af50e43b MD5 · raw file
- /*=========================================================================*\
- * Auxiliar routines for class hierarchy manipulation
- * LuaSocket toolkit
- \*=========================================================================*/
- #include <string.h>
- #include <stdio.h>
- #include "auxiliar.h"
- /*=========================================================================*\
- * Exported functions
- \*=========================================================================*/
- /*-------------------------------------------------------------------------*\
- * Initializes the module
- \*-------------------------------------------------------------------------*/
- int auxiliar_open(lua_State *L) {
- (void) L;
- return 0;
- }
- /*-------------------------------------------------------------------------*\
- * Creates a new class with given methods
- * Methods whose names start with __ are passed directly to the metatable.
- \*-------------------------------------------------------------------------*/
- void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
- luaL_newmetatable(L, classname); /* mt */
- /* create __index table to place methods */
- lua_pushstring(L, "__index"); /* mt,"__index" */
- lua_newtable(L); /* mt,"__index",it */
- /* put class name into class metatable */
- lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
- lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
- lua_rawset(L, -3); /* mt,"__index",it */
- /* pass all methods that start with _ to the metatable, and all others
- * to the index table */
- for (; func->name; func++) { /* mt,"__index",it */
- lua_pushstring(L, func->name);
- lua_pushcfunction(L, func->func);
- lua_rawset(L, func->name[0] == '_' ? -5: -3);
- }
- lua_rawset(L, -3); /* mt */
- lua_pop(L, 1);
- }
- /*-------------------------------------------------------------------------*\
- * Prints the value of a class in a nice way
- \*-------------------------------------------------------------------------*/
- int auxiliar_tostring(lua_State *L) {
- char buf[32];
- if (!lua_getmetatable(L, 1)) goto error;
- lua_pushstring(L, "__index");
- lua_gettable(L, -2);
- if (!lua_istable(L, -1)) goto error;
- lua_pushstring(L, "class");
- lua_gettable(L, -2);
- if (!lua_isstring(L, -1)) goto error;
- sprintf(buf, "%p", lua_touserdata(L, 1));
- lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
- return 1;
- error:
- lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
- lua_error(L);
- return 1;
- }
- /*-------------------------------------------------------------------------*\
- * Insert class into group
- \*-------------------------------------------------------------------------*/
- void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
- luaL_getmetatable(L, classname);
- lua_pushstring(L, groupname);
- lua_pushboolean(L, 1);
- lua_rawset(L, -3);
- lua_pop(L, 1);
- }
- /*-------------------------------------------------------------------------*\
- * Make sure argument is a boolean
- \*-------------------------------------------------------------------------*/
- int auxiliar_checkboolean(lua_State *L, int objidx) {
- if (!lua_isboolean(L, objidx))
- auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
- return lua_toboolean(L, objidx);
- }
- /*-------------------------------------------------------------------------*\
- * Return userdata pointer if object belongs to a given class, abort with
- * error otherwise
- \*-------------------------------------------------------------------------*/
- void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
- void *data = auxiliar_getclassudata(L, classname, objidx);
- if (!data) {
- char msg[45];
- sprintf(msg, "%.35s expected", classname);
- luaL_argerror(L, objidx, msg);
- }
- return data;
- }
- /*-------------------------------------------------------------------------*\
- * Return userdata pointer if object belongs to a given group, abort with
- * error otherwise
- \*-------------------------------------------------------------------------*/
- void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
- void *data = auxiliar_getgroupudata(L, groupname, objidx);
- if (!data) {
- char msg[45];
- sprintf(msg, "%.35s expected", groupname);
- luaL_argerror(L, objidx, msg);
- }
- return data;
- }
- /*-------------------------------------------------------------------------*\
- * Set object class
- \*-------------------------------------------------------------------------*/
- void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
- luaL_getmetatable(L, classname);
- if (objidx < 0) objidx--;
- lua_setmetatable(L, objidx);
- }
- /*-------------------------------------------------------------------------*\
- * Get a userdata pointer if object belongs to a given group. Return NULL
- * otherwise
- \*-------------------------------------------------------------------------*/
- void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
- if (!lua_getmetatable(L, objidx))
- return NULL;
- lua_pushstring(L, groupname);
- lua_rawget(L, -2);
- if (lua_isnil(L, -1)) {
- lua_pop(L, 2);
- return NULL;
- } else {
- lua_pop(L, 2);
- return lua_touserdata(L, objidx);
- }
- }
- /*-------------------------------------------------------------------------*\
- * Get a userdata pointer if object belongs to a given class. Return NULL
- * otherwise
- \*-------------------------------------------------------------------------*/
- void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
- return luaL_checkudata(L, objidx, classname);
- }
- /*-------------------------------------------------------------------------*\
- * Throws error when argument does not have correct type.
- * Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
- \*-------------------------------------------------------------------------*/
- int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
- const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
- luaL_typename(L, narg));
- return luaL_argerror(L, narg, msg);
- }