PageRenderTime 55ms CodeModel.GetById 25ms RepoModel.GetById 1ms app.codeStats 0ms

/src/tests/BaseFixture.cs

https://github.com/sflanker/commandline
C# | 58 lines | 29 code | 3 blank | 26 comment | 2 complexity | 93f3b2623488d9c247eee5cb6832c145 MD5 | raw file
Possible License(s): Apache-2.0
  1. #region License
  2. //
  3. // Command Line Library: BaseFixture.cs
  4. //
  5. // Author:
  6. // Giacomo Stelluti Scala (gsscoder@gmail.com)
  7. //
  8. // Copyright (C) 2005 - 2013 Giacomo Stelluti Scala
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining a copy
  11. // of this software and associated documentation files (the "Software"), to deal
  12. // in the Software without restriction, including without limitation the rights
  13. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14. // copies of the Software, and to permit persons to whom the Software is
  15. // furnished to do so, subject to the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be included in
  18. // all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  23. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  26. // THE SOFTWARE.
  27. //
  28. #endregion
  29. #region Using Directives
  30. using System.Collections.Generic;
  31. using Xunit;
  32. using FluentAssertions;
  33. #endregion
  34. namespace CommandLine.Tests
  35. {
  36. public abstract class BaseFixture
  37. {
  38. protected void ElementsShouldBeEqual<T>(T[] expected, T[] actual)
  39. {
  40. expected.Length.Should().Be(actual.Length);
  41. for (int i = 0; i < expected.Length; i++)
  42. {
  43. expected[i].Should().Be(actual[i]);
  44. }
  45. }
  46. protected void ElementsShouldBeEqual(string[] expected, IList<string> actual)
  47. {
  48. expected.Length.Should().Be(actual.Count);
  49. for (int i = 0; i < expected.Length; i++)
  50. {
  51. expected[i].Should().Be(actual[i]);
  52. }
  53. }
  54. }
  55. }