/src/tests/Core/ArgumentParserFixture.cs
C# | 54 lines | 24 code | 4 blank | 26 comment | 0 complexity | 3fe14e224ca4720e079aae486b3fb590 MD5 | raw file
Possible License(s): Apache-2.0
- #region License
- //
- // Command Line Library: ArgumentParserFixture.cs
- //
- // Author:
- // Giacomo Stelluti Scala (gsscoder@gmail.com)
- //
- // Copyright (C) 2005 - 2013 Giacomo Stelluti Scala
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #endregion
- #region Using Directives
- using System;
- using System.Collections.Generic;
- using Xunit;
- using FluentAssertions;
- using CommandLine.Core;
- #endregion
- namespace CommandLine.Tests
- {
- public class ArgumentParserFixture : BaseFixture
- {
- [Fact]
- public void Get_next_input_values()
- {
- var ae = new StringArrayEnumerator(new string[] { "--optarr", "one", "two", "--plain", "3" });
- ae.MoveNext(); // skip first, working like in a real case
- var items = ArgumentParser.InternalWrapperOfGetNextInputValues(ae);
- base.ElementsShouldBeEqual(new string[] { "one", "two" }, items);
- ae.Current.Should().Be("two");
- }
- }
- }