/AdobeAIRSDK/frameworks/projects/framework/src/mx/core/FlexSprite.as
ActionScript | 113 lines | 24 code | 9 blank | 80 comment | 0 complexity | e9fc85df8f8ef129b89d347ef98777c0 MD5 | raw file
- ////////////////////////////////////////////////////////////////////////////////
- //
- // ADOBE SYSTEMS INCORPORATED
- // Copyright 2006 Adobe Systems Incorporated
- // All Rights Reserved.
- //
- // NOTICE: Adobe permits you to use, modify, and distribute this file
- // in accordance with the terms of the license agreement accompanying it.
- //
- ////////////////////////////////////////////////////////////////////////////////
-
- package mx.core
- {
-
- import flash.display.Sprite;
- import mx.utils.NameUtil;
-
- /**
- * FlexSprite is a subclass of the Player's Sprite class
- * and the superclass of UIComponent.
- * It overrides the <code>toString()</code> method
- * to return a string indicating the location of the object
- * within the hierarchy of DisplayObjects in the application.
- *
- * @langversion 3.0
- * @playerversion Flash 9
- * @playerversion AIR 1.1
- * @productversion Flex 3
- */
- public class FlexSprite extends Sprite
- {
- include "../core/Version.as";
-
- //--------------------------------------------------------------------------
- //
- // Constructor
- //
- //--------------------------------------------------------------------------
-
- /**
- * Constructor.
- *
- * <p>Sets the <code>name</code> property to a string
- * returned by the <code>createUniqueName()</code>
- * method of the mx.utils.NameUtils class.</p>
- *
- * <p>This string is the name of the object's class concatenated
- * with an integer that is unique within the application,
- * such as <code>"Button17"</code>.</p>
- *
- * @see flash.display.DisplayObject#name
- * @see mx.utils.NameUtil#createUniqueName()
- *
- * @langversion 3.0
- * @playerversion Flash 9
- * @playerversion AIR 1.1
- * @productversion Flex 3
- */
- public function FlexSprite()
- {
- super();
-
- try
- {
- name = NameUtil.createUniqueName(this);
- }
- catch(e:Error)
- {
- // The name assignment above can cause the RTE
- // Error #2078: The name property of a Timeline-placed
- // object cannot be modified.
- // if this class has been associated with an asset
- // that was created in the Flash authoring tool.
- // The only known case where this is a problem is when
- // an asset has another asset PlaceObject'd onto it and
- // both are embedded separately into a Flex application.
- // In this case, we ignore the error and toString() will
- // use the name assigned in the Flash authoring tool.
- }
- }
-
- //--------------------------------------------------------------------------
- //
- // Overridden methods
- //
- //--------------------------------------------------------------------------
-
- /**
- * Returns a string indicating the location of this object
- * within the hierarchy of DisplayObjects in the Application.
- * This string, such as <code>"MyApp0.HBox5.Button17"</code>,
- * is built by the <code>displayObjectToString()</code> method
- * of the mx.utils.NameUtils class from the <code>name</code>
- * property of the object and its ancestors.
- *
- * @return A String indicating the location of this object
- * within the DisplayObject hierarchy.
- *
- * @see flash.display.DisplayObject#name
- * @see mx.utils.NameUtil#displayObjectToString()
- *
- * @langversion 3.0
- * @playerversion Flash 9
- * @playerversion AIR 1.1
- * @productversion Flex 3
- */
- override public function toString():String
- {
- return NameUtil.displayObjectToString(this);
- }
- }
-
- }