/TEditXna/View/ChestSignEditorView.xaml.cs
https://github.com/Surfpup/Terraria-Map-Editor · C# · 44 lines · 37 code · 3 blank · 4 comment · 5 complexity · 86bbfd79d2f9db6e573bd9690cab9129 MD5 · raw file
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
-
- namespace TEditXna.View
- {
- /// <summary>
- /// Interaction logic for ChestSignEditorView.xaml
- /// </summary>
- public partial class ChestSignEditorView : UserControl
- {
- public ChestSignEditorView()
- {
- InitializeComponent();
- }
-
- private void ValidateLines(object sender, KeyEventArgs e)
- {
- // Limit to 10 lines
- var tb = sender as TextBox;
-
- if (tb != null)
- {
- if (e.Key == Key.Enter)
- {
- if (tb.LineCount > 9)
- {
- e.Handled = true;
- }
- }
- }
- }
- }
- }