/examples2D/LogoOnFire/PureAS3/Main.as
ActionScript | 63 lines | 27 code | 8 blank | 28 comment | 0 complexity | f6b6a0a78d5dd05f59bed04828f30bad MD5 | raw file
- /*
- * FLINT PARTICLE SYSTEM
- * .....................
- *
- * Author: Richard Lord
- * Copyright (c) Richard Lord 2008-2011
- * http://flintparticles.org/
- *
- * Licence Agreement
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
- package
- {
- import org.flintparticles.twoD.emitters.Emitter2D;
- import org.flintparticles.twoD.renderers.BitmapRenderer;
- import flash.display.Bitmap;
- import flash.display.Sprite;
- import flash.geom.Rectangle;
- [SWF(width='500', height='200', frameRate='60', backgroundColor='#000000')]
-
- public class Main extends Sprite
- {
- private var emitter:Emitter2D;
-
- public function Main()
- {
- var bitmap:Bitmap = new Bitmap( new Logo( 265, 80 ) );
- addChild( bitmap );
- bitmap.x = 118;
- bitmap.y = 70;
- emitter = new LogoFire();
- var renderer:BitmapRenderer = new BitmapRenderer( new Rectangle( 0, 0, 500, 200 ) );
- renderer.addEmitter( emitter );
- addChild( renderer );
-
- emitter.x = 118;
- emitter.y = 70;
- emitter.start( );
- }
- }
- }