/examples3D/BrownianMotion/Away3d4/Main.as
ActionScript | 76 lines | 35 code | 12 blank | 29 comment | 0 complexity | 61b3aa9bda0be1d5ae47adee54873386 MD5 | raw file
- /*
- * FLINT PARTICLE SYSTEM
- * .....................
- *
- * Author: Richard Lord
- * Copyright (c) Richard Lord 2008-2011
- * http://flintparticles.org/
- *
- * Licence Agreement
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
- package
- {
- import away3d.containers.ObjectContainer3D;
- import away3d.containers.View3D;
- import org.flintparticles.integration.away3d.v4.A3D4Renderer;
- import org.flintparticles.threeD.emitters.Emitter3D;
- import flash.display.Sprite;
- import flash.events.Event;
- [SWF(width='400', height='400', frameRate='60', backgroundColor='#000000')]
-
- public class Main extends Sprite
- {
- private var emitter:Emitter3D;
- private var view:View3D;
- private var renderer:A3D4Renderer;
-
- public function Main()
- {
- emitter = new BrownianMotion( stage );
- view = new View3D();
- view.width = 400;
- view.height = 400;
- addChild( view );
-
- var particleContainer:ObjectContainer3D = new ObjectContainer3D();
- view.scene.addChild( particleContainer );
- particleContainer.z = -200;
-
- renderer = new A3D4Renderer( particleContainer );
- renderer.addEmitter( emitter );
- emitter.start();
-
- addEventListener( Event.ENTER_FRAME, render, false, 0, true );
- }
-
- private function render( ev:Event ):void
- {
- // render the view
- view.render();
- }
- }
- }