/include/allegrogl/GLext/gl_ext_alias.h
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- /*Automatically generated by mkalias.sh DO NOT EDIT!*/
- /*<Core>*/
- #ifdef AGL_VERSION_1_2
- #define glBlendColor __aglBlendColor
- #define glBlendEquation __aglBlendEquation
- #define glDrawRangeElements __aglDrawRangeElements
- #define glColorTable __aglColorTable
- #define glColorTableParameterfv __aglColorTableParameterfv
- #define glColorTableParameteriv __aglColorTableParameteriv
- #define glCopyColorTable __aglCopyColorTable
- #define glGetColorTable __aglGetColorTable
- #define glGetColorTableParameterfv __aglGetColorTableParameterfv
- #define glGetColorTableParameteriv __aglGetColorTableParameteriv
- #define glColorSubTable __aglColorSubTable
- #define glCopyColorSubTable __aglCopyColorSubTable
- #define glTexImage3D __aglTexImage3D
- #define glTexSubImage3D __aglTexSubImage3D
- #define glCopyTexSubImage3D __aglCopyTexSubImage3D
- #endif
- #if defined AGL_ARB_imaging
- #define glConvolutionFilter1D __aglConvolutionFilter1D
- #define glConvolutionFilter2D __aglConvolutionFilter2D
- #define glConvolutionParameterf __aglConvolutionParameterf
- #define glConvolutionParameterfv __aglConvolutionParameterfv
- #define glConvolutionParameteri __aglConvolutionParameteri
- #define glConvolutionParameteriv __aglConvolutionParameteriv
- #define glCopyConvolutionFilter1D __aglCopyConvolutionFilter1D
- #define glCopyConvolutionFilter2D __aglCopyConvolutionFilter2D
- #define glGetConvolutionFilter __aglGetConvolutionFilter
- #define glGetConvolutionParameterfv __aglGetConvolutionParameterfv
- #define glGetConvolutionParameteriv __aglGetConvolutionParameteriv
- #define glGetSeparableFilter __aglGetSeparableFilter
- #define glSeparableFilter2D __aglSeparableFilter2D
- #define glGetHistogram __aglGetHistogram
- #define glGetHistogramParameterfv __aglGetHistogramParameterfv
- #define glGetHistogramParameteriv __aglGetHistogramParameteriv
- #define glGetMinmax __aglGetMinmax
- #define glGetMinmaxParameterfv __aglGetMinmaxParameterfv
- #define glGetMinmaxParameteriv __aglGetMinmaxParameteriv
- #define glHistogram __aglHistogram
- #define glMinmax __aglMinmax
- #define glResetHistogram __aglResetHistogram
- #define glResetMinmax __aglResetMinmax
- #endif
- #if defined AGL_VERSION_1_3
- #define glActiveTexture __aglActiveTexture
- #define glClientActiveTexture __aglClientActiveTexture
- #define glMultiTexCoord1d __aglMultiTexCoord1d
- #define glMultiTexCoord1dv __aglMultiTexCoord1dv
- #define glMultiTexCoord1f __aglMultiTexCoord1f
- #define glMultiTexCoord1fv __aglMultiTexCoord1fv
- #define glMultiTexCoord1i __aglMultiTexCoord1i
- #define glMultiTexCoord1iv __aglMultiTexCoord1iv
- #define glMultiTexCoord1s __aglMultiTexCoord1s
- #define glMultiTexCoord1sv __aglMultiTexCoord1sv
- #define glMultiTexCoord2d __aglMultiTexCoord2d
- #define glMultiTexCoord2dv __aglMultiTexCoord2dv
- #define glMultiTexCoord2f __aglMultiTexCoord2f
- #define glMultiTexCoord2fv __aglMultiTexCoord2fv
- #define glMultiTexCoord2i __aglMultiTexCoord2i
- #define glMultiTexCoord2iv __aglMultiTexCoord2iv
- #define glMultiTexCoord2s __aglMultiTexCoord2s
- #define glMultiTexCoord2sv __aglMultiTexCoord2sv
- #define glMultiTexCoord3d __aglMultiTexCoord3d
- #define glMultiTexCoord3dv __aglMultiTexCoord3dv
- #define glMultiTexCoord3f __aglMultiTexCoord3f
- #define glMultiTexCoord3fv __aglMultiTexCoord3fv
- #define glMultiTexCoord3i __aglMultiTexCoord3i
- #define glMultiTexCoord3iv __aglMultiTexCoord3iv
- #define glMultiTexCoord3s __aglMultiTexCoord3s
- #define glMultiTexCoord3sv __aglMultiTexCoord3sv
- #define glMultiTexCoord4d __aglMultiTexCoord4d
- #define glMultiTexCoord4dv __aglMultiTexCoord4dv
- #define glMultiTexCoord4f __aglMultiTexCoord4f
- #define glMultiTexCoord4fv __aglMultiTexCoord4fv
- #define glMultiTexCoord4i __aglMultiTexCoord4i
- #define glMultiTexCoord4iv __aglMultiTexCoord4iv
- #define glMultiTexCoord4s __aglMultiTexCoord4s
- #define glMultiTexCoord4sv __aglMultiTexCoord4sv
- #define glLoadTransposeMatrixf __aglLoadTransposeMatrixf
- #define glLoadTransposeMatrixd __aglLoadTransposeMatrixd
- #define glMultTransposeMatrixf __aglMultTransposeMatrixf
- #define glMultTransposeMatrixd __aglMultTransposeMatrixd
- #define glSampleCoverage __aglSampleCoverage
- #define glCompressedTexImage3D __aglCompressedTexImage3D
- #define glCompressedTexImage2D __aglCompressedTexImage2D
- #define glCompressedTexImage1D __aglCompressedTexImage1D
- #define glCompressedTexSubImage3D __aglCompressedTexSubImage3D
- #define glCompressedTexSubImage2D __aglCompressedTexSubImage2D
- #define glCompressedTexSubImage1D __aglCompressedTexSubImage1D
- #define glGetCompressedTexImage __aglGetCompressedTexImage
- #endif
- #if defined AGL_VERSION_1_4
- #define glBlendFuncSeparate __aglBlendFuncSeparate
- #define glFogCoordf __aglFogCoordf
- #define glFogCoordfv __aglFogCoordfv
- #define glFogCoordd __aglFogCoordd
- #define glFogCoorddv __aglFogCoorddv
- #define glFogCoordPointer __aglFogCoordPointer
- #define glMultiDrawArrays __aglMultiDrawArrays
- #define glMultiDrawElements __aglMultiDrawElements
- #define glPointParameterf __aglPointParameterf
- #define glPointParameterfv __aglPointParameterfv
- #define glPointParameteri __aglPointParameteri
- #define glPointParameteriv __aglPointParameteriv
- #define glSecondaryColor3b __aglSecondaryColor3b
- #define glSecondaryColor3bv __aglSecondaryColor3bv
- #define glSecondaryColor3d __aglSecondaryColor3d
- #define glSecondaryColor3dv __aglSecondaryColor3dv
- #define glSecondaryColor3f __aglSecondaryColor3f
- #define glSecondaryColor3fv __aglSecondaryColor3fv
- #define glSecondaryColor3i __aglSecondaryColor3i
- #define glSecondaryColor3iv __aglSecondaryColor3iv
- #define glSecondaryColor3s __aglSecondaryColor3s
- #define glSecondaryColor3sv __aglSecondaryColor3sv
- #define glSecondaryColor3ub __aglSecondaryColor3ub
- #define glSecondaryColor3ubv __aglSecondaryColor3ubv
- #define glSecondaryColor3ui __aglSecondaryColor3ui
- #define glSecondaryColor3uiv __aglSecondaryColor3uiv
- #define glSecondaryColor3us __aglSecondaryColor3us
- #define glSecondaryColor3usv __aglSecondaryColor3usv
- #define glSecondaryColorPointer __aglSecondaryColorPointer
- #define glWindowPos2d __aglWindowPos2d
- #define glWindowPos2dv __aglWindowPos2dv
- #define glWindowPos2f __aglWindowPos2f
- #define glWindowPos2fv __aglWindowPos2fv
- #define glWindowPos2i __aglWindowPos2i
- #define glWindowPos2iv __aglWindowPos2iv
- #define glWindowPos2s __aglWindowPos2s
- #define glWindowPos2sv __aglWindowPos2sv
- #define glWindowPos3d __aglWindowPos3d
- #define glWindowPos3dv __aglWindowPos3dv
- #define glWindowPos3f __aglWindowPos3f
- #define glWindowPos3fv __aglWindowPos3fv
- #define glWindowPos3i __aglWindowPos3i
- #define glWindowPos3iv __aglWindowPos3iv
- #define glWindowPos3s __aglWindowPos3s
- #define glWindowPos3sv __aglWindowPos3sv
- #endif
- #if defined AGL_VERSION_1_5
- #define glBindBuffer __aglBindBuffer
- #define glDeleteBuffers __aglDeleteBuffers
- #define glGenBuffers __aglGenBuffers
- #define glIsBuffer __aglIsBuffer
- #define glBufferData __aglBufferData
- #define glBufferSubData __aglBufferSubData
- #define glGetBufferSubData __aglGetBufferSubData
- #define glMapBuffer __aglMapBuffer
- #define glUnmapBuffer __aglUnmapBuffer
- #define glGetBufferParameteriv __aglGetBufferParameteriv
- #define glGetBufferPointerv __aglGetBufferPointerv
- #define glGenQueries __aglGenQueries
- #define glDeleteQueries __aglDeleteQueries
- #define glIsQuery __aglIsQuery
- #define glBeginQuery __aglBeginQuery
- #define glEndQuery __aglEndQuery
- #define glGetQueryiv __aglGetQueryiv
- #define glGetQueryObjectiv __aglGetQueryObjectiv
- #define glGetQueryObjectuiv __aglGetQueryObjectuiv
- #endif
- #if defined AGL_VERSION_2_0
- #define glCreateProgram __aglCreateProgram
- #define glCreateShader __aglCreateShader
- #define glDeleteProgram __aglDeleteProgram
- #define glDeleteShader __aglDeleteShader
- #define glAttachShader __aglAttachShader
- #define glDetachShader __aglDetachShader
- #define glShaderSource __aglShaderSource
- #define glCompileShader __aglCompileShader
- #define glIsProgram __aglIsProgram
- #define glIsShader __aglIsShader
- #define glLinkProgram __aglLinkProgram
- #define glUseProgram __aglUseProgram
- #define glValidateProgram __aglValidateProgram
- #define glUniform1f __aglUniform1f
- #define glUniform2f __aglUniform2f
- #define glUniform3f __aglUniform3f
- #define glUniform4f __aglUniform4f
- #define glUniform1i __aglUniform1i
- #define glUniform2i __aglUniform2i
- #define glUniform3i __aglUniform3i
- #define glUniform4i __aglUniform4i
- #define glUniform1fv __aglUniform1fv
- #define glUniform2fv __aglUniform2fv
- #define glUniform3fv __aglUniform3fv
- #define glUniform4fv __aglUniform4fv
- #define glUniform1iv __aglUniform1iv
- #define glUniform2iv __aglUniform2iv
- #define glUniform3iv __aglUniform3iv
- #define glUniform4iv __aglUniform4iv
- #define glUniformMatrix2fv __aglUniformMatrix2fv
- #define glUniformMatrix3fv __aglUniformMatrix3fv
- #define glUniformMatrix4fv __aglUniformMatrix4fv
- #define glGetShaderfv __aglGetShaderfv
- #define glGetShaderiv __aglGetShaderiv
- #define glGetProgramfv __aglGetProgramfv
- #define glGetProgramiv __aglGetProgramiv
- #define glGetShaderInfoLog __aglGetShaderInfoLog
- #define glGetProgramInfoLog __aglGetProgramInfoLog
- #define glGetAttachedShaders __aglGetAttachedShaders
- #define glGetUniformLocation __aglGetUniformLocation
- #define glGetActiveUniform __aglGetActiveUniform
- #define glGetUniformfv __aglGetUniformfv
- #define glGetUniformiv __aglGetUniformiv
- #define glGetShaderSource __aglGetShaderSource
- #define glVertexAttrib1f __aglVertexAttrib1f
- #define glVertexAttrib1s __aglVertexAttrib1s
- #define glVertexAttrib1d __aglVertexAttrib1d
- #define glVertexAttrib2f __aglVertexAttrib2f
- #define glVertexAttrib2s __aglVertexAttrib2s
- #define glVertexAttrib2d __aglVertexAttrib2d
- #define glVertexAttrib3f __aglVertexAttrib3f
- #define glVertexAttrib3s __aglVertexAttrib3s
- #define glVertexAttrib3d __aglVertexAttrib3d
- #define glVertexAttrib4f __aglVertexAttrib4f
- #define glVertexAttrib4s __aglVertexAttrib4s
- #define glVertexAttrib4d __aglVertexAttrib4d
- #define glVertexAttrib4Nub __aglVertexAttrib4Nub
- #define glVertexAttrib1fv __aglVertexAttrib1fv
- #define glVertexAttrib1sv __aglVertexAttrib1sv
- #define glVertexAttrib1dv __aglVertexAttrib1dv
- #define glVertexAttrib2fv __aglVertexAttrib2fv
- #define glVertexAttrib2sv __aglVertexAttrib2sv
- #define glVertexAttrib2dv __aglVertexAttrib2dv
- #define glVertexAttrib3fv __aglVertexAttrib3fv
- #define glVertexAttrib3sv __aglVertexAttrib3sv
- #define glVertexAttrib3dv __aglVertexAttrib3dv
- #define glVertexAttrib4fv __aglVertexAttrib4fv
- #define glVertexAttrib4sv __aglVertexAttrib4sv
- #define glVertexAttrib4dv __aglVertexAttrib4dv
- #define glVertexAttrib4iv __aglVertexAttrib4iv
- #define glVertexAttrib4bv __aglVertexAttrib4bv
- #define glVertexAttrib4ubv __aglVertexAttrib4ubv
- #define glVertexAttrib4usv __aglVertexAttrib4usv
- #define glVertexAttrib4uiv __aglVertexAttrib4uiv
- #define glVertexAttrib4Nbv __aglVertexAttrib4Nbv
- #define glVertexAttrib4Nsv __aglVertexAttrib4Nsv
- #define glVertexAttrib4Niv __aglVertexAttrib4Niv
- #define glVertexAttrib4Nubv __aglVertexAttrib4Nubv
- #define glVertexAttrib4Nusv __aglVertexAttrib4Nusv
- #define glVertexAttrib4Nuiv __aglVertexAttrib4Nuiv
- #define glVertexAttribPointer __aglVertexAttribPointer
- #define glEnableVertexAttribArray __aglEnableVertexAttribArray
- #define glDisableVertexAttribArray __aglDisableVertexAttribArray
- #define glBindAttribLocation __aglBindAttribLocation
- #define glGetActiveAttrib __aglGetActiveAttrib
- #define glGetAttribLocation __aglGetAttribLocation
- #define glGetVertexAttribdv __aglGetVertexAttribdv
- #define glGetVertexAttribfv __aglGetVertexAttribfv
- #define glGetVertexAttribiv __aglGetVertexAttribiv
- #define glGetVertexAttribPointerv __aglGetVertexAttribPointerv
- #define glDrawBuffers __aglDrawBuffers
- #define glStencilOpSeparate __aglStencilOpSeparate
- #define glStencilFuncSeparate __aglStencilFuncSeparate
- #endif
- #if defined AGL_VERSION_2_1
- #define glUniformMatrix2x3fv __aglUniformMatrix2x3fv
- #define glUniformMatrix3x2fv __aglUniformMatrix3x2fv
- #define glUniformMatrix2x4fv __aglUniformMatrix2x4fv
- #define glUniformMatrix4x2fv __aglUniformMatrix4x2fv
- #define glUniformMatrix3x4fv __aglUniformMatrix3x4fv
- #define glUniformMatrix4x3fv __aglUniformMatrix4x3fv
- #endif
- #if defined AGL_VERSION_3_0
- /*OpenGL3.0alsoreusesentrypointsfromtheseextensions:*/
- /*ARB_framebuffer_object*/
- /*ARB_map_buffer_range*/
- /*ARB_vertex_array_object*/
- #define glColorMaski __aglColorMaski
- #define glGetBooleani_v __aglGetBooleani_v
- #define glGetIntegeri_v __aglGetIntegeri_v
- #define glEnablei __aglEnablei
- #define glDisablei __aglDisablei
- #define glIsEnabledi __aglIsEnabledi
- #define glBeginTransformFeedback __aglBeginTransformFeedback
- #define glEndTransformFeedback __aglEndTransformFeedback
- #define glBindBufferRange __aglBindBufferRange
- #define glBindBufferBase __aglBindBufferBase
- #define glTransformFeedbackVaryings __aglTransformFeedbackVaryings
- #define glGetTransformFeedbackVarying __aglGetTransformFeedbackVarying
- #define glClampColor __aglClampColor
- #define glBeginConditionalRender __aglBeginConditionalRender
- #define glEndConditionalRender __aglEndConditionalRender
- #define glVertexAttribI1i __aglVertexAttribI1i
- #define glVertexAttribI2i __aglVertexAttribI2i
- #define glVertexAttribI3i __aglVertexAttribI3i
- #define glVertexAttribI4i __aglVertexAttribI4i
- #define glVertexAttribI1ui __aglVertexAttribI1ui
- #define glVertexAttribI2ui __aglVertexAttribI2ui
- #define glVertexAttribI3ui __aglVertexAttribI3ui
- #define glVertexAttribI4ui __aglVertexAttribI4ui
- #define glVertexAttribI1iv __aglVertexAttribI1iv
- #define glVertexAttribI2iv __aglVertexAttribI2iv
- #define glVertexAttribI3iv __aglVertexAttribI3iv
- #define glVertexAttribI4iv __aglVertexAttribI4iv
- #define glVertexAttribI1uiv __aglVertexAttribI1uiv
- #define glVertexAttribI2uiv __aglVertexAttribI2uiv
- #define glVertexAttribI3uiv __aglVertexAttribI3uiv
- #define glVertexAttribI4uiv __aglVertexAttribI4uiv
- #define glVertexAttribI4bv __aglVertexAttribI4bv
- #define glVertexAttribI4sv __aglVertexAttribI4sv
- #define glVertexAttribI4ubv __aglVertexAttribI4ubv
- #define glVertexAttribI4usv __aglVertexAttribI4usv
- #define glVertexAttribIPointer __aglVertexAttribIPointer
- #define glGetVertexAttribIiv __aglGetVertexAttribIiv
- #define glGetVertexAttribIuiv __aglGetVertexAttribIuiv
- #define glGetUniformuiv __aglGetUniformuiv
- #define glBindFragDataLocation __aglBindFragDataLocation
- #define glGetFragDataLocation __aglGetFragDataLocation
- #define glUniform1ui __aglUniform1ui
- #define glUniform2ui __aglUniform2ui
- #define glUniform3ui __aglUniform3ui
- #define glUniform4ui __aglUniform4ui
- #define glUniform1uiv __aglUniform1uiv
- #define glUniform2uiv __aglUniform2uiv
- #define glUniform3uiv __aglUniform3uiv
- #define glUniform4uiv __aglUniform4uiv
- #define glTexParameterIiv __aglTexParameterIiv
- #define glTexParameterIuiv __aglTexParameterIuiv
- #define glGetTexParameterIiv __aglGetTexParameterIiv
- #define glGetTexParameterIuiv __aglGetTexParameterIuiv
- #define glClearBufferiv __aglClearBufferiv
- #define glClearBufferuiv __aglClearBufferuiv
- #define glClearBufferfv __aglClearBufferfv
- #define glClearBufferfi __aglClearBufferfi
- #define glGetStringi __aglGetStringi
- #endif
- /*</Core>*/
- /*<ARB>*/
- #ifdef AGL_ARB_multitexture
- #define glActiveTextureARB __aglActiveTextureARB
- #define glClientActiveTextureARB __aglClientActiveTextureARB
- #define glMultiTexCoord1dARB __aglMultiTexCoord1dARB
- #define glMultiTexCoord1dvARB __aglMultiTexCoord1dvARB
- #define glMultiTexCoord1fARB __aglMultiTexCoord1fARB
- #define glMultiTexCoord1fvARB __aglMultiTexCoord1fvARB
- #define glMultiTexCoord1iARB __aglMultiTexCoord1iARB
- #define glMultiTexCoord1ivARB __aglMultiTexCoord1ivARB
- #define glMultiTexCoord1sARB __aglMultiTexCoord1sARB
- #define glMultiTexCoord1svARB __aglMultiTexCoord1svARB
- #define glMultiTexCoord2dARB __aglMultiTexCoord2dARB
- #define glMultiTexCoord2dvARB __aglMultiTexCoord2dvARB
- #define glMultiTexCoord2fARB __aglMultiTexCoord2fARB
- #define glMultiTexCoord2fvARB __aglMultiTexCoord2fvARB
- #define glMultiTexCoord2iARB __aglMultiTexCoord2iARB
- #define glMultiTexCoord2ivARB __aglMultiTexCoord2ivARB
- #define glMultiTexCoord2sARB __aglMultiTexCoord2sARB
- #define glMultiTexCoord2svARB __aglMultiTexCoord2svARB
- #define glMultiTexCoord3dARB __aglMultiTexCoord3dARB
- #define glMultiTexCoord3dvARB __aglMultiTexCoord3dvARB
- #define glMultiTexCoord3fARB __aglMultiTexCoord3fARB
- #define glMultiTexCoord3fvARB __aglMultiTexCoord3fvARB
- #define glMultiTexCoord3iARB __aglMultiTexCoord3iARB
- #define glMultiTexCoord3ivARB __aglMultiTexCoord3ivARB
- #define glMultiTexCoord3sARB __aglMultiTexCoord3sARB
- #define glMultiTexCoord3svARB __aglMultiTexCoord3svARB
- #define glMultiTexCoord4dARB __aglMultiTexCoord4dARB
- #define glMultiTexCoord4dvARB __aglMultiTexCoord4dvARB
- #define glMultiTexCoord4fARB __aglMultiTexCoord4fARB
- #define glMultiTexCoord4fvARB __aglMultiTexCoord4fvARB
- #define glMultiTexCoord4iARB __aglMultiTexCoord4iARB
- #define glMultiTexCoord4ivARB __aglMultiTexCoord4ivARB
- #define glMultiTexCoord4sARB __aglMultiTexCoord4sARB
- #define glMultiTexCoord4svARB __aglMultiTexCoord4svARB
- #endif
- #if defined AGL_ARB_transpose_matrix
- #define glLoadTransposeMatrixfARB __aglLoadTransposeMatrixfARB
- #define glLoadTransposeMatrixdARB __aglLoadTransposeMatrixdARB
- #define glMultTransposeMatrixfARB __aglMultTransposeMatrixfARB
- #define glMultTransposeMatrixdARB __aglMultTransposeMatrixdARB
- #endif
- #if defined AGL_ARB_multisample
- #define glSampleCoverageARB __aglSampleCoverageARB
- #endif
- #if defined AGL_ARB_texture_compression
- #define glCompressedTexImage3DARB __aglCompressedTexImage3DARB
- #define glCompressedTexImage2DARB __aglCompressedTexImage2DARB
- #define glCompressedTexImage1DARB __aglCompressedTexImage1DARB
- #define glCompressedTexSubImage3DARB __aglCompressedTexSubImage3DARB
- #define glCompressedTexSubImage2DARB __aglCompressedTexSubImage2DARB
- #define glCompressedTexSubImage1DARB __aglCompressedTexSubImage1DARB
- #define glGetCompressedTexImageARB __aglGetCompressedTexImageARB
- #endif
- #if defined AGL_ARB_point_parameters
- #define glPointParameterfARB __aglPointParameterfARB
- #define glPointParameterfvARB __aglPointParameterfvARB
- #endif
- #if defined AGL_ARB_vertex_blend
- #define glWeightbvARB __aglWeightbvARB
- #define glWeightsvARB __aglWeightsvARB
- #define glWeightivARB __aglWeightivARB
- #define glWeightfvARB __aglWeightfvARB
- #define glWeightdvARB __aglWeightdvARB
- #define glWeightubvARB __aglWeightubvARB
- #define glWeightusvARB __aglWeightusvARB
- #define glWeightuivARB __aglWeightuivARB
- #define glWeightPointerARB __aglWeightPointerARB
- #define glVertexBlendARB __aglVertexBlendARB
- #endif
- #if defined AGL_ARB_matrix_palette
- #define glCurrentPaletteMatrixARB __aglCurrentPaletteMatrixARB
- #define glMatrixIndexubvARB __aglMatrixIndexubvARB
- #define glMatrixIndexusvARB __aglMatrixIndexusvARB
- #define glMatrixIndexuivARB __aglMatrixIndexuivARB
- #define glMatrixIndexPointerARB __aglMatrixIndexPointerARB
- #endif
- #if defined AGL_ARB_window_pos
- #define glWindowPos2dARB __aglWindowPos2dARB
- #define glWindowPos2dvARB __aglWindowPos2dvARB
- #define glWindowPos2fARB __aglWindowPos2fARB
- #define glWindowPos2fvARB __aglWindowPos2fvARB
- #define glWindowPos2iARB __aglWindowPos2iARB
- #define glWindowPos2ivARB __aglWindowPos2ivARB
- #define glWindowPos2sARB __aglWindowPos2sARB
- #define glWindowPos2svARB __aglWindowPos2svARB
- #define glWindowPos3dARB __aglWindowPos3dARB
- #define glWindowPos3dvARB __aglWindowPos3dvARB
- #define glWindowPos3fARB __aglWindowPos3fARB
- #define glWindowPos3fvARB __aglWindowPos3fvARB
- #define glWindowPos3iARB __aglWindowPos3iARB
- #define glWindowPos3ivARB __aglWindowPos3ivARB
- #define glWindowPos3sARB __aglWindowPos3sARB
- #define glWindowPos3svARB __aglWindowPos3svARB
- #endif
- #if defined AGL_ARB_vertex_program
- #define glVertexAttrib1dARB __aglVertexAttrib1dARB
- #define glVertexAttrib1dvARB __aglVertexAttrib1dvARB
- #define glVertexAttrib1fARB __aglVertexAttrib1fARB
- #define glVertexAttrib1fvARB __aglVertexAttrib1fvARB
- #define glVertexAttrib1sARB __aglVertexAttrib1sARB
- #define glVertexAttrib1svARB __aglVertexAttrib1svARB
- #define glVertexAttrib2dARB __aglVertexAttrib2dARB
- #define glVertexAttrib2dvARB __aglVertexAttrib2dvARB
- #define glVertexAttrib2fARB __aglVertexAttrib2fARB
- #define glVertexAttrib2fvARB __aglVertexAttrib2fvARB
- #define glVertexAttrib2sARB __aglVertexAttrib2sARB
- #define glVertexAttrib2svARB __aglVertexAttrib2svARB
- #define glVertexAttrib3dARB __aglVertexAttrib3dARB
- #define glVertexAttrib3dvARB __aglVertexAttrib3dvARB
- #define glVertexAttrib3fARB __aglVertexAttrib3fARB
- #define glVertexAttrib3fvARB __aglVertexAttrib3fvARB
- #define glVertexAttrib3sARB __aglVertexAttrib3sARB
- #define glVertexAttrib3svARB __aglVertexAttrib3svARB
- #define glVertexAttrib4NbvARB __aglVertexAttrib4NbvARB
- #define glVertexAttrib4NivARB __aglVertexAttrib4NivARB
- #define glVertexAttrib4NsvARB __aglVertexAttrib4NsvARB
- #define glVertexAttrib4NubARB __aglVertexAttrib4NubARB
- #define glVertexAttrib4NubvARB __aglVertexAttrib4NubvARB
- #define glVertexAttrib4NuivARB __aglVertexAttrib4NuivARB
- #define glVertexAttrib4NusvARB __aglVertexAttrib4NusvARB
- #define glVertexAttrib4bvARB __aglVertexAttrib4bvARB
- #define glVertexAttrib4dARB __aglVertexAttrib4dARB
- #define glVertexAttrib4dvARB __aglVertexAttrib4dvARB
- #define glVertexAttrib4fARB __aglVertexAttrib4fARB
- #define glVertexAttrib4fvARB __aglVertexAttrib4fvARB
- #define glVertexAttrib4ivARB __aglVertexAttrib4ivARB
- #define glVertexAttrib4sARB __aglVertexAttrib4sARB
- #define glVertexAttrib4svARB __aglVertexAttrib4svARB
- #define glVertexAttrib4ubvARB __aglVertexAttrib4ubvARB
- #define glVertexAttrib4uivARB __aglVertexAttrib4uivARB
- #define glVertexAttrib4usvARB __aglVertexAttrib4usvARB
- #define glVertexAttribPointerARB __aglVertexAttribPointerARB
- #define glEnableVertexAttribArrayARB __aglEnableVertexAttribArrayARB
- #define glDisableVertexAttribArrayARB __aglDisableVertexAttribArrayARB
- #define glProgramStringARB __aglProgramStringARB
- #define glBindProgramARB __aglBindProgramARB
- #define glDeleteProgramsARB __aglDeleteProgramsARB
- #define glGenProgramsARB __aglGenProgramsARB
- #define glProgramEnvParameter4dARB __aglProgramEnvParameter4dARB
- #define glProgramEnvParameter4dvARB __aglProgramEnvParameter4dvARB
- #define glProgramEnvParameter4fARB __aglProgramEnvParameter4fARB
- #define glProgramEnvParameter4fvARB __aglProgramEnvParameter4fvARB
- #define glProgramLocalParameter4dARB __aglProgramLocalParameter4dARB
- #define glProgramLocalParameter4dvARB __aglProgramLocalParameter4dvARB
- #define glProgramLocalParameter4fARB __aglProgramLocalParameter4fARB
- #define glProgramLocalParameter4fvARB __aglProgramLocalParameter4fvARB
- #define glGetProgramEnvParameterdvARB __aglGetProgramEnvParameterdvARB
- #define glGetProgramEnvParameterfvARB __aglGetProgramEnvParameterfvARB
- #define glGetProgramLocalParameterdvARB __aglGetProgramLocalParameterdvARB
- #define glGetProgramLocalParameterfvARB __aglGetProgramLocalParameterfvARB
- #define glGetProgramivARB __aglGetProgramivARB
- #define glGetProgramStringARB __aglGetProgramStringARB
- #define glGetVertexAttribdvARB __aglGetVertexAttribdvARB
- #define glGetVertexAttribfvARB __aglGetVertexAttribfvARB
- #define glGetVertexAttribivARB __aglGetVertexAttribivARB
- #define glGetVertexAttribPointervARB __aglGetVertexAttribPointervARB
- #define glIsProgramARB __aglIsProgramARB
- #endif
- #if defined AGL_ARB_vertex_buffer_object
- #define glBindBufferARB __aglBindBufferARB
- #define glDeleteBuffersARB __aglDeleteBuffersARB
- #define glGenBuffersARB __aglGenBuffersARB
- #define glIsBufferARB __aglIsBufferARB
- #define glBufferDataARB __aglBufferDataARB
- #define glBufferSubDataARB __aglBufferSubDataARB
- #define glGetBufferSubDataARB __aglGetBufferSubDataARB
- #define glMapBufferARB __aglMapBufferARB
- #define glUnmapBufferARB __aglUnmapBufferARB
- #define glGetBufferParameterivARB __aglGetBufferParameterivARB
- #define glGetBufferPointervARB __aglGetBufferPointervARB
- #endif
- #if defined AGL_ARB_occlusion_query
- #define glGenQueriesARB __aglGenQueriesARB
- #define glDeleteQueriesARB __aglDeleteQueriesARB
- #define glIsQueryARB __aglIsQueryARB
- #define glBeginQueryARB __aglBeginQueryARB
- #define glEndQueryARB __aglEndQueryARB
- #define glGetQueryivARB __aglGetQueryivARB
- #define glGetQueryObjectivARB __aglGetQueryObjectivARB
- #define glGetQueryObjectuivARB __aglGetQueryObjectuivARB
- #endif
- #if defined AGL_ARB_shader_objects
- #define glDeleteObjectARB __aglDeleteObjectARB
- #define glGetHandleARB __aglGetHandleARB
- #define glDetachObjectARB __aglDetachObjectARB
- #define glCreateShaderObjectARB __aglCreateShaderObjectARB
- #define glShaderSourceARB __aglShaderSourceARB
- #define glCompileShaderARB __aglCompileShaderARB
- #define glCreateProgramObjectARB __aglCreateProgramObjectARB
- #define glAttachObjectARB __aglAttachObjectARB
- #define glLinkProgramARB __aglLinkProgramARB
- #define glUseProgramObjectARB __aglUseProgramObjectARB
- #define glValidateProgramARB __aglValidateProgramARB
- #define glUniform1fARB __aglUniform1fARB
- #define glUniform2fARB __aglUniform2fARB
- #define glUniform3fARB __aglUniform3fARB
- #define glUniform4fARB __aglUniform4fARB
- #define glUniform1iARB __aglUniform1iARB
- #define glUniform2iARB __aglUniform2iARB
- #define glUniform3iARB __aglUniform3iARB
- #define glUniform4iARB __aglUniform4iARB
- #define glUniform1fvARB __aglUniform1fvARB
- #define glUniform2fvARB __aglUniform2fvARB
- #define glUniform3fvARB __aglUniform3fvARB
- #define glUniform4fvARB __aglUniform4fvARB
- #define glUniform1ivARB __aglUniform1ivARB
- #define glUniform2ivARB __aglUniform2ivARB
- #define glUniform3ivARB __aglUniform3ivARB
- #define glUniform4ivARB __aglUniform4ivARB
- #define glUniformMatrix2fvARB __aglUniformMatrix2fvARB
- #define glUniformMatrix3fvARB __aglUniformMatrix3fvARB
- #define glUniformMatrix4fvARB __aglUniformMatrix4fvARB
- #define glGetObjectParameterfvARB __aglGetObjectParameterfvARB
- #define glGetObjectParameterivARB __aglGetObjectParameterivARB
- #define glGetInfoLogARB __aglGetInfoLogARB
- #define glGetAttachedObjectsARB __aglGetAttachedObjectsARB
- #define glGetUniformLocationARB __aglGetUniformLocationARB
- #define glGetActiveUniformARB __aglGetActiveUniformARB
- #define glGetUniformfvARB __aglGetUniformfvARB
- #define glGetUniformivARB __aglGetUniformivARB
- #define glGetShaderSourceARB __aglGetShaderSourceARB
- #endif
- #ifdef AGL_ARB_vertex_shader
- #ifndef GL_ARB_vertex_program
- #define glVertexAttrib1fARB __aglVertexAttrib1fARB
- #define glVertexAttrib1sARB __aglVertexAttrib1sARB
- #define glVertexAttrib1dARB __aglVertexAttrib1dARB
- #define glVertexAttrib2fARB __aglVertexAttrib2fARB
- #define glVertexAttrib2sARB __aglVertexAttrib2sARB
- #define glVertexAttrib2dARB __aglVertexAttrib2dARB
- #define glVertexAttrib3fARB __aglVertexAttrib3fARB
- #define glVertexAttrib3sARB __aglVertexAttrib3sARB
- #define glVertexAttrib3dARB __aglVertexAttrib3dARB
- #define glVertexAttrib4fARB __aglVertexAttrib4fARB
- #define glVertexAttrib4sARB __aglVertexAttrib4sARB
- #define glVertexAttrib4dARB __aglVertexAttrib4dARB
- #define glVertexAttrib4NubARB __aglVertexAttrib4NubARB
- #define glVertexAttrib1fvARB __aglVertexAttrib1fvARB
- #define glVertexAttrib1svARB __aglVertexAttrib1svARB
- #define glVertexAttrib1dvARB __aglVertexAttrib1dvARB
- #define glVertexAttrib2fvARB __aglVertexAttrib2fvARB
- #define glVertexAttrib2svARB __aglVertexAttrib2svARB
- #define glVertexAttrib2dvARB __aglVertexAttrib2dvARB
- #define glVertexAttrib3fvARB __aglVertexAttrib3fvARB
- #define glVertexAttrib3svARB __aglVertexAttrib3svARB
- #define glVertexAttrib3dvARB __aglVertexAttrib3dvARB
- #define glVertexAttrib4fvARB __aglVertexAttrib4fvARB
- #define glVertexAttrib4svARB __aglVertexAttrib4svARB
- #define glVertexAttrib4dvARB __aglVertexAttrib4dvARB
- #define glVertexAttrib4ivARB __aglVertexAttrib4ivARB
- #define glVertexAttrib4bvARB __aglVertexAttrib4bvARB
- #define glVertexAttrib4ubvARB __aglVertexAttrib4ubvARB
- #define glVertexAttrib4usvARB __aglVertexAttrib4usvARB
- #define glVertexAttrib4uivARB __aglVertexAttrib4uivARB
- #define glVertexAttrib4NbvARB __aglVertexAttrib4NbvARB
- #define glVertexAttrib4NsvARB __aglVertexAttrib4NsvARB
- #define glVertexAttrib4NivARB __aglVertexAttrib4NivARB
- #define glVertexAttrib4NubvARB __aglVertexAttrib4NubvARB
- #define glVertexAttrib4NusvARB __aglVertexAttrib4NusvARB
- #define glVertexAttrib4NuivARB __aglVertexAttrib4NuivARB
- #define glVertexAttribPointerARB __aglVertexAttribPointerARB
- #define glEnableVertexAttribArrayARB __aglEnableVertexAttribArrayARB
- #define glDisableVertexAttribArrayARB __aglDisableVertexAttribArrayARB
- #endif
- #define glBindAttribLocationARB __aglBindAttribLocationARB
- #define glGetActiveAttribARB __aglGetActiveAttribARB
- #define glGetAttribLocationARB __aglGetAttribLocationARB
- #ifndef GL_ARB_vertex_program
- #define glGetVertexAttribdvARB __aglGetVertexAttribdvARB
- #define glGetVertexAttribfvARB __aglGetVertexAttribfvARB
- #define glGetVertexAttribivARB __aglGetVertexAttribivARB
- #define glGetVertexAttribPointervARB __aglGetVertexAttribPointervARB
- #endif
- #endif
- #if defined AGL_ARB_draw_buffers
- #define glDrawBuffersARB __aglDrawBuffersARB
- #endif
- #if defined AGL_ARB_color_buffer_float
- #define glClampColorARB __aglClampColorARB
- #endif
- #if defined AGL_ARB_draw_instanced
- #define glDrawArraysInstancedARB __aglDrawArraysInstancedARB
- #define glDrawElementsInstancedARB __aglDrawElementsInstancedARB
- #endif
- #if defined AGL_ARB_framebuffer_object
- #define glIsRenderbuffer __aglIsRenderbuffer
- #define glBindRenderbuffer __aglBindRenderbuffer
- #define glDeleteRenderbuffers __aglDeleteRenderbuffers
- #define glGenRenderbuffers __aglGenRenderbuffers
- #define glRenderbufferStorage __aglRenderbufferStorage
- #define glGetRenderbufferParameteriv __aglGetRenderbufferParameteriv
- #define glIsFramebuffer __aglIsFramebuffer
- #define glBindFramebuffer __aglBindFramebuffer
- #define glDeleteFramebuffers __aglDeleteFramebuffers
- #define glGenFramebuffers __aglGenFramebuffers
- #define glCheckFramebufferStatus __aglCheckFramebufferStatus
- #define glFramebufferTexture1D __aglFramebufferTexture1D
- #define glFramebufferTexture2D __aglFramebufferTexture2D
- #define glFramebufferTexture3D __aglFramebufferTexture3D
- #define glFramebufferRenderbuffer __aglFramebufferRenderbuffer
- #define glGetFramebufferAttachmentParameteriv __aglGetFramebufferAttachmentParameteriv
- #define glGenerateMipmap __aglGenerateMipmap
- #define glBlitFramebuffer __aglBlitFramebuffer
- #define glRenderbufferStorageMultisample __aglRenderbufferStorageMultisample
- #define glFramebufferTextureLayer __aglFramebufferTextureLayer
- #endif
- #if defined AGL_ARB_geometry_shader4
- #define glProgramParameteriARB __aglProgramParameteriARB
- #define glFramebufferTextureARB __aglFramebufferTextureARB
- #define glFramebufferTextureLayerARB __aglFramebufferTextureLayerARB
- #define glFramebufferTextureFaceARB __aglFramebufferTextureFaceARB
- #endif
- #if defined AGL_ARB_instanced_arrays
- #define glVertexAttribDivisor __aglVertexAttribDivisor
- #endif
- #if defined AGL_ARB_map_buffer_range
- #define glMapBufferRange __aglMapBufferRange
- #define glFlushMappedBufferRange __aglFlushMappedBufferRange
- #endif
- #if defined AGL_ARB_texture_buffer_object
- #define glTexBufferARB __aglTexBufferARB
- #endif
- #if defined AGL_ARB_vertex_array_object
- #define glBindVertexArray __aglBindVertexArray
- #define glDeleteVertexArrays __aglDeleteVertexArrays
- #define glGenVertexArrays __aglGenVertexArrays
- #define glIsVertexArray __aglIsVertexArray
- #endif
- /*</ARB>*/
- #if defined AGL_EXT_blend_color
- #define glBlendColorEXT __aglBlendColorEXT
- #endif
- #if defined AGL_EXT_polygon_offset
- #define glPolygonOffsetEXT __aglPolygonOffsetEXT
- #endif
- #if defined AGL_EXT_texture3D
- #define glTexImage3DEXT __aglTexImage3DEXT
- #define glTexSubImage3DEXT __aglTexSubImage3DEXT
- #endif
- #if defined AGL_SGIS_texture_filter4
- #define glGetTexFilterFuncSGIS __aglGetTexFilterFuncSGIS
- #define glTexFilterFuncSGIS __aglTexFilterFuncSGIS
- #endif
- #if defined AGL_EXT_subtexture
- #define glTexSubImage1DEXT __aglTexSubImage1DEXT
- #define glTexSubImage2DEXT __aglTexSubImage2DEXT
- #endif
- #if defined AGL_EXT_copy_texture
- #define glCopyTexImage1DEXT __aglCopyTexImage1DEXT
- #define glCopyTexImage2DEXT __aglCopyTexImage2DEXT
- #define glCopyTexSubImage1DEXT __aglCopyTexSubImage1DEXT
- #define glCopyTexSubImage2DEXT __aglCopyTexSubImage2DEXT
- #define glCopyTexSubImage3DEXT __aglCopyTexSubImage3DEXT
- #endif
- #if defined AGL_EXT_histogram
- #define glGetHistogramEXT __aglGetHistogramEXT
- #define glGetHistogramParameterfvEXT __aglGetHistogramParameterfvEXT
- #define glGetHistogramParameterivEXT __aglGetHistogramParameterivEXT
- #define glGetMinmaxEXT __aglGetMinmaxEXT
- #define glGetMinmaxParameterfvEXT __aglGetMinmaxParameterfvEXT
- #define glGetMinmaxParameterivEXT __aglGetMinmaxParameterivEXT
- #define glHistogramEXT __aglHistogramEXT
- #define glMinmaxEXT __aglMinmaxEXT
- #define glResetHistogramEXT __aglResetHistogramEXT
- #define glResetMinmaxEXT __aglResetMinmaxEXT
- #endif
- #if defined AGL_EXT_convolution
- #define glConvolutionFilter1DEXT __aglConvolutionFilter1DEXT
- #define glConvolutionFilter2DEXT __aglConvolutionFilter2DEXT
- #define glConvolutionParameterfEXT __aglConvolutionParameterfEXT
- #define glConvolutionParameterfvEXT __aglConvolutionParameterfvEXT
- #define glConvolutionParameteriEXT __aglConvolutionParameteriEXT
- #define glConvolutionParameterivEXT __aglConvolutionParameterivEXT
- #define glCopyConvolutionFilter1DEXT __aglCopyConvolutionFilter1DEXT
- #define glCopyConvolutionFilter2DEXT __aglCopyConvolutionFilter2DEXT
- #define glGetConvolutionFilterEXT __aglGetConvolutionFilterEXT
- #define glGetConvolutionParameterfvEXT __aglGetConvolutionParameterfvEXT
- #define glGetConvolutionParameterivEXT __aglGetConvolutionParameterivEXT
- #define glGetSeparableFilterEXT __aglGetSeparableFilterEXT
- #define glSeparableFilter2DEXT __aglSeparableFilter2DEXT
- #endif
- #if defined AGL_SGI_color_table
- #define glColorTableSGI __aglColorTableSGI
- #define glColorTableParameterfvSGI __aglColorTableParameterfvSGI
- #define glColorTableParameterivSGI __aglColorTableParameterivSGI
- #define glCopyColorTableSGI __aglCopyColorTableSGI
- #define glGetColorTableSGI __aglGetColorTableSGI
- #define glGetColorTableParameterfvSGI __aglGetColorTableParameterfvSGI
- #define glGetColorTableParameterivSGI __aglGetColorTableParameterivSGI
- #endif
- #if defined AGL_SGIX_pixel_texture
- #define glPixelTexGenSGIX __aglPixelTexGenSGIX
- #endif
- #if defined AGL_SGIS_pixel_texture
- #define glPixelTexGenParameteriSGIS __aglPixelTexGenParameteriSGIS
- #define glPixelTexGenParameterivSGIS __aglPixelTexGenParameterivSGIS
- #define glPixelTexGenParameterfSGIS __aglPixelTexGenParameterfSGIS
- #define glPixelTexGenParameterfvSGIS __aglPixelTexGenParameterfvSGIS
- #define glGetPixelTexGenParameterivSGIS __aglGetPixelTexGenParameterivSGIS
- #define glGetPixelTexGenParameterfvSGIS __aglGetPixelTexGenParameterfvSGIS
- #endif
- #if defined AGL_SGIS_texture4D
- #define glTexImage4DSGIS __aglTexImage4DSGIS
- #define glTexSubImage4DSGIS __aglTexSubImage4DSGIS
- #endif
- #if defined AGL_EXT_texture_object
- #define glAreTexturesResidentEXT __aglAreTexturesResidentEXT
- #define glBindTextureEXT __aglBindTextureEXT
- #define glDeleteTexturesEXT __aglDeleteTexturesEXT
- #define glGenTexturesEXT __aglGenTexturesEXT
- #define glIsTextureEXT __aglIsTextureEXT
- #define glPrioritizeTexturesEXT __aglPrioritizeTexturesEXT
- #endif
- #if defined AGL_SGIS_detail_texture
- #define glDetailTexFuncSGIS __aglDetailTexFuncSGIS
- #define glGetDetailTexFuncSGIS __aglGetDetailTexFuncSGIS
- #endif
- #if defined AGL_SGIS_sharpen_texture
- #define glSharpenTexFuncSGIS __aglSharpenTexFuncSGIS
- #define glGetSharpenTexFuncSGIS __aglGetSharpenTexFuncSGIS
- #endif
- #if defined AGL_SGIS_multisample
- #define glSampleMaskSGIS __aglSampleMaskSGIS
- #define glSamplePatternSGIS __aglSamplePatternSGIS
- #endif
- #if defined AGL_EXT_vertex_array
- #define glArrayElementEXT __aglArrayElementEXT
- #define glColorPointerEXT __aglColorPointerEXT
- #define glDrawArraysEXT __aglDrawArraysEXT
- #define glEdgeFlagPointerEXT __aglEdgeFlagPointerEXT
- #define glGetPointervEXT __aglGetPointervEXT
- #define glIndexPointerEXT __aglIndexPointerEXT
- #define glNormalPointerEXT __aglNormalPointerEXT
- #define glTexCoordPointerEXT __aglTexCoordPointerEXT
- #define glVertexPointerEXT __aglVertexPointerEXT
- #endif
- #if defined AGL_EXT_blend_minmax
- #define glBlendEquationEXT __aglBlendEquationEXT
- #endif
- #if defined AGL_SGIX_sprite
- #define glSpriteParameterfSGIX __aglSpriteParameterfSGIX
- #define glSpriteParameterfvSGIX __aglSpriteParameterfvSGIX
- #define glSpriteParameteriSGIX __aglSpriteParameteriSGIX
- #define glSpriteParameterivSGIX __aglSpriteParameterivSGIX
- #endif
- #if defined AGL_EXT_point_parameters
- #define glPointParameterfEXT __aglPointParameterfEXT
- #define glPointParameterfvEXT __aglPointParameterfvEXT
- #endif
- #if defined AGL_SGIS_point_parameters
- #define glPointParameterfSGIS __aglPointParameterfSGIS
- #define glPointParameterfvSGIS __aglPointParameterfvSGIS
- #endif
- #if defined AGL_SGIX_instruments
- #define glGetInstrumentsSGIX __aglGetInstrumentsSGIX
- #define glInstrumentsBufferSGIX __aglInstrumentsBufferSGIX
- #define glPollInstrumentsSGIX __aglPollInstrumentsSGIX
- #define glReadInstrumentsSGIX __aglReadInstrumentsSGIX
- #define glStartInstrumentsSGIX __aglStartInstrumentsSGIX
- #define glStopInstrumentsSGIX __aglStopInstrumentsSGIX
- #endif
- #if defined AGL_SGIX_framezoom
- #define glFrameZoomSGIX __aglFrameZoomSGIX
- #endif
- #if defined AGL_SGIX_tag_sample_buffer
- #define glTagSampleBufferSGIX __aglTagSampleBufferSGIX
- #endif
- #if defined AGL_SGIX_polynomial_ffd
- #define glDeformationMap3dSGIX __aglDeformationMap3dSGIX
- #define glDeformationMap3fSGIX __aglDeformationMap3fSGIX
- #define glDeformSGIX __aglDeformSGIX
- #define glLoadIdentityDeformationMapSGIX __aglLoadIdentityDeformationMapSGIX
- #endif
- #if defined AGL_SGIX_reference_plane
- #define glReferencePlaneSGIX __aglReferencePlaneSGIX
- #endif
- #if defined AGL_SGIX_flush_raster
- #define glFlushRasterSGIX __aglFlushRasterSGIX
- #endif
- #if defined AGL_SGIS_fog_function
- #define glFogFuncSGIS __aglFogFuncSGIS
- #define glGetFogFuncSGIS __aglGetFogFuncSGIS
- #endif
- #if defined AGL_HP_image_transform
- #define glImageTransformParameteriHP __aglImageTransformParameteriHP
- #define glImageTransformParameterfHP __aglImageTransformParameterfHP
- #define glImageTransformParameterivHP __aglImageTransformParameterivHP
- #define glImageTransformParameterfvHP __aglImageTransformParameterfvHP
- #define glGetImageTransformParameterivHP __aglGetImageTransformParameterivHP
- #define glGetImageTransformParameterfvHP __aglGetImageTransformParameterfvHP
- #endif
- #if defined AGL_EXT_color_subtable
- #ifndef GL_EXT_paletted_texture
- #define glColorSubTableEXT __aglColorSubTableEXT
- #endif
- #define glCopyColorSubTableEXT __aglCopyColorSubTableEXT
- #endif
- #if defined AGL_PGI_misc_hints
- #define glHintPGI __aglHintPGI
- #endif
- #if defined AGL_EXT_paletted_texture
- #define glColorTableEXT __aglColorTableEXT
- #define glGetColorTableEXT __aglGetColorTableEXT
- #define glGetColorTableParameterivEXT __aglGetColorTableParameterivEXT
- #define glGetColorTableParameterfvEXT __aglGetColorTableParameterfvEXT
- #endif
- #if defined AGL_SGIX_list_priority
- #define glGetListParameterfvSGIX __aglGetListParameterfvSGIX
- #define glGetListParameterivSGIX __aglGetListParameterivSGIX
- #define glListParameterfSGIX __aglListParameterfSGIX
- #define glListParameterfvSGIX __aglListParameterfvSGIX
- #define glListParameteriSGIX __aglListParameteriSGIX
- #define glListParameterivSGIX __aglListParameterivSGIX
- #endif
- #if defined AGL_EXT_index_material
- #define glIndexMaterialEXT __aglIndexMaterialEXT
- #endif
- #if defined AGL_EXT_index_func
- #define glIndexFuncEXT __aglIndexFuncEXT
- #endif
- #if defined AGL_EXT_compiled_vertex_array
- #define glLockArraysEXT __aglLockArraysEXT
- #define glUnlockArraysEXT __aglUnlockArraysEXT
- #endif
- #if defined AGL_EXT_cull_vertex
- #define glCullParameterdvEXT __aglCullParameterdvEXT
- #define glCullParameterfvEXT __aglCullParameterfvEXT
- #endif
- #if defined AGL_SGIX_fragment_lighting
- #define glFragmentColorMaterialSGIX __aglFragmentColorMaterialSGIX
- #define glFragmentLightfSGIX __aglFragmentLightfSGIX
- #define glFragmentLightfvSGIX __aglFragmentLightfvSGIX
- #define glFragmentLightiSGIX __aglFragmentLightiSGIX
- #define glFragmentLightivSGIX __aglFragmentLightivSGIX
- #define glFragmentLightModelfSGIX __aglFragmentLightModelfSGIX
- #define glFragmentLightModelfvSGIX __aglFragmentLightModelfvSGIX
- #define glFragmentLightModeliSGIX __aglFragmentLightModeliSGIX
- #define glFragmentLightModelivSGIX __aglFragmentLightModelivSGIX
- #define glFragmentMaterialfSGIX __aglFragmentMaterialfSGIX
- #define glFragmentMaterialfvSGIX __aglFragmentMaterialfvSGIX
- #define glFragmentMaterialiSGIX __aglFragmentMaterialiSGIX
- #define glFragmentMaterialivSGIX __aglFragmentMaterialivSGIX
- #define glGetFragmentLightfvSGIX __aglGetFragmentLightfvSGIX
- #define glGetFragmentLightivSGIX __aglGetFragmentLightivSGIX
- #define glGetFragmentMaterialfvSGIX __aglGetFragmentMaterialfvSGIX
- #define glGetFragmentMaterialivSGIX __aglGetFragmentMaterialivSGIX
- #define glLightEnviSGIX __aglLightEnviSGIX
- #endif
- #if defined AGL_EXT_draw_range_elements
- #define glDrawRangeElementsEXT __aglDrawRangeElementsEXT
- #endif
- #if defined AGL_EXT_light_texture
- #define glApplyTextureEXT __aglApplyTextureEXT
- #define glTextureLightEXT __aglTextureLightEXT
- #define glTextureMaterialEXT __aglTextureMaterialEXT
- #endif
- #if defined AGL_SGIX_async
- #define glAsyncMarkerSGIX __aglAsyncMarkerSGIX
- #define glFinishAsyncSGIX __aglFinishAsyncSGIX
- #define glPollAsyncSGIX __aglPollAsyncSGIX
- #define glGenAsyncMarkersSGIX __aglGenAsyncMarkersSGIX
- #define glDeleteAsyncMarkersSGIX __aglDeleteAsyncMarkersSGIX
- #define glIsAsyncMarkerSGIX __aglIsAsyncMarkerSGIX
- #endif
- #if defined AGL_INTEL_parallel_arrays
- #define glVertexPointervINTEL __aglVertexPointervINTEL
- #define glNormalPointervINTEL __aglNormalPointervINTEL
- #define glColorPointervINTEL __aglColorPointervINTEL
- #define glTexCoordPointervINTEL __aglTexCoordPointervINTEL
- #endif
- #if defined AGL_EXT_pixel_transform
- #define glPixelTransformParameteriEXT __aglPixelTransformParameteriEXT
- #define glPixelTransformParameterfEXT __aglPixelTransformParameterfEXT
- #define glPixelTransformParameterivEXT __aglPixelTransformParameterivEXT
- #define glPixelTransformParameterfvEXT __aglPixelTransformParameterfvEXT
- #endif
- #if defined AGL_EXT_secondary_color
- #define glSecondaryColor3bEXT __aglSecondaryColor3bEXT
- #define glSecondaryColor3bvEXT __aglSecondaryColor3bvEXT
- #define glSecondaryColor3dEXT __aglSecondaryColor3dEXT
- #define glSecondaryColor3dvEXT __aglSecondaryColor3dvEXT
- #define glSecondaryColor3fEXT __aglSecondaryColor3fEXT
- #define glSecondaryColor3fvEXT __aglSecondaryColor3fvEXT
- #define glSecondaryColor3iEXT __aglSecondaryColor3iEXT
- #define glSecondaryColor3ivEXT __aglSecondaryColor3ivEXT
- #define glSecondaryColor3sEXT __aglSecondaryColor3sEXT
- #define glSecondaryColor3svEXT __aglSecondaryColor3svEXT
- #define glSecondaryColor3ubEXT __aglSecondaryColor3ubEXT
- #define glSecondaryColor3ubvEXT __aglSecondaryColor3ubvEXT
- #define glSecondaryColor3uiEXT __aglSecondaryColor3uiEXT
- #define glSecondaryColor3uivEXT __aglSecondaryColor3uivEXT
- #define glSecondaryColor3usEXT __aglSecondaryColor3usEXT
- #define glSecondaryColor3usvEXT __aglSecondaryColor3usvEXT
- #define glSecondaryColorPointerEXT __aglSecondaryColorPointerEXT
- #endif
- #if defined AGL_EXT_texture_perturb_normal
- #define glTextureNormalEXT __aglTextureNormalEXT
- #endif
- #if defined AGL_EXT_multi_draw_arrays
- #define glMultiDrawArraysEXT __aglMultiDrawArraysEXT
- #define glMultiDrawElementsEXT __aglMultiDrawElementsEXT
- #endif
- #if defined AGL_EXT_fog_coord
- #define glFogCoordfEXT __aglFogCoordfEXT
- #define glFogCoordfvEXT __aglFogCoordfvEXT
- #define glFogCoorddEXT __aglFogCoorddEXT
- #define glFogCoorddvEXT __aglFogCoorddvEXT
- #define glFogCoordPointerEXT __aglFogCoordPointerEXT
- #endif
- #if defined AGL_EXT_coordinate_frame
- #define glTangent3bEXT __aglTangent3bEXT
- #define glTangent3bvEXT __aglTangent3bvEXT
- #define glTangent3dEXT __aglTangent3dEXT
- #define glTangent3dvEXT __aglTangent3dvEXT
- #define glTangent3fEXT __aglTangent3fEXT
- #define glTangent3fvEXT __aglTangent3fvEXT
- #define glTangent3iEXT __aglTangent3iEXT
- #define glTangent3ivEXT __aglTangent3ivEXT
- #define glTangent3sEXT __aglTangent3sEXT
- #define glTangent3svEXT __aglTangent3svEXT
- #define glBinormal3bEXT __aglBinormal3bEXT
- #define glBinormal3bvEXT __aglBinormal3bvEXT
- #define glBinormal3dEXT __aglBinormal3dEXT
- #define glBinormal3dvEXT __aglBinormal3dvEXT
- #define glBinormal3fEXT __aglBinormal3fEXT
- #define glBinormal3fvEXT __aglBinormal3fvEXT
- #define glBinormal3iEXT __aglBinormal3iEXT
- #define glBinormal3ivEXT __aglBinormal3ivEXT
- #define glBinormal3sEXT __aglBinormal3sEXT
- #define glBinormal3svEXT __aglBinormal3svEXT
- #define glTangentPointerEXT __aglTangentPointerEXT
- #define glBinormalPointerEXT __aglBinormalPointerEXT
- #endif
- #if defined AGL_SUNX_constant_data
- #define glFinishTextureSUNX __aglFinishTextureSUNX
- #endif
- #if defined AGL_SUN_global_alpha
- #define glGlobalAlphaFactorbSUN __aglGlobalAlphaFactorbSUN
- #define glGlobalAlphaFactorsSUN __aglGlobalAlphaFactorsSUN
- #define glGlobalAlphaFactoriSUN __aglGlobalAlphaFactoriSUN
- #define glGlobalAlphaFactorfSUN __aglGlobalAlphaFactorfSUN
- #define glGlobalAlphaFactordSUN __aglGlobalAlphaFactordSUN
- #define glGlobalAlphaFactorubSUN __aglGlobalAlphaFactorubSUN
- #define glGlobalAlphaFactorusSUN __aglGlobalAlphaFactorusSUN
- #define glGlobalAlphaFactoruiSUN __aglGlobalAlphaFactoruiSUN
- #endif
- #if defined AGL_SUN_triangle_list
- #define glReplacementCodeuiSUN __aglReplacementCodeuiSUN
- #define glReplacementCodeusSUN __aglReplacementCodeusSUN
- #define glReplacementCodeubSUN __aglReplacementCodeubSUN
- #define glReplacementCodeuivSUN __aglReplacementCodeuivSUN
- #define glReplacementCodeusvSUN __aglReplacementCodeusvSUN
- #define glReplacementCodeubvSUN __aglReplacementCodeubvSUN
- #define glReplacementCodePointerSUN __aglReplacementCodePointerSUN
- #endif
- #if defined AGL_SUN_vertex
- #define glColor4ubVertex2fSUN __aglColor4ubVertex2fSUN
- #define glColor4ubVertex2fvSUN __aglColor4ubVertex2fvSUN
- #define glColor4ubVertex3fSUN __aglColor4ubVertex3fSUN
- #define glColor4ubVertex3fvSUN __aglColor4ubVertex3fvSUN
- #define glColor3fVertex3fSUN __aglColor3fVertex3fSUN
- #define glColor3fVertex3fvSUN __aglColor3fVertex3fvSUN
- #define glNormal3fVertex3fSUN __aglNormal3fVertex3fSUN
- #define glNormal3fVertex3fvSUN __aglNormal3fVertex3fvSUN
- #define glColor4fNormal3fVertex3fSUN __aglColor4fNormal3fVertex3fSUN
- #define glColor4fNormal3fVertex3fvSUN __aglColor4fNormal3fVertex3fvSUN
- #define glTexCoord2fVertex3fSUN __aglTexCoord2fVertex3fSUN
- #define glTexCoord2fVertex3fvSUN __aglTexCoord2fVertex3fvSUN
- #define glTexCoord4fVertex4fSUN __aglTexCoord4fVertex4fSUN
- #define glTexCoord4fVertex4fvSUN __aglTexCoord4fVertex4fvSUN
- #define glTexCoord2fColor4ubVertex3fSUN __aglTexCoord2fColor4ubVertex3fSUN
- #define glTexCoord2fColor4ubVertex3fvSUN __aglTexCoord2fColor4ubVertex3fvSUN
- #define glTexCoord2fColor3fVertex3fSUN __aglTexCoord2fColor3fVertex3fSUN
- #define glTexCoord2fColor3fVertex3fvSUN __aglTexCoord2fColor3fVertex3fvSUN
- #define glTexCoord2fNormal3fVertex3fSUN __aglTexCoord2fNormal3fVertex3fSUN
- #define glTexCoord2fNormal3fVertex3fvSUN __aglTexCoord2fNormal3fVertex3fvSUN
- #define glTexCoord2fColor4fNormal3fVertex3fSUN __aglTexCoord2fColor4fNormal3fVertex3fSUN
- #define glTexCoord2fColor4fNormal3fVertex3fvSUN __aglTexCoord2fColor4fNormal3fVertex3fvSUN
- #define glTexCoord4fColor4fNormal3fVertex4fSUN __aglTexCoord4fColor4fNormal3fVertex4fSUN
- #define glTexCoord4fColor4fNormal3fVertex4fvSUN __aglTexCoord4fColor4fNormal3fVertex4fvSUN
- #define glReplacementCodeuiVertex3fSUN __aglReplacementCodeuiVertex3fSUN
- #define glReplacementCodeuiVertex3fvSUN __aglReplacementCodeuiVertex3fvSUN
- #define glReplacementCodeuiColor4ubVertex3fSUN __aglReplacementCodeuiColor4ubVertex3fSUN
- #define glReplacementCodeuiColor4ubVertex3fvSUN __aglReplacementCodeuiColor4ubVertex3fvSUN
- #define glReplacementCodeuiColor3fVertex3fSUN __aglReplacementCodeuiColor3fVertex3fSUN
- #define glReplacementCodeuiColor3fVertex3fvSUN __aglReplacementCodeuiColor3fVertex3fvSUN
- #define glReplacementCodeuiNormal3fVertex3fSUN __aglReplacementCodeuiNormal3fVertex3fSUN
- #define glReplacementCodeuiNormal3fVertex3fvSUN __aglReplacementCodeuiNormal3fVertex3fvSUN
- #define glReplacementCodeuiColor4fNormal3fVertex3fSUN __aglReplacementCodeuiColor4fNormal3fVertex3fSUN
- #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN __aglReplacementCodeuiColor4fNormal3fVertex3fvSUN
- #define glReplacementCodeuiTexCoord2fVertex3fSUN __aglReplacementCodeuiTexCoord2fVertex3fSUN
- #define glReplacementCodeuiTexCoord2fVertex3fvSUN __aglReplacementCodeuiTexCoord2fVertex3fvSUN
- #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN __aglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
- #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN __aglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
- #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN __aglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
- #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN __aglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
- #endif
- #if defined AGL_EXT_blend_func_separate
- #define glBlendFuncSeparateEXT __aglBlendFuncSeparateEXT
- #endif
- #if defined AGL_INGR_blend_func_separate
- #define glBlendFuncSeparateINGR __aglBlendFuncSeparateINGR
- #endif
- #if defined AGL_EXT_vertex_weighting
- #define glVertexWeightfEXT __aglVertexWeightfEXT
- #define glVertexWeightfvEXT __aglVertexWeightfvEXT
- #define glVertexWeightPointerEXT __aglVertexWeightPointerEXT
- #endif
- #if defined AGL_NV_vertex_array_range
- #define glFlushVertexArrayRangeNV __aglFlushVertexArrayRangeNV
- #define glVertexArrayRangeNV __aglVertexArrayRangeNV
- #endif
- #if defined AGL_NV_register_combiners
- #define glCombinerParameterfvNV __aglCombinerParameterfvNV
- #define glCombinerParameterfNV __aglCombinerParameterfNV
- #define glCombinerParameterivNV __aglCombinerParameterivNV
- #define glCombinerParameteriNV __aglCombinerParameteriNV
- #define glCombinerInputNV __aglCombinerInputNV
- #define glCombinerOutputNV __aglCombinerOutputNV
- #define glFinalCombinerInputNV __aglFinalCombinerInputNV
- #define glGetCombinerInputParameterfvNV __aglGetCombinerInputParameterfvNV
- #define glGetCombinerInputParameterivNV __aglGetCombinerInputParameterivNV
- #define glGetCombinerOutputParameterfvNV __aglGetCombinerOutputParameterfvNV
- #define glGetCombinerOutputParameterivNV __aglGetCombinerOutputParameterivNV
- #define glGetFinalCombinerInputParameterfvNV __aglGetFinalCombinerInputParameterfvNV
- #define glGetFinalCombinerInputParameterivNV __aglGetFinalCombinerInputParameterivNV
- #endif
- #if defined AGL_MESA_resize_buffer…
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