/pyglet/gl/glext_arb.py
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- # ----------------------------------------------------------------------------
- # pyglet
- # Copyright (c) 2006-2008 Alex Holkner
- # All rights reserved.
- #
- # Redistribution and use in source and binary forms, with or without
- # modification, are permitted provided that the following conditions
- # are met:
- #
- # * Redistributions of source code must retain the above copyright
- # notice, this list of conditions and the following disclaimer.
- # * Redistributions in binary form must reproduce the above copyright
- # notice, this list of conditions and the following disclaimer in
- # the documentation and/or other materials provided with the
- # distribution.
- # * Neither the name of pyglet nor the names of its
- # contributors may be used to endorse or promote products
- # derived from this software without specific prior written
- # permission.
- #
- # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- # POSSIBILITY OF SUCH DAMAGE.
- # ----------------------------------------------------------------------------
- '''Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
- Generated by tools/gengl.py.
- Do not modify this file.
- '''
- __docformat__ = 'restructuredtext'
- __version__ = '$Id$'
- from ctypes import *
- from pyglet.gl.lib import link_GL as _link_function
- from pyglet.gl.lib import c_ptrdiff_t
- # BEGIN GENERATED CONTENT (do not edit below this line)
- # This content is generated by gengl.py.
- # Wrapper for http://www.opengl.org/registry/api/glext.h
- # ARB_multitexture (/usr/include/GL/gl.h:1962)
- GL_GLEXT_VERSION = 82 # GL/glext.h:34
- # VERSION_1_2 (GL/glext.h:54)
- # VERSION_1_2_DEPRECATED (GL/glext.h:93)
- GL_RESCALE_NORMAL = 32826 # GL/glext.h:94
- GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # GL/glext.h:95
- GL_SINGLE_COLOR = 33273 # GL/glext.h:96
- GL_SEPARATE_SPECULAR_COLOR = 33274 # GL/glext.h:97
- GL_ALIASED_POINT_SIZE_RANGE = 33901 # GL/glext.h:98
- # ARB_imaging (GL/glext.h:101)
- # ARB_imaging_DEPRECATED (GL/glext.h:115)
- GL_CONVOLUTION_1D = 32784 # GL/glext.h:116
- GL_CONVOLUTION_2D = 32785 # GL/glext.h:117
- GL_SEPARABLE_2D = 32786 # GL/glext.h:118
- GL_CONVOLUTION_BORDER_MODE = 32787 # GL/glext.h:119
- GL_CONVOLUTION_FILTER_SCALE = 32788 # GL/glext.h:120
- GL_CONVOLUTION_FILTER_BIAS = 32789 # GL/glext.h:121
- GL_REDUCE = 32790 # GL/glext.h:122
- GL_CONVOLUTION_FORMAT = 32791 # GL/glext.h:123
- GL_CONVOLUTION_WIDTH = 32792 # GL/glext.h:124
- GL_CONVOLUTION_HEIGHT = 32793 # GL/glext.h:125
- GL_MAX_CONVOLUTION_WIDTH = 32794 # GL/glext.h:126
- GL_MAX_CONVOLUTION_HEIGHT = 32795 # GL/glext.h:127
- GL_POST_CONVOLUTION_RED_SCALE = 32796 # GL/glext.h:128
- GL_POST_CONVOLUTION_GREEN_SCALE = 32797 # GL/glext.h:129
- GL_POST_CONVOLUTION_BLUE_SCALE = 32798 # GL/glext.h:130
- GL_POST_CONVOLUTION_ALPHA_SCALE = 32799 # GL/glext.h:131
- GL_POST_CONVOLUTION_RED_BIAS = 32800 # GL/glext.h:132
- GL_POST_CONVOLUTION_GREEN_BIAS = 32801 # GL/glext.h:133
- GL_POST_CONVOLUTION_BLUE_BIAS = 32802 # GL/glext.h:134
- GL_POST_CONVOLUTION_ALPHA_BIAS = 32803 # GL/glext.h:135
- GL_HISTOGRAM = 32804 # GL/glext.h:136
- GL_PROXY_HISTOGRAM = 32805 # GL/glext.h:137
- GL_HISTOGRAM_WIDTH = 32806 # GL/glext.h:138
- GL_HISTOGRAM_FORMAT = 32807 # GL/glext.h:139
- GL_HISTOGRAM_RED_SIZE = 32808 # GL/glext.h:140
- GL_HISTOGRAM_GREEN_SIZE = 32809 # GL/glext.h:141
- GL_HISTOGRAM_BLUE_SIZE = 32810 # GL/glext.h:142
- GL_HISTOGRAM_ALPHA_SIZE = 32811 # GL/glext.h:143
- GL_HISTOGRAM_LUMINANCE_SIZE = 32812 # GL/glext.h:144
- GL_HISTOGRAM_SINK = 32813 # GL/glext.h:145
- GL_MINMAX = 32814 # GL/glext.h:146
- GL_MINMAX_FORMAT = 32815 # GL/glext.h:147
- GL_MINMAX_SINK = 32816 # GL/glext.h:148
- GL_TABLE_TOO_LARGE = 32817 # GL/glext.h:149
- GL_COLOR_MATRIX = 32945 # GL/glext.h:150
- GL_COLOR_MATRIX_STACK_DEPTH = 32946 # GL/glext.h:151
- GL_MAX_COLOR_MATRIX_STACK_DEPTH = 32947 # GL/glext.h:152
- GL_POST_COLOR_MATRIX_RED_SCALE = 32948 # GL/glext.h:153
- GL_POST_COLOR_MATRIX_GREEN_SCALE = 32949 # GL/glext.h:154
- GL_POST_COLOR_MATRIX_BLUE_SCALE = 32950 # GL/glext.h:155
- GL_POST_COLOR_MATRIX_ALPHA_SCALE = 32951 # GL/glext.h:156
- GL_POST_COLOR_MATRIX_RED_BIAS = 32952 # GL/glext.h:157
- GL_POST_COLOR_MATRIX_GREEN_BIAS = 32953 # GL/glext.h:158
- GL_POST_COLOR_MATRIX_BLUE_BIAS = 32954 # GL/glext.h:159
- GL_POST_COLOR_MATRIX_ALPHA_BIAS = 32955 # GL/glext.h:160
- GL_COLOR_TABLE = 32976 # GL/glext.h:161
- GL_POST_CONVOLUTION_COLOR_TABLE = 32977 # GL/glext.h:162
- GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978 # GL/glext.h:163
- GL_PROXY_COLOR_TABLE = 32979 # GL/glext.h:164
- GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980 # GL/glext.h:165
- GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981 # GL/glext.h:166
- GL_COLOR_TABLE_SCALE = 32982 # GL/glext.h:167
- GL_COLOR_TABLE_BIAS = 32983 # GL/glext.h:168
- GL_COLOR_TABLE_FORMAT = 32984 # GL/glext.h:169
- GL_COLOR_TABLE_WIDTH = 32985 # GL/glext.h:170
- GL_COLOR_TABLE_RED_SIZE = 32986 # GL/glext.h:171
- GL_COLOR_TABLE_GREEN_SIZE = 32987 # GL/glext.h:172
- GL_COLOR_TABLE_BLUE_SIZE = 32988 # GL/glext.h:173
- GL_COLOR_TABLE_ALPHA_SIZE = 32989 # GL/glext.h:174
- GL_COLOR_TABLE_LUMINANCE_SIZE = 32990 # GL/glext.h:175
- GL_COLOR_TABLE_INTENSITY_SIZE = 32991 # GL/glext.h:176
- GL_CONSTANT_BORDER = 33105 # GL/glext.h:177
- GL_REPLICATE_BORDER = 33107 # GL/glext.h:178
- GL_CONVOLUTION_BORDER_COLOR = 33108 # GL/glext.h:179
- # VERSION_1_3 (GL/glext.h:182)
- # VERSION_1_3_DEPRECATED (GL/glext.h:244)
- GL_CLIENT_ACTIVE_TEXTURE = 34017 # GL/glext.h:245
- GL_MAX_TEXTURE_UNITS = 34018 # GL/glext.h:246
- GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # GL/glext.h:247
- GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # GL/glext.h:248
- GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # GL/glext.h:249
- GL_TRANSPOSE_COLOR_MATRIX = 34022 # GL/glext.h:250
- GL_MULTISAMPLE_BIT = 536870912 # GL/glext.h:251
- GL_NORMAL_MAP = 34065 # GL/glext.h:252
- GL_REFLECTION_MAP = 34066 # GL/glext.h:253
- GL_COMPRESSED_ALPHA = 34025 # GL/glext.h:254
- GL_COMPRESSED_LUMINANCE = 34026 # GL/glext.h:255
- GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # GL/glext.h:256
- GL_COMPRESSED_INTENSITY = 34028 # GL/glext.h:257
- GL_COMBINE = 34160 # GL/glext.h:258
- GL_COMBINE_RGB = 34161 # GL/glext.h:259
- GL_COMBINE_ALPHA = 34162 # GL/glext.h:260
- GL_SOURCE0_RGB = 34176 # GL/glext.h:261
- GL_SOURCE1_RGB = 34177 # GL/glext.h:262
- GL_SOURCE2_RGB = 34178 # GL/glext.h:263
- GL_SOURCE0_ALPHA = 34184 # GL/glext.h:264
- GL_SOURCE1_ALPHA = 34185 # GL/glext.h:265
- GL_SOURCE2_ALPHA = 34186 # GL/glext.h:266
- GL_OPERAND0_RGB = 34192 # GL/glext.h:267
- GL_OPERAND1_RGB = 34193 # GL/glext.h:268
- GL_OPERAND2_RGB = 34194 # GL/glext.h:269
- GL_OPERAND0_ALPHA = 34200 # GL/glext.h:270
- GL_OPERAND1_ALPHA = 34201 # GL/glext.h:271
- GL_OPERAND2_ALPHA = 34202 # GL/glext.h:272
- GL_RGB_SCALE = 34163 # GL/glext.h:273
- GL_ADD_SIGNED = 34164 # GL/glext.h:274
- GL_INTERPOLATE = 34165 # GL/glext.h:275
- GL_SUBTRACT = 34023 # GL/glext.h:276
- GL_CONSTANT = 34166 # GL/glext.h:277
- GL_PRIMARY_COLOR = 34167 # GL/glext.h:278
- GL_PREVIOUS = 34168 # GL/glext.h:279
- GL_DOT3_RGB = 34478 # GL/glext.h:280
- GL_DOT3_RGBA = 34479 # GL/glext.h:281
- # VERSION_1_4 (GL/glext.h:284)
- GL_BLEND_DST_RGB = 32968 # GL/glext.h:285
- GL_BLEND_SRC_RGB = 32969 # GL/glext.h:286
- GL_BLEND_DST_ALPHA = 32970 # GL/glext.h:287
- GL_BLEND_SRC_ALPHA = 32971 # GL/glext.h:288
- GL_POINT_FADE_THRESHOLD_SIZE = 33064 # GL/glext.h:289
- GL_DEPTH_COMPONENT16 = 33189 # GL/glext.h:290
- GL_DEPTH_COMPONENT24 = 33190 # GL/glext.h:291
- GL_DEPTH_COMPONENT32 = 33191 # GL/glext.h:292
- GL_MIRRORED_REPEAT = 33648 # GL/glext.h:293
- GL_MAX_TEXTURE_LOD_BIAS = 34045 # GL/glext.h:294
- GL_TEXTURE_LOD_BIAS = 34049 # GL/glext.h:295
- GL_INCR_WRAP = 34055 # GL/glext.h:296
- GL_DECR_WRAP = 34056 # GL/glext.h:297
- GL_TEXTURE_DEPTH_SIZE = 34890 # GL/glext.h:298
- GL_TEXTURE_COMPARE_MODE = 34892 # GL/glext.h:299
- GL_TEXTURE_COMPARE_FUNC = 34893 # GL/glext.h:300
- # VERSION_1_4_DEPRECATED (GL/glext.h:303)
- GL_POINT_SIZE_MIN = 33062 # GL/glext.h:304
- GL_POINT_SIZE_MAX = 33063 # GL/glext.h:305
- GL_POINT_DISTANCE_ATTENUATION = 33065 # GL/glext.h:306
- GL_GENERATE_MIPMAP = 33169 # GL/glext.h:307
- GL_GENERATE_MIPMAP_HINT = 33170 # GL/glext.h:308
- GL_FOG_COORDINATE_SOURCE = 33872 # GL/glext.h:309
- GL_FOG_COORDINATE = 33873 # GL/glext.h:310
- GL_FRAGMENT_DEPTH = 33874 # GL/glext.h:311
- GL_CURRENT_FOG_COORDINATE = 33875 # GL/glext.h:312
- GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # GL/glext.h:313
- GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # GL/glext.h:314
- GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # GL/glext.h:315
- GL_FOG_COORDINATE_ARRAY = 33879 # GL/glext.h:316
- GL_COLOR_SUM = 33880 # GL/glext.h:317
- GL_CURRENT_SECONDARY_COLOR = 33881 # GL/glext.h:318
- GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # GL/glext.h:319
- GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # GL/glext.h:320
- GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # GL/glext.h:321
- GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # GL/glext.h:322
- GL_SECONDARY_COLOR_ARRAY = 33886 # GL/glext.h:323
- GL_TEXTURE_FILTER_CONTROL = 34048 # GL/glext.h:324
- GL_DEPTH_TEXTURE_MODE = 34891 # GL/glext.h:325
- GL_COMPARE_R_TO_TEXTURE = 34894 # GL/glext.h:326
- # VERSION_1_5 (GL/glext.h:329)
- GL_BUFFER_SIZE = 34660 # GL/glext.h:330
- GL_BUFFER_USAGE = 34661 # GL/glext.h:331
- GL_QUERY_COUNTER_BITS = 34916 # GL/glext.h:332
- GL_CURRENT_QUERY = 34917 # GL/glext.h:333
- GL_QUERY_RESULT = 34918 # GL/glext.h:334
- GL_QUERY_RESULT_AVAILABLE = 34919 # GL/glext.h:335
- GL_ARRAY_BUFFER = 34962 # GL/glext.h:336
- GL_ELEMENT_ARRAY_BUFFER = 34963 # GL/glext.h:337
- GL_ARRAY_BUFFER_BINDING = 34964 # GL/glext.h:338
- GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965 # GL/glext.h:339
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975 # GL/glext.h:340
- GL_READ_ONLY = 35000 # GL/glext.h:341
- GL_WRITE_ONLY = 35001 # GL/glext.h:342
- GL_READ_WRITE = 35002 # GL/glext.h:343
- GL_BUFFER_ACCESS = 35003 # GL/glext.h:344
- GL_BUFFER_MAPPED = 35004 # GL/glext.h:345
- GL_BUFFER_MAP_POINTER = 35005 # GL/glext.h:346
- GL_STREAM_DRAW = 35040 # GL/glext.h:347
- GL_STREAM_READ = 35041 # GL/glext.h:348
- GL_STREAM_COPY = 35042 # GL/glext.h:349
- GL_STATIC_DRAW = 35044 # GL/glext.h:350
- GL_STATIC_READ = 35045 # GL/glext.h:351
- GL_STATIC_COPY = 35046 # GL/glext.h:352
- GL_DYNAMIC_DRAW = 35048 # GL/glext.h:353
- GL_DYNAMIC_READ = 35049 # GL/glext.h:354
- GL_DYNAMIC_COPY = 35050 # GL/glext.h:355
- GL_SAMPLES_PASSED = 35092 # GL/glext.h:356
- # VERSION_1_5_DEPRECATED (GL/glext.h:359)
- GL_VERTEX_ARRAY_BUFFER_BINDING = 34966 # GL/glext.h:360
- GL_NORMAL_ARRAY_BUFFER_BINDING = 34967 # GL/glext.h:361
- GL_COLOR_ARRAY_BUFFER_BINDING = 34968 # GL/glext.h:362
- GL_INDEX_ARRAY_BUFFER_BINDING = 34969 # GL/glext.h:363
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970 # GL/glext.h:364
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971 # GL/glext.h:365
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972 # GL/glext.h:366
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:367
- GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974 # GL/glext.h:368
- GL_FOG_COORD_SRC = 33872 # GL/glext.h:369
- GL_FOG_COORD = 33873 # GL/glext.h:370
- GL_CURRENT_FOG_COORD = 33875 # GL/glext.h:371
- GL_FOG_COORD_ARRAY_TYPE = 33876 # GL/glext.h:372
- GL_FOG_COORD_ARRAY_STRIDE = 33877 # GL/glext.h:373
- GL_FOG_COORD_ARRAY_POINTER = 33878 # GL/glext.h:374
- GL_FOG_COORD_ARRAY = 33879 # GL/glext.h:375
- GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:376
- GL_SRC0_RGB = 34176 # GL/glext.h:377
- GL_SRC1_RGB = 34177 # GL/glext.h:378
- GL_SRC2_RGB = 34178 # GL/glext.h:379
- GL_SRC0_ALPHA = 34184 # GL/glext.h:380
- GL_SRC1_ALPHA = 34185 # GL/glext.h:381
- GL_SRC2_ALPHA = 34186 # GL/glext.h:382
- # VERSION_2_0 (GL/glext.h:385)
- GL_BLEND_EQUATION_RGB = 32777 # GL/glext.h:386
- GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338 # GL/glext.h:387
- GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339 # GL/glext.h:388
- GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340 # GL/glext.h:389
- GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341 # GL/glext.h:390
- GL_CURRENT_VERTEX_ATTRIB = 34342 # GL/glext.h:391
- GL_VERTEX_PROGRAM_POINT_SIZE = 34370 # GL/glext.h:392
- GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373 # GL/glext.h:393
- GL_STENCIL_BACK_FUNC = 34816 # GL/glext.h:394
- GL_STENCIL_BACK_FAIL = 34817 # GL/glext.h:395
- GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818 # GL/glext.h:396
- GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819 # GL/glext.h:397
- GL_MAX_DRAW_BUFFERS = 34852 # GL/glext.h:398
- GL_DRAW_BUFFER0 = 34853 # GL/glext.h:399
- GL_DRAW_BUFFER1 = 34854 # GL/glext.h:400
- GL_DRAW_BUFFER2 = 34855 # GL/glext.h:401
- GL_DRAW_BUFFER3 = 34856 # GL/glext.h:402
- GL_DRAW_BUFFER4 = 34857 # GL/glext.h:403
- GL_DRAW_BUFFER5 = 34858 # GL/glext.h:404
- GL_DRAW_BUFFER6 = 34859 # GL/glext.h:405
- GL_DRAW_BUFFER7 = 34860 # GL/glext.h:406
- GL_DRAW_BUFFER8 = 34861 # GL/glext.h:407
- GL_DRAW_BUFFER9 = 34862 # GL/glext.h:408
- GL_DRAW_BUFFER10 = 34863 # GL/glext.h:409
- GL_DRAW_BUFFER11 = 34864 # GL/glext.h:410
- GL_DRAW_BUFFER12 = 34865 # GL/glext.h:411
- GL_DRAW_BUFFER13 = 34866 # GL/glext.h:412
- GL_DRAW_BUFFER14 = 34867 # GL/glext.h:413
- GL_DRAW_BUFFER15 = 34868 # GL/glext.h:414
- GL_BLEND_EQUATION_ALPHA = 34877 # GL/glext.h:415
- GL_MAX_VERTEX_ATTRIBS = 34921 # GL/glext.h:416
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922 # GL/glext.h:417
- GL_MAX_TEXTURE_IMAGE_UNITS = 34930 # GL/glext.h:418
- GL_FRAGMENT_SHADER = 35632 # GL/glext.h:419
- GL_VERTEX_SHADER = 35633 # GL/glext.h:420
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657 # GL/glext.h:421
- GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658 # GL/glext.h:422
- GL_MAX_VARYING_FLOATS = 35659 # GL/glext.h:423
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660 # GL/glext.h:424
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661 # GL/glext.h:425
- GL_SHADER_TYPE = 35663 # GL/glext.h:426
- GL_FLOAT_VEC2 = 35664 # GL/glext.h:427
- GL_FLOAT_VEC3 = 35665 # GL/glext.h:428
- GL_FLOAT_VEC4 = 35666 # GL/glext.h:429
- GL_INT_VEC2 = 35667 # GL/glext.h:430
- GL_INT_VEC3 = 35668 # GL/glext.h:431
- GL_INT_VEC4 = 35669 # GL/glext.h:432
- GL_BOOL = 35670 # GL/glext.h:433
- GL_BOOL_VEC2 = 35671 # GL/glext.h:434
- GL_BOOL_VEC3 = 35672 # GL/glext.h:435
- GL_BOOL_VEC4 = 35673 # GL/glext.h:436
- GL_FLOAT_MAT2 = 35674 # GL/glext.h:437
- GL_FLOAT_MAT3 = 35675 # GL/glext.h:438
- GL_FLOAT_MAT4 = 35676 # GL/glext.h:439
- GL_SAMPLER_1D = 35677 # GL/glext.h:440
- GL_SAMPLER_2D = 35678 # GL/glext.h:441
- GL_SAMPLER_3D = 35679 # GL/glext.h:442
- GL_SAMPLER_CUBE = 35680 # GL/glext.h:443
- GL_SAMPLER_1D_SHADOW = 35681 # GL/glext.h:444
- GL_SAMPLER_2D_SHADOW = 35682 # GL/glext.h:445
- GL_DELETE_STATUS = 35712 # GL/glext.h:446
- GL_COMPILE_STATUS = 35713 # GL/glext.h:447
- GL_LINK_STATUS = 35714 # GL/glext.h:448
- GL_VALIDATE_STATUS = 35715 # GL/glext.h:449
- GL_INFO_LOG_LENGTH = 35716 # GL/glext.h:450
- GL_ATTACHED_SHADERS = 35717 # GL/glext.h:451
- GL_ACTIVE_UNIFORMS = 35718 # GL/glext.h:452
- GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719 # GL/glext.h:453
- GL_SHADER_SOURCE_LENGTH = 35720 # GL/glext.h:454
- GL_ACTIVE_ATTRIBUTES = 35721 # GL/glext.h:455
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722 # GL/glext.h:456
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723 # GL/glext.h:457
- GL_SHADING_LANGUAGE_VERSION = 35724 # GL/glext.h:458
- GL_CURRENT_PROGRAM = 35725 # GL/glext.h:459
- GL_POINT_SPRITE_COORD_ORIGIN = 36000 # GL/glext.h:460
- GL_LOWER_LEFT = 36001 # GL/glext.h:461
- GL_UPPER_LEFT = 36002 # GL/glext.h:462
- GL_STENCIL_BACK_REF = 36003 # GL/glext.h:463
- GL_STENCIL_BACK_VALUE_MASK = 36004 # GL/glext.h:464
- GL_STENCIL_BACK_WRITEMASK = 36005 # GL/glext.h:465
- # VERSION_2_0_DEPRECATED (GL/glext.h:468)
- GL_VERTEX_PROGRAM_TWO_SIDE = 34371 # GL/glext.h:469
- GL_POINT_SPRITE = 34913 # GL/glext.h:470
- GL_COORD_REPLACE = 34914 # GL/glext.h:471
- GL_MAX_TEXTURE_COORDS = 34929 # GL/glext.h:472
- # VERSION_2_1 (GL/glext.h:475)
- GL_PIXEL_PACK_BUFFER = 35051 # GL/glext.h:476
- GL_PIXEL_UNPACK_BUFFER = 35052 # GL/glext.h:477
- GL_PIXEL_PACK_BUFFER_BINDING = 35053 # GL/glext.h:478
- GL_PIXEL_UNPACK_BUFFER_BINDING = 35055 # GL/glext.h:479
- GL_FLOAT_MAT2x3 = 35685 # GL/glext.h:480
- GL_FLOAT_MAT2x4 = 35686 # GL/glext.h:481
- GL_FLOAT_MAT3x2 = 35687 # GL/glext.h:482
- GL_FLOAT_MAT3x4 = 35688 # GL/glext.h:483
- GL_FLOAT_MAT4x2 = 35689 # GL/glext.h:484
- GL_FLOAT_MAT4x3 = 35690 # GL/glext.h:485
- GL_SRGB = 35904 # GL/glext.h:486
- GL_SRGB8 = 35905 # GL/glext.h:487
- GL_SRGB_ALPHA = 35906 # GL/glext.h:488
- GL_SRGB8_ALPHA8 = 35907 # GL/glext.h:489
- GL_COMPRESSED_SRGB = 35912 # GL/glext.h:490
- GL_COMPRESSED_SRGB_ALPHA = 35913 # GL/glext.h:491
- # VERSION_2_1_DEPRECATED (GL/glext.h:494)
- GL_CURRENT_RASTER_SECONDARY_COLOR = 33887 # GL/glext.h:495
- GL_SLUMINANCE_ALPHA = 35908 # GL/glext.h:496
- GL_SLUMINANCE8_ALPHA8 = 35909 # GL/glext.h:497
- GL_SLUMINANCE = 35910 # GL/glext.h:498
- GL_SLUMINANCE8 = 35911 # GL/glext.h:499
- GL_COMPRESSED_SLUMINANCE = 35914 # GL/glext.h:500
- GL_COMPRESSED_SLUMINANCE_ALPHA = 35915 # GL/glext.h:501
- # VERSION_3_0 (GL/glext.h:504)
- GL_COMPARE_REF_TO_TEXTURE = 34894 # GL/glext.h:505
- GL_CLIP_DISTANCE0 = 12288 # GL/glext.h:506
- GL_CLIP_DISTANCE1 = 12289 # GL/glext.h:507
- GL_CLIP_DISTANCE2 = 12290 # GL/glext.h:508
- GL_CLIP_DISTANCE3 = 12291 # GL/glext.h:509
- GL_CLIP_DISTANCE4 = 12292 # GL/glext.h:510
- GL_CLIP_DISTANCE5 = 12293 # GL/glext.h:511
- GL_CLIP_DISTANCE6 = 12294 # GL/glext.h:512
- GL_CLIP_DISTANCE7 = 12295 # GL/glext.h:513
- GL_MAX_CLIP_DISTANCES = 3378 # GL/glext.h:514
- GL_MAJOR_VERSION = 33307 # GL/glext.h:515
- GL_MINOR_VERSION = 33308 # GL/glext.h:516
- GL_NUM_EXTENSIONS = 33309 # GL/glext.h:517
- GL_CONTEXT_FLAGS = 33310 # GL/glext.h:518
- GL_COMPRESSED_RED = 33317 # GL/glext.h:519
- GL_COMPRESSED_RG = 33318 # GL/glext.h:520
- GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 1 # GL/glext.h:521
- GL_RGBA32F = 34836 # GL/glext.h:522
- GL_RGB32F = 34837 # GL/glext.h:523
- GL_RGBA16F = 34842 # GL/glext.h:524
- GL_RGB16F = 34843 # GL/glext.h:525
- GL_VERTEX_ATTRIB_ARRAY_INTEGER = 35069 # GL/glext.h:526
- GL_MAX_ARRAY_TEXTURE_LAYERS = 35071 # GL/glext.h:527
- GL_MIN_PROGRAM_TEXEL_OFFSET = 35076 # GL/glext.h:528
- GL_MAX_PROGRAM_TEXEL_OFFSET = 35077 # GL/glext.h:529
- GL_CLAMP_READ_COLOR = 35100 # GL/glext.h:530
- GL_FIXED_ONLY = 35101 # GL/glext.h:531
- GL_MAX_VARYING_COMPONENTS = 35659 # GL/glext.h:532
- GL_TEXTURE_1D_ARRAY = 35864 # GL/glext.h:533
- GL_PROXY_TEXTURE_1D_ARRAY = 35865 # GL/glext.h:534
- GL_TEXTURE_2D_ARRAY = 35866 # GL/glext.h:535
- GL_PROXY_TEXTURE_2D_ARRAY = 35867 # GL/glext.h:536
- GL_TEXTURE_BINDING_1D_ARRAY = 35868 # GL/glext.h:537
- GL_TEXTURE_BINDING_2D_ARRAY = 35869 # GL/glext.h:538
- GL_R11F_G11F_B10F = 35898 # GL/glext.h:539
- GL_UNSIGNED_INT_10F_11F_11F_REV = 35899 # GL/glext.h:540
- GL_RGB9_E5 = 35901 # GL/glext.h:541
- GL_UNSIGNED_INT_5_9_9_9_REV = 35902 # GL/glext.h:542
- GL_TEXTURE_SHARED_SIZE = 35903 # GL/glext.h:543
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 35958 # GL/glext.h:544
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 35967 # GL/glext.h:545
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968 # GL/glext.h:546
- GL_TRANSFORM_FEEDBACK_VARYINGS = 35971 # GL/glext.h:547
- GL_TRANSFORM_FEEDBACK_BUFFER_START = 35972 # GL/glext.h:548
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 35973 # GL/glext.h:549
- GL_PRIMITIVES_GENERATED = 35975 # GL/glext.h:550
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 35976 # GL/glext.h:551
- GL_RASTERIZER_DISCARD = 35977 # GL/glext.h:552
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978 # GL/glext.h:553
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979 # GL/glext.h:554
- GL_INTERLEAVED_ATTRIBS = 35980 # GL/glext.h:555
- GL_SEPARATE_ATTRIBS = 35981 # GL/glext.h:556
- GL_TRANSFORM_FEEDBACK_BUFFER = 35982 # GL/glext.h:557
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 35983 # GL/glext.h:558
- GL_RGBA32UI = 36208 # GL/glext.h:559
- GL_RGB32UI = 36209 # GL/glext.h:560
- GL_RGBA16UI = 36214 # GL/glext.h:561
- GL_RGB16UI = 36215 # GL/glext.h:562
- GL_RGBA8UI = 36220 # GL/glext.h:563
- GL_RGB8UI = 36221 # GL/glext.h:564
- GL_RGBA32I = 36226 # GL/glext.h:565
- GL_RGB32I = 36227 # GL/glext.h:566
- GL_RGBA16I = 36232 # GL/glext.h:567
- GL_RGB16I = 36233 # GL/glext.h:568
- GL_RGBA8I = 36238 # GL/glext.h:569
- GL_RGB8I = 36239 # GL/glext.h:570
- GL_RED_INTEGER = 36244 # GL/glext.h:571
- GL_GREEN_INTEGER = 36245 # GL/glext.h:572
- GL_BLUE_INTEGER = 36246 # GL/glext.h:573
- GL_RGB_INTEGER = 36248 # GL/glext.h:574
- GL_RGBA_INTEGER = 36249 # GL/glext.h:575
- GL_BGR_INTEGER = 36250 # GL/glext.h:576
- GL_BGRA_INTEGER = 36251 # GL/glext.h:577
- GL_SAMPLER_1D_ARRAY = 36288 # GL/glext.h:578
- GL_SAMPLER_2D_ARRAY = 36289 # GL/glext.h:579
- GL_SAMPLER_1D_ARRAY_SHADOW = 36291 # GL/glext.h:580
- GL_SAMPLER_2D_ARRAY_SHADOW = 36292 # GL/glext.h:581
- GL_SAMPLER_CUBE_SHADOW = 36293 # GL/glext.h:582
- GL_UNSIGNED_INT_VEC2 = 36294 # GL/glext.h:583
- GL_UNSIGNED_INT_VEC3 = 36295 # GL/glext.h:584
- GL_UNSIGNED_INT_VEC4 = 36296 # GL/glext.h:585
- GL_INT_SAMPLER_1D = 36297 # GL/glext.h:586
- GL_INT_SAMPLER_2D = 36298 # GL/glext.h:587
- GL_INT_SAMPLER_3D = 36299 # GL/glext.h:588
- GL_INT_SAMPLER_CUBE = 36300 # GL/glext.h:589
- GL_INT_SAMPLER_1D_ARRAY = 36302 # GL/glext.h:590
- GL_INT_SAMPLER_2D_ARRAY = 36303 # GL/glext.h:591
- GL_UNSIGNED_INT_SAMPLER_1D = 36305 # GL/glext.h:592
- GL_UNSIGNED_INT_SAMPLER_2D = 36306 # GL/glext.h:593
- GL_UNSIGNED_INT_SAMPLER_3D = 36307 # GL/glext.h:594
- GL_UNSIGNED_INT_SAMPLER_CUBE = 36308 # GL/glext.h:595
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 36310 # GL/glext.h:596
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 36311 # GL/glext.h:597
- GL_QUERY_WAIT = 36371 # GL/glext.h:598
- GL_QUERY_NO_WAIT = 36372 # GL/glext.h:599
- GL_QUERY_BY_REGION_WAIT = 36373 # GL/glext.h:600
- GL_QUERY_BY_REGION_NO_WAIT = 36374 # GL/glext.h:601
- GL_BUFFER_ACCESS_FLAGS = 37151 # GL/glext.h:602
- GL_BUFFER_MAP_LENGTH = 37152 # GL/glext.h:603
- GL_BUFFER_MAP_OFFSET = 37153 # GL/glext.h:604
- # VERSION_3_0_DEPRECATED (GL/glext.h:731)
- GL_CLAMP_VERTEX_COLOR = 35098 # GL/glext.h:732
- GL_CLAMP_FRAGMENT_COLOR = 35099 # GL/glext.h:733
- GL_ALPHA_INTEGER = 36247 # GL/glext.h:734
- # VERSION_3_1 (GL/glext.h:740)
- GL_SAMPLER_2D_RECT = 35683 # GL/glext.h:741
- GL_SAMPLER_2D_RECT_SHADOW = 35684 # GL/glext.h:742
- GL_SAMPLER_BUFFER = 36290 # GL/glext.h:743
- GL_INT_SAMPLER_2D_RECT = 36301 # GL/glext.h:744
- GL_INT_SAMPLER_BUFFER = 36304 # GL/glext.h:745
- GL_UNSIGNED_INT_SAMPLER_2D_RECT = 36309 # GL/glext.h:746
- GL_UNSIGNED_INT_SAMPLER_BUFFER = 36312 # GL/glext.h:747
- GL_TEXTURE_BUFFER = 35882 # GL/glext.h:748
- GL_MAX_TEXTURE_BUFFER_SIZE = 35883 # GL/glext.h:749
- GL_TEXTURE_BINDING_BUFFER = 35884 # GL/glext.h:750
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 35885 # GL/glext.h:751
- GL_TEXTURE_BUFFER_FORMAT = 35886 # GL/glext.h:752
- GL_TEXTURE_RECTANGLE = 34037 # GL/glext.h:753
- GL_TEXTURE_BINDING_RECTANGLE = 34038 # GL/glext.h:754
- GL_PROXY_TEXTURE_RECTANGLE = 34039 # GL/glext.h:755
- GL_MAX_RECTANGLE_TEXTURE_SIZE = 34040 # GL/glext.h:756
- GL_RED_SNORM = 36752 # GL/glext.h:757
- GL_RG_SNORM = 36753 # GL/glext.h:758
- GL_RGB_SNORM = 36754 # GL/glext.h:759
- GL_RGBA_SNORM = 36755 # GL/glext.h:760
- GL_R8_SNORM = 36756 # GL/glext.h:761
- GL_RG8_SNORM = 36757 # GL/glext.h:762
- GL_RGB8_SNORM = 36758 # GL/glext.h:763
- GL_RGBA8_SNORM = 36759 # GL/glext.h:764
- GL_R16_SNORM = 36760 # GL/glext.h:765
- GL_RG16_SNORM = 36761 # GL/glext.h:766
- GL_RGB16_SNORM = 36762 # GL/glext.h:767
- GL_RGBA16_SNORM = 36763 # GL/glext.h:768
- GL_SIGNED_NORMALIZED = 36764 # GL/glext.h:769
- GL_PRIMITIVE_RESTART = 36765 # GL/glext.h:770
- GL_PRIMITIVE_RESTART_INDEX = 36766 # GL/glext.h:771
- # VERSION_3_2 (GL/glext.h:809)
- GL_CONTEXT_CORE_PROFILE_BIT = 1 # GL/glext.h:810
- GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 2 # GL/glext.h:811
- GL_LINES_ADJACENCY = 10 # GL/glext.h:812
- GL_LINE_STRIP_ADJACENCY = 11 # GL/glext.h:813
- GL_TRIANGLES_ADJACENCY = 12 # GL/glext.h:814
- GL_TRIANGLE_STRIP_ADJACENCY = 13 # GL/glext.h:815
- GL_PROGRAM_POINT_SIZE = 34370 # GL/glext.h:816
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 35881 # GL/glext.h:817
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 36263 # GL/glext.h:818
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 36264 # GL/glext.h:819
- GL_GEOMETRY_SHADER = 36313 # GL/glext.h:820
- GL_GEOMETRY_VERTICES_OUT = 35094 # GL/glext.h:821
- GL_GEOMETRY_INPUT_TYPE = 35095 # GL/glext.h:822
- GL_GEOMETRY_OUTPUT_TYPE = 35096 # GL/glext.h:823
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 36319 # GL/glext.h:824
- GL_MAX_GEOMETRY_OUTPUT_VERTICES = 36320 # GL/glext.h:825
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 36321 # GL/glext.h:826
- GL_MAX_VERTEX_OUTPUT_COMPONENTS = 37154 # GL/glext.h:827
- GL_MAX_GEOMETRY_INPUT_COMPONENTS = 37155 # GL/glext.h:828
- GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 37156 # GL/glext.h:829
- GL_MAX_FRAGMENT_INPUT_COMPONENTS = 37157 # GL/glext.h:830
- GL_CONTEXT_PROFILE_MASK = 37158 # GL/glext.h:831
- # VERSION_3_3 (GL/glext.h:887)
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 35070 # GL/glext.h:888
- # VERSION_4_0 (GL/glext.h:915)
- GL_SAMPLE_SHADING = 35894 # GL/glext.h:916
- GL_MIN_SAMPLE_SHADING_VALUE = 35895 # GL/glext.h:917
- GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 36446 # GL/glext.h:918
- GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 36447 # GL/glext.h:919
- GL_TEXTURE_CUBE_MAP_ARRAY = 36873 # GL/glext.h:920
- GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 36874 # GL/glext.h:921
- GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 36875 # GL/glext.h:922
- GL_SAMPLER_CUBE_MAP_ARRAY = 36876 # GL/glext.h:923
- GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 36877 # GL/glext.h:924
- GL_INT_SAMPLER_CUBE_MAP_ARRAY = 36878 # GL/glext.h:925
- GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 36879 # GL/glext.h:926
- # VERSION_4_1 (GL/glext.h:1006)
- # VERSION_4_2 (GL/glext.h:1049)
- # ARB_multitexture (GL/glext.h:1167)
- # ARB_transpose_matrix (GL/glext.h:1205)
- GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 34019 # GL/glext.h:1206
- GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 34020 # GL/glext.h:1207
- GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 34021 # GL/glext.h:1208
- GL_TRANSPOSE_COLOR_MATRIX_ARB = 34022 # GL/glext.h:1209
- # ARB_multisample (GL/glext.h:1212)
- GL_MULTISAMPLE_ARB = 32925 # GL/glext.h:1213
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926 # GL/glext.h:1214
- GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927 # GL/glext.h:1215
- GL_SAMPLE_COVERAGE_ARB = 32928 # GL/glext.h:1216
- GL_SAMPLE_BUFFERS_ARB = 32936 # GL/glext.h:1217
- GL_SAMPLES_ARB = 32937 # GL/glext.h:1218
- GL_SAMPLE_COVERAGE_VALUE_ARB = 32938 # GL/glext.h:1219
- GL_SAMPLE_COVERAGE_INVERT_ARB = 32939 # GL/glext.h:1220
- GL_MULTISAMPLE_BIT_ARB = 536870912 # GL/glext.h:1221
- # ARB_texture_env_add (GL/glext.h:1224)
- # ARB_texture_cube_map (GL/glext.h:1227)
- GL_NORMAL_MAP_ARB = 34065 # GL/glext.h:1228
- GL_REFLECTION_MAP_ARB = 34066 # GL/glext.h:1229
- GL_TEXTURE_CUBE_MAP_ARB = 34067 # GL/glext.h:1230
- GL_TEXTURE_BINDING_CUBE_MAP_ARB = 34068 # GL/glext.h:1231
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 34069 # GL/glext.h:1232
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 34070 # GL/glext.h:1233
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 34071 # GL/glext.h:1234
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 34072 # GL/glext.h:1235
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 34073 # GL/glext.h:1236
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 34074 # GL/glext.h:1237
- GL_PROXY_TEXTURE_CUBE_MAP_ARB = 34075 # GL/glext.h:1238
- GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 34076 # GL/glext.h:1239
- # ARB_texture_compression (GL/glext.h:1242)
- GL_COMPRESSED_ALPHA_ARB = 34025 # GL/glext.h:1243
- GL_COMPRESSED_LUMINANCE_ARB = 34026 # GL/glext.h:1244
- GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 34027 # GL/glext.h:1245
- GL_COMPRESSED_INTENSITY_ARB = 34028 # GL/glext.h:1246
- GL_COMPRESSED_RGB_ARB = 34029 # GL/glext.h:1247
- GL_COMPRESSED_RGBA_ARB = 34030 # GL/glext.h:1248
- GL_TEXTURE_COMPRESSION_HINT_ARB = 34031 # GL/glext.h:1249
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 34464 # GL/glext.h:1250
- GL_TEXTURE_COMPRESSED_ARB = 34465 # GL/glext.h:1251
- GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 34466 # GL/glext.h:1252
- GL_COMPRESSED_TEXTURE_FORMATS_ARB = 34467 # GL/glext.h:1253
- # ARB_texture_border_clamp (GL/glext.h:1256)
- GL_CLAMP_TO_BORDER_ARB = 33069 # GL/glext.h:1257
- # ARB_point_parameters (GL/glext.h:1260)
- GL_POINT_SIZE_MIN_ARB = 33062 # GL/glext.h:1261
- GL_POINT_SIZE_MAX_ARB = 33063 # GL/glext.h:1262
- GL_POINT_FADE_THRESHOLD_SIZE_ARB = 33064 # GL/glext.h:1263
- GL_POINT_DISTANCE_ATTENUATION_ARB = 33065 # GL/glext.h:1264
- # ARB_vertex_blend (GL/glext.h:1267)
- GL_MAX_VERTEX_UNITS_ARB = 34468 # GL/glext.h:1268
- GL_ACTIVE_VERTEX_UNITS_ARB = 34469 # GL/glext.h:1269
- GL_WEIGHT_SUM_UNITY_ARB = 34470 # GL/glext.h:1270
- GL_VERTEX_BLEND_ARB = 34471 # GL/glext.h:1271
- GL_CURRENT_WEIGHT_ARB = 34472 # GL/glext.h:1272
- GL_WEIGHT_ARRAY_TYPE_ARB = 34473 # GL/glext.h:1273
- GL_WEIGHT_ARRAY_STRIDE_ARB = 34474 # GL/glext.h:1274
- GL_WEIGHT_ARRAY_SIZE_ARB = 34475 # GL/glext.h:1275
- GL_WEIGHT_ARRAY_POINTER_ARB = 34476 # GL/glext.h:1276
- GL_WEIGHT_ARRAY_ARB = 34477 # GL/glext.h:1277
- GL_MODELVIEW0_ARB = 5888 # GL/glext.h:1278
- GL_MODELVIEW1_ARB = 34058 # GL/glext.h:1279
- GL_MODELVIEW2_ARB = 34594 # GL/glext.h:1280
- GL_MODELVIEW3_ARB = 34595 # GL/glext.h:1281
- GL_MODELVIEW4_ARB = 34596 # GL/glext.h:1282
- GL_MODELVIEW5_ARB = 34597 # GL/glext.h:1283
- GL_MODELVIEW6_ARB = 34598 # GL/glext.h:1284
- GL_MODELVIEW7_ARB = 34599 # GL/glext.h:1285
- GL_MODELVIEW8_ARB = 34600 # GL/glext.h:1286
- GL_MODELVIEW9_ARB = 34601 # GL/glext.h:1287
- GL_MODELVIEW10_ARB = 34602 # GL/glext.h:1288
- GL_MODELVIEW11_ARB = 34603 # GL/glext.h:1289
- GL_MODELVIEW12_ARB = 34604 # GL/glext.h:1290
- GL_MODELVIEW13_ARB = 34605 # GL/glext.h:1291
- GL_MODELVIEW14_ARB = 34606 # GL/glext.h:1292
- GL_MODELVIEW15_ARB = 34607 # GL/glext.h:1293
- GL_MODELVIEW16_ARB = 34608 # GL/glext.h:1294
- GL_MODELVIEW17_ARB = 34609 # GL/glext.h:1295
- GL_MODELVIEW18_ARB = 34610 # GL/glext.h:1296
- GL_MODELVIEW19_ARB = 34611 # GL/glext.h:1297
- GL_MODELVIEW20_ARB = 34612 # GL/glext.h:1298
- GL_MODELVIEW21_ARB = 34613 # GL/glext.h:1299
- GL_MODELVIEW22_ARB = 34614 # GL/glext.h:1300
- GL_MODELVIEW23_ARB = 34615 # GL/glext.h:1301
- GL_MODELVIEW24_ARB = 34616 # GL/glext.h:1302
- GL_MODELVIEW25_ARB = 34617 # GL/glext.h:1303
- GL_MODELVIEW26_ARB = 34618 # GL/glext.h:1304
- GL_MODELVIEW27_ARB = 34619 # GL/glext.h:1305
- GL_MODELVIEW28_ARB = 34620 # GL/glext.h:1306
- GL_MODELVIEW29_ARB = 34621 # GL/glext.h:1307
- GL_MODELVIEW30_ARB = 34622 # GL/glext.h:1308
- GL_MODELVIEW31_ARB = 34623 # GL/glext.h:1309
- # ARB_matrix_palette (GL/glext.h:1312)
- GL_MATRIX_PALETTE_ARB = 34880 # GL/glext.h:1313
- GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 34881 # GL/glext.h:1314
- GL_MAX_PALETTE_MATRICES_ARB = 34882 # GL/glext.h:1315
- GL_CURRENT_PALETTE_MATRIX_ARB = 34883 # GL/glext.h:1316
- GL_MATRIX_INDEX_ARRAY_ARB = 34884 # GL/glext.h:1317
- GL_CURRENT_MATRIX_INDEX_ARB = 34885 # GL/glext.h:1318
- GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 34886 # GL/glext.h:1319
- GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 34887 # GL/glext.h:1320
- GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 34888 # GL/glext.h:1321
- GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 34889 # GL/glext.h:1322
- # ARB_texture_env_combine (GL/glext.h:1325)
- GL_COMBINE_ARB = 34160 # GL/glext.h:1326
- GL_COMBINE_RGB_ARB = 34161 # GL/glext.h:1327
- GL_COMBINE_ALPHA_ARB = 34162 # GL/glext.h:1328
- GL_SOURCE0_RGB_ARB = 34176 # GL/glext.h:1329
- GL_SOURCE1_RGB_ARB = 34177 # GL/glext.h:1330
- GL_SOURCE2_RGB_ARB = 34178 # GL/glext.h:1331
- GL_SOURCE0_ALPHA_ARB = 34184 # GL/glext.h:1332
- GL_SOURCE1_ALPHA_ARB = 34185 # GL/glext.h:1333
- GL_SOURCE2_ALPHA_ARB = 34186 # GL/glext.h:1334
- GL_OPERAND0_RGB_ARB = 34192 # GL/glext.h:1335
- GL_OPERAND1_RGB_ARB = 34193 # GL/glext.h:1336
- GL_OPERAND2_RGB_ARB = 34194 # GL/glext.h:1337
- GL_OPERAND0_ALPHA_ARB = 34200 # GL/glext.h:1338
- GL_OPERAND1_ALPHA_ARB = 34201 # GL/glext.h:1339
- GL_OPERAND2_ALPHA_ARB = 34202 # GL/glext.h:1340
- GL_RGB_SCALE_ARB = 34163 # GL/glext.h:1341
- GL_ADD_SIGNED_ARB = 34164 # GL/glext.h:1342
- GL_INTERPOLATE_ARB = 34165 # GL/glext.h:1343
- GL_SUBTRACT_ARB = 34023 # GL/glext.h:1344
- GL_CONSTANT_ARB = 34166 # GL/glext.h:1345
- GL_PRIMARY_COLOR_ARB = 34167 # GL/glext.h:1346
- GL_PREVIOUS_ARB = 34168 # GL/glext.h:1347
- # ARB_texture_env_crossbar (GL/glext.h:1350)
- # ARB_texture_env_dot3 (GL/glext.h:1353)
- GL_DOT3_RGB_ARB = 34478 # GL/glext.h:1354
- GL_DOT3_RGBA_ARB = 34479 # GL/glext.h:1355
- # ARB_texture_mirrored_repeat (GL/glext.h:1358)
- GL_MIRRORED_REPEAT_ARB = 33648 # GL/glext.h:1359
- # ARB_depth_texture (GL/glext.h:1362)
- GL_DEPTH_COMPONENT16_ARB = 33189 # GL/glext.h:1363
- GL_DEPTH_COMPONENT24_ARB = 33190 # GL/glext.h:1364
- GL_DEPTH_COMPONENT32_ARB = 33191 # GL/glext.h:1365
- GL_TEXTURE_DEPTH_SIZE_ARB = 34890 # GL/glext.h:1366
- GL_DEPTH_TEXTURE_MODE_ARB = 34891 # GL/glext.h:1367
- # ARB_shadow (GL/glext.h:1370)
- GL_TEXTURE_COMPARE_MODE_ARB = 34892 # GL/glext.h:1371
- GL_TEXTURE_COMPARE_FUNC_ARB = 34893 # GL/glext.h:1372
- GL_COMPARE_R_TO_TEXTURE_ARB = 34894 # GL/glext.h:1373
- # ARB_shadow_ambient (GL/glext.h:1376)
- GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 32959 # GL/glext.h:1377
- # ARB_window_pos (GL/glext.h:1380)
- # ARB_vertex_program (GL/glext.h:1383)
- GL_COLOR_SUM_ARB = 33880 # GL/glext.h:1384
- GL_VERTEX_PROGRAM_ARB = 34336 # GL/glext.h:1385
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 34338 # GL/glext.h:1386
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 34339 # GL/glext.h:1387
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 34340 # GL/glext.h:1388
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 34341 # GL/glext.h:1389
- GL_CURRENT_VERTEX_ATTRIB_ARB = 34342 # GL/glext.h:1390
- GL_PROGRAM_LENGTH_ARB = 34343 # GL/glext.h:1391
- GL_PROGRAM_STRING_ARB = 34344 # GL/glext.h:1392
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 34350 # GL/glext.h:1393
- GL_MAX_PROGRAM_MATRICES_ARB = 34351 # GL/glext.h:1394
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 34368 # GL/glext.h:1395
- GL_CURRENT_MATRIX_ARB = 34369 # GL/glext.h:1396
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 34370 # GL/glext.h:1397
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 34371 # GL/glext.h:1398
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 34373 # GL/glext.h:1399
- GL_PROGRAM_ERROR_POSITION_ARB = 34379 # GL/glext.h:1400
- GL_PROGRAM_BINDING_ARB = 34423 # GL/glext.h:1401
- GL_MAX_VERTEX_ATTRIBS_ARB = 34921 # GL/glext.h:1402
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 34922 # GL/glext.h:1403
- GL_PROGRAM_ERROR_STRING_ARB = 34932 # GL/glext.h:1404
- GL_PROGRAM_FORMAT_ASCII_ARB = 34933 # GL/glext.h:1405
- GL_PROGRAM_FORMAT_ARB = 34934 # GL/glext.h:1406
- GL_PROGRAM_INSTRUCTIONS_ARB = 34976 # GL/glext.h:1407
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977 # GL/glext.h:1408
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34978 # GL/glext.h:1409
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34979 # GL/glext.h:1410
- GL_PROGRAM_TEMPORARIES_ARB = 34980 # GL/glext.h:1411
- GL_MAX_PROGRAM_TEMPORARIES_ARB = 34981 # GL/glext.h:1412
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 34982 # GL/glext.h:1413
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 34983 # GL/glext.h:1414
- GL_PROGRAM_PARAMETERS_ARB = 34984 # GL/glext.h:1415
- GL_MAX_PROGRAM_PARAMETERS_ARB = 34985 # GL/glext.h:1416
- GL_PROGRAM_NATIVE_PARAMETERS_ARB = 34986 # GL/glext.h:1417
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 34987 # GL/glext.h:1418
- GL_PROGRAM_ATTRIBS_ARB = 34988 # GL/glext.h:1419
- GL_MAX_PROGRAM_ATTRIBS_ARB = 34989 # GL/glext.h:1420
- GL_PROGRAM_NATIVE_ATTRIBS_ARB = 34990 # GL/glext.h:1421
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 34991 # GL/glext.h:1422
- GL_PROGRAM_ADDRESS_REGISTERS_ARB = 34992 # GL/glext.h:1423
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 34993 # GL/glext.h:1424
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34994 # GL/glext.h:1425
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34995 # GL/glext.h:1426
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 34996 # GL/glext.h:1427
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 34997 # GL/glext.h:1428
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 34998 # GL/glext.h:1429
- GL_TRANSPOSE_CURRENT_MATRIX_ARB = 34999 # GL/glext.h:1430
- GL_MATRIX0_ARB = 35008 # GL/glext.h:1431
- GL_MATRIX1_ARB = 35009 # GL/glext.h:1432
- GL_MATRIX2_ARB = 35010 # GL/glext.h:1433
- GL_MATRIX3_ARB = 35011 # GL/glext.h:1434
- GL_MATRIX4_ARB = 35012 # GL/glext.h:1435
- GL_MATRIX5_ARB = 35013 # GL/glext.h:1436
- GL_MATRIX6_ARB = 35014 # GL/glext.h:1437
- GL_MATRIX7_ARB = 35015 # GL/glext.h:1438
- GL_MATRIX8_ARB = 35016 # GL/glext.h:1439
- GL_MATRIX9_ARB = 35017 # GL/glext.h:1440
- GL_MATRIX10_ARB = 35018 # GL/glext.h:1441
- GL_MATRIX11_ARB = 35019 # GL/glext.h:1442
- GL_MATRIX12_ARB = 35020 # GL/glext.h:1443
- GL_MATRIX13_ARB = 35021 # GL/glext.h:1444
- GL_MATRIX14_ARB = 35022 # GL/glext.h:1445
- GL_MATRIX15_ARB = 35023 # GL/glext.h:1446
- GL_MATRIX16_ARB = 35024 # GL/glext.h:1447
- GL_MATRIX17_ARB = 35025 # GL/glext.h:1448
- GL_MATRIX18_ARB = 35026 # GL/glext.h:1449
- GL_MATRIX19_ARB = 35027 # GL/glext.h:1450
- GL_MATRIX20_ARB = 35028 # GL/glext.h:1451
- GL_MATRIX21_ARB = 35029 # GL/glext.h:1452
- GL_MATRIX22_ARB = 35030 # GL/glext.h:1453
- GL_MATRIX23_ARB = 35031 # GL/glext.h:1454
- GL_MATRIX24_ARB = 35032 # GL/glext.h:1455
- GL_MATRIX25_ARB = 35033 # GL/glext.h:1456
- GL_MATRIX26_ARB = 35034 # GL/glext.h:1457
- GL_MATRIX27_ARB = 35035 # GL/glext.h:1458
- GL_MATRIX28_ARB = 35036 # GL/glext.h:1459
- GL_MATRIX29_ARB = 35037 # GL/glext.h:1460
- GL_MATRIX30_ARB = 35038 # GL/glext.h:1461
- GL_MATRIX31_ARB = 35039 # GL/glext.h:1462
- # ARB_fragment_program (GL/glext.h:1465)
- GL_FRAGMENT_PROGRAM_ARB = 34820 # GL/glext.h:1466
- GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 34821 # GL/glext.h:1467
- GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 34822 # GL/glext.h:1468
- GL_PROGRAM_TEX_INDIRECTIONS_ARB = 34823 # GL/glext.h:1469
- GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34824 # GL/glext.h:1470
- GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34825 # GL/glext.h:1471
- GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34826 # GL/glext.h:1472
- GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 34827 # GL/glext.h:1473
- GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 34828 # GL/glext.h:1474
- GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 34829 # GL/glext.h:1475
- GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34830 # GL/glext.h:1476
- GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34831 # GL/glext.h:1477
- GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34832 # GL/glext.h:1478
- GL_MAX_TEXTURE_COORDS_ARB = 34929 # GL/glext.h:1479
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 34930 # GL/glext.h:1480
- # ARB_vertex_buffer_object (GL/glext.h:1483)
- GL_BUFFER_SIZE_ARB = 34660 # GL/glext.h:1484
- GL_BUFFER_USAGE_ARB = 34661 # GL/glext.h:1485
- GL_ARRAY_BUFFER_ARB = 34962 # GL/glext.h:1486
- GL_ELEMENT_ARRAY_BUFFER_ARB = 34963 # GL/glext.h:1487
- GL_ARRAY_BUFFER_BINDING_ARB = 34964 # GL/glext.h:1488
- GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 34965 # GL/glext.h:1489
- GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 34966 # GL/glext.h:1490
- GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 34967 # GL/glext.h:1491
- GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 34968 # GL/glext.h:1492
- GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 34969 # GL/glext.h:1493
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 34970 # GL/glext.h:1494
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 34971 # GL/glext.h:1495
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 34972 # GL/glext.h:1496
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 34973 # GL/glext.h:1497
- GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 34974 # GL/glext.h:1498
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 34975 # GL/glext.h:1499
- GL_READ_ONLY_ARB = 35000 # GL/glext.h:1500
- GL_WRITE_ONLY_ARB = 35001 # GL/glext.h:1501
- GL_READ_WRITE_ARB = 35002 # GL/glext.h:1502
- GL_BUFFER_ACCESS_ARB = 35003 # GL/glext.h:1503
- GL_BUFFER_MAPPED_ARB = 35004 # GL/glext.h:1504
- GL_BUFFER_MAP_POINTER_ARB = 35005 # GL/glext.h:1505
- GL_STREAM_DRAW_ARB = 35040 # GL/glext.h:1506
- GL_STREAM_READ_ARB = 35041 # GL/glext.h:1507
- GL_STREAM_COPY_ARB = 35042 # GL/glext.h:1508
- GL_STATIC_DRAW_ARB = 35044 # GL/glext.h:1509
- GL_STATIC_READ_ARB = 35045 # GL/glext.h:1510
- GL_STATIC_COPY_ARB = 35046 # GL/glext.h:1511
- GL_DYNAMIC_DRAW_ARB = 35048 # GL/glext.h:1512
- GL_DYNAMIC_READ_ARB = 35049 # GL/glext.h:1513
- GL_DYNAMIC_COPY_ARB = 35050 # GL/glext.h:1514
- # ARB_occlusion_query (GL/glext.h:1517)
- GL_QUERY_COUNTER_BITS_ARB = 34916 # GL/glext.h:1518
- GL_CURRENT_QUERY_ARB = 34917 # GL/glext.h:1519
- GL_QUERY_RESULT_ARB = 34918 # GL/glext.h:1520
- GL_QUERY_RESULT_AVAILABLE_ARB = 34919 # GL/glext.h:1521
- GL_SAMPLES_PASSED_ARB = 35092 # GL/glext.h:1522
- # ARB_shader_objects (GL/glext.h:1525)
- GL_PROGRAM_OBJECT_ARB = 35648 # GL/glext.h:1526
- GL_SHADER_OBJECT_ARB = 35656 # GL/glext.h:1527
- GL_OBJECT_TYPE_ARB = 35662 # GL/glext.h:1528
- GL_OBJECT_SUBTYPE_ARB = 35663 # GL/glext.h:1529
- GL_FLOAT_VEC2_ARB = 35664 # GL/glext.h:1530
- GL_FLOAT_VEC3_ARB = 35665 # GL/glext.h:1531
- GL_FLOAT_VEC4_ARB = 35666 # GL/glext.h:1532
- GL_INT_VEC2_ARB = 35667 # GL/glext.h:1533
- GL_INT_VEC3_ARB = 35668 # GL/glext.h:1534
- GL_INT_VEC4_ARB = 35669 # GL/glext.h:1535
- GL_BOOL_ARB = 35670 # GL/glext.h:1536
- GL_BOOL_VEC2_ARB = 35671 # GL/glext.h:1537
- GL_BOOL_VEC3_ARB = 35672 # GL/glext.h:1538
- GL_BOOL_VEC4_ARB = 35673 # GL/glext.h:1539
- GL_FLOAT_MAT2_ARB = 35674 # GL/glext.h:1540
- GL_FLOAT_MAT3_ARB = 35675 # GL/glext.h:1541
- GL_FLOAT_MAT4_ARB = 35676 # GL/glext.h:1542
- GL_SAMPLER_1D_ARB = 35677 # GL/glext.h:1543
- GL_SAMPLER_2D_ARB = 35678 # GL/glext.h:1544
- GL_SAMPLER_3D_ARB = 35679 # GL/glext.h:1545
- GL_SAMPLER_CUBE_ARB = 35680 # GL/glext.h:1546
- GL_SAMPLER_1D_SHADOW_ARB = 35681 # GL/glext.h:1547
- GL_SAMPLER_2D_SHADOW_ARB = 35682 # GL/glext.h:1548
- GL_SAMPLER_2D_RECT_ARB = 35683 # GL/glext.h:1549
- GL_SAMPLER_2D_RECT_SHADOW_ARB = 35684 # GL/glext.h:1550
- GL_OBJECT_DELETE_STATUS_ARB = 35712 # GL/glext.h:1551
- GL_OBJECT_COMPILE_STATUS_ARB = 35713 # GL/glext.h:1552
- GL_OBJECT_LINK_STATUS_ARB = 35714 # GL/glext.h:1553
- GL_OBJECT_VALIDATE_STATUS_ARB = 35715 # GL/glext.h:1554
- GL_OBJECT_INFO_LOG_LENGTH_ARB = 35716 # GL/glext.h:1555
- GL_OBJECT_ATTACHED_OBJECTS_ARB = 35717 # GL/glext.h:1556
- GL_OBJECT_ACTIVE_UNIFORMS_ARB = 35718 # GL/glext.h:1557
- GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 35719 # GL/glext.h:1558
- GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720 # GL/glext.h:1559
- # ARB_vertex_shader (GL/glext.h:1562)
- GL_VERTEX_SHADER_ARB = 35633 # GL/glext.h:1563
- GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 35658 # GL/glext.h:1564
- GL_MAX_VARYING_FLOATS_ARB = 35659 # GL/glext.h:1565
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 35660 # GL/glext.h:1566
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 35661 # GL/glext.h:1567
- GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 35721 # GL/glext.h:1568
- GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 35722 # GL/glext.h:1569
- # ARB_fragment_shader (GL/glext.h:1572)
- GL_FRAGMENT_SHADER_ARB = 35632 # GL/glext.h:1573
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 35657 # GL/glext.h:1574
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 35723 # GL/glext.h:1575
- # ARB_shading_language_100 (GL/glext.h:1578)
- GL_SHADING_LANGUAGE_VERSION_ARB = 35724 # GL/glext.h:1579
- # ARB_texture_non_power_of_two (GL/glext.h:1582)
- # ARB_point_sprite (GL/glext.h:1585)
- GL_POINT_SPRITE_ARB = 34913 # GL/glext.h:1586
- GL_COORD_REPLACE_ARB = 34914 # GL/glext.h:1587
- # ARB_fragment_program_shadow (GL/glext.h:1590)
- # ARB_draw_buffers (GL/glext.h:1593)
- GL_MAX_DRAW_BUFFERS_ARB = 34852 # GL/glext.h:1594
- GL_DRAW_BUFFER0_ARB = 34853 # GL/glext.h:1595
- GL_DRAW_BUFFER1_ARB = 34854 # GL/glext.h:1596
- GL_DRAW_BUFFER2_ARB = 34855 # GL/glext.h:1597
- GL_DRAW_BUFFER3_ARB = 34856 # GL/glext.h:1598
- GL_DRAW_BUFFER4_ARB = 34857 # GL/glext.h:1599
- GL_DRAW_BUFFER5_ARB = 34858 # GL/glext.h:1600
- GL_DRAW_BUFFER6_ARB = 34859 # GL/glext.h:1601
- GL_DRAW_BUFFER7_ARB = 34860 # GL/glext.h:1602
- GL_DRAW_BUFFER8_ARB = 34861 # GL/glext.h:1603
- GL_DRAW_BUFFER9_ARB = 34862 # GL/glext.h:1604
- GL_DRAW_BUFFER10_ARB = 34863 # GL/glext.h:1605
- GL_DRAW_BUFFER11_ARB = 34864 # GL/glext.h:1606
- GL_DRAW_BUFFER12_ARB = 34865 # GL/glext.h:1607
- GL_DRAW_BUFFER13_ARB = 34866 # GL/glext.h:1608
- GL_DRAW_BUFFER14_ARB = 34867 # GL/glext.h:1609
- GL_DRAW_BUFFER15_ARB = 34868 # GL/glext.h:1610
- # ARB_texture_rectangle (GL/glext.h:1613)
- GL_TEXTURE_RECTANGLE_ARB = 34037 # GL/glext.h:1614
- GL_TEXTURE_BINDING_RECTANGLE_ARB = 34038 # GL/glext.h:1615
- GL_PROXY_TEXTURE_RECTANGLE_ARB = 34039 # GL/glext.h:1616
- GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 34040 # GL/glext.h:1617
- # ARB_color_buffer_float (GL/glext.h:1620)
- GL_RGBA_FLOAT_MODE_ARB = 34848 # GL/glext.h:1621
- GL_CLAMP_VERTEX_COLOR_ARB = 35098 # GL/glext.h:1622
- GL_CLAMP_FRAGMENT_COLOR_ARB = 35099 # GL/glext.h:1623
- GL_CLAMP_READ_COLOR_ARB = 35100 # GL/glext.h:1624
- GL_FIXED_ONLY_ARB = 35101 # GL/glext.h:1625
- # ARB_half_float_pixel (GL/glext.h:1628)
- GL_HALF_FLOAT_ARB = 5131 # GL/glext.h:1629
- # ARB_texture_float (GL/glext.h:1632)
- GL_TEXTURE_RED_TYPE_ARB = 35856 # GL/glext.h:1633
- GL_TEXTURE_GREEN_TYPE_ARB = 35857 # GL/glext.h:1634
- GL_TEXTURE_BLUE_TYPE_ARB = 35858 # GL/glext.h:1635
- GL_TEXTURE_ALPHA_TYPE_ARB = 35859 # GL/glext.h:1636
- GL_TEXTURE_LUMINANCE_TYPE_ARB = 35860 # GL/glext.h:1637
- GL_TEXTURE_INTENSITY_TYPE_ARB = 35861 # GL/glext.h:1638
- GL_TEXTURE_DEPTH_TYPE_ARB = 35862 # GL/glext.h:1639
- GL_UNSIGNED_NORMALIZED_ARB = 35863 # GL/glext.h:1640
- GL_RGBA32F_ARB = 34836 # GL/glext.h:1641
- GL_RGB32F_ARB = 34837 # GL/glext.h:1642
- GL_ALPHA32F_ARB = 34838 # GL/glext.h:1643
- GL_INTENSITY32F_ARB = 34839 # GL/glext.h:1644
- GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:1645
- GL_LUMINANCE_ALPHA32F_ARB = 34841 # GL/glext.h:1646
- GL_RGBA16F_ARB = 34842 # GL/glext.h:1647
- GL_RGB16F_ARB = 34843 # GL/glext.h:1648
- GL_ALPHA16F_ARB = 34844 # GL/glext.h:1649
- GL_INTENSITY16F_ARB = 34845 # GL/glext.h:1650
- GL_LUMINANCE16F_ARB = 34846 # GL/glext.h:1651
- GL_LUMINANCE_ALPHA16F_ARB = 34847 # GL/glext.h:1652
- # ARB_pixel_buffer_object (GL/glext.h:1655)
- GL_PIXEL_PACK_BUFFER_ARB = 35051 # GL/glext.h:1656
- GL_PIXEL_UNPACK_BUFFER_ARB = 35052 # GL/glext.h:1657
- GL_PIXEL_PACK_BUFFER_BINDING_ARB = 35053 # GL/glext.h:1658
- GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 35055 # GL/glext.h:1659
- # ARB_depth_buffer_float (GL/glext.h:1662)
- GL_DEPTH_COMPONENT32F = 36012 # GL/glext.h:1663
- GL_DEPTH32F_STENCIL8 = 36013 # GL/glext.h:1664
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269 # GL/glext.h:1665
- # ARB_draw_instanced (GL/glext.h:1668)
- # ARB_framebuffer_object (GL/glext.h:1671)
- GL_INVALID_FRAMEBUFFER_OPERATION = 1286 # GL/glext.h:1672
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296 # GL/glext.h:1673
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297 # GL/glext.h:1674
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298 # GL/glext.h:1675
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299 # GL/glext.h:1676
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300 # GL/glext.h:1677
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301 # GL/glext.h:1678
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302 # GL/glext.h:1679
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303 # GL/glext.h:1680
- GL_FRAMEBUFFER_DEFAULT = 33304 # GL/glext.h:1681
- GL_FRAMEBUFFER_UNDEFINED = 33305 # GL/glext.h:1682
- GL_DEPTH_STENCIL_ATTACHMENT = 33306 # GL/glext.h:1683
- GL_MAX_RENDERBUFFER_SIZE = 34024 # GL/glext.h:1684
- GL_DEPTH_STENCIL = 34041 # GL/glext.h:1685
- GL_UNSIGNED_INT_24_8 = 34042 # GL/glext.h:1686
- GL_DEPTH24_STENCIL8 = 35056 # GL/glext.h:1687
- GL_TEXTURE_STENCIL_SIZE = 35057 # GL/glext.h:1688
- GL_TEXTURE_RED_TYPE = 35856 # GL/glext.h:1689
- GL_TEXTURE_GREEN_TYPE = 35857 # GL/glext.h:1690
- GL_TEXTURE_BLUE_TYPE = 35858 # GL/glext.h:1691
- GL_TEXTURE_ALPHA_TYPE = 35859 # GL/glext.h:1692
- GL_TEXTURE_DEPTH_TYPE = 35862 # GL/glext.h:1693
- GL_UNSIGNED_NORMALIZED = 35863 # GL/glext.h:1694
- GL_FRAMEBUFFER_BINDING = 36006 # GL/glext.h:1695
- GL_DRAW_FRAMEBUFFER_BINDING = 36006 # GL/glext.h:1696
- GL_RENDERBUFFER_BINDING = 36007 # GL/glext.h:1697
- GL_READ_FRAMEBUFFER = 36008 # GL/glext.h:1698
- GL_DRAW_FRAMEBUFFER = 36009 # GL/glext.h:1699
- GL_READ_FRAMEBUFFER_BINDING = 36010 # GL/glext.h:1700
- GL_RENDERBUFFER_SAMPLES = 36011 # GL/glext.h:1701
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048 # GL/glext.h:1702
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049 # GL/glext.h:1703
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050 # GL/glext.h:1704
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051 # GL/glext.h:1705
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052 # GL/glext.h:1706
- GL_FRAMEBUFFER_COMPLETE = 36053 # GL/glext.h:1707
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054 # GL/glext.h:1708
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055 # GL/glext.h:1709
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059 # GL/glext.h:1710
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060 # GL/glext.h:1711
- GL_FRAMEBUFFER_UNSUPPORTED = 36061 # GL/glext.h:1712
- GL_MAX_COLOR_ATTACHMENTS = 36063 # GL/glext.h:1713
- GL_COLOR_ATTACHMENT0 = 36064 # GL/glext.h:1714
- GL_COLOR_ATTACHMENT1 = 36065 # GL/glext.h:1715
- GL_COLOR_ATTACHMENT2 = 36066 # GL/glext.h:1716
- GL_COLOR_ATTACHMENT3 = 36067 # GL/glext.h:1717
- GL_COLOR_ATTACHMENT4 = 36068 # GL/glext.h:1718
- GL_COLOR_ATTACHMENT5 = 36069 # GL/glext.h:1719
- GL_COLOR_ATTACHMENT6 = 36070 # GL/glext.h:1720
- GL_COLOR_ATTACHMENT7 = 36071 # GL/glext.h:1721
- GL_COLOR_ATTACHMENT8 = 36072 # GL/glext.h:1722
- GL_COLOR_ATTACHMENT9 = 36073 # GL/glext.h:1723
- GL_COLOR_ATTACHMENT10 = 36074 # GL/glext.h:1724
- GL_COLOR_ATTACHMENT11 = 36075 # GL/glext.h:1725
- GL_COLOR_ATTACHMENT12 = 36076 # GL/glext.h:1726
- GL_COLOR_ATTACHMENT13 = 36077 # GL/glext.h:1727
- GL_COLOR_ATTACHMENT14 = 36078 # GL/glext.h:1728
- GL_COLOR_ATTACHMENT15 = 36079 # GL/glext.h:1729
- GL_DEPTH_ATTACHMENT = 36096 # GL/glext.h:1730
- GL_STENCIL_ATTACHMENT = 36128 # GL/glext.h:1731
- GL_FRAMEBUFFER = 36160 # GL/glext.h:1732
- GL_RENDERBUFFER = 36161 # GL/glext.h:1733
- GL_RENDERBUFFER_WIDTH = 36162 # GL/glext.h:1734
- GL_RENDERBUFFER_HEIGHT = 36163 # GL/glext.h:1735
- GL_RENDERBUFFER_INTERNAL_FORMAT = 36164 # GL/glext.h:1736
- GL_STENCIL_INDEX1 = 36166 # GL/glext.h:1737
- GL_STENCIL_INDEX4 = 36167 # GL/glext.h:1738
- GL_STENCIL_INDEX8 = 36168 # GL/glext.h:1739
- GL_STENCIL_INDEX16 = 36169 # GL/glext.h:1740
- GL_RENDERBUFFER_RED_SIZE = 36176 # GL/glext.h:1741
- GL_RENDERBUFFER_GREEN_SIZE = 36177 # GL/glext.h:1742
- GL_RENDERBUFFER_BLUE_SIZE = 36178 # GL/glext.h:1743
- GL_RENDERBUFFER_ALPHA_SIZE = 36179 # GL/glext.h:1744
- GL_RENDERBUFFER_DEPTH_SIZE = 36180 # GL/glext.h:1745
- GL_RENDERBUFFER_STENCIL_SIZE = 36181 # GL/glext.h:1746
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182 # GL/glext.h:1747
- GL_MAX_SAMPLES = 36183 # GL/glext.h:1748
- # ARB_framebuffer_object_DEPRECATED (GL/glext.h:1751)
- GL_INDEX = 33314 # GL/glext.h:1752
- GL_TEXTURE_LUMINANCE_TYPE = 35860 # …
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