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/pyglet/gl/glext_nv.py

https://code.google.com/p/pyglet/
Python | 8897 lines | 5522 code | 1368 blank | 2007 comment | 0 complexity | 132381164cbdea028fe7c9007f2d0a21 MD5 | raw file
Possible License(s): BSD-3-Clause

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  1. # ----------------------------------------------------------------------------
  2. # pyglet
  3. # Copyright (c) 2006-2008 Alex Holkner
  4. # All rights reserved.
  5. #
  6. # Redistribution and use in source and binary forms, with or without
  7. # modification, are permitted provided that the following conditions
  8. # are met:
  9. #
  10. # * Redistributions of source code must retain the above copyright
  11. # notice, this list of conditions and the following disclaimer.
  12. # * Redistributions in binary form must reproduce the above copyright
  13. # notice, this list of conditions and the following disclaimer in
  14. # the documentation and/or other materials provided with the
  15. # distribution.
  16. # * Neither the name of pyglet nor the names of its
  17. # contributors may be used to endorse or promote products
  18. # derived from this software without specific prior written
  19. # permission.
  20. #
  21. # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  24. # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  25. # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  26. # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  27. # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  28. # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  29. # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  30. # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  31. # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  32. # POSSIBILITY OF SUCH DAMAGE.
  33. # ----------------------------------------------------------------------------
  34. '''Wrapper for http://developer.download.nvidia.com/opengl/includes/glext.h
  35. Generated by tools/gengl.py.
  36. Do not modify this file.
  37. '''
  38. __docformat__ = 'restructuredtext'
  39. __version__ = '$Id$'
  40. from ctypes import *
  41. from pyglet.gl.lib import link_GL as _link_function
  42. from pyglet.gl.lib import c_ptrdiff_t
  43. # BEGIN GENERATED CONTENT (do not edit below this line)
  44. # This content is generated by gengl.py.
  45. # Wrapper for http://developer.download.nvidia.com/opengl/includes/glext.h
  46. # ARB_multitexture (/usr/include/GL/gl.h:1962)
  47. GL_GLEXT_VERSION = 44 # GL/glext.h:74
  48. # VERSION_1_2 (GL/glext.h:76)
  49. # ARB_imaging (GL/glext.h:120)
  50. # VERSION_1_3 (GL/glext.h:198)
  51. # VERSION_1_4 (GL/glext.h:297)
  52. GL_BLEND_DST_RGB = 32968 # GL/glext.h:298
  53. GL_BLEND_SRC_RGB = 32969 # GL/glext.h:299
  54. GL_BLEND_DST_ALPHA = 32970 # GL/glext.h:300
  55. GL_BLEND_SRC_ALPHA = 32971 # GL/glext.h:301
  56. GL_POINT_SIZE_MIN = 33062 # GL/glext.h:302
  57. GL_POINT_SIZE_MAX = 33063 # GL/glext.h:303
  58. GL_POINT_FADE_THRESHOLD_SIZE = 33064 # GL/glext.h:304
  59. GL_POINT_DISTANCE_ATTENUATION = 33065 # GL/glext.h:305
  60. GL_GENERATE_MIPMAP = 33169 # GL/glext.h:306
  61. GL_GENERATE_MIPMAP_HINT = 33170 # GL/glext.h:307
  62. GL_DEPTH_COMPONENT16 = 33189 # GL/glext.h:308
  63. GL_DEPTH_COMPONENT24 = 33190 # GL/glext.h:309
  64. GL_DEPTH_COMPONENT32 = 33191 # GL/glext.h:310
  65. GL_MIRRORED_REPEAT = 33648 # GL/glext.h:311
  66. GL_FOG_COORDINATE_SOURCE = 33872 # GL/glext.h:312
  67. GL_FOG_COORDINATE = 33873 # GL/glext.h:313
  68. GL_FRAGMENT_DEPTH = 33874 # GL/glext.h:314
  69. GL_CURRENT_FOG_COORDINATE = 33875 # GL/glext.h:315
  70. GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # GL/glext.h:316
  71. GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # GL/glext.h:317
  72. GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # GL/glext.h:318
  73. GL_FOG_COORDINATE_ARRAY = 33879 # GL/glext.h:319
  74. GL_COLOR_SUM = 33880 # GL/glext.h:320
  75. GL_CURRENT_SECONDARY_COLOR = 33881 # GL/glext.h:321
  76. GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # GL/glext.h:322
  77. GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # GL/glext.h:323
  78. GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # GL/glext.h:324
  79. GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # GL/glext.h:325
  80. GL_SECONDARY_COLOR_ARRAY = 33886 # GL/glext.h:326
  81. GL_MAX_TEXTURE_LOD_BIAS = 34045 # GL/glext.h:327
  82. GL_TEXTURE_FILTER_CONTROL = 34048 # GL/glext.h:328
  83. GL_TEXTURE_LOD_BIAS = 34049 # GL/glext.h:329
  84. GL_INCR_WRAP = 34055 # GL/glext.h:330
  85. GL_DECR_WRAP = 34056 # GL/glext.h:331
  86. GL_TEXTURE_DEPTH_SIZE = 34890 # GL/glext.h:332
  87. GL_DEPTH_TEXTURE_MODE = 34891 # GL/glext.h:333
  88. GL_TEXTURE_COMPARE_MODE = 34892 # GL/glext.h:334
  89. GL_TEXTURE_COMPARE_FUNC = 34893 # GL/glext.h:335
  90. GL_COMPARE_R_TO_TEXTURE = 34894 # GL/glext.h:336
  91. # VERSION_1_5 (GL/glext.h:339)
  92. GL_BUFFER_SIZE = 34660 # GL/glext.h:340
  93. GL_BUFFER_USAGE = 34661 # GL/glext.h:341
  94. GL_QUERY_COUNTER_BITS = 34916 # GL/glext.h:342
  95. GL_CURRENT_QUERY = 34917 # GL/glext.h:343
  96. GL_QUERY_RESULT = 34918 # GL/glext.h:344
  97. GL_QUERY_RESULT_AVAILABLE = 34919 # GL/glext.h:345
  98. GL_ARRAY_BUFFER = 34962 # GL/glext.h:346
  99. GL_ELEMENT_ARRAY_BUFFER = 34963 # GL/glext.h:347
  100. GL_ARRAY_BUFFER_BINDING = 34964 # GL/glext.h:348
  101. GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965 # GL/glext.h:349
  102. GL_VERTEX_ARRAY_BUFFER_BINDING = 34966 # GL/glext.h:350
  103. GL_NORMAL_ARRAY_BUFFER_BINDING = 34967 # GL/glext.h:351
  104. GL_COLOR_ARRAY_BUFFER_BINDING = 34968 # GL/glext.h:352
  105. GL_INDEX_ARRAY_BUFFER_BINDING = 34969 # GL/glext.h:353
  106. GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970 # GL/glext.h:354
  107. GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971 # GL/glext.h:355
  108. GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972 # GL/glext.h:356
  109. GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:357
  110. GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974 # GL/glext.h:358
  111. GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975 # GL/glext.h:359
  112. GL_READ_ONLY = 35000 # GL/glext.h:360
  113. GL_WRITE_ONLY = 35001 # GL/glext.h:361
  114. GL_READ_WRITE = 35002 # GL/glext.h:362
  115. GL_BUFFER_ACCESS = 35003 # GL/glext.h:363
  116. GL_BUFFER_MAPPED = 35004 # GL/glext.h:364
  117. GL_BUFFER_MAP_POINTER = 35005 # GL/glext.h:365
  118. GL_STREAM_DRAW = 35040 # GL/glext.h:366
  119. GL_STREAM_READ = 35041 # GL/glext.h:367
  120. GL_STREAM_COPY = 35042 # GL/glext.h:368
  121. GL_STATIC_DRAW = 35044 # GL/glext.h:369
  122. GL_STATIC_READ = 35045 # GL/glext.h:370
  123. GL_STATIC_COPY = 35046 # GL/glext.h:371
  124. GL_DYNAMIC_DRAW = 35048 # GL/glext.h:372
  125. GL_DYNAMIC_READ = 35049 # GL/glext.h:373
  126. GL_DYNAMIC_COPY = 35050 # GL/glext.h:374
  127. GL_SAMPLES_PASSED = 35092 # GL/glext.h:375
  128. GL_FOG_COORD_SRC = 33872 # GL/glext.h:376
  129. GL_FOG_COORD = 33873 # GL/glext.h:377
  130. GL_CURRENT_FOG_COORD = 33875 # GL/glext.h:378
  131. GL_FOG_COORD_ARRAY_TYPE = 33876 # GL/glext.h:379
  132. GL_FOG_COORD_ARRAY_STRIDE = 33877 # GL/glext.h:380
  133. GL_FOG_COORD_ARRAY_POINTER = 33878 # GL/glext.h:381
  134. GL_FOG_COORD_ARRAY = 33879 # GL/glext.h:382
  135. GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:383
  136. GL_SRC0_RGB = 34176 # GL/glext.h:384
  137. GL_SRC1_RGB = 34177 # GL/glext.h:385
  138. GL_SRC2_RGB = 34178 # GL/glext.h:386
  139. GL_SRC0_ALPHA = 34184 # GL/glext.h:387
  140. GL_SRC1_ALPHA = 34185 # GL/glext.h:388
  141. GL_SRC2_ALPHA = 34186 # GL/glext.h:389
  142. # VERSION_2_0 (GL/glext.h:392)
  143. GL_BLEND_EQUATION_RGB = 32777 # GL/glext.h:393
  144. GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338 # GL/glext.h:394
  145. GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339 # GL/glext.h:395
  146. GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340 # GL/glext.h:396
  147. GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341 # GL/glext.h:397
  148. GL_CURRENT_VERTEX_ATTRIB = 34342 # GL/glext.h:398
  149. GL_VERTEX_PROGRAM_POINT_SIZE = 34370 # GL/glext.h:399
  150. GL_VERTEX_PROGRAM_TWO_SIDE = 34371 # GL/glext.h:400
  151. GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373 # GL/glext.h:401
  152. GL_STENCIL_BACK_FUNC = 34816 # GL/glext.h:402
  153. GL_STENCIL_BACK_FAIL = 34817 # GL/glext.h:403
  154. GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818 # GL/glext.h:404
  155. GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819 # GL/glext.h:405
  156. GL_MAX_DRAW_BUFFERS = 34852 # GL/glext.h:406
  157. GL_DRAW_BUFFER0 = 34853 # GL/glext.h:407
  158. GL_DRAW_BUFFER1 = 34854 # GL/glext.h:408
  159. GL_DRAW_BUFFER2 = 34855 # GL/glext.h:409
  160. GL_DRAW_BUFFER3 = 34856 # GL/glext.h:410
  161. GL_DRAW_BUFFER4 = 34857 # GL/glext.h:411
  162. GL_DRAW_BUFFER5 = 34858 # GL/glext.h:412
  163. GL_DRAW_BUFFER6 = 34859 # GL/glext.h:413
  164. GL_DRAW_BUFFER7 = 34860 # GL/glext.h:414
  165. GL_DRAW_BUFFER8 = 34861 # GL/glext.h:415
  166. GL_DRAW_BUFFER9 = 34862 # GL/glext.h:416
  167. GL_DRAW_BUFFER10 = 34863 # GL/glext.h:417
  168. GL_DRAW_BUFFER11 = 34864 # GL/glext.h:418
  169. GL_DRAW_BUFFER12 = 34865 # GL/glext.h:419
  170. GL_DRAW_BUFFER13 = 34866 # GL/glext.h:420
  171. GL_DRAW_BUFFER14 = 34867 # GL/glext.h:421
  172. GL_DRAW_BUFFER15 = 34868 # GL/glext.h:422
  173. GL_BLEND_EQUATION_ALPHA = 34877 # GL/glext.h:423
  174. GL_POINT_SPRITE = 34913 # GL/glext.h:424
  175. GL_COORD_REPLACE = 34914 # GL/glext.h:425
  176. GL_MAX_VERTEX_ATTRIBS = 34921 # GL/glext.h:426
  177. GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922 # GL/glext.h:427
  178. GL_MAX_TEXTURE_COORDS = 34929 # GL/glext.h:428
  179. GL_MAX_TEXTURE_IMAGE_UNITS = 34930 # GL/glext.h:429
  180. GL_FRAGMENT_SHADER = 35632 # GL/glext.h:430
  181. GL_VERTEX_SHADER = 35633 # GL/glext.h:431
  182. GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657 # GL/glext.h:432
  183. GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658 # GL/glext.h:433
  184. GL_MAX_VARYING_FLOATS = 35659 # GL/glext.h:434
  185. GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660 # GL/glext.h:435
  186. GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661 # GL/glext.h:436
  187. GL_SHADER_TYPE = 35663 # GL/glext.h:437
  188. GL_FLOAT_VEC2 = 35664 # GL/glext.h:438
  189. GL_FLOAT_VEC3 = 35665 # GL/glext.h:439
  190. GL_FLOAT_VEC4 = 35666 # GL/glext.h:440
  191. GL_INT_VEC2 = 35667 # GL/glext.h:441
  192. GL_INT_VEC3 = 35668 # GL/glext.h:442
  193. GL_INT_VEC4 = 35669 # GL/glext.h:443
  194. GL_BOOL = 35670 # GL/glext.h:444
  195. GL_BOOL_VEC2 = 35671 # GL/glext.h:445
  196. GL_BOOL_VEC3 = 35672 # GL/glext.h:446
  197. GL_BOOL_VEC4 = 35673 # GL/glext.h:447
  198. GL_FLOAT_MAT2 = 35674 # GL/glext.h:448
  199. GL_FLOAT_MAT3 = 35675 # GL/glext.h:449
  200. GL_FLOAT_MAT4 = 35676 # GL/glext.h:450
  201. GL_SAMPLER_1D = 35677 # GL/glext.h:451
  202. GL_SAMPLER_2D = 35678 # GL/glext.h:452
  203. GL_SAMPLER_3D = 35679 # GL/glext.h:453
  204. GL_SAMPLER_CUBE = 35680 # GL/glext.h:454
  205. GL_SAMPLER_1D_SHADOW = 35681 # GL/glext.h:455
  206. GL_SAMPLER_2D_SHADOW = 35682 # GL/glext.h:456
  207. GL_DELETE_STATUS = 35712 # GL/glext.h:457
  208. GL_COMPILE_STATUS = 35713 # GL/glext.h:458
  209. GL_LINK_STATUS = 35714 # GL/glext.h:459
  210. GL_VALIDATE_STATUS = 35715 # GL/glext.h:460
  211. GL_INFO_LOG_LENGTH = 35716 # GL/glext.h:461
  212. GL_ATTACHED_SHADERS = 35717 # GL/glext.h:462
  213. GL_ACTIVE_UNIFORMS = 35718 # GL/glext.h:463
  214. GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719 # GL/glext.h:464
  215. GL_SHADER_SOURCE_LENGTH = 35720 # GL/glext.h:465
  216. GL_ACTIVE_ATTRIBUTES = 35721 # GL/glext.h:466
  217. GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722 # GL/glext.h:467
  218. GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723 # GL/glext.h:468
  219. GL_SHADING_LANGUAGE_VERSION = 35724 # GL/glext.h:469
  220. GL_CURRENT_PROGRAM = 35725 # GL/glext.h:470
  221. GL_POINT_SPRITE_COORD_ORIGIN = 36000 # GL/glext.h:471
  222. GL_LOWER_LEFT = 36001 # GL/glext.h:472
  223. GL_UPPER_LEFT = 36002 # GL/glext.h:473
  224. GL_STENCIL_BACK_REF = 36003 # GL/glext.h:474
  225. GL_STENCIL_BACK_VALUE_MASK = 36004 # GL/glext.h:475
  226. GL_STENCIL_BACK_WRITEMASK = 36005 # GL/glext.h:476
  227. # VERSION_2_1 (GL/glext.h:479)
  228. GL_PIXEL_PACK_BUFFER = 35051 # GL/glext.h:480
  229. GL_PIXEL_UNPACK_BUFFER = 35052 # GL/glext.h:481
  230. GL_PIXEL_PACK_BUFFER_BINDING = 35053 # GL/glext.h:482
  231. GL_PIXEL_UNPACK_BUFFER_BINDING = 35055 # GL/glext.h:483
  232. GL_SRGB = 35904 # GL/glext.h:484
  233. GL_SRGB8 = 35905 # GL/glext.h:485
  234. GL_SRGB_ALPHA = 35906 # GL/glext.h:486
  235. GL_SRGB8_ALPHA8 = 35907 # GL/glext.h:487
  236. GL_SLUMINANCE_ALPHA = 35908 # GL/glext.h:488
  237. GL_SLUMINANCE8_ALPHA8 = 35909 # GL/glext.h:489
  238. GL_SLUMINANCE = 35910 # GL/glext.h:490
  239. GL_SLUMINANCE8 = 35911 # GL/glext.h:491
  240. GL_COMPRESSED_SRGB = 35912 # GL/glext.h:492
  241. GL_COMPRESSED_SRGB_ALPHA = 35913 # GL/glext.h:493
  242. GL_COMPRESSED_SLUMINANCE = 35914 # GL/glext.h:494
  243. GL_COMPRESSED_SLUMINANCE_ALPHA = 35915 # GL/glext.h:495
  244. GL_FLOAT_MAT2x3 = 35685 # GL/glext.h:496
  245. GL_FLOAT_MAT2x4 = 35686 # GL/glext.h:497
  246. GL_FLOAT_MAT3x2 = 35687 # GL/glext.h:498
  247. GL_FLOAT_MAT3x4 = 35688 # GL/glext.h:499
  248. GL_FLOAT_MAT4x2 = 35689 # GL/glext.h:500
  249. GL_FLOAT_MAT4x3 = 35690 # GL/glext.h:501
  250. GL_CURRENT_RASTER_SECONDARY_COLOR = 33887 # GL/glext.h:502
  251. # VERSION_3_0 (GL/glext.h:505)
  252. GL_CLIP_DISTANCE0 = 12288 # GL/glext.h:507
  253. GL_CLIP_DISTANCE1 = 12289 # GL/glext.h:508
  254. GL_CLIP_DISTANCE2 = 12290 # GL/glext.h:509
  255. GL_CLIP_DISTANCE3 = 12291 # GL/glext.h:510
  256. GL_CLIP_DISTANCE4 = 12292 # GL/glext.h:511
  257. GL_CLIP_DISTANCE5 = 12293 # GL/glext.h:512
  258. GL_MAX_CLIP_DISTANCES = 3378 # GL/glext.h:513
  259. GL_MAJOR_VERSION = 33307 # GL/glext.h:514
  260. GL_MINOR_VERSION = 33308 # GL/glext.h:515
  261. GL_NUM_EXTENSIONS = 33309 # GL/glext.h:516
  262. GL_CONTEXT_FLAGS = 33310 # GL/glext.h:517
  263. GL_DEPTH_BUFFER = 33315 # GL/glext.h:518
  264. GL_STENCIL_BUFFER = 33316 # GL/glext.h:519
  265. GL_COMPRESSED_RED = 33317 # GL/glext.h:520
  266. GL_COMPRESSED_RG = 33318 # GL/glext.h:521
  267. GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 1 # GL/glext.h:522
  268. GL_RGBA32F = 34836 # GL/glext.h:523
  269. GL_RGB32F = 34837 # GL/glext.h:524
  270. GL_RGBA16F = 34842 # GL/glext.h:525
  271. GL_RGB16F = 34843 # GL/glext.h:526
  272. GL_VERTEX_ATTRIB_ARRAY_INTEGER = 35069 # GL/glext.h:527
  273. GL_MAX_ARRAY_TEXTURE_LAYERS = 35071 # GL/glext.h:528
  274. GL_MIN_PROGRAM_TEXEL_OFFSET = 35076 # GL/glext.h:529
  275. GL_MAX_PROGRAM_TEXEL_OFFSET = 35077 # GL/glext.h:530
  276. GL_CLAMP_VERTEX_COLOR = 35098 # GL/glext.h:531
  277. GL_CLAMP_FRAGMENT_COLOR = 35099 # GL/glext.h:532
  278. GL_CLAMP_READ_COLOR = 35100 # GL/glext.h:533
  279. GL_FIXED_ONLY = 35101 # GL/glext.h:534
  280. GL_MAX_VARYING_COMPONENTS = 35659 # GL/glext.h:535
  281. GL_TEXTURE_RED_TYPE = 35856 # GL/glext.h:536
  282. GL_TEXTURE_GREEN_TYPE = 35857 # GL/glext.h:537
  283. GL_TEXTURE_BLUE_TYPE = 35858 # GL/glext.h:538
  284. GL_TEXTURE_ALPHA_TYPE = 35859 # GL/glext.h:539
  285. GL_TEXTURE_LUMINANCE_TYPE = 35860 # GL/glext.h:540
  286. GL_TEXTURE_INTENSITY_TYPE = 35861 # GL/glext.h:541
  287. GL_TEXTURE_DEPTH_TYPE = 35862 # GL/glext.h:542
  288. GL_UNSIGNED_NORMALIZED = 35863 # GL/glext.h:543
  289. GL_TEXTURE_1D_ARRAY = 35864 # GL/glext.h:544
  290. GL_PROXY_TEXTURE_1D_ARRAY = 35865 # GL/glext.h:545
  291. GL_TEXTURE_2D_ARRAY = 35866 # GL/glext.h:546
  292. GL_PROXY_TEXTURE_2D_ARRAY = 35867 # GL/glext.h:547
  293. GL_TEXTURE_BINDING_1D_ARRAY = 35868 # GL/glext.h:548
  294. GL_TEXTURE_BINDING_2D_ARRAY = 35869 # GL/glext.h:549
  295. GL_R11F_G11F_B10F = 35898 # GL/glext.h:550
  296. GL_UNSIGNED_INT_10F_11F_11F_REV = 35899 # GL/glext.h:551
  297. GL_RGB9_E5 = 35901 # GL/glext.h:552
  298. GL_UNSIGNED_INT_5_9_9_9_REV = 35902 # GL/glext.h:553
  299. GL_TEXTURE_SHARED_SIZE = 35903 # GL/glext.h:554
  300. GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 35958 # GL/glext.h:555
  301. GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 35967 # GL/glext.h:556
  302. GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968 # GL/glext.h:557
  303. GL_TRANSFORM_FEEDBACK_VARYINGS = 35971 # GL/glext.h:558
  304. GL_TRANSFORM_FEEDBACK_BUFFER_START = 35972 # GL/glext.h:559
  305. GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 35973 # GL/glext.h:560
  306. GL_PRIMITIVES_GENERATED = 35975 # GL/glext.h:561
  307. GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 35976 # GL/glext.h:562
  308. GL_RASTERIZER_DISCARD = 35977 # GL/glext.h:563
  309. GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978 # GL/glext.h:564
  310. GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979 # GL/glext.h:565
  311. GL_INTERLEAVED_ATTRIBS = 35980 # GL/glext.h:566
  312. GL_SEPARATE_ATTRIBS = 35981 # GL/glext.h:567
  313. GL_TRANSFORM_FEEDBACK_BUFFER = 35982 # GL/glext.h:568
  314. GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 35983 # GL/glext.h:569
  315. GL_RGBA32UI = 36208 # GL/glext.h:570
  316. GL_RGB32UI = 36209 # GL/glext.h:571
  317. GL_RGBA16UI = 36214 # GL/glext.h:572
  318. GL_RGB16UI = 36215 # GL/glext.h:573
  319. GL_RGBA8UI = 36220 # GL/glext.h:574
  320. GL_RGB8UI = 36221 # GL/glext.h:575
  321. GL_RGBA32I = 36226 # GL/glext.h:576
  322. GL_RGB32I = 36227 # GL/glext.h:577
  323. GL_RGBA16I = 36232 # GL/glext.h:578
  324. GL_RGB16I = 36233 # GL/glext.h:579
  325. GL_RGBA8I = 36238 # GL/glext.h:580
  326. GL_RGB8I = 36239 # GL/glext.h:581
  327. GL_RED_INTEGER = 36244 # GL/glext.h:582
  328. GL_GREEN_INTEGER = 36245 # GL/glext.h:583
  329. GL_BLUE_INTEGER = 36246 # GL/glext.h:584
  330. GL_ALPHA_INTEGER = 36247 # GL/glext.h:585
  331. GL_RGB_INTEGER = 36248 # GL/glext.h:586
  332. GL_RGBA_INTEGER = 36249 # GL/glext.h:587
  333. GL_BGR_INTEGER = 36250 # GL/glext.h:588
  334. GL_BGRA_INTEGER = 36251 # GL/glext.h:589
  335. GL_SAMPLER_1D_ARRAY = 36288 # GL/glext.h:590
  336. GL_SAMPLER_2D_ARRAY = 36289 # GL/glext.h:591
  337. GL_SAMPLER_1D_ARRAY_SHADOW = 36291 # GL/glext.h:592
  338. GL_SAMPLER_2D_ARRAY_SHADOW = 36292 # GL/glext.h:593
  339. GL_SAMPLER_CUBE_SHADOW = 36293 # GL/glext.h:594
  340. GL_UNSIGNED_INT_VEC2 = 36294 # GL/glext.h:595
  341. GL_UNSIGNED_INT_VEC3 = 36295 # GL/glext.h:596
  342. GL_UNSIGNED_INT_VEC4 = 36296 # GL/glext.h:597
  343. GL_INT_SAMPLER_1D = 36297 # GL/glext.h:598
  344. GL_INT_SAMPLER_2D = 36298 # GL/glext.h:599
  345. GL_INT_SAMPLER_3D = 36299 # GL/glext.h:600
  346. GL_INT_SAMPLER_CUBE = 36300 # GL/glext.h:601
  347. GL_INT_SAMPLER_1D_ARRAY = 36302 # GL/glext.h:602
  348. GL_INT_SAMPLER_2D_ARRAY = 36303 # GL/glext.h:603
  349. GL_UNSIGNED_INT_SAMPLER_1D = 36305 # GL/glext.h:604
  350. GL_UNSIGNED_INT_SAMPLER_2D = 36306 # GL/glext.h:605
  351. GL_UNSIGNED_INT_SAMPLER_3D = 36307 # GL/glext.h:606
  352. GL_UNSIGNED_INT_SAMPLER_CUBE = 36308 # GL/glext.h:607
  353. GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 36310 # GL/glext.h:608
  354. GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 36311 # GL/glext.h:609
  355. GL_QUERY_WAIT = 36371 # GL/glext.h:610
  356. GL_QUERY_NO_WAIT = 36372 # GL/glext.h:611
  357. GL_QUERY_BY_REGION_WAIT = 36373 # GL/glext.h:612
  358. GL_QUERY_BY_REGION_NO_WAIT = 36374 # GL/glext.h:613
  359. # ARB_multitexture (GL/glext.h:742)
  360. # ARB_transpose_matrix (GL/glext.h:780)
  361. GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 34019 # GL/glext.h:781
  362. GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 34020 # GL/glext.h:782
  363. GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 34021 # GL/glext.h:783
  364. GL_TRANSPOSE_COLOR_MATRIX_ARB = 34022 # GL/glext.h:784
  365. # ARB_multisample (GL/glext.h:787)
  366. GL_MULTISAMPLE_ARB = 32925 # GL/glext.h:788
  367. GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926 # GL/glext.h:789
  368. GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927 # GL/glext.h:790
  369. GL_SAMPLE_COVERAGE_ARB = 32928 # GL/glext.h:791
  370. GL_SAMPLE_BUFFERS_ARB = 32936 # GL/glext.h:792
  371. GL_SAMPLES_ARB = 32937 # GL/glext.h:793
  372. GL_SAMPLE_COVERAGE_VALUE_ARB = 32938 # GL/glext.h:794
  373. GL_SAMPLE_COVERAGE_INVERT_ARB = 32939 # GL/glext.h:795
  374. GL_MULTISAMPLE_BIT_ARB = 536870912 # GL/glext.h:796
  375. # ARB_texture_env_add (GL/glext.h:799)
  376. # ARB_texture_cube_map (GL/glext.h:802)
  377. GL_NORMAL_MAP_ARB = 34065 # GL/glext.h:803
  378. GL_REFLECTION_MAP_ARB = 34066 # GL/glext.h:804
  379. GL_TEXTURE_CUBE_MAP_ARB = 34067 # GL/glext.h:805
  380. GL_TEXTURE_BINDING_CUBE_MAP_ARB = 34068 # GL/glext.h:806
  381. GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 34069 # GL/glext.h:807
  382. GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 34070 # GL/glext.h:808
  383. GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 34071 # GL/glext.h:809
  384. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 34072 # GL/glext.h:810
  385. GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 34073 # GL/glext.h:811
  386. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 34074 # GL/glext.h:812
  387. GL_PROXY_TEXTURE_CUBE_MAP_ARB = 34075 # GL/glext.h:813
  388. GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 34076 # GL/glext.h:814
  389. # ARB_texture_compression (GL/glext.h:817)
  390. GL_COMPRESSED_ALPHA_ARB = 34025 # GL/glext.h:818
  391. GL_COMPRESSED_LUMINANCE_ARB = 34026 # GL/glext.h:819
  392. GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 34027 # GL/glext.h:820
  393. GL_COMPRESSED_INTENSITY_ARB = 34028 # GL/glext.h:821
  394. GL_COMPRESSED_RGB_ARB = 34029 # GL/glext.h:822
  395. GL_COMPRESSED_RGBA_ARB = 34030 # GL/glext.h:823
  396. GL_TEXTURE_COMPRESSION_HINT_ARB = 34031 # GL/glext.h:824
  397. GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 34464 # GL/glext.h:825
  398. GL_TEXTURE_COMPRESSED_ARB = 34465 # GL/glext.h:826
  399. GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 34466 # GL/glext.h:827
  400. GL_COMPRESSED_TEXTURE_FORMATS_ARB = 34467 # GL/glext.h:828
  401. # ARB_texture_border_clamp (GL/glext.h:831)
  402. GL_CLAMP_TO_BORDER_ARB = 33069 # GL/glext.h:832
  403. # ARB_point_parameters (GL/glext.h:835)
  404. GL_POINT_SIZE_MIN_ARB = 33062 # GL/glext.h:836
  405. GL_POINT_SIZE_MAX_ARB = 33063 # GL/glext.h:837
  406. GL_POINT_FADE_THRESHOLD_SIZE_ARB = 33064 # GL/glext.h:838
  407. GL_POINT_DISTANCE_ATTENUATION_ARB = 33065 # GL/glext.h:839
  408. # ARB_vertex_blend (GL/glext.h:842)
  409. GL_MAX_VERTEX_UNITS_ARB = 34468 # GL/glext.h:843
  410. GL_ACTIVE_VERTEX_UNITS_ARB = 34469 # GL/glext.h:844
  411. GL_WEIGHT_SUM_UNITY_ARB = 34470 # GL/glext.h:845
  412. GL_VERTEX_BLEND_ARB = 34471 # GL/glext.h:846
  413. GL_CURRENT_WEIGHT_ARB = 34472 # GL/glext.h:847
  414. GL_WEIGHT_ARRAY_TYPE_ARB = 34473 # GL/glext.h:848
  415. GL_WEIGHT_ARRAY_STRIDE_ARB = 34474 # GL/glext.h:849
  416. GL_WEIGHT_ARRAY_SIZE_ARB = 34475 # GL/glext.h:850
  417. GL_WEIGHT_ARRAY_POINTER_ARB = 34476 # GL/glext.h:851
  418. GL_WEIGHT_ARRAY_ARB = 34477 # GL/glext.h:852
  419. GL_MODELVIEW0_ARB = 5888 # GL/glext.h:853
  420. GL_MODELVIEW1_ARB = 34058 # GL/glext.h:854
  421. GL_MODELVIEW2_ARB = 34594 # GL/glext.h:855
  422. GL_MODELVIEW3_ARB = 34595 # GL/glext.h:856
  423. GL_MODELVIEW4_ARB = 34596 # GL/glext.h:857
  424. GL_MODELVIEW5_ARB = 34597 # GL/glext.h:858
  425. GL_MODELVIEW6_ARB = 34598 # GL/glext.h:859
  426. GL_MODELVIEW7_ARB = 34599 # GL/glext.h:860
  427. GL_MODELVIEW8_ARB = 34600 # GL/glext.h:861
  428. GL_MODELVIEW9_ARB = 34601 # GL/glext.h:862
  429. GL_MODELVIEW10_ARB = 34602 # GL/glext.h:863
  430. GL_MODELVIEW11_ARB = 34603 # GL/glext.h:864
  431. GL_MODELVIEW12_ARB = 34604 # GL/glext.h:865
  432. GL_MODELVIEW13_ARB = 34605 # GL/glext.h:866
  433. GL_MODELVIEW14_ARB = 34606 # GL/glext.h:867
  434. GL_MODELVIEW15_ARB = 34607 # GL/glext.h:868
  435. GL_MODELVIEW16_ARB = 34608 # GL/glext.h:869
  436. GL_MODELVIEW17_ARB = 34609 # GL/glext.h:870
  437. GL_MODELVIEW18_ARB = 34610 # GL/glext.h:871
  438. GL_MODELVIEW19_ARB = 34611 # GL/glext.h:872
  439. GL_MODELVIEW20_ARB = 34612 # GL/glext.h:873
  440. GL_MODELVIEW21_ARB = 34613 # GL/glext.h:874
  441. GL_MODELVIEW22_ARB = 34614 # GL/glext.h:875
  442. GL_MODELVIEW23_ARB = 34615 # GL/glext.h:876
  443. GL_MODELVIEW24_ARB = 34616 # GL/glext.h:877
  444. GL_MODELVIEW25_ARB = 34617 # GL/glext.h:878
  445. GL_MODELVIEW26_ARB = 34618 # GL/glext.h:879
  446. GL_MODELVIEW27_ARB = 34619 # GL/glext.h:880
  447. GL_MODELVIEW28_ARB = 34620 # GL/glext.h:881
  448. GL_MODELVIEW29_ARB = 34621 # GL/glext.h:882
  449. GL_MODELVIEW30_ARB = 34622 # GL/glext.h:883
  450. GL_MODELVIEW31_ARB = 34623 # GL/glext.h:884
  451. # ARB_matrix_palette (GL/glext.h:887)
  452. GL_MATRIX_PALETTE_ARB = 34880 # GL/glext.h:888
  453. GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 34881 # GL/glext.h:889
  454. GL_MAX_PALETTE_MATRICES_ARB = 34882 # GL/glext.h:890
  455. GL_CURRENT_PALETTE_MATRIX_ARB = 34883 # GL/glext.h:891
  456. GL_MATRIX_INDEX_ARRAY_ARB = 34884 # GL/glext.h:892
  457. GL_CURRENT_MATRIX_INDEX_ARB = 34885 # GL/glext.h:893
  458. GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 34886 # GL/glext.h:894
  459. GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 34887 # GL/glext.h:895
  460. GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 34888 # GL/glext.h:896
  461. GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 34889 # GL/glext.h:897
  462. # ARB_texture_env_combine (GL/glext.h:900)
  463. GL_COMBINE_ARB = 34160 # GL/glext.h:901
  464. GL_COMBINE_RGB_ARB = 34161 # GL/glext.h:902
  465. GL_COMBINE_ALPHA_ARB = 34162 # GL/glext.h:903
  466. GL_SOURCE0_RGB_ARB = 34176 # GL/glext.h:904
  467. GL_SOURCE1_RGB_ARB = 34177 # GL/glext.h:905
  468. GL_SOURCE2_RGB_ARB = 34178 # GL/glext.h:906
  469. GL_SOURCE0_ALPHA_ARB = 34184 # GL/glext.h:907
  470. GL_SOURCE1_ALPHA_ARB = 34185 # GL/glext.h:908
  471. GL_SOURCE2_ALPHA_ARB = 34186 # GL/glext.h:909
  472. GL_OPERAND0_RGB_ARB = 34192 # GL/glext.h:910
  473. GL_OPERAND1_RGB_ARB = 34193 # GL/glext.h:911
  474. GL_OPERAND2_RGB_ARB = 34194 # GL/glext.h:912
  475. GL_OPERAND0_ALPHA_ARB = 34200 # GL/glext.h:913
  476. GL_OPERAND1_ALPHA_ARB = 34201 # GL/glext.h:914
  477. GL_OPERAND2_ALPHA_ARB = 34202 # GL/glext.h:915
  478. GL_RGB_SCALE_ARB = 34163 # GL/glext.h:916
  479. GL_ADD_SIGNED_ARB = 34164 # GL/glext.h:917
  480. GL_INTERPOLATE_ARB = 34165 # GL/glext.h:918
  481. GL_SUBTRACT_ARB = 34023 # GL/glext.h:919
  482. GL_CONSTANT_ARB = 34166 # GL/glext.h:920
  483. GL_PRIMARY_COLOR_ARB = 34167 # GL/glext.h:921
  484. GL_PREVIOUS_ARB = 34168 # GL/glext.h:922
  485. # ARB_texture_env_crossbar (GL/glext.h:925)
  486. # ARB_texture_env_dot3 (GL/glext.h:928)
  487. GL_DOT3_RGB_ARB = 34478 # GL/glext.h:929
  488. GL_DOT3_RGBA_ARB = 34479 # GL/glext.h:930
  489. # ARB_texture_mirrored_repeat (GL/glext.h:933)
  490. GL_MIRRORED_REPEAT_ARB = 33648 # GL/glext.h:934
  491. # ARB_depth_texture (GL/glext.h:937)
  492. GL_DEPTH_COMPONENT16_ARB = 33189 # GL/glext.h:938
  493. GL_DEPTH_COMPONENT24_ARB = 33190 # GL/glext.h:939
  494. GL_DEPTH_COMPONENT32_ARB = 33191 # GL/glext.h:940
  495. GL_TEXTURE_DEPTH_SIZE_ARB = 34890 # GL/glext.h:941
  496. GL_DEPTH_TEXTURE_MODE_ARB = 34891 # GL/glext.h:942
  497. # ARB_shadow (GL/glext.h:945)
  498. GL_TEXTURE_COMPARE_MODE_ARB = 34892 # GL/glext.h:946
  499. GL_TEXTURE_COMPARE_FUNC_ARB = 34893 # GL/glext.h:947
  500. GL_COMPARE_R_TO_TEXTURE_ARB = 34894 # GL/glext.h:948
  501. # ARB_shadow_ambient (GL/glext.h:951)
  502. GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 32959 # GL/glext.h:952
  503. # ARB_window_pos (GL/glext.h:955)
  504. # ARB_vertex_program (GL/glext.h:958)
  505. GL_COLOR_SUM_ARB = 33880 # GL/glext.h:959
  506. GL_VERTEX_PROGRAM_ARB = 34336 # GL/glext.h:960
  507. GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 34338 # GL/glext.h:961
  508. GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 34339 # GL/glext.h:962
  509. GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 34340 # GL/glext.h:963
  510. GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 34341 # GL/glext.h:964
  511. GL_CURRENT_VERTEX_ATTRIB_ARB = 34342 # GL/glext.h:965
  512. GL_PROGRAM_LENGTH_ARB = 34343 # GL/glext.h:966
  513. GL_PROGRAM_STRING_ARB = 34344 # GL/glext.h:967
  514. GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 34350 # GL/glext.h:968
  515. GL_MAX_PROGRAM_MATRICES_ARB = 34351 # GL/glext.h:969
  516. GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 34368 # GL/glext.h:970
  517. GL_CURRENT_MATRIX_ARB = 34369 # GL/glext.h:971
  518. GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 34370 # GL/glext.h:972
  519. GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 34371 # GL/glext.h:973
  520. GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 34373 # GL/glext.h:974
  521. GL_PROGRAM_ERROR_POSITION_ARB = 34379 # GL/glext.h:975
  522. GL_PROGRAM_BINDING_ARB = 34423 # GL/glext.h:976
  523. GL_MAX_VERTEX_ATTRIBS_ARB = 34921 # GL/glext.h:977
  524. GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 34922 # GL/glext.h:978
  525. GL_PROGRAM_ERROR_STRING_ARB = 34932 # GL/glext.h:979
  526. GL_PROGRAM_FORMAT_ASCII_ARB = 34933 # GL/glext.h:980
  527. GL_PROGRAM_FORMAT_ARB = 34934 # GL/glext.h:981
  528. GL_PROGRAM_INSTRUCTIONS_ARB = 34976 # GL/glext.h:982
  529. GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977 # GL/glext.h:983
  530. GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34978 # GL/glext.h:984
  531. GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34979 # GL/glext.h:985
  532. GL_PROGRAM_TEMPORARIES_ARB = 34980 # GL/glext.h:986
  533. GL_MAX_PROGRAM_TEMPORARIES_ARB = 34981 # GL/glext.h:987
  534. GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 34982 # GL/glext.h:988
  535. GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 34983 # GL/glext.h:989
  536. GL_PROGRAM_PARAMETERS_ARB = 34984 # GL/glext.h:990
  537. GL_MAX_PROGRAM_PARAMETERS_ARB = 34985 # GL/glext.h:991
  538. GL_PROGRAM_NATIVE_PARAMETERS_ARB = 34986 # GL/glext.h:992
  539. GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 34987 # GL/glext.h:993
  540. GL_PROGRAM_ATTRIBS_ARB = 34988 # GL/glext.h:994
  541. GL_MAX_PROGRAM_ATTRIBS_ARB = 34989 # GL/glext.h:995
  542. GL_PROGRAM_NATIVE_ATTRIBS_ARB = 34990 # GL/glext.h:996
  543. GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 34991 # GL/glext.h:997
  544. GL_PROGRAM_ADDRESS_REGISTERS_ARB = 34992 # GL/glext.h:998
  545. GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 34993 # GL/glext.h:999
  546. GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34994 # GL/glext.h:1000
  547. GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34995 # GL/glext.h:1001
  548. GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 34996 # GL/glext.h:1002
  549. GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 34997 # GL/glext.h:1003
  550. GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 34998 # GL/glext.h:1004
  551. GL_TRANSPOSE_CURRENT_MATRIX_ARB = 34999 # GL/glext.h:1005
  552. GL_MATRIX0_ARB = 35008 # GL/glext.h:1006
  553. GL_MATRIX1_ARB = 35009 # GL/glext.h:1007
  554. GL_MATRIX2_ARB = 35010 # GL/glext.h:1008
  555. GL_MATRIX3_ARB = 35011 # GL/glext.h:1009
  556. GL_MATRIX4_ARB = 35012 # GL/glext.h:1010
  557. GL_MATRIX5_ARB = 35013 # GL/glext.h:1011
  558. GL_MATRIX6_ARB = 35014 # GL/glext.h:1012
  559. GL_MATRIX7_ARB = 35015 # GL/glext.h:1013
  560. GL_MATRIX8_ARB = 35016 # GL/glext.h:1014
  561. GL_MATRIX9_ARB = 35017 # GL/glext.h:1015
  562. GL_MATRIX10_ARB = 35018 # GL/glext.h:1016
  563. GL_MATRIX11_ARB = 35019 # GL/glext.h:1017
  564. GL_MATRIX12_ARB = 35020 # GL/glext.h:1018
  565. GL_MATRIX13_ARB = 35021 # GL/glext.h:1019
  566. GL_MATRIX14_ARB = 35022 # GL/glext.h:1020
  567. GL_MATRIX15_ARB = 35023 # GL/glext.h:1021
  568. GL_MATRIX16_ARB = 35024 # GL/glext.h:1022
  569. GL_MATRIX17_ARB = 35025 # GL/glext.h:1023
  570. GL_MATRIX18_ARB = 35026 # GL/glext.h:1024
  571. GL_MATRIX19_ARB = 35027 # GL/glext.h:1025
  572. GL_MATRIX20_ARB = 35028 # GL/glext.h:1026
  573. GL_MATRIX21_ARB = 35029 # GL/glext.h:1027
  574. GL_MATRIX22_ARB = 35030 # GL/glext.h:1028
  575. GL_MATRIX23_ARB = 35031 # GL/glext.h:1029
  576. GL_MATRIX24_ARB = 35032 # GL/glext.h:1030
  577. GL_MATRIX25_ARB = 35033 # GL/glext.h:1031
  578. GL_MATRIX26_ARB = 35034 # GL/glext.h:1032
  579. GL_MATRIX27_ARB = 35035 # GL/glext.h:1033
  580. GL_MATRIX28_ARB = 35036 # GL/glext.h:1034
  581. GL_MATRIX29_ARB = 35037 # GL/glext.h:1035
  582. GL_MATRIX30_ARB = 35038 # GL/glext.h:1036
  583. GL_MATRIX31_ARB = 35039 # GL/glext.h:1037
  584. # ARB_fragment_program (GL/glext.h:1040)
  585. GL_FRAGMENT_PROGRAM_ARB = 34820 # GL/glext.h:1041
  586. GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 34821 # GL/glext.h:1042
  587. GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 34822 # GL/glext.h:1043
  588. GL_PROGRAM_TEX_INDIRECTIONS_ARB = 34823 # GL/glext.h:1044
  589. GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34824 # GL/glext.h:1045
  590. GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34825 # GL/glext.h:1046
  591. GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34826 # GL/glext.h:1047
  592. GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 34827 # GL/glext.h:1048
  593. GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 34828 # GL/glext.h:1049
  594. GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 34829 # GL/glext.h:1050
  595. GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34830 # GL/glext.h:1051
  596. GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34831 # GL/glext.h:1052
  597. GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34832 # GL/glext.h:1053
  598. GL_MAX_TEXTURE_COORDS_ARB = 34929 # GL/glext.h:1054
  599. GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 34930 # GL/glext.h:1055
  600. # ARB_vertex_buffer_object (GL/glext.h:1058)
  601. GL_BUFFER_SIZE_ARB = 34660 # GL/glext.h:1059
  602. GL_BUFFER_USAGE_ARB = 34661 # GL/glext.h:1060
  603. GL_ARRAY_BUFFER_ARB = 34962 # GL/glext.h:1061
  604. GL_ELEMENT_ARRAY_BUFFER_ARB = 34963 # GL/glext.h:1062
  605. GL_ARRAY_BUFFER_BINDING_ARB = 34964 # GL/glext.h:1063
  606. GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 34965 # GL/glext.h:1064
  607. GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 34966 # GL/glext.h:1065
  608. GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 34967 # GL/glext.h:1066
  609. GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 34968 # GL/glext.h:1067
  610. GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 34969 # GL/glext.h:1068
  611. GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 34970 # GL/glext.h:1069
  612. GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 34971 # GL/glext.h:1070
  613. GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 34972 # GL/glext.h:1071
  614. GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 34973 # GL/glext.h:1072
  615. GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 34974 # GL/glext.h:1073
  616. GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 34975 # GL/glext.h:1074
  617. GL_READ_ONLY_ARB = 35000 # GL/glext.h:1075
  618. GL_WRITE_ONLY_ARB = 35001 # GL/glext.h:1076
  619. GL_READ_WRITE_ARB = 35002 # GL/glext.h:1077
  620. GL_BUFFER_ACCESS_ARB = 35003 # GL/glext.h:1078
  621. GL_BUFFER_MAPPED_ARB = 35004 # GL/glext.h:1079
  622. GL_BUFFER_MAP_POINTER_ARB = 35005 # GL/glext.h:1080
  623. GL_STREAM_DRAW_ARB = 35040 # GL/glext.h:1081
  624. GL_STREAM_READ_ARB = 35041 # GL/glext.h:1082
  625. GL_STREAM_COPY_ARB = 35042 # GL/glext.h:1083
  626. GL_STATIC_DRAW_ARB = 35044 # GL/glext.h:1084
  627. GL_STATIC_READ_ARB = 35045 # GL/glext.h:1085
  628. GL_STATIC_COPY_ARB = 35046 # GL/glext.h:1086
  629. GL_DYNAMIC_DRAW_ARB = 35048 # GL/glext.h:1087
  630. GL_DYNAMIC_READ_ARB = 35049 # GL/glext.h:1088
  631. GL_DYNAMIC_COPY_ARB = 35050 # GL/glext.h:1089
  632. # ARB_occlusion_query (GL/glext.h:1092)
  633. GL_QUERY_COUNTER_BITS_ARB = 34916 # GL/glext.h:1093
  634. GL_CURRENT_QUERY_ARB = 34917 # GL/glext.h:1094
  635. GL_QUERY_RESULT_ARB = 34918 # GL/glext.h:1095
  636. GL_QUERY_RESULT_AVAILABLE_ARB = 34919 # GL/glext.h:1096
  637. GL_SAMPLES_PASSED_ARB = 35092 # GL/glext.h:1097
  638. # ARB_shader_objects (GL/glext.h:1100)
  639. GL_PROGRAM_OBJECT_ARB = 35648 # GL/glext.h:1101
  640. GL_SHADER_OBJECT_ARB = 35656 # GL/glext.h:1102
  641. GL_OBJECT_TYPE_ARB = 35662 # GL/glext.h:1103
  642. GL_OBJECT_SUBTYPE_ARB = 35663 # GL/glext.h:1104
  643. GL_FLOAT_VEC2_ARB = 35664 # GL/glext.h:1105
  644. GL_FLOAT_VEC3_ARB = 35665 # GL/glext.h:1106
  645. GL_FLOAT_VEC4_ARB = 35666 # GL/glext.h:1107
  646. GL_INT_VEC2_ARB = 35667 # GL/glext.h:1108
  647. GL_INT_VEC3_ARB = 35668 # GL/glext.h:1109
  648. GL_INT_VEC4_ARB = 35669 # GL/glext.h:1110
  649. GL_BOOL_ARB = 35670 # GL/glext.h:1111
  650. GL_BOOL_VEC2_ARB = 35671 # GL/glext.h:1112
  651. GL_BOOL_VEC3_ARB = 35672 # GL/glext.h:1113
  652. GL_BOOL_VEC4_ARB = 35673 # GL/glext.h:1114
  653. GL_FLOAT_MAT2_ARB = 35674 # GL/glext.h:1115
  654. GL_FLOAT_MAT3_ARB = 35675 # GL/glext.h:1116
  655. GL_FLOAT_MAT4_ARB = 35676 # GL/glext.h:1117
  656. GL_SAMPLER_1D_ARB = 35677 # GL/glext.h:1118
  657. GL_SAMPLER_2D_ARB = 35678 # GL/glext.h:1119
  658. GL_SAMPLER_3D_ARB = 35679 # GL/glext.h:1120
  659. GL_SAMPLER_CUBE_ARB = 35680 # GL/glext.h:1121
  660. GL_SAMPLER_1D_SHADOW_ARB = 35681 # GL/glext.h:1122
  661. GL_SAMPLER_2D_SHADOW_ARB = 35682 # GL/glext.h:1123
  662. GL_SAMPLER_2D_RECT_ARB = 35683 # GL/glext.h:1124
  663. GL_SAMPLER_2D_RECT_SHADOW_ARB = 35684 # GL/glext.h:1125
  664. GL_OBJECT_DELETE_STATUS_ARB = 35712 # GL/glext.h:1126
  665. GL_OBJECT_COMPILE_STATUS_ARB = 35713 # GL/glext.h:1127
  666. GL_OBJECT_LINK_STATUS_ARB = 35714 # GL/glext.h:1128
  667. GL_OBJECT_VALIDATE_STATUS_ARB = 35715 # GL/glext.h:1129
  668. GL_OBJECT_INFO_LOG_LENGTH_ARB = 35716 # GL/glext.h:1130
  669. GL_OBJECT_ATTACHED_OBJECTS_ARB = 35717 # GL/glext.h:1131
  670. GL_OBJECT_ACTIVE_UNIFORMS_ARB = 35718 # GL/glext.h:1132
  671. GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 35719 # GL/glext.h:1133
  672. GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720 # GL/glext.h:1134
  673. # ARB_vertex_shader (GL/glext.h:1137)
  674. GL_VERTEX_SHADER_ARB = 35633 # GL/glext.h:1138
  675. GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 35658 # GL/glext.h:1139
  676. GL_MAX_VARYING_FLOATS_ARB = 35659 # GL/glext.h:1140
  677. GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 35660 # GL/glext.h:1141
  678. GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 35661 # GL/glext.h:1142
  679. GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 35721 # GL/glext.h:1143
  680. GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 35722 # GL/glext.h:1144
  681. # ARB_fragment_shader (GL/glext.h:1147)
  682. GL_FRAGMENT_SHADER_ARB = 35632 # GL/glext.h:1148
  683. GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 35657 # GL/glext.h:1149
  684. GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 35723 # GL/glext.h:1150
  685. # ARB_shading_language_100 (GL/glext.h:1153)
  686. GL_SHADING_LANGUAGE_VERSION_ARB = 35724 # GL/glext.h:1154
  687. # ARB_texture_non_power_of_two (GL/glext.h:1157)
  688. # ARB_point_sprite (GL/glext.h:1160)
  689. GL_POINT_SPRITE_ARB = 34913 # GL/glext.h:1161
  690. GL_COORD_REPLACE_ARB = 34914 # GL/glext.h:1162
  691. # ARB_fragment_program_shadow (GL/glext.h:1165)
  692. # ARB_draw_buffers (GL/glext.h:1168)
  693. GL_MAX_DRAW_BUFFERS_ARB = 34852 # GL/glext.h:1169
  694. GL_DRAW_BUFFER0_ARB = 34853 # GL/glext.h:1170
  695. GL_DRAW_BUFFER1_ARB = 34854 # GL/glext.h:1171
  696. GL_DRAW_BUFFER2_ARB = 34855 # GL/glext.h:1172
  697. GL_DRAW_BUFFER3_ARB = 34856 # GL/glext.h:1173
  698. GL_DRAW_BUFFER4_ARB = 34857 # GL/glext.h:1174
  699. GL_DRAW_BUFFER5_ARB = 34858 # GL/glext.h:1175
  700. GL_DRAW_BUFFER6_ARB = 34859 # GL/glext.h:1176
  701. GL_DRAW_BUFFER7_ARB = 34860 # GL/glext.h:1177
  702. GL_DRAW_BUFFER8_ARB = 34861 # GL/glext.h:1178
  703. GL_DRAW_BUFFER9_ARB = 34862 # GL/glext.h:1179
  704. GL_DRAW_BUFFER10_ARB = 34863 # GL/glext.h:1180
  705. GL_DRAW_BUFFER11_ARB = 34864 # GL/glext.h:1181
  706. GL_DRAW_BUFFER12_ARB = 34865 # GL/glext.h:1182
  707. GL_DRAW_BUFFER13_ARB = 34866 # GL/glext.h:1183
  708. GL_DRAW_BUFFER14_ARB = 34867 # GL/glext.h:1184
  709. GL_DRAW_BUFFER15_ARB = 34868 # GL/glext.h:1185
  710. # ARB_texture_rectangle (GL/glext.h:1188)
  711. GL_TEXTURE_RECTANGLE_ARB = 34037 # GL/glext.h:1189
  712. GL_TEXTURE_BINDING_RECTANGLE_ARB = 34038 # GL/glext.h:1190
  713. GL_PROXY_TEXTURE_RECTANGLE_ARB = 34039 # GL/glext.h:1191
  714. GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 34040 # GL/glext.h:1192
  715. # ARB_color_buffer_float (GL/glext.h:1195)
  716. GL_RGBA_FLOAT_MODE_ARB = 34848 # GL/glext.h:1196
  717. GL_CLAMP_VERTEX_COLOR_ARB = 35098 # GL/glext.h:1197
  718. GL_CLAMP_FRAGMENT_COLOR_ARB = 35099 # GL/glext.h:1198
  719. GL_CLAMP_READ_COLOR_ARB = 35100 # GL/glext.h:1199
  720. GL_FIXED_ONLY_ARB = 35101 # GL/glext.h:1200
  721. # ARB_half_float_pixel (GL/glext.h:1203)
  722. GL_HALF_FLOAT_ARB = 5131 # GL/glext.h:1204
  723. # ARB_texture_float (GL/glext.h:1207)
  724. GL_TEXTURE_RED_TYPE_ARB = 35856 # GL/glext.h:1208
  725. GL_TEXTURE_GREEN_TYPE_ARB = 35857 # GL/glext.h:1209
  726. GL_TEXTURE_BLUE_TYPE_ARB = 35858 # GL/glext.h:1210
  727. GL_TEXTURE_ALPHA_TYPE_ARB = 35859 # GL/glext.h:1211
  728. GL_TEXTURE_LUMINANCE_TYPE_ARB = 35860 # GL/glext.h:1212
  729. GL_TEXTURE_INTENSITY_TYPE_ARB = 35861 # GL/glext.h:1213
  730. GL_TEXTURE_DEPTH_TYPE_ARB = 35862 # GL/glext.h:1214
  731. GL_UNSIGNED_NORMALIZED_ARB = 35863 # GL/glext.h:1215
  732. GL_RGBA32F_ARB = 34836 # GL/glext.h:1216
  733. GL_RGB32F_ARB = 34837 # GL/glext.h:1217
  734. GL_ALPHA32F_ARB = 34838 # GL/glext.h:1218
  735. GL_INTENSITY32F_ARB = 34839 # GL/glext.h:1219
  736. GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:1220
  737. GL_LUMINANCE_ALPHA32F_ARB = 34841 # GL/glext.h:1221
  738. GL_RGBA16F_ARB = 34842 # GL/glext.h:1222
  739. GL_RGB16F_ARB = 34843 # GL/glext.h:1223
  740. GL_ALPHA16F_ARB = 34844 # GL/glext.h:1224
  741. GL_INTENSITY16F_ARB = 34845 # GL/glext.h:1225
  742. GL_LUMINANCE16F_ARB = 34846 # GL/glext.h:1226
  743. GL_LUMINANCE_ALPHA16F_ARB = 34847 # GL/glext.h:1227
  744. # ARB_pixel_buffer_object (GL/glext.h:1230)
  745. GL_PIXEL_PACK_BUFFER_ARB = 35051 # GL/glext.h:1231
  746. GL_PIXEL_UNPACK_BUFFER_ARB = 35052 # GL/glext.h:1232
  747. GL_PIXEL_PACK_BUFFER_BINDING_ARB = 35053 # GL/glext.h:1233
  748. GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 35055 # GL/glext.h:1234
  749. # ARB_depth_buffer_float (GL/glext.h:1237)
  750. GL_DEPTH_COMPONENT32F = 36012 # GL/glext.h:1238
  751. GL_DEPTH32F_STENCIL8 = 36013 # GL/glext.h:1239
  752. GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269 # GL/glext.h:1240
  753. # ARB_draw_instanced (GL/glext.h:1243)
  754. # ARB_framebuffer_object (GL/glext.h:1246)
  755. GL_INVALID_FRAMEBUFFER_OPERATION = 1286 # GL/glext.h:1247
  756. GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296 # GL/glext.h:1248
  757. GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297 # GL/glext.h:1249
  758. GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298 # GL/glext.h:1250
  759. GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299 # GL/glext.h:1251
  760. GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300 # GL/glext.h:1252
  761. GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301 # GL/glext.h:1253
  762. GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302 # GL/glext.h:1254
  763. GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303 # GL/glext.h:1255
  764. GL_FRAMEBUFFER_DEFAULT = 33304 # GL/glext.h:1256
  765. GL_FRAMEBUFFER_UNDEFINED = 33305 # GL/glext.h:1257
  766. GL_DEPTH_STENCIL_ATTACHMENT = 33306 # GL/glext.h:1258
  767. GL_INDEX = 33314 # GL/glext.h:1259
  768. GL_MAX_RENDERBUFFER_SIZE = 34024 # GL/glext.h:1260
  769. GL_DEPTH_STENCIL = 34041 # GL/glext.h:1261
  770. GL_UNSIGNED_INT_24_8 = 34042 # GL/glext.h:1262
  771. GL_DEPTH24_STENCIL8 = 35056 # GL/glext.h:1263
  772. GL_TEXTURE_STENCIL_SIZE = 35057 # GL/glext.h:1264
  773. GL_FRAMEBUFFER_BINDING = 36006 # GL/glext.h:1265
  774. GL_DRAW_FRAMEBUFFER_BINDING = 36006 # GL/glext.h:1266
  775. GL_RENDERBUFFER_BINDING = 36007 # GL/glext.h:1267
  776. GL_READ_FRAMEBUFFER = 36008 # GL/glext.h:1268
  777. GL_DRAW_FRAMEBUFFER = 36009 # GL/glext.h:1269
  778. GL_READ_FRAMEBUFFER_BINDING = 36010 # GL/glext.h:1270
  779. GL_RENDERBUFFER_SAMPLES = 36011 # GL/glext.h:1271
  780. GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048 # GL/glext.h:1272
  781. GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049 # GL/glext.h:1273
  782. GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050 # GL/glext.h:1274
  783. GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051 # GL/glext.h:1275
  784. GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052 # GL/glext.h:1276
  785. GL_FRAMEBUFFER_COMPLETE = 36053 # GL/glext.h:1277
  786. GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054 # GL/glext.h:1278
  787. GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055 # GL/glext.h:1279
  788. GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059 # GL/glext.h:1280
  789. GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060 # GL/glext.h:1281
  790. GL_FRAMEBUFFER_UNSUPPORTED = 36061 # GL/glext.h:1282
  791. GL_MAX_COLOR_ATTACHMENTS = 36063 # GL/glext.h:1283
  792. GL_COLOR_ATTACHMENT0 = 36064 # GL/glext.h:1284
  793. GL_COLOR_ATTACHMENT1 = 36065 # GL/glext.h:1285
  794. GL_COLOR_ATTACHMENT2 = 36066 # GL/glext.h:1286
  795. GL_COLOR_ATTACHMENT3 = 36067 # GL/glext.h:1287
  796. GL_COLOR_ATTACHMENT4 = 36068 # GL/glext.h:1288
  797. GL_COLOR_ATTACHMENT5 = 36069 # GL/glext.h:1289
  798. GL_COLOR_ATTACHMENT6 = 36070 # GL/glext.h:1290
  799. GL_COLOR_ATTACHMENT7 = 36071 # GL/glext.h:1291
  800. GL_COLOR_ATTACHMENT8 = 36072 # GL/glext.h:1292
  801. GL_COLOR_ATTACHMENT9 = 36073 # GL/glext.h:1293
  802. GL_COLOR_ATTACHMENT10 = 36074 # GL/glext.h:1294
  803. GL_COLOR_ATTACHMENT11 = 36075 # GL/glext.h:1295
  804. GL_COLOR_ATTACHMENT12 = 36076 # GL/glext.h:1296
  805. GL_COLOR_ATTACHMENT13 = 36077 # GL/glext.h:1297
  806. GL_COLOR_ATTACHMENT14 = 36078 # GL/glext.h:1298
  807. GL_COLOR_ATTACHMENT15 = 36079 # GL/glext.h:1299
  808. GL_DEPTH_ATTACHMENT = 36096 # GL/glext.h:1300
  809. GL_STENCIL_ATTACHMENT = 36128 # GL/glext.h:1301
  810. GL_FRAMEBUFFER = 36160 # GL/glext.h:1302
  811. GL_RENDERBUFFER = 36161 # GL/glext.h:1303
  812. GL_RENDERBUFFER_WIDTH = 36162 # GL/glext.h:1304
  813. GL_RENDERBUFFER_HEIGHT = 36163 # GL/glext.h:1305
  814. GL_RENDERBUFFER_INTERNAL_FORMAT = 36164 # GL/glext.h:1306
  815. GL_STENCIL_INDEX1 = 36166 # GL/glext.h:1307
  816. GL_STENCIL_INDEX4 = 36167 # GL/glext.h:1308
  817. GL_STENCIL_INDEX8 = 36168 # GL/glext.h:1309
  818. GL_STENCIL_INDEX16 = 36169 # GL/glext.h:1310
  819. GL_RENDERBUFFER_RED_SIZE = 36176 # GL/glext.h:1311
  820. GL_RENDERBUFFER_GREEN_SIZE = 36177 # GL/glext.h:1312
  821. GL_RENDERBUFFER_BLUE_SIZE = 36178 # GL/glext.h:1313
  822. GL_RENDERBUFFER_ALPHA_SIZE = 36179 # GL/glext.h:1314
  823. GL_RENDERBUFFER_DEPTH_SIZE = 36180 # GL/glext.h:1315
  824. GL_RENDERBUFFER_STENCIL_SIZE = 36181 # GL/glext.h:1316
  825. GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182 # GL/glext.h:1317
  826. GL_MAX_SAMPLES = 36183 # GL/glext.h:1318
  827. # ARB_framebuffer_sRGB (GL/glext.h:1321)
  828. GL_FRAMEBUFFER_SRGB = 36281 # GL/glext.h:1322
  829. # ARB_geometry_shader4 (GL/glext.h:1325)
  830. GL_LINES_ADJACENCY_ARB = 10 # GL/glext.h:1326
  831. GL_LINE_STRIP_ADJACENCY_ARB = 11 # GL/glext.h:1327
  832. GL_TRIANGLES_ADJACENCY_ARB = 12 # GL/glext.h:1328
  833. GL_TRIANGLE_STRIP_ADJACENCY_ARB = 13 # GL/glext.h:1329
  834. GL_PROGRAM_POINT_SIZE_ARB = 34370 # GL/glext.h:1330
  835. GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 35881 # GL/glext.h:1331
  836. GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 36263 # GL/glext.h:1332
  837. GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 36264 # GL/glext.h:1333
  838. GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 36265 # GL/glext.h:1334
  839. GL_GEOMETRY_SHADER_ARB = 36313 # GL/glext.h:1335
  840. GL_GEOMETRY_VERTICES_OUT_ARB = 36314 # GL/glext.h:1336
  841. GL_GEOMETRY_INPUT_TYPE_ARB = 36315 # GL/glext.h:1337
  842. GL_GEOMETRY_OUTPUT_TYPE_ARB = 36316 # GL/glext.h:1338
  843. GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 36317 # GL/glext.h:1339
  844. GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 36318 # GL/glext.h:1340
  845. GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 36319 # GL/glext.h:1341
  846. GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 36320 # GL/glext.h:1342
  847. GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 36321 # GL/glext.h:1343
  848. # ARB_half_float_vertex (GL/glext.h:1348)
  849. GL_HALF_FLOAT = 5131 # GL/glext.h:1349
  850. # ARB_instanced_arrays (GL/glext.h:1352)
  851. # ARB_map_buffer_range (GL/glext.h:1355)
  852. GL_MAP_READ_BIT = 1 # GL/glext.h:1356
  853. GL_MAP_WRITE_BIT = 2 # GL/glext.h:1357
  854. GL_MAP_INVALIDATE_RANGE_BIT = 4 # GL/glext.h:1358
  855. GL_MAP_INVALIDATE_BUFFER_BIT = 8 # GL/glext.h:1359
  856. GL_MAP_FLUSH_EXPLICIT_BIT = 16 # GL/glext.h:1360
  857. GL_MAP_UNSYNCHRONIZED_BIT = 32 # GL/glext.h:1361
  858. # ARB_texture_buffer_object (GL/glext.h:1364)
  859. GL_TEXTURE_BUFFER_ARB = 35882 # GL/glext.h:1365
  860. GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 35883 # GL/glext.h:1366
  861. GL_TEXTURE_BINDING_BUFFER_ARB = 35884 # GL/glext.h:1367
  862. GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 35885 # GL/glext.h:1368
  863. GL_TEXTURE_BUFFER_FORMAT_ARB = 35886 # GL/glext.h:1369
  864. # ARB_texture_compression_rgtc (GL/glext.h:1372)
  865. GL_COMPRESSED_RED_RGTC1 = 36283 # GL/glext.h:1373
  866. GL_COMPRESSED_SIGNED_RED_RGTC1 = 36284 # GL/glext.h:1374
  867. GL_COMPRESSED_RG_RGTC2 = 36285 # GL/glext.h:1375
  868. GL_COMPRESSED_SIGNED_RG_RGTC2 = 36286 # GL/glext.h:1376
  869. # ARB_texture_rg (GL/glext.h:1379)
  870. GL_RG = 33319 # GL/glext.h:1380
  871. GL_RG_INTEGER = 33320 # GL/glext.h:1381
  872. GL_R8 = 33321 # GL/glext.h:1382
  873. GL_R16 = 33322 # GL/glext.h:1383
  874. GL_RG8 = 33323 # GL/glext.h:1384
  875. GL_RG16 = 33324 # GL/glext.h:1385
  876. GL_R16F = 33325 # GL/glext.h:1386
  877. GL_R32F = 33326 # GL/glext.h:1387
  878. GL_RG16F = 33327 # GL/glext.h:1388
  879. GL_RG32F = 33328 # GL/glext.h:1389
  880. GL_R8I = 33329 # GL/glext.h:1390
  881. GL_R8UI = 33330 # GL/glext.h:1391
  882. GL_R16I = 33331 # GL/glext.h:1392
  883. GL_R16UI = 33332 # GL/glext.h:1393
  884. GL_R32I = 33333 # GL/glext.h:1394
  885. GL_R32UI = 33334 # GL/glext.h:1395
  886. GL_RG8I = 33335 # GL/glext.h:1396
  887. GL_RG8UI = 33336 # GL/glext.h:1397
  888. GL_RG16I = 33337 # GL/glext.h:1398
  889. GL_RG16UI = 33338 # GL/glext.h:1399
  890. GL_RG32I = 33339 # GL/glext.h:1400
  891. GL_RG32UI = 33340 # GL/glext.h:1401
  892. # ARB_vertex_array_object (GL/glext.h:1404)
  893. GL_VERTEX_ARRAY_BINDING = 34229 # GL/glext.h:1405
  894. # EXT_abgr (GL/glext.h:1408)
  895. GL_ABGR_EXT = 32768 # GL/glext.h:1409
  896. # EXT_blend_color (GL/glext.h:1412)
  897. GL_CONSTANT_COLOR_EXT = 32769 # GL/glext.h:1413
  898. GL_ONE_MINUS_CONSTANT_COLOR_EXT = 32770 # GL/glext.h:1414
  899. GL_CONSTANT_ALPHA_EXT = 32771 # GL/glext.h:1415
  900. GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 32772 # GL/glext.h:1416
  901. GL_BLEND_COLOR_EXT = 32773 # GL/glext.h:1417
  902. # EXT_polygon_offset (GL/glext.h:1420)
  903. GL_POLYGON_OFFSET_EXT = 32823 # GL/glext.h:1421
  904. GL_POLYGON_OFFSET_FACTOR_EXT = 32824 # GL/glext.h:1422
  905. GL_POLYGON_OFFSET_BIAS_EXT = 32825 # GL/glext.h:1423
  906. # EXT_texture (GL/glext.h:1426)
  907. GL_ALPHA4_EXT = 32827 # GL/glext.h:1427
  908. GL_ALPHA8_EXT = 32828 # GL/glext.h:1428
  909. GL_ALPHA12_EXT = 32829 # GL/glext.h:1429
  910. GL_ALPHA16_EXT = 32830 # GL/glext.h:1430
  911. GL_LUMINANCE4_EXT = 32831 # GL/glext.h:1431
  912. GL_LUMINANCE8_EXT = 32832 # GL/glext.h:1432
  913. GL_LUMINANCE12_EXT = 32833 # GL/glext.h:1433
  914. GL_LUMINANCE16_EXT = 32834 # GL/glext.h:1434
  915. GL_LUMINANCE4_ALPHA4_EXT = 32835 # GL/glext.h:1435
  916. GL_LUMINANCE6_ALPHA2_EXT = 32836 # GL/glext.h:1436
  917. GL_LUMINANCE8_ALPHA8_EXT = 32837 # GL/glext.h:1437
  918. GL_LUMINANCE12_ALPHA4_EXT = 32838 # GL/glext.h:1438
  919. GL_LUMINANCE12_ALPHA12_EXT = 32839 # GL/glext.h:1439
  920. GL_LUMINANCE16_ALPHA16_EXT = 32840 # GL/glext.h:1440
  921. GL_INTENSITY_EXT = 32841 # GL/glext.h:1441
  922. GL_INTENSITY4_EXT = 32842 # GL/glext.h:1442
  923. GL_INTENSITY8_EXT = 32843 # GL/glext.h:1443
  924. GL_INTENSITY12_EXT = 32844 # GL/glext.h:1444
  925. GL_INTENSITY16_EXT = 32845 # GL/glext.h:1445
  926. GL_RGB2_EXT = 32846 # GL/glext.h:1446
  927. GL_RGB4_EXT = 32847 # GL/glext.h:1447
  928. GL_RGB5_EXT = 32848 # GL/glext.h:1448
  929. GL_RGB8_EXT = 32849 # GL/glext.h:1449
  930. GL_RGB10_EXT = 32850 # GL/glext.h:1450
  931. GL_RGB12_EXT = 32851 # GL/glext.h:1451
  932. GL_RGB16_EXT = 32852 # GL/glext.h:1452
  933. GL_RGBA2_EXT = 32853 # GL/glext.h:1453
  934. GL_RGBA4_EXT = 32854 # GL/glext.h:1454
  935. GL_RGB5_A1_EXT = 32855 # GL/glext.h:1455
  936. GL_RGBA8_EXT = 32856 # GL/glext.h:1456
  937. GL_RGB10_A2_EXT = 32857 # GL/glext.h:1457
  938. GL_RGBA12_EXT = 32858 # GL/glext.h:1458
  939. GL_RGBA16_EXT = 32859 # GL/glext.h:1459
  940. GL_TEXTURE_RED_SIZE_EXT = 32860 # GL/glext.h:1460
  941. GL_TEXTURE_GREEN_SIZE_EXT = 32861 # GL/glext.h:1461
  942. GL_TEXTURE_BLUE_SIZE_EXT = 32862 # GL/glext.h:1462
  943. GL_TEXTURE_ALPHA_SIZE_EXT = 32863 # GL/glext.h:1463
  944. GL_TEXTURE_LUMINANCE_SIZE_EXT = 32864 # GL/glext.h:1464
  945. GL_TEXTURE_INTENSITY_SIZE_EXT = 32865 # GL/glext.h:1465
  946. GL_REPLACE_EXT = 32866 # GL/glext.h:1466
  947. GL_PROXY_TEXTURE_1D_EXT = 32867 # GL/glext.h:1467
  948. GL_PROXY_TEXTURE_2D_EXT = 32868 # GL/glext.h:1468
  949. GL_TEXTURE_TOO_LARGE_EXT = 32869 # GL/glext.h:1469
  950. # EXT_texture3D (GL/glext.h:1472)
  951. GL_PACK_SKIP_IMAGES_EXT = 32875 # GL/glext.h:1473
  952. GL_PACK_IMAGE_HEIGHT_EXT = 32876 # GL/glext.h:1474
  953. GL_UNPACK_SKIP_IMAGES_EXT = 32877 # GL/glext.h:1475
  954. GL_UNPACK_IMAGE_HEIGHT_EXT = 32878 # GL/glext.h:1476
  955. GL_TEXTURE_3D_EXT = 32879 # GL/glext.h:1477
  956. GL_PROXY_TEXTURE_3D_EXT = 32880 # GL/glext.h:1478
  957. GL_TEXTURE_DEPTH_EXT = 32881 # GL/glext.h:1479
  958. GL_TEXTURE_WRAP_R_EXT = 32882 # GL/glext.h:1480
  959. GL_MAX_3D_TEXTURE_SIZE_EXT = 32883 # GL/glext.h:1481
  960. # SGIS_texture_filter4 (GL/glext.h:1484)
  961. GL_FILTER4_SGIS = 33094 # GL/glext.h:1485
  962. GL_TEXTURE_FILTER4_SIZE_SGIS = 33095 # GL/glext.h:1486
  963. # EXT_subtexture (GL/glext.h:1489)
  964. # EXT_copy_texture (GL/glext.h:1492)
  965. # EXT_histogram (GL/glext.h:1495)
  966. GL_HISTOGRAM_EXT = 32804 # GL/glext.h:1496
  967. GL_PROXY_HISTOGRAM_EXT = 32805 # GL/glext.h:1497
  968. GL_HISTOGRAM_WIDTH_EXT = 32806 # GL/glext.h:1498
  969. GL_HISTOGRAM_FORMAT_EXT = 32807 # GL/glext.h:1499
  970. GL_HISTOGRAM_RED_SIZE_EXT = 32808 # GL/glext.h:1500
  971. GL_HISTOGRAM_GREEN_SIZE_EXT = 32809 # GL/glext.h:1501
  972. GL_HISTOGRAM_BLUE_SIZE_EXT = 32810 # GL/glext.h:1502
  973. GL_HISTOGRAM_ALPHA_SIZE_EXT = 32811 # GL/glext.h:1503
  974. GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 32812 # GL/glext.h:1504
  975. GL_HISTOGRAM_SINK_EXT = 32813 # GL/glext.h:1505
  976. GL_MINMAX_EXT = 32814 # GL/glext.h:1506
  977. GL_MINMAX_FORMAT_EXT = 32815 # GL/glext.h:1507
  978. GL_MINMAX_SINK_EXT = 32816 # GL/glext.h:1508
  979. GL_TABLE_TOO_LARGE_EXT = 32817 # GL/glext.h:1509
  980. # EXT_convolution (GL/glext.h:1512)
  981. GL_CONVOLUTION_1D_EXT = 32784 # GL/glext.h:1513
  982. GL_CONVOLUTION_2D_EXT = 32785 # GL/glext.h:1514
  983. GL_SEPARABLE_2D_EXT = 32786 # GL/glext.h:1515
  984. GL_CONVOLUTION_BORDER_MODE_EXT = 32787 # GL/glext.h:1516
  985. GL_CONVOLUTION_FILTER_SCALE_EXT = 32788 # GL/glext.h:1517
  986. GL_CONVOLUTION_FILTER_BIAS_EXT = 32789 # GL/glext.h:1518
  987. GL_REDUCE_EXT = 32790 # GL/glext.h:1519
  988. GL_CONVOLUTION_FORMAT_EXT = 32791 # GL/glext.h:1520
  989. GL_CONVOLUTION_WIDTH_EXT = 32792 # GL/glext.h:1521
  990. GL_CONVOLUTION_HEIGHT_EXT = 32793 # GL/glext.h:1522
  991. GL_MAX_CONVOLUTION_WIDTH_EXT = 32794 # GL/glext.h:1523
  992. GL_MAX_CONVOLUTION_HEIGHT_EXT = 32795 # GL/glext.h:1524
  993. GL_POST_CONVOLUTION_RED_SCALE_EXT = 32796 # GL/glext.h:1525
  994. GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 32797 # GL/glext.h:1526
  995. GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 32798 # GL/glext.h:1527
  996. GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 32799 # GL/glext.h:1528
  997. GL_POST_CONVOLUTION_RED_BIAS_EXT = 32800 # GL/glext.h:1529
  998. GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 32801 # GL/glext.h:1530
  999. GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 32802 # GL/glext.h:1531
  1000. GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 32803 # GL/glext.h:1532
  1001. # SGI_color_matrix (GL/glext.h:1535)
  1002. GL_COLOR_MATRIX_SGI = 32945 # GL/glext.h:1536
  1003. GL_COLOR_MATRIX_STACK_DEPTH_SGI = 32946 # GL/glext.h:1537
  1004. GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 32947 # GL/glext.h:1538
  1005. GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 32948 # GL/glext.h:1539
  1006. GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 32949 # GL/glext.h:1540
  1007. GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 32950 # GL/glext.h:1541
  1008. GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 32951 # GL/glext.h:1542
  1009. GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 32952 # GL/glext.h:1543
  1010. GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 32953 # GL/glext.h:1544
  1011. GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 32954 # GL/glext.h:1545
  1012. GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 32955 # GL/glext.h:1546
  1013. # SGI_color_table (GL/glext.h:1549)
  1014. GL_COLOR_TABLE_SGI = 32976 # GL/glext.h:1550
  1015. GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 32977 # GL/glext.h:1551
  1016. GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32978 # GL/glext.h:1552
  1017. GL_PROXY_COLOR_TABLE_SGI = 32979 # GL/glext.h:1553
  1018. GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

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