/toolkit/mozapps/update/updater/progressui_osx.mm
http://github.com/zpao/v8monkey · Objective C++ · 174 lines · 91 code · 30 blank · 53 comment · 7 complexity · ad8125ec7ee3098a2b584837640d016f MD5 · raw file
- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* vim:set ts=2 sw=2 sts=2 et cindent: */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is mozilla.org code.
- *
- * The Initial Developer of the Original Code is Google Inc.
- * Portions created by the Initial Developer are Copyright (C) 2005
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * Josh Aas <josh@mozilla.com>
- * Darin Fisher <darin@meer.net>
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- #import <Cocoa/Cocoa.h>
- #include <stdio.h>
- #include <unistd.h>
- #include "progressui.h"
- #include "readstrings.h"
- #include "errors.h"
- #define TIMER_INTERVAL 0.2
- static float sProgressVal; // between 0 and 100
- static BOOL sQuit = FALSE;
- static StringTable sLabels;
- static const char *sUpdatePath;
- @interface UpdaterUI : NSObject
- {
- IBOutlet NSProgressIndicator *progressBar;
- IBOutlet NSTextField *progressTextField;
- }
- @end
- @implementation UpdaterUI
- -(void)awakeFromNib
- {
- NSWindow *w = [progressBar window];
-
- [w setTitle:[NSString stringWithUTF8String:sLabels.title]];
- [progressTextField setStringValue:[NSString stringWithUTF8String:sLabels.info]];
- NSRect origTextFrame = [progressTextField frame];
- [progressTextField sizeToFit];
- int widthAdjust = progressTextField.frame.size.width - origTextFrame.size.width;
- if (widthAdjust > 0) {
- NSRect f;
- f.size.width = w.frame.size.width + widthAdjust;
- f.size.height = w.frame.size.height;
- [w setFrame:f display:YES];
- }
- [w center];
- [progressBar setIndeterminate:NO];
- [progressBar setDoubleValue:0.0];
- [[NSTimer scheduledTimerWithTimeInterval:TIMER_INTERVAL target:self
- selector:@selector(updateProgressUI:)
- userInfo:nil repeats:YES] retain];
- // Make sure we are on top initially
- [NSApp activateIgnoringOtherApps:YES];
- }
- // called when the timer goes off
- -(void)updateProgressUI:(NSTimer *)aTimer
- {
- if (sQuit) {
- [aTimer invalidate];
- [aTimer release];
- // It seems to be necessary to activate and hide ourselves before we stop,
- // otherwise the "run" method will not return until the user focuses some
- // other app. The activate step is necessary if we are not the active app.
- // This is a big hack, but it seems to do the trick.
- [NSApp activateIgnoringOtherApps:YES];
- [NSApp hide:self];
- [NSApp stop:self];
- }
-
- float progress = sProgressVal;
-
- [progressBar setDoubleValue:(double)progress];
- }
- // leave this as returning a BOOL instead of NSApplicationTerminateReply
- // for backward compatibility
- - (BOOL)applicationShouldTerminate:(NSApplication *)sender
- {
- return sQuit;
- }
- @end
- int
- InitProgressUI(int *pargc, char ***pargv)
- {
- sUpdatePath = (*pargv)[1];
-
- return 0;
- }
- int
- ShowProgressUI()
- {
- // Only show the Progress UI if the process is taking a significant amount of
- // time where a significant amount of time is defined as .5 seconds after
- // ShowProgressUI is called sProgress is less than 70.
- usleep(500000);
-
- if (sQuit || sProgressVal > 70.0f)
- return 0;
- char path[PATH_MAX];
- snprintf(path, sizeof(path), "%s/updater.ini", sUpdatePath);
- if (ReadStrings(path, &sLabels) != OK)
- return -1;
- // Continue the update without showing the Progress UI if any of the supplied
- // strings are larger than MAX_TEXT_LEN (Bug 628829).
- if (!(strlen(sLabels.title) < MAX_TEXT_LEN - 1 &&
- strlen(sLabels.info) < MAX_TEXT_LEN - 1))
- return -1;
-
- [NSApplication sharedApplication];
- [NSBundle loadNibNamed:@"MainMenu" owner:NSApp];
- [NSApp run];
- return 0;
- }
- // Called on a background thread
- void
- QuitProgressUI()
- {
- sQuit = TRUE;
- }
- // Called on a background thread
- void
- UpdateProgressUI(float progress)
- {
- sProgressVal = progress; // 32-bit writes are atomic
- }