/ofc/elements/axis/YAxisBase.as
http://ofcgwt.googlecode.com/ · ActionScript · 314 lines · 180 code · 55 blank · 79 comment · 29 complexity · 7c7ec9c79d56cb4699efe74537981cb5 MD5 · raw file
- package elements.axis {
- import flash.display.Sprite;
- import string.Utils;
-
- public class YAxisBase extends Sprite {
-
- protected var stroke:Number;
- protected var tick_length:Number;
- protected var colour:Number;
- protected var steps:Number;
-
-
- protected var grid_colour:Number;
-
- public var style:Object;
-
- protected var labels:YAxisLabelsBase;
- private var user_labels:Array;
- private var user_ticks:Boolean;
- private var logarithmicScale:Boolean = false;
-
- function YAxisBase(){}
-
- public function init(json:Object): void {}
-
- // called once the sprite has been added to the stage
- // so now it has access to the stage
- protected function _init(json:Object, name:String, style:Object): void {
-
- this.style = style;
-
- if( json[name] )
- object_helper.merge_2( json[name], this.style );
-
-
- this.colour = Utils.get_colour( style.colour );
- this.grid_colour = Utils.get_colour( style['grid-colour'] );
- this.stroke = style.stroke;
- this.tick_length = style['tick-length'];
- this.logarithmicScale = (this.style['log-scale'] == true);
-
- // make sure we don't have 1,000,000 steps
- var min:Number = Math.min(this.style.min, this.style.max);
- var max:Number = Math.max(this.style.min, this.style.max);
- // tr.aces(min, max, this.stage.stageHeight, this.style.steps);
- this.style.steps = this.get_steps(min, max, this.stage.stageHeight);
- // tr.aces(min, max, this.stage.stageHeight, this.style.steps);
-
- //
- // colour the grid lines
- //
- // TODO: remove this and
- // this.user_ticks
- // this.user_labels
- //
- if ((this.style.labels != null) &&
- (this.style.labels.labels != null) &&
- (this.style.labels.labels is Array) &&
- (this.style.labels.labels.length > 0))
- {
- this.user_labels = new Array();
- for each( var lbl:Object in this.style.labels.labels )
- {
- if (!(lbl is String)) {
- if (lbl.y != null)
- {
- var tmpObj:Object = { y: lbl.y };
- if (lbl["grid-colour"])
- {
- tmpObj["grid-colour"] = Utils.get_colour(lbl["grid-colour"]);
- }
- else
- {
- tmpObj["grid-colour"] = this.grid_colour;
- }
-
- this.user_ticks = true;
- this.user_labels.push(tmpObj);
- }
- }
- }
- }
- }
-
- public function auto_range(max:Number): Number {
-
- var maxValue:Number = Math.max(max) * 1.07;
- var l:Number = Math.round(Math.log(maxValue)/Math.log(10));
- var p:Number = Math.pow(10, l) / 2;
- maxValue = Math.round(maxValue * 1.1 / p) * p;
- return maxValue;
-
-
- /*
- var maxValue:Number = Math.max($bar_1->data) * 1.07;
- $l = round(log($maxValue)/log(10));
- $p = pow(10, $l) / 2;
- $maxValue = round($maxValue * 1.1 / $p) * $p;
- */
-
- /*
- * http://forums.openflashchart.com/viewtopic.php?f=5&t=617&start=0
- * cdcarson
- // y axis data...
- $counts = array_values($data);
- $ymax = max($counts);
- // add a bit of padding to the top, not strictly necessary...
- $ymax += ceil(.1 * $ymax);
- //$max_steps could be anything,depending on the height of the chart, font-size, etc..
- $max_steps = 10;
- /**
- * The step sizes to test are created using an
- * array of multipliers and a power of 10, starting at 0.
- * $step_size = $multiplier * pow(10, $exponent);
- * Assuming $multipliers = array(1, 2, 5) this would give us...
- * 1, 2, 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000,...
- * /
- $n = 0;
- $multipliers = array(1, 2, 5);
- $num_multipliers = count($multipliers);
- $exponent = floor($n / $num_multipliers);
- $multiplier = $multipliers[$n % $num_multipliers];
- $step_size = $multiplier * pow(10, $exponent);
- $num_steps = ceil($ymax/$step_size);
- //keep testing until we have the right step_size...
- while ($num_steps >= $max_steps){
- $n ++;
- $exponent = floor($n / $num_multipliers);
- $multiplier = $multipliers[$n % $num_multipliers];
- $step_size = $multiplier * pow(10, $exponent);
- $num_steps = ceil($ymax/$step_size);
- }
- $yaxis = new y_axis();
- $yaxis->set_range(0, $ymax, $step_size);
-
- */
-
- }
-
- public function get_style():Object { return null; }
-
- //
- // may be called by the labels
- //
- public function set_y_max( m:Number ):void {
- this.style.max = m;
- }
-
- public function get_range():Range {
- return new Range( this.style.min, this.style.max, this.style.steps, this.style.offset );
- }
-
- public function get_width():Number {
- return this.stroke + this.tick_length + this.labels.width;
- }
-
- public function get_log_scale():Boolean {
- return this.logarithmicScale;
- }
-
- public function die(): void {
-
- //this.offset = null;
- this.style = null;
- if (this.labels != null) this.labels.die();
- this.labels = null;
-
- this.graphics.clear();
- while ( this.numChildren > 0 )
- this.removeChildAt(0);
- }
-
- private function get_steps(min:Number, max:Number, height:Number):Number {
- // try to avoid infinite loops...
- if ( this.style.steps == 0 )
- this.style.steps = 1;
-
- if ( this.style.steps < 0 )
- this.style.steps *= -1;
-
- // how many steps (grid lines) do we have?
- var s:Number = (max - min) / this.style.steps;
- if ( s > (height/2) ) {
- // either no steps are set, or they are wrong and
- // we have more grid lines than pixels to show them.
- // E.g:
- // max = 1,001,000
- // min = 1,000
- // s = 200,000
- s = (max - min) / 5;
- }
- else
- {
- s = this.style.steps;
- }
-
- return s;
- }
-
- public function resize(label_pos:Number, sc:ScreenCoords):void { }
-
- protected function resize_helper(label_pos:Number, sc:ScreenCoords, right:Boolean):void {
-
- // Set opacity for the first line to 0 (otherwise it overlaps the x-axel line)
- //
- // Bug? Does this work on graphs with minus values?
- //
- var i2:Number = 0;
- var i:Number;
- var y:Number;
- var lbl:Object;
-
- var min:Number = Math.min(this.style.min, this.style.max);
- var max:Number = Math.max(this.style.min, this.style.max);
-
- if( !right )
- this.labels.resize( label_pos, sc );
- else
- this.labels.resize( sc.right + this.stroke + this.tick_length, sc );
-
- if ( !this.style.visible )
- return;
-
- this.graphics.clear();
- this.graphics.lineStyle( 0, 0, 0 );
-
- if ( this.style['grid-visible'] )
- this.draw_grid_lines(this.style.steps, min, max, right, sc);
-
- var pos:Number;
-
- if (!right)
- pos = sc.left - this.stroke;
- else
- pos = sc.right;
-
- // Axis line:
- this.graphics.beginFill( this.colour, 1 );
- this.graphics.drawRect( pos, sc.top, this.stroke, sc.height );
- this.graphics.endFill();
-
- // ticks..
- var width:Number;
- if (this.user_ticks)
- {
- for each( lbl in this.user_labels )
- {
- y = sc.get_y_from_val(lbl.y, right);
-
- if ( !right )
- tick_pos = sc.left - this.stroke - this.tick_length;
- else
- tick_pos = sc.right + this.stroke;
-
- this.graphics.beginFill( this.colour, 1 );
- this.graphics.drawRect( tick_pos, y - (this.stroke / 2), this.tick_length, this.stroke );
- this.graphics.endFill();
- }
- }
- else
- {
- for(i=min; i<=max; i+=this.style.steps) {
-
- // start at the bottom and work up:
- y = sc.get_y_from_val(i, right);
-
- var tick_pos:Number;
- if ( !right )
- tick_pos = sc.left - this.stroke - this.tick_length;
- else
- tick_pos = sc.right + this.stroke;
-
- this.graphics.beginFill( this.colour, 1 );
- this.graphics.drawRect( tick_pos, y - (this.stroke / 2), this.tick_length, this.stroke );
- this.graphics.endFill();
- }
- }
- }
-
- private function draw_grid_lines(steps:Number, min:Number, max:Number, right:Boolean, sc:ScreenCoords): void {
-
- var y:Number;
- var lbl:Object;
- //
- // draw GRID lines
- //
- if (this.user_ticks)
- {
- for each(lbl in this.user_labels )
- {
- y = sc.get_y_from_val(lbl.y, right);
- this.graphics.beginFill(lbl["grid-colour"], 1);
- this.graphics.drawRect( sc.left, y, sc.width, 1 );
- this.graphics.endFill();
- }
- }
- else
- {
- //
- // hack: http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_13989&sliceId=1
- //
- max += 0.000004;
-
- for( var i:Number = min; i<=max; i+=steps ) {
-
- y = sc.get_y_from_val(i, right);
- this.graphics.beginFill( this.grid_colour, 1 );
- this.graphics.drawRect( sc.left, y, sc.width, 1 );
- this.graphics.endFill();
- }
- }
- }
- }
- }