/dom/base/nsIScriptGlobalObject.h
http://github.com/zpao/v8monkey · C Header · 172 lines · 52 code · 27 blank · 93 comment · 3 complexity · 8e32137d1cbca9021275b1c7766257c0 MD5 · raw file
- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* vim: set ts=2 sw=2 et tw=80: */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is mozilla.org code.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 1998
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either of the GNU General Public License Version 2 or later (the "GPL"),
- * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
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- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- #ifndef nsIScriptGlobalObject_h__
- #define nsIScriptGlobalObject_h__
- #include "nsISupports.h"
- #include "nsEvent.h"
- #include "nsIProgrammingLanguage.h"
- class nsIScriptContext;
- class nsIDOMDocument;
- class nsIDOMEvent;
- class nsIScriptGlobalObjectOwner;
- class nsIArray;
- class nsScriptErrorEvent;
- class nsIScriptGlobalObject;
- struct JSObject; // until we finally remove GetGlobalJSObject...
- // Some helpers for working with integer "script type IDs", and specifically
- // for working with arrays of such objects. For example, it is common for
- // implementations supporting multiple script languages to keep each
- // language's nsIScriptContext in an array indexed by the language ID.
- // Implementation note: We always ignore nsIProgrammingLanguage::UNKNOWN and
- // nsIProgrammingLanguage::CPLUSPLUS - this gives javascript slot 0. An
- // attempted micro-optimization tried to avoid us going all the way to
- // nsIProgrammingLanguage::MAX; however:
- // * Someone is reportedly working on a PHP impl - that has value 9
- // * nsGenericElement therefore allows 4 bits for the value.
- // So there is no good reason for us to be more restrictive again...
- #define NS_STID_FIRST nsIProgrammingLanguage::JAVASCRIPT
- // like nsGenericElement, only 4 bits worth is valid...
- #define NS_STID_LAST (nsIProgrammingLanguage::MAX > 0x000FU ? \
- 0x000FU : nsIProgrammingLanguage::MAX)
- // Use to declare the array size
- #define NS_STID_ARRAY_UBOUND (NS_STID_LAST-NS_STID_FIRST+1)
- // Is a language ID valid?
- #define NS_STID_VALID(langID) (langID >= NS_STID_FIRST && langID <= NS_STID_LAST)
- // Return an index for a given ID.
- #define NS_STID_INDEX(langID) (langID-NS_STID_FIRST)
- // Create a 'for' loop iterating over all possible language IDs (*not* indexes)
- #define NS_STID_FOR_ID(varName) \
- for (varName=NS_STID_FIRST;varName<=NS_STID_LAST;varName++)
- // Create a 'for' loop iterating over all indexes (when you don't need to know
- // what language it is)
- #define NS_STID_FOR_INDEX(varName) \
- for (varName=0;varName<=NS_STID_INDEX(NS_STID_LAST);varName++)
- // A helper function for nsIScriptGlobalObject implementations to use
- // when handling a script error. Generally called by the global when a context
- // notifies it of an error via nsIScriptGlobalObject::HandleScriptError.
- // Returns true if HandleDOMEvent was actually called, in which case
- // aStatus will be filled in with the status.
- bool
- NS_HandleScriptError(nsIScriptGlobalObject *aScriptGlobal,
- nsScriptErrorEvent *aErrorEvent,
- nsEventStatus *aStatus);
- #define NS_ISCRIPTGLOBALOBJECT_IID \
- { 0x8f19a761, 0x0717, 0x4b3f, \
- { 0x80, 0xc5, 0xed, 0x7e, 0x9c, 0xbc, 0x40, 0xb1 } }
- /**
- * The global object which keeps a script context for each supported script
- * language. This often used to store per-window global state.
- */
- class nsIScriptGlobalObject : public nsISupports
- {
- public:
- NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTGLOBALOBJECT_IID)
- /**
- * Ensure that the script global object is initialized for working with the
- * specified script language ID. This will set up the nsIScriptContext
- * and 'script global' for that language, allowing these to be fetched
- * and manipulated.
- * @return NS_OK if successful; error conditions include that the language
- * has not been registered, as well as 'normal' errors, such as
- * out-of-memory
- */
- virtual nsresult EnsureScriptEnvironment(PRUint32 aLangID) = 0;
- /**
- * Get a script context (WITHOUT added reference) for the specified language.
- */
- virtual nsIScriptContext *GetScriptContext(PRUint32 lang) = 0;
-
- virtual JSObject* GetGlobalJSObject() = 0;
- virtual nsIScriptContext *GetContext() {
- return GetScriptContext(nsIProgrammingLanguage::JAVASCRIPT);
- }
- /**
- * Set a new language context for this global. The native global for the
- * context is created by the context's GetNativeGlobal() method.
- */
- virtual nsresult SetScriptContext(PRUint32 lang, nsIScriptContext *aContext) = 0;
- /**
- * Called when the global script for a language is finalized, typically as
- * part of its GC process. By the time this call is made, the
- * nsIScriptContext for the language has probably already been removed.
- * After this call, the passed object is dead - which should generally be the
- * same object the global is using for a global for that language.
- */
- virtual void OnFinalize(JSObject* aObject) = 0;
- /**
- * Called to enable/disable scripts.
- */
- virtual void SetScriptsEnabled(bool aEnabled, bool aFireTimeouts) = 0;
- /**
- * Handle a script error. Generally called by a script context.
- */
- virtual nsresult HandleScriptError(nsScriptErrorEvent *aErrorEvent,
- nsEventStatus *aEventStatus) {
- return NS_HandleScriptError(this, aErrorEvent, aEventStatus);
- }
- virtual bool IsBlackForCC() { return false; }
- };
- NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptGlobalObject,
- NS_ISCRIPTGLOBALOBJECT_IID)
- #endif