/StormLib/stormlib/GfxDecode.cpp
http://ghostcb.googlecode.com/ · C++ · 697 lines · 442 code · 77 blank · 178 comment · 137 complexity · 06609a0698dafeedb2dc7be453cbc9dc MD5 · raw file
- /***********************************************************************
- *
- * Description: GfxDecode -- functions for reading Diablo's GFX files
- * Author: Marko Friedemann <marko.friedemann@bmx-chemnitz.de>
- * Created at: Son Jan 27 15:20:43 CET 2002
- * Computer: hangloose.flachland-chemnitz.de
- * System: Linux 2.4.16 on i686
- *
- * Copyright (c) 2002 BMX-Chemnitz.DE All rights reserved.
- *
- * ---------------------------------------------------------------------
- * included are functions for getting:
- * - the framecount of .CEL-files -> celGetFrameCount()
- * - single frames of .CEL-files -> celGetFrameData()
- * - the framecount of .CL2-files -> cl2GetFrameCount()
- * - single directions of .CL2-files (all frames) -> cl2GetDirData()
- * - single .PCX-files (256 color; v2, v5) -> pcxGetData()
- ***********************************************************************/
-
- #include <vector>
- #include <cmath>
- #include <iostream>
-
- #include "StormLib.h"
-
- #define TRANS_COL 256
-
- using std::cerr;
- using std::vector;
-
- /****** RAMP stuff *****************************************************
- * for a more detailed description/explanation see below
- ***********************************************************************/
- // two variations: one/two ramp(s)
- static const uint16_t c_2RampSize = 544; // the frame size
- static const uint16_t c_1RampSize = 800; // the frame size
-
- // ramps (both variations) can be either left or right
- static const uint16_t c_RampOffsetLeft[17] = {
- 0, // __
- 8, // + 8 note that this __--
- 24, // + 16 "drawing" is __--
- 48, // + 24 upside down! __-- this area
- 80, // + 32 __-- is always
- 120, // + 40 __-- colored
- 168, // + 48 __--
- 224, // + 56 __-- lower ramp ends here (+30 == 254)
- 288, // + 64 --__ upper ramp might be missing
- 348, // + 60 | --__
- 400, // + 52 | --__ this area
- 444, // + 44 | --__ is always
- 480, // + 36 | --__ colored
- 508, // + 28 | either trans- --__
- 528, // + 20 | parent or colored --__
- 540, // + 12 | --__ +2 Pixels = 544
- 542 // + 2 | this last one doesn't exist, it's those^ 2 pixels
- };
-
- static const uint16_t c_RampOffsetRight[17] = {
- 2, // __ before this, there are 2 Pixels
- 14, // + 12 --__ 4^2 - 2
- 34, // + 20 --__ 6^2 - 2
- 62, // + 28 this area --__ 8^2 - 2
- 98, // + 36 is always --__ 10^2 - 2 pattern anyone? ;)
- 142, // + 44 colored --__
- 194, // + 52 --__
- 254, // + 60 lower ramp ends here --__ (-30 == 224)
- 318, // + 64 upper ramp might be missing __--
- 374, // + 56 __-- |
- 422, // + 48 this area __-- | note that this
- 462, // + 40 is always __-- | "drawing"
- 494, // + 32 colored __-- eiter trans- | is upside down!
- 518, // + 24 __-- parent or colored |
- 534, // + 16 __-- |
- 542, // + 8 __-- +2 Startpixels = 544 |
- 542 // + 0 this last one doesn't exist, it | would be EOF
- };
-
- /****** FrameBuffer class **********************************************
- * holds buffers and size information of the actual target image
- * purpose: buffer management and avoidance of ugly globals
- **********************************************************************/
- class FrameBuf
- {
- protected:
- vector <uint8_t *> vecData;
- uint8_t *pCurrRow;
- uint8_t *pPalette;
- uint16_t uRows;
- uint16_t *upYSize;
- uint16_t *upMaxX;
- public:
- uint16_t uCols;
- uint16_t uXSize;
- uint16_t uMaxBlock;
- uint16_t uFrameNum;
- bool bHasBlocks;
- bool bHasRamps;
- FrameBuf(
- uint8_t *pPal=NULL, uint16_t frame=0, uint16_t xsize=0,
- uint16_t *pysize=NULL, uint16_t *pmaxx=NULL, uint16_t maxblock=0)
- {
- pCurrRow = new uint8_t[4*xsize];
- pPalette = pPal;
- uCols = 0;
- uRows = 0;
- uXSize = xsize;
- uFrameNum = frame;
- uMaxBlock = maxblock;
- upYSize = pysize;
- upMaxX = pmaxx;
- bHasBlocks= false;
- bHasRamps = false;
- }
- ~FrameBuf()
- {
- delete[] pCurrRow;
- for (vector <uint8_t *>::iterator vi=vecData.begin(); vi!=vecData.end(); vi++)
- delete[] *vi;
- vecData.clear();
- }
- void addLine()
- {
- ++uRows;
- uCols = 0;
- vecData.push_back(pCurrRow);
- pCurrRow = new uint8_t[4*uXSize];
- }
- void addPixel(uint16_t uColorNum)
- {
- if (uColorNum > TRANS_COL) {
- cerr << "\n*** there seemed to be an error, illegal color index " << uColorNum;
- cerr << "\n +++ at (" << uCols << "," << uRows << "), see for yourself *** \n\n";
- uColorNum = TRANS_COL; // sane setting to avoid segfaults
- }
-
- memcpy(pCurrRow + 4*uCols, pPalette + 4*uColorNum, 4*sizeof(uint8_t));
- if (++uCols == uXSize)
- addLine();
- else if ((uColorNum != TRANS_COL) && (upMaxX != NULL) && (uCols > *upMaxX))
- *upMaxX = uCols;
- }
- // used to return the actual image data
- uint8_t *getData()
- {
- uint16_t i;
- vector <uint8_t *>::reverse_iterator vri;
- // allocate a buffer to hold the actual image size
- uint8_t *tmp = new uint8_t[4*uXSize*uRows];
-
- // the lines are upside down inside the vector, use reverse iterator
- for (i=0, vri=vecData.rbegin(); vri!=vecData.rend(); vri++, i++)
- memcpy(tmp+4*uXSize*i, *vri, 4*uXSize*sizeof(uint8_t));
-
- *upYSize = uRows; // set height
-
- if (uCols > 0) {
- cerr << "\n*** there seemed to be an error (last line does not match boundary, " << uCols << " pixels left)";
- cerr << "\n +++ this is often caused by specifying an invalid width, see for yourself *** \n\n";
- }
-
- return tmp;
- }
- };
-
- uint16_t WINAPI celGetFrameCount(uint8_t *pFileBuf)
- {
- uint32_t tmp;
- memcpy(&tmp, pFileBuf, sizeof(uint32_t));
- return (uint16_t)tmp;
- }
-
- /***** Block Decoder ***************************************************
- * one of three possible decoding techniques necessary for .cel
- * possible block contents are either colored (in that case the
- * appropriate number of pixels are read) or transparent pixels
- * there are neither ramps nor plain pixels allowed here
- ***********************************************************************/
- uint8_t *celDecodeBlocks(uint8_t *pFileBuf, FrameBuf *pFrame, uint32_t *framestart)
- {
- uint32_t uFilePos=framestart[pFrame->uFrameNum];
- uint8_t cRead=0, i=0;
-
- if (!pFrame->bHasBlocks) // sanity check
- return NULL;
-
- while (uFilePos < framestart[pFrame->uFrameNum+1]) {
- cRead = pFileBuf[uFilePos++];
-
- if ((uFilePos == framestart[pFrame->uFrameNum]+1))
- // TODO: what is this 0x0A 0x00 stuff all about?
- if ((cRead == 0x0A) && (pFileBuf[uFilePos] == 0x00)) {
- uFilePos += 9;
- cRead = pFileBuf[uFilePos++];
- }
-
- if (cRead > 0x7F)
- // transparent block (complement, 256-val)
- for (i=0; i<256-cRead; i++)
- pFrame->addPixel(TRANS_COL);
- else if (cRead < pFrame->uMaxBlock + 1)
- // pixel block (block size pixels to be read!)
- for (i=0; i<cRead; i++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- else
- cerr << "\n*** block mode: illegal block (> max_size) ***\n\n";
- }
- return pFrame->getData();
- }
-
- /***** Ramp Decoder ****************************************************
- * the second of three possible decoding techniques necessary for .cel
- * each block save the first/last is enclosed by two 0x00 pairs
- * those blocks affect _TWO_ rows with one being 2 colored pixels shorter
- * the first/last "block" affects only one row
- ***********************************************************************/
- uint8_t *celDecodeRamps(uint8_t *pFileBuf, FrameBuf *pFrame, uint32_t *framestart, bool bLeft)
- {
- uint32_t uFrameLen = framestart[pFrame->uFrameNum+1]-framestart[pFrame->uFrameNum];
- uint32_t uFilePos=0;
- uint16_t uBlockLen=0, i=0, j=0;
- bool bFirstLonger=false;
-
- if (!pFrame->bHasRamps) // sanity check
- return NULL;
-
- if (pFrame->uXSize != 32) // only used in that case
- return NULL;
-
- if (!bLeft) { // get first two pixels for right side ramps
- pFrame->addPixel(pFileBuf[framestart[pFrame->uFrameNum]]);
- pFrame->addPixel(pFileBuf[framestart[pFrame->uFrameNum]+1]);
- }
-
- // do all the ramp blocks
- for (i=0; i<(uFrameLen == c_2RampSize ? 15 : 7); i++) {
- uBlockLen = (bLeft ? (c_RampOffsetLeft[i+1] - c_RampOffsetLeft[i]) : (c_RampOffsetRight[i+1] - c_RampOffsetRight[i]));
- uFilePos = framestart[pFrame->uFrameNum] + (bLeft ? c_RampOffsetLeft[i] : c_RampOffsetRight[i]) + 2;
- bFirstLonger = (i>(bLeft ? 7 : 6));
- if (bLeft) {
- // OK, first line, starting with transparency
- for (j=0; j<pFrame->uXSize - uBlockLen/2 + (bFirstLonger ? 0 : 2); j++)
- pFrame->addPixel(TRANS_COL);
- // fill it up with the pixel block
- for (j=0; j<uBlockLen/2 - (bFirstLonger ? 0 : 2); j++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- // second line, starting again with transparency
- for (j=0; j<pFrame->uXSize - uBlockLen/2 + (bFirstLonger ? 2 : 0); j++)
- pFrame->addPixel(TRANS_COL);
- // fill the second line with the remaining pixels
- for (j=0; j<uBlockLen/2 - (bFirstLonger ? 2 : 0); j++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- } else {
- if (pFrame->uCols != 0) // fill current line with trans (if not empty)
- for (j=pFrame->uXSize - pFrame->uCols; j>0; j--)
- pFrame->addPixel(TRANS_COL);
- // OK, insert the first pixels into a new line
- for (j=0; j<uBlockLen/2 - (bFirstLonger ? 0 : 2); j++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- // fill the line with transparency
- for (j=0; j<pFrame->uXSize - uBlockLen/2 + (bFirstLonger ? 0 : 2); j++)
- pFrame->addPixel(TRANS_COL);
- // start a second line with the remaining pixels
- for (j=0; j<uBlockLen/2 - (bFirstLonger ? 2 : 0); j++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- }
- }
-
- // now read the last 0x00 pair and fill up
- uBlockLen = (uFrameLen == c_2RampSize ? 30 : 2); // one or two ramps?
- uFilePos = framestart[pFrame->uFrameNum] + (bLeft ? c_RampOffsetLeft[i] : c_RampOffsetRight[i]) + 2;
- // the transparency for the last (single) 0x00 pair
- for (j=0; j<uBlockLen; j++)
- pFrame->addPixel(TRANS_COL);
- if (bLeft) { // left side only: the remaining line
- for (j=0; j<pFrame->uXSize - uBlockLen; j++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- }
-
- // now the rest of the file (plain)
- while (uFilePos < framestart[pFrame->uFrameNum+1])
- pFrame->addPixel(pFileBuf[uFilePos++]);
-
- // the uppermost line is emtpy when 2 ramps are used
- if (uFrameLen == c_2RampSize)
- for (j=0; j<pFrame->uXSize; j++)
- pFrame->addPixel(TRANS_COL);
-
- return pFrame->getData();
- }
-
- /***** celGetFrameData *************************************************
- * decode .cel data for given frame and xsize
- * Args:
- * *vpFileBuf the buffer containing the filecontent
- * *palette the palette (4 bytes for each of the 257 entries)
- * 256 colors are needed + 1 for alpha
- * uXSize this information must be given
- * uFrameNume the frame to get
- * *uYSize the actual value is returned therein
- * *uMaxX this can be used (if != NULL) to get the column
- * of the rightmost nontransparent pixel (useable
- * eg for fonts)
- *
- * Returns: an array containing 4 Bytes (RGBA) for each pixel
- *
- * ---------------------------------------------------------------
- * Comments: dirty hack, started from scratch @ 2000-10-11
- * cleanly rewritten during incorporation into ladiks StormLib
- * status: structured hack ;)
- *
- * It took me approx. 6 days to understand the format basics (hex viewer)
- * For this I had a little help from a dos tool ("ddecode", from
- * www.cowlevel.com, binary only, no sources) which, however, gave
- * me the general idea what the pictures are actually supposed to look like.
- *
- * The fine adjustments, however, took quite some time and a little luck.
- * After I had written to various people (mickyk and ladik), which could
- * not help me, but wished best luck (thanks, btw, it helped ;)), I tried
- * some reverse engineering which was not succesful in the end.
- *
- * I then had incidentally a new idea of what could be going on @ 2002-01-23.
- * It just came to my mind that I could retry some actual painting in
- * reverse order (had done that before to no avail) and when looking closer
- * at it I realized the "ramp" stuff. This really is the trickiest part and
- * it took me some eight days to implement it without breaking the other
- * parts of the code. Very odd format indeed.
- *
- * TODO: learn what 0x0A 0x00 means
- **********************************************************************/
- uint8_t * WINAPI celGetFrameData(uint8_t *pFileBuf, uint8_t *palette, uint16_t uXSize, uint16_t uFrameNum, uint16_t *uYSize, uint16_t *uMaxX)
- {
- FrameBuf *pFrame;
- uint32_t *framestart=NULL, frames=0, uFilePos=0;
- uint16_t i, tmpWord=0;
- uint8_t cRead=0, *data;
-
- memcpy(&frames, pFileBuf, sizeof(uint32_t));
- uFilePos += sizeof(uint32_t);
-
- if (pFileBuf == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (palette == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uFrameNum > frames-1) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uYSize == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- // in case we want to know the rightmost pixels column (usable eg. for fonts)
- if (uMaxX != NULL)
- *uMaxX = 0;
-
- // get the frame offsets
- framestart = new uint32_t[frames+1];
- for (i=0; i<frames+1; i++) {
- memcpy(&framestart[i], pFileBuf+uFilePos, sizeof(uint32_t));
- uFilePos += sizeof(uint32_t);
- }
-
- /****** block size *************************************************
- * depends on the image width
- ******************************/
-
- double erg = rint(sqrt(pow(2, rint(log((double)(framestart[uFrameNum+1] - framestart[uFrameNum])) / log(2.0)))));
- pFrame = new FrameBuf(palette, uFrameNum, uXSize, uYSize, uMaxX, max((uint16_t)min((int)erg, 0x7F), uXSize));
-
- /****** ramp detection -- AFAIK only needed for 32x32 tiles ********
- * here I use hard coded constants because this is the only simple
- * way to get the detection done; plus this stuff is only to be
- * found in such 32x32 (tile) files and so wont hurt anyone ;)
- ******************************************************************/
-
- uint32_t uFrameLen = framestart[uFrameNum+1] - framestart[uFrameNum];
- if ((uXSize == 32) && ((uFrameLen == c_2RampSize) || (uFrameLen == c_1RampSize))) {
-
- // use the static arrays for the check
- for (i=0; i<(uFrameLen == c_2RampSize ? 16 : 8); i++) {
- memcpy(&tmpWord, pFileBuf+framestart[uFrameNum]+c_RampOffsetLeft[i], sizeof(uint16_t));
- if (tmpWord != 0)
- break;
- }
- bool bRampsLeft = pFrame->bHasRamps = (i==(uFrameLen == c_2RampSize ? 16 : 8));
- if (!pFrame->bHasRamps) { // only one can apply
- for (i=0; i<(uFrameLen == c_2RampSize ? 16 : 8); i++) {
- memcpy(&tmpWord, pFileBuf+framestart[uFrameNum]+c_RampOffsetRight[i], sizeof(uint16_t));
- if (tmpWord != 0)
- break;
- }
- pFrame->bHasRamps = (i==(uFrameLen == c_2RampSize ? 16 : 8)); // bRampsLeft stays false in this case
- }
-
- if (pFrame->bHasRamps) { // decode ramps and be off (if appropriate)
- data = celDecodeRamps(pFileBuf, pFrame, framestart, bRampsLeft);
- delete pFrame;
- delete[] framestart;
- return data;
- }
- }
-
- /*********** block detection ***************************************
- * 0x0A as start byte seems to be sufficient (though I still dunno
- * what the trailing 10 bytes mean); in any other case we act as if
- * blocks were to be used and check afterwards if the image looks
- * OK (that is, the last line has no pixels in it)
- ******************************************************************/
-
- cRead = pFileBuf[framestart[uFrameNum]];
- if (cRead == 0x0A) // sufficient
- pFrame->bHasBlocks = true;
- // if width == 32 && framelen == 32*32, assume plain
- else if ((uXSize != 32) || (uFrameLen != 32*32)) { // check needed
- uFilePos=framestart[uFrameNum];
- i=0;
- // rush through the frame
- while (uFilePos < framestart[uFrameNum+1]) {
- cRead = pFileBuf[uFilePos++];
-
- // transparency blocks
- while (cRead > 0x7F) {
- i += 256-cRead;
- i %= uXSize;
- if (uFilePos < framestart[uFrameNum+1])
- cRead = pFileBuf[uFilePos++];
- else
- cRead = 0;
- }
-
- // colored pixel block
- if (uFilePos < framestart[uFrameNum+1]) {
- if (cRead < pFrame->uMaxBlock + 1) {
- i+=cRead;
- i%=uXSize;
- uFilePos+=cRead;
- } else {
- // when the value is out of valid blockrange
- i=1; // trigger error (1%uXSize != 0)
- break;
- }
- }
- }
- if (i%uXSize == 0) // looks as if we got it right
- pFrame->bHasBlocks=true;
- }
-
- if (pFrame->bHasBlocks) { // use block decoder if appropriate
- data = celDecodeBlocks(pFileBuf, pFrame, framestart);
- delete pFrame;
- delete[] framestart;
- return data;
- }
-
- // plain mode (#3), read each color index and write the pixel
- uFilePos=framestart[uFrameNum];
- while (uFilePos < framestart[uFrameNum+1])
- pFrame->addPixel(pFileBuf[uFilePos++]);
-
- // cleanup, return image data and height
- data = pFrame->getData();
- delete pFrame;
- delete[] framestart;
- return data;
- }
-
- uint16_t WINAPI cl2GetFrameCount(uint8_t *pFileBuf)
- {
- uint32_t tmp;
- memcpy(&tmp, pFileBuf, sizeof(uint32_t));
- memcpy(&tmp, pFileBuf+tmp, sizeof(uint32_t));
- return (uint16_t)tmp;
- }
-
- /***** cl2GetDirData ***************************************************
- * decodes all frames of a .cl2 for given direction and xsize
- * Args:
- * *pFileBuf the buffer containing the filecontent
- * *palette the palette (4 bytes for each of the 257 entries)
- * 256 colors are needed + 1 for alpha
- * uXSize this information must be given
- * uDirNum the direction to get the frames from
- * *uYSize the actual height is returned herein
- *
- * Returns: <frames> arrays containing 4 Bytes (RGBA) for each pixel
- * where <frames> is read at runtime and handed back via *uFrames
- *
- * ---------------------------------------------------------------
- * Comments: dirty hack, started from scratch @ 2000-10-12
- *
- * The format basics are similar to .cel, with the main difference
- * that the values read have reverse interpretation. In .cel a value
- * greater than 0x7F means transparency, while in .cl2 this means
- * color and vice-versa. .cl2 has the additional understanding
- * of blocks of the same color (0x80 .. 0xBF) where the one color is
- * written multiple times.
- *
- * .cl2 only uses the block scheme, so there is no detection
- * necessary in order to get it right. The only thing still unknown
- * is that 0x0A 0x00 stuff...
- *
- * TODO: learn what 0x0A 0x00 means
- ***********************************************************************/
- BYTE ** WINAPI cl2GetDirData(BYTE *pFileBuf, BYTE *palette, WORD uXSize, WORD uDirNum, WORD *uYSize)
- {
- FrameBuf *pFrame;
- uint32_t frames=0, *framestart=NULL, uFilePos=0;
- uint16_t i, fc;
- uint8_t cRead=0, **data=NULL;
-
- if (pFileBuf == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (palette == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uDirNum > 7) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uYSize == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- // get direction offsets
- uint32_t dirstart[8];
- for (i=0; i<8; i++) {
- memcpy(&dirstart[i], pFileBuf+uFilePos, sizeof(uint32_t));
- uFilePos += sizeof(uint32_t);
- }
-
- uFilePos = dirstart[uDirNum];
-
- memcpy(&frames, pFileBuf+uFilePos, sizeof(uint32_t));
- uFilePos += sizeof(uint32_t);
-
- data = new uint8_t*[frames];
-
- // get frame offsets
- framestart = new uint32_t[frames+1];
- for (i=0; i<frames+1; i++) {
- memcpy(&framestart[i], pFileBuf+uFilePos, sizeof(uint32_t));
- uFilePos += sizeof(uint32_t);
- }
-
- // get frame data
- for (fc=0; fc<frames; fc++) {
- pFrame = new FrameBuf(palette, 0, uXSize, uYSize, NULL, 0);
-
- uFilePos = dirstart[uDirNum] + framestart[fc];
- while (uFilePos < dirstart[uDirNum] + framestart[fc+1]) {
-
- cRead = pFileBuf[uFilePos++];
- if (cRead < 0x80) { // transparency
- // TODO: what is this 0x0A 0x00 stuff all about?
- if ((cRead == 0x0A) && (pFileBuf[uFilePos] == 0) && (uFilePos == dirstart[uDirNum] + framestart[fc] + 1))
- uFilePos += 9; // ignore the 9 bytes after 0x0A 0x00 at the framestart
- else
- for (i=0; i<cRead; i++)
- pFrame->addPixel(TRANS_COL);
- } else if (cRead < 0xC0) {
- // read the next byte and write it <0xBF - cRead> times
- for (i=0; i<0xBF - cRead; i++)
- pFrame->addPixel(pFileBuf[uFilePos]);
- ++uFilePos;
- } else // cRead > 0xBF
- // read a block of the given size and write it
- for (i=0; i < 256-cRead; i++)
- pFrame->addPixel(pFileBuf[uFilePos++]);
- }
-
- // got the frame data, save it
- data[fc] = pFrame->getData();
- delete pFrame;
- }
-
- delete[] framestart;
- return data;
- }
-
- /****** pcxGetData *****************************************************
- * decodes pcx files (256 color, as in diablo mpq)
- * Args:
- * *pFileBuf the buffer containing the filecontent
- * uFileSize the size of the file buffer
- * uTransColor the palette entry to be transparent
- * *uXSize the actual width is returned herein
- * *uYSize the actual height is returned herein
- *
- * Returns: an array containing 4 Bytes (RGBA) for each pixel
- *
- * ---------------------------------------------------------------
- * Comments: format info and pseudocode taken from:
- * Klaus Holtorf, "Das Handbuch der Grafikformate"
- * ISBN 3-7723-6393-8
- ***********************************************************************/
- BYTE * WINAPI pcxGetData(BYTE *pFileBuf, DWORD uFileSize, BYTE uTransColor, WORD *uXSize, WORD *uYSize)
- {
- uint32_t uFilePos=0;
- uint32_t uDataRead=0; // potentially big! (logo.pcx: 550 * 216 * 15 = 1,782,000)
- uint16_t i=0;
- uint8_t *data, *palette;
- uint8_t uColorNum=0, uCount=0;
-
- struct pcx_header_t {
- uint8_t id;
- uint8_t version;
- uint8_t compressed;
- uint8_t bpp;
- uint16_t x0;
- uint16_t y0;
- uint16_t x1;
- uint16_t y1;
- uint16_t xdpi;
- uint16_t ydpi;
- uint8_t pal[16][3];
- uint8_t reserved;
- uint8_t layers;
- uint16_t rowbytes;
- uint16_t colortype;
- uint8_t pad[58];
- } pcxHeader;
-
- if (pFileBuf == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uXSize == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- if (uYSize == NULL) {
- SetLastError(ERROR_INVALID_PARAMETER);
- return NULL;
- }
-
- // get image information
- memcpy(&pcxHeader, pFileBuf, sizeof(struct pcx_header_t));
- *uXSize = (pcxHeader.x1 - pcxHeader.x0 + 1);
- *uYSize = (pcxHeader.y1 - pcxHeader.y0 + 1);
-
- if ((pcxHeader.version != 2) && (pcxHeader.version != 5)) {
- cerr << "cannot handle pcx v" << pcxHeader.version << "\n";
- return NULL;
- }
-
- // get palette
- palette = new uint8_t[256*4];
- if (pFileBuf[uFileSize - 768 - 1] != 0x0C) {
- cerr << "palette error at " << uFileSize - 768 - 1 << "\n";
- return NULL;
- }
- for (i=0; i<256; i++) {
- memcpy(palette+i*4, pFileBuf+uFileSize-768+i*3, 3*sizeof(uint8_t));
- palette[i*4+3] = 0xFF;
- }
- memset(palette+uTransColor*4, 0, 4*sizeof(uint8_t)); // transparent black
-
- // start right after the header
- uFilePos = sizeof(struct pcx_header_t);
- data = new uint8_t[*uXSize * *uYSize * 4];
- while (uDataRead < (uint32_t)(*uXSize * *uYSize)) {
- // decompress
- uColorNum = pFileBuf[uFilePos++];
- if ((pcxHeader.compressed) && (uColorNum > 0xBF)) {
- uCount = (uColorNum & 0x3F);
- uColorNum = pFileBuf[uFilePos++];
- } else
- uCount = 1;
-
- // draw count pixels with color val
- for (i=0; i<uCount; i++)
- memcpy(data+(uDataRead++)*4, palette+uColorNum*4, 4*sizeof(uint8_t));
- }
-
- // cleanup
- delete[] palette;
-
- return data;
- }