/indra/newview/skins/default/xui/en/menu_viewer.xml
XML | 1901 lines | 1786 code | 47 blank | 68 comment | 0 complexity | 85f5f1911671e021ffc482880b61d963 MD5 | raw file
Possible License(s): LGPL-2.1
- <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
- <menu_bar
- bg_visible="false"
- follows="left|top|right"
- name="Main Menu">
- <menu
- create_jump_keys="true"
- label="Me"
- name="Me"
- tear_off="true">
- <menu_item_call
- label="Profile..."
- name="Profile">
- <menu_item_call.on_click
- function="ShowAgentProfile"
- parameter="agent" />
- </menu_item_call>
- <menu_item_call
- label="Appearance..."
- name="ChangeOutfit">
- <menu_item_call.on_click
- function="CustomizeAvatar" />
- <menu_item_call.on_enable
- function="Edit.EnableCustomizeAvatar" />
- </menu_item_call>
- <menu_item_call
- label="Choose an avatar..."
- name="Avatar Picker">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="avatar" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_check
- label="Inventory..."
- name="Inventory"
- shortcut="control|I"
- visible="true">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="inventory" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="inventory" />
- </menu_item_check>
- <menu_item_call
- label="New Inventory Window"
- name="NewInventoryWindow"
- shortcut="control|shift|I"
- visible="false">
- <menu_item_call.on_click
- function="Inventory.NewWindow"
- parameter="" />
- </menu_item_call>
- <menu_item_call
- label="Places..."
- name="Places">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="places" />
- </menu_item_call>
- <menu_item_call
- label="Picks..."
- name="Picks">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="picks" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Camera Controls..."
- name="Camera Controls">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="camera" />
- </menu_item_call>
- <menu
- create_jump_keys="true"
- label="Movement"
- name="Movement"
- tear_off="true">
- <menu_item_call
- label="Sit Down"
- layout="topleft"
- shortcut="alt|shift|S"
- name="Sit Down Here">
- <menu_item_call.on_click
- function="Self.SitDown"
- parameter="" />
- <menu_item_call.on_enable
- function="Self.EnableSitDown" />
- </menu_item_call>
- <menu_item_check
- label="Fly"
- name="Fly"
- shortcut="Home">
- <menu_item_check.on_check
- function="Agent.getFlying" />
- <menu_item_check.on_click
- function="Agent.toggleFlying" />
- <menu_item_check.on_enable
- function="Agent.enableFlying" />
- </menu_item_check>
- <menu_item_check
- label="Always Run"
- name="Always Run"
- shortcut="control|R">
- <menu_item_check.on_check
- function="World.CheckAlwaysRun" />
- <menu_item_check.on_click
- function="World.AlwaysRun" />
- </menu_item_check>
- <menu_item_call
- label="Stop Animating Me"
- name="Stop Animating My Avatar">
- <menu_item_call.on_click
- function="Tools.StopAllAnimations" />
- </menu_item_call>
- <menu_item_call
- label="Walk / run / fly..."
- name="Walk / run / fly">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="moveview" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Status"
- name="Status"
- tear_off="true">
- <menu_item_call
- label="Away"
- name="Set Away">
- <menu_item_call.on_click
- function="World.SetAway" />
- </menu_item_call>
- <menu_item_call
- label="Busy"
- name="Set Busy">
- <menu_item_call.on_click
- function="World.SetBusy"/>
- </menu_item_call>
- </menu>
- <menu_item_separator/>
- <menu_item_call
- label="Buy L$..."
- name="Buy and Sell L$">
- <menu_item_call.on_click
- function="BuyCurrency" />
- </menu_item_call>
- <menu_item_call
- label="Merchant Outbox..."
- name="MerchantOutbox">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="outbox" />
- </menu_item_call>
- <menu_item_call
- label="Account dashboard..."
- name="Manage My Account">
- <menu_item_call.on_click
- function="PromptShowURL"
- name="ManageMyAccount_url"
- parameter="WebLaunchJoinNow,http://secondlife.com/account/" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Preferences..."
- name="Preferences"
- shortcut="control|P">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="preferences" />
- </menu_item_call>
- <menu_item_call
- label="Toolbar buttons..."
- name="Toolbars"
- shortcut="control|T">
- <menu_item_call.on_click
- function="Floater.Toggle"
- parameter="toybox" />
- </menu_item_call>
- <menu_item_call
- label="Hide all controls"
- name="Hide UI"
- shortcut="control|shift|U">
- <menu_item_call.on_click
- function="View.ToggleUI" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Exit [APP_NAME]"
- name="Quit"
- shortcut="control|Q">
- <menu_item_call.on_click
- function="File.Quit" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Communicate"
- name="Communicate"
- tear_off="true">
- <menu_item_check
- label="Chat..."
- name="Nearby Chat"
- shortcut="control|H"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="chat_bar" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="chat_bar" />
- </menu_item_check>
- <menu_item_check
- label="Speak"
- name="Speak">
- <menu_item_check.on_check
- function="Agent.IsMicrophoneOn"
- parameter="speak" />
- <menu_item_check.on_enable
- function="Agent.IsActionAllowed"
- parameter="speak" />
- <menu_item_check.on_click
- function="Agent.ToggleMicrophone"
- parameter="speak" />
- </menu_item_check>
- <menu_item_check
- label="Voice settings..."
- name="Nearby Voice">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="voice_controls" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="voice_controls" />
- </menu_item_check>
- <menu_item_check
- label="Voice morphing..."
- name="ShowVoice"
- visibility_control="VoiceMorphingEnabled">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="voice_effect" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="voice_effect" />
- </menu_item_check>
- <menu_item_check
- label="Gestures..."
- name="Gestures"
- shortcut="control|G">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="gestures" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="gestures" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_call
- label="Friends"
- name="My Friends"
- shortcut="control|shift|F">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="friends_panel" />
- </menu_item_call>
- <menu_item_call
- label="Groups"
- name="My Groups"
- shortcut="control|shift|G">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="groups_panel" />
- </menu_item_call>
- <menu_item_call
- label="Nearby people"
- name="Active Speakers"
- shortcut="control|shift|A">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="nearby_panel" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="World"
- name="World"
- tear_off="true">
- <menu_item_call
- label="Landmark This Place"
- name="Create Landmark Here">
- <menu_item_call.on_click
- function="World.CreateLandmark" />
- <menu_item_call.on_enable
- function="World.EnableCreateLandmark" />
- </menu_item_call>
- <menu_item_call
- label="Destinations..."
- name="Destinations">
- <menu_item_call.on_click
- function="Floater.ToggleOrBringToFront"
- parameter="destinations" />
- </menu_item_call>
- <menu_item_check
- label="World map"
- name="World Map"
- shortcut="control|M"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="world_map" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="world_map" />
- </menu_item_check>
- <menu_item_check
- label="Mini-map"
- name="Mini-Map"
- shortcut="control|shift|M">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="mini_map" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="mini_map" />
- </menu_item_check>
- <menu_item_check
- label="Search"
- name="Search"
- shortcut="control|F">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="search" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="search" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_call
- label="Teleport home"
- name="Teleport Home"
- shortcut="control|shift|H">
- <menu_item_call.on_click
- function="World.TeleportHome" />
- <menu_item_call.on_enable
- function="World.EnableTeleportHome" />
- </menu_item_call>
- <menu_item_call
- label="Set home to here"
- name="Set Home to Here">
- <menu_item_call.on_click
- function="World.SetHomeLocation" />
- <menu_item_call.on_enable
- function="World.EnableSetHomeLocation" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Snapshot"
- name="Take Snapshot"
- shortcut="control|shift|S">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="snapshot" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Place profile"
- layout="topleft"
- name="Place Profile">
- <menu_item_call.on_click
- function="World.PlaceProfile" />
- </menu_item_call>
- <menu_item_call
- label="About land"
- name="About Land">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="about_land" />
- </menu_item_call>
- <menu_item_call
- label="Region / Estate"
- name="Region/Estate">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="region_info" />
- </menu_item_call>
- <menu_item_call
- label="My land holdings..."
- name="My Land">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="land_holdings" />
- </menu_item_call>
- <menu_item_call
- label="Buy this land"
- name="Buy Land">
- <menu_item_call.on_click
- function="Land.Buy" />
- <menu_item_call.on_enable
- function="World.EnableBuyLand" />
- </menu_item_call>
- <menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Show"
- name="LandShow"
- tear_off="true">
- <menu_item_check
- label="Ban Lines"
- name="Ban Lines">
- <menu_item_check.on_check
- control="ShowBanLines" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowBanLines" />
- </menu_item_check>
- <menu_item_check
- label="Beacons"
- name="beacons"
- shortcut="control|alt|shift|N">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="beacons" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="beacons" />
- </menu_item_check>
- <menu_item_check
- label="Property Lines"
- name="Property Lines"
- shortcut="control|alt|shift|P">
- <menu_item_check.on_check
- control="ShowPropertyLines" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowPropertyLines" />
- </menu_item_check>
- <menu_item_check
- label="Land Owners"
- name="Land Owners">
- <menu_item_check.on_check
- control="ShowParcelOwners" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowParcelOwners" />
- </menu_item_check>
- <menu_item_check
- label="Coordinates"
- name="Coordinates">
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="NavBarShowCoordinates" />
- <menu_item_check.on_check
- control="NavBarShowCoordinates" />
- </menu_item_check>
- <menu_item_check
- label="Parcel Properties"
- name="Parcel Properties">
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="NavBarShowParcelProperties" />
- <menu_item_check.on_check
- control="NavBarShowParcelProperties" />
- </menu_item_check>
- <menu_item_separator />
- <menu_item_check
- label="Advanced Menu"
- name="Show Advanced Menu"
- shortcut="control|alt|shift|D">
- <on_check
- function="CheckControl"
- parameter="UseDebugMenus" />
- <on_click
- function="ToggleControl"
- parameter="UseDebugMenus" />
- </menu_item_check>
- </menu>
- <menu_item_separator/>
- <!-- <menu_item_check
- label="Show Navigation Bar"
- name="ShowNavbarNavigationPanel">
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowNavbarNavigationPanel" />
- <menu_item_check.on_check
- function="CheckControl"
- parameter="ShowNavbarNavigationPanel" />
- </menu_item_check>
- <menu_item_check
- label="Show Favorites Bar"
- name="ShowNavbarFavoritesPanel">
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowNavbarFavoritesPanel" />
- <menu_item_check.on_check
- function="CheckControl"
- parameter="ShowNavbarFavoritesPanel" />
- </menu_item_check>
- <menu_item_separator/>-->
- <menu
- create_jump_keys="true"
- label="Sun"
- name="Sun"
- tear_off="true">
- <menu_item_call
- label="Sunrise"
- name="Sunrise">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="sunrise" />
- </menu_item_call>
- <menu_item_call
- label="Midday"
- name="Noon"
- shortcut="control|shift|Y">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="noon" />
- </menu_item_call>
- <menu_item_call
- label="Sunset"
- name="Sunset"
- shortcut="control|shift|N">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="sunset" />
- </menu_item_call>
- <menu_item_call
- label="Midnight"
- name="Midnight">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="midnight" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Use Region Settings"
- name="Use Region Settings">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="region" />
- </menu_item_call>
- </menu>
-
-
- <menu
- create_jump_keys="true"
- label="Environment Editor"
- name="Environment Editor"
- tear_off="true">
-
- <menu_item_call
- label="Environment Settings..."
- name="Environment Settings">
- <menu_item_call.on_click
- function="World.EnvSettings"
- parameter="editor"/>
- </menu_item_call>
-
- <menu_item_separator/>
-
- <menu
- name="Water Presets"
- label="Water Presets">
- <menu_item_call
- label="New preset..."
- name="new_water_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="new_water"/>
- </menu_item_call>
- <menu_item_call
- label="Edit preset..."
- name="edit_water_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="edit_water"/>
- </menu_item_call>
- <menu_item_call
- label="Delete preset..."
- name="delete_water_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="delete_water"/>
- <menu_item_call.on_enable
- function="World.EnableEnvPreset"
- parameter="delete_water"/>
- </menu_item_call>
- </menu>
-
- <menu
- name="Sky Presets"
- label="Sky Presets">
- <menu_item_call
- label="New preset..."
- name="new_sky_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="new_sky"/>
- </menu_item_call>
- <menu_item_call
- label="Edit preset..."
- name="edit_sky_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="edit_sky"/>
- </menu_item_call>
- <menu_item_call
- label="Delete preset..."
- name="delete_sky_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="delete_sky"/>
- <menu_item_call.on_enable
- function="World.EnableEnvPreset"
- parameter="delete_sky"/>
- </menu_item_call>
- </menu>
-
- <menu
- name="Day Presets"
- label="Day Presets">
- <menu_item_call
- label="New preset..."
- name="new_day_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="new_day_cycle"/>
- </menu_item_call>
- <menu_item_call
- label="Edit preset..."
- name="edit_day_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="edit_day_cycle"/>
- </menu_item_call>
- <menu_item_call
- label="Delete preset..."
- name="delete_day_preset">
- <menu_item_call.on_click
- function="World.EnvPreset"
- parameter="delete_day_cycle"/>
- <menu_item_call.on_enable
- function="World.EnableEnvPreset"
- parameter="delete_day_cycle"/>
- </menu_item_call>
- </menu>
- </menu>
-
-
- </menu>
- <menu
- create_jump_keys="true"
- label="Build"
- name="BuildTools"
- tear_off="true"
- visible="true">
- <menu_item_check
- label="Build"
- name="Show Build Tools"
- shortcut="control|B">
- <menu_item_check.on_check
- function="Build.Active" />
- <menu_item_check.on_click
- function="Build.Toggle" />
- <menu_item_check.on_enable
- function="Build.Enabled" />
- </menu_item_check>
- <menu
- create_jump_keys="true"
- label="Select Build Tool"
- name="Select Tool"
- tear_off="true">
- <menu_item_call
- label="Focus Tool"
- name="Focus"
- shortcut="control|1">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="focus" />
- </menu_item_call>
- <menu_item_call
- label="Move Tool"
- name="Move"
- shortcut="control|2">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="move" />
- </menu_item_call>
- <menu_item_call
- label="Edit Tool"
- name="Edit"
- shortcut="control|3">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="edit" />
- </menu_item_call>
- <menu_item_call
- label="Create Tool"
- name="Create"
- shortcut="control|4">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="create" />
- </menu_item_call>
- <menu_item_call
- label="Land Tool"
- name="Land"
- shortcut="control|5">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="land" />
- </menu_item_call>
- </menu>
- <menu_item_call
- label="Link"
- name="Link"
- shortcut="control|L">
- <menu_item_call.on_click
- function="Tools.Link" />
- <menu_item_call.on_enable
- function="Tools.EnableLink" />
- </menu_item_call>
- <menu_item_call
- label="Unlink"
- name="Unlink"
- shortcut="control|shift|L">
- <menu_item_call.on_click
- function="Tools.Unlink" />
- <menu_item_call.on_enable
- function="Tools.EnableUnlink" />
- </menu_item_call>
- <menu_item_check
- label="Edit Linked Parts"
- name="Edit Linked Parts">
- <menu_item_check.on_check
- control="EditLinkedParts" />
- <menu_item_check.on_click
- function="Tools.EditLinkedParts"
- parameter="EditLinkedParts" />
- <menu_item_check.on_enable
- function="Tools.EnableToolNotPie" />
- </menu_item_check>
- <menu
- create_jump_keys="true"
- label="Select Linked Parts"
- name="Select Linked Parts"
- tear_off="true">
- <menu_item_call
- label="Select Next Part"
- name="Select Next Part"
- shortcut="control|.">
- <menu_item_call.on_click
- function="Tools.SelectNextPart"
- parameter="next" />
- <menu_item_call.on_enable
- function="Tools.EnableSelectNextPart" />
- </menu_item_call>
- <menu_item_call
- label="Select Previous Part"
- name="Select Previous Part"
- shortcut="control|,">
- <menu_item_call.on_click
- function="Tools.SelectNextPart"
- parameter="previous" />
- <menu_item_call.on_enable
- function="Tools.EnableSelectNextPart" />
- </menu_item_call>
- <menu_item_call
- label="Include Next Part"
- name="Include Next Part"
- shortcut="control|shift|.">
- <menu_item_call.on_click
- function="Tools.SelectNextPart"
- parameter="includenext" />
- <menu_item_call.on_enable
- function="Tools.EnableSelectNextPart" />
- </menu_item_call>
- <menu_item_call
- label="Include Previous Part"
- name="Include Previous Part"
- shortcut="control|shift|,">
- <menu_item_call.on_click
- function="Tools.SelectNextPart"
- parameter="includeprevious" />
- <menu_item_call.on_enable
- function="Tools.EnableSelectNextPart" />
- </menu_item_call>
- </menu>
- <menu_item_separator/>
- <menu_item_call
- label="Focus on Selection"
- name="Focus on Selection"
- shortcut="H">
- <menu_item_call.on_click
- function="Tools.LookAtSelection"
- parameter="focus" />
- <menu_item_call.on_enable
- function="Tools.SomethingSelectedNoHUD" />
- </menu_item_call>
- <menu_item_call
- label="Zoom to Selection"
- name="Zoom to Selection"
- shortcut="shift|H">
- <menu_item_call.on_click
- function="Tools.LookAtSelection"
- parameter="zoom" />
- <menu_item_call.on_enable
- function="Tools.SomethingSelectedNoHUD" />
- </menu_item_call>
- <menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Object"
- name="Object"
- tear_off="true">
- <menu_item_call
- label="Buy"
- name="Menu Object Buy">
- <menu_item_call.on_click
- function="Tools.BuyOrTake"/>
- <menu_item_call.on_visible
- function="Tools.VisibleBuyObject"/>
- <menu_item_call.on_enable
- function="Tools.EnableBuyOrTake"/>
- </menu_item_call>
- <menu_item_call
- label="Take"
- name="Menu Object Take">
- <menu_item_call.on_click
- function="Tools.BuyOrTake"/>
- <menu_item_call.on_visible
- function="Tools.VisibleTakeObject"/>
- <menu_item_call.on_enable
- function="Tools.EnableBuyOrTake"/>
- </menu_item_call>
- <menu_item_call
- label="Take Copy"
- name="Take Copy">
- <menu_item_call.on_click
- function="Tools.TakeCopy" />
- <menu_item_call.on_enable
- function="Tools.EnableTakeCopy" />
- </menu_item_call>
- <menu_item_call
- label="Save Back to My Inventory"
- name="Save Object Back to My Inventory">
- <menu_item_call.on_click
- function="Tools.SaveToInventory" />
- <menu_item_call.on_enable
- function="Tools.EnableSaveToInventory" />
- </menu_item_call>
- <menu_item_call
- label="Save Back to Object Contents"
- name="Save Object Back to Object Contents">
- <menu_item_call.on_click
- function="Tools.SaveToObjectInventory" />
- <menu_item_call.on_enable
- function="Tools.EnableSaveToObjectInventory" />
- </menu_item_call>
- <menu_item_call
- label="Return Object"
- name="Return Object back to Owner">
- <menu_item_call.on_click
- function="Object.Return" />
- <menu_item_call.on_enable
- function="Object.EnableReturn" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Scripts"
- name="Scripts"
- tear_off="true">
- <menu_item_call
- label="Recompile Scripts (Mono)"
- name="Mono">
- <menu_item_call.on_click
- function="Tools.SelectedScriptAction"
- parameter="compile mono" />
- <menu_item_call.on_enable
- function="EditableSelectedMono" />
- </menu_item_call>
- <menu_item_call
- label="Recompile Scripts (LSL)"
- name="LSL">
- <menu_item_call.on_click
- function="Tools.SelectedScriptAction"
- parameter="compile lsl" />
- <menu_item_call.on_enable
- function="EditableSelected" />
- </menu_item_call>
- <menu_item_call
- label="Reset Scripts"
- name="Reset Scripts">
- <menu_item_call.on_click
- function="Tools.SelectedScriptAction"
- parameter="reset" />
- <menu_item_call.on_enable
- function="EditableSelected" />
- </menu_item_call>
- <menu_item_call
- label="Set Scripts to Running"
- name="Set Scripts to Running">
- <menu_item_call.on_click
- function="Tools.SelectedScriptAction"
- parameter="start" />
- <menu_item_call.on_enable
- function="EditableSelected" />
- </menu_item_call>
- <menu_item_call
- label="Set Scripts to Not Running"
- name="Set Scripts to Not Running">
- <menu_item_call.on_click
- function="Tools.SelectedScriptAction"
- parameter="stop" />
- <menu_item_call.on_enable
- function="EditableSelected" />
- </menu_item_call>
- </menu>
- <menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Options"
- name="Options"
- tear_off="true">
- <menu_item_check
- label="Show Advanced Permissions"
- name="DebugPermissions">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="DebugPermissions" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="DebugPermissions" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="Select Only My Objects"
- name="Select Only My Objects">
- <menu_item_check.on_check
- control="SelectOwnedOnly" />
- <menu_item_check.on_click
- function="Tools.SelectOnlyMyObjects"
- parameter="agents" />
- </menu_item_check>
- <menu_item_check
- label="Select Only Movable Objects"
- name="Select Only Movable Objects">
- <menu_item_check.on_check
- control="SelectMovableOnly" />
- <menu_item_check.on_click
- function="Tools.SelectOnlyMovableObjects"
- parameter="movable" />
- </menu_item_check>
- <menu_item_check
- label="Select By Surrounding"
- name="Select By Surrounding">
- <menu_item_check.on_check
- control="RectangleSelectInclusive" />
- <menu_item_check.on_click
- function="Tools.SelectBySurrounding" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="Show Selection Outlines"
- name="Show Selection Outlines">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderHighlightSelections" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderHighlightSelections" />
- </menu_item_check>
- <menu_item_check
- label="Show Hidden Selection"
- name="Show Hidden Selection">
- <menu_item_check.on_check
- control="RenderHiddenSelections" />
- <menu_item_check.on_click
- function="Tools.ShowHiddenSelection" />
- </menu_item_check>
- <menu_item_check
- label="Show Light Radius for Selection"
- name="Show Light Radius for Selection">
- <menu_item_check.on_check
- control="RenderLightRadius" />
- <menu_item_check.on_click
- function="Tools.ShowSelectionLightRadius" />
- </menu_item_check>
- <menu_item_check
- label="Show Selection Beam"
- name="Show Selection Beam">
- <menu_item_check.on_check
- control="ShowSelectionBeam" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowSelectionBeam" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="Snap to Grid"
- name="Snap to Grid"
- shortcut="G">
- <menu_item_check.on_check
- control="SnapEnabled" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="SnapEnabled" />
- <menu_item_check.on_enable
- function="Tools.EnableToolNotPie" />
- </menu_item_check>
- <menu_item_call
- label="Snap Object XY to Grid"
- name="Snap Object XY to Grid"
- shortcut="shift|X">
- <menu_item_call.on_click
- function="Tools.SnapObjectXY" />
- <menu_item_call.on_enable
- function="Tools.EnableToolNotPie" />
- </menu_item_call>
- <menu_item_call
- label="Use Selection for Grid"
- name="Use Selection for Grid"
- shortcut="shift|G">
- <menu_item_call.on_click
- function="Tools.UseSelectionForGrid" />
- <menu_item_call.on_enable
- function="SomethingSelected" />
- </menu_item_call>
- <menu_item_call
- label="Grid Options"
- name="Grid Options"
- shortcut="control|shift|B">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="build_options" />
- <menu_item_call.on_enable
- function="Tools.EnableToolNotPie" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Upload"
- layout="topleft"
- name="Upload"
- tear_off="true">
- <menu_item_call
- label="Image (L$[COST])..."
- layout="topleft"
- name="Upload Image"
- shortcut="control|U">
- <menu_item_call.on_click
- function="File.UploadImage"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- <menu_item_call.on_visible
- function="Upload.CalculateCosts"
- parameter="Upload Image" />
- </menu_item_call>
- <menu_item_call
- label="Sound (L$[COST])..."
- layout="topleft"
- name="Upload Sound">
- <menu_item_call.on_click
- function="File.UploadSound"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- <menu_item_call.on_visible
- function="Upload.CalculateCosts"
- parameter="Upload Sound" />
- </menu_item_call>
- <menu_item_call
- label="Animation (L$[COST])..."
- layout="topleft"
- name="Upload Animation">
- <menu_item_call.on_click
- function="File.UploadAnim"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- <menu_item_call.on_visible
- function="Upload.CalculateCosts"
- parameter="Upload Animation" />
- </menu_item_call>
- <menu_item_call
- label="Model..."
- layout="topleft"
- name="Upload Model">
- <menu_item_call.on_click
- function="File.UploadModel"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUploadModel" />
- <menu_item_call.on_visible
- function="File.VisibleUploadModel"/>
- </menu_item_call>
- <menu_item_call
- label="Bulk (L$[COST] per file)..."
- layout="topleft"
- name="Bulk Upload">
- <menu_item_call.on_click
- function="File.UploadBulk"
- parameter="" />
- </menu_item_call>
- <menu_item_call
- label="Set Default Upload Permissions"
- name="perm prefs">
- <menu_item_call.on_click
- function="Floater.Toggle"
- parameter="perm_prefs" />
- </menu_item_call>
- </menu>
- <menu_item_separator/>
- <menu_item_call
- enabled="false"
- label="Undo"
- name="Undo"
- allow_key_repeat="true"
- shortcut="control|Z">
- <on_click
- function="Edit.Undo"
- userdata="" />
- <on_enable
- function="Edit.EnableUndo" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Redo"
- name="Redo"
- allow_key_repeat="true"
- shortcut="control|Y">
- <on_click
- function="Edit.Redo"
- userdata="" />
- <on_enable
- function="Edit.EnableRedo" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Help"
- name="Help"
- tear_off="true">
- <menu_item_call
- label="How to..."
- name="How To">
- <menu_item_call.on_click
- function="Help.ToggleHowTo"
- parameter="" />
- </menu_item_call>
- <menu_item_call
- label="[SECOND_LIFE] Help"
- name="Second Life Help"
- shortcut="F1">
- <menu_item_call.on_click
- function="ShowHelp"
- parameter="f1_help" />
- </menu_item_call>
- <!-- <menu_item_call
- label="Tutorial"
- name="Tutorial">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="hud" />
- </menu_item_call>-->
- <menu_item_separator/>
- <menu_item_call
- label="Report Abuse"
- name="Report Abuse">
- <menu_item_call.on_click
- function="ReportAbuse" />
- </menu_item_call>
- <menu_item_call
- label="Report Bug"
- name="Report Bug">
- <menu_item_call.on_click
- function="ShowHelp"
- parameter="report_bug" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="About [APP_NAME]"
- name="About Second Life">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="sl_about" />
- </menu_item_call>
- </menu>
- <menu
- create_jump_keys="true"
- label="Advanced"
- name="Advanced"
- tear_off="true"
- visible="false">
- <menu_item_call
- label="Rebake Textures"
- name="Rebake Texture"
- shortcut="control|alt|R">
- <menu_item_call.on_click
- function="Advanced.RebakeTextures" />
- </menu_item_call>
- <menu_item_call
- label="Set UI Size to Default"
- name="Set UI Size to Default">
- <menu_item_call.on_click
- function="View.DefaultUISize" />
- </menu_item_call>
- <menu_item_call
- label="Set Window Size..."
- name="Set Window Size...">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="window_size" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_check
- label="Limit Select Distance"
- name="Limit Select Distance">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="LimitSelectDistance" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="LimitSelectDistance" />
- </menu_item_check>
- <menu_item_check
- label="Disable Camera Constraints"
- name="Disable Camera Distance">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="DisableCameraConstraints" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="DisableCameraConstraints" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="High-res Snapshot"
- name="HighResSnapshot">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="HighResSnapshot" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="HighResSnapshot" />
- </menu_item_check>
- <menu_item_check
- label="Quiet Snapshots to Disk"
- name="QuietSnapshotsToDisk">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="QuietSnapshotsToDisk" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="QuietSnapshotsToDisk" />
- </menu_item_check>
- <menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Performance Tools"
- name="Performance Tools"
- tear_off="true">
- <menu_item_call
- label="Lag Meter"
- name="Lag Meter">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="lagmeter" />
- </menu_item_call>
- <menu_item_check
- label="Statistics Bar"
- name="Statistics Bar"
- shortcut="control|shift|1">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="stats" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="stats" />
- </menu_item_check>
- <menu_item_check
- label="Show Draw Weight for Avatars"
- name="Avatar Rendering Cost">
- <menu_item_check.on_check
- function="Advanced.CheckInfoDisplay"
- parameter="shame" />
- <menu_item_check.on_click
- function="Advanced.ToggleInfoDisplay"
- parameter="shame" />
- </menu_item_check>
- </menu>
- <menu
- create_jump_keys="true"
- label="Highlighting and Visibility"
- name="Highlighting and Visibility"
- tear_off="true">
- <menu_item_check
- label="Cheesy Beacon"
- name="Cheesy Beacon">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="CheesyBeacon" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="CheesyBeacon" />
- </menu_item_check>
- <menu_item_check
- label="Hide Particles"
- name="Hide Particles"
- shortcut="control|alt|shift|=">
- <menu_item_check.on_check
- function="View.CheckRenderType"
- parameter="hideparticles" />
- <menu_item_check.on_click
- function="View.ToggleRenderType"
- parameter="hideparticles" />
- </menu_item_check>
- <menu_item_check
- label="Hide Selected"
- name="Hide Selected">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="HideSelectedObjects" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="HideSelectedObjects" />
- </menu_item_check>
- <menu_item_check
- label="Highlight Transparent"
- name="Highlight Transparent"
- shortcut="control|alt|T">
- <menu_item_check.on_check
- function="View.CheckHighlightTransparent" />
- <menu_item_check.on_click
- function="View.HighlightTransparent" />
- </menu_item_check>
- <menu_item_check
- label="Show HUD Attachments"
- name="Show HUD Attachments"
- shortcut="alt|shift|H">
- <menu_item_check.on_check
- function="View.CheckHUDAttachments" />
- <menu_item_check.on_click
- function="View.ShowHUDAttachments" />
- </menu_item_check>
- <menu_item_check
- label="Show Mouselook Crosshairs"
- name="ShowCrosshairs">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="ShowCrosshairs" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowCrosshairs" />
- </menu_item_check>
- <!-- <menu
- create_jump_keys="true"
- label="Hover Tips"
- name="Hover Tips"
- tear_off="true">
- <menu_item_check
- label="Show Tips"
- name="Show Tips"
- shortcut="control|shift|T">
- <menu_item_check.on_check
- function="View.CheckShowHoverTips" />
- <menu_item_check.on_click
- function="View.ShowHoverTips" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_check
- label="Show Land Tooltips"
- name="Land Tips">
- <menu_item_check.on_check
- control="ShowLandHoverTip" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowLandHoverTip" />
- <menu_item_check.on_enable
- function="View.CheckShowHoverTips" />
- </menu_item_check>
- <menu_item_check
- label="Show Tips On All Objects"
- name="Tips On All Objects">
- <menu_item_check.on_check
- control="ShowAllObjectHoverTip" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ShowAllObjectHoverTip" />
- <menu_item_check.on_enable
- function="View.CheckShowHoverTips" />
- </menu_item_check>
- </menu>-->
- </menu>
- <menu
- create_jump_keys="true"
- label="Rendering Types"
- name="Rendering Types"
- tear_off="true">
- <menu_item_check
- label="Simple"
- name="Rendering Type Simple"
- shortcut="control|alt|shift|1">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="simple" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="simple" />
- </menu_item_check>
- <menu_item_check
- label="Alpha"
- name="Rendering Type Alpha"
- shortcut="control|alt|shift|2">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="alpha" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="alpha" />
- </menu_item_check>
- <menu_item_check
- label="Tree"
- name="Rendering Type Tree"
- shortcut="control|alt|shift|3">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="tree" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="tree" />
- </menu_item_check>
- <menu_item_check
- label="Avatars"
- name="Rendering Type Character"
- shortcut="control|alt|shift|4">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="character" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="character" />
- </menu_item_check>
- <menu_item_check
- label="Surface Patch"
- name="Rendering Type Surface Patch"
- shortcut="control|alt|shift|5">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="surfacePatch" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="surfacePatch" />
- </menu_item_check>
- <menu_item_check
- label="Sky"
- name="Rendering Type Sky"
- shortcut="control|alt|shift|6">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="sky" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="sky" />
- </menu_item_check>
- <menu_item_check
- label="Water"
- name="Rendering Type Water"
- shortcut="control|alt|shift|7">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="water" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="water" />
- </menu_item_check>
- <menu_item_check
- label="Ground"
- name="Rendering Type Ground"
- shortcut="control|alt|shift|8">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="ground" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="ground" />
- </menu_item_check>
- <menu_item_check
- label="Volume"
- name="Rendering Type Volume"
- shortcut="control|alt|shift|9">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="volume" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="volume" />
- </menu_item_check>
- <menu_item_check
- label="Grass"
- name="Rendering Type Grass"
- shortcut="control|alt|shift|0">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="grass" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="grass" />
- </menu_item_check>
- <menu_item_check
- label="Clouds"
- name="Rendering Type Clouds"
- shortcut="control|alt|shift|-">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="clouds" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="clouds" />
- </menu_item_check>
- <menu_item_check
- label="Particles"
- name="Rendering Type Particles"
- shortcut="control|alt|shift|=">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="particles" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="particles" />
- </menu_item_check>
- <menu_item_check
- label="Bump"
- name="Rendering Type Bump"
- shortcut="control|alt|shift|\">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="bump" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="bump" />
- </menu_item_check>
- </menu>
- <menu
- create_jump_keys="true"
- label="Rendering Features"
- name="Rendering Features"
- tear_off="true">
- <menu_item_check
- label="UI"
- name="ToggleUI"
- shortcut="control|alt|F1">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="ui" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="ui" />
- </menu_item_check>
- <menu_item_check
- label="Selected"
- name="Selected"
- shortcut="control|alt|F2">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="selected" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="selected" />
- </menu_item_check>
- <menu_item_check
- label="Highlighted"
- name="Highlighted"
- shortcut="control|alt|F3">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="highlighted" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="highlighted" />
- </menu_item_check>
- <menu_item_check
- label="Dynamic Textures"
- name="Dynamic Textures"
- shortcut="control|alt|F4">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="dynamic textures" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="dynamic textures" />
- </menu_item_check>
- <menu_item_check
- label="Foot Shadows"
- name="Foot Shadows"
- shortcut="control|alt|F5">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="foot shadows" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="foot shadows" />
- </menu_item_check>
- <menu_item_check
- label="Fog"
- name="Fog"
- shortcut="control|alt|F6">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="fog" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="fog" />
- </menu_item_check>
- <menu_item_check
- label="Test FRInfo"
- name="Test FRInfo"
- shortcut="control|alt|F8">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="fr info" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="fr info" />
- </menu_item_check>
- <menu_item_check
- label="Flexible Objects"
- name="Flexible Objects"
- shortcut="control|alt|F9">
- <menu_item_check.on_check
- function="Advanced.CheckFeature"
- parameter="flexible" />
- <menu_item_check.on_click
- function="Advanced.ToggleFeature"
- parameter="flexible" />
- </menu_item_check>
- </menu>
- <menu_item_check
- label="Use Plugin Read Thread"
- name="Use Plugin Read Thread">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="PluginUseReadThread" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="PluginUseReadThread" />
- </menu_item_check>
- <menu_item_call
- label="Clear Group Cache"
- name="ClearGroupCache">
- <menu_item_call.on_click
- function="Advanced.ClearGroupCache"
- parameter="ClearGroupCache" />
- </menu_item_call>
- <menu_item_check
- label="Mouse Smoothing"
- name="Mouse Smoothing">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="MouseSmooth" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="MouseSmooth" />
- </menu_item_check>
- <menu_item_call
- enabled="false"
- label="Release Keys"
- name="Release Keys">
- <menu_item_call.on_click
- function="Tools.ReleaseKeys"
- parameter="" />
- <menu_item_call.on_enable
- function="Tools.EnableReleaseKeys"
- parameter="" />
- </menu_item_call>
- <menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Shortcuts"
- name="Shortcuts"
- tear_off="true"
- visible="false">
- <!-- This second, alternative shortcut for Show Advanced Menu is for backward compatibility. The main shortcut has been changed so it's Linux-friendly, where the old shortcut is typically eaten by the window manager. -->
- <menu_item_check
- label="Show Advanced Menu - legacy shortcut"
- name="Show Advanced Menu - legacy shortcut"
- shortcut="control|alt|D">
- <on_check
- function="CheckControl"
- parameter="UseDebugMenus" />
- <on_click
- function="ToggleControl"
- parameter="UseDebugMenus" />
- </menu_item_check>
- <menu_item_separator/>
- <menu_item_call
- label="Close Window"
- name="Close Window"
- shortcut="control|W">
- <menu_item_call.on_click
- function="File.CloseWindow" />
- <menu_item_call.on_enable
- function="File.EnableCloseWindow" />
- </menu_item_call>
- <menu_item_call
- label="Close All Windows"
- name="Close All Windows"
- shortcut="control|shift|W">
- <menu_item_call.on_click
- function="File.CloseAllWindows" />
- <menu_item_call.on_enable
- function="File.EnableCloseAllWindows" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Snapshot to Disk"
- name="Snapshot to Disk"
- shortcut="control|`"
- use_mac_ctrl="true">
- <menu_item_call.on_click
- function="File.TakeSnapshotToDisk" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Mouselook"
- name="Mouselook"
- shortcut="M">
- <menu_item_call.on_click
- function="View.Mouselook" />
- <menu_item_call.on_enable
- function="View.EnableMouselook" />
- </menu_item_call>
- <menu_item_check
- label="Joystick Flycam"
- name="Joystick Flycam"
- shortcut="alt|shift|F">
- <menu_item_check.on_check
- function="View.CheckJoystickFlycam" />
- <menu_item_check.on_click
- function="View.JoystickFlycam" />
- <menu_item_check.on_enable
- function="View.EnableJoystickFlycam" />
- </menu_item_check>
- <menu_item_call
- label="Reset View"
- name="Reset View"
- shortcut="Esc">
- <menu_item_call.on_click
- function="View.ResetView" />
- </menu_item_call>
- <menu_item_call
- label="Look at Last Chatter"
- name="Look at Last Chatter"
- shortcut="control|\">
- <menu_item_call.on_click
- function="View.LookAtLastChatter" />
- <menu_item_call.on_enable
- function="View.EnableLastChatter" />
- </menu_item_call>
- <menu_item_separator/>
- <menu_item_call
- label="Zoom In"
- name="Zoom In"
- shortcut="control|0">
- <menu_item_call.on_click
- function="View.ZoomIn" />
- </menu_item_call>
- <menu_item_call
- label="Zoom Default"
- name="Zoom Default"
- shortcut="control|9">
- <menu_item_call.on_click
- function="View.ZoomDefault" />
- </menu_item_call>
- <menu_item_call
- label="Zoom Out"
- name="Zoom Out"
- shortcut="control|8">
- <menu_item_call.on_click
- function="View.ZoomOut" />
- </menu_item_call>
- </menu> <!--Shortcuts-->
- <menu_item_separator/>
- <menu_item_call
- label="Show Debug Settings"
- name="Debug Settings">
- <menu_item_call.on_click
- function="Advanced.ShowDebugSettings"
- parameter="all" />
- </menu_item_call>
- <menu_item_check
- label="Show Develop Menu"
- name="Debug Mode"
- shortcut="control|alt|Q">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="QAMode" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="QAMode" />
- </menu_item_check>
- </menu>
- <menu
- create_jump_keys="true"
- label="Develop"
- name="Develop"
- tear_off="true"
- visible="false">
- <menu
- create_jump_keys="true"
- label="Consoles"
- name="Consoles"
- tear_off="true">
- <menu_item_check
- label="Texture Console"
- name="Texture Console"
- shortcut="control|shift|3"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="Advanced.CheckConsole"
- parameter="texture" />
- <menu_item_check.on_click
- function="Advanced.ToggleConsole"
- parameter="texture" />
- </menu_item_check>
- <menu_item_check
- label="Debug Console"
- name="Debug Console"
- shortcut="control|shift|4"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="Advanced.CheckConsole"
- parameter="debug" />
- <menu_item_check.on_click
- function="Advanced.ToggleConsole"
- parameter="debug" />
- </menu_item_check>
- <menu_item_call
- label="Notifications Console"
- name="Notifications"
- shortcut="control|shift|5">
- <menu_item_call.on_click
- function="Floater.Toggle"
- parameter="notifications_console" />
- </menu_item_call>
- <menu_item_check
- label="Texture Size C