/cl_screen.c
C | 2961 lines | 2371 code | 311 blank | 279 comment | 460 complexity | 0930f1f7592fab0dba1a6d189ba22508 MD5 | raw file
Possible License(s): GPL-2.0
- #include "quakedef.h"
- #include "cl_video.h"
- #include "image.h"
- #include "jpeg.h"
- #include "image_png.h"
- #include "cl_collision.h"
- #include "libcurl.h"
- #include "csprogs.h"
- #ifdef CONFIG_VIDEO_CAPTURE
- #include "cap_avi.h"
- #include "cap_ogg.h"
- #endif
- // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
- #include "snd_main.h"
- cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
- cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
- cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
- cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
- cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
- cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
- cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
- cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
- cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
- cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
- cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
- cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
- cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
- cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
- #ifdef CONFIG_MENU
- cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
- #endif
- cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
- cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
- cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
- cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
- cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
- cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
- cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
- cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
- cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
- cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
- cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
- cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
- cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
- cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
- cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
- cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
- cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
- cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
- cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
- cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
- cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
- cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
- cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
- cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
- cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
- cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
- // scr_screenshot_name is defined in fs.c
- #ifdef CONFIG_VIDEO_CAPTURE
- cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
- cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
- cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
- cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
- cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
- cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
- cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
- cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
- cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
- cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
- cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
- #endif
- cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
- cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
- cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
- cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
- cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
- cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
- cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
- cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
- cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
- cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
- cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
- cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
- cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
- cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
- cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
- cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
- cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
- cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
- cvar_t r_speeds_graph_filter[8] =
- {
- {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
- {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
- };
- cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
- cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
- cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
- cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
- cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
- cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
- cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
- cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
- extern cvar_t sbar_info_pos;
- extern cvar_t r_fog_clear;
- int jpeg_supported = false;
- qboolean scr_initialized; // ready to draw
- float scr_con_current;
- int scr_con_margin_bottom;
- extern int con_vislines;
- static void SCR_ScreenShot_f (void);
- static void R_Envmap_f (void);
- // backend
- void R_ClearScreen(qboolean fogcolor);
- /*
- ===============================================================================
- CENTER PRINTING
- ===============================================================================
- */
- char scr_centerstring[MAX_INPUTLINE];
- float scr_centertime_start; // for slow victory printing
- float scr_centertime_off;
- int scr_center_lines;
- int scr_erase_lines;
- int scr_erase_center;
- char scr_infobarstring[MAX_INPUTLINE];
- float scr_infobartime_off;
- /*
- ==============
- SCR_CenterPrint
- Called for important messages that should stay in the center of the screen
- for a few moments
- ==============
- */
- void SCR_CenterPrint(const char *str)
- {
- strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
- scr_centertime_off = scr_centertime.value;
- scr_centertime_start = cl.time;
- // count the number of lines for centering
- scr_center_lines = 1;
- while (*str)
- {
- if (*str == '\n')
- scr_center_lines++;
- str++;
- }
- }
- static void SCR_DrawCenterString (void)
- {
- char *start;
- int x, y;
- int remaining;
- int color;
- if(cl.intermission == 2) // in finale,
- if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
- return;
- if(scr_centertime.value <= 0 && !cl.intermission)
- return;
- // the finale prints the characters one at a time, except if printspeed is an absurdly high value
- if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
- remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
- else
- remaining = 9999;
- scr_erase_center = 0;
- start = scr_centerstring;
- if (remaining < 1)
- return;
- if (scr_center_lines <= 4)
- y = (int)(vid_conheight.integer*0.35);
- else
- y = 48;
- color = -1;
- do
- {
- // scan the number of characters on the line, not counting color codes
- char *newline = strchr(start, '\n');
- int l = newline ? (newline - start) : (int)strlen(start);
- float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
- x = (int) (vid_conwidth.integer - width)/2;
- if (l > 0)
- {
- if (remaining < l)
- l = remaining;
- DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
- remaining -= l;
- if (remaining <= 0)
- return;
- }
- y += 8;
- if (!newline)
- break;
- start = newline + 1; // skip the \n
- } while (1);
- }
- static void SCR_CheckDrawCenterString (void)
- {
- if (scr_center_lines > scr_erase_lines)
- scr_erase_lines = scr_center_lines;
- if (cl.time > cl.oldtime)
- scr_centertime_off -= cl.time - cl.oldtime;
- // don't draw if this is a normal stats-screen intermission,
- // only if it is not an intermission, or a finale intermission
- if (cl.intermission == 1)
- return;
- if (scr_centertime_off <= 0 && !cl.intermission)
- return;
- if (key_dest != key_game)
- return;
- SCR_DrawCenterString ();
- }
- static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
- {
- netgraphitem_t *graph;
- int j, x, y, numlines;
- int totalbytes = 0;
- char bytesstring[128];
- float g[NETGRAPH_PACKETS][7];
- float *a;
- float *b;
- r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
- r_vertexgeneric_t *v;
- DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
- // draw the bar graph itself
- memset(g, 0, sizeof(g));
- for (j = 0;j < NETGRAPH_PACKETS;j++)
- {
- graph = netgraph + j;
- g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
- g[j][1] = 1.0f;
- g[j][2] = 1.0f;
- g[j][3] = 1.0f;
- g[j][4] = 1.0f;
- g[j][5] = 1.0f;
- g[j][6] = 1.0f;
- if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
- g[j][1] = 0.00f;
- else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
- g[j][2] = 0.90f;
- else
- {
- if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
- if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
- g[j][2] = 0.98f;
- g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
- g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
- g[j][5] = g[j][4] - graph->ackbytes * graphscale;
- // count bytes in the last second
- if (realtime - graph->time < 1.0f)
- totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
- }
- if(graph->cleartime >= 0)
- g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
- g[j][1] = bound(0.0f, g[j][1], 1.0f);
- g[j][2] = bound(0.0f, g[j][2], 1.0f);
- g[j][3] = bound(0.0f, g[j][3], 1.0f);
- g[j][4] = bound(0.0f, g[j][4], 1.0f);
- g[j][5] = bound(0.0f, g[j][5], 1.0f);
- g[j][6] = bound(0.0f, g[j][6], 1.0f);
- }
- // render the lines for the graph
- numlines = 0;
- v = vertex;
- for (j = 0;j < NETGRAPH_PACKETS;j++)
- {
- a = g[j];
- b = g[(j+1)%NETGRAPH_PACKETS];
- if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
- continue;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- numlines += 6;
- }
- if (numlines > 0)
- {
- R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
- DrawQ_Lines(0.0f, numlines, 0, false);
- }
- x = graphx;
- y = graphy + graphheight;
- dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
- DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
- DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
- }
- /*
- ==============
- SCR_DrawNetGraph
- ==============
- */
- static void SCR_DrawNetGraph (void)
- {
- int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
- float graphscale;
- netconn_t *c;
- char vabuf[1024];
- if (cls.state != ca_connected)
- return;
- if (!cls.netcon)
- return;
- if (!shownetgraph.integer)
- return;
- separator1 = 2;
- separator2 = 4;
- textsize = 8;
- graphwidth = 120;
- graphheight = 70;
- graphscale = 1.0f / 1500.0f;
- graphlimit = cl_rate.integer;
- netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
- netgraphsperrow = max(netgraphsperrow, 1);
- index = 0;
- netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
- netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
- c = cls.netcon;
- SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
- SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
- index++;
- if (sv.active && shownetgraph.integer >= 2)
- {
- for (i = 0;i < svs.maxclients;i++)
- {
- c = svs.clients[i].netconnection;
- if (!c)
- continue;
- netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
- netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
- SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
- SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
- index++;
- }
- }
- }
- /*
- ==============
- SCR_DrawTurtle
- ==============
- */
- static void SCR_DrawTurtle (void)
- {
- static int count;
- if (cls.state != ca_connected)
- return;
- if (!scr_showturtle.integer)
- return;
- if (cl.realframetime < 0.1)
- {
- count = 0;
- return;
- }
- count++;
- if (count < 3)
- return;
- DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
- }
- /*
- ==============
- SCR_DrawNet
- ==============
- */
- static void SCR_DrawNet (void)
- {
- if (cls.state != ca_connected)
- return;
- if (realtime - cl.last_received_message < 0.3)
- return;
- if (cls.demoplayback)
- return;
- DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
- }
- /*
- ==============
- DrawPause
- ==============
- */
- static void SCR_DrawPause (void)
- {
- cachepic_t *pic;
- if (cls.state != ca_connected)
- return;
- if (!scr_showpause.integer) // turn off for screenshots
- return;
- if (!cl.paused)
- return;
- pic = Draw_CachePic ("gfx/pause");
- DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
- }
- /*
- ==============
- SCR_DrawBrand
- ==============
- */
- static void SCR_DrawBrand (void)
- {
- cachepic_t *pic;
- float x, y;
- if (!scr_showbrand.value)
- return;
- pic = Draw_CachePic ("gfx/brand");
- switch ((int)scr_showbrand.value)
- {
- case 1: // bottom left
- x = 0;
- y = vid_conheight.integer - pic->height;
- break;
- case 2: // bottom centre
- x = (vid_conwidth.integer - pic->width) / 2;
- y = vid_conheight.integer - pic->height;
- break;
- case 3: // bottom right
- x = vid_conwidth.integer - pic->width;
- y = vid_conheight.integer - pic->height;
- break;
- case 4: // centre right
- x = vid_conwidth.integer - pic->width;
- y = (vid_conheight.integer - pic->height) / 2;
- break;
- case 5: // top right
- x = vid_conwidth.integer - pic->width;
- y = 0;
- break;
- case 6: // top centre
- x = (vid_conwidth.integer - pic->width) / 2;
- y = 0;
- break;
- case 7: // top left
- x = 0;
- y = 0;
- break;
- case 8: // centre left
- x = 0;
- y = (vid_conheight.integer - pic->height) / 2;
- break;
- default:
- return;
- }
- DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
- }
- /*
- ==============
- SCR_DrawQWDownload
- ==============
- */
- static int SCR_DrawQWDownload(int offset)
- {
- // sync with SCR_InfobarHeight
- int len;
- float x, y;
- float size = scr_infobar_height.value;
- char temp[256];
- if (!cls.qw_downloadname[0])
- {
- cls.qw_downloadspeedrate = 0;
- cls.qw_downloadspeedtime = realtime;
- cls.qw_downloadspeedcount = 0;
- return 0;
- }
- if (realtime >= cls.qw_downloadspeedtime + 1)
- {
- cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
- cls.qw_downloadspeedtime = realtime;
- cls.qw_downloadspeedcount = 0;
- }
- if (cls.protocol == PROTOCOL_QUAKEWORLD)
- dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
- else
- dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
- len = (int)strlen(temp);
- x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
- y = vid_conheight.integer - size - offset;
- DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
- DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
- return size;
- }
- /*
- ==============
- SCR_DrawInfobarString
- ==============
- */
- static int SCR_DrawInfobarString(int offset)
- {
- int len;
- float x, y;
- float size = scr_infobar_height.value;
- len = (int)strlen(scr_infobarstring);
- x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
- y = vid_conheight.integer - size - offset;
- DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
- DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
- return size;
- }
- /*
- ==============
- SCR_DrawCurlDownload
- ==============
- */
- static int SCR_DrawCurlDownload(int offset)
- {
- // sync with SCR_InfobarHeight
- int len;
- int nDownloads;
- int i;
- float x, y;
- float size = scr_infobar_height.value;
- Curl_downloadinfo_t *downinfo;
- char temp[256];
- char addinfobuf[128];
- const char *addinfo;
- downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
- if(!downinfo)
- return 0;
- y = vid_conheight.integer - size * nDownloads - offset;
- if(addinfo)
- {
- len = (int)strlen(addinfo);
- x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
- DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
- DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
- }
- for(i = 0; i != nDownloads; ++i)
- {
- if(downinfo[i].queued)
- dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
- else if(downinfo[i].progress <= 0)
- dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
- else
- dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
- len = (int)strlen(temp);
- x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
- DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
- DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
- }
- Z_Free(downinfo);
- return size * (nDownloads + (addinfo ? 1 : 0));
- }
- /*
- ==============
- SCR_DrawInfobar
- ==============
- */
- static void SCR_DrawInfobar(void)
- {
- int offset = 0;
- offset += SCR_DrawQWDownload(offset);
- offset += SCR_DrawCurlDownload(offset);
- if(scr_infobartime_off > 0)
- offset += SCR_DrawInfobarString(offset);
- if(offset != scr_con_margin_bottom)
- Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
- }
- static int SCR_InfobarHeight(void)
- {
- int offset = 0;
- Curl_downloadinfo_t *downinfo;
- const char *addinfo;
- int nDownloads;
- char addinfobuf[128];
- if (cl.time > cl.oldtime)
- scr_infobartime_off -= cl.time - cl.oldtime;
- if(scr_infobartime_off > 0)
- offset += 1;
- if(cls.qw_downloadname[0])
- offset += 1;
- downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
- if(downinfo)
- {
- offset += (nDownloads + (addinfo ? 1 : 0));
- Z_Free(downinfo);
- }
- offset *= scr_infobar_height.value;
- return offset;
- }
- /*
- ==============
- SCR_InfoBar_f
- ==============
- */
- static void SCR_InfoBar_f(void)
- {
- if(Cmd_Argc() == 3)
- {
- scr_infobartime_off = atof(Cmd_Argv(1));
- strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
- }
- else
- {
- Con_Printf("usage:\ninfobar expiretime \"string\"\n");
- }
- }
- //=============================================================================
- /*
- ==================
- SCR_SetUpToDrawConsole
- ==================
- */
- static void SCR_SetUpToDrawConsole (void)
- {
- // lines of console to display
- float conlines;
- #ifdef CONFIG_MENU
- static int framecounter = 0;
- #endif
- Con_CheckResize ();
- #ifdef CONFIG_MENU
- if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
- {
- if (framecounter >= 2)
- MR_ToggleMenu(1);
- else
- framecounter++;
- }
- else
- framecounter = 0;
- #endif
- if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
- key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
- else
- key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
- // decide on the height of the console
- if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
- conlines = vid_conheight.integer/2; // half screen
- else
- conlines = 0; // none visible
- scr_con_current = conlines;
- }
- /*
- ==================
- SCR_DrawConsole
- ==================
- */
- void SCR_DrawConsole (void)
- {
- scr_con_margin_bottom = SCR_InfobarHeight();
- if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
- {
- // full screen
- Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
- }
- else if (scr_con_current)
- Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
- else
- con_vislines = 0;
- }
- /*
- ===============
- SCR_BeginLoadingPlaque
- ================
- */
- void SCR_BeginLoadingPlaque (qboolean startup)
- {
- // save console log up to this point to log_file if it was set by configs
- Log_Start();
- Host_StartVideo();
- SCR_UpdateLoadingScreen(false, startup);
- }
- //=============================================================================
- const char *r_stat_name[r_stat_count] =
- {
- "timedelta",
- "quality",
- "renders",
- "entities",
- "entities_surfaces",
- "entities_triangles",
- "world_leafs",
- "world_portals",
- "world_surfaces",
- "world_triangles",
- "lightmapupdates",
- "lightmapupdatepixels",
- "particles",
- "drawndecals",
- "totaldecals",
- "draws",
- "draws_vertices",
- "draws_elements",
- "lights",
- "lights_clears",
- "lights_scissored",
- "lights_lighttriangles",
- "lights_shadowtriangles",
- "lights_dynamicshadowtriangles",
- "bouncegrid_lights",
- "bouncegrid_particles",
- "bouncegrid_traces",
- "bouncegrid_hits",
- "bouncegrid_splats",
- "bouncegrid_bounces",
- "photoncache_animated",
- "photoncache_cached",
- "photoncache_traced",
- "bloom",
- "bloom_copypixels",
- "bloom_drawpixels",
- "indexbufferuploadcount",
- "indexbufferuploadsize",
- "vertexbufferuploadcount",
- "vertexbufferuploadsize",
- "framedatacurrent",
- "framedatasize",
- "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
- "bufferdatacurrent_index16",
- "bufferdatacurrent_index32",
- "bufferdatacurrent_uniform",
- "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
- "bufferdatasize_index16",
- "bufferdatasize_index32",
- "bufferdatasize_uniform",
- "animcache_vertexmesh_count",
- "animcache_vertexmesh_vertices",
- "animcache_vertexmesh_maxvertices",
- "animcache_skeletal_count",
- "animcache_skeletal_bones",
- "animcache_skeletal_maxbones",
- "animcache_shade_count",
- "animcache_shade_vertices",
- "animcache_shade_maxvertices",
- "animcache_shape_count",
- "animcache_shape_vertices",
- "animcache_shape_maxvertices",
- "batch_batches",
- "batch_withgaps",
- "batch_surfaces",
- "batch_vertices",
- "batch_triangles",
- "fast_batches",
- "fast_surfaces",
- "fast_vertices",
- "fast_triangles",
- "copytriangles_batches",
- "copytriangles_surfaces",
- "copytriangles_vertices",
- "copytriangles_triangles",
- "dynamic_batches",
- "dynamic_surfaces",
- "dynamic_vertices",
- "dynamic_triangles",
- "dynamicskeletal_batches",
- "dynamicskeletal_surfaces",
- "dynamicskeletal_vertices",
- "dynamicskeletal_triangles",
- "dynamic_batches_because_cvar",
- "dynamic_surfaces_because_cvar",
- "dynamic_vertices_because_cvar",
- "dynamic_triangles_because_cvar",
- "dynamic_batches_because_lightmapvertex",
- "dynamic_surfaces_because_lightmapvertex",
- "dynamic_vertices_because_lightmapvertex",
- "dynamic_triangles_because_lightmapvertex",
- "dynamic_batches_because_deformvertexes_autosprite",
- "dynamic_surfaces_because_deformvertexes_autosprite",
- "dynamic_vertices_because_deformvertexes_autosprite",
- "dynamic_triangles_because_deformvertexes_autosprite",
- "dynamic_batches_because_deformvertexes_autosprite2",
- "dynamic_surfaces_because_deformvertexes_autosprite2",
- "dynamic_vertices_because_deformvertexes_autosprite2",
- "dynamic_triangles_because_deformvertexes_autosprite2",
- "dynamic_batches_because_deformvertexes_normal",
- "dynamic_surfaces_because_deformvertexes_normal",
- "dynamic_vertices_because_deformvertexes_normal",
- "dynamic_triangles_because_deformvertexes_normal",
- "dynamic_batches_because_deformvertexes_wave",
- "dynamic_surfaces_because_deformvertexes_wave",
- "dynamic_vertices_because_deformvertexes_wave",
- "dynamic_triangles_because_deformvertexes_wave",
- "dynamic_batches_because_deformvertexes_bulge",
- "dynamic_surfaces_because_deformvertexes_bulge",
- "dynamic_vertices_because_deformvertexes_bulge",
- "dynamic_triangles_because_deformvertexes_bulge",
- "dynamic_batches_because_deformvertexes_move",
- "dynamic_surfaces_because_deformvertexes_move",
- "dynamic_vertices_because_deformvertexes_move",
- "dynamic_triangles_because_deformvertexes_move",
- "dynamic_batches_because_tcgen_lightmap",
- "dynamic_surfaces_because_tcgen_lightmap",
- "dynamic_vertices_because_tcgen_lightmap",
- "dynamic_triangles_because_tcgen_lightmap",
- "dynamic_batches_because_tcgen_vector",
- "dynamic_surfaces_because_tcgen_vector",
- "dynamic_vertices_because_tcgen_vector",
- "dynamic_triangles_because_tcgen_vector",
- "dynamic_batches_because_tcgen_environment",
- "dynamic_surfaces_because_tcgen_environment",
- "dynamic_vertices_because_tcgen_environment",
- "dynamic_triangles_because_tcgen_environment",
- "dynamic_batches_because_tcmod_turbulent",
- "dynamic_surfaces_because_tcmod_turbulent",
- "dynamic_vertices_because_tcmod_turbulent",
- "dynamic_triangles_because_tcmod_turbulent",
- "dynamic_batches_because_interleavedarrays",
- "dynamic_surfaces_because_interleavedarrays",
- "dynamic_vertices_because_interleavedarrays",
- "dynamic_triangles_because_interleavedarrays",
- "dynamic_batches_because_nogaps",
- "dynamic_surfaces_because_nogaps",
- "dynamic_vertices_because_nogaps",
- "dynamic_triangles_because_nogaps",
- "dynamic_batches_because_derived",
- "dynamic_surfaces_because_derived",
- "dynamic_vertices_because_derived",
- "dynamic_triangles_because_derived",
- "entitycache_count",
- "entitycache_surfaces",
- "entitycache_vertices",
- "entitycache_triangles",
- "entityanimate_count",
- "entityanimate_surfaces",
- "entityanimate_vertices",
- "entityanimate_triangles",
- "entityskeletal_count",
- "entityskeletal_surfaces",
- "entityskeletal_vertices",
- "entityskeletal_triangles",
- "entitystatic_count",
- "entitystatic_surfaces",
- "entitystatic_vertices",
- "entitystatic_triangles",
- "entitycustom_count",
- "entitycustom_surfaces",
- "entitycustom_vertices",
- "entitycustom_triangles",
- };
- char r_speeds_timestring[4096];
- int speedstringcount, r_timereport_active;
- double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
- int r_speeds_longestitem = 0;
- void R_TimeReport(const char *desc)
- {
- char tempbuf[256];
- int length;
- int t;
- if (r_speeds.integer < 2 || !r_timereport_active)
- return;
- CHECKGLERROR
- if (r_speeds.integer == 2)
- GL_Finish();
- CHECKGLERROR
- r_timereport_temp = r_timereport_current;
- r_timereport_current = Sys_DirtyTime();
- t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
- length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
- if (length < 0)
- length = (int)sizeof(tempbuf) - 1;
- if (r_speeds_longestitem < length)
- r_speeds_longestitem = length;
- for (;length < r_speeds_longestitem;length++)
- tempbuf[length] = ' ';
- tempbuf[length] = 0;
- if (speedstringcount + length > (vid_conwidth.integer / 8))
- {
- strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
- speedstringcount = 0;
- }
- strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
- speedstringcount += length;
- }
- static void R_TimeReport_BeginFrame(void)
- {
- speedstringcount = 0;
- r_speeds_timestring[0] = 0;
- r_timereport_active = false;
- memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
- if (r_speeds.integer >= 2)
- {
- r_timereport_active = true;
- r_timereport_start = r_timereport_current = Sys_DirtyTime();
- }
- }
- static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
- {
- int i, triangles = 0;
- for (i = 0;i < leaf->numleafsurfaces;i++)
- triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
- return triangles;
- }
- #define R_SPEEDS_GRAPH_COLORS 8
- #define R_SPEEDS_GRAPH_TEXTLENGTH 64
- static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
- extern cvar_t r_viewscale;
- extern float viewscalefpsadjusted;
- static void R_TimeReport_EndFrame(void)
- {
- int j, lines;
- cl_locnode_t *loc;
- char string[1024+4096];
- mleaf_t *viewleaf;
- static double oldtime = 0;
- r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
- oldtime = realtime;
- r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
- string[0] = 0;
- if (r_speeds.integer)
- {
- // put the location name in the r_speeds display as it greatly helps
- // when creating loc files
- loc = CL_Locs_FindNearest(cl.movement_origin);
- viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
- dpsnprintf(string, sizeof(string),
- "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
- "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
- "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
- "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
- "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
- "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
- "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
- "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
- "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
- "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
- "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
- "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
- "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
- "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
- "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
- "%s"
- , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
- , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
- , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
- , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
- , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
- , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
- , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
- , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
- , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
- , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
- , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
- , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
- , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
- , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
- , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
- , r_speeds_timestring);
- }
- speedstringcount = 0;
- r_speeds_timestring[0] = 0;
- r_timereport_active = false;
- if (r_speeds.integer >= 2)
- {
- r_timereport_active = true;
- r_timereport_start = r_timereport_current = Sys_DirtyTime();
- }
- if (string[0])
- {
- int i, y;
- if (string[strlen(string)-1] == '\n')
- string[strlen(string)-1] = 0;
- lines = 1;
- for (i = 0;string[i];i++)
- if (string[i] == '\n')
- lines++;
- y = vid_conheight.integer - sb_lines - lines * 8;
- i = j = 0;
- r_draw2d_force = true;
- DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
- while (string[i])
- {
- j = i;
- while (string[i] && string[i] != '\n')
- i++;
- if (i - j > 0)
- DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
- if (string[i] == '\n')
- i++;
- y += 8;
- }
- r_draw2d_force = false;
- }
- if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
- Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
- if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
- Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
- if (r_speeds_graph.integer)
- {
- // if we currently have no graph data, reset the graph data entirely
- int i;
- if (!cls.r_speeds_graph_data)
- for (i = 0;i < r_stat_count;i++)
- cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
- if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
- {
- int stat, index, d, graph_length, *graph_data;
- cls.r_speeds_graph_length = r_speeds_graph_length.integer;
- cls.r_speeds_graph_current = 0;
- if (cls.r_speeds_graph_data)
- Mem_Free(cls.r_speeds_graph_data);
- cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
- // initialize the graph to have the current values throughout history
- graph_data = cls.r_speeds_graph_data;
- graph_length = cls.r_speeds_graph_length;
- index = 0;
- for (stat = 0;stat < r_stat_count;stat++)
- {
- d = r_refdef.stats[stat];
- if (stat == r_stat_timedelta)
- d = 0;
- for (i = 0;i < graph_length;i++)
- graph_data[index++] = d;
- }
- }
- }
- else
- {
- if (cls.r_speeds_graph_length)
- {
- cls.r_speeds_graph_length = 0;
- Mem_Free(cls.r_speeds_graph_data);
- cls.r_speeds_graph_data = NULL;
- cls.r_speeds_graph_current = 0;
- }
- }
- if (cls.r_speeds_graph_length)
- {
- char legend[128];
- r_vertexgeneric_t *v;
- int i, numlines;
- const int *data;
- float x, y, width, height, scalex, scaley;
- int range_default = max(r_speeds_graph_maxdefault.integer, 1);
- int color, stat, stats, index, range_min, range_max;
- int graph_current, graph_length, *graph_data;
- int statindex[R_SPEEDS_GRAPH_COLORS];
- int sum;
- // add current stats to the graph_data
- cls.r_speeds_graph_current++;
- if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
- cls.r_speeds_graph_current = 0;
- // poke each new stat into the current offset of its graph
- graph_data = cls.r_speeds_graph_data;
- graph_current = cls.r_speeds_graph_current;
- graph_length = cls.r_speeds_graph_length;
- for (stat = 0;stat < r_stat_count;stat++)
- graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
- // update the graph ranges
- for (stat = 0;stat < r_stat_count;stat++)
- {
- if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
- cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
- if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
- cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
- }
- // force 2D drawing to occur even if r_render is 0
- r_draw2d_force = true;
- // position the graph
- width = r_speeds_graph_width.value;
- height = r_speeds_graph_height.value;
- x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
- y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
- // fill background with a pattern of gray and black at one second intervals
- scalex = (float)width / (float)r_speeds_graph_seconds.value;
- for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
- {
- float x1 = x + width - (i + 1) * scalex;
- float x2 = x + width - i * scalex;
- if (x1 < x)
- x1 = x;
- if (i & 1)
- DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
- else
- DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
- }
- // count how many stats match our pattern
- stats = 0;
- color = 0;
- for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
- {
- // look at all stat names and find ones matching the filter
- statindex[color] = -1;
- if (!r_speeds_graph_filter[color].string)
- continue;
- for (stat = 0;stat < r_stat_count;stat++)
- if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
- break;
- if (stat >= r_stat_count)
- continue;
- // record that this color is this stat for the line drawing loop
- statindex[color] = stat;
- // draw the legend text in the background of the graph
- dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
- DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
- // count how many stats we need to graph in vertex buffer
- stats++;
- }
- if (stats)
- {
- // legend text is drawn after the graphs
- // render the graph lines, we'll go back and render the legend text later
- scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
- // get space in a vertex buffer to draw this
- numlines = stats * (graph_length - 1);
- v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
- stats = 0;
- for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
- {
- // look at all stat names and find ones matching the filter
- stat = statindex[color];
- if (stat < 0)
- continue;
- // prefer to graph stats with 0 base, but if they are
- // negative we have no choice
- range_min = cls.r_speeds_graph_datamin[stat];
- range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
- // some stats we specifically override the graph scale on
- if (stat == r_stat_timedelta)
- range_max = r_speeds_graph_maxtimedelta.integer;
- scaley = height / (range_max - range_min);
- // generate lines (2 vertices each)
- // to deal with incomplete data we walk right to left
- data = graph_data + stat * graph_length;
- index = graph_current;
- sum = 0;
- for (i = 0;i < graph_length - 1;)
- {
- v->vertex3f[0] = x + width - sum * scalex;
- if (v->vertex3f[0] < x)
- v->vertex3f[0] = x;
- v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
- v->vertex3f[2] = 0;
- v->color4f[0] = r_speeds_graph_colors[color][0];
- v->color4f[1] = r_speeds_graph_colors[color][1];
- v->color4f[2] = r_speeds_graph_colors[color][2];
- v->color4f[3] = r_speeds_graph_colors[color][3];
- v->texcoord2f[0] = 0;
- v->texcoord2f[1] = 0;
- v++;
- sum += graph_data[r_stat_timedelta * graph_length + index];
- index--;
- if (index < 0)
- index = graph_length - 1;
- i++;
- v->vertex3f[0] = x + width - sum * scalex;
- if (v->vertex3f[0] < x)
- v->vertex3f[0] = x;
- v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
- v->vertex3f[2] = 0;
- v->color4f[0] = r_speeds_graph_colors[color][0];
- v->color4f[1] = r_speeds_graph_colors[color][1];
- v->color4f[2] = r_speeds_graph_colors[color][2];
- v->color4f[3] = r_speeds_graph_colors[color][3];
- v->texcoord2f[0] = 0;
- v->texcoord2f[1] = 0;
- v++;
- }
- }
- R_Mesh_PrepareVertices_Generic_Unlock();
- DrawQ_Lines(0.0f, numlines, 0, false);
- }
- // return to not drawing anything if r_render is 0
- r_draw2d_force = false;
- }
- memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
- }
- /*
- =================
- SCR_SizeUp_f
- Keybinding command
- =================
- */
- static void SCR_SizeUp_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value+10);
- }
- /*
- =================
- SCR_SizeDown_f
- Keybinding command
- =================
- */
- static void SCR_SizeDown_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value-10);
- }
- #ifdef CONFIG_VIDEO_CAPTURE
- void SCR_CaptureVideo_EndVideo(void);
- #endif
- void CL_Screen_Shutdown(void)
- {
- #ifdef CONFIG_VIDEO_CAPTURE
- SCR_CaptureVideo_EndVideo();
- #endif
- }
- void CL_Screen_Init(void)
- {
- int i;
- Cvar_RegisterVariable (&scr_fov);
- Cvar_RegisterVariable (&scr_viewsize);
- Cvar_RegisterVariable (&scr_conalpha);
- Cvar_RegisterVariable (&scr_conalphafactor);
- Cvar_RegisterVariable (&scr_conalpha2factor);
- Cvar_RegisterVariable (&scr_conalpha3factor);
- Cvar_RegisterVariable (&scr_conscroll_x);
- Cvar_RegisterVariable (&scr_conscroll_y);
- Cvar_RegisterVariable (&scr_conscroll2_x);
- Cvar_RegisterVariable (&scr_conscroll2_y);
- Cvar_RegisterVariable (&scr_conscroll3_x);
- Cvar_RegisterVariable (&scr_conscroll3_y);
- Cvar_RegisterVariable (&scr_conbrightness);
- Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
- #ifdef CONFIG_MENU
- Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
- #endif
- Cvar_RegisterVariable (&scr_loadingscreen_background);
- Cvar_RegisterVariable (&scr_loadingscreen_scale);
- Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
- Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
- Cvar_RegisterVariable (&scr_loadingscreen_picture);
- Cvar_RegisterVariable (&scr_loadingscreen_count);
- Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
- Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
- Cvar_RegisterVariable (&scr_loadingscreen_barheight);
- Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
- Cvar_RegisterVariable (&scr_infobar_height);
- Cvar_RegisterVariable (&scr_showram);
- Cvar_RegisterVariable (&scr_showturtle);
- Cvar_RegisterVariable (&scr_showpause);
- Cvar_RegisterVariable (&scr_showbrand);
- Cvar_RegisterVariable (&scr_centertime);
- Cvar_RegisterVariable (&scr_printspeed);
- Cvar_RegisterVariable (&vid_conwidth);
- Cvar_RegisterVariable (&vid_conheight);
- Cvar_RegisterVariable (&vid_pixelheight);
- Cvar_RegisterVariable (&scr_screenshot_jpeg);
- Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
- Cvar_RegisterVariable (&scr_screenshot_png);
- Cvar_RegisterVariable (&scr_screenshot_gammaboost);
- Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
- Cvar_RegisterVariable (&scr_screenshot_alpha);
- Cvar_RegisterVariable (&scr_screenshot_timestamp);
- #ifdef CONFIG_VIDEO_CAPTURE
- Cvar_RegisterVariable (&cl_capturevideo);
- Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
- Cvar_RegisterVariable (&cl_capturevideo_printfps);
- Cvar_RegisterVariable (&cl_capturevideo_width);
- Cvar_RegisterVariable (&cl_capturevideo_height);
- Cvar_RegisterVariable (&cl_capturevideo_realtime);
- Cvar_RegisterVariable (&cl_capturevideo_fps);
- Cvar_RegisterVariable (&cl_capturevideo_nameformat);
- Cvar_RegisterVariable (&cl_capturevideo_number);
- Cvar_RegisterVariable (&cl_capturevideo_ogg);
- Cvar_RegisterVariable (&cl_capturevideo_framestep);
- #endif
- Cvar_RegisterVariable (&r_letterbox);
- Cvar_RegisterVariable(&r_stereo_separation);
- Cvar_RegisterVariable(&r_stereo_sidebyside);
- Cvar_RegisterVariable(&r_stereo_horizontal);
- Cvar_RegisterVariable(&r_stereo_vertical);
- Cvar_RegisterVariable(&r_stereo_redblue);
- Cvar_RegisterVariable(&r_stereo_redcyan);
- Cvar_RegisterVariable(&r_stereo_redgreen);
- Cvar_RegisterVariable(&r_stereo_angle);
- Cvar_RegisterVariable(&scr_stipple);
- Cvar_RegisterVariable(&scr_refresh);
- Cvar_RegisterVariable(&shownetgraph);
- Cvar_RegisterVariable(&cl_demo_mousegrab);
- Cvar_RegisterVariable(&timedemo_screenshotframelist);
- Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
- Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
- Cvar_RegisterVariable(&r_speeds_graph);
- for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
- Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
- Cvar_RegisterVariable(&r_speeds_graph_length);
- Cvar_RegisterVariable(&r_speeds_graph_seconds);
- Cvar_RegisterVariable(&r_speeds_graph_x);
- Cvar_RegisterVariable(&r_speeds_graph_y);
- Cvar_RegisterVariable(&r_speeds_graph_width);
- Cvar_RegisterVariable(&r_speeds_graph_height);
- Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
- Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
- // if we want no console, turn it off here too
- if (COM_CheckParm ("-noconsole"))
- Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
- Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
- Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
- Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
- Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
- Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
- #ifdef CONFIG_VIDEO_CAPTURE
- SCR_CaptureVideo_Ogg_Init();
- #endif
- scr_initialized = true;
- }
- /*
- ==================
- SCR_ScreenShot_f
- ==================
- */
- void SCR_ScreenShot_f (void)
- {
- static int shotnumber;
- static char old_prefix_name[MAX_QPATH];
- char prefix_name[MAX_QPATH];
- char filename[MAX_QPATH];
- unsigned char *buffer1;
- unsigned char *buffer2;
- qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
- qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
- char vabuf[1024];
- if (Cmd_Argc() == 2)
- {
- const char *ext;
- strlcpy(filename, Cmd_Argv(1), sizeof(filename));
- ext = FS_FileExtension(filename);
- if (!strcasecmp(ext, "jpg"))
- {
- jpeg = true;
- png = false;
- }
- else if (!strcasecmp(ext, "tga"))
- {
- jpeg = false;
- png = false;
- }
- else if (!strcasecmp(ext, "png"))
- {
- jpeg = false;
- png = true;
- }
- else
- {
- Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
- return;
- }
- }
- else if (scr_screenshot_timestamp.integer)
- {
- int shotnumber100;
- // TODO maybe make capturevideo and screenshot use similar name patterns?
- if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
- dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
- else
- dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
- // find a file name to save it to
- for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
- if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
- && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
- && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
- break;
- if (shotnumber100 >= 100)
- {
- Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
- return;
- }
- dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
- }
- else
- {
- // TODO maybe make capturevideo and screenshot use similar name patterns?
- if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
- dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
- else
- dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
- // if prefix changed, gamedir or map changed, reset the shotnumber so
- // we scan again
- // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
- if (strcmp(old_prefix_name, prefix_name))
- {
- dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
- shotnumber = 0;
- }
- // find a file name to save it to
- for (;shotnumber < 1000000;shotnumber++)
- if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
- && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
- && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
- break;
- if (shotnumber >= 1000000)
- {
- Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
- return;
- }
- dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
- shotnumber++;
- }
- buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
- buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
- if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
- Con_Printf("Wrote %s\n", filename);
- else
- {
- Con_Printf("Unable to write %s\n", filename);
- if(jpeg || png)
- {
- if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
- {
- strlcpy(filename + strlen(filename) - 3, "tga", 4);
- Con_Printf("Wrote %s\n", filename);
- }
- }
- }
- Mem_Free (buffer1);
- Mem_Free (buffer2);
- }
- #ifdef CONFIG_VIDEO_CAPTURE
- static void SCR_CaptureVideo_BeginVideo(void)
- {
- double r, g, b;
- unsigned int i;
- int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
- if (cls.capturevideo.active)
- return;
- memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
- // soundrate is figured out on the first SoundFrame
- if(width == 0 && height != 0)
- width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
- if(width != 0 && height == 0)
- height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
- if(width < 2 || width > vid.width) // can't scale up
- width = vid.width;
- if(height < 2 || height > vid.height) // can't scale up
- height = vid.height;
- // ensure it's all even; if not, scale down a little
- if(width % 1)
- --width;
- if(height % 1)
- --height;
- cls.capturevideo.width = width;
- cls.capturevideo.height = height;
- cls.capturevideo.active = true;
- cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
- cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
- cls.capturevideo.soundrate = S_GetSoundRate();
- cls.capturevideo.soundchannels = S_GetSoundChannels();
- cls.capturevideo.startrealtime = realtime;
- cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
- cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
- cls.capturevideo.soundsampleframe = 0;
- cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
- cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
- cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
- dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
- Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
- /*
- for (i = 0;i < 256;i++)
- {
- unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
- cls.capturevideo.rgbgammatable[0][i] = j;
- cls.capturevideo.rgbgammatable[1][i] = j;
- cls.capturevideo.rgbgammatable[2][i] = j;
- }
- */
- /*
- R = Y + 1.4075 * (Cr - 128);
- G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
- B = Y + 1.7790 * (Cb - 128);
- Y = R * .299 + G * .587 + B * .114;
- Cb = R * -.169 + G * -.332 + B * .500 + 128.;
- Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
- */
- // identity gamma table
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
- if(scr_screenshot_gammaboost.value != 1)
- {
- double igamma = 1 / scr_screenshot_gammaboost.value;
- for (i = 0;i < 256 * 3;i++)
- cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
- }
- for (i = 0;i < 256;i++)
- {
- r = 255*cls.capturevideo.vidramp[i]/65535.0;
- g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
- b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
- // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
- // Y weights from RGB
- cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
- cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
- cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
- // Cb weights from RGB
- cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
- cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
- cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
- // Cr weights from RGB
- cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
- cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
- cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
- // range reduction of YCbCr to valid signal range
- cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
- cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
- cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
- }
- if (cl_capturevideo_ogg.integer)
- {
- if(SCR_CaptureVideo_Ogg_Available())
- {
- SCR_CaptureVideo_Ogg_BeginVideo();
- return;
- }
- else
- Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
- }
- SCR_CaptureVideo_Avi_BeginVideo();
- }
- void SCR_CaptureVideo_EndVideo(void)
- {
- if (!cls.capturevideo.active)
- return;
- cls.capturevideo.active = false;
- Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
- if (cls.capturevideo.videofile)
- {
- cls.capturevideo.endvideo();
- }
- if (cls.capturevideo.screenbuffer)
- {
- Mem_Free (cls.capturevideo.screenbuffer);
- cls.capturevideo.screenbuffer = NULL;
- }
- if (cls.capturevideo.outbuffer)
- {
- Mem_Free (cls.capturevideo.outbuffer);
- cls.capturevideo.outbuffer = NULL;
- }
- memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
- }
- static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
- {
- // TODO optimize this function
- int x, y;
- float area;
- // memcpy is faster than me
- if(inw == outw && inh == outh)
- {
- memcpy(out, in, 4 * inw * inh);
- return;
- }
- // otherwise: a box filter
- area = (float)outw * (float)outh / (float)inw / (float)inh;
- for(y = 0; y < outh; ++y)
- {
- float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
- float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
- for(x = 0; x < outw; ++x)
- {
- float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
- float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
- float r = 0, g = 0, b = 0, alpha = 0;
- int xx, yy;
- for(yy = iny0_i; yy < iny1_i; ++yy)
- {
- float ya = min(yy+1, iny1) - max(iny0, yy);
- for(xx = inx0_i; xx < inx1_i; ++xx)
- {
- float a = ya * (min(xx+1, inx1) - max(inx0, xx));
- r += a * in[4*(xx + inw * yy)+0];
- g += a * in[4*(xx + inw * yy)+1];
- b += a * in[4*(xx + inw * yy)+2];
- alpha += a * in[4*(xx + inw * yy)+3];
- }
- }
- out[4*(x + outw * y)+0] = (unsigned char) (r * area);
- out[4*(x + outw * y)+1] = (unsigned char) (g * area);
- out[4*(x + outw * y)+2] = (unsigned char) (b * area);
- out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
- }
- }
- }
- static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
- {
- int x = 0, y = 0;
- int width = cls.capturevideo.width, height = cls.capturevideo.height;
- if(newframestepframenum == cls.capturevideo.framestepframe)
- return;
- CHECKGLERROR
- // speed is critical here, so do saving as directly as possible
- GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
- SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
- cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
- cls.capturevideo.framestepframe = newframestepframenum;
- if(cl_capturevideo_printfps.integer)
- {
- char buf[80];
- double t = realtime;
- if(t > cls.capturevideo.lastfpstime + 1)
- {
- double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
- double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
- dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
- Sys_PrintToTerminal(buf);
- cls.capturevideo.lastfpstime = t;
- cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
- }
- }
- }
- void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
- {
- cls.capturevideo.soundsampleframe += (int)length;
- cls.capturevideo.soundframe(paintbuffer, length);
- }
- static void SCR_CaptureVideo(void)
- {
- int newframenum;
- if (cl_capturevideo.integer)
- {
- if (!cls.capturevideo.active)
- SCR_CaptureVideo_BeginVideo();
- if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
- {
- Con_Printf("You can not change the video framerate while recording a video.\n");
- Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
- }
- // for AVI saving we have to make sure that sound is saved before video
- if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
- return;
- if (cls.capturevideo.realtime)
- {
- // preserve sound sync by duplicating frames when running slow
- newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
- }
- else
- newframenum = cls.capturevideo.frame + 1;
- // if falling behind more than one second, stop
- if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
- {
- Cvar_SetValueQuick(&cl_capturevideo, 0);
- Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
- SCR_CaptureVideo_EndVideo();
- return;
- }
- // write frames
- SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
- cls.capturevideo.frame = newframenum;
- if (cls.capturevideo.error)
- {
- Cvar_SetValueQuick(&cl_capturevideo, 0);
- Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
- SCR_CaptureVideo_EndVideo();
- }
- }
- else if (cls.capturevideo.active)
- SCR_CaptureVideo_EndVideo();
- }
- #endif
- /*
- ===============
- R_Envmap_f
- Grab six views for environment mapping tests
- ===============
- */
- struct envmapinfo_s
- {
- float angles[3];
- const char *name;
- qboolean flipx, flipy, flipdiagonaly;
- }
- envmapinfo[12] =
- {
- {{ 0, 0, 0}, "rt", false, false, false},
- {{ 0, 270, 0}, "ft", false, false, false},
- {{ 0, 180, 0}, "lf", false, false, false},
- {{ 0, 90, 0}, "bk", false, false, false},
- {{-90, 180, 0}, "up", true, true, false},
- {{ 90, 180, 0}, "dn", true, true, false},
- {{ 0, 0, 0}, "px", true, true, true},
- {{ 0, 90, 0}, "py", false, true, false},
- {{ 0, 180, 0}, "nx", false, false, true},
- {{ 0, 270, 0}, "ny", true, false, false},
- {{-90, 180, 0}, "pz", false, false, true},
- {{ 90, 180, 0}, "nz", false, false, true}
- };
- static void R_Envmap_f (void)
- {
- int j, size;
- char filename[MAX_QPATH], basename[MAX_QPATH];
- unsigned char *buffer1;
- unsigned char *buffer2;
- if (Cmd_Argc() != 3)
- {
- Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
- return;
- }
- strlcpy (basename, Cmd_Argv(1), sizeof (basename));
- size = atoi(Cmd_Argv(2));
- if (size != 128 && size != 256 && size != 512 && size != 1024)
- {
- Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
- return;
- }
- if (size > vid.width || size > vid.height)
- {
- Con_Print("envmap: your resolution is not big enough to render that size\n");
- return;
- }
- r_refdef.envmap = true;
- R_UpdateVariables();
- r_refdef.view.x = 0;
- r_refdef.view.y = 0;
- r_refdef.view.z = 0;
- r_refdef.view.width = size;
- r_refdef.view.height = size;
- r_refdef.view.depth = 1;
- r_refdef.view.useperspective = true;
- r_refdef.view.isoverlay = false;
- r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
- r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
- r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
- r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
- buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
- buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
- CL_UpdateEntityShading();
- for (j = 0;j < 12;j++)
- {
- dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
- Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
- r_refdef.view.quality = 1;
- r_refdef.view.clear = true;
- R_Mesh_Start();
- R_RenderView();
- R_Mesh_Finish();
- SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
- }
- Mem_Free (buffer1);
- Mem_Free (buffer2);
- r_refdef.envmap = false;
- }
- //=============================================================================
- void SHOWLMP_decodehide(void)
- {
- int i;
- char *lmplabel;
- lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
- for (i = 0;i < cl.num_showlmps;i++)
- if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
- {
- cl.showlmps[i].isactive = false;
- return;
- }
- }
- void SHOWLMP_decodeshow(void)
- {
- int k;
- char lmplabel[256], picname[256];
- float x, y;
- strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
- strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
- if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
- {
- x = MSG_ReadByte(&cl_message);
- y = MSG_ReadByte(&cl_message);
- }
- else
- {
- x = MSG_ReadShort(&cl_message);
- y = MSG_ReadShort(&cl_message);
- }
- if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
- {
- showlmp_t *oldshowlmps = cl.showlmps;
- cl.max_showlmps += 16;
- cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
- if (oldshowlmps)
- {
- if (cl.num_showlmps)
- memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
- Mem_Free(oldshowlmps);
- }
- }
- for (k = 0;k < cl.max_showlmps;k++)
- if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
- break;
- if (k == cl.max_showlmps)
- for (k = 0;k < cl.max_showlmps;k++)
- if (!cl.showlmps[k].isactive)
- break;
- cl.showlmps[k].isactive = true;
- strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
- strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
- cl.showlmps[k].x = x;
- cl.showlmps[k].y = y;
- cl.num_showlmps = max(cl.num_showlmps, k + 1);
- }
- void SHOWLMP_drawall(void)
- {
- int i;
- for (i = 0;i < cl.num_showlmps;i++)
- if (cl.showlmps[i].isactive)
- DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
- }
- /*
- ==============================================================================
- SCREEN SHOTS
- ==============================================================================
- */
- // buffer1: 4*w*h
- // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
- qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
- {
- int indices[4] = {0,1,2,3}; // BGRA
- qboolean ret;
- GL_ReadPixelsBGRA(x, y, width, height, buffer1);
- if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
- {
- int i;
- double igamma = 1.0 / scr_screenshot_gammaboost.value;
- unsigned short vidramp[256 * 3];
- // identity gamma table
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
- BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
- if(scr_screenshot_gammaboost.value != 1)
- {
- for (i = 0;i < 256 * 3;i++)
- vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
- }
- for (i = 0;i < width*height*4;i += 4)
- {
- buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
- buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
- buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
- // A
- }
- }
- if(keep_alpha && !jpeg)
- {
- if(!png)
- flipy = !flipy; // TGA: not preflipped
- Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
- if (png)
- ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
- else
- ret = Image_WriteTGABGRA(filename, width, height, buffer2);
- }
- else
- {
- if(jpeg)
- {
- indices[0] = 2;
- indices[2] = 0; // RGB
- }
- Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
- if (jpeg)
- ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
- else if (png)
- ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
- else
- ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
- }
- return ret;
- }
- //=============================================================================
- int scr_numtouchscreenareas;
- scr_touchscreenarea_t scr_touchscreenareas[128];
- static void SCR_DrawTouchscreenOverlay(void)
- {
- int i;
- scr_touchscreenarea_t *a;
- cachepic_t *pic;
- for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
- {
- if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
- {
- DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
- }
- pic = a->pic ? Draw_CachePic(a->pic) : NULL;
- if (pic && pic->tex != r_texture_notexture)
- DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
- if (a->text && a->text[0])
- {
- int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
- DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
- }
- }
- }
- void R_ClearScreen(qboolean fogcolor)
- {
- float clearcolor[4];
- if (scr_screenshot_alpha.integer)
- // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
- Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
- else
- // clear to opaque black (if we're being composited it might otherwise render as transparent)
- Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
- if (fogcolor && r_fog_clear.integer)
- {
- R_UpdateFog();
- VectorCopy(r_refdef.fogcolor, clearcolor);
- }
- // clear depth is 1.0
- // LordHavoc: we use a stencil centered around 128 instead of 0,
- // to avoid clamping interfering with strange shadow volume
- // drawing orders
- // clear the screen
- GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
- }
- int r_stereo_side;
- static void SCR_DrawScreen (void)
- {
- Draw_Frame();
- R_Mesh_Start();
- R_UpdateVariables();
- // Quake uses clockwise winding, so these are swapped
- r_refdef.view.cullface_front = GL_BACK;
- r_refdef.view.cullface_back = GL_FRONT;
- if (cls.signon == SIGNONS)
- {
- float size;
- size = scr_viewsize.value * (1.0 / 100.0);
- size = min(size, 1);
- if (r_stereo_sidebyside.integer)
- {
- r_refdef.view.width = (int)(vid.width * size / 2.5);
- r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
- r_refdef.view.depth = 1;
- r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
- r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
- r_refdef.view.z = 0;
- if (r_stereo_side)
- r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
- }
- else if (r_stereo_horizontal.integer)
- {
- r_refdef.view.width = (int)(vid.width * size / 2);
- r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
- r_refdef.view.depth = 1;
- r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
- r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
- r_refdef.view.z = 0;
- if (r_stereo_side)
- r_refdef.view.x += (int)(r_refdef.view.width);
- }
- else if (r_stereo_vertical.integer)
- {
- r_refdef.view.width = (int)(vid.width * size);
- r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
- r_refdef.view.depth = 1;
- r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
- r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
- r_refdef.view.z = 0;
- if (r_stereo_side)
- r_refdef.view.y += (int)(r_refdef.view.height);
- }
- else
- {
- r_refdef.view.width = (int)(vid.width * size);
- r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
- r_refdef.view.depth = 1;
- r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
- r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
- r_refdef.view.z = 0;
- }
- // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
- // LordHavoc: this is designed to produce widescreen fov values
- // when the screen is wider than 4/3 width/height aspect, to do
- // this it simply assumes the requested fov is the vertical fov
- // for a 4x3 display, if the ratio is not 4x3 this makes the fov
- // higher/lower according to the ratio
- r_refdef.view.useperspective = true;
- r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
- r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
- r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
- r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
- r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
- r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
- // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
- // and won't render a view if it does not call that.
- if (cl.csqc_loaded)
- CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
- else
- {
- CL_UpdateEntityShading();
- R_RenderView();
- }
- }
- if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
- {
- r_refdef.view.width = vid.width;
- r_refdef.view.height = vid.height;
- r_refdef.view.depth = 1;
- r_refdef.view.x = 0;
- r_refdef.view.y = 0;
- r_refdef.view.z = 0;
- r_refdef.view.useperspective = false;
- }
- if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
- {
- const char *t;
- int framenum;
- t = timedemo_screenshotframelist.string;
- while (*t)
- {
- while (*t == ' ')
- t++;
- if (!*t)
- break;
- framenum = atof(t);
- if (framenum == cls.td_frames)
- break;
- while (*t && *t != ' ')
- t++;
- }
- if (*t)
- {
- // we need to take a screenshot of this frame...
- char filename[MAX_QPATH];
- unsigned char *buffer1;
- unsigned char *buffer2;
- dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
- buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
- buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
- SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
- Mem_Free(buffer1);
- Mem_Free(buffer2);
- }
- }
- // draw 2D stuff
- if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
- if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
- Con_DrawNotify (); // only draw notify in game
- if (cls.signon == SIGNONS)
- {
- SCR_DrawNet ();
- SCR_DrawTurtle ();
- SCR_DrawPause ();
- if (!r_letterbox.value)
- Sbar_Draw();
- SHOWLMP_drawall();
- SCR_CheckDrawCenterString();
- }
- SCR_DrawNetGraph ();
- #ifdef CONFIG_MENU
- MR_Draw();
- #endif
- CL_DrawVideo();
- R_Shadow_EditLights_DrawSelectedLightProperties();
- SCR_DrawConsole();
- SCR_DrawBrand();
- SCR_DrawInfobar();
- SCR_DrawTouchscreenOverlay();
- if (r_timereport_active)
- R_TimeReport("2d");
- R_TimeReport_EndFrame();
- R_TimeReport_BeginFrame();
- Sbar_ShowFPS();
- DrawQ_Finish();
- R_Mesh_Finish();
- }
- typedef struct loadingscreenstack_s
- {
- struct loadingscreenstack_s *prev;
- char msg[MAX_QPATH];
- float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
- float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
- float relative_completion; // 0 .. 1
- }
- loadingscreenstack_t;
- static loadingscreenstack_t *loadingscreenstack = NULL;
- static qboolean loadingscreendone = false;
- static qboolean loadingscreencleared = false;
- static float loadingscreenheight = 0;
- rtexture_t *loadingscreentexture = NULL;
- static float loadingscreentexture_vertex3f[12];
- static float loadingscreentexture_texcoord2f[8];
- static int loadingscreenpic_number = 0;
- static void SCR_ClearLoadingScreenTexture(void)
- {
- if(loadingscreentexture)
- R_FreeTexture(loadingscreentexture);
- loadingscreentexture = NULL;
- }
- extern rtexturepool_t *r_main_texturepool;
- static void SCR_SetLoadingScreenTexture(void)
- {
- int w, h;
- float loadingscreentexture_w;
- float loadingscreentexture_h;
- SCR_ClearLoadingScreenTexture();
- if (vid.support.arb_texture_non_power_of_two)
- {
- w = vid.width; h = vid.height;
- loadingscreentexture_w = loadingscreentexture_h = 1;
- }
- else
- {
- w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
- loadingscreentexture_w = vid.width / (float) w;
- loadingscreentexture_h = vid.height / (float) h;
- }
- loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
- R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
- loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
- loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
- loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
- loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
- loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
- loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
- loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
- loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
- loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
- }
- void SCR_UpdateLoadingScreenIfShown(void)
- {
- if(loadingscreendone)
- SCR_UpdateLoadingScreen(loadingscreencleared, false);
- }
- void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
- {
- loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
- s->prev = loadingscreenstack;
- loadingscreenstack = s;
- strlcpy(s->msg, msg, sizeof(s->msg));
- s->relative_completion = 0;
- if(s->prev)
- {
- s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
- s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
- if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
- s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
- }
- else
- {
- s->absolute_loading_amount_min = 0;
- s->absolute_loading_amount_len = 1;
- }
- if(redraw)
- SCR_UpdateLoadingScreenIfShown();
- }
- void SCR_PopLoadingScreen (qboolean redraw)
- {
- loadingscreenstack_t *s = loadingscreenstack;
- if(!s)
- {
- Con_DPrintf("Popping a loading screen item from an empty stack!\n");
- return;
- }
- loadingscreenstack = s->prev;
- if(s->prev)
- s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
- Z_Free(s);
- if(redraw)
- SCR_UpdateLoadingScreenIfShown();
- }
- void SCR_ClearLoadingScreen (qboolean redraw)
- {
- while(loadingscreenstack)
- SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
- }
- static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
- {
- float x;
- size_t len;
- float total;
- total = 0;
- #if 0
- if(s)
- {
- total += SCR_DrawLoadingStack_r(s->prev, y, 8);
- y -= total;
- if(!s->prev || strcmp(s->msg, s->prev->msg))
- {
- len = strlen(s->msg);
- x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
- y -= size;
- DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
- DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
- total += size;
- }
- }
- #else
- if(s)
- {
- len = strlen(s->msg);
- x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
- y -= size;
- DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
- DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
- total += size;
- }
- #endif
- return total;
- }
- static void SCR_DrawLoadingStack(void)
- {
- float verts[12];
- float colors[16];
- loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
- if(loadingscreenstack)
- {
- // height = 32; // sorry, using the actual one is ugly
- GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
- GL_DepthRange(0, 1);
- GL_PolygonOffset(0, 0);
- GL_DepthTest(false);
- // R_Mesh_ResetTextureState();
- verts[2] = verts[5] = verts[8] = verts[11] = 0;
- verts[0] = verts[9] = 0;
- verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
- verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
- verts[7] = verts[10] = vid_conheight.integer;
-
- #if _MSC_VER >= 1400
- #define sscanf sscanf_s
- #endif
- // ^^^^^^^^^^ blue component
- // ^^^^^^ bottom row
- // ^^^^^^^^^^^^ alpha is always on
- colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
- colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
- sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
- sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
- R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
- R_SetupShader_Generic_NoTexture(true, true);
- R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
- // make sure everything is cleared, including the progress indicator
- if(loadingscreenheight < 8)
- loadingscreenheight = 8;
- }
- }
- static cachepic_t *loadingscreenpic;
- static float loadingscreenpic_vertex3f[12];
- static float loadingscreenpic_texcoord2f[8];
- static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
- {
- r_viewport_t viewport;
- float x, y, w, h, sw, sh, f;
- char vabuf[1024];
- // release mouse grab while loading
- if (!vid.fullscreen)
- VID_SetMouse(false, false, false);
- // CHECKGLERROR
- r_refdef.draw2dstage = true;
- R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
- R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
- R_SetViewport(&viewport);
- GL_ColorMask(1,1,1,1);
- // when starting up a new video mode, make sure the screen is cleared to black
- if (clear || loadingscreentexture)
- GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
- R_Textures_Frame();
- R_Mesh_Start();
- R_EntityMatrix(&identitymatrix);
- // draw the loading plaque
- loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
- w = loadingscreenpic->width;
- h = loadingscreenpic->height;
- // apply scale
- w *= scr_loadingscreen_scale.value;
- h *= scr_loadingscreen_scale.value;
- // apply scale base
- if(scr_loadingscreen_scale_base.integer)
- {
- w *= vid_conwidth.integer / (float) vid.width;
- h *= vid_conheight.integer / (float) vid.height;
- }
- // apply scale limit
- sw = w / vid_conwidth.integer;
- sh = h / vid_conheight.integer;
- f = 1;
- switch(scr_loadingscreen_scale_limit.integer)
- {
- case 1:
- f = max(sw, sh);
- break;
- case 2:
- f = min(sw, sh);
- break;
- case 3:
- f = sw;
- break;
- case 4:
- f = sh;
- break;
- }
- if(f > 1)
- {
- w /= f;
- h /= f;
- }
- x = (vid_conwidth.integer - w)/2;
- y = (vid_conheight.integer - h)/2;
- loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
- loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
- loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
- loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
- loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
- loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
- loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
- loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
- loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
- }
- static void SCR_DrawLoadingScreen (qboolean clear)
- {
- // we only need to draw the image if it isn't already there
- GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- GL_DepthRange(0, 1);
- GL_PolygonOffset(0, 0);
- GL_DepthTest(false);
- // R_Mesh_ResetTextureState();
- GL_Color(1,1,1,1);
- if(loadingscreentexture)
- {
- R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
- R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
- R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
- }
- R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
- R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
- R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
- SCR_DrawLoadingStack();
- }
- static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
- {
- R_Mesh_Finish();
- // refresh
- VID_Finish();
- }
- static double loadingscreen_lastupdate;
- void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
- {
- keydest_t old_key_dest;
- int old_key_consoleactive;
- // don't do anything if not initialized yet
- if (vid_hidden || cls.state == ca_dedicated)
- return;
- // limit update rate
- if (scr_loadingscreen_maxfps.value)
- {
- double t = Sys_DirtyTime();
- if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
- return;
- loadingscreen_lastupdate = t;
- }
- // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
- VID_UpdateGamma();
- R_UpdateVariables();
- if(!scr_loadingscreen_background.integer)
- clear = true;
-
- if(loadingscreendone)
- clear |= loadingscreencleared;
- if(!loadingscreendone)
- {
- if(startup && scr_loadingscreen_firstforstartup.integer)
- loadingscreenpic_number = 0;
- else if(scr_loadingscreen_firstforstartup.integer)
- if(scr_loadingscreen_count.integer > 1)
- loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
- else
- loadingscreenpic_number = 0;
- else
- loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
- }
- if(clear)
- SCR_ClearLoadingScreenTexture();
- else if(!loadingscreendone)
- SCR_SetLoadingScreenTexture();
- if(!loadingscreendone)
- {
- loadingscreendone = true;
- loadingscreenheight = 0;
- }
- loadingscreencleared = clear;
- #ifdef USE_GLES2
- SCR_DrawLoadingScreen_SharedSetup(clear);
- SCR_DrawLoadingScreen(clear);
- #else
- if (qglDrawBuffer)
- qglDrawBuffer(GL_BACK);
- SCR_DrawLoadingScreen_SharedSetup(clear);
- if (vid.stereobuffer && qglDrawBuffer)
- {
- qglDrawBuffer(GL_BACK_LEFT);
- SCR_DrawLoadingScreen(clear);
- qglDrawBuffer(GL_BACK_RIGHT);
- SCR_DrawLoadingScreen(clear);
- }
- else
- {
- if (qglDrawBuffer)
- qglDrawBuffer(GL_BACK);
- SCR_DrawLoadingScreen(clear);
- }
- #endif
- SCR_DrawLoadingScreen_SharedFinish(clear);
- // this goes into the event loop, and should prevent unresponsive cursor on vista
- old_key_dest = key_dest;
- old_key_consoleactive = key_consoleactive;
- key_dest = key_void;
- key_consoleactive = false;
- Key_EventQueue_Block(); Sys_SendKeyEvents();
- key_dest = old_key_dest;
- key_consoleactive = old_key_consoleactive;
- }
- qboolean R_Stereo_ColorMasking(void)
- {
- return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
- }
- qboolean R_Stereo_Active(void)
- {
- return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
- }
- extern cvar_t cl_minfps;
- extern cvar_t cl_minfps_fade;
- extern cvar_t cl_minfps_qualitymax;
- extern cvar_t cl_minfps_qualitymin;
- extern cvar_t cl_minfps_qualitymultiply;
- extern cvar_t cl_minfps_qualityhysteresis;
- extern cvar_t cl_minfps_qualitystepmax;
- extern cvar_t cl_minfps_force;
- static double cl_updatescreen_quality = 1;
- void CL_UpdateScreen(void)
- {
- vec3_t vieworigin;
- static double drawscreenstart = 0.0;
- double drawscreendelta;
- float conwidth, conheight;
- r_viewport_t viewport;
- if(drawscreenstart)
- {
- drawscreendelta = Sys_DirtyTime() - drawscreenstart;
- if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
- {
- // quality adjustment according to render time
- double actualframetime;
- double targetframetime;
- double adjust;
- double f;
- double h;
- // fade lastdrawscreentime
- r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
- // find actual and target frame times
- actualframetime = r_refdef.lastdrawscreentime;
- targetframetime = (1.0 / cl_minfps.value);
- // we scale hysteresis by quality
- h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
- // calculate adjustment assuming linearity
- f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
- adjust = (targetframetime - actualframetime) * f;
- // one sided hysteresis
- if(adjust > 0)
- adjust = max(0, adjust - h);
- // adjust > 0 if:
- // (targetframetime - actualframetime) * f > h
- // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
- // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
- // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
- // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
- // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
- // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
- // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
- // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
- // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
- // adjust < 0 if:
- // (targetframetime - actualframetime) * f < 0
- // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
- // ((1.0 / cl_minfps.value) - actualframetime) < 0
- // -actualframetime) < -(1.0 / cl_minfps.value)
- // actualfps < cl_minfps.value
- /*
- Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
- cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
- cl_minfps.value);
- */
- // don't adjust too much at once
- adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
- // adjust!
- cl_updatescreen_quality += adjust;
- cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
- }
- else
- {
- cl_updatescreen_quality = 1;
- r_refdef.lastdrawscreentime = 0;
- }
- }
- drawscreenstart = Sys_DirtyTime();
- Sbar_ShowFPS_Update();
- if (!scr_initialized || !con_initialized || !scr_refresh.integer)
- return; // not initialized yet
- loadingscreendone = false;
- if(IS_NEXUIZ_DERIVED(gamemode))
- {
- // play a bit with the palette (experimental)
- palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
- palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
- palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
- palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
- palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
- palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
- memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
- memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
- }
- if (vid_hidden)
- {
- VID_Finish();
- return;
- }
- conwidth = bound(160, vid_conwidth.value, 32768);
- conheight = bound(90, vid_conheight.value, 24576);
- if (vid_conwidth.value != conwidth)
- Cvar_SetValue("vid_conwidth", conwidth);
- if (vid_conheight.value != conheight)
- Cvar_SetValue("vid_conheight", conheight);
- // bound viewsize
- if (scr_viewsize.value < 30)
- Cvar_Set ("viewsize","30");
- if (scr_viewsize.value > 120)
- Cvar_Set ("viewsize","120");
- // bound field of view
- if (scr_fov.value < 1)
- Cvar_Set ("fov","1");
- if (scr_fov.value > 170)
- Cvar_Set ("fov","170");
- // intermission is always full screen
- if (cl.intermission)
- sb_lines = 0;
- else
- {
- if (scr_viewsize.value >= 120)
- sb_lines = 0; // no status bar at all
- else if (scr_viewsize.value >= 110)
- sb_lines = 24; // no inventory
- else
- sb_lines = 24+16+8;
- }
- R_FrameData_NewFrame();
- R_BufferData_NewFrame();
- Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
- R_HDR_UpdateIrisAdaptation(vieworigin);
- r_refdef.view.colormask[0] = 1;
- r_refdef.view.colormask[1] = 1;
- r_refdef.view.colormask[2] = 1;
- SCR_SetUpToDrawConsole();
- #ifndef USE_GLES2
- if (qglDrawBuffer)
- {
- CHECKGLERROR
- qglDrawBuffer(GL_BACK);CHECKGLERROR
- // set dithering mode
- if (gl_dither.integer)
- {
- qglEnable(GL_DITHER);CHECKGLERROR
- }
- else
- {
- qglDisable(GL_DITHER);CHECKGLERROR
- }
- }
- #endif
- R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
- R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
- R_SetViewport(&viewport);
- GL_ScissorTest(false);
- GL_ColorMask(1,1,1,1);
- GL_DepthMask(true);
- R_ClearScreen(false);
- r_refdef.view.clear = false;
- r_refdef.view.isoverlay = false;
- // calculate r_refdef.view.quality
- r_refdef.view.quality = cl_updatescreen_quality;
- #ifndef USE_GLES2
- if (qglPolygonStipple)
- {
- if(scr_stipple.integer)
- {
- GLubyte stipple[128];
- int i, s, width, parts;
- static int frame = 0;
- ++frame;
-
- s = scr_stipple.integer;
- parts = (s & 007);
- width = (s & 070) >> 3;
-
- qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
- for(i = 0; i < 128; ++i)
- {
- int line = i/4;
- stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
- }
- qglPolygonStipple(stipple);CHECKGLERROR
- }
- else
- {
- qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
- }
- }
- #endif
- #ifndef USE_GLES2
- if (R_Stereo_Active())
- {
- r_stereo_side = 0;
- if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
- {
- r_refdef.view.colormask[0] = 1;
- r_refdef.view.colormask[1] = 0;
- r_refdef.view.colormask[2] = 0;
- }
- if (vid.stereobuffer)
- qglDrawBuffer(GL_BACK_RIGHT);
- SCR_DrawScreen();
- r_stereo_side = 1;
- r_refdef.view.clear = true;
- if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
- {
- r_refdef.view.colormask[0] = 0;
- r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
- r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
- }
- if (vid.stereobuffer)
- qglDrawBuffer(GL_BACK_LEFT);
- SCR_DrawScreen();
- r_stereo_side = 0;
- }
- else
- #endif
- {
- r_stereo_side = 0;
- SCR_DrawScreen();
- }
- #ifdef CONFIG_VIDEO_CAPTURE
- SCR_CaptureVideo();
- #endif
- if (qglFlush)
- qglFlush(); // FIXME: should we really be using qglFlush here?
- if (!vid_activewindow)
- VID_SetMouse(false, false, false);
- else if (key_consoleactive)
- VID_SetMouse(vid.fullscreen, false, false);
- else if (key_dest == key_menu_grabbed)
- VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
- else if (key_dest == key_menu)
- VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
- else
- VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
- VID_Finish();
- }
- void CL_Screen_NewMap(void)
- {
- }