/engines/kyra/script/script_hof.cpp
C++ | 1744 lines | 1375 code | 260 blank | 109 comment | 242 complexity | 82ce63348b31085f7f0b5b93e9e73c6d MD5 | raw file
Possible License(s): GPL-3.0, LGPL-2.1, GPL-2.0
- /* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
- #include "kyra/engine/kyra_hof.h"
- #include "kyra/engine/timer.h"
- #include "kyra/resource/resource.h"
- #include "kyra/sound/sound.h"
- #include "common/system.h"
- namespace Kyra {
- int KyraEngine_HoF::o2_setCharacterFacingRefresh(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
- int animFrame = stackPos(2);
- if (animFrame >= 0)
- _mainCharacter.animFrame = animFrame;
- _mainCharacter.facing = stackPos(1);
- updateCharacterAnim(0);
- refreshAnimObjectsIfNeed();
- return 0;
- }
- int KyraEngine_HoF::o2_setCharacterPos(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
- int x = stackPos(1);
- int y = stackPos(2);
- if (x != -1 && y != -1) {
- x &= ~3;
- y &= ~1;
- }
- restorePage3();
- _mainCharacter.x2 = _mainCharacter.x1 = x;
- _mainCharacter.y2 = _mainCharacter.y1 = y;
- return 0;
- }
- int KyraEngine_HoF::o2_defineObject(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_defineObject(%p) (%d, '%s', %d, %d, %d, %d)", (const void *)script,
- stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
- TalkObject *object = &_talkObjectList[stackPos(0)];
- strcpy(object->filename, stackPosString(1));
- object->scriptId = stackPos(2);
- object->x = stackPos(3);
- object->y = stackPos(4);
- object->color = stackPos(5);
- return 0;
- }
- int KyraEngine_HoF::o2_refreshCharacter(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_refreshCharacter(%p) (-, %d, %d, %d)", (const void *)script, stackPos(1), stackPos(2), stackPos(3));
- int unk = stackPos(1);
- int facing = stackPos(2);
- int refresh = stackPos(3);
- if (facing >= 0)
- _mainCharacter.facing = facing;
- if (unk >= 0 && unk != 32)
- _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
- updateCharacterAnim(0);
- if (refresh)
- refreshAnimObjectsIfNeed();
- return 0;
- }
- int KyraEngine_HoF::o2_setSceneComment(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setSceneComment(%p) ('%s')", (const void *)script, stackPosString(0));
- _sceneCommentString = stackPosString(0);
- return 0;
- }
- int KyraEngine_HoF::o2_setCharacterAnimFrame(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCharacterAnimFrame(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
- int animFrame = stackPos(1);
- int updateAnim = stackPos(2);
- _mainCharacter.animFrame = animFrame;
- if (updateAnim)
- updateCharacterAnim(0);
- return 0;
- }
- int KyraEngine_HoF::o2_customCharacterChat(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_customCharacterChat(%p) ('%s', %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
- playVoice(_vocHigh, stackPos(4));
- _text->printCustomCharacterText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), 0, 2);
- return 0;
- }
- int KyraEngine_HoF::o2_soundFadeOut(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_soundFadeOut(%p) ()", (const void *)script);
- _sound->beginFadeOut();
- return 0;
- }
- int KyraEngine_HoF::o2_showChapterMessage(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_showChapterMessage(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- showChapterMessage(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_restoreTalkTextMessageBkgd(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_restoreTalkTextMessageBkgd(%p) ()", (const void *)script);
- _text->restoreTalkTextMessageBkgd(2, 0);
- return 0;
- }
- int KyraEngine_HoF::o2_wsaClose(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_wsaClose(%p) (%d)", (const void *)script, stackPos(0));
- assert(stackPos(0) >= 0 && stackPos(0) < ARRAYSIZE(_wsaSlots));
- _wsaSlots[stackPos(0)]->close();
- return 0;
- }
- int KyraEngine_HoF::o2_meanWhileScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_meanWhileScene(%p) (%d)", (const void *)script, stackPos(0));
- static const uint8 jpSubtitle[] = { 0x88, 0xEA, 0x95, 0xFB, 0x81, 0x45, 0x81, 0x45, 0x81, 0x45 };
- const char *cpsfile = stackPosString(0);
- const char *palfile = stackPosString(1);
- _screen->loadBitmap(cpsfile, 3, 3, 0);
- _screen->copyPalette(2, 0);
- _screen->loadPalette(palfile, _screen->getPalette(2));
- _screen->fillRect(0, 0, 319, 199, 207);
- _screen->setScreenPalette(_screen->getPalette(2));
- _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
- if (!scumm_stricmp(cpsfile, "_MEANWIL.CPS") && _flags.lang == Common::JA_JPN) {
- Screen::FontId o = _screen->setFont(Screen::FID_SJIS_FNT);
- _screen->printText((const char *)jpSubtitle, 140, 176, 255, 132);
- _screen->setFont(o);
- }
- _screen->updateScreen();
- return 0;
- }
- int KyraEngine_HoF::o2_backUpScreen(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_backUpScreen(%p) (%d)", (const void *)script, stackPos(0));
- _screen->copyRegionToBuffer(stackPos(0), 0, 0, 320, 144, _screenBuffer);
- return 0;
- }
- int KyraEngine_HoF::o2_restoreScreen(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_restoreScreen(%p) (%d)", (const void *)script, stackPos(0));
- _screen->copyBlockToPage(stackPos(0), 0, 0, 320, 144, _screenBuffer);
- return 0;
- }
- int KyraEngine_HoF::o2_displayWsaFrame(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaFrame(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8));
- int frame = stackPos(0);
- int x = stackPos(1);
- int y = stackPos(2);
- int waitTime = stackPos(3);
- int slot = stackPos(4);
- int copyParam = stackPos(5);
- int doUpdate = stackPos(6);
- int dstPage = stackPos(7);
- int backUp = stackPos(8);
- _screen->hideMouse();
- const uint32 endTime = _system->getMillis() + waitTime * _tickLength;
- _wsaSlots[slot]->displayFrame(frame, dstPage, x, y, copyParam | 0xC000, 0, 0);
- _screen->updateScreen();
- if (backUp)
- memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
- delayUntil(endTime, false, doUpdate != 0);
- _screen->showMouse();
- return 0;
- }
- int KyraEngine_HoF::o2_displayWsaSequentialFramesLooping(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaSequentialFramesLooping(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
- int startFrame = stackPos(0);
- int endFrame = stackPos(1);
- int x = stackPos(2);
- int y = stackPos(3);
- int waitTime = stackPos(4);
- int slot = stackPos(5);
- int maxTimes = stackPos(6);
- int copyFlags = stackPos(7);
- if (maxTimes > 1)
- maxTimes = 1;
- _screen->hideMouse();
- int curTime = 0;
- while (curTime < maxTimes) {
- if (startFrame < endFrame) {
- for (int i = startFrame; i <= endFrame; ++i) {
- const uint32 endTime = _system->getMillis() + waitTime * _tickLength;
- _wsaSlots[slot]->displayFrame(i, 0, x, y, 0xC000 | copyFlags, 0, 0);
- if (!skipFlag()) {
- _screen->updateScreen();
- delayUntil(endTime, false, true);
- }
- }
- } else {
- for (int i = startFrame; i >= endFrame; --i) {
- const uint32 endTime = _system->getMillis() + waitTime * _tickLength;
- _wsaSlots[slot]->displayFrame(i, 0, x, y, 0xC000 | copyFlags, 0, 0);
- if (!skipFlag()) {
- _screen->updateScreen();
- delayUntil(endTime, false, true);
- }
- }
- }
- ++curTime;
- }
- resetSkipFlag();
- _screen->showMouse();
- return 0;
- }
- int KyraEngine_HoF::o2_wsaOpen(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_wsaOpen(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
- assert(stackPos(1) >= 0 && stackPos(1) < ARRAYSIZE(_wsaSlots));
- _wsaSlots[stackPos(1)]->open(stackPosString(0), 1, 0);
- return 0;
- }
- int KyraEngine_HoF::o2_displayWsaSequentialFrames(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaSequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
- uint16 frameDelay = stackPos(2) * _tickLength;
- uint16 currentFrame = stackPos(3);
- uint16 lastFrame = stackPos(4);
- uint16 index = stackPos(5);
- uint16 copyParam = stackPos(6) | 0xC000;
- _screen->hideMouse();
- while (currentFrame <= lastFrame) {
- const uint32 endTime = _system->getMillis() + frameDelay;
- _wsaSlots[index]->displayFrame(currentFrame++, 0, stackPos(0), stackPos(1), copyParam, 0, 0);
- if (!skipFlag()) {
- _screen->updateScreen();
- delayUntil(endTime);
- }
- }
- resetSkipFlag();
- _screen->showMouse();
- return 0;
- }
- int KyraEngine_HoF::o2_displayWsaSequence(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaSequence(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
- const int frameDelay = stackPos(2) * _tickLength;
- const int index = stackPos(3);
- const bool doUpdate = (stackPos(4) != 0);
- const uint16 copyParam = stackPos(5) | 0xC000;
- _screen->hideMouse();
- int currentFrame = 0;
- const int lastFrame = _wsaSlots[index]->frames();
- while (currentFrame <= lastFrame) {
- const uint32 endTime = _system->getMillis() + frameDelay;
- _wsaSlots[index]->displayFrame(currentFrame++, 0, stackPos(0), stackPos(1), copyParam, 0, 0);
- if (!skipFlag()) {
- if (doUpdate)
- update();
- _screen->updateScreen();
- delayUntil(endTime);
- }
- }
- resetSkipFlag();
- _screen->showMouse();
- return 0;
- }
- int KyraEngine_HoF::o2_addItemToInventory(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_addItemToInventory(%p) (%d, -, %d)", (const void *)script, stackPos(0), stackPos(2));
- int slot = findFreeVisibleInventorySlot();
- if (slot != -1) {
- _mainCharacter.inventory[slot] = stackPos(0);
- if (stackPos(2))
- redrawInventory(0);
- }
- return slot;
- }
- int KyraEngine_HoF::o2_drawShape(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_drawShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
- uint8 *shp = getShapePtr(stackPos(0) + 64);
- int x = stackPos(1);
- int y = stackPos(2);
- uint8 dsFlag = stackPos(3) & 0xFF;
- uint8 modeFlag = stackPos(4) & 0xFF;
- if (modeFlag) {
- _screen->drawShape(2, shp, x, y, 2, dsFlag ? 1 : 0);
- } else {
- restorePage3();
- _screen->drawShape(2, shp, x, y, 2, dsFlag ? 1 : 0);
- memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
- _screen->drawShape(0, shp, x, y, 2, dsFlag ? 1 : 0);
- flagAnimObjsForRefresh();
- flagAnimObjsSpecialRefresh();
- refreshAnimObjectsIfNeed();
- }
- return 0;
- }
- int KyraEngine_HoF::o2_addItemToCurScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_addItemToCurScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
- const int16 id = stackPos(0);
- int x = stackPos(1);
- int y = stackPos(2);
- int freeItem = findFreeItem();
- x = MAX(14, x);
- x = MIN(304, x);
- y = MAX(14, y);
- y = MIN(136, y);
- if (freeItem >= 0) {
- _itemList[freeItem].id = id;
- _itemList[freeItem].x = x;
- _itemList[freeItem].y = y;
- _itemList[freeItem].sceneId = _mainCharacter.sceneId;
- addItemToAnimList(freeItem);
- refreshAnimObjectsIfNeed();
- }
- return 0;
- }
- int KyraEngine_HoF::o2_loadSoundFile(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_loadSoundFile(%p) (%d)", (const void *)script, stackPos(0));
- if (_flags.platform == Common::kPlatformDOS)
- snd_loadSoundFile(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_removeSlotFromInventory(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_removeSlotFromInventory(%p) (%d)", (const void *)script, stackPos(0));
- removeSlotFromInventory(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_removeItemFromInventory(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_removeItemFromInventory(%p) (%d)", (const void *)script, stackPos(0));
- uint16 item = stackPos(0);
- int slot = -1;
- while ((slot = getInventoryItemSlot(item)) != -1)
- removeSlotFromInventory(slot);
- return 0;
- }
- int KyraEngine_HoF::o2_countItemInInventory(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_countItemInInventory(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- uint16 item = stackPos(1);
- int count = 0;
- for (int i = 0; i < 20; ++i) {
- if (_mainCharacter.inventory[i] == item)
- ++count;
- }
- if ((stackPos(0) == 0) && _itemInHand == int16(item))
- ++count;
- return count;
- }
- int KyraEngine_HoF::o2_countItemsInScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_countItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
- int count = 0;
- for (int i = 0; i < 30; ++i) {
- if (_itemList[i].sceneId == stackPos(0) && _itemList[i].id != kItemNone)
- ++count;
- }
- return count;
- }
- int KyraEngine_HoF::o2_wipeDownMouseItem(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_wipeDownMouseItem(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
- _screen->hideMouse();
- const int x = stackPos(1) - 8;
- const int y = stackPos(2) - 15;
- if (_itemInHand >= 0) {
- backUpGfxRect32x32(x, y);
- uint8 *shape = getShapePtr(_itemInHand+64);
- for (int curY = y, height = 16; height > 0; height -= 2, curY += 2) {
- restoreGfxRect32x32(x, y);
- _screen->setNewShapeHeight(shape, height);
- uint32 waitTime = _system->getMillis() + _tickLength;
- _screen->drawShape(0, shape, x, curY, 0, 0);
- _screen->updateScreen();
- delayUntil(waitTime);
- }
- restoreGfxRect32x32(x, y);
- _screen->resetShapeHeight(shape);
- }
- _screen->showMouse();
- removeHandItem();
- return 0;
- }
- int KyraEngine_HoF::o2_getElapsedSecs(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getElapsedSecs(%p) ()", (const void *)script);
- return _system->getMillis() / 1000;
- }
- int KyraEngine_HoF::o2_getTimerDelay(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getTimerDelay(%p) (%d)", (const void *)script, stackPos(0));
- return _timer->getDelay(stackPos(0));
- }
- int KyraEngine_HoF::o2_playCompleteSoundEffect(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_playCompleteSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
- snd_playSoundEffect(stackPos(0));
- // The following code is derived from HOFCD MAINWIN.EXE. MAINDOS.EXE has the "normal" o1_playSoundEffect() opcode here (the
- // way we had implemented it before this fix). This was actually the cause of bug #3721. I have verified with the DOSBox
- // debugger that it really runs the MAINWIN.EXE code and in particular this opcode with the wait loop.
- // This loop waits for complete silence on all 4 pcm sound channels. Meanwhile it prevents any scripts from starting more
- // sound effects while the loop is active (actually, only opcode 0x59 gets blocked). The whole thing looks a bit like a last
- // minute hack....
- while (_sound->voiceIsPlaying() && !skipFlag() && !shouldQuit()) {
- _preventScriptSfx = true;
- delay(10, true);
- _preventScriptSfx = false;
- }
- return 0;
- }
- int KyraEngine_HoF::o2_delaySecs(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_delaySecs(%p) (%d)", (const void *)script, stackPos(0));
- delay(stackPos(0) * 1000, true);
- return 0;
- }
- int KyraEngine_HoF::o2_setTimerDelay(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setTimerDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- _timer->setDelay(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_setScaleTableItem(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setScaleTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- setScaleTableItem(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_setDrawLayerTableItem(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setDrawLayerTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- setDrawLayerTableEntry(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_setCharPalEntry(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCharPalEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- setCharPalEntry(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_loadZShapes(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_loadZShapes(%p) (%d)", (const void *)script, stackPos(0));
- loadCharacterShapes(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_drawSceneShape(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_drawSceneShape(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
- stackPos(2), stackPos(3));
- int shape = stackPos(0);
- int x = stackPos(1);
- int y = stackPos(2);
- int flag = (stackPos(3) != 0) ? 1 : 0;
- restorePage3();
- _screen->drawShape(2, _sceneShapeTable[shape], x, y, 2, flag);
- memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
- _screen->drawShape(0, _sceneShapeTable[shape], x, y, 2, flag);
- flagAnimObjsSpecialRefresh();
- flagAnimObjsForRefresh();
- refreshAnimObjectsIfNeed();
- return 0;
- }
- int KyraEngine_HoF::o2_drawSceneShapeOnPage(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_drawSceneShapeOnPage(%p) (%d, %d, %d, %d, %d)", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
- int shape = stackPos(0);
- int x = stackPos(1);
- int y = stackPos(2);
- int flag = stackPos(3);
- int drawPage = stackPos(4);
- _screen->drawShape(drawPage, _sceneShapeTable[shape], x, y, 2, flag ? 1 : 0);
- return 0;
- }
- int KyraEngine_HoF::o2_disableAnimObject(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_disableAnimObject(%p) (%d)", (const void *)script, stackPos(0));
- _animObjects[stackPos(0)+1].enabled = false;
- return 0;
- }
- int KyraEngine_HoF::o2_enableAnimObject(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_enableAnimObject(%p) (%d)", (const void *)script, stackPos(0));
- _animObjects[stackPos(0)+1].enabled = true;
- return 0;
- }
- int KyraEngine_HoF::o2_loadPalette384(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_loadPalette384(%p) ('%s')", (const void *)script, stackPosString(0));
- _screen->copyPalette(1, 0);
- _res->loadFileToBuf(stackPosString(0), _screen->getPalette(1).getData(), 384);
- return 0;
- }
- int KyraEngine_HoF::o2_setPalette384(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setPalette384(%p) ()", (const void *)script);
- _screen->getPalette(0).copy(_screen->getPalette(1), 0, 128);
- _screen->setScreenPalette(_screen->getPalette(0));
- return 0;
- }
- int KyraEngine_HoF::o2_restoreBackBuffer(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_restoreBackBuffer(%p) (%d)", (const void *)script, stackPos(0));
- int disable = stackPos(0);
- int oldState = 0;
- if (disable) {
- oldState = _animObjects[0].enabled;
- _animObjects[0].enabled = 0;
- }
- restorePage3();
- if (disable)
- _animObjects[0].enabled = (oldState != 0);
- return 0;
- }
- int KyraEngine_HoF::o2_backUpInventoryGfx(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_backUpInventoryGfx(%p) ()", (const void *)script);
- _screen->copyRegionToBuffer(1, 0, 144, 320, 56, _screenBuffer);
- _inventorySaved = true;
- return 0;
- }
- int KyraEngine_HoF::o2_disableSceneAnim(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_disableSceneAnim(%p) (%d)", (const void *)script, stackPos(0));
- _sceneAnims[stackPos(0)].flags &= ~1;
- return 0;
- }
- int KyraEngine_HoF::o2_enableSceneAnim(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_enableSceneAnim(%p) (%d)", (const void *)script, stackPos(0));
- _sceneAnims[stackPos(0)].flags |= 1;
- return 0;
- }
- int KyraEngine_HoF::o2_restoreInventoryGfx(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_restoreInventoryGfx(%p) ()", (const void *)script);
- _screen->copyBlockToPage(1, 0, 144, 320, 56, _screenBuffer);
- _inventorySaved = false;
- return 0;
- }
- int KyraEngine_HoF::o2_setSceneAnimPos2(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setSceneAnimPos2(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
- _sceneAnims[stackPos(0)].x2 = stackPos(1);
- _sceneAnims[stackPos(0)].y2 = stackPos(2);
- return 0;
- }
- int KyraEngine_HoF::o2_fadeScenePal(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- fadeScenePal(stackPos(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_enterNewScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0),
- stackPos(1), stackPos(2), stackPos(3), stackPos(4));
- int skipNpcScript = stackPos(3);
- enterNewScene(stackPos(0), stackPos(1), stackPos(2), skipNpcScript, stackPos(4));
- if (!skipNpcScript)
- runSceneScript4(0);
- _unk5 = 1;
- if (_mainCharX == -1 || _mainCharY == -1) {
- _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
- updateCharacterAnim(0);
- }
- return 0;
- }
- int KyraEngine_HoF::o2_switchScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_switchScene(%p) (%d)", (const void *)script, stackPos(0));
- setGameFlag(0x1EF);
- _mainCharX = _mainCharacter.x1;
- _mainCharY = _mainCharacter.y1;
- _noScriptEnter = false;
- enterNewScene(stackPos(0), _mainCharacter.facing, 0, 0, 0);
- _noScriptEnter = true;
- return 0;
- }
- int KyraEngine_HoF::o2_setPathfinderFlag(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setPathfinderFlag(%p) (%d)", (const void *)script, stackPos(0));
- _pathfinderFlag = stackPos(0);
- return 0;
- }
- int KyraEngine_HoF::o2_getSceneExitToFacing(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getSceneExitToFacing(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- const int scene = stackPos(0);
- const int facing = stackPos(1);
- if (facing == 0)
- return (int16)_sceneList[scene].exit1;
- else if (facing == 2)
- return (int16)_sceneList[scene].exit2;
- else if (facing == 4)
- return (int16)_sceneList[scene].exit3;
- else if (facing == 6)
- return (int16)_sceneList[scene].exit4;
- return -1;
- }
- int KyraEngine_HoF::o2_setLayerFlag(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setLayerFlag(%p) (%d)", (const void *)script, stackPos(0));
- int layer = stackPos(0);
- if (layer >= 1 && layer <= 16)
- _layerFlagTable[layer] = 1;
- return 0;
- }
- int KyraEngine_HoF::o2_setZanthiaPos(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setZanthiaPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- _mainCharX = stackPos(0);
- _mainCharY = stackPos(1);
- if (_mainCharX == -1 && _mainCharY == -1)
- _mainCharacter.animFrame = 32;
- else
- _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
- return 0;
- }
- int KyraEngine_HoF::o2_loadMusicTrack(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_loadMusicTrack(%p) (%d)", (const void *)script, stackPos(0));
- snd_loadSoundFile(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_setSceneAnimPos(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setSceneAnimPos(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
- _sceneAnims[stackPos(0)].x = stackPos(1);
- _sceneAnims[stackPos(0)].y = stackPos(2);
- return 0;
- }
- int KyraEngine_HoF::o2_setCauldronState(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCauldronState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- setCauldronState(stackPos(0), stackPos(1) != 0);
- clearCauldronTable();
- return 0;
- }
- int KyraEngine_HoF::o2_showItemString(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_showItemString(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- const int item = stackPos(0);
- int string = 0;
- if (stackPos(1) == 1) {
- if (_lang == 1)
- string = getItemCommandStringPickUp(item);
- else
- string = 7;
- } else {
- if (_lang == 1)
- string = getItemCommandStringInv(item);
- else
- string = 8;
- }
- updateCommandLineEx(item+54, string, 0xD6);
- return 0;
- }
- int KyraEngine_HoF::o2_isAnySoundPlaying(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_isAnySoundPlaying(%p) ()", (const void *)script);
- // WORKAROUND
- //
- // The input script function in the skull scene does busy wait
- // for the sound effect, which is played after completing the
- // song, to finish. To avoid too much CPU use, we add some slight
- // delay here.
- //
- // Also the Nintendo DS backend seems only to update the sound, when
- // either OSystem::updateScreen or OSystem::delayMillis is called.
- // So we have to call delay here, since otherwise the game would hang.
- #ifndef __DS__
- if (_currentScene == 16 && _currentChapter == 1)
- #endif
- delay(_tickLength);
- return _sound->voiceIsPlaying() ? 1 : 0;
- }
- int KyraEngine_HoF::o2_setDrawNoShapeFlag(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setDrawNoShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
- _drawNoShapeFlag = (stackPos(0) != 0);
- return 0;
- }
- int KyraEngine_HoF::o2_setRunFlag(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setRunFlag(%p) (%d)", (const void *)script, stackPos(0));
- // this is usually just _runFlag, but since this is just used when the game should play the credits
- // we handle it a bit different :-)
- _showOutro = true;
- _runFlag = false;
- return 0;
- }
- int KyraEngine_HoF::o2_showLetter(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_showLetter(%p) (%d)", (const void *)script, stackPos(0));
- const int letter = stackPos(0);
- char filename[16];
- _screen->hideMouse();
- showMessage(0, 0xCF);
- displayInvWsaLastFrame();
- backUpPage0();
- _screen->copyPalette(2, 0);
- _screen->clearPage(3);
- _screen->loadBitmap("_NOTE.CPS", 3, 3, 0);
- sprintf(filename, "_NTEPAL%.1d.COL", letter+1);
- _screen->loadPalette(filename, _screen->getPalette(0));
- _screen->fadeToBlack(0x14);
- sprintf(filename, "LETTER%.1d.%s", letter, _languageExtension[_lang]);
- uint8 *letterBuffer = _res->fileData(filename, 0);
- if (!letterBuffer) {
- // some floppy versions use a TXT extension
- sprintf(filename, "LETTER%.1d.TXT", letter);
- letterBuffer = _res->fileData(filename, 0);
- }
- if (letterBuffer) {
- bookDecodeText(letterBuffer);
- bookPrintText(2, letterBuffer, 0xC, 0xA, 0x20);
- }
- _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
- _screen->fadePalette(_screen->getPalette(0), 0x14);
- _screen->setMouseCursor(0, 0, getShapePtr(0));
- setMousePos(280, 160);
- _screen->showMouse();
- bool running = true;
- while (running) {
- int inputFlag = checkInput(0);
- removeInputTop();
- if (inputFlag == 198 || inputFlag == 199)
- running = false;
- _screen->updateScreen();
- _system->delayMillis(10);
- }
- _screen->hideMouse();
- _screen->fadeToBlack(0x14);
- restorePage0();
- _screen->copyPalette(0, 2);
- _screen->fadePalette(_screen->getPalette(0), 0x14);
- setHandItem(_itemInHand);
- _screen->showMouse();
- return 0;
- }
- int KyraEngine_HoF::o2_playFireflyScore(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_playFireflyScore(%p) ()", (const void *)script);
- if ((_sound->getSfxType() == Sound::kAdLib || _sound->getSfxType() == Sound::kPCSpkr || _sound->getSfxType() == Sound::kMidiMT32 ||
- _sound->getSfxType() == Sound::kMidiGM) && !_sound->useDigitalSfx()) {
- snd_playWanderScoreViaMap(86, 1);
- return 1;
- } else {
- return 0;
- }
- }
- int KyraEngine_HoF::o2_encodeShape(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_encodeShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
- stackPos(2), stackPos(3), stackPos(4));
- _sceneShapeTable[stackPos(0)] = _screen->encodeShape(stackPos(1), stackPos(2), stackPos(3), stackPos(4), 2);
- return 0;
- }
- int KyraEngine_HoF::o2_defineSceneAnim(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_defineSceneAnim(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8),
- stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
- int animId = stackPos(0);
- SceneAnim &anim = _sceneAnims[animId];
- anim.flags = stackPos(1);
- anim.x = stackPos(2);
- anim.y = stackPos(3);
- anim.x2 = stackPos(4);
- anim.y2 = stackPos(5);
- anim.width = stackPos(6);
- anim.height = stackPos(7);
- anim.specialSize = stackPos(9);
- anim.shapeIndex = stackPos(11);
- if (stackPosString(12) != 0)
- strcpy(anim.filename, stackPosString(12));
- if (anim.flags & 0x40) {
- if (!_sceneAnimMovie[animId]->open(anim.filename, 1, 0))
- error("couldn't load '%s'", anim.filename);
- if (_sceneAnimMovie[animId]->xAdd() || _sceneAnimMovie[animId]->yAdd())
- anim.wsaFlag = 1;
- else
- anim.wsaFlag = 0;
- }
- return 0;
- }
- int KyraEngine_HoF::o2_updateSceneAnim(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_updateSceneAnim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- updateSceneAnim(stackPos(0), stackPos(1));
- // HACK: Some animations are really too fast because of missing delay times.
- // Notice that the delay time is purely subjective set here, it could look
- // slower or maybe faster in the original, but at least this looks OK for
- // Raziel^.
- //
- // We know currently of some different animations where this happens.
- // - Where Marco is dangling from the flesh-eating plant (see bug
- // #1923638 "HoF: Marco missing animation frames").
- // - After giving the ticket to the captain. He would move very fast
- // (barely noticeable) onto the ship without this delay.
- // - The scene after giving the sandwitch to the guards in the city.
- // (see bug #1926838 "HoF: Animation plays too fast")
- // This scene script calls o2_delay though, but since this updates
- // the scene animation scripts again there is no delay for the
- // animation.
- // - When the sheriff enters the jail, either to lock you up or to throw
- // away the key. (see bug #1926838 "HoF: Animation plays too fast").
- if ((stackPos(0) == 2 && _mainCharacter.sceneId == 3) ||
- (stackPos(0) == 3 && _mainCharacter.sceneId == 33) ||
- ((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 19) ||
- ((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 27))
- _sceneSpecialScriptsTimer[_lastProcessedSceneScript] = _system->getMillis() + _tickLength * 6;
- _specialSceneScriptRunFlag = false;
- return 0;
- }
- int KyraEngine_HoF::o2_addToSceneAnimPosAndUpdate(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_addToSceneAnimPosAndUpdate(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
- const int anim = stackPos(0);
- _sceneAnims[anim].x2 += stackPos(1);
- _sceneAnims[anim].y2 += stackPos(2);
- if (_sceneAnims[anim].flags & 2) {
- _sceneAnims[anim].x += stackPos(1);
- _sceneAnims[anim].y += stackPos(2);
- }
- updateSceneAnim(anim, stackPos(3));
- _specialSceneScriptRunFlag = false;
- return 0;
- }
- int KyraEngine_HoF::o2_useItemOnMainChar(EMCState *script) {
- EMCState tmpScript;
- _emc->init(&tmpScript, &_npcScriptData);
- _emc->start(&tmpScript, 0);
- tmpScript.regs[4] = _itemInHand;
- tmpScript.regs[0] = _mainCharacter.sceneId;
- int oldVocH = _vocHigh;
- _vocHigh = 0x5A;
- while (_emc->isValid(&tmpScript))
- _emc->run(&tmpScript);
- _vocHigh = oldVocH;
- return 0;
- }
- int KyraEngine_HoF::o2_startDialogue(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_startDialogue(%p) (%d)", (const void *)script, stackPos(0));
- startDialogue(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_addCauldronStateTableEntry(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_addCauldronStateTableEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- return addToCauldronStateTable(stackPos(0), stackPos(1)) ? 1 : 0;
- }
- int KyraEngine_HoF::o2_setCountDown(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setCountDown(%p) (%d)", (const void *)script, stackPos(0));
- _scriptCountDown = _system->getMillis() + stackPos(0) * _tickLength;
- return 0;
- }
- int KyraEngine_HoF::o2_getCountDown(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getCountDown(%p)", (const void *)script);
- uint32 time = _system->getMillis();
- return (time > _scriptCountDown) ? 0 : (_scriptCountDown - time) / _tickLength;
- }
- int KyraEngine_HoF::o2_pressColorKey(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_pressColorKey(%p) (%d)", (const void *)script, stackPos(0));
- for (int i = 6; i; i--)
- _inputColorCode[i] = _inputColorCode[i - 1];
- _inputColorCode[0] = stackPos(0) & 0xFF;
- for (int i = 0; i < 7; i++) {
- if (_presetColorCode[i] != _inputColorCode[6 - i])
- return _dbgPass;
- }
- return 1;
- }
- int KyraEngine_HoF::o2_objectChat(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_objectChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
- if (_flags.isTalkie)
- warning("Unexpected call: o2_objectChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
- else
- objectChat(stackPosString(0), stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_changeChapter(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_changeChapter(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- const int chapter = stackPos(0);
- const int scene = stackPos(1);
- resetItemList();
- _newChapterFile = chapter;
- runStartScript(chapter, 0);
- _mainCharacter.dlgIndex = 0;
- memset(_newSceneDlgState, 0, 32);
- static const int zShapeList[] = { 1, 2, 2, 2, 4 };
- assert(chapter > 1 && chapter <= ARRAYSIZE(zShapeList));
- loadCharacterShapes(zShapeList[chapter-1]);
- enterNewScene(scene, (chapter == 2) ? 2 : 0, 0, 0, 0);
- return 0;
- }
- int KyraEngine_HoF::o2_getColorCodeFlag1(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getColorCodeFlag1(%p) ()", (const void *)script);
- return _colorCodeFlag1;
- }
- int KyraEngine_HoF::o2_setColorCodeFlag1(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getColorCodeFlag1(%p) (%d)", (const void *)script, stackPos(0));
- _colorCodeFlag1 = stackPos(0);
- return 0;
- }
- int KyraEngine_HoF::o2_getColorCodeFlag2(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getColorCodeFlag2(%p) ()", (const void *)script);
- return _colorCodeFlag2;
- }
- int KyraEngine_HoF::o2_setColorCodeFlag2(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getColorCodeFlag2(%p) (%d)", (const void *)script, stackPos(0));
- _colorCodeFlag2 = stackPos(0);
- return 0;
- }
- int KyraEngine_HoF::o2_getColorCodeValue(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getColorCodeValue(%p) (%d)", (const void *)script, stackPos(0));
- return _presetColorCode[stackPos(0)];
- }
- int KyraEngine_HoF::o2_setColorCodeValue(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setColorCodeValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- _presetColorCode[stackPos(0)] = stackPos(1) & 0xFF;
- return stackPos(1) & 0xFF;
- }
- int KyraEngine_HoF::o2_countItemInstances(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_countItemInstances(%p) (%d)", (const void *)script, stackPos(0));
- Item item = stackPos(0);
- int count = 0;
- for (int i = 0; i < 20; ++i) {
- if (_mainCharacter.inventory[i] == item)
- ++count;
- }
- if (_itemInHand == item)
- ++count;
- for (int i = 0; i < 30; ++i) {
- if (_itemList[i].id == item)
- ++count;
- }
- if (_hiddenItems[0] == item && _newChapterFile == 1)
- ++count;
- if (_hiddenItems[1] == item && _newChapterFile == 1)
- ++count;
- if (_hiddenItems[2] == item && _newChapterFile == 2)
- ++count;
- if (_hiddenItems[3] == item && _newChapterFile == 2)
- ++count;
- if (_hiddenItems[4] == item && _newChapterFile == 1)
- ++count;
- return count;
- }
- int KyraEngine_HoF::o2_removeItemFromScene(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_removeItemFromScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- const int scene = stackPos(0);
- const uint16 item = stackPos(1);
- for (int i = 0; i < 30; ++i) {
- if (_itemList[i].sceneId == scene && _itemList[i].id == item)
- _itemList[i].id = kItemNone;
- }
- return 0;
- }
- int KyraEngine_HoF::o2_initObject(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_initObject(%p) (%d)", (const void *)script, stackPos(0));
- initTalkObject(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_npcChat(EMCState *script) {
- if (_flags.isTalkie) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_npcChat(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), _vocHigh, stackPos(2));
- npcChatSequence(stackPosString(0), stackPos(1), _vocHigh, stackPos(2));
- } else {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_npcChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
- npcChatSequence(stackPosString(0), stackPos(1));
- }
- return 0;
- }
- int KyraEngine_HoF::o2_deinitObject(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_deinitObject(%p) (%d)", (const void *)script, stackPos(0));
- deinitTalkObject(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_playTimSequence(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_playTimSequence(%p) ('%s')", (const void *)script, stackPosString(0));
- playTim(stackPosString(0));
- return 0;
- }
- int KyraEngine_HoF::o2_makeBookOrCauldronAppear(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_makeBookOrCauldronAppear(%p) (%d)", (const void *)script, stackPos(0));
- seq_makeBookOrCauldronAppear(stackPos(0));
- return 0;
- }
- int KyraEngine_HoF::o2_resetInputColorCode(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_resetInputColorCode(%p)", (const void *)script);
- memset(_inputColorCode, 255, 7);
- return 0;
- }
- int KyraEngine_HoF::o2_mushroomEffect(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_mushroomEffect(%p)", (const void *)script);
- _screen->copyPalette(2, 0);
- for (int i = 1; i < 768; i += 3)
- _screen->getPalette(0)[i] = 0;
- snd_playSoundEffect(106);
- _screen->fadePalette(_screen->getPalette(0), 90, &_updateFunctor);
- _screen->copyPalette(0, 2);
- for (int i = 0; i < 768; i += 3) {
- _screen->getPalette(0)[i] = _screen->getPalette(0)[i + 1] = 0;
- _screen->getPalette(0)[i + 2] += (((int8)_screen->getPalette(0)[i + 2]) >> 1);
- if (_screen->getPalette(0)[i + 2] > 63)
- _screen->getPalette(0)[i + 2] = 63;
- }
- snd_playSoundEffect(106);
- _screen->fadePalette(_screen->getPalette(0), 90, &_updateFunctor);
- _screen->copyPalette(0, 2);
- _screen->fadePalette(_screen->getPalette(0), 30, &_updateFunctor);
- return 0;
- }
- int KyraEngine_HoF::o2_customChat(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_customChat(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
- strcpy((char *)_unkBuf500Bytes, stackPosString(0));
- _chatText = (char *)_unkBuf500Bytes;
- _chatObject = stackPos(1);
- _chatVocHigh = _chatVocLow = -1;
- objectChatInit(_chatText, _chatObject, _vocHigh, stackPos(2));
- playVoice(_vocHigh, stackPos(2));
- return 0;
- }
- int KyraEngine_HoF::o2_customChatFinish(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_customChatFinish(%p) ()", (const void *)script);
- _text->restoreScreen();
- _chatText = 0;
- _chatObject = -1;
- return 0;
- }
- int KyraEngine_HoF::o2_setupSceneAnimation(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_setupSceneAnimation(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
- const int index = stackPos(0);
- const uint16 flags = stackPos(1);
- restorePage3();
- SceneAnim &anim = _sceneAnims[index];
- anim.flags = flags;
- anim.x = stackPos(2);
- anim.y = stackPos(3);
- anim.x2 = stackPos(4);
- anim.y2 = stackPos(5);
- anim.width = stackPos(6);
- anim.height = stackPos(7);
- anim.specialSize = stackPos(9);
- anim.shapeIndex = stackPos(11);
- if (stackPosString(12))
- strcpy(anim.filename, stackPosString(12));
- if (flags & 0x40) {
- _sceneAnimMovie[index]->open(stackPosString(12), 0, 0);
- if (_sceneAnimMovie[index]->xAdd() || _sceneAnimMovie[index]->yAdd())
- anim.wsaFlag = 1;
- else
- anim.wsaFlag = 0;
- }
- AnimObj *obj = &_animObjects[1+index];
- obj->enabled = 1;
- obj->needRefresh = 1;
- obj->specialRefresh = 1;
- obj->animFlags = anim.flags & 8;
- if (anim.flags & 2)
- obj->flags = 0x800;
- else
- obj->flags = 0;
- if (anim.flags & 4)
- obj->flags |= 1;
- obj->xPos1 = anim.x;
- obj->yPos1 = anim.y;
- if ((anim.flags & 0x20) && anim.shapeIndex >= 0)
- obj->shapePtr = _sceneShapeTable[anim.shapeIndex];
- else
- obj->shapePtr = 0;
- if (anim.flags & 0x40) {
- obj->shapeIndex3 = anim.shapeIndex;
- obj->animNum = index;
- } else {
- obj->shapeIndex3 = 0xFFFF;
- obj->animNum = 0xFFFF;
- }
- obj->shapeIndex2 = 0xFFFF;
- obj->xPos2 = obj->xPos3 = anim.x2;
- obj->yPos2 = obj->yPos3 = anim.y2;
- obj->width = anim.width;
- obj->height = anim.height;
- obj->width2 = obj->height2 = anim.specialSize;
- _animList = addToAnimListSorted(_animList, obj);
- obj->needRefresh = 1;
- obj->specialRefresh = 1;
- return 0;
- }
- int KyraEngine_HoF::o2_stopSceneAnimation(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_stopSceneAnimation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- const int index = stackPos(0);
- AnimObj &obj = _animObjects[1+index];
- restorePage3();
- obj.shapeIndex3 = 0xFFFF;
- obj.animNum = 0xFFFF;
- obj.needRefresh = 1;
- obj.specialRefresh = 1;
- if (stackPos(1))
- refreshAnimObjectsIfNeed();
- obj.enabled = 0;
- _animList = deleteAnimListEntry(_animList, &_animObjects[1+index]);
- if (_sceneAnimMovie[index]->opened())
- _sceneAnimMovie[index]->close();
- return 0;
- }
- int KyraEngine_HoF::o2_processPaletteIndex(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_processPaletteIndex(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
- Palette &palette = _screen->getPalette(0);
- const int index = stackPos(0);
- const bool updatePalette = (stackPos(4) != 0);
- const int delayTime = stackPos(5);
- palette[index*3+0] = (stackPos(1) * 0x3F) / 100;
- palette[index*3+1] = (stackPos(2) * 0x3F) / 100;
- palette[index*3+2] = (stackPos(3) * 0x3F) / 100;
- if (updatePalette) {
- if (delayTime > 0)
- _screen->fadePalette(palette, delayTime, &_updateFunctor);
- else
- _screen->setScreenPalette(palette);
- }
- return 0;
- }
- int KyraEngine_HoF::o2_updateTwoSceneAnims(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_updateTwoSceneAnims(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
- updateSceneAnim(stackPos(0), stackPos(1));
- updateSceneAnim(stackPos(2), stackPos(3));
- _specialSceneScriptRunFlag = false;
- return 0;
- }
- int KyraEngine_HoF::o2_getRainbowRoomData(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getRainbowRoomData(%p) (%d)", (const void *)script, stackPos(0));
- return _rainbowRoomData[stackPos(0)];
- }
- int KyraEngine_HoF::o2_drawSceneShapeEx(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_drawSceneShapeEx(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
- const int itemShape = stackPos(0) + 64;
- const int x = stackPos(1);
- const int y = stackPos(2);
- const bool skipFronUpdate = (stackPos(3) != 0);
- _screen->drawShape(2, _sceneShapeTable[6], x, y, 2, 0);
- _screen->drawShape(2, getShapePtr(itemShape), x+2, y+2, 2, 0);
- if (!skipFronUpdate) {
- _screen->copyRegion(x, y, x, y, 0x15, 0x14, 2, 0, Screen::CR_NO_P_CHECK);
- _screen->updateScreen();
- }
- return 0;
- }
- int KyraEngine_HoF::o2_midiSoundFadeout(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_midiSoundFadeout(%p) ()", (const void *)script);
- if (!stackPos(0)) {
- if ((_sound->getMusicType() == Sound::kMidiMT32 || _sound->getMusicType() == Sound::kMidiGM) &&
- (_sound->getSfxType() == Sound::kMidiMT32 || _sound->getSfxType() == Sound::kMidiGM)) {
- _sound->beginFadeOut();
- delay(2000, true);
- _lastMusicCommand = -1;
- } else {
- return 0;
- }
- }
- return 1;
- }
- int KyraEngine_HoF::o2_getSfxDriver(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getSfxDriver(%p) ()", (const void *)script);
- if (_sound->getSfxType() == Sound::kAdLib)
- return 1;
- else if (_sound->getSfxType() == Sound::kPCSpkr)
- return 4;
- else if (_sound->getSfxType() == Sound::kMidiMT32)
- return 6;
- else if (_sound->getSfxType() == Sound::kMidiGM)
- return 7;
- // TODO: find nice default value
- return 0;
- }
- int KyraEngine_HoF::o2_getVocSupport(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getVocSupport(%p) ()", (const void *)script);
- // we always support VOC file playback
- return 1;
- }
- int KyraEngine_HoF::o2_getMusicDriver(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getMusicDriver(%p) ()", (const void *)script);
- if (_sound->getMusicType() == Sound::kAdLib)
- return 1;
- else if (_sound->getMusicType() == Sound::kPCSpkr)
- return 4;
- else if (_sound->getMusicType() == Sound::kMidiMT32)
- return 6;
- else if (_sound->getMusicType() == Sound::kMidiGM)
- return 7;
- // TODO: find nice default value
- return 0;
- }
- int KyraEngine_HoF::o2_zanthiaChat(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_zanthiaChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
- objectChat(stackPosString(0), 0, _vocHigh, stackPos(1));
- return 0;
- }
- int KyraEngine_HoF::o2_isVoiceEnabled(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_isVoiceEnabled(%p) ()", (const void *)script);
- return speechEnabled() ? 1 : 0;
- }
- int KyraEngine_HoF::o2_isVoicePlaying(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_isVoicePlaying(%p) ()", (const void *)script);
- return (snd_voiceIsPlaying() && !skipFlag()) ? 1 : 0;
- }
- int KyraEngine_HoF::o2_stopVoicePlaying(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_stopVoicePlaying(%p) ()", (const void *)script);
- snd_stopVoice();
- return 0;
- }
- int KyraEngine_HoF::o2_getGameLanguage(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_getGameLanguage(%p) ()", (const void *)script);
- return _lang;
- }
- int KyraEngine_HoF::o2_demoFinale(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_demoFinale(%p) ()", (const void *)script);
- if (!_flags.isDemo)
- return 0;
- int tmpSize;
- const char *const *strings = _staticres->loadStrings(k2IngameTlkDemoStrings, tmpSize);
- assert(strings);
- _screen->clearPage(0);
- _screen->loadPalette("THANKS.COL", _screen->getPalette(0));
- _screen->loadBitmap("THANKS.CPS", 3, 3, 0);
- _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
- _screen->_curPage = 0;
- int y = _lang == 1 ? 70 : 65;
- for (int i = 0; i < 6; i++)
- _text->printText(strings[i], _text->getCenterStringX(strings[i], 1, 319), y + i * 10, 255, 207, 0);
- _screen->setScreenPalette(_screen->getPalette(0));
- _screen->updateScreen();
- _eventList.clear();
- while (!skipFlag() && !shouldQuit())
- delay(10);
- _sound->beginFadeOut();
- _screen->fadeToBlack();
- _runFlag = 0;
- return 0;
- }
- int KyraEngine_HoF::o2_dummy(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_dummy(%p) ()", (const void *)script);
- return 0;
- }
- #pragma mark -
- int KyraEngine_HoF::o2a_setCharacterFrame(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2a_setCharacterFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- _animNewFrame = stackPos(0);
- _animDelayTime = stackPos(1);
- _animNeedUpdate = true;
- return 0;
- }
- #pragma mark -
- int KyraEngine_HoF::t2_initChat(const TIM *tim, const uint16 *param) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::t2_initChat(%p, %p) (%d)", (const void *)tim, (const void *)param, param[0]);
- _chatText = (const char *)tim->text + READ_LE_UINT16(tim->text + (param[0] << 1));
- _chatObject = param[1];
- if (_flags.lang == Common::JA_JPN) {
- for (int i = 0; i < _ingameTimJpStrSize; i += 2) {
- if (!scumm_stricmp(_chatText, _ingameTimJpStr[i]))
- _chatText = _ingameTimJpStr[i + 1];
- }
- }
- objectChatInit(_chatText, _chatObject);
- return 0;
- }
- int KyraEngine_HoF::t2_updateSceneAnim(const TIM *tim, const uint16 *param) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::t2_updateSceneAnim(%p, %p) (%d, %d)", (const void *)tim, (const void *)param, param[0], param[1]);
- updateSceneAnim(param[1], param[0]);
- return 0;
- }
- int KyraEngine_HoF::t2_resetChat(const TIM *tim, const uint16 *param) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::t2_resetChat(%p, %p) ()", (const void *)tim, (const void *)param);
- _text->restoreScreen();
- _chatText = 0;
- _chatObject = -1;
- return 0;
- }
- int KyraEngine_HoF::t2_playSoundEffect(const TIM *tim, const uint16 *param) {
- debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::t2_playSoundEffect(%p, %p) (%d)", (const void *)tim, (const void *)param, param[0]);
- snd_playSoundEffect(*param);
- return 0;
- }
- #pragma mark -
- typedef Common::Functor1Mem<EMCState *, int, KyraEngine_HoF> OpcodeV2;
- #define SetOpcodeTable(x) table = &x;
- #define Opcode(x) table->push_back(new OpcodeV2(this, &KyraEngine_HoF::x))
- #define OpcodeUnImpl() table->push_back(new OpcodeV2(this, 0))
- typedef Common::Functor2Mem<const TIM *, const uint16 *, int, KyraEngine_HoF> TIMOpcodeV2;
- #define OpcodeTim(x) _timOpcodes.push_back(new TIMOpcodeV2(this, &KyraEngine_HoF::x))
- #define OpcodeTimUnImpl() _timOpcodes.push_back(new TIMOpcodeV2(this, 0))
- void KyraEngine_HoF::setupOpcodeTable() {
- Common::Array<const Opcode *> *table = 0;
- _opcodes.reserve(176);
- SetOpcodeTable(_opcodes);
- // 0x00
- Opcode(o2_setCharacterFacingRefresh);
- Opcode(o2_setCharacterPos);
- Opcode(o2_defineObject);
- Opcode(o2_refreshCharacter);
- // 0x04
- Opcode(o2_getCharacterX);
- Opcode(o2_getCharacterY);
- Opcode(o2_getCharacterFacing);
- Opcode(o2_getCharacterScene);
- // 0x08
- Opcode(o2_setSceneComment);
- OpcodeUnImpl();
- OpcodeUnImpl();
- Opcode(o2_setCharacterAnimFrame);
- // 0x0C
- Opcode(o2_setCharacterFacingOverwrite);
- Opcode(o2_trySceneChange);
- Opcode(o2_moveCharacter);
- Opcode(o2_customCharacterChat);
- // 0x10
- Opcode(o2_soundFadeOut);
- Opcode(o2_showChapterMessage);
- Opcode(o2_restoreTalkTextMessageBkgd);
- OpcodeUnImpl();
- // 0x14
- Opcode(o2_wsaClose);
- Opcode(o2_backUpScreen);
- Opcode(o2_restoreScreen);
- Opcode(o2_displayWsaFrame);
- // 0x18
- Opcode(o2_displayWsaSequentialFramesLooping);
- Opcode(o2_wsaOpen);
- Opcode(o2_displayWsaSequentialFrames);
- Opcode(o2_displayWsaSequence);
- // 0x1C
- Opcode(o2_addItemToInventory);
- Opcode(o2_drawShape);
- Opcode(o2_addItemToCurScene);
- Opcode(o2_dummy); // the original used this opcode to limit the mouse range temporary,
- // since that is of no use and not really important we just use a dummy here
- // 0x20
- Opcode(o2_checkForItem);
- Opcode(o2_loadSoundFile);
- Opcode(o2_removeSlotFromInventory);
- Opcode(o2_defineItem);
- // 0x24
- Opcode(o2_removeItemFromInventory);
- Opcode(o2_countItemInInventory);
- Opcode(o2_countItemsInScene);
- Opcode(o1_queryGameFlag);
- // 0x28
- Opcode(o1_resetGameFlag);
- Opcode(o1_setGameFlag);
- Opcode(o1_setHandItem);
- Opcode(o1_removeHandItem);
- // 0x2C
- Opcode(o1_getMouseState);
- Opcode(o1_hideMouse);
- Opcode(o2_addSpecialExit);
- Opcode(o1_setMousePos);
- // 0x30
- Opcode(o1_showMouse);
- OpcodeUnImpl();
- Opcode(o2_wipeDownMouseItem);
- Opcode(o2_getElapsedSecs);
- // 0x34
- Opcode(o2_getTimerDelay);
- Opcode(o2_playCompleteSoundEffect);
- Opcode(o2_delaySecs);
- Opcode(o2_delay);
- // 0x38
- Opcode(o2_dummy);
- Opcode(o2_setTimerDelay);
- Opcode(o2_setScaleTableItem);
- Opcode(o2_setDrawLayerTableItem);
- // 0x3C
- Opcode(o2_setCharPalEntry);
- Opcode(o2_loadZShapes);
- Opcode(o2_drawSceneShape);
- Opcode(o2_drawSceneShapeOnPage);
- // 0x40
- Opcode(o2_disableAnimObject);
- Opcode(o2_enableAnimObject);
- Opcode(o2_dummy);
- Opcode(o2_loadPalette384);
- // 0x44
- Opcode(o2_setPalette384);
- Opcode(o2_restoreBackBuffer);
- Opcode(o2_backUpInventoryGfx);
- Opcode(o2_disableSceneAnim);
- // 0x48
- Opcode(o2_enableSceneAnim);
- Opcode(o2_restoreInventoryGfx);
- Opcode(o2_setSceneAnimPos2);
- Opcode(o2_update);
- // 0x4C
- OpcodeUnImpl();
- Opcode(o2_fadeScenePal);
- Opcode(o2_dummy);
- Opcode(o2_dummy);
- // 0x50
- Opcode(o2_enterNewScene);
- Opcode(o2_switchScene);
- Opcode(o2_getShapeFlag1);
- Opcode(o2_setPathfinderFlag);
- // 0x54
- Opcode(o2_getSceneExitToFacing);
- Opcode(o2_setLayerFlag);
- Opcode(o2_setZanthiaPos);
- Opcode(o2_loadMusicTrack);
- // 0x58
- Opcode(o1_playWanderScoreViaMap);
- Opcode(o1_playSoundEffect);
- Opcode(o2_setSceneAnimPos);
- Opcode(o1_blockInWalkableRegion);
- // 0x5C
- Opcode(o1_blockOutWalkableRegion);
- OpcodeUnImpl();
- Opcode(o2_setCauldronState);
- Opcode(o2_showItemString);
- // 0x60
- Opcode(o1_getRand);
- Opcode(o2_isAnySoundPlaying);
- Opcode(o1_setDeathHandler);
- Opcode(o2_setDrawNoShapeFlag);
- // 0x64
- Opcode(o2_setRunFlag);
- Opcode(o2_showLetter);
- OpcodeUnImpl();
- Opcode(o1_fillRect);
- // 0x68
- OpcodeUnImpl();
- OpcodeUnImpl();
- Opcode(o2_playFireflyScore);
- Opcode(o2_waitForConfirmationClick);
- // 0x6C
- Opcode(o2_encodeShape);
- Opcode(o2_defineRoomEntrance);
- Opcode(o2_runAnimationScript);
- Opcode(o2_setSpecialSceneScriptRunTime);
- // 0x70
- Opcode(o2_defineSceneAnim);
- Opcode(o2_updateSceneAnim);
- Opcode(o2_updateSceneAnim);
- Opcode(o2_addToSceneAnimPosAndUpdate);
- // 0x74
- Opcode(o2_useItemOnMainChar);
- Opcode(o2_startDialogue);
- Opcode(o2_randomSceneChat);
- Opcode(o2_setDlgIndex);
- // 0x78
- Opcode(o2_getDlgIndex);
- Opcode(o2_defineScene);
- Opcode(o2_addCauldronStateTableEntry);
- Opcode(o2_setCountDown);
- // 0x7C
- Opcode(o2_getCountDown);
- Opcode(o2_dummy);
- Opcode(o2_dummy);
- Opcode(o2_pressColorKey);
- // 0x80
- Opcode(o2_objectChat);
- Opcode(o2_changeChapter);
- Opcode(o2_getColorCodeFlag1);
- Opcode(o2_setColorCodeFlag1);
- // 0x84
- Opcode(o2_getColorCodeFlag2);
- Opcode(o2_setColorCodeFlag2);
- Opcode(o2_getColorCodeValue);
- Opcode(o2_setColorCodeValue);
- // 0x88
- Opcode(o2_countItemInstances);
- Opcode(o2_removeItemFromScene);
- Opcode(o2_initObject);
- Opcode(o2_npcChat);
- // 0x8C
- Opcode(o2_deinitObject);
- Opcode(o2_playTimSequence);
- Opcode(o2_makeBookOrCauldronAppear);
- Opcode(o2_setSpecialSceneScriptState);
- // 0x90
- Opcode(o2_clearSpecialSceneScriptState);
- Opcode(o2_querySpecialSceneScriptState);
- Opcode(o2_resetInputColorCode);
- Opcode(o2_setHiddenItemsEntry);
- // 0x94
- Opcode(o2_getHiddenItemsEntry);
- Opcode(o2_mushroomEffect);
- Opcode(o2_wsaClose);
- Opcode(o2_meanWhileScene);
- // 0x98
- Opcode(o2_customChat);
- Opcode(o2_customChatFinish);
- Opcode(o2_setupSceneAnimation);
- Opcode(o2_stopSceneAnimation);
- // 0x9C
- Opcode(o2_disableTimer);
- Opcode(o2_enableTimer);
- Opcode(o2_setTimerCountdown);
- Opcode(o2_processPaletteIndex);
- // 0xA0
- Opcode(o2_updateTwoSceneAnims);
- Opcode(o2_getRainbowRoomData);
- Opcode(o2_drawSceneShapeEx);
- Opcode(o2_midiSoundFadeout);
- // 0xA4
- Opcode(o2_getSfxDriver);
- Opcode(o2_getVocSupport);
- Opcode(o2_getMusicDriver);
- Opcode(o2_setVocHigh);
- // 0xA8
- Opcode(o2_getVocHigh);
- Opcode(o2_zanthiaChat);
- Opcode(o2_isVoiceEnabled);
- Opcode(o2_isVoicePlaying);
- // 0xAC
- Opcode(o2_stopVoicePlaying);
- Opcode(o2_getGameLanguage);
- Opcode(o2_demoFinale);
- Opcode(o2_dummy);
- _opcodesAnimation.reserve(6);
- SetOpcodeTable(_opcodesAnimation);
- // 0x00
- Opcode(o2a_setAnimationShapes);
- Opcode(o2a_setCharacterFrame);
- Opcode(o1_playSoundEffect);
- Opcode(o2_fadeScenePal);
- // 0x04
- _flags.isTalkie ? Opcode(o2a_setResetFrame) : Opcode(o2_dummy);
- Opcode(o2_dummy);
- // ---- TIM opcodes
- _timOpcodes.reserve(4);
- // 0x00
- OpcodeTim(t2_initChat);
- OpcodeTim(t2_updateSceneAnim);
- OpcodeTim(t2_resetChat);
- OpcodeTim(t2_playSoundEffect);
- }
- } // End of namespace Kyra