/src/funcs_list.c
C | 2442 lines | 1222 code | 1 blank | 1219 comment | 0 complexity | 514e29ff42c7c3720a881b73852d05d0 MD5 | raw file
- static const struct luaL_Reg luaglew_lib[] = {
- //####glTextureRangeAPPLE
- {"glTextureRangeAPPLE", luaglew_glTextureRangeAPPLE},
- //####glGetTexParameterPointervAPPLE
- {"glGetTexParameterPointervAPPLE", luaglew_glGetTexParameterPointervAPPLE},
- //####glColorTable
- {"glColorTable", luaglew_glColorTable},
- //####glColorSubTable
- {"glColorSubTable", luaglew_glColorSubTable},
- //####glColorTableParameteriv
- {"glColorTableParameteriv", luaglew_glColorTableParameteriv},
- //####glColorTableParameterfv
- {"glColorTableParameterfv", luaglew_glColorTableParameterfv},
- //####glCopyColorSubTable
- {"glCopyColorSubTable", luaglew_glCopyColorSubTable},
- //####glCopyColorTable
- {"glCopyColorTable", luaglew_glCopyColorTable},
- //####glGetColorTable
- {"glGetColorTable", luaglew_glGetColorTable},
- //####glGetColorTableParameterfv
- {"glGetColorTableParameterfv", luaglew_glGetColorTableParameterfv},
- //####glGetColorTableParameteriv
- {"glGetColorTableParameteriv", luaglew_glGetColorTableParameteriv},
- //####glHistogram
- {"glHistogram", luaglew_glHistogram},
- //####glResetHistogram
- {"glResetHistogram", luaglew_glResetHistogram},
- //####glGetHistogram
- {"glGetHistogram", luaglew_glGetHistogram},
- //####glGetHistogramParameterfv
- {"glGetHistogramParameterfv", luaglew_glGetHistogramParameterfv},
- //####glGetHistogramParameteriv
- {"glGetHistogramParameteriv", luaglew_glGetHistogramParameteriv},
- //####glMinmax
- {"glMinmax", luaglew_glMinmax},
- //####glResetMinmax
- {"glResetMinmax", luaglew_glResetMinmax},
- //####glGetMinmaxParameterfv
- {"glGetMinmaxParameterfv", luaglew_glGetMinmaxParameterfv},
- //####glGetMinmaxParameteriv
- {"glGetMinmaxParameteriv", luaglew_glGetMinmaxParameteriv},
- //####glConvolutionFilter1D
- {"glConvolutionFilter1D", luaglew_glConvolutionFilter1D},
- //####glConvolutionFilter2D
- {"glConvolutionFilter2D", luaglew_glConvolutionFilter2D},
- //####glConvolutionParameterf
- {"glConvolutionParameterf", luaglew_glConvolutionParameterf},
- //####glConvolutionParameterfv
- {"glConvolutionParameterfv", luaglew_glConvolutionParameterfv},
- //####glConvolutionParameteri
- {"glConvolutionParameteri", luaglew_glConvolutionParameteri},
- //####glConvolutionParameteriv
- {"glConvolutionParameteriv", luaglew_glConvolutionParameteriv},
- //####glCopyConvolutionFilter1D
- {"glCopyConvolutionFilter1D", luaglew_glCopyConvolutionFilter1D},
- //####glCopyConvolutionFilter2D
- {"glCopyConvolutionFilter2D", luaglew_glCopyConvolutionFilter2D},
- //####glGetConvolutionFilter
- {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
- //####glGetConvolutionParameterfv
- {"glGetConvolutionParameterfv", luaglew_glGetConvolutionParameterfv},
- //####glGetConvolutionParameteriv
- {"glGetConvolutionParameteriv", luaglew_glGetConvolutionParameteriv},
- //####glSeparableFilter2D
- {"glSeparableFilter2D", luaglew_glSeparableFilter2D},
- //####glGetSeparableFilter
- {"glGetSeparableFilter", luaglew_glGetSeparableFilter},
- //####glGetMinmax
- {"glGetMinmax", luaglew_glGetMinmax},
- //####glCurrentPaletteMatrixARB
- {"glCurrentPaletteMatrixARB", luaglew_glCurrentPaletteMatrixARB},
- //####glMatrixIndexPointerARB
- {"glMatrixIndexPointerARB", luaglew_glMatrixIndexPointerARB},
- //####glMatrixIndexubvARB
- {"glMatrixIndexubvARB", luaglew_glMatrixIndexubvARB},
- //####glMatrixIndexusvARB
- {"glMatrixIndexusvARB", luaglew_glMatrixIndexusvARB},
- //####glMatrixIndexuivARB
- {"glMatrixIndexuivARB", luaglew_glMatrixIndexuivARB},
- //####glActiveTextureARB
- {"glActiveTextureARB", luaglew_glActiveTextureARB},
- //####glClientActiveTextureARB
- {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
- //####glMultiTexCoord1dARB
- {"glMultiTexCoord1dARB", luaglew_glMultiTexCoord1dARB},
- //####glMultiTexCoord1dvARB
- {"glMultiTexCoord1dvARB", luaglew_glMultiTexCoord1dvARB},
- //####glMultiTexCoord1fARB
- {"glMultiTexCoord1fARB", luaglew_glMultiTexCoord1fARB},
- //####glMultiTexCoord1fvARB
- {"glMultiTexCoord1fvARB", luaglew_glMultiTexCoord1fvARB},
- //####glMultiTexCoord1iARB
- {"glMultiTexCoord1iARB", luaglew_glMultiTexCoord1iARB},
- //####glMultiTexCoord1ivARB
- {"glMultiTexCoord1ivARB", luaglew_glMultiTexCoord1ivARB},
- //####glMultiTexCoord1sARB
- {"glMultiTexCoord1sARB", luaglew_glMultiTexCoord1sARB},
- //####glMultiTexCoord1svARB
- {"glMultiTexCoord1svARB", luaglew_glMultiTexCoord1svARB},
- //####glMultiTexCoord2dARB
- {"glMultiTexCoord2dARB", luaglew_glMultiTexCoord2dARB},
- //####glMultiTexCoord2dvARB
- {"glMultiTexCoord2dvARB", luaglew_glMultiTexCoord2dvARB},
- //####glMultiTexCoord2fARB
- {"glMultiTexCoord2fARB", luaglew_glMultiTexCoord2fARB},
- //####glMultiTexCoord2fvARB
- {"glMultiTexCoord2fvARB", luaglew_glMultiTexCoord2fvARB},
- //####glMultiTexCoord2iARB
- {"glMultiTexCoord2iARB", luaglew_glMultiTexCoord2iARB},
- //####glMultiTexCoord2ivARB
- {"glMultiTexCoord2ivARB", luaglew_glMultiTexCoord2ivARB},
- //####glMultiTexCoord2sARB
- {"glMultiTexCoord2sARB", luaglew_glMultiTexCoord2sARB},
- //####glMultiTexCoord2svARB
- {"glMultiTexCoord2svARB", luaglew_glMultiTexCoord2svARB},
- //####glMultiTexCoord3dARB
- {"glMultiTexCoord3dARB", luaglew_glMultiTexCoord3dARB},
- //####glMultiTexCoord3dvARB
- {"glMultiTexCoord3dvARB", luaglew_glMultiTexCoord3dvARB},
- //####glMultiTexCoord3fARB
- {"glMultiTexCoord3fARB", luaglew_glMultiTexCoord3fARB},
- //####glMultiTexCoord3fvARB
- {"glMultiTexCoord3fvARB", luaglew_glMultiTexCoord3fvARB},
- //####glMultiTexCoord3iARB
- {"glMultiTexCoord3iARB", luaglew_glMultiTexCoord3iARB},
- //####glMultiTexCoord3ivARB
- {"glMultiTexCoord3ivARB", luaglew_glMultiTexCoord3ivARB},
- //####glMultiTexCoord3sARB
- {"glMultiTexCoord3sARB", luaglew_glMultiTexCoord3sARB},
- //####glMultiTexCoord3svARB
- {"glMultiTexCoord3svARB", luaglew_glMultiTexCoord3svARB},
- //####glMultiTexCoord4dARB
- {"glMultiTexCoord4dARB", luaglew_glMultiTexCoord4dARB},
- //####glMultiTexCoord4dvARB
- {"glMultiTexCoord4dvARB", luaglew_glMultiTexCoord4dvARB},
- //####glMultiTexCoord4fARB
- {"glMultiTexCoord4fARB", luaglew_glMultiTexCoord4fARB},
- //####glMultiTexCoord4fvARB
- {"glMultiTexCoord4fvARB", luaglew_glMultiTexCoord4fvARB},
- //####glMultiTexCoord4iARB
- {"glMultiTexCoord4iARB", luaglew_glMultiTexCoord4iARB},
- //####glMultiTexCoord4ivARB
- {"glMultiTexCoord4ivARB", luaglew_glMultiTexCoord4ivARB},
- //####glMultiTexCoord4sARB
- {"glMultiTexCoord4sARB", luaglew_glMultiTexCoord4sARB},
- //####glMultiTexCoord4svARB
- {"glMultiTexCoord4svARB", luaglew_glMultiTexCoord4svARB},
- //####glPointParameterfARB
- {"glPointParameterfARB", luaglew_glPointParameterfARB},
- //####glPointParameterfvARB
- {"glPointParameterfvARB", luaglew_glPointParameterfvARB},
- //####glWeightbvARB
- {"glWeightbvARB", luaglew_glWeightbvARB},
- //####glWeightsvARB
- {"glWeightsvARB", luaglew_glWeightsvARB},
- //####glWeightivARB
- {"glWeightivARB", luaglew_glWeightivARB},
- //####glWeightfvARB
- {"glWeightfvARB", luaglew_glWeightfvARB},
- //####glWeightdvARB
- {"glWeightdvARB", luaglew_glWeightdvARB},
- //####glWeightubvARB
- {"glWeightubvARB", luaglew_glWeightubvARB},
- //####glWeightusvARB
- {"glWeightusvARB", luaglew_glWeightusvARB},
- //####glWeightuivARB
- {"glWeightuivARB", luaglew_glWeightuivARB},
- //####glWeightPointerARB
- {"glWeightPointerARB", luaglew_glWeightPointerARB},
- //####glVertexBlendARB
- {"glVertexBlendARB", luaglew_glVertexBlendARB},
- //####glTexBumpParameterivATI
- {"glTexBumpParameterivATI", luaglew_glTexBumpParameterivATI},
- //####glTexBumpParameterfvATI
- {"glTexBumpParameterfvATI", luaglew_glTexBumpParameterfvATI},
- //####glGetTexBumpParameterivATI
- {"glGetTexBumpParameterivATI", luaglew_glGetTexBumpParameterivATI},
- //####glGetTexBumpParameterfvATI
- {"glGetTexBumpParameterfvATI", luaglew_glGetTexBumpParameterfvATI},
- //####glMapObjectBufferATI
- {"glMapObjectBufferATI", luaglew_glMapObjectBufferATI},
- //####glUnmapObjectBufferATI
- {"glUnmapObjectBufferATI", luaglew_glUnmapObjectBufferATI},
- //####glPNTrianglesiATI
- {"glPNTrianglesiATI", luaglew_glPNTrianglesiATI},
- //####glPNTrianglesfATI
- {"glPNTrianglesfATI", luaglew_glPNTrianglesfATI},
- //####glStencilOpSeparateATI
- {"glStencilOpSeparateATI", luaglew_glStencilOpSeparateATI},
- //####glStencilFuncSeparateATI
- {"glStencilFuncSeparateATI", luaglew_glStencilFuncSeparateATI},
- //####glClientActiveVertexStreamATI
- {"glClientActiveVertexStreamATI", luaglew_glClientActiveVertexStreamATI},
- //####glVertexBlendEnviATI
- {"glVertexBlendEnviATI", luaglew_glVertexBlendEnviATI},
- //####glVertexBlendEnvfATI
- {"glVertexBlendEnvfATI", luaglew_glVertexBlendEnvfATI},
- //####glVertexStream2sATI
- {"glVertexStream2sATI", luaglew_glVertexStream2sATI},
- //####glVertexStream2svATI
- {"glVertexStream2svATI", luaglew_glVertexStream2svATI},
- //####glVertexStream2iATI
- {"glVertexStream2iATI", luaglew_glVertexStream2iATI},
- //####glVertexStream2ivATI
- {"glVertexStream2ivATI", luaglew_glVertexStream2ivATI},
- //####glVertexStream2fATI
- {"glVertexStream2fATI", luaglew_glVertexStream2fATI},
- //####glVertexStream2fvATI
- {"glVertexStream2fvATI", luaglew_glVertexStream2fvATI},
- //####glVertexStream2dATI
- {"glVertexStream2dATI", luaglew_glVertexStream2dATI},
- //####glVertexStream2dvATI
- {"glVertexStream2dvATI", luaglew_glVertexStream2dvATI},
- //####glVertexStream3sATI
- {"glVertexStream3sATI", luaglew_glVertexStream3sATI},
- //####glVertexStream3svATI
- {"glVertexStream3svATI", luaglew_glVertexStream3svATI},
- //####glVertexStream3iATI
- {"glVertexStream3iATI", luaglew_glVertexStream3iATI},
- //####glVertexStream3ivATI
- {"glVertexStream3ivATI", luaglew_glVertexStream3ivATI},
- //####glVertexStream3fATI
- {"glVertexStream3fATI", luaglew_glVertexStream3fATI},
- //####glVertexStream3fvATI
- {"glVertexStream3fvATI", luaglew_glVertexStream3fvATI},
- //####glVertexStream3dATI
- {"glVertexStream3dATI", luaglew_glVertexStream3dATI},
- //####glVertexStream3dvATI
- {"glVertexStream3dvATI", luaglew_glVertexStream3dvATI},
- //####glVertexStream4sATI
- {"glVertexStream4sATI", luaglew_glVertexStream4sATI},
- //####glVertexStream4svATI
- {"glVertexStream4svATI", luaglew_glVertexStream4svATI},
- //####glVertexStream4iATI
- {"glVertexStream4iATI", luaglew_glVertexStream4iATI},
- //####glVertexStream4ivATI
- {"glVertexStream4ivATI", luaglew_glVertexStream4ivATI},
- //####glVertexStream4fATI
- {"glVertexStream4fATI", luaglew_glVertexStream4fATI},
- //####glVertexStream4fvATI
- {"glVertexStream4fvATI", luaglew_glVertexStream4fvATI},
- //####glVertexStream4dATI
- {"glVertexStream4dATI", luaglew_glVertexStream4dATI},
- //####glVertexStream4dvATI
- {"glVertexStream4dvATI", luaglew_glVertexStream4dvATI},
- //####glNormalStream3bATI
- {"glNormalStream3bATI", luaglew_glNormalStream3bATI},
- //####glNormalStream3bvATI
- {"glNormalStream3bvATI", luaglew_glNormalStream3bvATI},
- //####glNormalStream3sATI
- {"glNormalStream3sATI", luaglew_glNormalStream3sATI},
- //####glNormalStream3svATI
- {"glNormalStream3svATI", luaglew_glNormalStream3svATI},
- //####glNormalStream3iATI
- {"glNormalStream3iATI", luaglew_glNormalStream3iATI},
- //####glNormalStream3ivATI
- {"glNormalStream3ivATI", luaglew_glNormalStream3ivATI},
- //####glNormalStream3fATI
- {"glNormalStream3fATI", luaglew_glNormalStream3fATI},
- //####glNormalStream3fvATI
- {"glNormalStream3fvATI", luaglew_glNormalStream3fvATI},
- //####glNormalStream3dATI
- {"glNormalStream3dATI", luaglew_glNormalStream3dATI},
- //####glNormalStream3dvATI
- {"glNormalStream3dvATI", luaglew_glNormalStream3dvATI},
- //####glUniformBufferEXT
- {"glUniformBufferEXT", luaglew_glUniformBufferEXT},
- //####glGetUniformBufferSizeEXT
- {"glGetUniformBufferSizeEXT", luaglew_glGetUniformBufferSizeEXT},
- //####glGetUniformOffsetEXT
- {"glGetUniformOffsetEXT", luaglew_glGetUniformOffsetEXT},
- //####glDepthBoundsEXT
- {"glDepthBoundsEXT", luaglew_glDepthBoundsEXT},
- //####glDrawArraysInstancedEXT
- {"glDrawArraysInstancedEXT", luaglew_glDrawArraysInstancedEXT},
- //####glDrawElementsInstancedEXT
- {"glDrawElementsInstancedEXT", luaglew_glDrawElementsInstancedEXT},
- //####glDrawRangeElementsEXT
- {"glDrawRangeElementsEXT", luaglew_glDrawRangeElementsEXT},
- //####glFogCoordfEXT
- {"glFogCoordfEXT", luaglew_glFogCoordfEXT},
- //####glFogCoordfvEXT
- {"glFogCoordfvEXT", luaglew_glFogCoordfvEXT},
- //####glFogCoorddEXT
- {"glFogCoorddEXT", luaglew_glFogCoorddEXT},
- //####glFogCoorddvEXT
- {"glFogCoorddvEXT", luaglew_glFogCoorddvEXT},
- //####glFogCoordPointerEXT
- {"glFogCoordPointerEXT", luaglew_glFogCoordPointerEXT},
- //####glProgramParameteriEXT
- {"glProgramParameteriEXT", luaglew_glProgramParameteriEXT},
- //####glFramebufferTextureEXT
- {"glFramebufferTextureEXT", luaglew_glFramebufferTextureEXT},
- //####glFramebufferTextureLayerEXT
- {"glFramebufferTextureLayerEXT", luaglew_glFramebufferTextureLayerEXT},
- //####glFramebufferTextureFaceEXT
- {"glFramebufferTextureFaceEXT", luaglew_glFramebufferTextureFaceEXT},
- //####glProgramEnvParameters4fvEXT
- {"glProgramEnvParameters4fvEXT", luaglew_glProgramEnvParameters4fvEXT},
- //####glProgramLocalParameters4fvEXT
- {"glProgramLocalParameters4fvEXT", luaglew_glProgramLocalParameters4fvEXT},
- //####glGetUniformuivEXT
- {"glGetUniformuivEXT", luaglew_glGetUniformuivEXT},
- //####glBindFragDataLocationEXT
- {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
- //####glGetFragDataLocationEXT
- {"glGetFragDataLocationEXT", luaglew_glGetFragDataLocationEXT},
- //####glUniform1uiEXT
- {"glUniform1uiEXT", luaglew_glUniform1uiEXT},
- //####glUniform2uiEXT
- {"glUniform2uiEXT", luaglew_glUniform2uiEXT},
- //####glUniform3uiEXT
- {"glUniform3uiEXT", luaglew_glUniform3uiEXT},
- //####glUniform4uiEXT
- {"glUniform4uiEXT", luaglew_glUniform4uiEXT},
- //####glUniform1uivEXT
- {"glUniform1uivEXT", luaglew_glUniform1uivEXT},
- //####glUniform2uivEXT
- {"glUniform2uivEXT", luaglew_glUniform2uivEXT},
- //####glUniform3uivEXT
- {"glUniform3uivEXT", luaglew_glUniform3uivEXT},
- //####glUniform4uivEXT
- {"glUniform4uivEXT", luaglew_glUniform4uivEXT},
- //####glGetVertexAttribIivEXT
- {"glGetVertexAttribIivEXT", luaglew_glGetVertexAttribIivEXT},
- //####glGetVertexAttribIuivEXT
- {"glGetVertexAttribIuivEXT", luaglew_glGetVertexAttribIuivEXT},
- //####glPointParameterfEXT
- {"glPointParameterfEXT", luaglew_glPointParameterfEXT},
- //####glPointParameterfvEXT
- {"glPointParameterfvEXT", luaglew_glPointParameterfvEXT},
- //####glSecondaryColor3bEXT
- {"glSecondaryColor3bEXT", luaglew_glSecondaryColor3bEXT},
- //####glSecondaryColor3bvEXT
- {"glSecondaryColor3bvEXT", luaglew_glSecondaryColor3bvEXT},
- //####glSecondaryColor3dEXT
- {"glSecondaryColor3dEXT", luaglew_glSecondaryColor3dEXT},
- //####glSecondaryColor3dvEXT
- {"glSecondaryColor3dvEXT", luaglew_glSecondaryColor3dvEXT},
- //####glSecondaryColor3fEXT
- {"glSecondaryColor3fEXT", luaglew_glSecondaryColor3fEXT},
- //####glSecondaryColor3fvEXT
- {"glSecondaryColor3fvEXT", luaglew_glSecondaryColor3fvEXT},
- //####glSecondaryColor3iEXT
- {"glSecondaryColor3iEXT", luaglew_glSecondaryColor3iEXT},
- //####glSecondaryColor3ivEXT
- {"glSecondaryColor3ivEXT", luaglew_glSecondaryColor3ivEXT},
- //####glSecondaryColor3sEXT
- {"glSecondaryColor3sEXT", luaglew_glSecondaryColor3sEXT},
- //####glSecondaryColor3svEXT
- {"glSecondaryColor3svEXT", luaglew_glSecondaryColor3svEXT},
- //####glSecondaryColor3ubEXT
- {"glSecondaryColor3ubEXT", luaglew_glSecondaryColor3ubEXT},
- //####glSecondaryColor3ubvEXT
- {"glSecondaryColor3ubvEXT", luaglew_glSecondaryColor3ubvEXT},
- //####glSecondaryColor3uiEXT
- {"glSecondaryColor3uiEXT", luaglew_glSecondaryColor3uiEXT},
- //####glSecondaryColor3uivEXT
- {"glSecondaryColor3uivEXT", luaglew_glSecondaryColor3uivEXT},
- //####glSecondaryColor3usEXT
- {"glSecondaryColor3usEXT", luaglew_glSecondaryColor3usEXT},
- //####glSecondaryColor3usvEXT
- {"glSecondaryColor3usvEXT", luaglew_glSecondaryColor3usvEXT},
- //####glSecondaryColorPointerEXT
- {"glSecondaryColorPointerEXT", luaglew_glSecondaryColorPointerEXT},
- //####glTexBufferEXT
- {"glTexBufferEXT", luaglew_glTexBufferEXT},
- //####glTexParameterIivEXT
- {"glTexParameterIivEXT", luaglew_glTexParameterIivEXT},
- //####glTexParameterIuivEXT
- {"glTexParameterIuivEXT", luaglew_glTexParameterIuivEXT},
- //####glGetTexParameterIivEXT
- {"glGetTexParameterIivEXT", luaglew_glGetTexParameterIivEXT},
- //####glGetTexParameterIuivEXT
- {"glGetTexParameterIuivEXT", luaglew_glGetTexParameterIuivEXT},
- //####glClearColorIiEXT
- {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
- //####glClearColorIuiEXT
- {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
- //####glGetQueryObjecti64vEXT
- {"glGetQueryObjecti64vEXT", luaglew_glGetQueryObjecti64vEXT},
- //####glGetQueryObjectui64vEXT
- {"glGetQueryObjectui64vEXT", luaglew_glGetQueryObjectui64vEXT},
- //####glBeginVertexShaderEXT
- {"glBeginVertexShaderEXT", luaglew_glBeginVertexShaderEXT},
- //####glEndVertexShaderEXT
- {"glEndVertexShaderEXT", luaglew_glEndVertexShaderEXT},
- //####glBindVertexShaderEXT
- {"glBindVertexShaderEXT", luaglew_glBindVertexShaderEXT},
- //####glGenVertexShadersEXT
- {"glGenVertexShadersEXT", luaglew_glGenVertexShadersEXT},
- //####glDeleteVertexShaderEXT
- {"glDeleteVertexShaderEXT", luaglew_glDeleteVertexShaderEXT},
- //####glShaderOp1EXT
- {"glShaderOp1EXT", luaglew_glShaderOp1EXT},
- //####glShaderOp2EXT
- {"glShaderOp2EXT", luaglew_glShaderOp2EXT},
- //####glShaderOp3EXT
- {"glShaderOp3EXT", luaglew_glShaderOp3EXT},
- //####glSwizzleEXT
- {"glSwizzleEXT", luaglew_glSwizzleEXT},
- //####glWriteMaskEXT
- {"glWriteMaskEXT", luaglew_glWriteMaskEXT},
- //####glInsertComponentEXT
- {"glInsertComponentEXT", luaglew_glInsertComponentEXT},
- //####glExtractComponentEXT
- {"glExtractComponentEXT", luaglew_glExtractComponentEXT},
- //####glGenSymbolsEXT
- {"glGenSymbolsEXT", luaglew_glGenSymbolsEXT},
- //####glSetInvariantEXT
- {"glSetInvariantEXT", luaglew_glSetInvariantEXT},
- //####glSetLocalConstantEXT
- {"glSetLocalConstantEXT", luaglew_glSetLocalConstantEXT},
- //####glVariantbvEXT
- {"glVariantbvEXT", luaglew_glVariantbvEXT},
- //####glVariantsvEXT
- {"glVariantsvEXT", luaglew_glVariantsvEXT},
- //####glVariantivEXT
- {"glVariantivEXT", luaglew_glVariantivEXT},
- //####glVariantfvEXT
- {"glVariantfvEXT", luaglew_glVariantfvEXT},
- //####glVariantdvEXT
- {"glVariantdvEXT", luaglew_glVariantdvEXT},
- //####glVariantubvEXT
- {"glVariantubvEXT", luaglew_glVariantubvEXT},
- //####glVariantusvEXT
- {"glVariantusvEXT", luaglew_glVariantusvEXT},
- //####glVariantuivEXT
- {"glVariantuivEXT", luaglew_glVariantuivEXT},
- //####glVariantPointerEXT
- {"glVariantPointerEXT", luaglew_glVariantPointerEXT},
- //####glEnableVariantClientStateEXT
- {"glEnableVariantClientStateEXT", luaglew_glEnableVariantClientStateEXT},
- //####glDisableVariantClientStateEXT
- {"glDisableVariantClientStateEXT", luaglew_glDisableVariantClientStateEXT},
- //####glBindLightParameterEXT
- {"glBindLightParameterEXT", luaglew_glBindLightParameterEXT},
- //####glBindMaterialParameterEXT
- {"glBindMaterialParameterEXT", luaglew_glBindMaterialParameterEXT},
- //####glBindTexGenParameterEXT
- {"glBindTexGenParameterEXT", luaglew_glBindTexGenParameterEXT},
- //####glBindTextureUnitParameterEXT
- {"glBindTextureUnitParameterEXT", luaglew_glBindTextureUnitParameterEXT},
- //####glBindParameterEXT
- {"glBindParameterEXT", luaglew_glBindParameterEXT},
- //####glIsVariantEnabledEXT
- {"glIsVariantEnabledEXT", luaglew_glIsVariantEnabledEXT},
- //####glGetVariantBooleanvEXT
- {"glGetVariantBooleanvEXT", luaglew_glGetVariantBooleanvEXT},
- //####glGetVariantIntegervEXT
- {"glGetVariantIntegervEXT", luaglew_glGetVariantIntegervEXT},
- //####glGetVariantFloatvEXT
- {"glGetVariantFloatvEXT", luaglew_glGetVariantFloatvEXT},
- //####glGetVariantPointervEXT
- {"glGetVariantPointervEXT", luaglew_glGetVariantPointervEXT},
- //####glGetInvariantBooleanvEXT
- {"glGetInvariantBooleanvEXT", luaglew_glGetInvariantBooleanvEXT},
- //####glGetInvariantIntegervEXT
- {"glGetInvariantIntegervEXT", luaglew_glGetInvariantIntegervEXT},
- //####glGetInvariantFloatvEXT
- {"glGetInvariantFloatvEXT", luaglew_glGetInvariantFloatvEXT},
- //####glGetLocalConstantBooleanvEXT
- {"glGetLocalConstantBooleanvEXT", luaglew_glGetLocalConstantBooleanvEXT},
- //####glGetLocalConstantIntegervEXT
- {"glGetLocalConstantIntegervEXT", luaglew_glGetLocalConstantIntegervEXT},
- //####glGetLocalConstantFloatvEXT
- {"glGetLocalConstantFloatvEXT", luaglew_glGetLocalConstantFloatvEXT},
- //####glBufferRegionEnabledEXT
- {"glBufferRegionEnabledEXT", luaglew_glBufferRegionEnabledEXT},
- //####glNewBufferRegionEXT
- {"glNewBufferRegionEXT", luaglew_glNewBufferRegionEXT},
- //####glDeleteBufferRegionEXT
- {"glDeleteBufferRegionEXT", luaglew_glDeleteBufferRegionEXT},
- //####glReadBufferRegionEXT
- {"glReadBufferRegionEXT", luaglew_glReadBufferRegionEXT},
- //####glDrawBufferRegionEXT
- {"glDrawBufferRegionEXT", luaglew_glDrawBufferRegionEXT},
- //####glDepthRangedNV
- {"glDepthRangedNV", luaglew_glDepthRangedNV},
- //####glClearDepthdNV
- {"glClearDepthdNV", luaglew_glClearDepthdNV},
- //####glDepthBoundsdNV
- {"glDepthBoundsdNV", luaglew_glDepthBoundsdNV},
- //####glRenderbufferStorageMultisampleCoverageNV
- {"glRenderbufferStorageMultisampleCoverageNV", luaglew_glRenderbufferStorageMultisampleCoverageNV},
- //####glProgramVertexLimitNV
- {"glProgramVertexLimitNV", luaglew_glProgramVertexLimitNV},
- //####glProgramLocalParameterI4iNV
- {"glProgramLocalParameterI4iNV", luaglew_glProgramLocalParameterI4iNV},
- //####glProgramLocalParameterI4ivNV
- {"glProgramLocalParameterI4ivNV", luaglew_glProgramLocalParameterI4ivNV},
- //####glProgramLocalParametersI4ivNV
- {"glProgramLocalParametersI4ivNV", luaglew_glProgramLocalParametersI4ivNV},
- //####glProgramLocalParameterI4uiNV
- {"glProgramLocalParameterI4uiNV", luaglew_glProgramLocalParameterI4uiNV},
- //####glProgramLocalParameterI4uivNV
- {"glProgramLocalParameterI4uivNV", luaglew_glProgramLocalParameterI4uivNV},
- //####glProgramLocalParametersI4uivNV
- {"glProgramLocalParametersI4uivNV", luaglew_glProgramLocalParametersI4uivNV},
- //####glProgramEnvParameterI4iNV
- {"glProgramEnvParameterI4iNV", luaglew_glProgramEnvParameterI4iNV},
- //####glProgramEnvParameterI4ivNV
- {"glProgramEnvParameterI4ivNV", luaglew_glProgramEnvParameterI4ivNV},
- //####glProgramEnvParametersI4ivNV
- {"glProgramEnvParametersI4ivNV", luaglew_glProgramEnvParametersI4ivNV},
- //####glProgramEnvParameterI4uiNV
- {"glProgramEnvParameterI4uiNV", luaglew_glProgramEnvParameterI4uiNV},
- //####glProgramEnvParameterI4uivNV
- {"glProgramEnvParameterI4uivNV", luaglew_glProgramEnvParameterI4uivNV},
- //####glProgramEnvParametersI4uivNV
- {"glProgramEnvParametersI4uivNV", luaglew_glProgramEnvParametersI4uivNV},
- //####glProgramBufferParametersfvNV
- {"glProgramBufferParametersfvNV", luaglew_glProgramBufferParametersfvNV},
- //####glProgramBufferParametersIivNV
- {"glProgramBufferParametersIivNV", luaglew_glProgramBufferParametersIivNV},
- //####glProgramBufferParametersIuivNV
- {"glProgramBufferParametersIuivNV", luaglew_glProgramBufferParametersIuivNV},
- //####glGetVideoi64vNV
- {"glGetVideoi64vNV", luaglew_glGetVideoi64vNV},
- //####glGetVideoivNV
- {"glGetVideoivNV", luaglew_glGetVideoivNV},
- //####glGetVideoui64vNV
- {"glGetVideoui64vNV", luaglew_glGetVideoui64vNV},
- //####glGetVideouivNV
- {"glGetVideouivNV", luaglew_glGetVideouivNV},
- //####glPresentFrameDualFillNV
- {"glPresentFrameDualFillNV", luaglew_glPresentFrameDualFillNV},
- //####glPresentFrameKeyedNV
- {"glPresentFrameKeyedNV", luaglew_glPresentFrameKeyedNV},
- //####glBeginTransformFeedbackNV
- {"glBeginTransformFeedbackNV", luaglew_glBeginTransformFeedbackNV},
- //####glEndTransformFeedbackNV
- {"glEndTransformFeedbackNV", luaglew_glEndTransformFeedbackNV},
- //####glTransformFeedbackAttribsNV
- {"glTransformFeedbackAttribsNV", luaglew_glTransformFeedbackAttribsNV},
- //####glBindBufferRangeNV
- {"glBindBufferRangeNV", luaglew_glBindBufferRangeNV},
- //####glBindBufferOffsetNV
- {"glBindBufferOffsetNV", luaglew_glBindBufferOffsetNV},
- //####glBindBufferBaseNV
- {"glBindBufferBaseNV", luaglew_glBindBufferBaseNV},
- //####glTransformFeedbackVaryingsNV
- {"glTransformFeedbackVaryingsNV", luaglew_glTransformFeedbackVaryingsNV},
- //####glActiveVaryingNV
- {"glActiveVaryingNV", luaglew_glActiveVaryingNV},
- //####glGetVaryingLocationNV
- {"glGetVaryingLocationNV", luaglew_glGetVaryingLocationNV},
- //####glGetActiveVaryingNV
- {"glGetActiveVaryingNV", luaglew_glGetActiveVaryingNV},
- //####glGetTransformFeedbackVaryingNV
- {"glGetTransformFeedbackVaryingNV", luaglew_glGetTransformFeedbackVaryingNV},
- //####glReadVideoPixelsSUN
- {"glReadVideoPixelsSUN", luaglew_glReadVideoPixelsSUN},
- //####glDrawRangeElements
- {"glDrawRangeElements", luaglew_glDrawRangeElements},
- //####glTexImage3D
- {"glTexImage3D", luaglew_glTexImage3D},
- //####glTexSubImage3D
- {"glTexSubImage3D", luaglew_glTexSubImage3D},
- //####glCopyTexSubImage3D
- {"glCopyTexSubImage3D", luaglew_glCopyTexSubImage3D},
- //####glActiveTexture
- {"glActiveTexture", luaglew_glActiveTexture},
- //####glClientActiveTexture
- {"glClientActiveTexture", luaglew_glClientActiveTexture},
- //####glCompressedTexImage1D
- {"glCompressedTexImage1D", luaglew_glCompressedTexImage1D},
- //####glCompressedTexImage2D
- {"glCompressedTexImage2D", luaglew_glCompressedTexImage2D},
- //####glCompressedTexImage3D
- {"glCompressedTexImage3D", luaglew_glCompressedTexImage3D},
- //####glCompressedTexSubImage1D
- {"glCompressedTexSubImage1D", luaglew_glCompressedTexSubImage1D},
- //####glCompressedTexSubImage2D
- {"glCompressedTexSubImage2D", luaglew_glCompressedTexSubImage2D},
- //####glCompressedTexSubImage3D
- {"glCompressedTexSubImage3D", luaglew_glCompressedTexSubImage3D},
- //####glGetCompressedTexImage
- {"glGetCompressedTexImage", luaglew_glGetCompressedTexImage},
- //####glLoadTransposeMatrixd
- {"glLoadTransposeMatrixd", luaglew_glLoadTransposeMatrixd},
- //####glLoadTransposeMatrixf
- {"glLoadTransposeMatrixf", luaglew_glLoadTransposeMatrixf},
- //####glMultTransposeMatrixd
- {"glMultTransposeMatrixd", luaglew_glMultTransposeMatrixd},
- //####glMultTransposeMatrixf
- {"glMultTransposeMatrixf", luaglew_glMultTransposeMatrixf},
- //####glMultiTexCoord1d
- {"glMultiTexCoord1d", luaglew_glMultiTexCoord1d},
- //####glMultiTexCoord1dv
- {"glMultiTexCoord1dv", luaglew_glMultiTexCoord1dv},
- //####glMultiTexCoord1f
- {"glMultiTexCoord1f", luaglew_glMultiTexCoord1f},
- //####glMultiTexCoord1fv
- {"glMultiTexCoord1fv", luaglew_glMultiTexCoord1fv},
- //####glMultiTexCoord1i
- {"glMultiTexCoord1i", luaglew_glMultiTexCoord1i},
- //####glMultiTexCoord1iv
- {"glMultiTexCoord1iv", luaglew_glMultiTexCoord1iv},
- //####glMultiTexCoord1s
- {"glMultiTexCoord1s", luaglew_glMultiTexCoord1s},
- //####glMultiTexCoord1sv
- {"glMultiTexCoord1sv", luaglew_glMultiTexCoord1sv},
- //####glMultiTexCoord2d
- {"glMultiTexCoord2d", luaglew_glMultiTexCoord2d},
- //####glMultiTexCoord2dv
- {"glMultiTexCoord2dv", luaglew_glMultiTexCoord2dv},
- //####glMultiTexCoord2f
- {"glMultiTexCoord2f", luaglew_glMultiTexCoord2f},
- //####glMultiTexCoord2fv
- {"glMultiTexCoord2fv", luaglew_glMultiTexCoord2fv},
- //####glMultiTexCoord2i
- {"glMultiTexCoord2i", luaglew_glMultiTexCoord2i},
- //####glMultiTexCoord2iv
- {"glMultiTexCoord2iv", luaglew_glMultiTexCoord2iv},
- //####glMultiTexCoord2s
- {"glMultiTexCoord2s", luaglew_glMultiTexCoord2s},
- //####glMultiTexCoord2sv
- {"glMultiTexCoord2sv", luaglew_glMultiTexCoord2sv},
- //####glMultiTexCoord3d
- {"glMultiTexCoord3d", luaglew_glMultiTexCoord3d},
- //####glMultiTexCoord3dv
- {"glMultiTexCoord3dv", luaglew_glMultiTexCoord3dv},
- //####glMultiTexCoord3f
- {"glMultiTexCoord3f", luaglew_glMultiTexCoord3f},
- //####glMultiTexCoord3fv
- {"glMultiTexCoord3fv", luaglew_glMultiTexCoord3fv},
- //####glMultiTexCoord3i
- {"glMultiTexCoord3i", luaglew_glMultiTexCoord3i},
- //####glMultiTexCoord3iv
- {"glMultiTexCoord3iv", luaglew_glMultiTexCoord3iv},
- //####glMultiTexCoord3s
- {"glMultiTexCoord3s", luaglew_glMultiTexCoord3s},
- //####glMultiTexCoord3sv
- {"glMultiTexCoord3sv", luaglew_glMultiTexCoord3sv},
- //####glMultiTexCoord4d
- {"glMultiTexCoord4d", luaglew_glMultiTexCoord4d},
- //####glMultiTexCoord4dv
- {"glMultiTexCoord4dv", luaglew_glMultiTexCoord4dv},
- //####glMultiTexCoord4f
- {"glMultiTexCoord4f", luaglew_glMultiTexCoord4f},
- //####glMultiTexCoord4fv
- {"glMultiTexCoord4fv", luaglew_glMultiTexCoord4fv},
- //####glMultiTexCoord4i
- {"glMultiTexCoord4i", luaglew_glMultiTexCoord4i},
- //####glMultiTexCoord4iv
- {"glMultiTexCoord4iv", luaglew_glMultiTexCoord4iv},
- //####glMultiTexCoord4s
- {"glMultiTexCoord4s", luaglew_glMultiTexCoord4s},
- //####glMultiTexCoord4sv
- {"glMultiTexCoord4sv", luaglew_glMultiTexCoord4sv},
- //####glSampleCoverage
- {"glSampleCoverage", luaglew_glSampleCoverage},
- //####glBlendEquation
- {"glBlendEquation", luaglew_glBlendEquation},
- //####glBlendColor
- {"glBlendColor", luaglew_glBlendColor},
- //####glFogCoordf
- {"glFogCoordf", luaglew_glFogCoordf},
- //####glFogCoordfv
- {"glFogCoordfv", luaglew_glFogCoordfv},
- //####glFogCoordd
- {"glFogCoordd", luaglew_glFogCoordd},
- //####glFogCoorddv
- {"glFogCoorddv", luaglew_glFogCoorddv},
- //####glFogCoordPointer
- {"glFogCoordPointer", luaglew_glFogCoordPointer},
- //####glMultiDrawArrays
- {"glMultiDrawArrays", luaglew_glMultiDrawArrays},
- //####glMultiDrawElements
- {"glMultiDrawElements", luaglew_glMultiDrawElements},
- //####glPointParameteri
- {"glPointParameteri", luaglew_glPointParameteri},
- //####glPointParameteriv
- {"glPointParameteriv", luaglew_glPointParameteriv},
- //####glPointParameterf
- {"glPointParameterf", luaglew_glPointParameterf},
- //####glPointParameterfv
- {"glPointParameterfv", luaglew_glPointParameterfv},
- //####glSecondaryColor3b
- {"glSecondaryColor3b", luaglew_glSecondaryColor3b},
- //####glSecondaryColor3bv
- {"glSecondaryColor3bv", luaglew_glSecondaryColor3bv},
- //####glSecondaryColor3d
- {"glSecondaryColor3d", luaglew_glSecondaryColor3d},
- //####glSecondaryColor3dv
- {"glSecondaryColor3dv", luaglew_glSecondaryColor3dv},
- //####glSecondaryColor3f
- {"glSecondaryColor3f", luaglew_glSecondaryColor3f},
- //####glSecondaryColor3fv
- {"glSecondaryColor3fv", luaglew_glSecondaryColor3fv},
- //####glSecondaryColor3i
- {"glSecondaryColor3i", luaglew_glSecondaryColor3i},
- //####glSecondaryColor3iv
- {"glSecondaryColor3iv", luaglew_glSecondaryColor3iv},
- //####glSecondaryColor3s
- {"glSecondaryColor3s", luaglew_glSecondaryColor3s},
- //####glSecondaryColor3sv
- {"glSecondaryColor3sv", luaglew_glSecondaryColor3sv},
- //####glSecondaryColor3ub
- {"glSecondaryColor3ub", luaglew_glSecondaryColor3ub},
- //####glSecondaryColor3ubv
- {"glSecondaryColor3ubv", luaglew_glSecondaryColor3ubv},
- //####glSecondaryColor3ui
- {"glSecondaryColor3ui", luaglew_glSecondaryColor3ui},
- //####glSecondaryColor3uiv
- {"glSecondaryColor3uiv", luaglew_glSecondaryColor3uiv},
- //####glSecondaryColor3us
- {"glSecondaryColor3us", luaglew_glSecondaryColor3us},
- //####glSecondaryColor3usv
- {"glSecondaryColor3usv", luaglew_glSecondaryColor3usv},
- //####glSecondaryColorPointer
- {"glSecondaryColorPointer", luaglew_glSecondaryColorPointer},
- //####glBlendFuncSeparate
- {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
- //####glWindowPos2d
- {"glWindowPos2d", luaglew_glWindowPos2d},
- //####glWindowPos2f
- {"glWindowPos2f", luaglew_glWindowPos2f},
- //####glWindowPos2i
- {"glWindowPos2i", luaglew_glWindowPos2i},
- //####glWindowPos2s
- {"glWindowPos2s", luaglew_glWindowPos2s},
- //####glWindowPos2dv
- {"glWindowPos2dv", luaglew_glWindowPos2dv},
- //####glWindowPos2fv
- {"glWindowPos2fv", luaglew_glWindowPos2fv},
- //####glWindowPos2iv
- {"glWindowPos2iv", luaglew_glWindowPos2iv},
- //####glWindowPos2sv
- {"glWindowPos2sv", luaglew_glWindowPos2sv},
- //####glWindowPos3d
- {"glWindowPos3d", luaglew_glWindowPos3d},
- //####glWindowPos3f
- {"glWindowPos3f", luaglew_glWindowPos3f},
- //####glWindowPos3i
- {"glWindowPos3i", luaglew_glWindowPos3i},
- //####glWindowPos3s
- {"glWindowPos3s", luaglew_glWindowPos3s},
- //####glWindowPos3dv
- {"glWindowPos3dv", luaglew_glWindowPos3dv},
- //####glWindowPos3fv
- {"glWindowPos3fv", luaglew_glWindowPos3fv},
- //####glWindowPos3iv
- {"glWindowPos3iv", luaglew_glWindowPos3iv},
- //####glWindowPos3sv
- {"glWindowPos3sv", luaglew_glWindowPos3sv},
- //####glGenQueries
- {"glGenQueries", luaglew_glGenQueries},
- //####glDeleteQueries
- {"glDeleteQueries", luaglew_glDeleteQueries},
- //####glIsQuery
- {"glIsQuery", luaglew_glIsQuery},
- //####glBeginQuery
- {"glBeginQuery", luaglew_glBeginQuery},
- //####glEndQuery
- {"glEndQuery", luaglew_glEndQuery},
- //####glGetQueryiv
- {"glGetQueryiv", luaglew_glGetQueryiv},
- //####glGetQueryObjectiv
- {"glGetQueryObjectiv", luaglew_glGetQueryObjectiv},
- //####glGetQueryObjectuiv
- {"glGetQueryObjectuiv", luaglew_glGetQueryObjectuiv},
- //####glBindBuffer
- {"glBindBuffer", luaglew_glBindBuffer},
- //####glDeleteBuffers
- {"glDeleteBuffers", luaglew_glDeleteBuffers},
- //####glGenBuffers
- {"glGenBuffers", luaglew_glGenBuffers},
- //####glIsBuffer
- {"glIsBuffer", luaglew_glIsBuffer},
- //####glBufferData
- {"glBufferData", luaglew_glBufferData},
- //####glBufferSubData
- {"glBufferSubData", luaglew_glBufferSubData},
- //####glGetBufferSubData
- {"glGetBufferSubData", luaglew_glGetBufferSubData},
- //####glMapBuffer
- {"glMapBuffer", luaglew_glMapBuffer},
- //####glUnmapBuffer
- {"glUnmapBuffer", luaglew_glUnmapBuffer},
- //####glGetBufferParameteriv
- {"glGetBufferParameteriv", luaglew_glGetBufferParameteriv},
- //####glGetBufferPointerv
- {"glGetBufferPointerv", luaglew_glGetBufferPointerv},
- //####glBlendEquationSeparate
- {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
- //####glDrawBuffers
- {"glDrawBuffers", luaglew_glDrawBuffers},
- //####glStencilOpSeparate
- {"glStencilOpSeparate", luaglew_glStencilOpSeparate},
- //####glStencilFuncSeparate
- {"glStencilFuncSeparate", luaglew_glStencilFuncSeparate},
- //####glStencilMaskSeparate
- {"glStencilMaskSeparate", luaglew_glStencilMaskSeparate},
- //####glAttachShader
- {"glAttachShader", luaglew_glAttachShader},
- //####glBindAttribLocation
- {"glBindAttribLocation", luaglew_glBindAttribLocation},
- //####glCompileShader
- {"glCompileShader", luaglew_glCompileShader},
- //####glCreateProgram
- {"glCreateProgram", luaglew_glCreateProgram},
- //####glCreateShader
- {"glCreateShader", luaglew_glCreateShader},
- //####glDeleteProgram
- {"glDeleteProgram", luaglew_glDeleteProgram},
- //####glDeleteShader
- {"glDeleteShader", luaglew_glDeleteShader},
- //####glDetachShader
- {"glDetachShader", luaglew_glDetachShader},
- //####glDisableVertexAttribArray
- {"glDisableVertexAttribArray", luaglew_glDisableVertexAttribArray},
- //####glEnableVertexAttribArray
- {"glEnableVertexAttribArray", luaglew_glEnableVertexAttribArray},
- //####glGetActiveAttrib
- {"glGetActiveAttrib", luaglew_glGetActiveAttrib},
- //####glGetActiveUniform
- {"glGetActiveUniform", luaglew_glGetActiveUniform},
- //####glGetAttachedShaders
- {"glGetAttachedShaders", luaglew_glGetAttachedShaders},
- //####glGetAttribLocation
- {"glGetAttribLocation", luaglew_glGetAttribLocation},
- //####glGetProgramiv
- {"glGetProgramiv", luaglew_glGetProgramiv},
- //####glGetProgramInfoLog
- {"glGetProgramInfoLog", luaglew_glGetProgramInfoLog},
- //####glGetShaderiv
- {"glGetShaderiv", luaglew_glGetShaderiv},
- //####glGetShaderInfoLog
- {"glGetShaderInfoLog", luaglew_glGetShaderInfoLog},
- //####glShaderSource
- {"glShaderSource", luaglew_glShaderSource},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glGetUniformfv
- {"glGetUniformfv", luaglew_glGetUniformfv},
- //####glGetUniformiv
- {"glGetUniformiv", luaglew_glGetUniformiv},
- //####glGetVertexAttribdv
- {"glGetVertexAttribdv", luaglew_glGetVertexAttribdv},
- //####glGetVertexAttribfv
- {"glGetVertexAttribfv", luaglew_glGetVertexAttribfv},
- //####glGetVertexAttribiv
- {"glGetVertexAttribiv", luaglew_glGetVertexAttribiv},
- //####glGetVertexAttribPointerv
- {"glGetVertexAttribPointerv", luaglew_glGetVertexAttribPointerv},
- //####glIsProgram
- {"glIsProgram", luaglew_glIsProgram},
- //####glIsShader
- {"glIsShader", luaglew_glIsShader},
- //####glLinkProgram
- {"glLinkProgram", luaglew_glLinkProgram},
- //####glGetShaderSource
- {"glGetShaderSource", luaglew_glGetShaderSource},
- //####glUseProgram
- {"glUseProgram", luaglew_glUseProgram},
- //####glUniform1f
- {"glUniform1f", luaglew_glUniform1f},
- //####glUniform1fv
- {"glUniform1fv", luaglew_glUniform1fv},
- //####glUniform1i
- {"glUniform1i", luaglew_glUniform1i},
- //####glUniform1iv
- {"glUniform1iv", luaglew_glUniform1iv},
- //####glUniform2f
- {"glUniform2f", luaglew_glUniform2f},
- //####glUniform2fv
- {"glUniform2fv", luaglew_glUniform2fv},
- //####glUniform2i
- {"glUniform2i", luaglew_glUniform2i},
- //####glUniform2iv
- {"glUniform2iv", luaglew_glUniform2iv},
- //####glUniform3f
- {"glUniform3f", luaglew_glUniform3f},
- //####glUniform3fv
- {"glUniform3fv", luaglew_glUniform3fv},
- //####glUniform3i
- {"glUniform3i", luaglew_glUniform3i},
- //####glUniform3iv
- {"glUniform3iv", luaglew_glUniform3iv},
- //####glUniform4f
- {"glUniform4f", luaglew_glUniform4f},
- //####glUniform4fv
- {"glUniform4fv", luaglew_glUniform4fv},
- //####glUniform4i
- {"glUniform4i", luaglew_glUniform4i},
- //####glUniform4iv
- {"glUniform4iv", luaglew_glUniform4iv},
- //####glUniformMatrix2fv
- {"glUniformMatrix2fv", luaglew_glUniformMatrix2fv},
- //####glUniformMatrix3fv
- {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
- //####glUniformMatrix4fv
- {"glUniformMatrix4fv", luaglew_glUniformMatrix4fv},
- //####glValidateProgram
- {"glValidateProgram", luaglew_glValidateProgram},
- //####glUniformMatrix2x3fv
- {"glUniformMatrix2x3fv", luaglew_glUniformMatrix2x3fv},
- //####glUniformMatrix3x2fv
- {"glUniformMatrix3x2fv", luaglew_glUniformMatrix3x2fv},
- //####glUniformMatrix2x4fv
- {"glUniformMatrix2x4fv", luaglew_glUniformMatrix2x4fv},
- //####glUniformMatrix4x2fv
- {"glUniformMatrix4x2fv", luaglew_glUniformMatrix4x2fv},
- //####glUniformMatrix3x4fv
- {"glUniformMatrix3x4fv", luaglew_glUniformMatrix3x4fv},
- //####glUniformMatrix4x3fv
- {"glUniformMatrix4x3fv", luaglew_glUniformMatrix4x3fv},
- //####glColorMaski
- {"glColorMaski", luaglew_glColorMaski},
- //####glGetBooleani_v
- {"glGetBooleani_v", luaglew_glGetBooleani_v},
- //####glEnablei
- {"glEnablei", luaglew_glEnablei},
- //####glDisablei
- {"glDisablei", luaglew_glDisablei},
- //####glIsEnabledi
- {"glIsEnabledi", luaglew_glIsEnabledi},
- //####glBeginTransformFeedback
- {"glBeginTransformFeedback", luaglew_glBeginTransformFeedback},
- //####glEndTransformFeedback
- {"glEndTransformFeedback", luaglew_glEndTransformFeedback},
- //####glTransformFeedbackVaryings
- {"glTransformFeedbackVaryings", luaglew_glTransformFeedbackVaryings},
- //####glGetTransformFeedbackVarying
- {"glGetTransformFeedbackVarying", luaglew_glGetTransformFeedbackVarying},
- //####glClampColor
- {"glClampColor", luaglew_glClampColor},
- //####glBeginConditionalRender
- {"glBeginConditionalRender", luaglew_glBeginConditionalRender},
- //####glEndConditionalRender
- {"glEndConditionalRender", luaglew_glEndConditionalRender},
- //####glGetVertexAttribIiv
- {"glGetVertexAttribIiv", luaglew_glGetVertexAttribIiv},
- //####glGetVertexAttribIuiv
- {"glGetVertexAttribIuiv", luaglew_glGetVertexAttribIuiv},
- //####glGetUniformuiv
- {"glGetUniformuiv", luaglew_glGetUniformuiv},
- //####glBindFragDataLocation
- {"glBindFragDataLocation", luaglew_glBindFragDataLocation},
- //####glGetFragDataLocation
- {"glGetFragDataLocation", luaglew_glGetFragDataLocation},
- //####glUniform1ui
- {"glUniform1ui", luaglew_glUniform1ui},
- //####glUniform2ui
- {"glUniform2ui", luaglew_glUniform2ui},
- //####glUniform3ui
- {"glUniform3ui", luaglew_glUniform3ui},
- //####glUniform4ui
- {"glUniform4ui", luaglew_glUniform4ui},
- //####glUniform1uiv
- {"glUniform1uiv", luaglew_glUniform1uiv},
- //####glUniform2uiv
- {"glUniform2uiv", luaglew_glUniform2uiv},
- //####glUniform3uiv
- {"glUniform3uiv", luaglew_glUniform3uiv},
- //####glUniform4uiv
- {"glUniform4uiv", luaglew_glUniform4uiv},
- //####glTexParameterIiv
- {"glTexParameterIiv", luaglew_glTexParameterIiv},
- //####glTexParameterIuiv
- {"glTexParameterIuiv", luaglew_glTexParameterIuiv},
- //####glGetTexParameterIiv
- {"glGetTexParameterIiv", luaglew_glGetTexParameterIiv},
- //####glGetTexParameterIuiv
- {"glGetTexParameterIuiv", luaglew_glGetTexParameterIuiv},
- //####glClearBufferiv
- {"glClearBufferiv", luaglew_glClearBufferiv},
- //####glClearBufferuiv
- {"glClearBufferuiv", luaglew_glClearBufferuiv},
- //####glClearBufferfv
- {"glClearBufferfv", luaglew_glClearBufferfv},
- //####glClearBufferfi
- {"glClearBufferfi", luaglew_glClearBufferfi},
- //####glGetStringi
- {"glGetStringi", luaglew_glGetStringi},
- //####glDrawArraysInstanced
- {"glDrawArraysInstanced", luaglew_glDrawArraysInstanced},
- //####glDrawElementsInstanced
- {"glDrawElementsInstanced", luaglew_glDrawElementsInstanced},
- //####glTexBuffer
- {"glTexBuffer", luaglew_glTexBuffer},
- //####glPrimitiveRestartIndex
- {"glPrimitiveRestartIndex", luaglew_glPrimitiveRestartIndex},
- //####glGetInteger64i_v
- {"glGetInteger64i_v", luaglew_glGetInteger64i_v},
- //####glGetBufferParameteri64v
- {"glGetBufferParameteri64v", luaglew_glGetBufferParameteri64v},
- //####glFramebufferTexture
- {"glFramebufferTexture", luaglew_glFramebufferTexture},
- //####glMinSampleShading
- {"glMinSampleShading", luaglew_glMinSampleShading},
- //####glBlendEquationSeparatei
- {"glBlendEquationSeparatei", luaglew_glBlendEquationSeparatei},
- //####glBlendEquationi
- {"glBlendEquationi", luaglew_glBlendEquationi},
- //####glBlendFuncSeparatei
- {"glBlendFuncSeparatei", luaglew_glBlendFuncSeparatei},
- //####glBlendFunci
- {"glBlendFunci", luaglew_glBlendFunci},
- //####glIsProgramARB
- {"glIsProgramARB", luaglew_glIsProgramARB},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glBlendColorEXT
- {"glBlendColorEXT", luaglew_glBlendColorEXT},
- //####glCompileShaderARB
- {"glCompileShaderARB", luaglew_glCompileShaderARB},
- //####glGetConvolutionFilter
- {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
- //####glUniform4iARB
- {"glUniform4iARB", luaglew_glUniform4iARB},
- //####glUniformMatrix3fv
- {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
- //####glVertexArrayRangeAPPLE
- {"glVertexArrayRangeAPPLE", luaglew_glVertexArrayRangeAPPLE},
- //####glAreTexturesResident
- {"glAreTexturesResident", luaglew_glAreTexturesResident},
- //####glIsBufferARB
- {"glIsBufferARB", luaglew_glIsBufferARB},
- //####glIsEnabled
- {"glIsEnabled", luaglew_glIsEnabled},
- //####glIsEnabledIndexedEXT
- {"glIsEnabledIndexedEXT", luaglew_glIsEnabledIndexedEXT},
- //####glIsFenceAPPLE
- {"glIsFenceAPPLE", luaglew_glIsFenceAPPLE},
- //####glIsFramebuffer
- {"glIsFramebuffer", luaglew_glIsFramebuffer},
- //####glIsFramebufferEXT
- {"glIsFramebufferEXT", luaglew_glIsFramebufferEXT},
- //####glIsList
- {"glIsList", luaglew_glIsList},
- //####glIsProgramARB
- {"glIsProgramARB", luaglew_glIsProgramARB},
- //####glIsQueryARB
- {"glIsQueryARB", luaglew_glIsQueryARB},
- //####glIsRenderbuffer
- {"glIsRenderbuffer", luaglew_glIsRenderbuffer},
- //####glIsRenderbufferEXT
- {"glIsRenderbufferEXT", luaglew_glIsRenderbufferEXT},
- //####glIsTexture
- {"glIsTexture", luaglew_glIsTexture},
- //####glIsVertexArrayAPPLE
- {"glIsVertexArrayAPPLE", luaglew_glIsVertexArrayAPPLE},
- //####glIsVertexAttribEnabledAPPLE
- {"glIsVertexAttribEnabledAPPLE", luaglew_glIsVertexAttribEnabledAPPLE},
- //####glTestFenceAPPLE
- {"glTestFenceAPPLE", luaglew_glTestFenceAPPLE},
- //####glTestObjectAPPLE
- {"glTestObjectAPPLE", luaglew_glTestObjectAPPLE},
- //####glUnmapBufferARB
- {"glUnmapBufferARB", luaglew_glUnmapBufferARB},
- //####glCheckFramebufferStatus
- {"glCheckFramebufferStatus", luaglew_glCheckFramebufferStatus},
- //####glCheckFramebufferStatusEXT
- {"glCheckFramebufferStatusEXT", luaglew_glCheckFramebufferStatusEXT},
- //####glGetError
- {"glGetError", luaglew_glGetError},
- //####glObjectPurgeableAPPLE
- {"glObjectPurgeableAPPLE", luaglew_glObjectPurgeableAPPLE},
- //####glObjectUnpurgeableAPPLE
- {"glObjectUnpurgeableAPPLE", luaglew_glObjectUnpurgeableAPPLE},
- //####glCreateProgramObjectARB
- {"glCreateProgramObjectARB", luaglew_glCreateProgramObjectARB},
- //####glCreateShaderObjectARB
- {"glCreateShaderObjectARB", luaglew_glCreateShaderObjectARB},
- //####glGetHandleARB
- {"glGetHandleARB", luaglew_glGetHandleARB},
- //####glGetAttribLocation
- {"glGetAttribLocation", luaglew_glGetAttribLocation},
- //####glGetAttribLocationARB
- {"glGetAttribLocationARB", luaglew_glGetAttribLocationARB},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glGetUniformLocationARB
- {"glGetUniformLocationARB", luaglew_glGetUniformLocationARB},
- //####glRenderMode
- {"glRenderMode", luaglew_glRenderMode},
- //####glRenderMode
- {"glRenderMode", luaglew_glRenderMode},
- //####glGenLists
- {"glGenLists", luaglew_glGenLists},
- //####glGetUniformBlockIndex
- {"glGetUniformBlockIndex", luaglew_glGetUniformBlockIndex},
- //####glMapBuffer
- {"glMapBuffer", luaglew_glMapBuffer},
- //####glMapBufferARB
- {"glMapBufferARB", luaglew_glMapBufferARB},
- //####glGetString
- {"glGetString", luaglew_glGetString},
- //####glAccum
- {"glAccum", luaglew_glAccum},
- //####glActiveStencilFaceEXT
- {"glActiveStencilFaceEXT", luaglew_glActiveStencilFaceEXT},
- //####glAlphaFunc
- {"glAlphaFunc", luaglew_glAlphaFunc},
- //####glArrayElement
- {"glArrayElement", luaglew_glArrayElement},
- //####glAttachObjectARB
- {"glAttachObjectARB", luaglew_glAttachObjectARB},
- //####glBegin
- {"glBegin", luaglew_glBegin},
- //####glBeginConditionalRenderNV
- {"glBeginConditionalRenderNV", luaglew_glBeginConditionalRenderNV},
- //####glBeginQueryARB
- {"glBeginQueryARB", luaglew_glBeginQueryARB},
- //####glBeginTransformFeedbackEXT
- {"glBeginTransformFeedbackEXT", luaglew_glBeginTransformFeedbackEXT},
- //####glBindAttribLocation
- {"glBindAttribLocation", luaglew_glBindAttribLocation},
- //####glBindAttribLocationARB
- {"glBindAttribLocationARB", luaglew_glBindAttribLocationARB},
- //####glBindBufferARB
- {"glBindBufferARB", luaglew_glBindBufferARB},
- //####glBindBufferBase
- {"glBindBufferBase", luaglew_glBindBufferBase},
- //####glBindBufferBaseEXT
- {"glBindBufferBaseEXT", luaglew_glBindBufferBaseEXT},
- //####glBindBufferOffsetEXT
- {"glBindBufferOffsetEXT", luaglew_glBindBufferOffsetEXT},
- //####glBindBufferRange
- {"glBindBufferRange", luaglew_glBindBufferRange},
- //####glBindBufferRangeEXT
- {"glBindBufferRangeEXT", luaglew_glBindBufferRangeEXT},
- //####glBindFragDataLocationEXT
- {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
- //####glBindFramebuffer
- {"glBindFramebuffer", luaglew_glBindFramebuffer},
- //####glBindFramebufferEXT
- {"glBindFramebufferEXT", luaglew_glBindFramebufferEXT},
- //####glBindProgramARB
- {"glBindProgramARB", luaglew_glBindProgramARB},
- //####glBindRenderbuffer
- {"glBindRenderbuffer", luaglew_glBindRenderbuffer},
- //####glBindRenderbufferEXT
- {"glBindRenderbufferEXT", luaglew_glBindRenderbufferEXT},
- //####glBindTexture
- {"glBindTexture", luaglew_glBindTexture},
- //####glBindVertexArrayAPPLE
- {"glBindVertexArrayAPPLE", luaglew_glBindVertexArrayAPPLE},
- //####glBitmap
- {"glBitmap", luaglew_glBitmap},
- //####glBlendColorEXT
- {"glBlendColorEXT", luaglew_glBlendColorEXT},
- //####glBlendEquationEXT
- {"glBlendEquationEXT", luaglew_glBlendEquationEXT},
- //####glBlendEquationSeparate
- {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
- //####glBlendEquationSeparateEXT
- {"glBlendEquationSeparateEXT", luaglew_glBlendEquationSeparateEXT},
- //####glBlendFunc
- {"glBlendFunc", luaglew_glBlendFunc},
- //####glBlendFuncSeparate
- {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
- //####glBlendFuncSeparateEXT
- {"glBlendFuncSeparateEXT", luaglew_glBlendFuncSeparateEXT},
- //####glBlitFramebuffer
- {"glBlitFramebuffer", luaglew_glBlitFramebuffer},
- //####glBlitFramebufferEXT
- {"glBlitFramebufferEXT", luaglew_glBlitFramebufferEXT},
- //####glBufferData
- {"glBufferData", luaglew_glBufferData},
- //####glBufferDataARB
- {"glBufferDataARB", luaglew_glBufferDataARB},
- //####glBufferParameteriAPPLE
- {"glBufferParameteriAPPLE", luaglew_glBufferParameteriAPPLE},
- //####glBufferSubData
- {"glBufferSubData", luaglew_glBufferSubData},
- //####glBufferSubDataARB
- {"glBufferSubDataARB", luaglew_glBufferSubDataARB},
- //####glCallList
- {"glCallList", luaglew_glCallList},
- //####glCallLists
- {"glCallLists", luaglew_glCallLists},
- //####glClampColorARB
- {"glClampColorARB", luaglew_glClampColorARB},
- //####glClear
- {"glClear", luaglew_glClear},
- //####glClearAccum
- {"glClearAccum", luaglew_glClearAccum},
- //####glClearColor
- {"glClearColor", luaglew_glClearColor},
- //####glClearColorIiEXT
- {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
- //####glClearColorIuiEXT
- {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
- //####glClearDepth
- {"glClearDepth", luaglew_glClearDepth},
- //####glClearIndex
- {"glClearIndex", luaglew_glClearIndex},
- //####glClearStencil
- {"glClearStencil", luaglew_glClearStencil},
- //####glClientActiveTextureARB
- {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
- //####glClipPlane
- {"glClipPlane", luaglew_glClipPlane},
- //####glColor3b
- {"glColor3b", luaglew_glColor3b},
- //####glColor3bv
- {"glColor3bv", luaglew_glColor3bv},
- //####glColor3d
- {"glColor3d", luaglew_glColor3d},
- //####glColor3dv
- {"glColor3dv", luaglew_glColor3dv},
- //####glColor3f
- {"glColor3f", luaglew_glColor3f},
- //####glColor3fv
- {"glColor3fv", luaglew_glColor3fv},
- //####glColor3i
- {"glColor3i", luaglew_glColor3i},
- //####glColor3iv
- {"glColor3iv", luaglew_glColor3iv},
- //####glColor3s
- {"glColor3s", luaglew_glColor3s},
- //####glColor3sv
- {"glColor3sv", luaglew_glColor3sv},
- //####glColor3ub
- {"glColor3ub", luaglew_glColor3ub},
- //####glColor3ubv
- {"glColor3ubv", luaglew_glColor3ubv},
- //####glColor3ui
- {"glColor3ui", luaglew_glColor3ui},
- //####glColor3uiv
- {"glColor3uiv", luaglew_glColor3uiv},
- //####glColor3us
- {"glColor3us", luaglew_glColor3us},
- //####glColor3usv
- {"glColor3usv", luaglew_glColor3usv},
- //####glColor4b
- {"glColor4b", luaglew_glColor4b},
- //####glColor4bv
- {"glColor4bv", luaglew_glColor4bv},
- //####glColor4d
- {"glColor4d", luaglew_glColor4d},
- //####glColor4dv
- {"glColor4dv", luaglew_glColor4dv},
- //####glColor4f
- {"glColor4f", luaglew_glColor4f},
- //####glColor4fv
- {"glColor4fv", luaglew_glColor4fv},
- //####glColor4i
- {"glColor4i", luaglew_glColor4i},
- //####glColor4iv
- {"glColor4iv", luaglew_glColor4iv},
- //####glColor4s
- {"glColor4s", luaglew_glColor4s},
- //####glColor4sv
- {"glColor4sv", luaglew_glColor4sv},
- //####glColor4ub
- {"glColor4ub", luaglew_glColor4ub},
- //####glColor4ubv
- {"glColor4ubv", luaglew_glColor4ubv},
- //####glColor4ui
- {"glColor4ui", luaglew_glColor4ui},
- //####glColor4uiv
- {"glColor4uiv", luaglew_glColor4uiv},
- //####glColor4us
- {"glColor4us", luaglew_glColor4us},
- //####glColor4usv
- {"glColor4usv", luaglew_glColor4usv},
- //####glColorMask
- {"glColorMask", luaglew_glColorMask},
- //####glColorMaskIndexedEXT
- {"glColorMaskIndexedEXT", luaglew_glColorMaskIndexedEXT},
- //####glColorMaterial
- {"glColorMaterial", luaglew_glColorMaterial},
- //####glColorPointer
- {"glColorPointer", luaglew_glColorPointer},
- //####glCompileShaderARB
- {"glCompileShaderARB", luaglew_glCompileShaderARB},
- //####glCompressedTexImage1DARB
- {"glCompressedTexImage1DARB", luaglew_glCompressedTexImage1DARB},
- //####glCompressedTexImage2DARB
- {"glCompressedTexImage2DARB", luaglew_glCompressedTexImage2DARB},
- //####glCompressedTexImage3DARB
- {"glCompressedTexImage3DARB", luaglew_glCompressedTexImage3DARB},
- //####glCompressedTexSubImage1DARB
- {"glCompressedTexSubImage1DARB", luaglew_glCompressedTexSubImage1DARB},
- //####glCompressedTexSubImage2DARB
- {"glCompressedTexSubImage2DARB", luaglew_glCompressedTexSubImage2DARB},
- //####glCompressedTexSubImage3DARB
- {"glCompressedTexSubImage3DARB", luaglew_glCompressedTexSubImage3DARB},
- //####glCopyPixels
- {"glCopyPixels", luaglew_glCopyPixels},
- //####glCopyTexImage1D
- {"glCopyTexImage1D", luaglew_glCopyTexImage1D},
- //####glCopyTexImage2D
- {"glCopyTexImage2D", luaglew_glCopyTexImage2D},
- //####glCopyTexSubImage1D
- {"glCopyTexSubImage1D", luaglew_glCopyTexSubImage1D},
- //####glCopyTexSubImage2D
- {"glCopyTexSubImage2D", luaglew_glCopyTexSubImage2D},
- //####glCullFace
- {"glCullFace", luaglew_glCullFace},
- //####glDeleteBuffers
- {"glDeleteBuffers", luaglew_glDeleteBuffers},
- //####glDeleteBuffersARB
- {"glDeleteBuffersARB", luaglew_glDeleteBuffersARB},
- //####glDeleteFencesAPPLE
- {"glDeleteFencesAPPLE", luaglew_glDeleteFencesAPPLE},
- //####glDeleteFramebuffers
- {"glDeleteFramebuffers", luaglew_glDeleteFramebuffers},
- //####glDeleteFramebuffersEXT
- {"glDeleteFramebuffersEXT", luaglew_glDeleteFramebuffersEXT},
- //####glDeleteLists
- {"glDeleteLists", luaglew_glDeleteLists},
- //####glDeleteObjectARB
- {"glDeleteObjectARB", luaglew_glDeleteObjectARB},
- //####glDeleteProgramsARB
- {"glDeleteProgramsARB", luaglew_glDeleteProgramsARB},
- //####glDeleteQueries
- {"glDeleteQueries", luaglew_glDeleteQueries},
- //####glDeleteQueriesARB
- {"glDeleteQueriesARB", luaglew_glDeleteQueriesARB},
- //####glDeleteRenderbuffers
- {"glDeleteRenderbuffers", luaglew_glDeleteRenderbuffers},
- //####glDeleteRenderbuffersEXT
- {"glDeleteRenderbuffersEXT", luaglew_glDeleteRenderbuffersEXT},
- //####glDeleteTextures
- {"glDeleteTextures", luaglew_glDeleteTextures},
- //####glDeleteVertexArraysAPPLE
- {"glDeleteVertexArraysAPPLE", luaglew_glDeleteVertexArraysAPPLE},
- //####glDepthFunc
- {"glDepthFunc", luaglew_glDepthFunc},
- //####glDepthMask
- {"glDepthMask", luaglew_glDepthMask},
- //####glDepthRange
- {"glDepthRange", luaglew_glDepthRange},
- //####glDetachObjectARB
- {"glDetachObjectARB", luaglew_glDetachObjectARB},
- //####glDisable
- {"glDisable", luaglew_glDisable},
- //####glDisableClientState
- {"glDisableClientState", luaglew_glDisableClientState},
- //####glDisableIndexedEXT
- {"glDisableIndexedEXT", luaglew_glDisableIndexedEXT},
- //####glDisableVertexAttribAPPLE
- {"glDisableVertexAttribAPPLE", luaglew_glDisableVertexAttribAPPLE},
- //####glDisableVertexAttribArray
- {"glDisableVertexAttribArray", luaglew_glDisableVertexAttribArray},
- //####glDisableVertexAttribArrayARB
- {"glDisableVertexAttribArrayARB", luaglew_glDisableVertexAttribArrayARB},
- //####glDrawArrays
- {"glDrawArrays", luaglew_glDrawArrays},
- //####glDrawArraysInstancedARB
- {"glDrawArraysInstancedARB", luaglew_glDrawArraysInstancedARB},
- //####glDrawBuffer
- {"glDrawBuffer", luaglew_glDrawBuffer},
- //####glDrawBuffers
- {"glDrawBuffers", luaglew_glDrawBuffers},
- //####glDrawBuffersARB
- {"glDrawBuffersARB", luaglew_glDrawBuffersARB},
- //####glDrawElementArrayAPPLE
- {"glDrawElementArrayAPPLE", luaglew_glDrawElementArrayAPPLE},
- //####glDrawElements
- {"glDrawElements", luaglew_glDrawElements},
- //####glDrawElementsInstancedARB
- {"glDrawElementsInstancedARB", luaglew_glDrawElementsInstancedARB},
- //####glDrawPixels
- {"glDrawPixels", luaglew_glDrawPixels},
- //####glDrawRangeElementArrayAPPLE
- {"glDrawRangeElementArrayAPPLE", luaglew_glDrawRangeElementArrayAPPLE},
- //####glDrawRangeElementsEXT
- {"glDrawRangeElementsEXT", luaglew_glDrawRangeElementsEXT},
- //####glEdgeFlag
- {"glEdgeFlag", luaglew_glEdgeFlag},
- //####glEdgeFlagPointer
- {"glEdgeFlagPointer", luaglew_glEdgeFlagPointer},
- //####glEdgeFlagv
- {"glEdgeFlagv", luaglew_glEdgeFlagv},
- //####glElementPointerAPPLE
- {"glElementPointerAPPLE", luaglew_glElementPointerAPPLE},
- //####glEnable
- {"glEnable", luaglew_glEnable},
- //####glEnableClientState
- {"glEnableClientState", luaglew_glEnableClientState},
- //####glEnableIndexedEXT
- {"glEnableIndexedEXT", luaglew_glEnableIndexedEXT},
- //####glEnableVertexAttribAPPLE
- {"glEnableVertexAttribAPPLE", luaglew_glEnableVertexAttribAPPLE},
- //####glEnableVertexAttribArray
- {"glEnableVertexAttribArray", luaglew_glEnableVertexAttribArray},
- //####glEnableVertexAttribArrayARB
- {"glEnableVertexAttribArrayARB", luaglew_glEnableVertexAttribArrayARB},
- //####glEnd
- {"glEnd", luaglew_glEnd},
- //####glEndConditionalRenderNV
- {"glEndConditionalRenderNV", luaglew_glEndConditionalRenderNV},
- //####glEndList
- {"glEndList", luaglew_glEndList},
- //####glEndQueryARB
- {"glEndQueryARB", luaglew_glEndQueryARB},
- //####glEndTransformFeedbackEXT
- {"glEndTransformFeedbackEXT", luaglew_glEndTransformFeedbackEXT},
- //####glEvalCoord1d
- {"glEvalCoord1d", luaglew_glEvalCoord1d},
- //####glEvalCoord1dv
- {"glEvalCoord1dv", luaglew_glEvalCoord1dv},
- //####glEvalCoord1f
- {"glEvalCoord1f", luaglew_glEvalCoord1f},
- //####glEvalCoord1fv
- {"glEvalCoord1fv", luaglew_glEvalCoord1fv},
- //####glEvalCoord2d
- {"glEvalCoord2d", luaglew_glEvalCoord2d},
- //####glEvalCoord2dv
- {"glEvalCoord2dv", luaglew_glEvalCoord2dv},
- //####glEvalCoord2f
- {"glEvalCoord2f", luaglew_glEvalCoord2f},
- //####glEvalCoord2fv
- {"glEvalCoord2fv", luaglew_glEvalCoord2fv},
- //####glEvalMesh1
- {"glEvalMesh1", luaglew_glEvalMesh1},
- //####glEvalMesh2
- {"glEvalMesh2", luaglew_glEvalMesh2},
- //####glEvalPoint1
- {"glEvalPoint1", luaglew_glEvalPoint1},
- //####glEvalPoint2
- {"glEvalPoint2", luaglew_glEvalPoint2},
- //####glFeedbackBuffer
- {"glFeedbackBuffer", luaglew_glFeedbackBuffer},
- //####glFinish
- {"glFinish", luaglew_glFinish},
- //####glFinishFenceAPPLE
- {"glFinishFenceAPPLE", luaglew_glFinishFenceAPPLE},
- //####glFinishObjectAPPLE
- {"glFinishObjectAPPLE", luaglew_glFinishObjectAPPLE},
- //####glFlush
- {"glFlush", luaglew_glFlush},
- //####glFlushMappedBufferRangeAPPLE
- {"glFlushMappedBufferRangeAPPLE", luaglew_glFlushMappedBufferRangeAPPLE},
- //####glFlushVertexArrayRangeAPPLE
- {"glFlushVertexArrayRangeAPPLE", luaglew_glFlushVertexArrayRangeAPPLE},
- //####glFogCoordPointerEXT
- {"glFogCoordPointerEXT", luaglew_glFogCoordPointerEXT},
- //####glFogCoorddEXT
- {"glFogCoorddEXT", luaglew_glFogCoorddEXT},
- //####glFogCoorddv
- {"glFogCoorddv", luaglew_glFogCoorddv},
- //####glFogCoorddvEXT
- {"glFogCoorddvEXT", luaglew_glFogCoorddvEXT},
- //####glFogCoordfEXT
- {"glFogCoordfEXT", luaglew_glFogCoordfEXT},
- //####glFogCoordfvEXT
- {"glFogCoordfvEXT", luaglew_glFogCoordfvEXT},
- //####glFogf
- {"glFogf", luaglew_glFogf},
- //####glFogfv
- {"glFogfv", luaglew_glFogfv},
- //####glFogi
- {"glFogi", luaglew_glFogi},
- //####glFogiv
- {"glFogiv", luaglew_glFogiv},
- //####glFramebufferRenderbuffer
- {"glFramebufferRenderbuffer", luaglew_glFramebufferRenderbuffer},
- //####glFramebufferRenderbufferEXT
- {"glFramebufferRenderbufferEXT", luaglew_glFramebufferRenderbufferEXT},
- //####glFramebufferTexture1D
- {"glFramebufferTexture1D", luaglew_glFramebufferTexture1D},
- //####glFramebufferTexture1DEXT
- {"glFramebufferTexture1DEXT", luaglew_glFramebufferTexture1DEXT},
- //####glFramebufferTexture2D
- {"glFramebufferTexture2D", luaglew_glFramebufferTexture2D},
- //####glFramebufferTexture2DEXT
- {"glFramebufferTexture2DEXT", luaglew_glFramebufferTexture2DEXT},
- //####glFramebufferTexture3D
- {"glFramebufferTexture3D", luaglew_glFramebufferTexture3D},
- //####glFramebufferTexture3DEXT
- {"glFramebufferTexture3DEXT", luaglew_glFramebufferTexture3DEXT},
- //####glFramebufferTextureLayer
- {"glFramebufferTextureLayer", luaglew_glFramebufferTextureLayer},
- //####glFrontFace
- {"glFrontFace", luaglew_glFrontFace},
- //####glFrustum
- {"glFrustum", luaglew_glFrustum},
- //####glGenBuffers
- {"glGenBuffers", luaglew_glGenBuffers},
- //####glGenBuffersARB
- {"glGenBuffersARB", luaglew_glGenBuffersARB},
- //####glGenFencesAPPLE
- {"glGenFencesAPPLE", luaglew_glGenFencesAPPLE},
- //####glGenFramebuffers
- {"glGenFramebuffers", luaglew_glGenFramebuffers},
- //####glGenFramebuffersEXT
- {"glGenFramebuffersEXT", luaglew_glGenFramebuffersEXT},
- //####glGenProgramsARB
- {"glGenProgramsARB", luaglew_glGenProgramsARB},
- //####glGenQueries
- {"glGenQueries", luaglew_glGenQueries},
- //####glGenQueriesARB
- {"glGenQueriesARB", luaglew_glGenQueriesARB},
- //####glGenRenderbuffers
- {"glGenRenderbuffers", luaglew_glGenRenderbuffers},
- //####glGenRenderbuffersEXT
- {"glGenRenderbuffersEXT", luaglew_glGenRenderbuffersEXT},
- //####glGenTextures
- {"glGenTextures", luaglew_glGenTextures},
- //####glGenVertexArraysAPPLE
- {"glGenVertexArraysAPPLE", luaglew_glGenVertexArraysAPPLE},
- //####glGenerateMipmap
- {"glGenerateMipmap", luaglew_glGenerateMipmap},
- //####glGenerateMipmapEXT
- {"glGenerateMipmapEXT", luaglew_glGenerateMipmapEXT},
- //####glGetActiveAttrib
- {"glGetActiveAttrib", luaglew_glGetActiveAttrib},
- //####glGetActiveAttribARB
- {"glGetActiveAttribARB", luaglew_glGetActiveAttribARB},
- //####glGetActiveUniform
- {"glGetActiveUniform", luaglew_glGetActiveUniform},
- //####glGetActiveUniformARB
- {"glGetActiveUniformARB", luaglew_glGetActiveUniformARB},
- //####glGetActiveUniformBlockName
- {"glGetActiveUniformBlockName", luaglew_glGetActiveUniformBlockName},
- //####glGetActiveUniformBlockiv
- {"glGetActiveUniformBlockiv", luaglew_glGetActiveUniformBlockiv},
- //####glGetActiveUniformName
- {"glGetActiveUniformName", luaglew_glGetActiveUniformName},
- //####glGetActiveUniformsiv
- {"glGetActiveUniformsiv", luaglew_glGetActiveUniformsiv},
- //####glGetAttachedShaders
- {"glGetAttachedShaders", luaglew_glGetAttachedShaders},
- //####glGetBooleanIndexedvEXT
- {"glGetBooleanIndexedvEXT", luaglew_glGetBooleanIndexedvEXT},
- //####glGetBooleanv
- {"glGetBooleanv", luaglew_glGetBooleanv},
- //####glGetBufferParameteriv
- {"glGetBufferParameteriv", luaglew_glGetBufferParameteriv},
- //####glGetBufferParameterivARB
- {"glGetBufferParameterivARB", luaglew_glGetBufferParameterivARB},
- //####glGetBufferPointerv
- {"glGetBufferPointerv", luaglew_glGetBufferPointerv},
- //####glGetBufferPointervARB
- {"glGetBufferPointervARB", luaglew_glGetBufferPointervARB},
- //####glGetBufferSubData
- {"glGetBufferSubData", luaglew_glGetBufferSubData},
- //####glGetBufferSubDataARB
- {"glGetBufferSubDataARB", luaglew_glGetBufferSubDataARB},
- //####glGetClipPlane
- {"glGetClipPlane", luaglew_glGetClipPlane},
- //####glGetCompressedTexImageARB
- {"glGetCompressedTexImageARB", luaglew_glGetCompressedTexImageARB},
- //####glGetDoublev
- {"glGetDoublev", luaglew_glGetDoublev},
- //####glGetFloatv
- {"glGetFloatv", luaglew_glGetFloatv},
- //####glGetFramebufferAttachmentParameteriv
- {"glGetFramebufferAttachmentParameteriv", luaglew_glGetFramebufferAttachmentParameteriv},
- //####glGetFramebufferAttachmentParameterivEXT
- {"glGetFramebufferAttachmentParameterivEXT", luaglew_glGetFramebufferAttachmentParameterivEXT},
- //####glGetInfoLogARB
- {"glGetInfoLogARB", luaglew_glGetInfoLogARB},
- //####glGetIntegerIndexedvEXT
- {"glGetIntegerIndexedvEXT", luaglew_glGetIntegerIndexedvEXT},
- //####glGetIntegeri_v
- {"glGetIntegeri_v", luaglew_glGetIntegeri_v},
- //####glGetIntegerv
- {"glGetIntegerv", luaglew_glGetIntegerv},
- //####glGetLightfv
- {"glGetLightfv", luaglew_glGetLightfv},
- //####glGetLightiv
- {"glGetLightiv", luaglew_glGetLightiv},
- //####glGetMapdv
- {"glGetMapdv", luaglew_glGetMapdv},
- //####glGetMapfv
- {"glGetMapfv", luaglew_glGetMapfv},
- //####glGetMapiv
- {"glGetMapiv", luaglew_glGetMapiv},
- //####glGetMaterialfv
- {"glGetMaterialfv", luaglew_glGetMaterialfv},
- //####glGetMaterialiv
- {"glGetMaterialiv", luaglew_glGetMaterialiv},
- //####glGetMinmax
- {"glGetMinmax", luaglew_glGetMinmax},
- //####glGetObjectParameterfvARB
- {"glGetObjectParameterfvARB", luaglew_glGetObjectParameterfvARB},
- //####glGetObjectParameterivAPPLE
- {"glGetObjectParameterivAPPLE", luaglew_glGetObjectParameterivAPPLE},
- //####glGetObjectParameterivARB
- {"glGetObjectParameterivARB", luaglew_glGetObjectParameterivARB},
- //####glGetPixelMapfv
- {"glGetPixelMapfv", luaglew_glGetPixelMapfv},
- //####glGetPixelMapuiv
- {"glGetPixelMapuiv", luaglew_glGetPixelMapuiv},
- //####glGetPixelMapusv
- {"glGetPixelMapusv", luaglew_glGetPixelMapusv},
- //####glGetPointerv
- {"glGetPointerv", luaglew_glGetPointerv},
- //####glGetPolygonStipple
- {"glGetPolygonStipple", luaglew_glGetPolygonStipple},
- //####glGetProgramEnvParameterdvARB
- {"glGetProgramEnvParameterdvARB", luaglew_glGetProgramEnvParameterdvARB},
- //####glGetProgramEnvParameterfvARB
- {"glGetProgramEnvParameterfvARB", luaglew_glGetProgramEnvParameterfvARB},
- //####glGetProgramInfoLog
- {"glGetProgramInfoLog", luaglew_glGetProgramInfoLog},
- //####glGetProgramLocalParameterdvARB
- {"glGetProgramLocalParameterdvARB", luaglew_glGetProgramLocalParameterdvARB},
- //####glGetProgramLocalParameterfvARB
- {"glGetProgramLocalParameterfvARB", luaglew_glGetProgramLocalParameterfvARB},
- //####glGetProgramStringARB
- {"glGetProgramStringARB", luaglew_glGetProgramStringARB},
- //####glGetProgramiv
- {"glGetProgramiv", luaglew_glGetProgramiv},
- //####glGetProgramivARB
- {"glGetProgramivARB", luaglew_glGetProgramivARB},
- //####glGetQueryObjectiv
- {"glGetQueryObjectiv", luaglew_glGetQueryObjectiv},
- //####glGetQueryObjectivARB
- {"glGetQueryObjectivARB", luaglew_glGetQueryObjectivARB},
- //####glGetQueryObjectuiv
- {"glGetQueryObjectuiv", luaglew_glGetQueryObjectuiv},
- //####glGetQueryObjectuivARB
- {"glGetQueryObjectuivARB", luaglew_glGetQueryObjectuivARB},
- //####glGetQueryiv
- {"glGetQueryiv", luaglew_glGetQueryiv},
- //####glGetQueryivARB
- {"glGetQueryivARB", luaglew_glGetQueryivARB},
- //####glGetRenderbufferParameteriv
- {"glGetRenderbufferParameteriv", luaglew_glGetRenderbufferParameteriv},
- //####glGetRenderbufferParameterivEXT
- {"glGetRenderbufferParameterivEXT", luaglew_glGetRenderbufferParameterivEXT},
- //####glGetSeparableFilter
- {"glGetSeparableFilter", luaglew_glGetSeparableFilter},
- //####glGetShaderInfoLog
- {"glGetShaderInfoLog", luaglew_glGetShaderInfoLog},
- //####glGetShaderSource
- {"glGetShaderSource", luaglew_glGetShaderSource},
- //####glGetShaderSourceARB
- {"glGetShaderSourceARB", luaglew_glGetShaderSourceARB},
- //####glGetShaderiv
- {"glGetShaderiv", luaglew_glGetShaderiv},
- //####glGetTexEnvfv
- {"glGetTexEnvfv", luaglew_glGetTexEnvfv},
- //####glGetTexEnviv
- {"glGetTexEnviv", luaglew_glGetTexEnviv},
- //####glGetTexGendv
- {"glGetTexGendv", luaglew_glGetTexGendv},
- //####glGetTexGenfv
- {"glGetTexGenfv", luaglew_glGetTexGenfv},
- //####glGetTexGeniv
- {"glGetTexGeniv", luaglew_glGetTexGeniv},
- //####glGetTexImage
- {"glGetTexImage", luaglew_glGetTexImage},
- //####glGetTexLevelParameterfv
- {"glGetTexLevelParameterfv", luaglew_glGetTexLevelParameterfv},
- //####glGetTexLevelParameteriv
- {"glGetTexLevelParameteriv", luaglew_glGetTexLevelParameteriv},
- //####glGetTexParameterIivEXT
- {"glGetTexParameterIivEXT", luaglew_glGetTexParameterIivEXT},
- //####glGetTexParameterIuivEXT
- {"glGetTexParameterIuivEXT", luaglew_glGetTexParameterIuivEXT},
- //####glGetTexParameterfv
- {"glGetTexParameterfv", luaglew_glGetTexParameterfv},
- //####glGetTexParameteriv
- {"glGetTexParameteriv", luaglew_glGetTexParameteriv},
- //####glGetTransformFeedbackVaryingEXT
- {"glGetTransformFeedbackVaryingEXT", luaglew_glGetTransformFeedbackVaryingEXT},
- //####glGetUniformIndices
- {"glGetUniformIndices", luaglew_glGetUniformIndices},
- //####glGetUniformfv
- {"glGetUniformfv", luaglew_glGetUniformfv},
- //####glGetUniformfvARB
- {"glGetUniformfvARB", luaglew_glGetUniformfvARB},
- //####glGetUniformiv
- {"glGetUniformiv", luaglew_glGetUniformiv},
- //####glGetUniformivARB
- {"glGetUniformivARB", luaglew_glGetUniformivARB},
- //####glGetVertexAttribPointerv
- {"glGetVertexAttribPointerv", luaglew_glGetVertexAttribPointerv},
- //####glGetVertexAttribPointervARB
- {"glGetVertexAttribPointervARB", luaglew_glGetVertexAttribPointervARB},
- //####glGetVertexAttribdv
- {"glGetVertexAttribdv", luaglew_glGetVertexAttribdv},
- //####glGetVertexAttribdvARB
- {"glGetVertexAttribdvARB", luaglew_glGetVertexAttribdvARB},
- //####glGetVertexAttribfv
- {"glGetVertexAttribfv", luaglew_glGetVertexAttribfv},
- //####glGetVertexAttribfvARB
- {"glGetVertexAttribfvARB", luaglew_glGetVertexAttribfvARB},
- //####glGetVertexAttribiv
- {"glGetVertexAttribiv", luaglew_glGetVertexAttribiv},
- //####glGetVertexAttribivARB
- {"glGetVertexAttribivARB", luaglew_glGetVertexAttribivARB},
- //####glHint
- {"glHint", luaglew_glHint},
- //####glIndexMask
- {"glIndexMask", luaglew_glIndexMask},
- //####glIndexPointer
- {"glIndexPointer", luaglew_glIndexPointer},
- //####glIndexd
- {"glIndexd", luaglew_glIndexd},
- //####glIndexdv
- {"glIndexdv", luaglew_glIndexdv},
- //####glIndexf
- {"glIndexf", luaglew_glIndexf},
- //####glIndexfv
- {"glIndexfv", luaglew_glIndexfv},
- //####glIndexi
- {"glIndexi", luaglew_glIndexi},
- //####glIndexiv
- {"glIndexiv", luaglew_glIndexiv},
- //####glIndexs
- {"glIndexs", luaglew_glIndexs},
- //####glIndexsv
- {"glIndexsv", luaglew_glIndexsv},
- //####glIndexub
- {"glIndexub", luaglew_glIndexub},
- //####glIndexubv
- {"glIndexubv", luaglew_glIndexubv},
- //####glInitNames
- {"glInitNames", luaglew_glInitNames},
- //####glInterleavedArrays
- {"glInterleavedArrays", luaglew_glInterleavedArrays},
- //####glLightModelf
- {"glLightModelf", luaglew_glLightModelf},
- //####glLightModelfv
- {"glLightModelfv", luaglew_glLightModelfv},
- //####glLightModeli
- {"glLightModeli", luaglew_glLightModeli},
- //####glLightModeliv
- {"glLightModeliv", luaglew_glLightModeliv},
- //####glLightf
- {"glLightf", luaglew_glLightf},
- //####glLightfv
- {"glLightfv", luaglew_glLightfv},
- //####glLighti
- {"glLighti", luaglew_glLighti},
- //####glLightiv
- {"glLightiv", luaglew_glLightiv},
- //####glLineStipple
- {"glLineStipple", luaglew_glLineStipple},
- //####glLineWidth
- {"glLineWidth", luaglew_glLineWidth},
- //####glLinkProgramARB
- {"glLinkProgramARB", luaglew_glLinkProgramARB},
- //####glListBase
- {"glListBase", luaglew_glListBase},
- //####glLoadIdentity
- {"glLoadIdentity", luaglew_glLoadIdentity},
- //####glLoadMatrixd
- {"glLoadMatrixd", luaglew_glLoadMatrixd},
- //####glLoadMatrixf
- {"glLoadMatrixf", luaglew_glLoadMatrixf},
- //####glLoadName
- {"glLoadName", luaglew_glLoadName},
- //####glLoadTransposeMatrixd
- {"glLoadTransposeMatrixd", luaglew_glLoadTransposeMatrixd},
- //####glLoadTransposeMatrixdARB
- {"glLoadTransposeMatrixdARB", luaglew_glLoadTransposeMatrixdARB},
- //####glLoadTransposeMatrixf
- {"glLoadTransposeMatrixf", luaglew_glLoadTransposeMatrixf},
- //####glLoadTransposeMatrixfARB
- {"glLoadTransposeMatrixfARB", luaglew_glLoadTransposeMatrixfARB},
- //####glLockArraysEXT
- {"glLockArraysEXT", luaglew_glLockArraysEXT},
- //####glLogicOp
- {"glLogicOp", luaglew_glLogicOp},
- //####glMap1d
- {"glMap1d", luaglew_glMap1d},
- //####glMap1f
- {"glMap1f", luaglew_glMap1f},
- //####glMap2d
- {"glMap2d", luaglew_glMap2d},
- //####glMap2f
- {"glMap2f", luaglew_glMap2f},
- //####glMapGrid1d
- {"glMapGrid1d", luaglew_glMapGrid1d},
- //####glMapGrid1f
- {"glMapGrid1f", luaglew_glMapGrid1f},
- //####glMapGrid2d
- {"glMapGrid2d", luaglew_glMapGrid2d},
- //####glMapGrid2f
- {"glMapGrid2f", luaglew_glMapGrid2f},
- //####glMapVertexAttrib1dAPPLE
- {"glMapVertexAttrib1dAPPLE", luaglew_glMapVertexAttrib1dAPPLE},
- //####glMapVertexAttrib1fAPPLE
- {"glMapVertexAttrib1fAPPLE", luaglew_glMapVertexAttrib1fAPPLE},
- //####glMapVertexAttrib2dAPPLE
- {"glMapVertexAttrib2dAPPLE", luaglew_glMapVertexAttrib2dAPPLE},
- //####glMapVertexAttrib2fAPPLE
- {"glMapVertexAttrib2fAPPLE", luaglew_glMapVertexAttrib2fAPPLE},
- //####glMaterialf
- {"glMaterialf", luaglew_glMaterialf},
- //####glMaterialfv
- {"glMaterialfv", luaglew_glMaterialfv},
- //####glMateriali
- {"glMateriali", luaglew_glMateriali},
- //####glMaterialiv
- {"glMaterialiv", luaglew_glMaterialiv},
- //####glMatrixMode
- {"glMatrixMode", luaglew_glMatrixMode},
- //####glMinmax
- {"glMinmax", luaglew_glMinmax},
- //####glMultMatrixd
- {"glMultMatrixd", luaglew_glMultMatrixd},
- //####glMultMatrixf
- {"glMultMatrixf", luaglew_glMultMatrixf},
- //####glMultTransposeMatrixd
- {"glMultTransposeMatrixd", luaglew_glMultTransposeMatrixd},
- //####glMultTransposeMatrixdARB
- {"glMultTransposeMatrixdARB", luaglew_glMultTransposeMatrixdARB},
- //####glMultTransposeMatrixf
- {"glMultTransposeMatrixf", luaglew_glMultTransposeMatrixf},
- //####glMultTransposeMatrixfARB
- {"glMultTransposeMatrixfARB", luaglew_glMultTransposeMatrixfARB},
- //####glMultiDrawArrays
- {"glMultiDrawArrays", luaglew_glMultiDrawArrays},
- //####glMultiDrawArraysEXT
- {"glMultiDrawArraysEXT", luaglew_glMultiDrawArraysEXT},
- //####glMultiDrawElementArrayAPPLE
- {"glMultiDrawElementArrayAPPLE", luaglew_glMultiDrawElementArrayAPPLE},
- //####glMultiDrawElements
- {"glMultiDrawElements", luaglew_glMultiDrawElements},
- //####glMultiDrawElementsEXT
- {"glMultiDrawElementsEXT", luaglew_glMultiDrawElementsEXT},
- //####glMultiDrawRangeElementArrayAPPLE
- {"glMultiDrawRangeElementArrayAPPLE", luaglew_glMultiDrawRangeElementArrayAPPLE},
- //####glMultiTexCoord1dARB
- {"glMultiTexCoord1dARB", luaglew_glMultiTexCoord1dARB},
- //####glMultiTexCoord1dvARB
- {"glMultiTexCoord1dvARB", luaglew_glMultiTexCoord1dvARB},
- //####glMultiTexCoord1fARB
- {"glMultiTexCoord1fARB", luaglew_glMultiTexCoord1fARB},
- //####glMultiTexCoord1fvARB
- {"glMultiTexCoord1fvARB", luaglew_glMultiTexCoord1fvARB},
- //####glMultiTexCoord1iARB
- {"glMultiTexCoord1iARB", luaglew_glMultiTexCoord1iARB},
- //####glMultiTexCoord1ivARB
- {"glMultiTexCoord1ivARB", luaglew_glMultiTexCoord1ivARB},
- //####glMultiTexCoord1sARB
- {"glMultiTexCoord1sARB", luaglew_glMultiTexCoord1sARB},
- //####glMultiTexCoord1svARB
- {"glMultiTexCoord1svARB", luaglew_glMultiTexCoord1svARB},
- //####glMultiTexCoord2dARB
- {"glMultiTexCoord2dARB", luaglew_glMultiTexCoord2dARB},
- //####glMultiTexCoord2dvARB
- {"glMultiTexCoord2dvARB", luaglew_glMultiTexCoord2dvARB},
- //####glMultiTexCoord2fARB
- {"glMultiTexCoord2fARB", luaglew_glMultiTexCoord2fARB},
- //####glMultiTexCoord2fvARB
- {"glMultiTexCoord2fvARB", luaglew_glMultiTexCoord2fvARB},
- //####glMultiTexCoord2iARB
- {"glMultiTexCoord2iARB", luaglew_glMultiTexCoord2iARB},
- //####glMultiTexCoord2ivARB
- {"glMultiTexCoord2ivARB", luaglew_glMultiTexCoord2ivARB},
- //####glMultiTexCoord2sARB
- {"glMultiTexCoord2sARB", luaglew_glMultiTexCoord2sARB},
- //####glMultiTexCoord2svARB
- {"glMultiTexCoord2svARB", luaglew_glMultiTexCoord2svARB},
- //####glMultiTexCoord3dARB
- {"glMultiTexCoord3dARB", luaglew_glMultiTexCoord3dARB},
- //####glMultiTexCoord3dvARB
- {"glMultiTexCoord3dvARB", luaglew_glMultiTexCoord3dvARB},
- //####glMultiTexCoord3fARB
- {"glMultiTexCoord3fARB", luaglew_glMultiTexCoord3fARB},
- //####glMultiTexCoord3fvARB
- {"glMultiTexCoord3fvARB", luaglew_glMultiTexCoord3fvARB},
- //####glMultiTexCoord3iARB
- {"glMultiTexCoord3iARB", luaglew_glMultiTexCoord3iARB},
- //####glMultiTexCoord3ivARB
- {"glMultiTexCoord3ivARB", luaglew_glMultiTexCoord3ivARB},
- //####glMultiTexCoord3sARB
- {"glMultiTexCoord3sARB", luaglew_glMultiTexCoord3sARB},
- //####glMultiTexCoord3svARB
- {"glMultiTexCoord3svARB", luaglew_glMultiTexCoord3svARB},
- //####glMultiTexCoord4dARB
- {"glMultiTexCoord4dARB", luaglew_glMultiTexCoord4dARB},
- //####glMultiTexCoord4dvARB
- {"glMultiTexCoord4dvARB", luaglew_glMultiTexCoord4dvARB},
- //####glMultiTexCoord4fARB
- {"glMultiTexCoord4fARB", luaglew_glMultiTexCoord4fARB},
- //####glMultiTexCoord4fvARB
- {"glMultiTexCoord4fvARB", luaglew_glMultiTexCoord4fvARB},
- //####glMultiTexCoord4i
- {"glMultiTexCoord4i", luaglew_glMultiTexCoord4i},
- //####glMultiTexCoord4iARB
- {"glMultiTexCoord4iARB", luaglew_glMultiTexCoord4iARB},
- //####glMultiTexCoord4ivARB
- {"glMultiTexCoord4ivARB", luaglew_glMultiTexCoord4ivARB},
- //####glMultiTexCoord4sARB
- {"glMultiTexCoord4sARB", luaglew_glMultiTexCoord4sARB},
- //####glMultiTexCoord4svARB
- {"glMultiTexCoord4svARB", luaglew_glMultiTexCoord4svARB},
- //####glNewList
- {"glNewList", luaglew_glNewList},
- //####glNormal3b
- {"glNormal3b", luaglew_glNormal3b},
- //####glNormal3bv
- {"glNormal3bv", luaglew_glNormal3bv},
- //####glNormal3d
- {"glNormal3d", luaglew_glNormal3d},
- //####glNormal3dv
- {"glNormal3dv", luaglew_glNormal3dv},
- //####glNormal3f
- {"glNormal3f", luaglew_glNormal3f},
- //####glNormal3fv
- {"glNormal3fv", luaglew_glNormal3fv},
- //####glNormal3i
- {"glNormal3i", luaglew_glNormal3i},
- //####glNormal3iv
- {"glNormal3iv", luaglew_glNormal3iv},
- //####glNormal3s
- {"glNormal3s", luaglew_glNormal3s},
- //####glNormal3sv
- {"glNormal3sv", luaglew_glNormal3sv},
- //####glNormalPointer
- {"glNormalPointer", luaglew_glNormalPointer},
- //####glOrtho
- {"glOrtho", luaglew_glOrtho},
- //####glPassThrough
- {"glPassThrough", luaglew_glPassThrough},
- //####glPixelMapfv
- {"glPixelMapfv", luaglew_glPixelMapfv},
- //####glPixelMapuiv
- {"glPixelMapuiv", luaglew_glPixelMapuiv},
- //####glPixelMapusv
- {"glPixelMapusv", luaglew_glPixelMapusv},
- //####glPixelStoref
- {"glPixelStoref", luaglew_glPixelStoref},
- //####glPixelStorei
- {"glPixelStorei", luaglew_glPixelStorei},
- //####glPixelTransferf
- {"glPixelTransferf", luaglew_glPixelTransferf},
- //####glPixelTransferi
- {"glPixelTransferi", luaglew_glPixelTransferi},
- //####glPixelZoom
- {"glPixelZoom", luaglew_glPixelZoom},
- //####glPointParameterfvARB
- {"glPointParameterfvARB", luaglew_glPointParameterfvARB},
- //####glPointParameteriNV
- {"glPointParameteriNV", luaglew_glPointParameteriNV},
- //####glPointParameterivNV
- {"glPointParameterivNV", luaglew_glPointParameterivNV},
- //####glPointSize
- {"glPointSize", luaglew_glPointSize},
- //####glPolygonMode
- {"glPolygonMode", luaglew_glPolygonMode},
- //####glPolygonOffset
- {"glPolygonOffset", luaglew_glPolygonOffset},
- //####glPolygonStipple
- {"glPolygonStipple", luaglew_glPolygonStipple},
- //####glPopAttrib
- {"glPopAttrib", luaglew_glPopAttrib},
- //####glPopClientAttrib
- {"glPopClientAttrib", luaglew_glPopClientAttrib},
- //####glPopMatrix
- {"glPopMatrix", luaglew_glPopMatrix},
- //####glPopName
- {"glPopName", luaglew_glPopName},
- //####glProgramEnvParameter4dARB
- {"glProgramEnvParameter4dARB", luaglew_glProgramEnvParameter4dARB},
- //####glProgramEnvParameter4dvARB
- {"glProgramEnvParameter4dvARB", luaglew_glProgramEnvParameter4dvARB},
- //####glProgramEnvParameter4fARB
- {"glProgramEnvParameter4fARB", luaglew_glProgramEnvParameter4fARB},
- //####glProgramEnvParameter4fvARB
- {"glProgramEnvParameter4fvARB", luaglew_glProgramEnvParameter4fvARB},
- //####glProgramEnvParameters4fvEXT
- {"glProgramEnvParameters4fvEXT", luaglew_glProgramEnvParameters4fvEXT},
- //####glProgramLocalParameter4dARB
- {"glProgramLocalParameter4dARB", luaglew_glProgramLocalParameter4dARB},
- //####glProgramLocalParameter4dvARB
- {"glProgramLocalParameter4dvARB", luaglew_glProgramLocalParameter4dvARB},
- //####glProgramLocalParameter4fARB
- {"glProgramLocalParameter4fARB", luaglew_glProgramLocalParameter4fARB},
- //####glProgramLocalParameter4fvARB
- {"glProgramLocalParameter4fvARB", luaglew_glProgramLocalParameter4fvARB},
- //####glProgramLocalParameters4fvEXT
- {"glProgramLocalParameters4fvEXT", luaglew_glProgramLocalParameters4fvEXT},
- //####glProgramStringARB
- {"glProgramStringARB", luaglew_glProgramStringARB},
- //####glProvokingVertexEXT
- {"glProvokingVertexEXT", luaglew_glProvokingVertexEXT},
- //####glPushAttrib
- {"glPushAttrib", luaglew_glPushAttrib},
- //####glPushClientAttrib
- {"glPushClientAttrib", luaglew_glPushClientAttrib},
- //####glPushMatrix
- {"glPushMatrix", luaglew_glPushMatrix},
- //####glPushName
- {"glPushName", luaglew_glPushName},
- //####glRasterPos2d
- {"glRasterPos2d", luaglew_glRasterPos2d},
- //####glRasterPos2dv
- {"glRasterPos2dv", luaglew_glRasterPos2dv},
- //####glRasterPos2f
- {"glRasterPos2f", luaglew_glRasterPos2f},
- //####glRasterPos2fv
- {"glRasterPos2fv", luaglew_glRasterPos2fv},
- //####glRasterPos2i
- {"glRasterPos2i", luaglew_glRasterPos2i},
- //####glRasterPos2iv
- {"glRasterPos2iv", luaglew_glRasterPos2iv},
- //####glRasterPos2s
- {"glRasterPos2s", luaglew_glRasterPos2s},
- //####glRasterPos2sv
- {"glRasterPos2sv", luaglew_glRasterPos2sv},
- //####glRasterPos3d
- {"glRasterPos3d", luaglew_glRasterPos3d},
- //####glRasterPos3dv
- {"glRasterPos3dv", luaglew_glRasterPos3dv},
- //####glRasterPos3f
- {"glRasterPos3f", luaglew_glRasterPos3f},
- //####glRasterPos3fv
- {"glRasterPos3fv", luaglew_glRasterPos3fv},
- //####glRasterPos3i
- {"glRasterPos3i", luaglew_glRasterPos3i},
- //####glRasterPos3iv
- {"glRasterPos3iv", luaglew_glRasterPos3iv},
- //####glRasterPos3s
- {"glRasterPos3s", luaglew_glRasterPos3s},
- //####glRasterPos3sv
- {"glRasterPos3sv", luaglew_glRasterPos3sv},
- //####glRasterPos4d
- {"glRasterPos4d", luaglew_glRasterPos4d},
- //####glRasterPos4dv
- {"glRasterPos4dv", luaglew_glRasterPos4dv},
- //####glRasterPos4f
- {"glRasterPos4f", luaglew_glRasterPos4f},
- //####glRasterPos4fv
- {"glRasterPos4fv", luaglew_glRasterPos4fv},
- //####glRasterPos4i
- {"glRasterPos4i", luaglew_glRasterPos4i},
- //####glRasterPos4iv
- {"glRasterPos4iv", luaglew_glRasterPos4iv},
- //####glRasterPos4s
- {"glRasterPos4s", luaglew_glRasterPos4s},
- //####glRasterPos4sv
- {"glRasterPos4sv", luaglew_glRasterPos4sv},
- //####glReadBuffer
- {"glReadBuffer", luaglew_glReadBuffer},
- //####glReadPixels
- {"glReadPixels", luaglew_glReadPixels},
- //####glRectd
- {"glRectd", luaglew_glRectd},
- //####glRectdv
- {"glRectdv", luaglew_glRectdv},
- //####glRectf
- {"glRectf", luaglew_glRectf},
- //####glRectfv
- {"glRectfv", luaglew_glRectfv},
- //####glRecti
- {"glRecti", luaglew_glRecti},
- //####glRectiv
- {"glRectiv", luaglew_glRectiv},
- //####glRects
- {"glRects", luaglew_glRects},
- //####glRectsv
- {"glRectsv", luaglew_glRectsv},
- //####glRenderbufferStorage
- {"glRenderbufferStorage", luaglew_glRenderbufferStorage},
- //####glRenderbufferStorageEXT
- {"glRenderbufferStorageEXT", luaglew_glRenderbufferStorageEXT},
- //####glRenderbufferStorageMultisample
- {"glRenderbufferStorageMultisample", luaglew_glRenderbufferStorageMultisample},
- //####glRenderbufferStorageMultisampleEXT
- {"glRenderbufferStorageMultisampleEXT", luaglew_glRenderbufferStorageMultisampleEXT},
- //####glRotated
- {"glRotated", luaglew_glRotated},
- //####glRotatef
- {"glRotatef", luaglew_glRotatef},
- //####glSampleCoverageARB
- {"glSampleCoverageARB", luaglew_glSampleCoverageARB},
- //####glScaled
- {"glScaled", luaglew_glScaled},
- //####glScalef
- {"glScalef", luaglew_glScalef},
- //####glScissor
- {"glScissor", luaglew_glScissor},
- //####glSecondaryColor3bEXT
- {"glSecondaryColor3bEXT", luaglew_glSecondaryColor3bEXT},
- //####glSecondaryColor3bvEXT
- {"glSecondaryColor3bvEXT", luaglew_glSecondaryColor3bvEXT},
- //####glSecondaryColor3dEXT
- {"glSecondaryColor3dEXT", luaglew_glSecondaryColor3dEXT},
- //####glSecondaryColor3dvEXT
- {"glSecondaryColor3dvEXT", luaglew_glSecondaryColor3dvEXT},
- //####glSecondaryColor3fEXT
- {"glSecondaryColor3fEXT", luaglew_glSecondaryColor3fEXT},
- //####glSecondaryColor3fvEXT
- {"glSecondaryColor3fvEXT", luaglew_glSecondaryColor3fvEXT},
- //####glSecondaryColor3iEXT
- {"glSecondaryColor3iEXT", luaglew_glSecondaryColor3iEXT},
- //####glSecondaryColor3ivEXT
- {"glSecondaryColor3ivEXT", luaglew_glSecondaryColor3ivEXT},
- //####glSecondaryColor3sEXT
- {"glSecondaryColor3sEXT", luaglew_glSecondaryColor3sEXT},
- //####glSecondaryColor3svEXT
- {"glSecondaryColor3svEXT", luaglew_glSecondaryColor3svEXT},
- //####glSecondaryColor3ubEXT
- {"glSecondaryColor3ubEXT", luaglew_glSecondaryColor3ubEXT},
- //####glSecondaryColor3ubvEXT
- {"glSecondaryColor3ubvEXT", luaglew_glSecondaryColor3ubvEXT},
- //####glSecondaryColor3uiEXT
- {"glSecondaryColor3uiEXT", luaglew_glSecondaryColor3uiEXT},
- //####glSecondaryColor3uivEXT
- {"glSecondaryColor3uivEXT", luaglew_glSecondaryColor3uivEXT},
- //####glSecondaryColor3usEXT
- {"glSecondaryColor3usEXT", luaglew_glSecondaryColor3usEXT},
- //####glSecondaryColor3usvEXT
- {"glSecondaryColor3usvEXT", luaglew_glSecondaryColor3usvEXT},
- //####glSecondaryColorPointer
- {"glSecondaryColorPointer", luaglew_glSecondaryColorPointer},
- //####glSecondaryColorPointerEXT
- {"glSecondaryColorPointerEXT", luaglew_glSecondaryColorPointerEXT},
- //####glSelectBuffer
- {"glSelectBuffer", luaglew_glSelectBuffer},
- //####glSetFenceAPPLE
- {"glSetFenceAPPLE", luaglew_glSetFenceAPPLE},
- //####glShadeModel
- {"glShadeModel", luaglew_glShadeModel},
- //####glShaderSource
- {"glShaderSource", luaglew_glShaderSource},
- //####glShaderSourceARB
- {"glShaderSourceARB", luaglew_glShaderSourceARB},
- //####glStencilFunc
- {"glStencilFunc", luaglew_glStencilFunc},
- //####glStencilFuncSeparate
- {"glStencilFuncSeparate", luaglew_glStencilFuncSeparate},
- //####glStencilMask
- {"glStencilMask", luaglew_glStencilMask},
- //####glStencilMaskSeparate
- {"glStencilMaskSeparate", luaglew_glStencilMaskSeparate},
- //####glStencilOp
- {"glStencilOp", luaglew_glStencilOp},
- //####glStencilOpSeparate
- {"glStencilOpSeparate", luaglew_glStencilOpSeparate},
- //####glTexCoord1d
- {"glTexCoord1d", luaglew_glTexCoord1d},
- //####glTexCoord1dv
- {"glTexCoord1dv", luaglew_glTexCoord1dv},
- //####glTexCoord1f
- {"glTexCoord1f", luaglew_glTexCoord1f},
- //####glTexCoord1fv
- {"glTexCoord1fv", luaglew_glTexCoord1fv},
- //####glTexCoord1i
- {"glTexCoord1i", luaglew_glTexCoord1i},
- //####glTexCoord1iv
- {"glTexCoord1iv", luaglew_glTexCoord1iv},
- //####glTexCoord1s
- {"glTexCoord1s", luaglew_glTexCoord1s},
- //####glTexCoord1sv
- {"glTexCoord1sv", luaglew_glTexCoord1sv},
- //####glTexCoord2d
- {"glTexCoord2d", luaglew_glTexCoord2d},
- //####glTexCoord2dv
- {"glTexCoord2dv", luaglew_glTexCoord2dv},
- //####glTexCoord2f
- {"glTexCoord2f", luaglew_glTexCoord2f},
- //####glTexCoord2fv
- {"glTexCoord2fv", luaglew_glTexCoord2fv},
- //####glTexCoord2i
- {"glTexCoord2i", luaglew_glTexCoord2i},
- //####glTexCoord2iv
- {"glTexCoord2iv", luaglew_glTexCoord2iv},
- //####glTexCoord2s
- {"glTexCoord2s", luaglew_glTexCoord2s},
- //####glTexCoord2sv
- {"glTexCoord2sv", luaglew_glTexCoord2sv},
- //####glTexCoord3d
- {"glTexCoord3d", luaglew_glTexCoord3d},
- //####glTexCoord3dv
- {"glTexCoord3dv", luaglew_glTexCoord3dv},
- //####glTexCoord3f
- {"glTexCoord3f", luaglew_glTexCoord3f},
- //####glTexCoord3fv
- {"glTexCoord3fv", luaglew_glTexCoord3fv},
- //####glTexCoord3i
- {"glTexCoord3i", luaglew_glTexCoord3i},
- //####glTexCoord3iv
- {"glTexCoord3iv", luaglew_glTexCoord3iv},
- //####glTexCoord3s
- {"glTexCoord3s", luaglew_glTexCoord3s},
- //####glTexCoord3sv
- {"glTexCoord3sv", luaglew_glTexCoord3sv},
- //####glTexCoord4d
- {"glTexCoord4d", luaglew_glTexCoord4d},
- //####glTexCoord4dv
- {"glTexCoord4dv", luaglew_glTexCoord4dv},
- //####glTexCoord4f
- {"glTexCoord4f", luaglew_glTexCoord4f},
- //####glTexCoord4fv
- {"glTexCoord4fv", luaglew_glTexCoord4fv},
- //####glTexCoord4i
- {"glTexCoord4i", luaglew_glTexCoord4i},
- //####glTexCoord4iv
- {"glTexCoord4iv", luaglew_glTexCoord4iv},
- //####glTexCoord4s
- {"glTexCoord4s", luaglew_glTexCoord4s},
- //####glTexCoord4sv
- {"glTexCoord4sv", luaglew_glTexCoord4sv},
- //####glTexCoordPointer
- {"glTexCoordPointer", luaglew_glTexCoordPointer},
- //####glTexEnvf
- {"glTexEnvf", luaglew_glTexEnvf},
- //####glTexEnvfv
- {"glTexEnvfv", luaglew_glTexEnvfv},
- //####glTexEnvi
- {"glTexEnvi", luaglew_glTexEnvi},
- //####glTexEnviv
- {"glTexEnviv", luaglew_glTexEnviv},
- //####glTexGend
- {"glTexGend", luaglew_glTexGend},
- //####glTexGendv
- {"glTexGendv", luaglew_glTexGendv},
- //####glTexGenf
- {"glTexGenf", luaglew_glTexGenf},
- //####glTexGenfv
- {"glTexGenfv", luaglew_glTexGenfv},
- //####glTexGeni
- {"glTexGeni", luaglew_glTexGeni},
- //####glTexGeniv
- {"glTexGeniv", luaglew_glTexGeniv},
- //####glTexImage1D
- {"glTexImage1D", luaglew_glTexImage1D},
- //####glTexImage2D
- {"glTexImage2D", luaglew_glTexImage2D},
- //####glTexImage3D
- {"glTexImage3D", luaglew_glTexImage3D},
- //####glTexParameterIivEXT
- {"glTexParameterIivEXT", luaglew_glTexParameterIivEXT},
- //####glTexParameterIuivEXT
- {"glTexParameterIuivEXT", luaglew_glTexParameterIuivEXT},
- //####glTexParameterf
- {"glTexParameterf", luaglew_glTexParameterf},
- //####glTexParameterfv
- {"glTexParameterfv", luaglew_glTexParameterfv},
- //####glTexParameteri
- {"glTexParameteri", luaglew_glTexParameteri},
- //####glTexParameteriv
- {"glTexParameteriv", luaglew_glTexParameteriv},
- //####glTexSubImage1D
- {"glTexSubImage1D", luaglew_glTexSubImage1D},
- //####glTexSubImage2D
- {"glTexSubImage2D", luaglew_glTexSubImage2D},
- //####glTextureRangeAPPLE
- {"glTextureRangeAPPLE", luaglew_glTextureRangeAPPLE},
- //####glTransformFeedbackVaryingsEXT
- {"glTransformFeedbackVaryingsEXT", luaglew_glTransformFeedbackVaryingsEXT},
- //####glTranslated
- {"glTranslated", luaglew_glTranslated},
- //####glTranslatef
- {"glTranslatef", luaglew_glTranslatef},
- //####glUniform1fARB
- {"glUniform1fARB", luaglew_glUniform1fARB},
- //####glUniform1fv
- {"glUniform1fv", luaglew_glUniform1fv},
- //####glUniform1fvARB
- {"glUniform1fvARB", luaglew_glUniform1fvARB},
- //####glUniform1iARB
- {"glUniform1iARB", luaglew_glUniform1iARB},
- //####glUniform1iv
- {"glUniform1iv", luaglew_glUniform1iv},
- //####glUniform1ivARB
- {"glUniform1ivARB", luaglew_glUniform1ivARB},
- //####glUniform2fARB
- {"glUniform2fARB", luaglew_glUniform2fARB},
- //####glUniform2fv
- {"glUniform2fv", luaglew_glUniform2fv},
- //####glUniform2fvARB
- {"glUniform2fvARB", luaglew_glUniform2fvARB},
- //####glUniform2iARB
- {"glUniform2iARB", luaglew_glUniform2iARB},
- //####glUniform2ivARB
- {"glUniform2ivARB", luaglew_glUniform2ivARB},
- //####glUniform3fARB
- {"glUniform3fARB", luaglew_glUniform3fARB},
- //####glUniform3fv
- {"glUniform3fv", luaglew_glUniform3fv},
- //####glUniform3fvARB
- {"glUniform3fvARB", luaglew_glUniform3fvARB},
- //####glUniform3iARB
- {"glUniform3iARB", luaglew_glUniform3iARB},
- //####glUniform3iv
- {"glUniform3iv", luaglew_glUniform3iv},
- //####glUniform3ivARB
- {"glUniform3ivARB", luaglew_glUniform3ivARB},
- //####glUniform4fARB
- {"glUniform4fARB", luaglew_glUniform4fARB},
- //####glUniform4fv
- {"glUniform4fv", luaglew_glUniform4fv},
- //####glUniform4fvARB
- {"glUniform4fvARB", luaglew_glUniform4fvARB},
- //####glUniform4iARB
- {"glUniform4iARB", luaglew_glUniform4iARB},
- //####glUniform4iv
- {"glUniform4iv", luaglew_glUniform4iv},
- //####glUniform4ivARB
- {"glUniform4ivARB", luaglew_glUniform4ivARB},
- //####glUniformBlockBinding
- {"glUniformBlockBinding", luaglew_glUniformBlockBinding},
- //####glUniformMatrix2fv
- {"glUniformMatrix2fv", luaglew_glUniformMatrix2fv},
- //####glUniformMatrix2fvARB
- {"glUniformMatrix2fvARB", luaglew_glUniformMatrix2fvARB},
- //####glUniformMatrix3fv
- {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
- //####glUniformMatrix3fvARB
- {"glUniformMatrix3fvARB", luaglew_glUniformMatrix3fvARB},
- //####glUniformMatrix4fv
- {"glUniformMatrix4fv", luaglew_glUniformMatrix4fv},
- //####glUniformMatrix4fvARB
- {"glUniformMatrix4fvARB", luaglew_glUniformMatrix4fvARB},
- //####glUnlockArraysEXT
- {"glUnlockArraysEXT", luaglew_glUnlockArraysEXT},
- //####glUseProgramObjectARB
- {"glUseProgramObjectARB", luaglew_glUseProgramObjectARB},
- //####glValidateProgramARB
- {"glValidateProgramARB", luaglew_glValidateProgramARB},
- //####glVertex2d
- {"glVertex2d", luaglew_glVertex2d},
- //####glVertex2dv
- {"glVertex2dv", luaglew_glVertex2dv},
- //####glVertex2f
- {"glVertex2f", luaglew_glVertex2f},
- //####glVertex2fv
- {"glVertex2fv", luaglew_glVertex2fv},
- //####glVertex2i
- {"glVertex2i", luaglew_glVertex2i},
- //####glVertex2iv
- {"glVertex2iv", luaglew_glVertex2iv},
- //####glVertex2s
- {"glVertex2s", luaglew_glVertex2s},
- //####glVertex2sv
- {"glVertex2sv", luaglew_glVertex2sv},
- //####glVertex3d
- {"glVertex3d", luaglew_glVertex3d},
- //####glVertex3dv
- {"glVertex3dv", luaglew_glVertex3dv},
- //####glVertex3f
- {"glVertex3f", luaglew_glVertex3f},
- //####glVertex3fv
- {"glVertex3fv", luaglew_glVertex3fv},
- //####glVertex3i
- {"glVertex3i", luaglew_glVertex3i},
- //####glVertex3iv
- {"glVertex3iv", luaglew_glVertex3iv},
- //####glVertex3s
- {"glVertex3s", luaglew_glVertex3s},
- //####glVertex3sv
- {"glVertex3sv", luaglew_glVertex3sv},
- //####glVertex4d
- {"glVertex4d", luaglew_glVertex4d},
- //####glVertex4dv
- {"glVertex4dv", luaglew_glVertex4dv},
- //####glVertex4f
- {"glVertex4f", luaglew_glVertex4f},
- //####glVertex4fv
- {"glVertex4fv", luaglew_glVertex4fv},
- //####glVertex4i
- {"glVertex4i", luaglew_glVertex4i},
- //####glVertex4iv
- {"glVertex4iv", luaglew_glVertex4iv},
- //####glVertex4s
- {"glVertex4s", luaglew_glVertex4s},
- //####glVertex4sv
- {"glVertex4sv", luaglew_glVertex4sv},
- //####glVertexArrayParameteriAPPLE
- {"glVertexArrayParameteriAPPLE", luaglew_glVertexArrayParameteriAPPLE},
- //####glVertexArrayRangeAPPLE
- {"glVertexArrayRangeAPPLE", luaglew_glVertexArrayRangeAPPLE},
- //####glVertexBlendARB
- {"glVertexBlendARB", luaglew_glVertexBlendARB},
- //####glVertexPointer
- {"glVertexPointer", luaglew_glVertexPointer},
- //####glViewport
- {"glViewport", luaglew_glViewport},
- //####glWeightPointerARB
- {"glWeightPointerARB", luaglew_glWeightPointerARB},
- //####glWeightbvARB
- {"glWeightbvARB", luaglew_glWeightbvARB},
- //####glWeightdvARB
- {"glWeightdvARB", luaglew_glWeightdvARB},
- //####glWeightfvARB
- {"glWeightfvARB", luaglew_glWeightfvARB},
- //####glWeightivARB
- {"glWeightivARB", luaglew_glWeightivARB},
- //####glWeightsvARB
- {"glWeightsvARB", luaglew_glWeightsvARB},
- //####glWeightubvARB
- {"glWeightubvARB", luaglew_glWeightubvARB},
- //####glWeightuivARB
- {"glWeightuivARB", luaglew_glWeightuivARB},
- //####glWeightusvARB
- {"glWeightusvARB", luaglew_glWeightusvARB},
- //####glWindowPos2dARB
- {"glWindowPos2dARB", luaglew_glWindowPos2dARB},
- //####glWindowPos2dv
- {"glWindowPos2dv", luaglew_glWindowPos2dv},
- //####glWindowPos2dvARB
- {"glWindowPos2dvARB", luaglew_glWindowPos2dvARB},
- //####glWindowPos2fARB
- {"glWindowPos2fARB", luaglew_glWindowPos2fARB},
- //####glWindowPos2fv
- {"glWindowPos2fv", luaglew_glWindowPos2fv},
- //####glWindowPos2fvARB
- {"glWindowPos2fvARB", luaglew_glWindowPos2fvARB},
- //####glWindowPos2iARB
- {"glWindowPos2iARB", luaglew_glWindowPos2iARB},
- //####glWindowPos2iv
- {"glWindowPos2iv", luaglew_glWindowPos2iv},
- //####glWindowPos2ivARB
- {"glWindowPos2ivARB", luaglew_glWindowPos2ivARB},
- //####glWindowPos2sARB
- {"glWindowPos2sARB", luaglew_glWindowPos2sARB},
- //####glWindowPos2sv
- {"glWindowPos2sv", luaglew_glWindowPos2sv},
- //####glWindowPos2svARB
- {"glWindowPos2svARB", luaglew_glWindowPos2svARB},
- //####glWindowPos3dARB
- {"glWindowPos3dARB", luaglew_glWindowPos3dARB},
- //####glWindowPos3dv
- {"glWindowPos3dv", luaglew_glWindowPos3dv},
- //####glWindowPos3dvARB
- {"glWindowPos3dvARB", luaglew_glWindowPos3dvARB},
- //####glWindowPos3fARB
- {"glWindowPos3fARB", luaglew_glWindowPos3fARB},
- //####glWindowPos3fv
- {"glWindowPos3fv", luaglew_glWindowPos3fv},
- //####glWindowPos3fvARB
- {"glWindowPos3fvARB", luaglew_glWindowPos3fvARB},
- //####glWindowPos3iARB
- {"glWindowPos3iARB", luaglew_glWindowPos3iARB},
- //####glWindowPos3iv
- {"glWindowPos3iv", luaglew_glWindowPos3iv},
- //####glWindowPos3ivARB
- {"glWindowPos3ivARB", luaglew_glWindowPos3ivARB},
- //####glWindowPos3sARB
- {"glWindowPos3sARB", luaglew_glWindowPos3sARB},
- //####glWindowPos3sv
- {"glWindowPos3sv", luaglew_glWindowPos3sv},
- //####glWindowPos3svARB
- {"glWindowPos3svARB", luaglew_glWindowPos3svARB},
- //####glAddSwapHintRectWIN
- {"glAddSwapHintRectWIN", luaglew_glAddSwapHintRectWIN},
- //####wglAllocateMemoryNV
- {"wglAllocateMemoryNV", luaglew_wglAllocateMemoryNV},
- //####wglFreeMemoryNV
- {"wglFreeMemoryNV", luaglew_wglFreeMemoryNV},
- {0, 0}
- };