/game_platform/lib/lwjgl-2.8.5/javadoc/org/lwjgl/opengles/GLES30.html
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- GLES30 (LWJGL API)
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- org.lwjgl.opengles</FONT>
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- Class GLES30</H2>
- <PRE>
- java.lang.Object
- <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengles.GLES30</B>
- </PRE>
- <HR>
- <DL>
- <DT><PRE>public final class <B>GLES30</B><DT>extends java.lang.Object</DL>
- </PRE>
- <P>
- <HR>
- <P>
- <!-- =========== FIELD SUMMARY =========== -->
- <A NAME="field_summary"><!-- --></A>
- <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
- <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
- <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
- <B>Field Summary</B></FONT></TH>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BLUE">GL_BLUE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BUFFER_ACCESS_FLAGS">GL_BUFFER_ACCESS_FLAGS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_LENGTH">GL_BUFFER_MAP_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_OFFSET">GL_BUFFER_MAP_OFFSET</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_POINTER">GL_BUFFER_MAP_POINTER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAPPED">GL_BUFFER_MAPPED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR">GL_COLOR</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPARE_REF_TO_TEXTURE">GL_COMPARE_REF_TO_TEXTURE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_CURRENT_QUERY">GL_CURRENT_QUERY</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DEPTH">GL_DEPTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DYNAMIC_COPY">GL_DYNAMIC_COPY</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_DYNAMIC_READ">GL_DYNAMIC_READ</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT2x3">GL_FLOAT_MAT2x3</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT2x4">GL_FLOAT_MAT2x4</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT3x2">GL_FLOAT_MAT3x2</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT3x4">GL_FLOAT_MAT3x4</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT4x2">GL_FLOAT_MAT4x2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT4x3">GL_FLOAT_MAT4x3</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</A></B></CODE>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_GREEN">GL_GREEN</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_2D">GL_INT_SAMPLER_2D</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_3D">GL_INT_SAMPLER_3D</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_INTERLEAVED_ATTRIBS">GL_INTERLEAVED_ATTRIBS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_ARRAY_TEXTURE_LAYERS">GL_MAX_ARRAY_TEXTURE_LAYERS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</A></B></CODE>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</A></B></CODE>
- <BR>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</A></B></CODE>
- <BR>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_PROGRAM_TEXEL_OFFSET">GL_MAX_PROGRAM_TEXEL_OFFSET</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</A></B></CODE>
- <BR>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</A></B></CODE>
- <BR>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MIN">GL_MIN</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MIN_PROGRAM_TEXEL_OFFSET">GL_MIN_PROGRAM_TEXEL_OFFSET</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_MINOR_VERSION">GL_MINOR_VERSION</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_NUM_EXTENSIONS">GL_NUM_EXTENSIONS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PACK_IMAGE_HEIGHT">GL_PACK_IMAGE_HEIGHT</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_IMAGES">GL_PACK_SKIP_IMAGES</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PIXEL_PACK_BUFFER">GL_PIXEL_PACK_BUFFER</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PIXEL_PACK_BUFFER_BINDING">GL_PIXEL_PACK_BUFFER_BINDING</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PIXEL_UNPACK_BUFFER">GL_PIXEL_UNPACK_BUFFER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PIXEL_UNPACK_BUFFER_BINDING">GL_PIXEL_UNPACK_BUFFER_BINDING</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</A></B></CODE>
- <BR>
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- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_QUERY_RESULT">GL_QUERY_RESULT</A></B></CODE>
- <BR>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_QUERY_RESULT_AVAILABLE">GL_QUERY_RESULT_AVAILABLE</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_R11F_G11F_B10F">GL_R11F_G11F_B10F</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_R16F">GL_R16F</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_R32F">GL_R32F</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RASTERIZER_DISCARD">GL_RASTERIZER_DISCARD</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</A></B></CODE>
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- <CODE>static int</CODE></FONT></TD>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RED_INTEGER">GL_RED_INTEGER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG">GL_RG</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG_INTEGER">GL_RG_INTEGER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG16F">GL_RG16F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG16I">GL_RG16I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG16UI">GL_RG16UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG32F">GL_RG32F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG32I">GL_RG32I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG32UI">GL_RG32UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG8">GL_RG8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG8_SNORM">GL_RG8_SNORM</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG8I">GL_RG8I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RG8UI">GL_RG8UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB_INTEGER">GL_RGB_INTEGER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB10_A2">GL_RGB10_A2</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB10_A2UI">GL_RGB10_A2UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB16F">GL_RGB16F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB16I">GL_RGB16I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB16UI">GL_RGB16UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB32F">GL_RGB32F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB32I">GL_RGB32I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB32UI">GL_RGB32UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB8">GL_RGB8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB8_SNORM">GL_RGB8_SNORM</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB8I">GL_RGB8I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB8UI">GL_RGB8UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGB9_E5">GL_RGB9_E5</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA_INTEGER">GL_RGBA_INTEGER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA16F">GL_RGBA16F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA16I">GL_RGBA16I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA16UI">GL_RGBA16UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA32F">GL_RGBA32F</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA32I">GL_RGBA32I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA32UI">GL_RGBA32UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA8">GL_RGBA8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA8I">GL_RGBA8I</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_RGBA8UI">GL_RGBA8UI</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_ARRAY">GL_SAMPLER_2D_ARRAY</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_ARRAY_SHADOW">GL_SAMPLER_2D_ARRAY_SHADOW</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_3D">GL_SAMPLER_3D</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SAMPLER_CUBE_SHADOW">GL_SAMPLER_CUBE_SHADOW</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SEPARATE_ATTRIBS">GL_SEPARATE_ATTRIBS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SIGNALED">GL_SIGNALED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SRGB">GL_SRGB</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SRGB8">GL_SRGB8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SRGB8_ALPHA8">GL_SRGB8_ALPHA8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_STATIC_COPY">GL_STATIC_COPY</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_STATIC_READ">GL_STATIC_READ</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_STENCIL">GL_STENCIL</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_STREAM_COPY">GL_STREAM_COPY</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_STREAM_READ">GL_STREAM_READ</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_FENCE">GL_SYNC_FENCE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_SYNC_STATUS">GL_SYNC_STATUS</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_3D">GL_TEXTURE_3D</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BASE_LEVEL">GL_TEXTURE_BASE_LEVEL</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BINDING_2D_ARRAY">GL_TEXTURE_BINDING_2D_ARRAY</A></B></CODE>
- <BR>
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- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BINDING_3D">GL_TEXTURE_BINDING_3D</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MAX_LEVEL">GL_TEXTURE_MAX_LEVEL</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MAX_LOD">GL_TEXTURE_MAX_LOD</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MIN_LOD">GL_TEXTURE_MIN_LOD</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TEXTURE_WRAP_R">GL_TEXTURE_WRAP_R</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static long</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER">GL_TRANSFORM_FEEDBACK_BUFFER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE">GL_TRANSFORM_FEEDBACK_BUFFER_MODE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_START">GL_TRANSFORM_FEEDBACK_BUFFER_START</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_VARYINGS">GL_TRANSFORM_FEEDBACK_VARYINGS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNPACK_IMAGE_HEIGHT">GL_UNPACK_IMAGE_HEIGHT</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_IMAGES">GL_UNPACK_SKIP_IMAGES</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNALED">GL_UNSIGNALED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_10F_11F_11F_REV">GL_UNSIGNED_INT_10F_11F_11F_REV</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_5_9_9_9_REV">GL_UNSIGNED_INT_5_9_9_9_REV</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_2D">GL_UNSIGNED_INT_SAMPLER_2D</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_3D">GL_UNSIGNED_INT_SAMPLER_3D</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_CUBE">GL_UNSIGNED_INT_SAMPLER_CUBE</A></B></CODE>
- <BR>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC2">GL_UNSIGNED_INT_VEC2</A></B></CODE>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
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- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC3">GL_UNSIGNED_INT_VEC3</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC4">GL_UNSIGNED_INT_VEC4</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER">GL_VERTEX_ATTRIB_ARRAY_INTEGER</A></B></CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#GL_WAIT_FAILED">GL_WAIT_FAILED</A></B></CODE>
- <BR>
- </TD>
- </TR>
- </TABLE>
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- <!-- ========== METHOD SUMMARY =========== -->
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- <B>Method Summary</B></FONT></TH>
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- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBeginQuery(int, int)">glBeginQuery</A></B>(int target,
- int id)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBeginTransformFeedback(int)">glBeginTransformFeedback</A></B>(int primitiveMode)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBindBufferBase(int, int, int)">glBindBufferBase</A></B>(int target,
- int index,
- int buffer)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBindBufferRange(int, int, int, long, long)">glBindBufferRange</A></B>(int target,
- int index,
- int buffer,
- long offset,
- long size)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBindSampler(int, int)">glBindSampler</A></B>(int unit,
- int sampler)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBindTransformFeedback(int, int)">glBindTransformFeedback</A></B>(int target,
- int id)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBindVertexArray(int)">glBindVertexArray</A></B>(int array)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int)">glBlitFramebuffer</A></B>(int srcX0,
- int srcY0,
- int srcX1,
- int srcY1,
- int dstX0,
- int dstY0,
- int dstX1,
- int dstY1,
- int mask,
- int filter)</CODE>
- <BR>
- Transfers a rectangle of pixel values from one
- region of the read framebuffer to another in the draw framebuffer.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glClearBuffer(int, int, java.nio.FloatBuffer)">glClearBuffer</A></B>(int buffer,
- int drawbuffer,
- java.nio.FloatBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glClearBuffer(int, int, java.nio.IntBuffer)">glClearBuffer</A></B>(int buffer,
- int drawbuffer,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glClearBufferfi(int, int, float, int)">glClearBufferfi</A></B>(int buffer,
- int drawbuffer,
- float depth,
- int stencil)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glClearBufferu(int, int, java.nio.IntBuffer)">glClearBufferu</A></B>(int buffer,
- int drawbuffer,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glClientWaitSync(org.lwjgl.opengles.GLSync, int, long)">glClientWaitSync</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int flags,
- long timeout)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCompressedTexImage3D(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTexImage3D</A></B>(int target,
- int level,
- int internalformat,
- int width,
- int height,
- int depth,
- int border,
- java.nio.ByteBuffer data)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCompressedTexImage3D(int, int, int, int, int, int, int, int, long)">glCompressedTexImage3D</A></B>(int target,
- int level,
- int internalformat,
- int width,
- int height,
- int depth,
- int border,
- int data_imageSize,
- long data_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- java.nio.ByteBuffer data)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long)">glCompressedTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int data_imageSize,
- long data_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCopyBufferSubData(int, int, long, long, long)">glCopyBufferSubData</A></B>(int readtarget,
- int writetarget,
- long readoffset,
- long writeoffset,
- long size)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int)">glCopyTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteQueries(int)">glDeleteQueries</A></B>(int id)</CODE>
- <BR>
- Overloads glDeleteQueries.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteQueries(java.nio.IntBuffer)">glDeleteQueries</A></B>(java.nio.IntBuffer ids)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteSamplers(int)">glDeleteSamplers</A></B>(int sampler)</CODE>
- <BR>
- Overloads glDeleteSamplers.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteSamplers(java.nio.IntBuffer)">glDeleteSamplers</A></B>(java.nio.IntBuffer samplers)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteSync(org.lwjgl.opengles.GLSync)">glDeleteSync</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteTransformFeedbacks(int)">glDeleteTransformFeedbacks</A></B>(int id)</CODE>
- <BR>
- Overloads glDeleteTransformFeedbacks.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteTransformFeedbacks(java.nio.IntBuffer)">glDeleteTransformFeedbacks</A></B>(java.nio.IntBuffer ids)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteVertexArrays(int)">glDeleteVertexArrays</A></B>(int array)</CODE>
- <BR>
- Overloads glDeleteVertexArrays.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDeleteVertexArrays(java.nio.IntBuffer)">glDeleteVertexArrays</A></B>(java.nio.IntBuffer arrays)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawArraysInstanced(int, int, int, int)">glDrawArraysInstanced</A></B>(int mode,
- int first,
- int count,
- int primcount)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawBuffers(int)">glDrawBuffers</A></B>(int buffer)</CODE>
- <BR>
- Overloads glDrawBuffers.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawBuffers(java.nio.IntBuffer)">glDrawBuffers</A></B>(java.nio.IntBuffer buffers)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawElementsInstanced(int, java.nio.ByteBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
- java.nio.ByteBuffer indices,
- int primcount)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawElementsInstanced(int, java.nio.IntBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
- java.nio.IntBuffer indices,
- int primcount)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawElementsInstanced(int, int, int, long, int)">glDrawElementsInstanced</A></B>(int mode,
- int indices_count,
- int type,
- long indices_buffer_offset,
- int primcount)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawElementsInstanced(int, java.nio.ShortBuffer, int)">glDrawElementsInstanced</A></B>(int mode,
- java.nio.ShortBuffer indices,
- int primcount)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawRangeElements(int, int, int, java.nio.ByteBuffer)">glDrawRangeElements</A></B>(int mode,
- int start,
- int end,
- java.nio.ByteBuffer indices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawRangeElements(int, int, int, java.nio.IntBuffer)">glDrawRangeElements</A></B>(int mode,
- int start,
- int end,
- java.nio.IntBuffer indices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawRangeElements(int, int, int, int, int, long)">glDrawRangeElements</A></B>(int mode,
- int start,
- int end,
- int indices_count,
- int type,
- long indices_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glDrawRangeElements(int, int, int, java.nio.ShortBuffer)">glDrawRangeElements</A></B>(int mode,
- int start,
- int end,
- java.nio.ShortBuffer indices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glEndQuery(int)">glEndQuery</A></B>(int target)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glEndTransformFeedback()">glEndTransformFeedback</A></B>()</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static <A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A></CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glFenceSync(int, int)">glFenceSync</A></B>(int condition,
- int flags)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glFlushMappedBufferRange(int, long, long)">glFlushMappedBufferRange</A></B>(int target,
- long offset,
- long length)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glFramebufferTextureLayer(int, int, int, int, int)">glFramebufferTextureLayer</A></B>(int target,
- int attachment,
- int texture,
- int level,
- int layer)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenQueries()">glGenQueries</A></B>()</CODE>
- <BR>
- Overloads glGenQueries.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenQueries(java.nio.IntBuffer)">glGenQueries</A></B>(java.nio.IntBuffer ids)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenSamplers()">glGenSamplers</A></B>()</CODE>
- <BR>
- Overloads glGenSamplers.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenSamplers(java.nio.IntBuffer)">glGenSamplers</A></B>(java.nio.IntBuffer samplers)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenTransformFeedbacks()">glGenTransformFeedbacks</A></B>()</CODE>
- <BR>
- Overloads glGenTransformFeedbacks.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenTransformFeedbacks(java.nio.IntBuffer)">glGenTransformFeedbacks</A></B>(java.nio.IntBuffer ids)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenVertexArrays()">glGenVertexArrays</A></B>()</CODE>
- <BR>
- Overloads glGenVertexArrays.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGenVertexArrays(java.nio.IntBuffer)">glGenVertexArrays</A></B>(java.nio.IntBuffer arrays)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</A></B>(int program,
- int uniformBlockIndex,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</A></B>(int program,
- int uniformBlockIndex,
- int pname)</CODE>
- <BR>
- Overloads glGetActiveUniformBlockiv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static java.lang.String</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</A></B>(int program,
- int uniformBlockIndex,
- int bufSize)</CODE>
- <BR>
- Overloads glGetActiveUniformBlockName.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</A></B>(int program,
- int uniformBlockIndex,
- java.nio.IntBuffer length,
- java.nio.ByteBuffer uniformBlockName)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</A></B>(int program,
- java.nio.IntBuffer uniformIndices,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</A></B>(int program,
- int uniformIndex,
- int pname)</CODE>
- <BR>
- Overloads glGetActiveUniformsiv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetBufferParameter(int, int, java.nio.LongBuffer)">glGetBufferParameter</A></B>(int target,
- int pname,
- java.nio.LongBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static long</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetBufferParameteri64(int, int)">glGetBufferParameteri64</A></B>(int target,
- int pname)</CODE>
- <BR>
- Overloads glGetBufferParameteri64v.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static java.nio.ByteBuffer</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetBufferPointer(int, int)">glGetBufferPointer</A></B>(int target,
- int pname)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetFragDataLocation(int, java.nio.ByteBuffer)">glGetFragDataLocation</A></B>(int program,
- java.nio.ByteBuffer name)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetFragDataLocation(int, java.lang.CharSequence)">glGetFragDataLocation</A></B>(int program,
- java.lang.CharSequence name)</CODE>
- <BR>
- Overloads glGetFragDataLocation.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger(int, int)">glGetInteger</A></B>(int value,
- int index)</CODE>
- <BR>
- Overloads glGetIntegeri_v.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger(int, int, java.nio.IntBuffer)">glGetInteger</A></B>(int value,
- int index,
- java.nio.IntBuffer data)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static long</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger64(int)">glGetInteger64</A></B>(int pname)</CODE>
- <BR>
- Overloads glGetInteger64v.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static long</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger64(int, int)">glGetInteger64</A></B>(int value,
- int index)</CODE>
- <BR>
- Overloads glGetInteger64i_v.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger64(int, int, java.nio.LongBuffer)">glGetInteger64</A></B>(int value,
- int index,
- java.nio.LongBuffer data)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInteger64(int, java.nio.LongBuffer)">glGetInteger64</A></B>(int pname,
- java.nio.LongBuffer data)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInternalformat(int, int, int)">glGetInternalformat</A></B>(int target,
- int internalformat,
- int pname)</CODE>
- <BR>
- Overloads glGetInternalformativ.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetInternalformat(int, int, int, java.nio.IntBuffer)">glGetInternalformat</A></B>(int target,
- int internalformat,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetProgramBinary(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetProgramBinary</A></B>(int program,
- java.nio.IntBuffer length,
- java.nio.IntBuffer binaryFormat,
- java.nio.ByteBuffer binary)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetQuery(int, int, java.nio.IntBuffer)">glGetQuery</A></B>(int target,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetQueryi(int, int)">glGetQueryi</A></B>(int target,
- int pname)</CODE>
- <BR>
- Overloads glGetQueryiv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetQueryObjectu(int, int, java.nio.IntBuffer)">glGetQueryObjectu</A></B>(int id,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetQueryObjectui(int, int)">glGetQueryObjectui</A></B>(int id,
- int pname)</CODE>
- <BR>
- Overloads glGetQueryObjectuiv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSamplerParameter(int, int, java.nio.FloatBuffer)">glGetSamplerParameter</A></B>(int sampler,
- int pname,
- java.nio.FloatBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSamplerParameter(int, int, java.nio.IntBuffer)">glGetSamplerParameter</A></B>(int sampler,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static float</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSamplerParameterf(int, int)">glGetSamplerParameterf</A></B>(int sampler,
- int pname)</CODE>
- <BR>
- Overloads glGetSamplerParameterfv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSamplerParameteri(int, int)">glGetSamplerParameteri</A></B>(int sampler,
- int pname)</CODE>
- <BR>
- Overloads glGetSamplerParameteriv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static java.lang.String</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetStringi(int, int)">glGetStringi</A></B>(int name,
- int index)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSync(org.lwjgl.opengles.GLSync, int, java.nio.IntBuffer, java.nio.IntBuffer)">glGetSync</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int pname,
- java.nio.IntBuffer length,
- java.nio.IntBuffer values)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetSynci(org.lwjgl.opengles.GLSync, int)">glGetSynci</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int pname)</CODE>
- <BR>
- Overloads glGetSynciv.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetTransformFeedbackVarying(int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetTransformFeedbackVarying</A></B>(int program,
- int index,
- java.nio.IntBuffer length,
- java.nio.IntBuffer size,
- java.nio.IntBuffer type,
- java.nio.ByteBuffer name)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static java.lang.String</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetTransformFeedbackVarying(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)">glGetTransformFeedbackVarying</A></B>(int program,
- int index,
- int bufSize,
- java.nio.IntBuffer size,
- java.nio.IntBuffer type)</CODE>
- <BR>
- Overloads glGetTransformFeedbackVarying.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</A></B>(int program,
- java.nio.ByteBuffer uniformBlockName)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static int</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetUniformBlockIndex(int, java.lang.CharSequence)">glGetUniformBlockIndex</A></B>(int program,
- java.lang.CharSequence uniformBlockName)</CODE>
- <BR>
- Overloads glGetUniformBlockIndex.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">glGetUniformIndices</A></B>(int program,
- java.nio.ByteBuffer uniformNames,
- java.nio.IntBuffer uniformIndices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</A></B>(int program,
- java.lang.CharSequence[] uniformNames,
- java.nio.IntBuffer uniformIndices)</CODE>
- <BR>
- Overloads glGetUniformIndices.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetUniformu(int, int, java.nio.IntBuffer)">glGetUniformu</A></B>(int program,
- int location,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetVertexAttribI(int, int, java.nio.IntBuffer)">glGetVertexAttribI</A></B>(int index,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glGetVertexAttribIu(int, int, java.nio.IntBuffer)">glGetVertexAttribIu</A></B>(int index,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glInvalidateFramebuffer(int, java.nio.IntBuffer)">glInvalidateFramebuffer</A></B>(int target,
- java.nio.IntBuffer attachments)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glInvalidateSubFramebuffer(int, java.nio.IntBuffer, int, int, int, int)">glInvalidateSubFramebuffer</A></B>(int target,
- java.nio.IntBuffer attachments,
- int x,
- int y,
- int width,
- int height)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glIsQuery(int)">glIsQuery</A></B>(int id)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glIsSampler(int)">glIsSampler</A></B>(int sampler)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glIsSync(org.lwjgl.opengles.GLSync)">glIsSync</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glIsTransformFeedback(int)">glIsTransformFeedback</A></B>(int id)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glIsVertexArray(int)">glIsVertexArray</A></B>(int array)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static java.nio.ByteBuffer</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glMapBufferRange(int, long, long, int, java.nio.ByteBuffer)">glMapBufferRange</A></B>(int target,
- long offset,
- long length,
- int access,
- java.nio.ByteBuffer old_buffer)</CODE>
- <BR>
- glMapBufferRange maps a GL buffer object range to a ByteBuffer.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glPauseTransformFeedback()">glPauseTransformFeedback</A></B>()</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glProgramBinary(int, int, java.nio.ByteBuffer)">glProgramBinary</A></B>(int program,
- int binaryFormat,
- java.nio.ByteBuffer binary)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glProgramParameteri(int, int, int)">glProgramParameteri</A></B>(int program,
- int pname,
- int value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glReadBuffer(int)">glReadBuffer</A></B>(int mode)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glRenderbufferStorageMultisample(int, int, int, int, int)">glRenderbufferStorageMultisample</A></B>(int target,
- int samples,
- int internalformat,
- int width,
- int height)</CODE>
- <BR>
- Establishes the data storage, format, dimensions, and number of
- samples of a renderbuffer object's image.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glResumeTransformFeedback()">glResumeTransformFeedback</A></B>()</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glSamplerParameter(int, int, java.nio.FloatBuffer)">glSamplerParameter</A></B>(int sampler,
- int pname,
- java.nio.FloatBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glSamplerParameter(int, int, java.nio.IntBuffer)">glSamplerParameter</A></B>(int sampler,
- int pname,
- java.nio.IntBuffer params)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glSamplerParameterf(int, int, float)">glSamplerParameterf</A></B>(int sampler,
- int pname,
- float param)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glSamplerParameteri(int, int, int)">glSamplerParameteri</A></B>(int sampler,
- int pname,
- int param)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTexImage3D</A></B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.ByteBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTexImage3D</A></B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.FloatBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTexImage3D</A></B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.IntBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexImage3D(int, int, int, int, int, int, int, int, int, long)">glTexImage3D</A></B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long pixels_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTexImage3D</A></B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.ShortBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexStorage2D(int, int, int, int, int)">glTexStorage2D</A></B>(int target,
- int levels,
- int internalformat,
- int width,
- int height)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexStorage3D(int, int, int, int, int, int)">glTexStorage3D</A></B>(int target,
- int levels,
- int internalformat,
- int width,
- int height,
- int depth)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.ByteBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.FloatBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.IntBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long)">glTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long pixels_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTexSubImage3D</A></B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.ShortBuffer pixels)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTransformFeedbackVaryings(int, java.lang.CharSequence[], int)">glTransformFeedbackVaryings</A></B>(int program,
- java.lang.CharSequence[] varyings,
- int bufferMode)</CODE>
- <BR>
- Overloads glTransformFeedbackVaryings.</TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glTransformFeedbackVaryings(int, int, java.nio.ByteBuffer, int)">glTransformFeedbackVaryings</A></B>(int program,
- int count,
- java.nio.ByteBuffer varyings,
- int bufferMode)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform1u(int, java.nio.IntBuffer)">glUniform1u</A></B>(int location,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform1ui(int, int)">glUniform1ui</A></B>(int location,
- int v0)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform2u(int, java.nio.IntBuffer)">glUniform2u</A></B>(int location,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform2ui(int, int, int)">glUniform2ui</A></B>(int location,
- int v0,
- int v1)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform3u(int, java.nio.IntBuffer)">glUniform3u</A></B>(int location,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform3ui(int, int, int, int)">glUniform3ui</A></B>(int location,
- int v0,
- int v1,
- int v2)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform4u(int, java.nio.IntBuffer)">glUniform4u</A></B>(int location,
- java.nio.IntBuffer value)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniform4ui(int, int, int, int, int)">glUniform4ui</A></B>(int location,
- int v0,
- int v1,
- int v2,
- int v3)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformBlockBinding(int, int, int)">glUniformBlockBinding</A></B>(int program,
- int uniformBlockIndex,
- int uniformBlockBinding)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix2x3(int, boolean, java.nio.FloatBuffer)">glUniformMatrix2x3</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix2x4(int, boolean, java.nio.FloatBuffer)">glUniformMatrix2x4</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix3x2(int, boolean, java.nio.FloatBuffer)">glUniformMatrix3x2</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix3x4(int, boolean, java.nio.FloatBuffer)">glUniformMatrix3x4</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix4x2(int, boolean, java.nio.FloatBuffer)">glUniformMatrix4x2</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUniformMatrix4x3(int, boolean, java.nio.FloatBuffer)">glUniformMatrix4x3</A></B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static boolean</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glUnmapBuffer(int)">glUnmapBuffer</A></B>(int target)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribDivisor(int, int)">glVertexAttribDivisor</A></B>(int index,
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- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribI4(int, java.nio.IntBuffer)">glVertexAttribI4</A></B>(int index,
- java.nio.IntBuffer v)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribI4i(int, int, int, int, int)">glVertexAttribI4i</A></B>(int index,
- int x,
- int y,
- int z,
- int w)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribI4u(int, java.nio.IntBuffer)">glVertexAttribI4u</A></B>(int index,
- java.nio.IntBuffer v)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribI4ui(int, int, int, int, int)">glVertexAttribI4ui</A></B>(int index,
- int x,
- int y,
- int z,
- int w)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribIPointer(int, int, int, int, java.nio.ByteBuffer)">glVertexAttribIPointer</A></B>(int index,
- int size,
- int type,
- int stride,
- java.nio.ByteBuffer buffer)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribIPointer(int, int, int, int, java.nio.IntBuffer)">glVertexAttribIPointer</A></B>(int index,
- int size,
- int type,
- int stride,
- java.nio.IntBuffer buffer)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribIPointer(int, int, int, int, long)">glVertexAttribIPointer</A></B>(int index,
- int size,
- int type,
- int stride,
- long buffer_buffer_offset)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glVertexAttribIPointer(int, int, int, int, java.nio.ShortBuffer)">glVertexAttribIPointer</A></B>(int index,
- int size,
- int type,
- int stride,
- java.nio.ShortBuffer buffer)</CODE>
- <BR>
- </TD>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
- <CODE>static void</CODE></FONT></TD>
- <TD><CODE><B><A HREF="../../../org/lwjgl/opengles/GLES30.html#glWaitSync(org.lwjgl.opengles.GLSync, int, long)">glWaitSync</A></B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int flags,
- long timeout)</CODE>
- <BR>
- </TD>
- </TR>
- </TABLE>
- <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
- <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
- <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
- <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
- </TR>
- <TR BGCOLOR="white" CLASS="TableRowColor">
- <TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
- </TR>
- </TABLE>
-
- <P>
- <!-- ============ FIELD DETAIL =========== -->
- <A NAME="field_detail"><!-- --></A>
- <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
- <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
- <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
- <B>Field Detail</B></FONT></TH>
- </TR>
- </TABLE>
- <A NAME="GL_READ_BUFFER"><!-- --></A><H3>
- GL_READ_BUFFER</H3>
- <PRE>
- public static final int <B>GL_READ_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_READ_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNPACK_ROW_LENGTH"><!-- --></A><H3>
- GL_UNPACK_ROW_LENGTH</H3>
- <PRE>
- public static final int <B>GL_UNPACK_ROW_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNPACK_ROW_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNPACK_SKIP_ROWS"><!-- --></A><H3>
- GL_UNPACK_SKIP_ROWS</H3>
- <PRE>
- public static final int <B>GL_UNPACK_SKIP_ROWS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_ROWS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNPACK_SKIP_PIXELS"><!-- --></A><H3>
- GL_UNPACK_SKIP_PIXELS</H3>
- <PRE>
- public static final int <B>GL_UNPACK_SKIP_PIXELS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_PIXELS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PACK_ROW_LENGTH"><!-- --></A><H3>
- GL_PACK_ROW_LENGTH</H3>
- <PRE>
- public static final int <B>GL_PACK_ROW_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PACK_ROW_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PACK_SKIP_ROWS"><!-- --></A><H3>
- GL_PACK_SKIP_ROWS</H3>
- <PRE>
- public static final int <B>GL_PACK_SKIP_ROWS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PACK_SKIP_ROWS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PACK_SKIP_PIXELS"><!-- --></A><H3>
- GL_PACK_SKIP_PIXELS</H3>
- <PRE>
- public static final int <B>GL_PACK_SKIP_PIXELS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PACK_SKIP_PIXELS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR"><!-- --></A><H3>
- GL_COLOR</H3>
- <PRE>
- public static final int <B>GL_COLOR</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH"><!-- --></A><H3>
- GL_DEPTH</H3>
- <PRE>
- public static final int <B>GL_DEPTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_STENCIL"><!-- --></A><H3>
- GL_STENCIL</H3>
- <PRE>
- public static final int <B>GL_STENCIL</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_STENCIL">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RED"><!-- --></A><H3>
- GL_RED</H3>
- <PRE>
- public static final int <B>GL_RED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB8"><!-- --></A><H3>
- GL_RGB8</H3>
- <PRE>
- public static final int <B>GL_RGB8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA8"><!-- --></A><H3>
- GL_RGBA8</H3>
- <PRE>
- public static final int <B>GL_RGBA8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB10_A2"><!-- --></A><H3>
- GL_RGB10_A2</H3>
- <PRE>
- public static final int <B>GL_RGB10_A2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB10_A2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_BINDING_3D"><!-- --></A><H3>
- GL_TEXTURE_BINDING_3D</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_BINDING_3D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_BINDING_3D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PACK_SKIP_IMAGES"><!-- --></A><H3>
- GL_PACK_SKIP_IMAGES</H3>
- <PRE>
- public static final int <B>GL_PACK_SKIP_IMAGES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PACK_SKIP_IMAGES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PACK_IMAGE_HEIGHT"><!-- --></A><H3>
- GL_PACK_IMAGE_HEIGHT</H3>
- <PRE>
- public static final int <B>GL_PACK_IMAGE_HEIGHT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PACK_IMAGE_HEIGHT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNPACK_SKIP_IMAGES"><!-- --></A><H3>
- GL_UNPACK_SKIP_IMAGES</H3>
- <PRE>
- public static final int <B>GL_UNPACK_SKIP_IMAGES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_IMAGES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNPACK_IMAGE_HEIGHT"><!-- --></A><H3>
- GL_UNPACK_IMAGE_HEIGHT</H3>
- <PRE>
- public static final int <B>GL_UNPACK_IMAGE_HEIGHT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNPACK_IMAGE_HEIGHT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_3D"><!-- --></A><H3>
- GL_TEXTURE_3D</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_3D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_3D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_WRAP_R"><!-- --></A><H3>
- GL_TEXTURE_WRAP_R</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_WRAP_R</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_WRAP_R">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_3D_TEXTURE_SIZE"><!-- --></A><H3>
- GL_MAX_3D_TEXTURE_SIZE</H3>
- <PRE>
- public static final int <B>GL_MAX_3D_TEXTURE_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_3D_TEXTURE_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_2_10_10_10_REV"><!-- --></A><H3>
- GL_UNSIGNED_INT_2_10_10_10_REV</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_2_10_10_10_REV</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_2_10_10_10_REV">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_ELEMENTS_VERTICES"><!-- --></A><H3>
- GL_MAX_ELEMENTS_VERTICES</H3>
- <PRE>
- public static final int <B>GL_MAX_ELEMENTS_VERTICES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_ELEMENTS_VERTICES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_ELEMENTS_INDICES"><!-- --></A><H3>
- GL_MAX_ELEMENTS_INDICES</H3>
- <PRE>
- public static final int <B>GL_MAX_ELEMENTS_INDICES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_ELEMENTS_INDICES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_MIN_LOD"><!-- --></A><H3>
- GL_TEXTURE_MIN_LOD</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_MIN_LOD</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_MIN_LOD">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_MAX_LOD"><!-- --></A><H3>
- GL_TEXTURE_MAX_LOD</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_MAX_LOD</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_MAX_LOD">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_BASE_LEVEL"><!-- --></A><H3>
- GL_TEXTURE_BASE_LEVEL</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_BASE_LEVEL</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_BASE_LEVEL">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_MAX_LEVEL"><!-- --></A><H3>
- GL_TEXTURE_MAX_LEVEL</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_MAX_LEVEL</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_MAX_LEVEL">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MIN"><!-- --></A><H3>
- GL_MIN</H3>
- <PRE>
- public static final int <B>GL_MIN</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MIN">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX"><!-- --></A><H3>
- GL_MAX</H3>
- <PRE>
- public static final int <B>GL_MAX</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH_COMPONENT24"><!-- --></A><H3>
- GL_DEPTH_COMPONENT24</H3>
- <PRE>
- public static final int <B>GL_DEPTH_COMPONENT24</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH_COMPONENT24">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_TEXTURE_LOD_BIAS"><!-- --></A><H3>
- GL_MAX_TEXTURE_LOD_BIAS</H3>
- <PRE>
- public static final int <B>GL_MAX_TEXTURE_LOD_BIAS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_TEXTURE_LOD_BIAS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_COMPARE_MODE"><!-- --></A><H3>
- GL_TEXTURE_COMPARE_MODE</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_COMPARE_MODE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_COMPARE_MODE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_COMPARE_FUNC"><!-- --></A><H3>
- GL_TEXTURE_COMPARE_FUNC</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_COMPARE_FUNC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_COMPARE_FUNC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_CURRENT_QUERY"><!-- --></A><H3>
- GL_CURRENT_QUERY</H3>
- <PRE>
- public static final int <B>GL_CURRENT_QUERY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_CURRENT_QUERY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_QUERY_RESULT"><!-- --></A><H3>
- GL_QUERY_RESULT</H3>
- <PRE>
- public static final int <B>GL_QUERY_RESULT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_QUERY_RESULT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_QUERY_RESULT_AVAILABLE"><!-- --></A><H3>
- GL_QUERY_RESULT_AVAILABLE</H3>
- <PRE>
- public static final int <B>GL_QUERY_RESULT_AVAILABLE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_QUERY_RESULT_AVAILABLE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BUFFER_MAPPED"><!-- --></A><H3>
- GL_BUFFER_MAPPED</H3>
- <PRE>
- public static final int <B>GL_BUFFER_MAPPED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BUFFER_MAPPED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BUFFER_MAP_POINTER"><!-- --></A><H3>
- GL_BUFFER_MAP_POINTER</H3>
- <PRE>
- public static final int <B>GL_BUFFER_MAP_POINTER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_POINTER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_STREAM_READ"><!-- --></A><H3>
- GL_STREAM_READ</H3>
- <PRE>
- public static final int <B>GL_STREAM_READ</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_STREAM_READ">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_STREAM_COPY"><!-- --></A><H3>
- GL_STREAM_COPY</H3>
- <PRE>
- public static final int <B>GL_STREAM_COPY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_STREAM_COPY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_STATIC_READ"><!-- --></A><H3>
- GL_STATIC_READ</H3>
- <PRE>
- public static final int <B>GL_STATIC_READ</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_STATIC_READ">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_STATIC_COPY"><!-- --></A><H3>
- GL_STATIC_COPY</H3>
- <PRE>
- public static final int <B>GL_STATIC_COPY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_STATIC_COPY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DYNAMIC_READ"><!-- --></A><H3>
- GL_DYNAMIC_READ</H3>
- <PRE>
- public static final int <B>GL_DYNAMIC_READ</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DYNAMIC_READ">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DYNAMIC_COPY"><!-- --></A><H3>
- GL_DYNAMIC_COPY</H3>
- <PRE>
- public static final int <B>GL_DYNAMIC_COPY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DYNAMIC_COPY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_DRAW_BUFFERS"><!-- --></A><H3>
- GL_MAX_DRAW_BUFFERS</H3>
- <PRE>
- public static final int <B>GL_MAX_DRAW_BUFFERS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_DRAW_BUFFERS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER0"><!-- --></A><H3>
- GL_DRAW_BUFFER0</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER0</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER0">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER1"><!-- --></A><H3>
- GL_DRAW_BUFFER1</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER1</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER1">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER2"><!-- --></A><H3>
- GL_DRAW_BUFFER2</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER3"><!-- --></A><H3>
- GL_DRAW_BUFFER3</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER3</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER3">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER4"><!-- --></A><H3>
- GL_DRAW_BUFFER4</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER4</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER4">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER5"><!-- --></A><H3>
- GL_DRAW_BUFFER5</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER5</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER5">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER6"><!-- --></A><H3>
- GL_DRAW_BUFFER6</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER6</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER6">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER7"><!-- --></A><H3>
- GL_DRAW_BUFFER7</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER7</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER7">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER8"><!-- --></A><H3>
- GL_DRAW_BUFFER8</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER9"><!-- --></A><H3>
- GL_DRAW_BUFFER9</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER9</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER9">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER10"><!-- --></A><H3>
- GL_DRAW_BUFFER10</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER10</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER10">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER11"><!-- --></A><H3>
- GL_DRAW_BUFFER11</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER11</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER11">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER12"><!-- --></A><H3>
- GL_DRAW_BUFFER12</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER12</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER12">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER13"><!-- --></A><H3>
- GL_DRAW_BUFFER13</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER13</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER13">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER14"><!-- --></A><H3>
- GL_DRAW_BUFFER14</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER14</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER14">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_BUFFER15"><!-- --></A><H3>
- GL_DRAW_BUFFER15</H3>
- <PRE>
- public static final int <B>GL_DRAW_BUFFER15</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER15">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"><!-- --></A><H3>
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_VERTEX_UNIFORM_COMPONENTS"><!-- --></A><H3>
- GL_MAX_VERTEX_UNIFORM_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_VERTEX_UNIFORM_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_3D"><!-- --></A><H3>
- GL_SAMPLER_3D</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_3D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_3D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_2D_SHADOW"><!-- --></A><H3>
- GL_SAMPLER_2D_SHADOW</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_2D_SHADOW</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_SHADOW">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"><!-- --></A><H3>
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT</H3>
- <PRE>
- public static final int <B>GL_FRAGMENT_SHADER_DERIVATIVE_HINT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAGMENT_SHADER_DERIVATIVE_HINT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PIXEL_PACK_BUFFER"><!-- --></A><H3>
- GL_PIXEL_PACK_BUFFER</H3>
- <PRE>
- public static final int <B>GL_PIXEL_PACK_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PIXEL_PACK_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PIXEL_UNPACK_BUFFER"><!-- --></A><H3>
- GL_PIXEL_UNPACK_BUFFER</H3>
- <PRE>
- public static final int <B>GL_PIXEL_UNPACK_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PIXEL_UNPACK_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PIXEL_PACK_BUFFER_BINDING"><!-- --></A><H3>
- GL_PIXEL_PACK_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_PIXEL_PACK_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PIXEL_PACK_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PIXEL_UNPACK_BUFFER_BINDING"><!-- --></A><H3>
- GL_PIXEL_UNPACK_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_PIXEL_UNPACK_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PIXEL_UNPACK_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT2x3"><!-- --></A><H3>
- GL_FLOAT_MAT2x3</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT2x3</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT2x3">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT2x4"><!-- --></A><H3>
- GL_FLOAT_MAT2x4</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT2x4</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT2x4">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT3x2"><!-- --></A><H3>
- GL_FLOAT_MAT3x2</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT3x2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT3x2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT3x4"><!-- --></A><H3>
- GL_FLOAT_MAT3x4</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT3x4</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT3x4">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT4x2"><!-- --></A><H3>
- GL_FLOAT_MAT4x2</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT4x2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT4x2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_MAT4x3"><!-- --></A><H3>
- GL_FLOAT_MAT4x3</H3>
- <PRE>
- public static final int <B>GL_FLOAT_MAT4x3</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_MAT4x3">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SRGB"><!-- --></A><H3>
- GL_SRGB</H3>
- <PRE>
- public static final int <B>GL_SRGB</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SRGB">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SRGB8"><!-- --></A><H3>
- GL_SRGB8</H3>
- <PRE>
- public static final int <B>GL_SRGB8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SRGB8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SRGB8_ALPHA8"><!-- --></A><H3>
- GL_SRGB8_ALPHA8</H3>
- <PRE>
- public static final int <B>GL_SRGB8_ALPHA8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SRGB8_ALPHA8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPARE_REF_TO_TEXTURE"><!-- --></A><H3>
- GL_COMPARE_REF_TO_TEXTURE</H3>
- <PRE>
- public static final int <B>GL_COMPARE_REF_TO_TEXTURE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPARE_REF_TO_TEXTURE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAJOR_VERSION"><!-- --></A><H3>
- GL_MAJOR_VERSION</H3>
- <PRE>
- public static final int <B>GL_MAJOR_VERSION</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAJOR_VERSION">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MINOR_VERSION"><!-- --></A><H3>
- GL_MINOR_VERSION</H3>
- <PRE>
- public static final int <B>GL_MINOR_VERSION</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MINOR_VERSION">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_NUM_EXTENSIONS"><!-- --></A><H3>
- GL_NUM_EXTENSIONS</H3>
- <PRE>
- public static final int <B>GL_NUM_EXTENSIONS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_NUM_EXTENSIONS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA32F"><!-- --></A><H3>
- GL_RGBA32F</H3>
- <PRE>
- public static final int <B>GL_RGBA32F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA32F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB32F"><!-- --></A><H3>
- GL_RGB32F</H3>
- <PRE>
- public static final int <B>GL_RGB32F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB32F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA16F"><!-- --></A><H3>
- GL_RGBA16F</H3>
- <PRE>
- public static final int <B>GL_RGBA16F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA16F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB16F"><!-- --></A><H3>
- GL_RGB16F</H3>
- <PRE>
- public static final int <B>GL_RGB16F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB16F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_VERTEX_ATTRIB_ARRAY_INTEGER"><!-- --></A><H3>
- GL_VERTEX_ATTRIB_ARRAY_INTEGER</H3>
- <PRE>
- public static final int <B>GL_VERTEX_ATTRIB_ARRAY_INTEGER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_VERTEX_ATTRIB_ARRAY_INTEGER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_ARRAY_TEXTURE_LAYERS"><!-- --></A><H3>
- GL_MAX_ARRAY_TEXTURE_LAYERS</H3>
- <PRE>
- public static final int <B>GL_MAX_ARRAY_TEXTURE_LAYERS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_ARRAY_TEXTURE_LAYERS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MIN_PROGRAM_TEXEL_OFFSET"><!-- --></A><H3>
- GL_MIN_PROGRAM_TEXEL_OFFSET</H3>
- <PRE>
- public static final int <B>GL_MIN_PROGRAM_TEXEL_OFFSET</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MIN_PROGRAM_TEXEL_OFFSET">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_PROGRAM_TEXEL_OFFSET"><!-- --></A><H3>
- GL_MAX_PROGRAM_TEXEL_OFFSET</H3>
- <PRE>
- public static final int <B>GL_MAX_PROGRAM_TEXEL_OFFSET</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_PROGRAM_TEXEL_OFFSET">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_VARYING_COMPONENTS"><!-- --></A><H3>
- GL_MAX_VARYING_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_VARYING_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_VARYING_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_2D_ARRAY"><!-- --></A><H3>
- GL_TEXTURE_2D_ARRAY</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_2D_ARRAY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_2D_ARRAY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_BINDING_2D_ARRAY"><!-- --></A><H3>
- GL_TEXTURE_BINDING_2D_ARRAY</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_BINDING_2D_ARRAY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_BINDING_2D_ARRAY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R11F_G11F_B10F"><!-- --></A><H3>
- GL_R11F_G11F_B10F</H3>
- <PRE>
- public static final int <B>GL_R11F_G11F_B10F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R11F_G11F_B10F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_10F_11F_11F_REV"><!-- --></A><H3>
- GL_UNSIGNED_INT_10F_11F_11F_REV</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_10F_11F_11F_REV</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_10F_11F_11F_REV">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB9_E5"><!-- --></A><H3>
- GL_RGB9_E5</H3>
- <PRE>
- public static final int <B>GL_RGB9_E5</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB9_E5">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_5_9_9_9_REV"><!-- --></A><H3>
- GL_UNSIGNED_INT_5_9_9_9_REV</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_5_9_9_9_REV</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_5_9_9_9_REV">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_MODE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_MODE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"><!-- --></A><H3>
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_VARYINGS"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_VARYINGS</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_VARYINGS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_VARYINGS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_START"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BUFFER_START</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_START</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_START">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RASTERIZER_DISCARD"><!-- --></A><H3>
- GL_RASTERIZER_DISCARD</H3>
- <PRE>
- public static final int <B>GL_RASTERIZER_DISCARD</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RASTERIZER_DISCARD">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"><!-- --></A><H3>
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"><!-- --></A><H3>
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</H3>
- <PRE>
- public static final int <B>GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INTERLEAVED_ATTRIBS"><!-- --></A><H3>
- GL_INTERLEAVED_ATTRIBS</H3>
- <PRE>
- public static final int <B>GL_INTERLEAVED_ATTRIBS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INTERLEAVED_ATTRIBS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SEPARATE_ATTRIBS"><!-- --></A><H3>
- GL_SEPARATE_ATTRIBS</H3>
- <PRE>
- public static final int <B>GL_SEPARATE_ATTRIBS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SEPARATE_ATTRIBS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BUFFER"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BUFFER</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA32UI"><!-- --></A><H3>
- GL_RGBA32UI</H3>
- <PRE>
- public static final int <B>GL_RGBA32UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA32UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB32UI"><!-- --></A><H3>
- GL_RGB32UI</H3>
- <PRE>
- public static final int <B>GL_RGB32UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB32UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA16UI"><!-- --></A><H3>
- GL_RGBA16UI</H3>
- <PRE>
- public static final int <B>GL_RGBA16UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA16UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB16UI"><!-- --></A><H3>
- GL_RGB16UI</H3>
- <PRE>
- public static final int <B>GL_RGB16UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB16UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA8UI"><!-- --></A><H3>
- GL_RGBA8UI</H3>
- <PRE>
- public static final int <B>GL_RGBA8UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA8UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB8UI"><!-- --></A><H3>
- GL_RGB8UI</H3>
- <PRE>
- public static final int <B>GL_RGB8UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB8UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA32I"><!-- --></A><H3>
- GL_RGBA32I</H3>
- <PRE>
- public static final int <B>GL_RGBA32I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA32I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB32I"><!-- --></A><H3>
- GL_RGB32I</H3>
- <PRE>
- public static final int <B>GL_RGB32I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB32I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA16I"><!-- --></A><H3>
- GL_RGBA16I</H3>
- <PRE>
- public static final int <B>GL_RGBA16I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA16I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB16I"><!-- --></A><H3>
- GL_RGB16I</H3>
- <PRE>
- public static final int <B>GL_RGB16I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB16I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA8I"><!-- --></A><H3>
- GL_RGBA8I</H3>
- <PRE>
- public static final int <B>GL_RGBA8I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA8I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB8I"><!-- --></A><H3>
- GL_RGB8I</H3>
- <PRE>
- public static final int <B>GL_RGB8I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB8I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RED_INTEGER"><!-- --></A><H3>
- GL_RED_INTEGER</H3>
- <PRE>
- public static final int <B>GL_RED_INTEGER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RED_INTEGER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB_INTEGER"><!-- --></A><H3>
- GL_RGB_INTEGER</H3>
- <PRE>
- public static final int <B>GL_RGB_INTEGER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB_INTEGER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA_INTEGER"><!-- --></A><H3>
- GL_RGBA_INTEGER</H3>
- <PRE>
- public static final int <B>GL_RGBA_INTEGER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA_INTEGER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_2D_ARRAY"><!-- --></A><H3>
- GL_SAMPLER_2D_ARRAY</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_2D_ARRAY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_ARRAY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_2D_ARRAY_SHADOW"><!-- --></A><H3>
- GL_SAMPLER_2D_ARRAY_SHADOW</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_2D_ARRAY_SHADOW</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_ARRAY_SHADOW">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_CUBE_SHADOW"><!-- --></A><H3>
- GL_SAMPLER_CUBE_SHADOW</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_CUBE_SHADOW</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_CUBE_SHADOW">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_VEC2"><!-- --></A><H3>
- GL_UNSIGNED_INT_VEC2</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_VEC2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_VEC3"><!-- --></A><H3>
- GL_UNSIGNED_INT_VEC3</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_VEC3</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC3">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_VEC4"><!-- --></A><H3>
- GL_UNSIGNED_INT_VEC4</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_VEC4</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC4">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INT_SAMPLER_2D"><!-- --></A><H3>
- GL_INT_SAMPLER_2D</H3>
- <PRE>
- public static final int <B>GL_INT_SAMPLER_2D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_2D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INT_SAMPLER_3D"><!-- --></A><H3>
- GL_INT_SAMPLER_3D</H3>
- <PRE>
- public static final int <B>GL_INT_SAMPLER_3D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_3D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INT_SAMPLER_CUBE"><!-- --></A><H3>
- GL_INT_SAMPLER_CUBE</H3>
- <PRE>
- public static final int <B>GL_INT_SAMPLER_CUBE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_CUBE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INT_SAMPLER_2D_ARRAY"><!-- --></A><H3>
- GL_INT_SAMPLER_2D_ARRAY</H3>
- <PRE>
- public static final int <B>GL_INT_SAMPLER_2D_ARRAY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_2D_ARRAY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_SAMPLER_2D"><!-- --></A><H3>
- GL_UNSIGNED_INT_SAMPLER_2D</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_2D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_SAMPLER_3D"><!-- --></A><H3>
- GL_UNSIGNED_INT_SAMPLER_3D</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_SAMPLER_3D</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_3D">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_SAMPLER_CUBE"><!-- --></A><H3>
- GL_UNSIGNED_INT_SAMPLER_CUBE</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_SAMPLER_CUBE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_CUBE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"><!-- --></A><H3>
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BUFFER_ACCESS_FLAGS"><!-- --></A><H3>
- GL_BUFFER_ACCESS_FLAGS</H3>
- <PRE>
- public static final int <B>GL_BUFFER_ACCESS_FLAGS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BUFFER_ACCESS_FLAGS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BUFFER_MAP_LENGTH"><!-- --></A><H3>
- GL_BUFFER_MAP_LENGTH</H3>
- <PRE>
- public static final int <B>GL_BUFFER_MAP_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BUFFER_MAP_OFFSET"><!-- --></A><H3>
- GL_BUFFER_MAP_OFFSET</H3>
- <PRE>
- public static final int <B>GL_BUFFER_MAP_OFFSET</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_OFFSET">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH_COMPONENT32F"><!-- --></A><H3>
- GL_DEPTH_COMPONENT32F</H3>
- <PRE>
- public static final int <B>GL_DEPTH_COMPONENT32F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH_COMPONENT32F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH32F_STENCIL8"><!-- --></A><H3>
- GL_DEPTH32F_STENCIL8</H3>
- <PRE>
- public static final int <B>GL_DEPTH32F_STENCIL8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH32F_STENCIL8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"><!-- --></A><H3>
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV</H3>
- <PRE>
- public static final int <B>GL_FLOAT_32_UNSIGNED_INT_24_8_REV</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FLOAT_32_UNSIGNED_INT_24_8_REV">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_DEFAULT"><!-- --></A><H3>
- GL_FRAMEBUFFER_DEFAULT</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_DEFAULT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_DEFAULT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_UNDEFINED"><!-- --></A><H3>
- GL_FRAMEBUFFER_UNDEFINED</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_UNDEFINED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_UNDEFINED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH_STENCIL_ATTACHMENT"><!-- --></A><H3>
- GL_DEPTH_STENCIL_ATTACHMENT</H3>
- <PRE>
- public static final int <B>GL_DEPTH_STENCIL_ATTACHMENT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH_STENCIL_ATTACHMENT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH_STENCIL"><!-- --></A><H3>
- GL_DEPTH_STENCIL</H3>
- <PRE>
- public static final int <B>GL_DEPTH_STENCIL</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH_STENCIL">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_INT_24_8"><!-- --></A><H3>
- GL_UNSIGNED_INT_24_8</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_INT_24_8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_24_8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DEPTH24_STENCIL8"><!-- --></A><H3>
- GL_DEPTH24_STENCIL8</H3>
- <PRE>
- public static final int <B>GL_DEPTH24_STENCIL8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DEPTH24_STENCIL8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNED_NORMALIZED"><!-- --></A><H3>
- GL_UNSIGNED_NORMALIZED</H3>
- <PRE>
- public static final int <B>GL_UNSIGNED_NORMALIZED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNED_NORMALIZED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_FRAMEBUFFER_BINDING"><!-- --></A><H3>
- GL_DRAW_FRAMEBUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_DRAW_FRAMEBUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_FRAMEBUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_READ_FRAMEBUFFER"><!-- --></A><H3>
- GL_READ_FRAMEBUFFER</H3>
- <PRE>
- public static final int <B>GL_READ_FRAMEBUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_READ_FRAMEBUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_DRAW_FRAMEBUFFER"><!-- --></A><H3>
- GL_DRAW_FRAMEBUFFER</H3>
- <PRE>
- public static final int <B>GL_DRAW_FRAMEBUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_DRAW_FRAMEBUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_READ_FRAMEBUFFER_BINDING"><!-- --></A><H3>
- GL_READ_FRAMEBUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_READ_FRAMEBUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_READ_FRAMEBUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RENDERBUFFER_SAMPLES"><!-- --></A><H3>
- GL_RENDERBUFFER_SAMPLES</H3>
- <PRE>
- public static final int <B>GL_RENDERBUFFER_SAMPLES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RENDERBUFFER_SAMPLES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"><!-- --></A><H3>
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_COLOR_ATTACHMENTS"><!-- --></A><H3>
- GL_MAX_COLOR_ATTACHMENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_COLOR_ATTACHMENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_COLOR_ATTACHMENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT1"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT1</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT1</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT1">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT2"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT2</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT3"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT3</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT3</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT3">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT4"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT4</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT4</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT4">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT5"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT5</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT5</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT5">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT6"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT6</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT6</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT6">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT7"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT7</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT7</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT7">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT8"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT8</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT9"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT9</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT9</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT9">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT10"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT10</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT10</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT10">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT11"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT11</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT11</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT11">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT12"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT12</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT12</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT12">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT13"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT13</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT13</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT13">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT14"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT14</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT14</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT14">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COLOR_ATTACHMENT15"><!-- --></A><H3>
- GL_COLOR_ATTACHMENT15</H3>
- <PRE>
- public static final int <B>GL_COLOR_ATTACHMENT15</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT15">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"><!-- --></A><H3>
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</H3>
- <PRE>
- public static final int <B>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_SAMPLES"><!-- --></A><H3>
- GL_MAX_SAMPLES</H3>
- <PRE>
- public static final int <B>GL_MAX_SAMPLES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_SAMPLES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_HALF_FLOAT"><!-- --></A><H3>
- GL_HALF_FLOAT</H3>
- <PRE>
- public static final int <B>GL_HALF_FLOAT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_HALF_FLOAT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_READ_BIT"><!-- --></A><H3>
- GL_MAP_READ_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_READ_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_READ_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_WRITE_BIT"><!-- --></A><H3>
- GL_MAP_WRITE_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_WRITE_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_WRITE_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_INVALIDATE_RANGE_BIT"><!-- --></A><H3>
- GL_MAP_INVALIDATE_RANGE_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_INVALIDATE_RANGE_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_INVALIDATE_RANGE_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_INVALIDATE_BUFFER_BIT"><!-- --></A><H3>
- GL_MAP_INVALIDATE_BUFFER_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_INVALIDATE_BUFFER_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_INVALIDATE_BUFFER_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_FLUSH_EXPLICIT_BIT"><!-- --></A><H3>
- GL_MAP_FLUSH_EXPLICIT_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_FLUSH_EXPLICIT_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_FLUSH_EXPLICIT_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAP_UNSYNCHRONIZED_BIT"><!-- --></A><H3>
- GL_MAP_UNSYNCHRONIZED_BIT</H3>
- <PRE>
- public static final int <B>GL_MAP_UNSYNCHRONIZED_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAP_UNSYNCHRONIZED_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG"><!-- --></A><H3>
- GL_RG</H3>
- <PRE>
- public static final int <B>GL_RG</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG_INTEGER"><!-- --></A><H3>
- GL_RG_INTEGER</H3>
- <PRE>
- public static final int <B>GL_RG_INTEGER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG_INTEGER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R8"><!-- --></A><H3>
- GL_R8</H3>
- <PRE>
- public static final int <B>GL_R8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG8"><!-- --></A><H3>
- GL_RG8</H3>
- <PRE>
- public static final int <B>GL_RG8</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG8">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R16F"><!-- --></A><H3>
- GL_R16F</H3>
- <PRE>
- public static final int <B>GL_R16F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R16F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R32F"><!-- --></A><H3>
- GL_R32F</H3>
- <PRE>
- public static final int <B>GL_R32F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R32F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG16F"><!-- --></A><H3>
- GL_RG16F</H3>
- <PRE>
- public static final int <B>GL_RG16F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG16F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG32F"><!-- --></A><H3>
- GL_RG32F</H3>
- <PRE>
- public static final int <B>GL_RG32F</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG32F">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R8I"><!-- --></A><H3>
- GL_R8I</H3>
- <PRE>
- public static final int <B>GL_R8I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R8I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R8UI"><!-- --></A><H3>
- GL_R8UI</H3>
- <PRE>
- public static final int <B>GL_R8UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R8UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R16I"><!-- --></A><H3>
- GL_R16I</H3>
- <PRE>
- public static final int <B>GL_R16I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R16I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R16UI"><!-- --></A><H3>
- GL_R16UI</H3>
- <PRE>
- public static final int <B>GL_R16UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R16UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R32I"><!-- --></A><H3>
- GL_R32I</H3>
- <PRE>
- public static final int <B>GL_R32I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R32I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R32UI"><!-- --></A><H3>
- GL_R32UI</H3>
- <PRE>
- public static final int <B>GL_R32UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R32UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG8I"><!-- --></A><H3>
- GL_RG8I</H3>
- <PRE>
- public static final int <B>GL_RG8I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG8I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG8UI"><!-- --></A><H3>
- GL_RG8UI</H3>
- <PRE>
- public static final int <B>GL_RG8UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG8UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG16I"><!-- --></A><H3>
- GL_RG16I</H3>
- <PRE>
- public static final int <B>GL_RG16I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG16I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG16UI"><!-- --></A><H3>
- GL_RG16UI</H3>
- <PRE>
- public static final int <B>GL_RG16UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG16UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG32I"><!-- --></A><H3>
- GL_RG32I</H3>
- <PRE>
- public static final int <B>GL_RG32I</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG32I">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG32UI"><!-- --></A><H3>
- GL_RG32UI</H3>
- <PRE>
- public static final int <B>GL_RG32UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG32UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_VERTEX_ARRAY_BINDING"><!-- --></A><H3>
- GL_VERTEX_ARRAY_BINDING</H3>
- <PRE>
- public static final int <B>GL_VERTEX_ARRAY_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_VERTEX_ARRAY_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_R8_SNORM"><!-- --></A><H3>
- GL_R8_SNORM</H3>
- <PRE>
- public static final int <B>GL_R8_SNORM</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_R8_SNORM">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RG8_SNORM"><!-- --></A><H3>
- GL_RG8_SNORM</H3>
- <PRE>
- public static final int <B>GL_RG8_SNORM</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RG8_SNORM">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB8_SNORM"><!-- --></A><H3>
- GL_RGB8_SNORM</H3>
- <PRE>
- public static final int <B>GL_RGB8_SNORM</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB8_SNORM">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGBA8_SNORM"><!-- --></A><H3>
- GL_RGBA8_SNORM</H3>
- <PRE>
- public static final int <B>GL_RGBA8_SNORM</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGBA8_SNORM">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SIGNED_NORMALIZED"><!-- --></A><H3>
- GL_SIGNED_NORMALIZED</H3>
- <PRE>
- public static final int <B>GL_SIGNED_NORMALIZED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SIGNED_NORMALIZED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PRIMITIVE_RESTART_FIXED_INDEX"><!-- --></A><H3>
- GL_PRIMITIVE_RESTART_FIXED_INDEX</H3>
- <PRE>
- public static final int <B>GL_PRIMITIVE_RESTART_FIXED_INDEX</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PRIMITIVE_RESTART_FIXED_INDEX">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COPY_READ_BUFFER"><!-- --></A><H3>
- GL_COPY_READ_BUFFER</H3>
- <PRE>
- public static final int <B>GL_COPY_READ_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COPY_READ_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COPY_WRITE_BUFFER"><!-- --></A><H3>
- GL_COPY_WRITE_BUFFER</H3>
- <PRE>
- public static final int <B>GL_COPY_WRITE_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COPY_WRITE_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COPY_READ_BUFFER_BINDING"><!-- --></A><H3>
- GL_COPY_READ_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_COPY_READ_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COPY_READ_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COPY_WRITE_BUFFER_BINDING"><!-- --></A><H3>
- GL_COPY_WRITE_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_COPY_WRITE_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COPY_WRITE_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BUFFER"><!-- --></A><H3>
- GL_UNIFORM_BUFFER</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BUFFER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BUFFER_BINDING"><!-- --></A><H3>
- GL_UNIFORM_BUFFER_BINDING</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BUFFER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BUFFER_START"><!-- --></A><H3>
- GL_UNIFORM_BUFFER_START</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BUFFER_START</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_START">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BUFFER_SIZE"><!-- --></A><H3>
- GL_UNIFORM_BUFFER_SIZE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BUFFER_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_VERTEX_UNIFORM_BLOCKS"><!-- --></A><H3>
- GL_MAX_VERTEX_UNIFORM_BLOCKS</H3>
- <PRE>
- public static final int <B>GL_MAX_VERTEX_UNIFORM_BLOCKS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_UNIFORM_BLOCKS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"><!-- --></A><H3>
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS</H3>
- <PRE>
- public static final int <B>GL_MAX_FRAGMENT_UNIFORM_BLOCKS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_COMBINED_UNIFORM_BLOCKS"><!-- --></A><H3>
- GL_MAX_COMBINED_UNIFORM_BLOCKS</H3>
- <PRE>
- public static final int <B>GL_MAX_COMBINED_UNIFORM_BLOCKS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_UNIFORM_BLOCKS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_UNIFORM_BUFFER_BINDINGS"><!-- --></A><H3>
- GL_MAX_UNIFORM_BUFFER_BINDINGS</H3>
- <PRE>
- public static final int <B>GL_MAX_UNIFORM_BUFFER_BINDINGS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_UNIFORM_BUFFER_BINDINGS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_UNIFORM_BLOCK_SIZE"><!-- --></A><H3>
- GL_MAX_UNIFORM_BLOCK_SIZE</H3>
- <PRE>
- public static final int <B>GL_MAX_UNIFORM_BLOCK_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_UNIFORM_BLOCK_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"><!-- --></A><H3>
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"><!-- --></A><H3>
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"><!-- --></A><H3>
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"><!-- --></A><H3>
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</H3>
- <PRE>
- public static final int <B>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_ACTIVE_UNIFORM_BLOCKS"><!-- --></A><H3>
- GL_ACTIVE_UNIFORM_BLOCKS</H3>
- <PRE>
- public static final int <B>GL_ACTIVE_UNIFORM_BLOCKS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_ACTIVE_UNIFORM_BLOCKS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_TYPE"><!-- --></A><H3>
- GL_UNIFORM_TYPE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_TYPE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_TYPE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_SIZE"><!-- --></A><H3>
- GL_UNIFORM_SIZE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_NAME_LENGTH"><!-- --></A><H3>
- GL_UNIFORM_NAME_LENGTH</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_NAME_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_NAME_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_INDEX"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_INDEX</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_INDEX</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_INDEX">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_OFFSET"><!-- --></A><H3>
- GL_UNIFORM_OFFSET</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_OFFSET</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_OFFSET">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_ARRAY_STRIDE"><!-- --></A><H3>
- GL_UNIFORM_ARRAY_STRIDE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_ARRAY_STRIDE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_ARRAY_STRIDE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_MATRIX_STRIDE"><!-- --></A><H3>
- GL_UNIFORM_MATRIX_STRIDE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_MATRIX_STRIDE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_MATRIX_STRIDE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_IS_ROW_MAJOR"><!-- --></A><H3>
- GL_UNIFORM_IS_ROW_MAJOR</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_IS_ROW_MAJOR</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_IS_ROW_MAJOR">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_BINDING"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_BINDING</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_DATA_SIZE"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_DATA_SIZE</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_DATA_SIZE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_DATA_SIZE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_NAME_LENGTH"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_NAME_LENGTH</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_NAME_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_NAME_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"><!-- --></A><H3>
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</H3>
- <PRE>
- public static final int <B>GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INVALID_INDEX"><!-- --></A><H3>
- GL_INVALID_INDEX</H3>
- <PRE>
- public static final int <B>GL_INVALID_INDEX</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INVALID_INDEX">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_VERTEX_OUTPUT_COMPONENTS"><!-- --></A><H3>
- GL_MAX_VERTEX_OUTPUT_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_VERTEX_OUTPUT_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_OUTPUT_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_FRAGMENT_INPUT_COMPONENTS"><!-- --></A><H3>
- GL_MAX_FRAGMENT_INPUT_COMPONENTS</H3>
- <PRE>
- public static final int <B>GL_MAX_FRAGMENT_INPUT_COMPONENTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_INPUT_COMPONENTS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_SERVER_WAIT_TIMEOUT"><!-- --></A><H3>
- GL_MAX_SERVER_WAIT_TIMEOUT</H3>
- <PRE>
- public static final int <B>GL_MAX_SERVER_WAIT_TIMEOUT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_SERVER_WAIT_TIMEOUT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_OBJECT_TYPE"><!-- --></A><H3>
- GL_OBJECT_TYPE</H3>
- <PRE>
- public static final int <B>GL_OBJECT_TYPE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_OBJECT_TYPE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_CONDITION"><!-- --></A><H3>
- GL_SYNC_CONDITION</H3>
- <PRE>
- public static final int <B>GL_SYNC_CONDITION</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_CONDITION">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_STATUS"><!-- --></A><H3>
- GL_SYNC_STATUS</H3>
- <PRE>
- public static final int <B>GL_SYNC_STATUS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_STATUS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_FLAGS"><!-- --></A><H3>
- GL_SYNC_FLAGS</H3>
- <PRE>
- public static final int <B>GL_SYNC_FLAGS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_FLAGS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_FENCE"><!-- --></A><H3>
- GL_SYNC_FENCE</H3>
- <PRE>
- public static final int <B>GL_SYNC_FENCE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_FENCE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_GPU_COMMANDS_COMPLETE"><!-- --></A><H3>
- GL_SYNC_GPU_COMMANDS_COMPLETE</H3>
- <PRE>
- public static final int <B>GL_SYNC_GPU_COMMANDS_COMPLETE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_GPU_COMMANDS_COMPLETE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_UNSIGNALED"><!-- --></A><H3>
- GL_UNSIGNALED</H3>
- <PRE>
- public static final int <B>GL_UNSIGNALED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_UNSIGNALED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SIGNALED"><!-- --></A><H3>
- GL_SIGNALED</H3>
- <PRE>
- public static final int <B>GL_SIGNALED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SIGNALED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_ALREADY_SIGNALED"><!-- --></A><H3>
- GL_ALREADY_SIGNALED</H3>
- <PRE>
- public static final int <B>GL_ALREADY_SIGNALED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_ALREADY_SIGNALED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TIMEOUT_EXPIRED"><!-- --></A><H3>
- GL_TIMEOUT_EXPIRED</H3>
- <PRE>
- public static final int <B>GL_TIMEOUT_EXPIRED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TIMEOUT_EXPIRED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_CONDITION_SATISFIED"><!-- --></A><H3>
- GL_CONDITION_SATISFIED</H3>
- <PRE>
- public static final int <B>GL_CONDITION_SATISFIED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_CONDITION_SATISFIED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_WAIT_FAILED"><!-- --></A><H3>
- GL_WAIT_FAILED</H3>
- <PRE>
- public static final int <B>GL_WAIT_FAILED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_WAIT_FAILED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SYNC_FLUSH_COMMANDS_BIT"><!-- --></A><H3>
- GL_SYNC_FLUSH_COMMANDS_BIT</H3>
- <PRE>
- public static final int <B>GL_SYNC_FLUSH_COMMANDS_BIT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SYNC_FLUSH_COMMANDS_BIT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TIMEOUT_IGNORED"><!-- --></A><H3>
- GL_TIMEOUT_IGNORED</H3>
- <PRE>
- public static final long <B>GL_TIMEOUT_IGNORED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TIMEOUT_IGNORED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"><!-- --></A><H3>
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR</H3>
- <PRE>
- public static final int <B>GL_VERTEX_ATTRIB_ARRAY_DIVISOR</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_VERTEX_ATTRIB_ARRAY_DIVISOR">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_ANY_SAMPLES_PASSED"><!-- --></A><H3>
- GL_ANY_SAMPLES_PASSED</H3>
- <PRE>
- public static final int <B>GL_ANY_SAMPLES_PASSED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_ANY_SAMPLES_PASSED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"><!-- --></A><H3>
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE</H3>
- <PRE>
- public static final int <B>GL_ANY_SAMPLES_PASSED_CONSERVATIVE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_ANY_SAMPLES_PASSED_CONSERVATIVE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_SAMPLER_BINDING"><!-- --></A><H3>
- GL_SAMPLER_BINDING</H3>
- <PRE>
- public static final int <B>GL_SAMPLER_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_SAMPLER_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_RGB10_A2UI"><!-- --></A><H3>
- GL_RGB10_A2UI</H3>
- <PRE>
- public static final int <B>GL_RGB10_A2UI</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_RGB10_A2UI">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_SWIZZLE_R"><!-- --></A><H3>
- GL_TEXTURE_SWIZZLE_R</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_SWIZZLE_R</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_R">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_SWIZZLE_G"><!-- --></A><H3>
- GL_TEXTURE_SWIZZLE_G</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_SWIZZLE_G</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_G">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_SWIZZLE_B"><!-- --></A><H3>
- GL_TEXTURE_SWIZZLE_B</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_SWIZZLE_B</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_B">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_SWIZZLE_A"><!-- --></A><H3>
- GL_TEXTURE_SWIZZLE_A</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_SWIZZLE_A</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_A">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_GREEN"><!-- --></A><H3>
- GL_GREEN</H3>
- <PRE>
- public static final int <B>GL_GREEN</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_GREEN">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_BLUE"><!-- --></A><H3>
- GL_BLUE</H3>
- <PRE>
- public static final int <B>GL_BLUE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_BLUE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_INT_2_10_10_10_REV"><!-- --></A><H3>
- GL_INT_2_10_10_10_REV</H3>
- <PRE>
- public static final int <B>GL_INT_2_10_10_10_REV</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_INT_2_10_10_10_REV">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_PAUSED"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_PAUSED</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_PAUSED</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_PAUSED">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_ACTIVE"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_ACTIVE</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_ACTIVE</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_ACTIVE">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TRANSFORM_FEEDBACK_BINDING"><!-- --></A><H3>
- GL_TRANSFORM_FEEDBACK_BINDING</H3>
- <PRE>
- public static final int <B>GL_TRANSFORM_FEEDBACK_BINDING</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BINDING">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"><!-- --></A><H3>
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT</H3>
- <PRE>
- public static final int <B>GL_PROGRAM_BINARY_RETRIEVABLE_HINT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_RETRIEVABLE_HINT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PROGRAM_BINARY_LENGTH"><!-- --></A><H3>
- GL_PROGRAM_BINARY_LENGTH</H3>
- <PRE>
- public static final int <B>GL_PROGRAM_BINARY_LENGTH</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_LENGTH">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_NUM_PROGRAM_BINARY_FORMATS"><!-- --></A><H3>
- GL_NUM_PROGRAM_BINARY_FORMATS</H3>
- <PRE>
- public static final int <B>GL_NUM_PROGRAM_BINARY_FORMATS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_NUM_PROGRAM_BINARY_FORMATS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_PROGRAM_BINARY_FORMATS"><!-- --></A><H3>
- GL_PROGRAM_BINARY_FORMATS</H3>
- <PRE>
- public static final int <B>GL_PROGRAM_BINARY_FORMATS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_FORMATS">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_R11_EAC"><!-- --></A><H3>
- GL_COMPRESSED_R11_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_R11_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_R11_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_SIGNED_R11_EAC"><!-- --></A><H3>
- GL_COMPRESSED_SIGNED_R11_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_SIGNED_R11_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_SIGNED_R11_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_RG11_EAC"><!-- --></A><H3>
- GL_COMPRESSED_RG11_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_RG11_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_RG11_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_SIGNED_RG11_EAC"><!-- --></A><H3>
- GL_COMPRESSED_SIGNED_RG11_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_SIGNED_RG11_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_SIGNED_RG11_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_RGB8_ETC2"><!-- --></A><H3>
- GL_COMPRESSED_RGB8_ETC2</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_RGB8_ETC2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGB8_ETC2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_SRGB8_ETC2"><!-- --></A><H3>
- GL_COMPRESSED_SRGB8_ETC2</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_SRGB8_ETC2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_ETC2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"><!-- --></A><H3>
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"><!-- --></A><H3>
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_RGBA8_ETC2_EAC"><!-- --></A><H3>
- GL_COMPRESSED_RGBA8_ETC2_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_RGBA8_ETC2_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGBA8_ETC2_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"><!-- --></A><H3>
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</H3>
- <PRE>
- public static final int <B>GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_TEXTURE_IMMUTABLE_FORMAT"><!-- --></A><H3>
- GL_TEXTURE_IMMUTABLE_FORMAT</H3>
- <PRE>
- public static final int <B>GL_TEXTURE_IMMUTABLE_FORMAT</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_TEXTURE_IMMUTABLE_FORMAT">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_MAX_ELEMENT_INDEX"><!-- --></A><H3>
- GL_MAX_ELEMENT_INDEX</H3>
- <PRE>
- public static final int <B>GL_MAX_ELEMENT_INDEX</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_MAX_ELEMENT_INDEX">Constant Field Values</A></DL>
- </DL>
- <HR>
- <A NAME="GL_NUM_SAMPLE_COUNTS"><!-- --></A><H3>
- GL_NUM_SAMPLE_COUNTS</H3>
- <PRE>
- public static final int <B>GL_NUM_SAMPLE_COUNTS</B></PRE>
- <DL>
- <DL>
- <DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengles.GLES30.GL_NUM_SAMPLE_COUNTS">Constant Field Values</A></DL>
- </DL>
- <!-- ============ METHOD DETAIL ========== -->
- <A NAME="method_detail"><!-- --></A>
- <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
- <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
- <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
- <B>Method Detail</B></FONT></TH>
- </TR>
- </TABLE>
- <A NAME="glReadBuffer(int)"><!-- --></A><H3>
- glReadBuffer</H3>
- <PRE>
- public static void <B>glReadBuffer</B>(int mode)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawRangeElements(int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glDrawRangeElements</H3>
- <PRE>
- public static void <B>glDrawRangeElements</B>(int mode,
- int start,
- int end,
- java.nio.ByteBuffer indices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawRangeElements(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glDrawRangeElements</H3>
- <PRE>
- public static void <B>glDrawRangeElements</B>(int mode,
- int start,
- int end,
- java.nio.IntBuffer indices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawRangeElements(int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
- glDrawRangeElements</H3>
- <PRE>
- public static void <B>glDrawRangeElements</B>(int mode,
- int start,
- int end,
- java.nio.ShortBuffer indices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawRangeElements(int, int, int, int, int, long)"><!-- --></A><H3>
- glDrawRangeElements</H3>
- <PRE>
- public static void <B>glDrawRangeElements</B>(int mode,
- int start,
- int end,
- int indices_count,
- int type,
- long indices_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glTexImage3D</H3>
- <PRE>
- public static void <B>glTexImage3D</B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.ByteBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
- glTexImage3D</H3>
- <PRE>
- public static void <B>glTexImage3D</B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.FloatBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glTexImage3D</H3>
- <PRE>
- public static void <B>glTexImage3D</B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.IntBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexImage3D(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
- glTexImage3D</H3>
- <PRE>
- public static void <B>glTexImage3D</B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- java.nio.ShortBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexImage3D(int, int, int, int, int, int, int, int, int, long)"><!-- --></A><H3>
- glTexImage3D</H3>
- <PRE>
- public static void <B>glTexImage3D</B>(int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long pixels_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glTexSubImage3D</H3>
- <PRE>
- public static void <B>glTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.ByteBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
- glTexSubImage3D</H3>
- <PRE>
- public static void <B>glTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.FloatBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glTexSubImage3D</H3>
- <PRE>
- public static void <B>glTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.IntBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
- glTexSubImage3D</H3>
- <PRE>
- public static void <B>glTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- java.nio.ShortBuffer pixels)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long)"><!-- --></A><H3>
- glTexSubImage3D</H3>
- <PRE>
- public static void <B>glTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long pixels_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int)"><!-- --></A><H3>
- glCopyTexSubImage3D</H3>
- <PRE>
- public static void <B>glCopyTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCompressedTexImage3D(int, int, int, int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glCompressedTexImage3D</H3>
- <PRE>
- public static void <B>glCompressedTexImage3D</B>(int target,
- int level,
- int internalformat,
- int width,
- int height,
- int depth,
- int border,
- java.nio.ByteBuffer data)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCompressedTexImage3D(int, int, int, int, int, int, int, int, long)"><!-- --></A><H3>
- glCompressedTexImage3D</H3>
- <PRE>
- public static void <B>glCompressedTexImage3D</B>(int target,
- int level,
- int internalformat,
- int width,
- int height,
- int depth,
- int border,
- int data_imageSize,
- long data_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glCompressedTexSubImage3D</H3>
- <PRE>
- public static void <B>glCompressedTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- java.nio.ByteBuffer data)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long)"><!-- --></A><H3>
- glCompressedTexSubImage3D</H3>
- <PRE>
- public static void <B>glCompressedTexSubImage3D</B>(int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int data_imageSize,
- long data_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenQueries(java.nio.IntBuffer)"><!-- --></A><H3>
- glGenQueries</H3>
- <PRE>
- public static void <B>glGenQueries</B>(java.nio.IntBuffer ids)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenQueries()"><!-- --></A><H3>
- glGenQueries</H3>
- <PRE>
- public static int <B>glGenQueries</B>()</PRE>
- <DL>
- <DD>Overloads glGenQueries.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteQueries(java.nio.IntBuffer)"><!-- --></A><H3>
- glDeleteQueries</H3>
- <PRE>
- public static void <B>glDeleteQueries</B>(java.nio.IntBuffer ids)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteQueries(int)"><!-- --></A><H3>
- glDeleteQueries</H3>
- <PRE>
- public static void <B>glDeleteQueries</B>(int id)</PRE>
- <DL>
- <DD>Overloads glDeleteQueries.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glIsQuery(int)"><!-- --></A><H3>
- glIsQuery</H3>
- <PRE>
- public static boolean <B>glIsQuery</B>(int id)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBeginQuery(int, int)"><!-- --></A><H3>
- glBeginQuery</H3>
- <PRE>
- public static void <B>glBeginQuery</B>(int target,
- int id)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glEndQuery(int)"><!-- --></A><H3>
- glEndQuery</H3>
- <PRE>
- public static void <B>glEndQuery</B>(int target)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetQuery(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetQuery</H3>
- <PRE>
- public static void <B>glGetQuery</B>(int target,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetQueryi(int, int)"><!-- --></A><H3>
- glGetQueryi</H3>
- <PRE>
- public static int <B>glGetQueryi</B>(int target,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetQueryiv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetQueryObjectu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetQueryObjectu</H3>
- <PRE>
- public static void <B>glGetQueryObjectu</B>(int id,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetQueryObjectui(int, int)"><!-- --></A><H3>
- glGetQueryObjectui</H3>
- <PRE>
- public static int <B>glGetQueryObjectui</B>(int id,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetQueryObjectuiv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUnmapBuffer(int)"><!-- --></A><H3>
- glUnmapBuffer</H3>
- <PRE>
- public static boolean <B>glUnmapBuffer</B>(int target)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetBufferPointer(int, int)"><!-- --></A><H3>
- glGetBufferPointer</H3>
- <PRE>
- public static java.nio.ByteBuffer <B>glGetBufferPointer</B>(int target,
- int pname)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawBuffers(java.nio.IntBuffer)"><!-- --></A><H3>
- glDrawBuffers</H3>
- <PRE>
- public static void <B>glDrawBuffers</B>(java.nio.IntBuffer buffers)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawBuffers(int)"><!-- --></A><H3>
- glDrawBuffers</H3>
- <PRE>
- public static void <B>glDrawBuffers</B>(int buffer)</PRE>
- <DL>
- <DD>Overloads glDrawBuffers.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix2x3(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix2x3</H3>
- <PRE>
- public static void <B>glUniformMatrix2x3</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix3x2(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix3x2</H3>
- <PRE>
- public static void <B>glUniformMatrix3x2</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix2x4(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix2x4</H3>
- <PRE>
- public static void <B>glUniformMatrix2x4</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix4x2(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix4x2</H3>
- <PRE>
- public static void <B>glUniformMatrix4x2</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix3x4(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix3x4</H3>
- <PRE>
- public static void <B>glUniformMatrix3x4</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformMatrix4x3(int, boolean, java.nio.FloatBuffer)"><!-- --></A><H3>
- glUniformMatrix4x3</H3>
- <PRE>
- public static void <B>glUniformMatrix4x3</B>(int location,
- boolean transpose,
- java.nio.FloatBuffer matrices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int)"><!-- --></A><H3>
- glBlitFramebuffer</H3>
- <PRE>
- public static void <B>glBlitFramebuffer</B>(int srcX0,
- int srcY0,
- int srcX1,
- int srcY1,
- int dstX0,
- int dstY0,
- int dstX1,
- int dstY1,
- int mask,
- int filter)</PRE>
- <DL>
- <DD>Transfers a rectangle of pixel values from one
- region of the read framebuffer to another in the draw framebuffer.
- <mask> is the bitwise OR of a number of values indicating which
- buffers are to be copied. The values are COLOR_BUFFER_BIT,
- DEPTH_BUFFER_BIT, and STENCIL_BUFFER_BIT.
- The pixels corresponding to these buffers are
- copied from the source rectangle, bound by the locations (srcX0,
- srcY0) and (srcX1, srcY1) inclusive, to the destination rectangle,
- bound by the locations (dstX0, dstY0) and (dstX1, dstY1)
- inclusive.
- If the source and destination rectangle dimensions do not match,
- the source image is stretched to fit the destination
- rectangle. <filter> must be LINEAR or NEAREST and specifies the
- method of interpolation to be applied if the image is
- stretched.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glRenderbufferStorageMultisample(int, int, int, int, int)"><!-- --></A><H3>
- glRenderbufferStorageMultisample</H3>
- <PRE>
- public static void <B>glRenderbufferStorageMultisample</B>(int target,
- int samples,
- int internalformat,
- int width,
- int height)</PRE>
- <DL>
- <DD>Establishes the data storage, format, dimensions, and number of
- samples of a renderbuffer object's image.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glFramebufferTextureLayer(int, int, int, int, int)"><!-- --></A><H3>
- glFramebufferTextureLayer</H3>
- <PRE>
- public static void <B>glFramebufferTextureLayer</B>(int target,
- int attachment,
- int texture,
- int level,
- int layer)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glMapBufferRange(int, long, long, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glMapBufferRange</H3>
- <PRE>
- public static java.nio.ByteBuffer <B>glMapBufferRange</B>(int target,
- long offset,
- long length,
- int access,
- java.nio.ByteBuffer old_buffer)</PRE>
- <DL>
- <DD>glMapBufferRange maps a GL buffer object range to a ByteBuffer. The old_buffer argument can be null,
- in which case a new ByteBuffer will be created, pointing to the returned memory. If old_buffer is non-null,
- it will be returned if it points to the same mapped memory and has the same capacity as the buffer object,
- otherwise a new ByteBuffer is created. That way, an application will normally use glMapBufferRange like this:
- <p/>
- ByteBuffer mapped_buffer; mapped_buffer = glMapBufferRange(..., ..., ..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapBufferRange(..., ..., ..., ..., mapped_buffer);
- <p/>
- Only ByteBuffers returned from this method are to be passed as the old_buffer argument. User-created ByteBuffers cannot be reused.
- <p>
- <P>
- <DD><DL>
- <DT><B>Parameters:</B><DD><CODE>old_buffer</CODE> - A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created.
- <p>
- <DT><B>Returns:</B><DD>A ByteBuffer representing the mapped buffer memory.</DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glFlushMappedBufferRange(int, long, long)"><!-- --></A><H3>
- glFlushMappedBufferRange</H3>
- <PRE>
- public static void <B>glFlushMappedBufferRange</B>(int target,
- long offset,
- long length)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBindVertexArray(int)"><!-- --></A><H3>
- glBindVertexArray</H3>
- <PRE>
- public static void <B>glBindVertexArray</B>(int array)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteVertexArrays(java.nio.IntBuffer)"><!-- --></A><H3>
- glDeleteVertexArrays</H3>
- <PRE>
- public static void <B>glDeleteVertexArrays</B>(java.nio.IntBuffer arrays)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteVertexArrays(int)"><!-- --></A><H3>
- glDeleteVertexArrays</H3>
- <PRE>
- public static void <B>glDeleteVertexArrays</B>(int array)</PRE>
- <DL>
- <DD>Overloads glDeleteVertexArrays.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenVertexArrays(java.nio.IntBuffer)"><!-- --></A><H3>
- glGenVertexArrays</H3>
- <PRE>
- public static void <B>glGenVertexArrays</B>(java.nio.IntBuffer arrays)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenVertexArrays()"><!-- --></A><H3>
- glGenVertexArrays</H3>
- <PRE>
- public static int <B>glGenVertexArrays</B>()</PRE>
- <DL>
- <DD>Overloads glGenVertexArrays.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glIsVertexArray(int)"><!-- --></A><H3>
- glIsVertexArray</H3>
- <PRE>
- public static boolean <B>glIsVertexArray</B>(int array)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetInteger</H3>
- <PRE>
- public static void <B>glGetInteger</B>(int value,
- int index,
- java.nio.IntBuffer data)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger(int, int)"><!-- --></A><H3>
- glGetInteger</H3>
- <PRE>
- public static int <B>glGetInteger</B>(int value,
- int index)</PRE>
- <DL>
- <DD>Overloads glGetIntegeri_v.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBeginTransformFeedback(int)"><!-- --></A><H3>
- glBeginTransformFeedback</H3>
- <PRE>
- public static void <B>glBeginTransformFeedback</B>(int primitiveMode)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glEndTransformFeedback()"><!-- --></A><H3>
- glEndTransformFeedback</H3>
- <PRE>
- public static void <B>glEndTransformFeedback</B>()</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBindBufferRange(int, int, int, long, long)"><!-- --></A><H3>
- glBindBufferRange</H3>
- <PRE>
- public static void <B>glBindBufferRange</B>(int target,
- int index,
- int buffer,
- long offset,
- long size)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBindBufferBase(int, int, int)"><!-- --></A><H3>
- glBindBufferBase</H3>
- <PRE>
- public static void <B>glBindBufferBase</B>(int target,
- int index,
- int buffer)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTransformFeedbackVaryings(int, int, java.nio.ByteBuffer, int)"><!-- --></A><H3>
- glTransformFeedbackVaryings</H3>
- <PRE>
- public static void <B>glTransformFeedbackVaryings</B>(int program,
- int count,
- java.nio.ByteBuffer varyings,
- int bufferMode)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTransformFeedbackVaryings(int, java.lang.CharSequence[], int)"><!-- --></A><H3>
- glTransformFeedbackVaryings</H3>
- <PRE>
- public static void <B>glTransformFeedbackVaryings</B>(int program,
- java.lang.CharSequence[] varyings,
- int bufferMode)</PRE>
- <DL>
- <DD>Overloads glTransformFeedbackVaryings.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetTransformFeedbackVarying(int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
- glGetTransformFeedbackVarying</H3>
- <PRE>
- public static void <B>glGetTransformFeedbackVarying</B>(int program,
- int index,
- java.nio.IntBuffer length,
- java.nio.IntBuffer size,
- java.nio.IntBuffer type,
- java.nio.ByteBuffer name)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetTransformFeedbackVarying(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetTransformFeedbackVarying</H3>
- <PRE>
- public static java.lang.String <B>glGetTransformFeedbackVarying</B>(int program,
- int index,
- int bufSize,
- java.nio.IntBuffer size,
- java.nio.IntBuffer type)</PRE>
- <DL>
- <DD>Overloads glGetTransformFeedbackVarying.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribIPointer(int, int, int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glVertexAttribIPointer</H3>
- <PRE>
- public static void <B>glVertexAttribIPointer</B>(int index,
- int size,
- int type,
- int stride,
- java.nio.ByteBuffer buffer)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribIPointer(int, int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glVertexAttribIPointer</H3>
- <PRE>
- public static void <B>glVertexAttribIPointer</B>(int index,
- int size,
- int type,
- int stride,
- java.nio.IntBuffer buffer)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribIPointer(int, int, int, int, java.nio.ShortBuffer)"><!-- --></A><H3>
- glVertexAttribIPointer</H3>
- <PRE>
- public static void <B>glVertexAttribIPointer</B>(int index,
- int size,
- int type,
- int stride,
- java.nio.ShortBuffer buffer)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribIPointer(int, int, int, int, long)"><!-- --></A><H3>
- glVertexAttribIPointer</H3>
- <PRE>
- public static void <B>glVertexAttribIPointer</B>(int index,
- int size,
- int type,
- int stride,
- long buffer_buffer_offset)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetVertexAttribI(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetVertexAttribI</H3>
- <PRE>
- public static void <B>glGetVertexAttribI</B>(int index,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetVertexAttribIu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetVertexAttribIu</H3>
- <PRE>
- public static void <B>glGetVertexAttribIu</B>(int index,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribI4i(int, int, int, int, int)"><!-- --></A><H3>
- glVertexAttribI4i</H3>
- <PRE>
- public static void <B>glVertexAttribI4i</B>(int index,
- int x,
- int y,
- int z,
- int w)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribI4ui(int, int, int, int, int)"><!-- --></A><H3>
- glVertexAttribI4ui</H3>
- <PRE>
- public static void <B>glVertexAttribI4ui</B>(int index,
- int x,
- int y,
- int z,
- int w)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribI4(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glVertexAttribI4</H3>
- <PRE>
- public static void <B>glVertexAttribI4</B>(int index,
- java.nio.IntBuffer v)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribI4u(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glVertexAttribI4u</H3>
- <PRE>
- public static void <B>glVertexAttribI4u</B>(int index,
- java.nio.IntBuffer v)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetUniformu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetUniformu</H3>
- <PRE>
- public static void <B>glGetUniformu</B>(int program,
- int location,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetFragDataLocation(int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glGetFragDataLocation</H3>
- <PRE>
- public static int <B>glGetFragDataLocation</B>(int program,
- java.nio.ByteBuffer name)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetFragDataLocation(int, java.lang.CharSequence)"><!-- --></A><H3>
- glGetFragDataLocation</H3>
- <PRE>
- public static int <B>glGetFragDataLocation</B>(int program,
- java.lang.CharSequence name)</PRE>
- <DL>
- <DD>Overloads glGetFragDataLocation.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform1ui(int, int)"><!-- --></A><H3>
- glUniform1ui</H3>
- <PRE>
- public static void <B>glUniform1ui</B>(int location,
- int v0)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform2ui(int, int, int)"><!-- --></A><H3>
- glUniform2ui</H3>
- <PRE>
- public static void <B>glUniform2ui</B>(int location,
- int v0,
- int v1)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform3ui(int, int, int, int)"><!-- --></A><H3>
- glUniform3ui</H3>
- <PRE>
- public static void <B>glUniform3ui</B>(int location,
- int v0,
- int v1,
- int v2)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform4ui(int, int, int, int, int)"><!-- --></A><H3>
- glUniform4ui</H3>
- <PRE>
- public static void <B>glUniform4ui</B>(int location,
- int v0,
- int v1,
- int v2,
- int v3)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform1u(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glUniform1u</H3>
- <PRE>
- public static void <B>glUniform1u</B>(int location,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform2u(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glUniform2u</H3>
- <PRE>
- public static void <B>glUniform2u</B>(int location,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform3u(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glUniform3u</H3>
- <PRE>
- public static void <B>glUniform3u</B>(int location,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniform4u(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glUniform4u</H3>
- <PRE>
- public static void <B>glUniform4u</B>(int location,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glClearBuffer(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
- glClearBuffer</H3>
- <PRE>
- public static void <B>glClearBuffer</B>(int buffer,
- int drawbuffer,
- java.nio.FloatBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glClearBuffer(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glClearBuffer</H3>
- <PRE>
- public static void <B>glClearBuffer</B>(int buffer,
- int drawbuffer,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glClearBufferu(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glClearBufferu</H3>
- <PRE>
- public static void <B>glClearBufferu</B>(int buffer,
- int drawbuffer,
- java.nio.IntBuffer value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glClearBufferfi(int, int, float, int)"><!-- --></A><H3>
- glClearBufferfi</H3>
- <PRE>
- public static void <B>glClearBufferfi</B>(int buffer,
- int drawbuffer,
- float depth,
- int stencil)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetStringi(int, int)"><!-- --></A><H3>
- glGetStringi</H3>
- <PRE>
- public static java.lang.String <B>glGetStringi</B>(int name,
- int index)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glCopyBufferSubData(int, int, long, long, long)"><!-- --></A><H3>
- glCopyBufferSubData</H3>
- <PRE>
- public static void <B>glCopyBufferSubData</B>(int readtarget,
- int writetarget,
- long readoffset,
- long writeoffset,
- long size)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetUniformIndices</H3>
- <PRE>
- public static void <B>glGetUniformIndices</B>(int program,
- java.nio.ByteBuffer uniformNames,
- java.nio.IntBuffer uniformIndices)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)"><!-- --></A><H3>
- glGetUniformIndices</H3>
- <PRE>
- public static void <B>glGetUniformIndices</B>(int program,
- java.lang.CharSequence[] uniformNames,
- java.nio.IntBuffer uniformIndices)</PRE>
- <DL>
- <DD>Overloads glGetUniformIndices.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetActiveUniforms</H3>
- <PRE>
- public static void <B>glGetActiveUniforms</B>(int program,
- java.nio.IntBuffer uniformIndices,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniformsi(int, int, int)"><!-- --></A><H3>
- glGetActiveUniformsi</H3>
- <PRE>
- public static int <B>glGetActiveUniformsi</B>(int program,
- int uniformIndex,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetActiveUniformsiv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetUniformBlockIndex(int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glGetUniformBlockIndex</H3>
- <PRE>
- public static int <B>glGetUniformBlockIndex</B>(int program,
- java.nio.ByteBuffer uniformBlockName)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetUniformBlockIndex(int, java.lang.CharSequence)"><!-- --></A><H3>
- glGetUniformBlockIndex</H3>
- <PRE>
- public static int <B>glGetUniformBlockIndex</B>(int program,
- java.lang.CharSequence uniformBlockName)</PRE>
- <DL>
- <DD>Overloads glGetUniformBlockIndex.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetActiveUniformBlock</H3>
- <PRE>
- public static void <B>glGetActiveUniformBlock</B>(int program,
- int uniformBlockIndex,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniformBlocki(int, int, int)"><!-- --></A><H3>
- glGetActiveUniformBlocki</H3>
- <PRE>
- public static int <B>glGetActiveUniformBlocki</B>(int program,
- int uniformBlockIndex,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetActiveUniformBlockiv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
- glGetActiveUniformBlockName</H3>
- <PRE>
- public static void <B>glGetActiveUniformBlockName</B>(int program,
- int uniformBlockIndex,
- java.nio.IntBuffer length,
- java.nio.ByteBuffer uniformBlockName)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetActiveUniformBlockName(int, int, int)"><!-- --></A><H3>
- glGetActiveUniformBlockName</H3>
- <PRE>
- public static java.lang.String <B>glGetActiveUniformBlockName</B>(int program,
- int uniformBlockIndex,
- int bufSize)</PRE>
- <DL>
- <DD>Overloads glGetActiveUniformBlockName.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glUniformBlockBinding(int, int, int)"><!-- --></A><H3>
- glUniformBlockBinding</H3>
- <PRE>
- public static void <B>glUniformBlockBinding</B>(int program,
- int uniformBlockIndex,
- int uniformBlockBinding)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawArraysInstanced(int, int, int, int)"><!-- --></A><H3>
- glDrawArraysInstanced</H3>
- <PRE>
- public static void <B>glDrawArraysInstanced</B>(int mode,
- int first,
- int count,
- int primcount)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawElementsInstanced(int, java.nio.ByteBuffer, int)"><!-- --></A><H3>
- glDrawElementsInstanced</H3>
- <PRE>
- public static void <B>glDrawElementsInstanced</B>(int mode,
- java.nio.ByteBuffer indices,
- int primcount)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawElementsInstanced(int, java.nio.IntBuffer, int)"><!-- --></A><H3>
- glDrawElementsInstanced</H3>
- <PRE>
- public static void <B>glDrawElementsInstanced</B>(int mode,
- java.nio.IntBuffer indices,
- int primcount)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawElementsInstanced(int, java.nio.ShortBuffer, int)"><!-- --></A><H3>
- glDrawElementsInstanced</H3>
- <PRE>
- public static void <B>glDrawElementsInstanced</B>(int mode,
- java.nio.ShortBuffer indices,
- int primcount)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDrawElementsInstanced(int, int, int, long, int)"><!-- --></A><H3>
- glDrawElementsInstanced</H3>
- <PRE>
- public static void <B>glDrawElementsInstanced</B>(int mode,
- int indices_count,
- int type,
- long indices_buffer_offset,
- int primcount)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glFenceSync(int, int)"><!-- --></A><H3>
- glFenceSync</H3>
- <PRE>
- public static <A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> <B>glFenceSync</B>(int condition,
- int flags)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glIsSync(org.lwjgl.opengles.GLSync)"><!-- --></A><H3>
- glIsSync</H3>
- <PRE>
- public static boolean <B>glIsSync</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteSync(org.lwjgl.opengles.GLSync)"><!-- --></A><H3>
- glDeleteSync</H3>
- <PRE>
- public static void <B>glDeleteSync</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glClientWaitSync(org.lwjgl.opengles.GLSync, int, long)"><!-- --></A><H3>
- glClientWaitSync</H3>
- <PRE>
- public static int <B>glClientWaitSync</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int flags,
- long timeout)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glWaitSync(org.lwjgl.opengles.GLSync, int, long)"><!-- --></A><H3>
- glWaitSync</H3>
- <PRE>
- public static void <B>glWaitSync</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int flags,
- long timeout)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger64(int, java.nio.LongBuffer)"><!-- --></A><H3>
- glGetInteger64</H3>
- <PRE>
- public static void <B>glGetInteger64</B>(int pname,
- java.nio.LongBuffer data)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger64(int)"><!-- --></A><H3>
- glGetInteger64</H3>
- <PRE>
- public static long <B>glGetInteger64</B>(int pname)</PRE>
- <DL>
- <DD>Overloads glGetInteger64v.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger64(int, int, java.nio.LongBuffer)"><!-- --></A><H3>
- glGetInteger64</H3>
- <PRE>
- public static void <B>glGetInteger64</B>(int value,
- int index,
- java.nio.LongBuffer data)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInteger64(int, int)"><!-- --></A><H3>
- glGetInteger64</H3>
- <PRE>
- public static long <B>glGetInteger64</B>(int value,
- int index)</PRE>
- <DL>
- <DD>Overloads glGetInteger64i_v.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSync(org.lwjgl.opengles.GLSync, int, java.nio.IntBuffer, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetSync</H3>
- <PRE>
- public static void <B>glGetSync</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int pname,
- java.nio.IntBuffer length,
- java.nio.IntBuffer values)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSynci(org.lwjgl.opengles.GLSync, int)"><!-- --></A><H3>
- glGetSynci</H3>
- <PRE>
- public static int <B>glGetSynci</B>(<A HREF="../../../org/lwjgl/opengles/GLSync.html" title="class in org.lwjgl.opengles">GLSync</A> sync,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetSynciv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetBufferParameter(int, int, java.nio.LongBuffer)"><!-- --></A><H3>
- glGetBufferParameter</H3>
- <PRE>
- public static void <B>glGetBufferParameter</B>(int target,
- int pname,
- java.nio.LongBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetBufferParameteri64(int, int)"><!-- --></A><H3>
- glGetBufferParameteri64</H3>
- <PRE>
- public static long <B>glGetBufferParameteri64</B>(int target,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetBufferParameteri64v.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenSamplers(java.nio.IntBuffer)"><!-- --></A><H3>
- glGenSamplers</H3>
- <PRE>
- public static void <B>glGenSamplers</B>(java.nio.IntBuffer samplers)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenSamplers()"><!-- --></A><H3>
- glGenSamplers</H3>
- <PRE>
- public static int <B>glGenSamplers</B>()</PRE>
- <DL>
- <DD>Overloads glGenSamplers.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteSamplers(java.nio.IntBuffer)"><!-- --></A><H3>
- glDeleteSamplers</H3>
- <PRE>
- public static void <B>glDeleteSamplers</B>(java.nio.IntBuffer samplers)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteSamplers(int)"><!-- --></A><H3>
- glDeleteSamplers</H3>
- <PRE>
- public static void <B>glDeleteSamplers</B>(int sampler)</PRE>
- <DL>
- <DD>Overloads glDeleteSamplers.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glIsSampler(int)"><!-- --></A><H3>
- glIsSampler</H3>
- <PRE>
- public static boolean <B>glIsSampler</B>(int sampler)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBindSampler(int, int)"><!-- --></A><H3>
- glBindSampler</H3>
- <PRE>
- public static void <B>glBindSampler</B>(int unit,
- int sampler)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glSamplerParameteri(int, int, int)"><!-- --></A><H3>
- glSamplerParameteri</H3>
- <PRE>
- public static void <B>glSamplerParameteri</B>(int sampler,
- int pname,
- int param)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glSamplerParameterf(int, int, float)"><!-- --></A><H3>
- glSamplerParameterf</H3>
- <PRE>
- public static void <B>glSamplerParameterf</B>(int sampler,
- int pname,
- float param)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glSamplerParameter(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glSamplerParameter</H3>
- <PRE>
- public static void <B>glSamplerParameter</B>(int sampler,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glSamplerParameter(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
- glSamplerParameter</H3>
- <PRE>
- public static void <B>glSamplerParameter</B>(int sampler,
- int pname,
- java.nio.FloatBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSamplerParameter(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetSamplerParameter</H3>
- <PRE>
- public static void <B>glGetSamplerParameter</B>(int sampler,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSamplerParameteri(int, int)"><!-- --></A><H3>
- glGetSamplerParameteri</H3>
- <PRE>
- public static int <B>glGetSamplerParameteri</B>(int sampler,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetSamplerParameteriv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSamplerParameter(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
- glGetSamplerParameter</H3>
- <PRE>
- public static void <B>glGetSamplerParameter</B>(int sampler,
- int pname,
- java.nio.FloatBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetSamplerParameterf(int, int)"><!-- --></A><H3>
- glGetSamplerParameterf</H3>
- <PRE>
- public static float <B>glGetSamplerParameterf</B>(int sampler,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetSamplerParameterfv.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glVertexAttribDivisor(int, int)"><!-- --></A><H3>
- glVertexAttribDivisor</H3>
- <PRE>
- public static void <B>glVertexAttribDivisor</B>(int index,
- int divisor)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glBindTransformFeedback(int, int)"><!-- --></A><H3>
- glBindTransformFeedback</H3>
- <PRE>
- public static void <B>glBindTransformFeedback</B>(int target,
- int id)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteTransformFeedbacks(java.nio.IntBuffer)"><!-- --></A><H3>
- glDeleteTransformFeedbacks</H3>
- <PRE>
- public static void <B>glDeleteTransformFeedbacks</B>(java.nio.IntBuffer ids)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glDeleteTransformFeedbacks(int)"><!-- --></A><H3>
- glDeleteTransformFeedbacks</H3>
- <PRE>
- public static void <B>glDeleteTransformFeedbacks</B>(int id)</PRE>
- <DL>
- <DD>Overloads glDeleteTransformFeedbacks.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenTransformFeedbacks(java.nio.IntBuffer)"><!-- --></A><H3>
- glGenTransformFeedbacks</H3>
- <PRE>
- public static void <B>glGenTransformFeedbacks</B>(java.nio.IntBuffer ids)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGenTransformFeedbacks()"><!-- --></A><H3>
- glGenTransformFeedbacks</H3>
- <PRE>
- public static int <B>glGenTransformFeedbacks</B>()</PRE>
- <DL>
- <DD>Overloads glGenTransformFeedbacks.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glIsTransformFeedback(int)"><!-- --></A><H3>
- glIsTransformFeedback</H3>
- <PRE>
- public static boolean <B>glIsTransformFeedback</B>(int id)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glPauseTransformFeedback()"><!-- --></A><H3>
- glPauseTransformFeedback</H3>
- <PRE>
- public static void <B>glPauseTransformFeedback</B>()</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glResumeTransformFeedback()"><!-- --></A><H3>
- glResumeTransformFeedback</H3>
- <PRE>
- public static void <B>glResumeTransformFeedback</B>()</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetProgramBinary(int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)"><!-- --></A><H3>
- glGetProgramBinary</H3>
- <PRE>
- public static void <B>glGetProgramBinary</B>(int program,
- java.nio.IntBuffer length,
- java.nio.IntBuffer binaryFormat,
- java.nio.ByteBuffer binary)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glProgramBinary(int, int, java.nio.ByteBuffer)"><!-- --></A><H3>
- glProgramBinary</H3>
- <PRE>
- public static void <B>glProgramBinary</B>(int program,
- int binaryFormat,
- java.nio.ByteBuffer binary)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glProgramParameteri(int, int, int)"><!-- --></A><H3>
- glProgramParameteri</H3>
- <PRE>
- public static void <B>glProgramParameteri</B>(int program,
- int pname,
- int value)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glInvalidateFramebuffer(int, java.nio.IntBuffer)"><!-- --></A><H3>
- glInvalidateFramebuffer</H3>
- <PRE>
- public static void <B>glInvalidateFramebuffer</B>(int target,
- java.nio.IntBuffer attachments)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glInvalidateSubFramebuffer(int, java.nio.IntBuffer, int, int, int, int)"><!-- --></A><H3>
- glInvalidateSubFramebuffer</H3>
- <PRE>
- public static void <B>glInvalidateSubFramebuffer</B>(int target,
- java.nio.IntBuffer attachments,
- int x,
- int y,
- int width,
- int height)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexStorage2D(int, int, int, int, int)"><!-- --></A><H3>
- glTexStorage2D</H3>
- <PRE>
- public static void <B>glTexStorage2D</B>(int target,
- int levels,
- int internalformat,
- int width,
- int height)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glTexStorage3D(int, int, int, int, int, int)"><!-- --></A><H3>
- glTexStorage3D</H3>
- <PRE>
- public static void <B>glTexStorage3D</B>(int target,
- int levels,
- int internalformat,
- int width,
- int height,
- int depth)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInternalformat(int, int, int, java.nio.IntBuffer)"><!-- --></A><H3>
- glGetInternalformat</H3>
- <PRE>
- public static void <B>glGetInternalformat</B>(int target,
- int internalformat,
- int pname,
- java.nio.IntBuffer params)</PRE>
- <DL>
- <DD><DL>
- </DL>
- </DD>
- </DL>
- <HR>
- <A NAME="glGetInternalformat(int, int, int)"><!-- --></A><H3>
- glGetInternalformat</H3>
- <PRE>
- public static int <B>glGetInternalformat</B>(int target,
- int internalformat,
- int pname)</PRE>
- <DL>
- <DD>Overloads glGetInternalformativ.
- <P>
- <DD><DL>
- </DL>
- </DD>
- </DL>
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