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/support/larceny/gl.sls

http://github.com/dharmatech/abstracting
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   1
   2;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
   3
   4;; Copyright (c) 2004-2008 Yoshikatsu Fujita. All rights reserved.
   5;; Copyright (c) 2004-2008 LittleWing Company Limited. All rights reserved.
   6
   7;; Redistribution and use in source and binary forms, with or without
   8;; modification, are permitted provided that the following conditions are met:
   9
  10;; 1. Redistributions of source code must retain the above copyright notice,
  11;;    this list of conditions and the following disclaimer.
  12;; 2. Redistributions in binary form must reproduce the above copyright notice,
  13;;    this list of conditions and the following disclaimer in the documentation
  14;;    and/or other materials provided with the distribution.
  15;; 3. Neither the name of the authors nor the names of its contributors may be
  16;;    used to endorse or promote products derived from this software without
  17;;    specific prior written permission.
  18
  19;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  20;; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  21;; IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  22;; ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  23;; LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  24;; CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  25;; SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  26;; INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  27;; CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  28;; ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  29;; POSSIBILITY OF SUCH DAMAGE.
  30
  31;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
  32
  33;; This library is derived from 'gl.scm' from Ypsilon Scheme.
  34;;
  35;; Ported to Larceny Scheme by Ed Cavazos <wayo.cavazos@gmail.com>
  36
  37;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
  38
  39(library
  40
  41 (gl)
  42
  43 (export GL_FALSE
  44	 GL_TRUE
  45	 GL_BYTE
  46	 GL_UNSIGNED_BYTE
  47	 GL_SHORT
  48	 GL_UNSIGNED_SHORT
  49	 GL_INT
  50	 GL_UNSIGNED_INT
  51	 GL_FLOAT
  52	 GL_2_BYTES
  53	 GL_3_BYTES
  54	 GL_4_BYTES
  55	 GL_DOUBLE
  56	 GL_POINTS
  57	 GL_LINES
  58	 GL_LINE_LOOP
  59	 GL_LINE_STRIP
  60	 GL_TRIANGLES
  61	 GL_TRIANGLE_STRIP
  62	 GL_TRIANGLE_FAN
  63	 GL_QUADS
  64	 GL_QUAD_STRIP
  65	 GL_POLYGON
  66	 GL_VERTEX_ARRAY
  67	 GL_NORMAL_ARRAY
  68	 GL_COLOR_ARRAY
  69	 GL_INDEX_ARRAY
  70	 GL_TEXTURE_COORD_ARRAY
  71	 GL_EDGE_FLAG_ARRAY
  72	 GL_VERTEX_ARRAY_SIZE
  73	 GL_VERTEX_ARRAY_TYPE
  74	 GL_VERTEX_ARRAY_STRIDE
  75	 GL_NORMAL_ARRAY_TYPE
  76	 GL_NORMAL_ARRAY_STRIDE
  77	 GL_COLOR_ARRAY_SIZE
  78	 GL_COLOR_ARRAY_TYPE
  79	 GL_COLOR_ARRAY_STRIDE
  80	 GL_INDEX_ARRAY_TYPE
  81	 GL_INDEX_ARRAY_STRIDE
  82	 GL_TEXTURE_COORD_ARRAY_SIZE
  83	 GL_TEXTURE_COORD_ARRAY_TYPE
  84	 GL_TEXTURE_COORD_ARRAY_STRIDE
  85	 GL_EDGE_FLAG_ARRAY_STRIDE
  86	 GL_VERTEX_ARRAY_POINTER
  87	 GL_NORMAL_ARRAY_POINTER
  88	 GL_COLOR_ARRAY_POINTER
  89	 GL_INDEX_ARRAY_POINTER
  90	 GL_TEXTURE_COORD_ARRAY_POINTER
  91	 GL_EDGE_FLAG_ARRAY_POINTER
  92	 GL_V2F
  93	 GL_V3F
  94	 GL_C4UB_V2F
  95	 GL_C4UB_V3F
  96	 GL_C3F_V3F
  97	 GL_N3F_V3F
  98	 GL_C4F_N3F_V3F
  99	 GL_T2F_V3F
 100	 GL_T4F_V4F
 101	 GL_T2F_C4UB_V3F
 102	 GL_T2F_C3F_V3F
 103	 GL_T2F_N3F_V3F
 104	 GL_T2F_C4F_N3F_V3F
 105	 GL_T4F_C4F_N3F_V4F
 106	 GL_MATRIX_MODE
 107	 GL_MODELVIEW
 108	 GL_PROJECTION
 109	 GL_TEXTURE
 110	 GL_POINT_SMOOTH
 111	 GL_POINT_SIZE
 112	 GL_POINT_SIZE_GRANULARITY
 113	 GL_POINT_SIZE_RANGE
 114	 GL_LINE_SMOOTH
 115	 GL_LINE_STIPPLE
 116	 GL_LINE_STIPPLE_PATTERN
 117	 GL_LINE_STIPPLE_REPEAT
 118	 GL_LINE_WIDTH
 119	 GL_LINE_WIDTH_GRANULARITY
 120	 GL_LINE_WIDTH_RANGE
 121	 GL_POINT
 122	 GL_LINE
 123	 GL_FILL
 124	 GL_CW
 125	 GL_CCW
 126	 GL_FRONT
 127	 GL_BACK
 128	 GL_POLYGON_MODE
 129	 GL_POLYGON_SMOOTH
 130	 GL_POLYGON_STIPPLE
 131	 GL_EDGE_FLAG
 132	 GL_CULL_FACE
 133	 GL_CULL_FACE_MODE
 134	 GL_FRONT_FACE
 135	 GL_POLYGON_OFFSET_FACTOR
 136	 GL_POLYGON_OFFSET_UNITS
 137	 GL_POLYGON_OFFSET_POINT
 138	 GL_POLYGON_OFFSET_LINE
 139	 GL_POLYGON_OFFSET_FILL
 140	 GL_COMPILE
 141	 GL_COMPILE_AND_EXECUTE
 142	 GL_LIST_BASE
 143	 GL_LIST_INDEX
 144	 GL_LIST_MODE
 145	 GL_NEVER
 146	 GL_LESS
 147	 GL_EQUAL
 148	 GL_LEQUAL
 149	 GL_GREATER
 150	 GL_NOTEQUAL
 151	 GL_GEQUAL
 152	 GL_ALWAYS
 153	 GL_DEPTH_TEST
 154	 GL_DEPTH_BITS
 155	 GL_DEPTH_CLEAR_VALUE
 156	 GL_DEPTH_FUNC
 157	 GL_DEPTH_RANGE
 158	 GL_DEPTH_WRITEMASK
 159	 GL_DEPTH_COMPONENT
 160	 GL_LIGHTING
 161	 GL_LIGHT0
 162	 GL_LIGHT1
 163	 GL_LIGHT2
 164	 GL_LIGHT3
 165	 GL_LIGHT4
 166	 GL_LIGHT5
 167	 GL_LIGHT6
 168	 GL_LIGHT7
 169	 GL_SPOT_EXPONENT
 170	 GL_SPOT_CUTOFF
 171	 GL_CONSTANT_ATTENUATION
 172	 GL_LINEAR_ATTENUATION
 173	 GL_QUADRATIC_ATTENUATION
 174	 GL_AMBIENT
 175	 GL_DIFFUSE
 176	 GL_SPECULAR
 177	 GL_SHININESS
 178	 GL_EMISSION
 179	 GL_POSITION
 180	 GL_SPOT_DIRECTION
 181	 GL_AMBIENT_AND_DIFFUSE
 182	 GL_COLOR_INDEXES
 183	 GL_LIGHT_MODEL_TWO_SIDE
 184	 GL_LIGHT_MODEL_LOCAL_VIEWER
 185	 GL_LIGHT_MODEL_AMBIENT
 186	 GL_FRONT_AND_BACK
 187	 GL_SHADE_MODEL
 188	 GL_FLAT
 189	 GL_SMOOTH
 190	 GL_COLOR_MATERIAL
 191	 GL_COLOR_MATERIAL_FACE
 192	 GL_COLOR_MATERIAL_PARAMETER
 193	 GL_NORMALIZE
 194	 GL_CLIP_PLANE0
 195	 GL_CLIP_PLANE1
 196	 GL_CLIP_PLANE2
 197	 GL_CLIP_PLANE3
 198	 GL_CLIP_PLANE4
 199	 GL_CLIP_PLANE5
 200	 GL_ACCUM_RED_BITS
 201	 GL_ACCUM_GREEN_BITS
 202	 GL_ACCUM_BLUE_BITS
 203	 GL_ACCUM_ALPHA_BITS
 204	 GL_ACCUM_CLEAR_VALUE
 205	 GL_ACCUM
 206	 GL_ADD
 207	 GL_LOAD
 208	 GL_MULT
 209	 GL_RETURN
 210	 GL_ALPHA_TEST
 211	 GL_ALPHA_TEST_REF
 212	 GL_ALPHA_TEST_FUNC
 213	 GL_BLEND
 214	 GL_BLEND_SRC
 215	 GL_BLEND_DST
 216	 GL_ZERO
 217	 GL_ONE
 218	 GL_SRC_COLOR
 219	 GL_ONE_MINUS_SRC_COLOR
 220	 GL_SRC_ALPHA
 221	 GL_ONE_MINUS_SRC_ALPHA
 222	 GL_DST_ALPHA
 223	 GL_ONE_MINUS_DST_ALPHA
 224	 GL_DST_COLOR
 225	 GL_ONE_MINUS_DST_COLOR
 226	 GL_SRC_ALPHA_SATURATE
 227	 GL_FEEDBACK
 228	 GL_RENDER
 229	 GL_SELECT
 230	 GL_2D
 231	 GL_3D
 232	 GL_3D_COLOR
 233	 GL_3D_COLOR_TEXTURE
 234	 GL_4D_COLOR_TEXTURE
 235	 GL_POINT_TOKEN
 236	 GL_LINE_TOKEN
 237	 GL_LINE_RESET_TOKEN
 238	 GL_POLYGON_TOKEN
 239	 GL_BITMAP_TOKEN
 240	 GL_DRAW_PIXEL_TOKEN
 241	 GL_COPY_PIXEL_TOKEN
 242	 GL_PASS_THROUGH_TOKEN
 243	 GL_FEEDBACK_BUFFER_POINTER
 244	 GL_FEEDBACK_BUFFER_SIZE
 245	 GL_FEEDBACK_BUFFER_TYPE
 246	 GL_SELECTION_BUFFER_POINTER
 247	 GL_SELECTION_BUFFER_SIZE
 248	 GL_FOG
 249	 GL_FOG_MODE
 250	 GL_FOG_DENSITY
 251	 GL_FOG_COLOR
 252	 GL_FOG_INDEX
 253	 GL_FOG_START
 254	 GL_FOG_END
 255	 GL_LINEAR
 256	 GL_EXP
 257	 GL_EXP2
 258	 GL_LOGIC_OP
 259	 GL_INDEX_LOGIC_OP
 260	 GL_COLOR_LOGIC_OP
 261	 GL_LOGIC_OP_MODE
 262	 GL_CLEAR
 263	 GL_SET
 264	 GL_COPY
 265	 GL_COPY_INVERTED
 266	 GL_NOOP
 267	 GL_INVERT
 268	 GL_AND
 269	 GL_NAND
 270	 GL_OR
 271	 GL_NOR
 272	 GL_XOR
 273	 GL_EQUIV
 274	 GL_AND_REVERSE
 275	 GL_AND_INVERTED
 276	 GL_OR_REVERSE
 277	 GL_OR_INVERTED
 278	 GL_STENCIL_BITS
 279	 GL_STENCIL_TEST
 280	 GL_STENCIL_CLEAR_VALUE
 281	 GL_STENCIL_FUNC
 282	 GL_STENCIL_VALUE_MASK
 283	 GL_STENCIL_FAIL
 284	 GL_STENCIL_PASS_DEPTH_FAIL
 285	 GL_STENCIL_PASS_DEPTH_PASS
 286	 GL_STENCIL_REF
 287	 GL_STENCIL_WRITEMASK
 288	 GL_STENCIL_INDEX
 289	 GL_KEEP
 290	 GL_REPLACE
 291	 GL_INCR
 292	 GL_DECR
 293	 GL_NONE
 294	 GL_LEFT
 295	 GL_RIGHT
 296	 GL_FRONT_LEFT
 297	 GL_FRONT_RIGHT
 298	 GL_BACK_LEFT
 299	 GL_BACK_RIGHT
 300	 GL_AUX0
 301	 GL_AUX1
 302	 GL_AUX2
 303	 GL_AUX3
 304	 GL_COLOR_INDEX
 305	 GL_RED
 306	 GL_GREEN
 307	 GL_BLUE
 308	 GL_ALPHA
 309	 GL_LUMINANCE
 310	 GL_LUMINANCE_ALPHA
 311	 GL_ALPHA_BITS
 312	 GL_RED_BITS
 313	 GL_GREEN_BITS
 314	 GL_BLUE_BITS
 315	 GL_INDEX_BITS
 316	 GL_SUBPIXEL_BITS
 317	 GL_AUX_BUFFERS
 318	 GL_READ_BUFFER
 319	 GL_DRAW_BUFFER
 320	 GL_DOUBLEBUFFER
 321	 GL_STEREO
 322	 GL_BITMAP
 323	 GL_COLOR
 324	 GL_DEPTH
 325	 GL_STENCIL
 326	 GL_DITHER
 327	 GL_RGB
 328	 GL_RGBA
 329	 GL_MAX_LIST_NESTING
 330	 GL_MAX_EVAL_ORDER
 331	 GL_MAX_LIGHTS
 332	 GL_MAX_CLIP_PLANES
 333	 GL_MAX_TEXTURE_SIZE
 334	 GL_MAX_PIXEL_MAP_TABLE
 335	 GL_MAX_ATTRIB_STACK_DEPTH
 336	 GL_MAX_MODELVIEW_STACK_DEPTH
 337	 GL_MAX_NAME_STACK_DEPTH
 338	 GL_MAX_PROJECTION_STACK_DEPTH
 339	 GL_MAX_TEXTURE_STACK_DEPTH
 340	 GL_MAX_VIEWPORT_DIMS
 341	 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
 342	 GL_ATTRIB_STACK_DEPTH
 343	 GL_CLIENT_ATTRIB_STACK_DEPTH
 344	 GL_COLOR_CLEAR_VALUE
 345	 GL_COLOR_WRITEMASK
 346	 GL_CURRENT_INDEX
 347	 GL_CURRENT_COLOR
 348	 GL_CURRENT_NORMAL
 349	 GL_CURRENT_RASTER_COLOR
 350	 GL_CURRENT_RASTER_DISTANCE
 351	 GL_CURRENT_RASTER_INDEX
 352	 GL_CURRENT_RASTER_POSITION
 353	 GL_CURRENT_RASTER_TEXTURE_COORDS
 354	 GL_CURRENT_RASTER_POSITION_VALID
 355	 GL_CURRENT_TEXTURE_COORDS
 356	 GL_INDEX_CLEAR_VALUE
 357	 GL_INDEX_MODE
 358	 GL_INDEX_WRITEMASK
 359	 GL_MODELVIEW_MATRIX
 360	 GL_MODELVIEW_STACK_DEPTH
 361	 GL_NAME_STACK_DEPTH
 362	 GL_PROJECTION_MATRIX
 363	 GL_PROJECTION_STACK_DEPTH
 364	 GL_RENDER_MODE
 365	 GL_RGBA_MODE
 366	 GL_TEXTURE_MATRIX
 367	 GL_TEXTURE_STACK_DEPTH
 368	 GL_VIEWPORT
 369	 GL_AUTO_NORMAL
 370	 GL_MAP1_COLOR_4
 371	 GL_MAP1_INDEX
 372	 GL_MAP1_NORMAL
 373	 GL_MAP1_TEXTURE_COORD_1
 374	 GL_MAP1_TEXTURE_COORD_2
 375	 GL_MAP1_TEXTURE_COORD_3
 376	 GL_MAP1_TEXTURE_COORD_4
 377	 GL_MAP1_VERTEX_3
 378	 GL_MAP1_VERTEX_4
 379	 GL_MAP2_COLOR_4
 380	 GL_MAP2_INDEX
 381	 GL_MAP2_NORMAL
 382	 GL_MAP2_TEXTURE_COORD_1
 383	 GL_MAP2_TEXTURE_COORD_2
 384	 GL_MAP2_TEXTURE_COORD_3
 385	 GL_MAP2_TEXTURE_COORD_4
 386	 GL_MAP2_VERTEX_3
 387	 GL_MAP2_VERTEX_4
 388	 GL_MAP1_GRID_DOMAIN
 389	 GL_MAP1_GRID_SEGMENTS
 390	 GL_MAP2_GRID_DOMAIN
 391	 GL_MAP2_GRID_SEGMENTS
 392	 GL_COEFF
 393	 GL_ORDER
 394	 GL_DOMAIN
 395	 GL_PERSPECTIVE_CORRECTION_HINT
 396	 GL_POINT_SMOOTH_HINT
 397	 GL_LINE_SMOOTH_HINT
 398	 GL_POLYGON_SMOOTH_HINT
 399	 GL_FOG_HINT
 400	 GL_DONT_CARE
 401	 GL_FASTEST
 402	 GL_NICEST
 403	 GL_SCISSOR_BOX
 404	 GL_SCISSOR_TEST
 405	 GL_MAP_COLOR
 406	 GL_MAP_STENCIL
 407	 GL_INDEX_SHIFT
 408	 GL_INDEX_OFFSET
 409	 GL_RED_SCALE
 410	 GL_RED_BIAS
 411	 GL_GREEN_SCALE
 412	 GL_GREEN_BIAS
 413	 GL_BLUE_SCALE
 414	 GL_BLUE_BIAS
 415	 GL_ALPHA_SCALE
 416	 GL_ALPHA_BIAS
 417	 GL_DEPTH_SCALE
 418	 GL_DEPTH_BIAS
 419	 GL_PIXEL_MAP_S_TO_S_SIZE
 420	 GL_PIXEL_MAP_I_TO_I_SIZE
 421	 GL_PIXEL_MAP_I_TO_R_SIZE
 422	 GL_PIXEL_MAP_I_TO_G_SIZE
 423	 GL_PIXEL_MAP_I_TO_B_SIZE
 424	 GL_PIXEL_MAP_I_TO_A_SIZE
 425	 GL_PIXEL_MAP_R_TO_R_SIZE
 426	 GL_PIXEL_MAP_G_TO_G_SIZE
 427	 GL_PIXEL_MAP_B_TO_B_SIZE
 428	 GL_PIXEL_MAP_A_TO_A_SIZE
 429	 GL_PIXEL_MAP_S_TO_S
 430	 GL_PIXEL_MAP_I_TO_I
 431	 GL_PIXEL_MAP_I_TO_R
 432	 GL_PIXEL_MAP_I_TO_G
 433	 GL_PIXEL_MAP_I_TO_B
 434	 GL_PIXEL_MAP_I_TO_A
 435	 GL_PIXEL_MAP_R_TO_R
 436	 GL_PIXEL_MAP_G_TO_G
 437	 GL_PIXEL_MAP_B_TO_B
 438	 GL_PIXEL_MAP_A_TO_A
 439	 GL_PACK_ALIGNMENT
 440	 GL_PACK_LSB_FIRST
 441	 GL_PACK_ROW_LENGTH
 442	 GL_PACK_SKIP_PIXELS
 443	 GL_PACK_SKIP_ROWS
 444	 GL_PACK_SWAP_BYTES
 445	 GL_UNPACK_ALIGNMENT
 446	 GL_UNPACK_LSB_FIRST
 447	 GL_UNPACK_ROW_LENGTH
 448	 GL_UNPACK_SKIP_PIXELS
 449	 GL_UNPACK_SKIP_ROWS
 450	 GL_UNPACK_SWAP_BYTES
 451	 GL_ZOOM_X
 452	 GL_ZOOM_Y
 453	 GL_TEXTURE_ENV
 454	 GL_TEXTURE_ENV_MODE
 455	 GL_TEXTURE_1D
 456	 GL_TEXTURE_2D
 457	 GL_TEXTURE_WRAP_S
 458	 GL_TEXTURE_WRAP_T
 459	 GL_TEXTURE_MAG_FILTER
 460	 GL_TEXTURE_MIN_FILTER
 461	 GL_TEXTURE_ENV_COLOR
 462	 GL_TEXTURE_GEN_S
 463	 GL_TEXTURE_GEN_T
 464	 GL_TEXTURE_GEN_MODE
 465	 GL_TEXTURE_BORDER_COLOR
 466	 GL_TEXTURE_WIDTH
 467	 GL_TEXTURE_HEIGHT
 468	 GL_TEXTURE_BORDER
 469	 GL_TEXTURE_COMPONENTS
 470	 GL_TEXTURE_RED_SIZE
 471	 GL_TEXTURE_GREEN_SIZE
 472	 GL_TEXTURE_BLUE_SIZE
 473	 GL_TEXTURE_ALPHA_SIZE
 474	 GL_TEXTURE_LUMINANCE_SIZE
 475	 GL_TEXTURE_INTENSITY_SIZE
 476	 GL_NEAREST_MIPMAP_NEAREST
 477	 GL_NEAREST_MIPMAP_LINEAR
 478	 GL_LINEAR_MIPMAP_NEAREST
 479	 GL_LINEAR_MIPMAP_LINEAR
 480	 GL_OBJECT_LINEAR
 481	 GL_OBJECT_PLANE
 482	 GL_EYE_LINEAR
 483	 GL_EYE_PLANE
 484	 GL_SPHERE_MAP
 485	 GL_DECAL
 486	 GL_MODULATE
 487	 GL_NEAREST
 488	 GL_REPEAT
 489	 GL_CLAMP
 490	 GL_S
 491	 GL_T
 492	 GL_R
 493	 GL_Q
 494	 GL_TEXTURE_GEN_R
 495	 GL_TEXTURE_GEN_Q
 496	 GL_VENDOR
 497	 GL_RENDERER
 498	 GL_VERSION
 499	 GL_EXTENSIONS
 500	 GL_NO_ERROR
 501	 GL_INVALID_ENUM
 502	 GL_INVALID_VALUE
 503	 GL_INVALID_OPERATION
 504	 GL_STACK_OVERFLOW
 505	 GL_STACK_UNDERFLOW
 506	 GL_OUT_OF_MEMORY
 507	 GL_CURRENT_BIT
 508	 GL_POINT_BIT
 509	 GL_LINE_BIT
 510	 GL_POLYGON_BIT
 511	 GL_POLYGON_STIPPLE_BIT
 512	 GL_PIXEL_MODE_BIT
 513	 GL_LIGHTING_BIT
 514	 GL_FOG_BIT
 515	 GL_DEPTH_BUFFER_BIT
 516	 GL_ACCUM_BUFFER_BIT
 517	 GL_STENCIL_BUFFER_BIT
 518	 GL_VIEWPORT_BIT
 519	 GL_TRANSFORM_BIT
 520	 GL_ENABLE_BIT
 521	 GL_COLOR_BUFFER_BIT
 522	 GL_HINT_BIT
 523	 GL_EVAL_BIT
 524	 GL_LIST_BIT
 525	 GL_TEXTURE_BIT
 526	 GL_SCISSOR_BIT
 527	 GL_ALL_ATTRIB_BITS
 528	 GL_PROXY_TEXTURE_1D
 529	 GL_PROXY_TEXTURE_2D
 530	 GL_TEXTURE_PRIORITY
 531	 GL_TEXTURE_RESIDENT
 532	 GL_TEXTURE_BINDING_1D
 533	 GL_TEXTURE_BINDING_2D
 534	 GL_TEXTURE_INTERNAL_FORMAT
 535	 GL_ALPHA4
 536	 GL_ALPHA8
 537	 GL_ALPHA12
 538	 GL_ALPHA16
 539	 GL_LUMINANCE4
 540	 GL_LUMINANCE8
 541	 GL_LUMINANCE12
 542	 GL_LUMINANCE16
 543	 GL_LUMINANCE4_ALPHA4
 544	 GL_LUMINANCE6_ALPHA2
 545	 GL_LUMINANCE8_ALPHA8
 546	 GL_LUMINANCE12_ALPHA4
 547	 GL_LUMINANCE12_ALPHA12
 548	 GL_LUMINANCE16_ALPHA16
 549	 GL_INTENSITY
 550	 GL_INTENSITY4
 551	 GL_INTENSITY8
 552	 GL_INTENSITY12
 553	 GL_INTENSITY16
 554	 GL_R3_G3_B2
 555	 GL_RGB4
 556	 GL_RGB5
 557	 GL_RGB8
 558	 GL_RGB10
 559	 GL_RGB12
 560	 GL_RGB16
 561	 GL_RGBA2
 562	 GL_RGBA4
 563	 GL_RGB5_A1
 564	 GL_RGBA8
 565	 GL_RGB10_A2
 566	 GL_RGBA12
 567	 GL_RGBA16
 568	 GL_CLIENT_PIXEL_STORE_BIT
 569	 GL_CLIENT_VERTEX_ARRAY_BIT
 570	 GL_ALL_CLIENT_ATTRIB_BITS
 571	 GL_CLIENT_ALL_ATTRIB_BITS
 572	 GL_RESCALE_NORMAL
 573	 GL_CLAMP_TO_EDGE
 574	 GL_MAX_ELEMENTS_VERTICES
 575	 GL_MAX_ELEMENTS_INDICES
 576	 GL_BGR
 577	 GL_BGRA
 578	 GL_UNSIGNED_BYTE_3_3_2
 579	 GL_UNSIGNED_BYTE_2_3_3_REV
 580	 GL_UNSIGNED_SHORT_5_6_5
 581	 GL_UNSIGNED_SHORT_5_6_5_REV
 582	 GL_UNSIGNED_SHORT_4_4_4_4
 583	 GL_UNSIGNED_SHORT_4_4_4_4_REV
 584	 GL_UNSIGNED_SHORT_5_5_5_1
 585	 GL_UNSIGNED_SHORT_1_5_5_5_REV
 586	 GL_UNSIGNED_INT_8_8_8_8
 587	 GL_UNSIGNED_INT_8_8_8_8_REV
 588	 GL_UNSIGNED_INT_10_10_10_2
 589	 GL_UNSIGNED_INT_2_10_10_10_REV
 590	 GL_LIGHT_MODEL_COLOR_CONTROL
 591	 GL_SINGLE_COLOR
 592	 GL_SEPARATE_SPECULAR_COLOR
 593	 GL_TEXTURE_MIN_LOD
 594	 GL_TEXTURE_MAX_LOD
 595	 GL_TEXTURE_BASE_LEVEL
 596	 GL_TEXTURE_MAX_LEVEL
 597	 GL_SMOOTH_POINT_SIZE_RANGE
 598	 GL_SMOOTH_POINT_SIZE_GRANULARITY
 599	 GL_SMOOTH_LINE_WIDTH_RANGE
 600	 GL_SMOOTH_LINE_WIDTH_GRANULARITY
 601	 GL_ALIASED_POINT_SIZE_RANGE
 602	 GL_ALIASED_LINE_WIDTH_RANGE
 603	 GL_PACK_SKIP_IMAGES
 604	 GL_PACK_IMAGE_HEIGHT
 605	 GL_UNPACK_SKIP_IMAGES
 606	 GL_UNPACK_IMAGE_HEIGHT
 607	 GL_TEXTURE_3D
 608	 GL_PROXY_TEXTURE_3D
 609	 GL_TEXTURE_DEPTH
 610	 GL_TEXTURE_WRAP_R
 611	 GL_MAX_3D_TEXTURE_SIZE
 612	 GL_TEXTURE_BINDING_3D
 613	 GL_CONSTANT_COLOR
 614	 GL_ONE_MINUS_CONSTANT_COLOR
 615	 GL_CONSTANT_ALPHA
 616	 GL_ONE_MINUS_CONSTANT_ALPHA
 617	 GL_COLOR_TABLE
 618	 GL_POST_CONVOLUTION_COLOR_TABLE
 619	 GL_POST_COLOR_MATRIX_COLOR_TABLE
 620	 GL_PROXY_COLOR_TABLE
 621	 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
 622	 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
 623	 GL_COLOR_TABLE_SCALE
 624	 GL_COLOR_TABLE_BIAS
 625	 GL_COLOR_TABLE_FORMAT
 626	 GL_COLOR_TABLE_WIDTH
 627	 GL_COLOR_TABLE_RED_SIZE
 628	 GL_COLOR_TABLE_GREEN_SIZE
 629	 GL_COLOR_TABLE_BLUE_SIZE
 630	 GL_COLOR_TABLE_ALPHA_SIZE
 631	 GL_COLOR_TABLE_LUMINANCE_SIZE
 632	 GL_COLOR_TABLE_INTENSITY_SIZE
 633	 GL_CONVOLUTION_1D
 634	 GL_CONVOLUTION_2D
 635	 GL_SEPARABLE_2D
 636	 GL_CONVOLUTION_BORDER_MODE
 637	 GL_CONVOLUTION_FILTER_SCALE
 638	 GL_CONVOLUTION_FILTER_BIAS
 639	 GL_REDUCE
 640	 GL_CONVOLUTION_FORMAT
 641	 GL_CONVOLUTION_WIDTH
 642	 GL_CONVOLUTION_HEIGHT
 643	 GL_MAX_CONVOLUTION_WIDTH
 644	 GL_MAX_CONVOLUTION_HEIGHT
 645	 GL_POST_CONVOLUTION_RED_SCALE
 646	 GL_POST_CONVOLUTION_GREEN_SCALE
 647	 GL_POST_CONVOLUTION_BLUE_SCALE
 648	 GL_POST_CONVOLUTION_ALPHA_SCALE
 649	 GL_POST_CONVOLUTION_RED_BIAS
 650	 GL_POST_CONVOLUTION_GREEN_BIAS
 651	 GL_POST_CONVOLUTION_BLUE_BIAS
 652	 GL_POST_CONVOLUTION_ALPHA_BIAS
 653	 GL_CONSTANT_BORDER
 654	 GL_REPLICATE_BORDER
 655	 GL_CONVOLUTION_BORDER_COLOR
 656	 GL_COLOR_MATRIX
 657	 GL_COLOR_MATRIX_STACK_DEPTH
 658	 GL_MAX_COLOR_MATRIX_STACK_DEPTH
 659	 GL_POST_COLOR_MATRIX_RED_SCALE
 660	 GL_POST_COLOR_MATRIX_GREEN_SCALE
 661	 GL_POST_COLOR_MATRIX_BLUE_SCALE
 662	 GL_POST_COLOR_MATRIX_ALPHA_SCALE
 663	 GL_POST_COLOR_MATRIX_RED_BIAS
 664	 GL_POST_COLOR_MATRIX_GREEN_BIAS
 665	 GL_POST_COLOR_MATRIX_BLUE_BIAS
 666	 GL_POST_COLOR_MATRIX_ALPHA_BIAS
 667	 GL_HISTOGRAM
 668	 GL_PROXY_HISTOGRAM
 669	 GL_HISTOGRAM_WIDTH
 670	 GL_HISTOGRAM_FORMAT
 671	 GL_HISTOGRAM_RED_SIZE
 672	 GL_HISTOGRAM_GREEN_SIZE
 673	 GL_HISTOGRAM_BLUE_SIZE
 674	 GL_HISTOGRAM_ALPHA_SIZE
 675	 GL_HISTOGRAM_LUMINANCE_SIZE
 676	 GL_HISTOGRAM_SINK
 677	 GL_MINMAX
 678	 GL_MINMAX_FORMAT
 679	 GL_MINMAX_SINK
 680	 GL_TABLE_TOO_LARGE
 681	 GL_BLEND_EQUATION
 682	 GL_MIN
 683	 GL_MAX
 684	 GL_FUNC_ADD
 685	 GL_FUNC_SUBTRACT
 686	 GL_FUNC_REVERSE_SUBTRACT
 687	 GL_BLEND_COLOR
 688	 GL_TEXTURE0
 689	 GL_TEXTURE1
 690	 GL_TEXTURE2
 691	 GL_TEXTURE3
 692	 GL_TEXTURE4
 693	 GL_TEXTURE5
 694	 GL_TEXTURE6
 695	 GL_TEXTURE7
 696	 GL_TEXTURE8
 697	 GL_TEXTURE9
 698	 GL_TEXTURE10
 699	 GL_TEXTURE11
 700	 GL_TEXTURE12
 701	 GL_TEXTURE13
 702	 GL_TEXTURE14
 703	 GL_TEXTURE15
 704	 GL_TEXTURE16
 705	 GL_TEXTURE17
 706	 GL_TEXTURE18
 707	 GL_TEXTURE19
 708	 GL_TEXTURE20
 709	 GL_TEXTURE21
 710	 GL_TEXTURE22
 711	 GL_TEXTURE23
 712	 GL_TEXTURE24
 713	 GL_TEXTURE25
 714	 GL_TEXTURE26
 715	 GL_TEXTURE27
 716	 GL_TEXTURE28
 717	 GL_TEXTURE29
 718	 GL_TEXTURE30
 719	 GL_TEXTURE31
 720	 GL_ACTIVE_TEXTURE
 721	 GL_CLIENT_ACTIVE_TEXTURE
 722	 GL_MAX_TEXTURE_UNITS
 723	 GL_NORMAL_MAP
 724	 GL_REFLECTION_MAP
 725	 GL_TEXTURE_CUBE_MAP
 726	 GL_TEXTURE_BINDING_CUBE_MAP
 727	 GL_TEXTURE_CUBE_MAP_POSITIVE_X
 728	 GL_TEXTURE_CUBE_MAP_NEGATIVE_X
 729	 GL_TEXTURE_CUBE_MAP_POSITIVE_Y
 730	 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
 731	 GL_TEXTURE_CUBE_MAP_POSITIVE_Z
 732	 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
 733	 GL_PROXY_TEXTURE_CUBE_MAP
 734	 GL_MAX_CUBE_MAP_TEXTURE_SIZE
 735	 GL_COMPRESSED_ALPHA
 736	 GL_COMPRESSED_LUMINANCE
 737	 GL_COMPRESSED_LUMINANCE_ALPHA
 738	 GL_COMPRESSED_INTENSITY
 739	 GL_COMPRESSED_RGB
 740	 GL_COMPRESSED_RGBA
 741	 GL_TEXTURE_COMPRESSION_HINT
 742	 GL_TEXTURE_COMPRESSED_IMAGE_SIZE
 743	 GL_TEXTURE_COMPRESSED
 744	 GL_NUM_COMPRESSED_TEXTURE_FORMATS
 745	 GL_COMPRESSED_TEXTURE_FORMATS
 746	 GL_MULTISAMPLE
 747	 GL_SAMPLE_ALPHA_TO_COVERAGE
 748	 GL_SAMPLE_ALPHA_TO_ONE
 749	 GL_SAMPLE_COVERAGE
 750	 GL_SAMPLE_BUFFERS
 751	 GL_SAMPLES
 752	 GL_SAMPLE_COVERAGE_VALUE
 753	 GL_SAMPLE_COVERAGE_INVERT
 754	 GL_MULTISAMPLE_BIT
 755	 GL_TRANSPOSE_MODELVIEW_MATRIX
 756	 GL_TRANSPOSE_PROJECTION_MATRIX
 757	 GL_TRANSPOSE_TEXTURE_MATRIX
 758	 GL_TRANSPOSE_COLOR_MATRIX
 759	 GL_COMBINE
 760	 GL_COMBINE_RGB
 761	 GL_COMBINE_ALPHA
 762	 GL_SOURCE0_RGB
 763	 GL_SOURCE1_RGB
 764	 GL_SOURCE2_RGB
 765	 GL_SOURCE0_ALPHA
 766	 GL_SOURCE1_ALPHA
 767	 GL_SOURCE2_ALPHA
 768	 GL_OPERAND0_RGB
 769	 GL_OPERAND1_RGB
 770	 GL_OPERAND2_RGB
 771	 GL_OPERAND0_ALPHA
 772	 GL_OPERAND1_ALPHA
 773	 GL_OPERAND2_ALPHA
 774	 GL_RGB_SCALE
 775	 GL_ADD_SIGNED
 776	 GL_INTERPOLATE
 777	 GL_SUBTRACT
 778	 GL_CONSTANT
 779	 GL_PRIMARY_COLOR
 780	 GL_PREVIOUS
 781	 GL_DOT3_RGB
 782	 GL_DOT3_RGBA
 783	 GL_CLAMP_TO_BORDER
 784	 GL_TEXTURE0_ARB
 785	 GL_TEXTURE1_ARB
 786	 GL_TEXTURE2_ARB
 787	 GL_TEXTURE3_ARB
 788	 GL_TEXTURE4_ARB
 789	 GL_TEXTURE5_ARB
 790	 GL_TEXTURE6_ARB
 791	 GL_TEXTURE7_ARB
 792	 GL_TEXTURE8_ARB
 793	 GL_TEXTURE9_ARB
 794	 GL_TEXTURE10_ARB
 795	 GL_TEXTURE11_ARB
 796	 GL_TEXTURE12_ARB
 797	 GL_TEXTURE13_ARB
 798	 GL_TEXTURE14_ARB
 799	 GL_TEXTURE15_ARB
 800	 GL_TEXTURE16_ARB
 801	 GL_TEXTURE17_ARB
 802	 GL_TEXTURE18_ARB
 803	 GL_TEXTURE19_ARB
 804	 GL_TEXTURE20_ARB
 805	 GL_TEXTURE21_ARB
 806	 GL_TEXTURE22_ARB
 807	 GL_TEXTURE23_ARB
 808	 GL_TEXTURE24_ARB
 809	 GL_TEXTURE25_ARB
 810	 GL_TEXTURE26_ARB
 811	 GL_TEXTURE27_ARB
 812	 GL_TEXTURE28_ARB
 813	 GL_TEXTURE29_ARB
 814	 GL_TEXTURE30_ARB
 815	 GL_TEXTURE31_ARB
 816	 GL_ACTIVE_TEXTURE_ARB
 817	 GL_CLIENT_ACTIVE_TEXTURE_ARB
 818	 GL_MAX_TEXTURE_UNITS_ARB
 819	 glClearIndex
 820	 glClearColor
 821	 glClear
 822	 glIndexMask
 823	 glColorMask
 824	 glAlphaFunc
 825	 glBlendFunc
 826	 glLogicOp
 827	 glCullFace
 828	 glFrontFace
 829	 glPointSize
 830	 glLineWidth
 831	 glLineStipple
 832	 glPolygonMode
 833	 glPolygonOffset
 834	 glPolygonStipple
 835	 glGetPolygonStipple
 836	 glEdgeFlag
 837	 glEdgeFlagv
 838	 glScissor
 839	 glClipPlane
 840	 glGetClipPlane
 841	 glDrawBuffer
 842	 glReadBuffer
 843	 glEnable
 844	 glDisable
 845	 glIsEnabled
 846	 glEnableClientState
 847	 glDisableClientState
 848	 glGetBooleanv
 849	 glGetDoublev
 850	 glGetFloatv
 851	 glGetIntegerv
 852	 glPushAttrib
 853	 glPopAttrib
 854	 glPushClientAttrib
 855	 glPopClientAttrib
 856	 glRenderMode
 857	 glGetError
 858	 glGetString
 859	 glFinish
 860	 glFlush
 861	 glHint
 862	 glClearDepth
 863	 glDepthFunc
 864	 glDepthMask
 865	 glDepthRange
 866	 glClearAccum
 867	 glAccum
 868	 glMatrixMode
 869	 glOrtho
 870	 glFrustum
 871	 glViewport
 872	 glPushMatrix
 873	 glPopMatrix
 874	 glLoadIdentity
 875	 glLoadMatrixd
 876	 glLoadMatrixf
 877	 glMultMatrixd
 878	 glMultMatrixf
 879	 glRotated
 880	 glRotatef
 881	 glScaled
 882	 glScalef
 883	 glTranslated
 884	 glTranslatef
 885	 glIsList
 886	 glDeleteLists
 887	 glGenLists
 888	 glNewList
 889	 glEndList
 890	 glCallList
 891	 glCallLists
 892	 glListBase
 893	 glBegin
 894	 glEnd
 895	 glVertex2d
 896	 glVertex2f
 897	 glVertex2i
 898	 glVertex2s
 899	 glVertex3d
 900	 glVertex3f
 901	 glVertex3i
 902	 glVertex3s
 903	 glVertex4d
 904	 glVertex4f
 905	 glVertex4i
 906	 glVertex4s
 907	 glVertex2dv
 908	 glVertex2fv
 909	 glVertex2iv
 910	 glVertex2sv
 911	 glVertex3dv
 912	 glVertex3fv
 913	 glVertex3iv
 914	 glVertex3sv
 915	 glVertex4dv
 916	 glVertex4fv
 917	 glVertex4iv
 918	 glVertex4sv
 919	 glNormal3b
 920	 glNormal3d
 921	 glNormal3f
 922	 glNormal3i
 923	 glNormal3s
 924	 glNormal3bv
 925	 glNormal3dv
 926	 glNormal3fv
 927	 glNormal3iv
 928	 glNormal3sv
 929	 glIndexd
 930	 glIndexf
 931	 glIndexi
 932	 glIndexs
 933	 glIndexub
 934	 glIndexdv
 935	 glIndexfv
 936	 glIndexiv
 937	 glIndexsv
 938	 glIndexubv
 939	 glColor3b
 940	 glColor3d
 941	 glColor3f
 942	 glColor3i
 943	 glColor3s
 944	 glColor3ub
 945	 glColor3ui
 946	 glColor3us
 947	 glColor4b
 948	 glColor4d
 949	 glColor4f
 950	 glColor4i
 951	 glColor4s
 952	 glColor4ub
 953	 glColor4ui
 954	 glColor4us
 955	 glColor3bv
 956	 glColor3dv
 957	 glColor3fv
 958	 glColor3iv
 959	 glColor3sv
 960	 glColor3ubv
 961	 glColor3uiv
 962	 glColor3usv
 963	 glColor4bv
 964	 glColor4dv
 965	 glColor4fv
 966	 glColor4iv
 967	 glColor4sv
 968	 glColor4ubv
 969	 glColor4uiv
 970	 glColor4usv
 971	 glTexCoord1d
 972	 glTexCoord1f
 973	 glTexCoord1i
 974	 glTexCoord1s
 975	 glTexCoord2d
 976	 glTexCoord2f
 977	 glTexCoord2i
 978	 glTexCoord2s
 979	 glTexCoord3d
 980	 glTexCoord3f
 981	 glTexCoord3i
 982	 glTexCoord3s
 983	 glTexCoord4d
 984	 glTexCoord4f
 985	 glTexCoord4i
 986	 glTexCoord4s
 987	 glTexCoord1dv
 988	 glTexCoord1fv
 989	 glTexCoord1iv
 990	 glTexCoord1sv
 991	 glTexCoord2dv
 992	 glTexCoord2fv
 993	 glTexCoord2iv
 994	 glTexCoord2sv
 995	 glTexCoord3dv
 996	 glTexCoord3fv
 997	 glTexCoord3iv
 998	 glTexCoord3sv
 999	 glTexCoord4dv
1000	 glTexCoord4fv
1001	 glTexCoord4iv
1002	 glTexCoord4sv
1003	 glRasterPos2d
1004	 glRasterPos2f
1005	 glRasterPos2i
1006	 glRasterPos2s
1007	 glRasterPos3d
1008	 glRasterPos3f
1009	 glRasterPos3i
1010	 glRasterPos3s
1011	 glRasterPos4d
1012	 glRasterPos4f
1013	 glRasterPos4i
1014	 glRasterPos4s
1015	 glRasterPos2dv
1016	 glRasterPos2fv
1017	 glRasterPos2iv
1018	 glRasterPos2sv
1019	 glRasterPos3dv
1020	 glRasterPos3fv
1021	 glRasterPos3iv
1022	 glRasterPos3sv
1023	 glRasterPos4dv
1024	 glRasterPos4fv
1025	 glRasterPos4iv
1026	 glRasterPos4sv
1027	 glRectd
1028	 glRectf
1029	 glRecti
1030	 glRects
1031	 glRectdv
1032	 glRectfv
1033	 glRectiv
1034	 glRectsv
1035	 glVertexPointer
1036	 glNormalPointer
1037	 glColorPointer
1038	 glIndexPointer
1039	 glTexCoordPointer
1040	 glEdgeFlagPointer
1041	 glGetPointerv
1042	 glArrayElement
1043	 glDrawArrays
1044	 glDrawElements
1045	 glInterleavedArrays
1046	 glShadeModel
1047	 glLightf
1048	 glLighti
1049	 glLightfv
1050	 glLightiv
1051	 glGetLightfv
1052	 glGetLightiv
1053	 glLightModelf
1054	 glLightModeli
1055	 glLightModelfv
1056	 glLightModeliv
1057	 glMaterialf
1058	 glMateriali
1059	 glMaterialfv
1060	 glMaterialiv
1061	 glGetMaterialfv
1062	 glGetMaterialiv
1063	 glColorMaterial
1064	 glPixelZoom
1065	 glPixelStoref
1066	 glPixelStorei
1067	 glPixelTransferf
1068	 glPixelTransferi
1069	 glPixelMapfv
1070	 glPixelMapuiv
1071	 glPixelMapusv
1072	 glGetPixelMapfv
1073	 glGetPixelMapuiv
1074	 glGetPixelMapusv
1075	 glBitmap
1076	 glReadPixels
1077	 glDrawPixels
1078	 glCopyPixels
1079	 glStencilFunc
1080	 glStencilMask
1081	 glStencilOp
1082	 glClearStencil
1083	 glTexGend
1084	 glTexGenf
1085	 glTexGeni
1086	 glTexGendv
1087	 glTexGenfv
1088	 glTexGeniv
1089	 glGetTexGendv
1090	 glGetTexGenfv
1091	 glGetTexGeniv
1092	 glTexEnvf
1093	 glTexEnvi
1094	 glTexEnvfv
1095	 glTexEnviv
1096	 glGetTexEnvfv
1097	 glGetTexEnviv
1098	 glTexParameterf
1099	 glTexParameteri
1100	 glTexParameterfv
1101	 glTexParameteriv
1102	 glGetTexParameterfv
1103	 glGetTexParameteriv
1104	 glGetTexLevelParameterfv
1105	 glGetTexLevelParameteriv
1106	 glTexImage1D
1107	 glTexImage2D
1108	 glGetTexImage
1109	 glGenTextures
1110	 glDeleteTextures
1111	 glBindTexture
1112	 glPrioritizeTextures
1113	 glAreTexturesResident
1114	 glIsTexture
1115	 glTexSubImage1D
1116	 glTexSubImage2D
1117	 glCopyTexImage1D
1118	 glCopyTexImage2D
1119	 glCopyTexSubImage1D
1120	 glCopyTexSubImage2D
1121	 glMap1d
1122	 glMap1f
1123	 glMap2d
1124	 glMap2f
1125	 glGetMapdv
1126	 glGetMapfv
1127	 glGetMapiv
1128	 glEvalCoord1d
1129	 glEvalCoord1f
1130	 glEvalCoord1dv
1131	 glEvalCoord1fv
1132	 glEvalCoord2d
1133	 glEvalCoord2f
1134	 glEvalCoord2dv
1135	 glEvalCoord2fv
1136	 glMapGrid1d
1137	 glMapGrid1f
1138	 glMapGrid2d
1139	 glMapGrid2f
1140	 glEvalPoint1
1141	 glEvalPoint2
1142	 glEvalMesh1
1143	 glEvalMesh2
1144	 glFogf
1145	 glFogi
1146	 glFogfv
1147	 glFogiv
1148	 glFeedbackBuffer
1149	 glPassThrough
1150	 glSelectBuffer
1151	 glInitNames
1152	 glLoadName
1153	 glPushName
1154	 glPopName
1155	 glDrawRangeElements
1156	 glTexImage3D
1157	 glTexSubImage3D
1158	 glCopyTexSubImage3D
1159	 glColorTable
1160	 glColorSubTable
1161	 glColorTableParameteriv
1162	 glColorTableParameterfv
1163	 glCopyColorSubTable
1164	 glCopyColorTable
1165	 glGetColorTable
1166	 glGetColorTableParameterfv
1167	 glGetColorTableParameteriv
1168	 glBlendEquation
1169	 glBlendColor
1170	 glHistogram
1171	 glResetHistogram
1172	 glGetHistogram
1173	 glGetHistogramParameterfv
1174	 glGetHistogramParameteriv
1175	 glMinmax
1176	 glResetMinmax
1177	 glGetMinmax
1178	 glGetMinmaxParameterfv
1179	 glGetMinmaxParameteriv
1180	 glConvolutionFilter1D
1181	 glConvolutionFilter2D
1182	 glConvolutionParameterf
1183	 glConvolutionParameterfv
1184	 glConvolutionParameteri
1185	 glConvolutionParameteriv
1186	 glCopyConvolutionFilter1D
1187	 glCopyConvolutionFilter2D
1188	 glGetConvolutionFilter
1189	 glGetConvolutionParameterfv
1190	 glGetConvolutionParameteriv
1191	 glSeparableFilter2D
1192	 glGetSeparableFilter
1193	 glActiveTexture
1194	 glClientActiveTexture
1195	 glCompressedTexImage1D
1196	 glCompressedTexImage2D
1197	 glCompressedTexImage3D
1198	 glCompressedTexSubImage1D
1199	 glCompressedTexSubImage2D
1200	 glCompressedTexSubImage3D
1201	 glGetCompressedTexImage
1202	 glMultiTexCoord1d
1203	 glMultiTexCoord1dv
1204	 glMultiTexCoord1f
1205	 glMultiTexCoord1fv
1206	 glMultiTexCoord1i
1207	 glMultiTexCoord1iv
1208	 glMultiTexCoord1s
1209	 glMultiTexCoord1sv
1210	 glMultiTexCoord2d
1211	 glMultiTexCoord2dv
1212	 glMultiTexCoord2f
1213	 glMultiTexCoord2fv
1214	 glMultiTexCoord2i
1215	 glMultiTexCoord2iv
1216	 glMultiTexCoord2s
1217	 glMultiTexCoord2sv
1218	 glMultiTexCoord3d
1219	 glMultiTexCoord3dv
1220	 glMultiTexCoord3f
1221	 glMultiTexCoord3fv
1222	 glMultiTexCoord3i
1223	 glMultiTexCoord3iv
1224	 glMultiTexCoord3s
1225	 glMultiTexCoord3sv
1226	 glMultiTexCoord4d
1227	 glMultiTexCoord4dv
1228	 glMultiTexCoord4f
1229	 glMultiTexCoord4fv
1230	 glMultiTexCoord4i
1231	 glMultiTexCoord4iv
1232	 glMultiTexCoord4s
1233	 glMultiTexCoord4sv
1234	 glLoadTransposeMatrixd
1235	 glLoadTransposeMatrixf
1236	 glMultTransposeMatrixd
1237	 glMultTransposeMatrixf
1238	 glSampleCoverage
1239	 glActiveTextureARB
1240	 glClientActiveTextureARB
1241	 glMultiTexCoord1dARB
1242	 glMultiTexCoord1dvARB
1243	 glMultiTexCoord1fARB
1244	 glMultiTexCoord1fvARB
1245	 glMultiTexCoord1iARB
1246	 glMultiTexCoord1ivARB
1247	 glMultiTexCoord1sARB
1248	 glMultiTexCoord1svARB
1249	 glMultiTexCoord2dARB
1250	 glMultiTexCoord2dvARB
1251	 glMultiTexCoord2fARB
1252	 glMultiTexCoord2fvARB
1253	 glMultiTexCoord2iARB
1254	 glMultiTexCoord2ivARB
1255	 glMultiTexCoord2sARB
1256	 glMultiTexCoord2svARB
1257	 glMultiTexCoord3dARB
1258	 glMultiTexCoord3dvARB
1259	 glMultiTexCoord3fARB
1260	 glMultiTexCoord3fvARB
1261	 glMultiTexCoord3iARB
1262	 glMultiTexCoord3ivARB
1263	 glMultiTexCoord3sARB
1264	 glMultiTexCoord3svARB
1265	 glMultiTexCoord4dARB
1266	 glMultiTexCoord4dvARB
1267	 glMultiTexCoord4fARB
1268	 glMultiTexCoord4fvARB
1269	 glMultiTexCoord4iARB
1270	 glMultiTexCoord4ivARB
1271	 glMultiTexCoord4sARB
1272	 glMultiTexCoord4svARB)
1273 
1274 (import (rnrs base)
1275	 (rnrs lists)
1276 	 (rnrs io simple)
1277	 (rnrs files)
1278 	 (err5rs records syntactic)
1279
1280	 (primitives system-features
1281		     foreign-file
1282		     foreign-procedure))
1283
1284 (define libGL
1285
1286   (let ((os (cdr (assq 'os-name (system-features)))))
1287
1288     (cond ((string=? os "MacOS X")  (foreign-file "OpenGL.framework/OpenGL"))
1289	   ((string=? os "Win32")    (foreign-file "opengl32.dll"))
1290	   ((string=? os "Linux")    (foreign-file "libGL.so.1"))
1291	   ((string=? os "BSD Unix") 
1292	    (if (file-exists? "libGL.so")
1293		(foreign-file "libGL.so")
1294		(foreign-file "libGL.so.7.3")))
1295	   (else
1296	    (assertion-violation #f
1297				 (string-append "can not locate OpenGL library,"
1298						" unknown operating system"))))))
1299
1300  ;;;; Boolean values
1301 (define GL_FALSE #x0)
1302 (define GL_TRUE #x1)
1303  ;;;; Data types
1304 (define GL_BYTE #x1400)
1305 (define GL_UNSIGNED_BYTE #x1401)
1306 (define GL_SHORT #x1402)
1307 (define GL_UNSIGNED_SHORT #x1403)
1308 (define GL_INT #x1404)
1309 (define GL_UNSIGNED_INT #x1405)
1310 (define GL_FLOAT #x1406)
1311 (define GL_2_BYTES #x1407)
1312 (define GL_3_BYTES #x1408)
1313 (define GL_4_BYTES #x1409)
1314 (define GL_DOUBLE #x140A)
1315  ;;;; Primitives
1316 (define GL_POINTS #x0000)
1317 (define GL_LINES #x0001)
1318 (define GL_LINE_LOOP #x0002)
1319 (define GL_LINE_STRIP #x0003)
1320 (define GL_TRIANGLES #x0004)
1321 (define GL_TRIANGLE_STRIP #x0005)
1322 (define GL_TRIANGLE_FAN #x0006)
1323 (define GL_QUADS #x0007)
1324 (define GL_QUAD_STRIP #x0008)
1325 (define GL_POLYGON #x0009)
1326  ;;;; Vertex Arrays
1327 (define GL_VERTEX_ARRAY #x8074)
1328 (define GL_NORMAL_ARRAY #x8075)
1329 (define GL_COLOR_ARRAY #x8076)
1330 (define GL_INDEX_ARRAY #x8077)
1331 (define GL_TEXTURE_COORD_ARRAY #x8078)
1332 (define GL_EDGE_FLAG_ARRAY #x8079)
1333 (define GL_VERTEX_ARRAY_SIZE #x807A)
1334 (define GL_VERTEX_ARRAY_TYPE #x807B)
1335 (define GL_VERTEX_ARRAY_STRIDE #x807C)
1336 (define GL_NORMAL_ARRAY_TYPE #x807E)
1337 (define GL_NORMAL_ARRAY_STRIDE #x807F)
1338 (define GL_COLOR_ARRAY_SIZE #x8081)
1339 (define GL_COLOR_ARRAY_TYPE #x8082)
1340 (define GL_COLOR_ARRAY_STRIDE #x8083)
1341 (define GL_INDEX_ARRAY_TYPE #x8085)
1342 (define GL_INDEX_ARRAY_STRIDE #x8086)
1343 (define GL_TEXTURE_COORD_ARRAY_SIZE #x8088)
1344 (define GL_TEXTURE_COORD_ARRAY_TYPE #x8089)
1345 (define GL_TEXTURE_COORD_ARRAY_STRIDE #x808A)
1346 (define GL_EDGE_FLAG_ARRAY_STRIDE #x808C)
1347 (define GL_VERTEX_ARRAY_POINTER #x808E)
1348 (define GL_NORMAL_ARRAY_POINTER #x808F)
1349 (define GL_COLOR_ARRAY_POINTER #x8090)
1350 (define GL_INDEX_ARRAY_POINTER #x8091)
1351 (define GL_TEXTURE_COORD_ARRAY_POINTER #x8092)
1352 (define GL_EDGE_FLAG_ARRAY_POINTER #x8093)
1353 (define GL_V2F #x2A20)
1354 (define GL_V3F #x2A21)
1355 (define GL_C4UB_V2F #x2A22)
1356 (define GL_C4UB_V3F #x2A23)
1357 (define GL_C3F_V3F #x2A24)
1358 (define GL_N3F_V3F #x2A25)
1359 (define GL_C4F_N3F_V3F #x2A26)
1360 (define GL_T2F_V3F #x2A27)
1361 (define GL_T4F_V4F #x2A28)
1362 (define GL_T2F_C4UB_V3F #x2A29)
1363 (define GL_T2F_C3F_V3F #x2A2A)
1364 (define GL_T2F_N3F_V3F #x2A2B)
1365 (define GL_T2F_C4F_N3F_V3F #x2A2C)
1366 (define GL_T4F_C4F_N3F_V4F #x2A2D)
1367  ;;;; Matrix Mode
1368 (define GL_MATRIX_MODE #x0BA0)
1369 (define GL_MODELVIEW #x1700)
1370 (define GL_PROJECTION #x1701)
1371 (define GL_TEXTURE #x1702)
1372  ;;;; Points
1373 (define GL_POINT_SMOOTH #x0B10)
1374 (define GL_POINT_SIZE #x0B11)
1375 (define GL_POINT_SIZE_GRANULARITY #x0B13)
1376 (define GL_POINT_SIZE_RANGE #x0B12)
1377  ;;;; Lines
1378 (define GL_LINE_SMOOTH #x0B20)
1379 (define GL_LINE_STIPPLE #x0B24)
1380 (define GL_LINE_STIPPLE_PATTERN #x0B25)
1381 (define GL_LINE_STIPPLE_REPEAT #x0B26)
1382 (define GL_LINE_WIDTH #x0B21)
1383 (define GL_LINE_WIDTH_GRANULARITY #x0B23)
1384 (define GL_LINE_WIDTH_RANGE #x0B22)
1385  ;;;; Polygons
1386 (define GL_POINT #x1B00)
1387 (define GL_LINE #x1B01)
1388 (define GL_FILL #x1B02)
1389 (define GL_CW #x0900)
1390 (define GL_CCW #x0901)
1391 (define GL_FRONT #x0404)
1392 (define GL_BACK #x0405)
1393 (define GL_POLYGON_MODE #x0B40)
1394 (define GL_POLYGON_SMOOTH #x0B41)
1395 (define GL_POLYGON_STIPPLE #x0B42)
1396 (define GL_EDGE_FLAG #x0B43)
1397 (define GL_CULL_FACE #x0B44)
1398 (define GL_CULL_FACE_MODE #x0B45)
1399 (define GL_FRONT_FACE #x0B46)
1400 (define GL_POLYGON_OFFSET_FACTOR #x8038)
1401 (define GL_POLYGON_OFFSET_UNITS #x2A00)
1402 (define GL_POLYGON_OFFSET_POINT #x2A01)
1403 (define GL_POLYGON_OFFSET_LINE #x2A02)
1404 (define GL_POLYGON_OFFSET_FILL #x8037)
1405  ;;;; Display Lists
1406 (define GL_COMPILE #x1300)
1407 (define GL_COMPILE_AND_EXECUTE #x1301)
1408 (define GL_LIST_BASE #x0B32)
1409 (define GL_LIST_INDEX #x0B33)
1410 (define GL_LIST_MODE #x0B30)
1411  ;;;; Depth buffer
1412 (define GL_NEVER #x0200)
1413 (define GL_LESS #x0201)
1414 (define GL_EQUAL #x0202)
1415 (define GL_LEQUAL #x0203)
1416 (define GL_GREATER #x0204)
1417 (define GL_NOTEQUAL #x0205)
1418 (define GL_GEQUAL #x0206)
1419 (define GL_ALWAYS #x0207)
1420 (define GL_DEPTH_TEST #x0B71)
1421 (define GL_DEPTH_BITS #x0D56)
1422 (define GL_DEPTH_CLEAR_VALUE #x0B73)
1423 (define GL_DEPTH_FUNC #x0B74)
1424 (define GL_DEPTH_RANGE #x0B70)
1425 (define GL_DEPTH_WRITEMASK #x0B72)
1426 (define GL_DEPTH_COMPONENT #x1902)
1427  ;;;; Lighting
1428 (define GL_LIGHTING #x0B50)
1429 (define GL_LIGHT0 #x4000)
1430 (define GL_LIGHT1 #x4001)
1431 (define GL_LIGHT2 #x4002)
1432 (define GL_LIGHT3 #x4003)
1433 (define GL_LIGHT4 #x4004)
1434 (define GL_LIGHT5 #x4005)
1435 (define GL_LIGHT6 #x4006)
1436 (define GL_LIGHT7 #x4007)
1437 (define GL_SPOT_EXPONENT #x1205)
1438 (define GL_SPOT_CUTOFF #x1206)
1439 (define GL_CONSTANT_ATTENUATION #x1207)
1440 (define GL_LINEAR_ATTENUATION #x1208)
1441 (define GL_QUADRATIC_ATTENUATION #x1209)
1442 (define GL_AMBIENT #x1200)
1443 (define GL_DIFFUSE #x1201)
1444 (define GL_SPECULAR #x1202)
1445 (define GL_SHININESS #x1601)
1446 (define GL_EMISSION #x1600)
1447 (define GL_POSITION #x1203)
1448 (define GL_SPOT_DIRECTION #x1204)
1449 (define GL_AMBIENT_AND_DIFFUSE #x1602)
1450 (define GL_COLOR_INDEXES #x1603)
1451 (define GL_LIGHT_MODEL_TWO_SIDE #x0B52)
1452 (define GL_LIGHT_MODEL_LOCAL_VIEWER #x0B51)
1453 (define GL_LIGHT_MODEL_AMBIENT #x0B53)
1454 (define GL_FRONT_AND_BACK #x0408)
1455 (define GL_SHADE_MODEL #x0B54)
1456 (define GL_FLAT #x1D00)
1457 (define GL_SMOOTH #x1D01)
1458 (define GL_COLOR_MATERIAL #x0B57)
1459 (define GL_COLOR_MATERIAL_FACE #x0B55)
1460 (define GL_COLOR_MATERIAL_PARAMETER #x0B56)
1461 (define GL_NORMALIZE #x0BA1)
1462  ;;;; User clipping planes
1463 (define GL_CLIP_PLANE0 #x3000)
1464 (define GL_CLIP_PLANE1 #x3001)
1465 (define GL_CLIP_PLANE2 #x3002)
1466 (define GL_CLIP_PLANE3 #x3003)
1467 (define GL_CLIP_PLANE4 #x3004)
1468 (define GL_CLIP_PLANE5 #x3005)
1469  ;;;; Accumulation buffer
1470 (define GL_ACCUM_RED_BITS #x0D58)
1471 (define GL_ACCUM_GREEN_BITS #x0D59)
1472 (define GL_ACCUM_BLUE_BITS #x0D5A)
1473 (define GL_ACCUM_ALPHA_BITS #x0D5B)
1474 (define GL_ACCUM_CLEAR_VALUE #x0B80)
1475 (define GL_ACCUM #x0100)
1476 (define GL_ADD #x0104)
1477 (define GL_LOAD #x0101)
1478 (define GL_MULT #x0103)
1479 (define GL_RETURN #x0102)
1480  ;;;; Alpha testing
1481 (define GL_ALPHA_TEST #x0BC0)
1482 (define GL_ALPHA_TEST_REF #x0BC2)
1483 (define GL_ALPHA_TEST_FUNC #x0BC1)
1484  ;;;; Blending
1485 (define GL_BLEND #x0BE2)
1486 (define GL_BLEND_SRC #x0BE1)
1487 (define GL_BLEND_DST #x0BE0)
1488 (define GL_ZERO #x0)
1489 (define GL_ONE #x1)
1490 (define GL_SRC_COLOR #x0300)
1491 (define GL_ONE_MINUS_SRC_COLOR #x0301)
1492 (define GL_SRC_ALPHA #x0302)
1493 (define GL_ONE_MINUS_SRC_ALPHA #x0303)
1494 (define GL_DST_ALPHA #x0304)
1495 (define GL_ONE_MINUS_DST_ALPHA #x0305)
1496 (define GL_DST_COLOR #x0306)
1497 (define GL_ONE_MINUS_DST_COLOR #x0307)
1498 (define GL_SRC_ALPHA_SATURATE #x0308)
1499  ;;;; Render Mode
1500 (define GL_FEEDBACK #x1C01)
1501 (define GL_RENDER #x1C00)
1502 (define GL_SELECT #x1C02)
1503  ;;;; Feedback
1504 (define GL_2D #x0600)
1505 (define GL_3D #x0601)
1506 (define GL_3D_COLOR #x0602)
1507 (define GL_3D_COLOR_TEXTURE #x0603)
1508 (define GL_4D_COLOR_TEXTURE #x0604)
1509 (define GL_POINT_TOKEN #x0701)
1510 (define GL_LINE_TOKEN #x0702)
1511 (define GL_LINE_RESET_TOKEN #x0707)
1512 (define GL_POLYGON_TOKEN #x0703)
1513 (define GL_BITMAP_TOKEN #x0704)
1514 (define GL_DRAW_PIXEL_TOKEN #x0705)
1515 (define GL_COPY_PIXEL_TOKEN #x0706)
1516 (define GL_PASS_THROUGH_TOKEN #x0700)
1517 (define GL_FEEDBACK_BUFFER_POINTER #x0DF0)
1518 (define GL_FEEDBACK_BUFFER_SIZE #x0DF1)
1519 (define GL_FEEDBACK_BUFFER_TYPE #x0DF2)
1520  ;;;; Selection
1521 (define GL_SELECTION_BUFFER_POINTER #x0DF3)
1522 (define GL_SELECTION_BUFFER_SIZE #x0DF4)
1523  ;;;; Fog
1524 (define GL_FOG #x0B60)
1525 (define GL_FOG_MODE #x0B65)
1526 (define GL_FOG_DENSITY #x0B62)
1527 (define GL_FOG_COLOR #x0B66)
1528 (define GL_FOG_INDEX #x0B61)
1529 (define GL_FOG_START #x0B63)
1530 (define GL_FOG_END #x0B64)
1531 (define GL_LINEAR #x2601)
1532 (define GL_EXP #x0800)
1533 (define GL_EXP2 #x0801)
1534  ;;;; Logic Ops
1535 (define GL_LOGIC_OP #x0BF1)
1536 (define GL_INDEX_LOGIC_OP #x0BF1)
1537 (define GL_COLOR_LOGIC_OP #x0BF2)
1538 (define GL_LOGIC_OP_MODE #x0BF0)
1539 (define GL_CLEAR #x1500)
1540 (define GL_SET #x150F)
1541 (define GL_COPY #x1503)
1542 (define GL_COPY_INVERTED #x150C)
1543 (define GL_NOOP #x1505)
1544 (define GL_INVERT #x150A)
1545 (define GL_AND #x1501)
1546 (define GL_NAND #x150E)
1547 (define GL_OR #x1507)
1548 (define GL_NOR #x1508)
1549 (define GL_XOR #x1506)
1550 (define GL_EQUIV #x1509)
1551 (define GL_AND_REVERSE #x1502)
1552 (define GL_AND_INVERTED #x1504)
1553 (define GL_OR_REVERSE #x150B)
1554 (define GL_OR_INVERTED #x150D)
1555  ;;;; Stencil
1556 (define GL_STENCIL_BITS #x0D57)
1557 (define GL_STENCIL_TEST #x0B90)
1558 (define GL_STENCIL_CLEAR_VALUE #x0B91)
1559 (define GL_STENCIL_FUNC #x0B92)
1560 (define GL_STENCIL_VALUE_MASK #x0B93)
1561 (define GL_STENCIL_FAIL #x0B94)
1562 (define GL_STENCIL_PASS_DEPTH_FAIL #x0B95)
1563 (define GL_STENCIL_PASS_DEPTH_PASS #x0B96)
1564 (define GL_STENCIL_REF #x0B97)
1565 (define GL_STENCIL_WRITEMASK #x0B98)
1566 (define GL_STENCIL_INDEX #x1901)
1567 (define GL_KEEP #x1E00)
1568 (define GL_REPLACE #x1E01)
1569 (define GL_INCR #x1E02)
1570 (define GL_DECR #x1E03)
1571  ;;;; Buffers, Pixel Drawing/Reading
1572 (define GL_NONE #x0)
1573 (define GL_LEFT #x0406)
1574 (define GL_RIGHT #x0407)
1575  ;;;;GL_FRONT                  0x0404
1576  ;;;;GL_BACK                   0x0405
1577  ;;;;GL_FRONT_AND_BACK         0x0408
1578 (define GL_FRONT_LEFT #x0400)
1579 (define GL_FRONT_RIGHT #x0401)
1580 (define GL_BACK_LEFT #x0402)
1581 (define GL_BACK_RIGHT #x0403)
1582 (define GL_AUX0 #x0409)
1583 (define GL_AUX1 #x040A)
1584 (define GL_AUX2 #x040B)
1585 (define GL_AUX3 #x040C)
1586 (define GL_COLOR_INDEX #x1900)
1587 (define GL_RED #x1903)
1588 (define GL_GREEN #x1904)
1589 (define GL_BLUE #x1905)
1590 (define GL_ALPHA #x1906)
1591 (define GL_LUMINANCE #x1909)
1592 (define GL_LUMINANCE_ALPHA #x190A)
1593 (define GL_ALPHA_BITS #x0D55)
1594 (define GL_RED_BITS #x0D52)
1595 (define GL_GREEN_BITS #x0D53)
1596 (define GL_BLUE_BITS #x0D54)
1597 (define GL_INDEX_BITS #x0D51)
1598 (define GL_SUBPIXEL_BITS #x0D50)
1599 (define GL_AUX_BUFFERS #x0C00)
1600 (define GL_READ_BUFFER #x0C02)
1601 (define GL_DRAW_BUFFER #x0C01)
1602 (define GL_DOUBLEBUFFER #x0C32)
1603 (define GL_STEREO #x0C33)
1604 (define GL_BITMAP #x1A00)
1605 (define GL_COLOR #x1800)
1606 (define GL_DEPTH #x1801)
1607 (define GL_STENCIL #x1802)
1608 (define GL_DITHER #x0BD0)
1609 (define GL_RGB #x1907)
1610 (define GL_RGBA #x1908)
1611  ;;;; Implementation limits
1612 (define GL_MAX_LIST_NESTING #x0B31)
1613 (define GL_MAX_EVAL_ORDER #x0D30)
1614 (define GL_MAX_LIGHTS #x0D31)
1615 (define GL_MAX_CLIP_PLANES #x0D32)
1616 (define GL_MAX_TEXTURE_SIZE #x0D33)
1617 (define GL_MAX_PIXEL_MAP_TABLE #x0D34)
1618 (define GL_MAX_ATTRIB_STACK_DEPTH #x0D35)
1619 (define GL_MAX_MODELVIEW_STACK_DEPTH #x0D36)
1620 (define GL_MAX_NAME_STACK_DEPTH #x0D37)
1621 (define GL_MAX_PROJECTION_STACK_DEPTH #x0D38)
1622 (define GL_MAX_TEXTURE_STACK_DEPTH #x0D39)
1623 (define GL_MAX_VIEWPORT_DIMS #x0D3A)
1624 (define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH #x0D3B)
1625  ;;;; Gets
1626 (define GL_ATTRIB_STACK_DEPTH #x0BB0)
1627 (define GL_CLIENT_ATTRIB_STACK_DEPTH #x0BB1)
1628 (define GL_COLOR_CLEAR_VALUE #x0C22)
1629 (define GL_COLOR_WRITEMASK #x0C23)
1630 (define GL_CURRENT_INDEX #x0B01)
1631 (define GL_CURRENT_COLOR #x0B00)
1632 (define GL_CURRENT_NORMAL #x0B02)
1633 (define GL_CURRENT_RASTER_COLOR #x0B04)
1634 (define GL_CURRENT_RASTER_DISTANCE #x0B09)
1635 (define GL_CURRENT_RASTER_INDEX #x0B05)
1636 (define GL_CURRENT_RASTER_POSITION #x0B07)
1637 (define GL_CURRENT_RASTER_TEXTURE_COORDS #x0B06)
1638 (define GL_CURRENT_RASTER_POSITION_VALID #x0B08)
1639 (define GL_CURRENT_TEXTURE_COORDS #x0B03)
1640 (define GL_INDEX_CLEAR_VALUE #x0C20)
1641 (define GL_INDEX_MODE #x0C30)
1642 (define GL_INDEX_WRITEMASK #x0C21)
1643 (define GL_MODELVIEW_MATRIX #x0BA6)
1644 (define GL_MODELVIEW_STACK_DEPTH #x0BA3)
1645 (define GL_NAME_STACK_DEPTH #x0D70)
1646 (define GL_PROJECTION_MATRIX #x0BA7)
1647 (define GL_PROJECTION_STACK_DEPTH #x0BA4)
1648 (define GL_RENDER_MODE #x0C40)
1649 (define GL_RGBA_MODE #x0C31)
1650 (define GL_TEXTURE_MATRIX #x0BA8)
1651 (define GL_TEXTURE_STACK_DEPTH #x0BA5)
1652 (define GL_VIEWPORT #x0BA2)
1653  ;;;; Evaluators
1654 (define GL_AUTO_NORMAL #x0D80)
1655 (define GL_MAP1_COLOR_4 #x0D90)
1656 (define GL_MAP1_INDEX #x0D91)
1657 (define GL_MAP1_NORMAL #x0D92)
1658 (define GL_MAP1_TEXTURE_COORD_1 #x0D93)
1659 (define GL_MAP1_TEXTURE_COORD_2 #x0D94)
1660 (define GL_MAP1_TEXTURE_COORD_3 #x0D95)
1661 (define GL_MAP1_TEXTURE_COORD_4 #x0D96)
1662 (define GL_MAP1_VERTEX_3 #x0D97)
1663 (define GL_MAP1_VERTEX_4 #x0D98)
1664 (define GL_MAP2_COLOR_4 #x0DB0)
1665 (define GL_MAP2_INDEX #x0DB1)
1666 (define GL_MAP2_NORMAL #x0DB2)
1667 (define GL_MAP2_TEXTURE_COORD_1 #x0DB3)
1668 (define GL_MAP2_TEXTURE_COORD_2 #x0DB4)
1669 (define GL_MAP2_TEXTURE_COORD_3 #x0DB5)
1670 (define GL_MAP2_TEXTURE_COORD_4 #x0DB6)
1671 (define GL_MAP2_VERTEX_3 #x0DB7)
1672 (define GL_MAP2_VERTEX_4 #x0DB8)
1673 (define GL_MAP1_GRID_DOMAIN #x0DD0)
1674 (define GL_MAP1_GRID_SEGMENTS #x0DD1)
1675 (define GL_MAP2_GRID_DOMAIN #x0DD2)
1676 (define GL_MAP2_GRID_SEGMENTS #x0DD3)
1677 (define GL_COEFF #x0A00)
1678 (define GL_ORDER #x0A01)
1679 (define GL_DOMAIN #x0A02)
1680  ;;;; Hints
1681 (define GL_PERSPECTIVE_CORRECTION_HINT #x0C50)
1682 (define GL_POINT_SMOOTH_HINT #x0C51)
1683 (define GL_LINE_SMOOTH_HINT #x0C52)
1684 (define GL_POLYGON_SMOOTH_HINT #x0C53)
1685 (define GL_FOG_HINT #x0C54)
1686 (define GL_DONT_CARE #x1100)
1687 (define GL_FASTEST #x1101)
1688 (define GL_NICEST #x1102)
1689  ;;;; Scissor box
1690 (define GL_SCISSOR_BOX #x0C10)
1691 (define GL_SCISSOR_TEST #x0C11)
1692  ;;;; Pixel Mode / Transfer
1693 (define GL_MAP_COLOR #x0D10)
1694 (define GL_MAP_STENCIL #x0D11)
1695 (define GL_INDEX_SHIFT #x0D12)
1696 (define GL_INDEX_OFFSET #x0D13)
1697 (define GL_RED_SCALE #x0D14)
1698 (define GL_RED_BIAS #x0D15)
1699 (define GL_GREEN_SCALE #x0D18)
1700 (define GL_GREEN_BIAS #x0D19)
1701 (define GL_BLUE_SCALE #x0D1A)
1702 (define GL_BLUE_BIAS #x0D1B)
1703 (define GL_ALPHA_SCALE #x0D1C)
1704 (define GL_ALPHA_BIAS #x0D1D)
1705 (define GL_DEPTH_SCALE #x0D1E)
1706 (define GL_DEPTH_BIAS #x0D1F)
1707 (define GL_PIXEL_MAP_S_TO_S_SIZE #x0CB1)
1708 (define GL_PIXEL_MAP_I_TO_I_SIZE #x0CB0)
1709 (define GL_PIXEL_MAP_I_TO_R_SIZE #x0CB2)
1710 (define GL_PIXEL_MAP_I_TO_G_SIZE #x0CB3)
1711 (define GL_PIXEL_MAP_I_TO_B_SIZE #x0CB4)
1712 (define GL_PIXEL_MAP_I_TO_A_SIZE #x0CB5)
1713 (define GL_PIXEL_MAP_R_TO_R_SIZE #x0CB6)
1714 (define GL_PIXEL_MAP_G_TO_G_SIZE #x0CB7)
1715 (define GL_PIXEL_MAP_B_TO_B_SIZE #x0CB8)
1716 (define GL_PIXEL_MAP_A_TO_A_SIZE #x0CB9)
1717 (define GL_PIXEL_MAP_S_TO_S #x0C71)
1718 (define GL_PIXEL_MAP_I_TO_I #x0C70)
1719 (define GL_PIXEL_MAP_I_TO_R #x0C72)
1720 (define GL_PIXEL_MAP_I_TO_G #x0C73)
1721 (define GL_PIXEL_MAP_I_TO_B #x0C74)
1722 (define GL_PIXEL_MAP_I_TO_A #x0C75)
1723 (define GL_PIXEL_MAP_R_TO_R #x0C76)
1724 (define GL_PIXEL_MAP_G_TO_G #x0C77)
1725 (define GL_PIXEL_MAP_B_TO_B #x0C78)
1726 (define GL_PIXEL_MAP_A_TO_A #x0C79)
1727 (define GL_PACK_ALIGNMENT #x0D05)
1728 (define GL_PACK_LSB_FIRST #x0D01)
1729 (define GL_PACK_ROW_LENGTH #x0D02)
1730 (define GL_PACK_SKIP_PIXELS #x0D04)
1731 (define GL_PACK_SKIP_ROWS #x0D03)
1732 (define GL_PACK_SWAP_BYTES #x0D00)
1733 (define GL_UNPACK_ALIGNMENT #x0CF5)
1734 (define GL_UNPACK_LSB_FIRST #x0CF1)
1735 (define GL_UNPACK_ROW_LENGTH #x0CF2)
1736 (define GL_UNPACK_SKIP_PIXELS #x0CF4)
1737 (define GL_UNPACK_SKIP_ROWS #x0CF3)
1738 (define GL_UNPACK_SWAP_BYTES #x0CF0)
1739 (define GL_ZOOM_X #x0D16)
1740 (define GL_ZOOM_Y #x0D17)
1741  ;;;; Texture mapping
1742 (define GL_TEXTURE_ENV #x2300)
1743 (define GL_TEXTURE_ENV_MODE #x2200)
1744 (define GL_TEXTURE_1D #x0DE0)
1745 (define GL_TEXTURE_2D #x0DE1)
1746 (define GL_TEXTURE_WRAP_S #x2802)
1747 (define GL_TEXTURE_WRAP_T #x2803)
1748 (define GL_TEXTURE_MAG_FILTER #x2800)
1749 (define GL_TEXTURE_MIN_FILTER #x2801)
1750 (define GL_TEXTURE_ENV_COLOR #x2201)
1751 (define GL_TEXTURE_GEN_S #x0C60)
1752 (define GL_TEXTURE_GEN_T #x0C61)
1753 (define GL_TEXTURE_GEN_MODE #x2500)
1754 (define GL_TEXTURE_BORDER_COLOR #x1004)
1755 (define GL_TEXTURE_WIDTH #x1000)
1756 (define GL_TEXTURE_HEIGHT #x1001)
1757 (define GL_TEXTURE_BORDER #x1005)
1758 (define GL_TEXTURE_COMPONENTS #x1003)
1759 (define GL_TEXTURE_RED_SIZE #x805C)
1760 (define GL_TEXTURE_GREEN_SIZE #x805D)
1761 (define GL_TEXTURE_BLUE_SIZE #x805E)
1762 (define GL_TEXTURE_ALPHA_SIZE #x805F)
1763 (define GL_TEXTURE_LUMINANCE_SIZE #x8060)
1764 (define GL_TEXTURE_INTENSITY_SIZE #x8061)
1765 (define GL_NEAREST_MIPMAP_NEAREST #x2700)
1766 (define GL_NEAREST_MIPMAP_LINEAR #x2702)
1767 (define GL_LINEAR_MIPMAP_NEAREST #x2701)
1768 (define GL_LINEAR_MIPMAP_LINEAR #x2703)
1769 (define GL_OBJECT_LINEAR #x2401)
1770 (define GL_OBJECT_PLANE #x2501)
1771 (define GL_EYE_LINEAR #x2400)
1772 (define GL_EYE_PLANE #x2502)
1773 (define GL_SPHERE_MAP #x2402)
1774 (define GL_DECAL #x2101)
1775 (define GL_MODULATE #x2100)
1776 (define GL_NEAREST #x2600)
1777 (define GL_REPEAT #x2901)
1778 (define GL_CLAMP #x2900)
1779 (define GL_S #x2000)
1780 (define GL_T #x2001)
1781 (define GL_R #x2002)
1782 (define GL_Q #x2003)
1783 (define GL_TEXTURE_GEN_R #x0C62)
1784 (define GL_TEXTURE_GEN_Q #x0C63)
1785  ;;;; Utility
1786 (define GL_VENDOR #x1F00)
1787 (define GL_RENDERER #x1F01)
1788 (define GL_VERSION #x1F02)
1789 (define GL_EXTENSIONS #x1F03)
1790  ;;;; Errors
1791 (define GL_NO_ERROR #x0)
1792 (define GL_INVALID_ENUM #x0500)
1793 (define GL_INVALID_VALUE #x0501)
1794 (define GL_INVALID_OPERATION #x0502)
1795 (define GL_STACK_OVERFLOW #x0503)
1796 (define GL_STACK_UNDERFLOW #x0504)
1797 (define GL_OUT_OF_MEMORY #x0505)
1798  ;;;; glPush/PopAttrib bits
1799 (define GL_CURRENT_BIT #x00000001)
1800 (define GL_POINT_BIT #x00000002)
1801 (define GL_LINE_BIT #x00000004)
1802 (define GL_POLYGON_BIT #x00000008)
1803 (define GL_POLYGON_STIPPLE_BIT #x00000010)
1804 (define GL_PIXEL_MODE_BIT #x00000020)
1805 (define GL_LIGHTING_BIT #x00000040)
1806 (define GL_FOG_BIT #x00000080)
1807 (define GL_DEPTH_BUFFER_BIT #x00000100)
1808 (define GL_ACCUM_BUFFER_BIT #x00000200)
1809 (define GL_STENCIL_BUFFER_BIT #x00000400)
1810 (define GL_VIEWPORT_BIT #x00000800)
1811 (define GL_TRANSFORM_BIT #x00001000)
1812 (define GL_ENABLE_BIT #x00002000)
1813 (define GL_COLOR_BUFFER_BIT #x00004000)
1814 (define GL_HINT_BIT #x00008000)
1815 (define GL_EVAL_BIT #x00010000)
1816 (define GL_LIST_BIT #x00020000)
1817 (define GL_TEXTURE_BIT #x00040000)
1818 (define GL_SCISSOR_BIT #x00080000)
1819 (define GL_ALL_ATTRIB_BITS #x000FFFFF)
1820  ;;;; OpenGL 1.1
1821 (define GL_PROXY_TEXTURE_1D #x8063)
1822 (define GL_PROXY_TEXTURE_2D #x8064)
1823 (define GL_TEXTURE_PRIORITY #x8066)
1824 (define GL_TEXTURE_RESIDENT #x8067)
1825 (define GL_TEXTURE_BINDING_1D #x8068)
1826 (define GL_TEXTURE_BINDING_2D #x8069)
1827 (define GL_TEXTURE_INTERNAL_FORMAT #x1003)
1828 (define GL_ALPHA4 #x803B)
1829 (define GL_ALPHA8 #x803C)
1830 (define GL_ALPHA12 #x803D)
1831 (define GL_ALPHA16 #x803E)
1832 (define GL_LUMINANCE4 #x803F)
1833 (define GL_LUMINANCE8 #x8040)
1834 (define GL_LUMINANCE12 #x8041)
1835 (define GL_LUMINANCE16 #x8042)
1836 (define GL_LUMINANCE4_ALPHA4 #x8043)
1837 (define GL_LUMINANCE6_ALPHA2 #x8044)
1838 (define GL_LUMINANCE8_ALPHA8 #x8045)
1839 (define GL_LUMINANCE12_ALPHA4 #x8046)
1840 (define GL_LUMINANCE12_ALPHA12 #x8047)
1841 (define GL_LUMINANCE16_ALPHA16 #x8048)
1842 (define GL_INTENSITY #x8049)
1843 (define GL_INTENSITY4 #x804A)
1844 (define GL_INTENSITY8 #x804B)
1845 (define GL_INTENSITY12 #x804C)
1846 (define GL_INTENSITY16 #x804D)
1847 (define GL_R3_G3_B2 #x2A10)
1848 (define GL_RGB4 #x804F)
1849 (define GL_RGB5 #x8050)
1850 (define GL_RGB8 #x8051)
1851 (define GL_RGB10 #x8052)
1852 (define GL_RGB12 #x8053)
1853 (define GL_RGB16 #x8054)
1854 (define GL_RGBA2 #x8055)
1855 (define GL_RGBA4 #x8056)
1856 (define GL_RGB5_A1 #x8057)
1857 (define GL_RGBA8 #x8058)
1858 (define GL_RGB10_A2 #x8059)
1859 (define GL_RGBA12 #x805A)
1860 (define GL_RGBA16 #x805B)
1861 (define GL_CLIENT_PIXEL_STORE_BIT #x00000001)
1862 (define GL_CLIENT_VERTEX_ARRAY_BIT #x00000002)
1863 (define GL_ALL_CLIENT_ATTRIB_BITS #xFFFFFFFF)
1864 (define GL_CLIENT_ALL_ATTRIB_BITS #xFFFFFFFF)
1865  ;;;; OpenGL 1.2
1866 (define GL_RESCALE_NORMAL #x803A)
1867 (define GL_CLAMP_TO_EDGE #x812F)
1868 (define GL_MAX_ELEMENTS_VERTICES #x80E8)
1869 (define GL_MAX_ELEMENTS_INDICES #x80E9)
1870 (define GL_BGR #x80E0)
1871 (define GL_BGRA #x80E1)
1872 (define GL_UNSIGNED_BYTE_3_3_2 #x8032)
1873 (define GL_UNSIGNED_BYTE_2_3_3_REV #x8362)
1874 (define GL_UNSIGNED_SHORT_5_6_5 #x8363)
1875 (define GL_UNSIGNED_SHORT_5_6_5_REV #x8364)
1876 (define GL_UNSIGNED_SHORT_4_4_4_4 #x8033)
1877 (define GL_UNSIGNED_SHORT_4_4_4_4_REV #x8365)
1878 (define GL_UNSIGNED_SHORT_5_5_5_1 #x8034)
1879 (define GL_UNSIGNED_SHORT_1_5_5_5_REV #x8366)
1880 (define GL_UNSIGNED_INT_8_8_8_8 #x8035)
1881 (define GL_UNSIGNED_INT_8_8_8_8_REV #x8367)
1882 (define GL_UNSIGNED_INT_10_10_10_2 #x8036)
1883 (define GL_UNSIGNED_INT_2_10_10_10_REV #x8368)
1884 (define GL_LIGHT_MODEL_COLOR_CONTROL #x81F8)
1885 (define GL_SINGLE_COLOR #x81F9)
1886 (define GL_SEPARATE_SPECULAR_COLOR #x81FA)
1887 (define GL_TEXTURE_MIN_LOD #x813A)
1888 (define GL_TEXTURE_MAX_LOD #x813B)
1889 (define GL_TEXTURE_BASE_LEVEL #x813C)
1890 (define GL_TEXTURE_MAX_LEVEL #x813D)
1891 (define GL_SMOOTH_POINT_SIZE_RANGE #x0B12)
1892 (define GL_SMOOTH_POINT_SIZE_GRANULARITY #x0B13)
1893 (define GL_SMOOTH_LINE_WIDTH_RANGE #x0B22)
1894 (define GL_SMOOTH_LINE_WIDTH_GRANULARITY #x0B23)
1895 (define GL_ALIASED_POINT_SIZE_RANGE #x846D)
1896 (define GL_ALIASED_LINE_WIDTH_RANGE #x846E)
1897 (define GL_PACK_SKIP_IMAGES #x806B)
1898 (define GL_PACK_IMAGE_HEIGHT #x806C)
1899 (define GL_UNPACK_SKIP_IMAGES #x806D)
1900 (define GL_UNPACK_IMAGE_HEIGHT #x806E)
1901 (define GL_TEXTURE_3D #x806F)
1902 (define GL_PROXY_TEXTURE_3D #x8070)
1903 (define GL_TEXTURE_DEPTH #x8071)
1904 (define GL_TEXTURE_WRAP_R #x8072)
1905 (define GL_MAX_3D_TEXTURE_SIZE #x8073)
1906 (define GL_TEXTURE_BINDING_3D #x806A)
1907  ;;;; GL_ARB_imaging
1908 (define GL_CONSTANT_COLOR #x8001)
1909 (define GL_ONE_MINUS_CONSTANT_COLOR #x8002)
1910 (define GL_CONSTANT_ALPHA #x8003)
1911 (define GL_ONE_MINUS_CONSTANT_ALPHA #x8004)
1912 (define GL_COLOR_TABLE #x80D0)
1913 (define GL_POST_CONVOLUTION_COLOR_TABLE #x80D1)
1914 (define GL_POST_COLOR_MATRIX_COLOR_TABLE #x80D2)
1915 (define GL_PROXY_COLOR_TABLE #x80D3)
1916 (define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE #x80D4)
1917 (define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE #x80D5)
1918 (define GL_COLOR_TABLE_SCALE #x80D6)
1919 (define GL_COLOR_TABLE_BIAS #x80D7)
1920 (define GL_COLOR_TABLE_FORMAT #x80D8)
1921 (define GL_COLOR_TABLE_WIDTH #x80D9)
1922 (define GL_COLOR_TABLE_RED_SIZE #x80DA)
1923 (define GL_COLOR_TABLE_GREEN_SIZE #x80DB)
1924 (define GL_COLOR_TABLE_BLUE_SIZE #x80DC)
1925 (define GL_COLOR_TABLE_ALPHA_SIZE #x80DD)
1926 (define GL_COLOR_TABLE_LUMINANCE_SIZE #x80DE)
1927 (define GL_COLOR_TABLE_INTENSITY_SIZE #x80DF)
1928 (define GL_CONVOLUTION_1D #x8010)
1929 (define GL_CONVOLUTION_2D #x8011)
1930 (define GL_SEPARABLE_2D #x8012)
1931 (define GL_CONVOLUTION_BORDER_MODE #x8013)
1932 (define GL_CONVOLUTION_FILTER_SCALE #x8014)
1933 (define GL_CONVOLUTION_FILTER_BIAS #x8015)
1934 (define GL_REDUCE #x8016)
1935 (define GL_CONVOLUTION_FORMAT #x8017)
1936 (define GL_CONVOLUTION_WIDTH #x8018)
1937 (define GL_CONVOLUTION_HEIGHT #x8019)
1938 (define GL_MAX_CONVOLUTION_WIDTH #x801A)
1939 (define GL_MAX_CONVOLUTION_HEIGHT #x801B)
1940 (define GL_POST_CONVOLUTION_RED_SCALE #x801C)
1941 (define GL_POST_CONVOLUTION_GREEN_SCALE #x801D)
1942 (define GL_POST_CONVOLUTION_BLUE_SCALE #x801E)
1943 (define GL_POST_CONVOLUTION_ALPHA_SCALE #x801F)
1944 (define GL_POST_CONVOLUTION_RED_BIAS #x8020)
1945 (define GL_POST_CONVOLUTION_GREEN_BIAS #x8021)
1946 (define GL_POST_CONVOLUTION_BLUE_BIAS #x8022)
1947 (define GL_POST_CONVOLUTION_ALPHA_BIAS #x8023)
1948 (define GL_CONSTANT_BORDER #x8151)
1949 (define GL_REPLICATE_BORDER #x8153)
1950 (define GL_CONVOLUTION_BORDER_COLOR #x8154)
1951 (define GL_COLOR_MATRIX #x80B1)
1952 (define GL_COLOR_MATRIX_STACK_DEPTH #x80B2)
1953 (define GL_MAX_COLOR_MATRIX_STACK_DEPTH #x80B3)
1954 (define GL_POST_COLOR_MATRIX_RED_SCALE #x80B4)
1955 (define GL_POST_COLOR_MATRIX_GREEN_SCALE #x80B5)
1956 (define GL_POST_COLOR_MATRIX_BLUE_SCALE #x80B6)
1957 (define GL_POST_COLOR_MATRIX_ALPHA_SCALE #x80B7)
1958 (define GL_POST_COLOR_MATRIX_RED_BIAS #x80B8)
1959 (define GL_POST_COLOR_MATRIX_GREEN_BIAS #x80B9)
1960 (define GL_POST_COLOR_MATRIX_BLUE_BIAS #x80BA)
1961 (define GL_POST_COLOR_MATRIX_ALPHA_BIAS #x80BB)
1962 (define GL_HISTOGRAM #x8024)
1963 (define GL_PROXY_HISTOGRAM #x8025)
1964 (define GL_HISTOGRAM_WIDTH #x8026)
1965 (define GL_HISTOGRAM_FORMAT #x8027)
1966 (define GL_HISTOGRAM_RED_SIZE #x8028)
1967 (define GL_HISTOGRAM_GREEN_SIZE #x8029)
1968 (define GL_HISTOGRAM_BLUE_SIZE #x802A)
1969 (define GL_HISTOGRAM_ALPHA_SIZE #x802B)
1970 (define GL_HISTOGRAM_LUMINANCE_SIZE #x802C)
1971 (define GL_HISTOGRAM_SINK #x802D)
1972 (define GL_MINMAX #x802E)
1973 (define GL_MINMAX_FORMAT #x802F)
1974 (define GL_MINMAX_SINK #x8030)
1975 (define GL_TABLE_TOO_LARGE #x8031)
1976 (define GL_BLEND_EQUATION #x8009)
1977 (define GL_MIN #x8007)
1978 (define GL_MAX #x8008)
1979 (define GL_FUNC_ADD #x8006)
1980 (define GL_FUNC_SUBTRACT #x800A)
1981 (define GL_FUNC_REVERSE_SUBTRACT #x800B)
1982 (define GL_BLEND_COLOR #x8005)
1983  ;;;; OpenGL 1.3
1984  ;;;; multitexture
1985 (define GL_TEXTURE0 #x84C0)
1986 (define GL_TEXTURE1 #x84C1)
1987 (define GL_TEXTURE2 #x84C2)
1988 (define GL_TEXTURE3 #x84C3)
1989 (define GL_TEXTURE4 #x84C4)
1990 (define GL_TEXTURE5 #x84C5)
1991 (define GL_TEXTURE6 #x84C6)
1992 (define GL_TEXTURE7 #x84C7)
1993 (define GL_TEXTURE8 #x84C8)
1994 (define GL_TEXTURE9 #x84C9)
1995 (define GL_TEXTURE10 #x84CA)
1996 (define GL_TEXTURE11 #x84CB)
1997 (define GL_TEXTURE12 #x84CC)
1998 (define GL_TEXTURE13 #x84CD)
1999 (define GL_TEXTURE14 #x84CE)
2000 (define GL_TEXTURE15 #x84CF)
2001 (define GL_TEXTURE16 #x84D0)
2002 (define GL_TEXTURE17 #x84D1)
2003 (define GL_TEXTURE18 #x84D2)
2004 (define GL_TEXTURE19 #x84D3)
2005 (define GL_TEXTURE20 #x84D4)
2006 (define GL_TEXTURE21 #x84D5)
2007 (define GL_TEXTURE22 #x84D6)
2008 (define GL_TEXTURE23 #x84D7)
2009 (define GL_TEXTURE24 #x84D8)
2010 (define GL_TEXTURE25 #x84D9)
2011 (define GL_TEXTURE26 #x84DA)
2012 (define GL_TEXTURE27 #x84DB)
2013 (define GL_TEXTURE28 #x84DC)
2014 (define GL_TEXTURE29 #x84DD)
2015 (define GL_TEXTURE30 #x84DE)
2016 (define GL_TEXTURE31 #x84DF)
2017 (define GL_ACTIVE_TEXTURE #x84E0)
2018 (define GL_CLIENT_ACTIVE_TEXTURE #x84E1)
2019 (define GL_MAX_TEXTURE_UNITS #x84E2)
2020  ;;;; texture_cube_map
2021 (define GL_NORMAL_MAP #x8511)
2022 (define GL_REFLECTION_MAP #x8512)
2023 (defineā€¦

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