/src/funcs_list.c
C | 2442 lines | 1222 code | 1 blank | 1219 comment | 0 complexity | 514e29ff42c7c3720a881b73852d05d0 MD5 | raw file
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- static const struct luaL_Reg luaglew_lib[] = {
- //####glTextureRangeAPPLE
- {"glTextureRangeAPPLE", luaglew_glTextureRangeAPPLE},
- //####glGetTexParameterPointervAPPLE
- {"glGetTexParameterPointervAPPLE", luaglew_glGetTexParameterPointervAPPLE},
- //####glColorTable
- {"glColorTable", luaglew_glColorTable},
- //####glColorSubTable
- {"glColorSubTable", luaglew_glColorSubTable},
- //####glColorTableParameteriv
- {"glColorTableParameteriv", luaglew_glColorTableParameteriv},
- //####glColorTableParameterfv
- {"glColorTableParameterfv", luaglew_glColorTableParameterfv},
- //####glCopyColorSubTable
- {"glCopyColorSubTable", luaglew_glCopyColorSubTable},
- //####glCopyColorTable
- {"glCopyColorTable", luaglew_glCopyColorTable},
- //####glGetColorTable
- {"glGetColorTable", luaglew_glGetColorTable},
- //####glGetColorTableParameterfv
- {"glGetColorTableParameterfv", luaglew_glGetColorTableParameterfv},
- //####glGetColorTableParameteriv
- {"glGetColorTableParameteriv", luaglew_glGetColorTableParameteriv},
- //####glHistogram
- {"glHistogram", luaglew_glHistogram},
- //####glResetHistogram
- {"glResetHistogram", luaglew_glResetHistogram},
- //####glGetHistogram
- {"glGetHistogram", luaglew_glGetHistogram},
- //####glGetHistogramParameterfv
- {"glGetHistogramParameterfv", luaglew_glGetHistogramParameterfv},
- //####glGetHistogramParameteriv
- {"glGetHistogramParameteriv", luaglew_glGetHistogramParameteriv},
- //####glMinmax
- {"glMinmax", luaglew_glMinmax},
- //####glResetMinmax
- {"glResetMinmax", luaglew_glResetMinmax},
- //####glGetMinmaxParameterfv
- {"glGetMinmaxParameterfv", luaglew_glGetMinmaxParameterfv},
- //####glGetMinmaxParameteriv
- {"glGetMinmaxParameteriv", luaglew_glGetMinmaxParameteriv},
- //####glConvolutionFilter1D
- {"glConvolutionFilter1D", luaglew_glConvolutionFilter1D},
- //####glConvolutionFilter2D
- {"glConvolutionFilter2D", luaglew_glConvolutionFilter2D},
- //####glConvolutionParameterf
- {"glConvolutionParameterf", luaglew_glConvolutionParameterf},
- //####glConvolutionParameterfv
- {"glConvolutionParameterfv", luaglew_glConvolutionParameterfv},
- //####glConvolutionParameteri
- {"glConvolutionParameteri", luaglew_glConvolutionParameteri},
- //####glConvolutionParameteriv
- {"glConvolutionParameteriv", luaglew_glConvolutionParameteriv},
- //####glCopyConvolutionFilter1D
- {"glCopyConvolutionFilter1D", luaglew_glCopyConvolutionFilter1D},
- //####glCopyConvolutionFilter2D
- {"glCopyConvolutionFilter2D", luaglew_glCopyConvolutionFilter2D},
- //####glGetConvolutionFilter
- {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
- //####glGetConvolutionParameterfv
- {"glGetConvolutionParameterfv", luaglew_glGetConvolutionParameterfv},
- //####glGetConvolutionParameteriv
- {"glGetConvolutionParameteriv", luaglew_glGetConvolutionParameteriv},
- //####glSeparableFilter2D
- {"glSeparableFilter2D", luaglew_glSeparableFilter2D},
- //####glGetSeparableFilter
- {"glGetSeparableFilter", luaglew_glGetSeparableFilter},
- //####glGetMinmax
- {"glGetMinmax", luaglew_glGetMinmax},
- //####glCurrentPaletteMatrixARB
- {"glCurrentPaletteMatrixARB", luaglew_glCurrentPaletteMatrixARB},
- //####glMatrixIndexPointerARB
- {"glMatrixIndexPointerARB", luaglew_glMatrixIndexPointerARB},
- //####glMatrixIndexubvARB
- {"glMatrixIndexubvARB", luaglew_glMatrixIndexubvARB},
- //####glMatrixIndexusvARB
- {"glMatrixIndexusvARB", luaglew_glMatrixIndexusvARB},
- //####glMatrixIndexuivARB
- {"glMatrixIndexuivARB", luaglew_glMatrixIndexuivARB},
- //####glActiveTextureARB
- {"glActiveTextureARB", luaglew_glActiveTextureARB},
- //####glClientActiveTextureARB
- {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
- //####glMultiTexCoord1dARB
- {"glMultiTexCoord1dARB", luaglew_glMultiTexCoord1dARB},
- //####glMultiTexCoord1dvARB
- {"glMultiTexCoord1dvARB", luaglew_glMultiTexCoord1dvARB},
- //####glMultiTexCoord1fARB
- {"glMultiTexCoord1fARB", luaglew_glMultiTexCoord1fARB},
- //####glMultiTexCoord1fvARB
- {"glMultiTexCoord1fvARB", luaglew_glMultiTexCoord1fvARB},
- //####glMultiTexCoord1iARB
- {"glMultiTexCoord1iARB", luaglew_glMultiTexCoord1iARB},
- //####glMultiTexCoord1ivARB
- {"glMultiTexCoord1ivARB", luaglew_glMultiTexCoord1ivARB},
- //####glMultiTexCoord1sARB
- {"glMultiTexCoord1sARB", luaglew_glMultiTexCoord1sARB},
- //####glMultiTexCoord1svARB
- {"glMultiTexCoord1svARB", luaglew_glMultiTexCoord1svARB},
- //####glMultiTexCoord2dARB
- {"glMultiTexCoord2dARB", luaglew_glMultiTexCoord2dARB},
- //####glMultiTexCoord2dvARB
- {"glMultiTexCoord2dvARB", luaglew_glMultiTexCoord2dvARB},
- //####glMultiTexCoord2fARB
- {"glMultiTexCoord2fARB", luaglew_glMultiTexCoord2fARB},
- //####glMultiTexCoord2fvARB
- {"glMultiTexCoord2fvARB", luaglew_glMultiTexCoord2fvARB},
- //####glMultiTexCoord2iARB
- {"glMultiTexCoord2iARB", luaglew_glMultiTexCoord2iARB},
- //####glMultiTexCoord2ivARB
- {"glMultiTexCoord2ivARB", luaglew_glMultiTexCoord2ivARB},
- //####glMultiTexCoord2sARB
- {"glMultiTexCoord2sARB", luaglew_glMultiTexCoord2sARB},
- //####glMultiTexCoord2svARB
- {"glMultiTexCoord2svARB", luaglew_glMultiTexCoord2svARB},
- //####glMultiTexCoord3dARB
- {"glMultiTexCoord3dARB", luaglew_glMultiTexCoord3dARB},
- //####glMultiTexCoord3dvARB
- {"glMultiTexCoord3dvARB", luaglew_glMultiTexCoord3dvARB},
- //####glMultiTexCoord3fARB
- {"glMultiTexCoord3fARB", luaglew_glMultiTexCoord3fARB},
- //####glMultiTexCoord3fvARB
- {"glMultiTexCoord3fvARB", luaglew_glMultiTexCoord3fvARB},
- //####glMultiTexCoord3iARB
- {"glMultiTexCoord3iARB", luaglew_glMultiTexCoord3iARB},
- //####glMultiTexCoord3ivARB
- {"glMultiTexCoord3ivARB", luaglew_glMultiTexCoord3ivARB},
- //####glMultiTexCoord3sARB
- {"glMultiTexCoord3sARB", luaglew_glMultiTexCoord3sARB},
- //####glMultiTexCoord3svARB
- {"glMultiTexCoord3svARB", luaglew_glMultiTexCoord3svARB},
- //####glMultiTexCoord4dARB
- {"glMultiTexCoord4dARB", luaglew_glMultiTexCoord4dARB},
- //####glMultiTexCoord4dvARB
- {"glMultiTexCoord4dvARB", luaglew_glMultiTexCoord4dvARB},
- //####glMultiTexCoord4fARB
- {"glMultiTexCoord4fARB", luaglew_glMultiTexCoord4fARB},
- //####glMultiTexCoord4fvARB
- {"glMultiTexCoord4fvARB", luaglew_glMultiTexCoord4fvARB},
- //####glMultiTexCoord4iARB
- {"glMultiTexCoord4iARB", luaglew_glMultiTexCoord4iARB},
- //####glMultiTexCoord4ivARB
- {"glMultiTexCoord4ivARB", luaglew_glMultiTexCoord4ivARB},
- //####glMultiTexCoord4sARB
- {"glMultiTexCoord4sARB", luaglew_glMultiTexCoord4sARB},
- //####glMultiTexCoord4svARB
- {"glMultiTexCoord4svARB", luaglew_glMultiTexCoord4svARB},
- //####glPointParameterfARB
- {"glPointParameterfARB", luaglew_glPointParameterfARB},
- //####glPointParameterfvARB
- {"glPointParameterfvARB", luaglew_glPointParameterfvARB},
- //####glWeightbvARB
- {"glWeightbvARB", luaglew_glWeightbvARB},
- //####glWeightsvARB
- {"glWeightsvARB", luaglew_glWeightsvARB},
- //####glWeightivARB
- {"glWeightivARB", luaglew_glWeightivARB},
- //####glWeightfvARB
- {"glWeightfvARB", luaglew_glWeightfvARB},
- //####glWeightdvARB
- {"glWeightdvARB", luaglew_glWeightdvARB},
- //####glWeightubvARB
- {"glWeightubvARB", luaglew_glWeightubvARB},
- //####glWeightusvARB
- {"glWeightusvARB", luaglew_glWeightusvARB},
- //####glWeightuivARB
- {"glWeightuivARB", luaglew_glWeightuivARB},
- //####glWeightPointerARB
- {"glWeightPointerARB", luaglew_glWeightPointerARB},
- //####glVertexBlendARB
- {"glVertexBlendARB", luaglew_glVertexBlendARB},
- //####glTexBumpParameterivATI
- {"glTexBumpParameterivATI", luaglew_glTexBumpParameterivATI},
- //####glTexBumpParameterfvATI
- {"glTexBumpParameterfvATI", luaglew_glTexBumpParameterfvATI},
- //####glGetTexBumpParameterivATI
- {"glGetTexBumpParameterivATI", luaglew_glGetTexBumpParameterivATI},
- //####glGetTexBumpParameterfvATI
- {"glGetTexBumpParameterfvATI", luaglew_glGetTexBumpParameterfvATI},
- //####glMapObjectBufferATI
- {"glMapObjectBufferATI", luaglew_glMapObjectBufferATI},
- //####glUnmapObjectBufferATI
- {"glUnmapObjectBufferATI", luaglew_glUnmapObjectBufferATI},
- //####glPNTrianglesiATI
- {"glPNTrianglesiATI", luaglew_glPNTrianglesiATI},
- //####glPNTrianglesfATI
- {"glPNTrianglesfATI", luaglew_glPNTrianglesfATI},
- //####glStencilOpSeparateATI
- {"glStencilOpSeparateATI", luaglew_glStencilOpSeparateATI},
- //####glStencilFuncSeparateATI
- {"glStencilFuncSeparateATI", luaglew_glStencilFuncSeparateATI},
- //####glClientActiveVertexStreamATI
- {"glClientActiveVertexStreamATI", luaglew_glClientActiveVertexStreamATI},
- //####glVertexBlendEnviATI
- {"glVertexBlendEnviATI", luaglew_glVertexBlendEnviATI},
- //####glVertexBlendEnvfATI
- {"glVertexBlendEnvfATI", luaglew_glVertexBlendEnvfATI},
- //####glVertexStream2sATI
- {"glVertexStream2sATI", luaglew_glVertexStream2sATI},
- //####glVertexStream2svATI
- {"glVertexStream2svATI", luaglew_glVertexStream2svATI},
- //####glVertexStream2iATI
- {"glVertexStream2iATI", luaglew_glVertexStream2iATI},
- //####glVertexStream2ivATI
- {"glVertexStream2ivATI", luaglew_glVertexStream2ivATI},
- //####glVertexStream2fATI
- {"glVertexStream2fATI", luaglew_glVertexStream2fATI},
- //####glVertexStream2fvATI
- {"glVertexStream2fvATI", luaglew_glVertexStream2fvATI},
- //####glVertexStream2dATI
- {"glVertexStream2dATI", luaglew_glVertexStream2dATI},
- //####glVertexStream2dvATI
- {"glVertexStream2dvATI", luaglew_glVertexStream2dvATI},
- //####glVertexStream3sATI
- {"glVertexStream3sATI", luaglew_glVertexStream3sATI},
- //####glVertexStream3svATI
- {"glVertexStream3svATI", luaglew_glVertexStream3svATI},
- //####glVertexStream3iATI
- {"glVertexStream3iATI", luaglew_glVertexStream3iATI},
- //####glVertexStream3ivATI
- {"glVertexStream3ivATI", luaglew_glVertexStream3ivATI},
- //####glVertexStream3fATI
- {"glVertexStream3fATI", luaglew_glVertexStream3fATI},
- //####glVertexStream3fvATI
- {"glVertexStream3fvATI", luaglew_glVertexStream3fvATI},
- //####glVertexStream3dATI
- {"glVertexStream3dATI", luaglew_glVertexStream3dATI},
- //####glVertexStream3dvATI
- {"glVertexStream3dvATI", luaglew_glVertexStream3dvATI},
- //####glVertexStream4sATI
- {"glVertexStream4sATI", luaglew_glVertexStream4sATI},
- //####glVertexStream4svATI
- {"glVertexStream4svATI", luaglew_glVertexStream4svATI},
- //####glVertexStream4iATI
- {"glVertexStream4iATI", luaglew_glVertexStream4iATI},
- //####glVertexStream4ivATI
- {"glVertexStream4ivATI", luaglew_glVertexStream4ivATI},
- //####glVertexStream4fATI
- {"glVertexStream4fATI", luaglew_glVertexStream4fATI},
- //####glVertexStream4fvATI
- {"glVertexStream4fvATI", luaglew_glVertexStream4fvATI},
- //####glVertexStream4dATI
- {"glVertexStream4dATI", luaglew_glVertexStream4dATI},
- //####glVertexStream4dvATI
- {"glVertexStream4dvATI", luaglew_glVertexStream4dvATI},
- //####glNormalStream3bATI
- {"glNormalStream3bATI", luaglew_glNormalStream3bATI},
- //####glNormalStream3bvATI
- {"glNormalStream3bvATI", luaglew_glNormalStream3bvATI},
- //####glNormalStream3sATI
- {"glNormalStream3sATI", luaglew_glNormalStream3sATI},
- //####glNormalStream3svATI
- {"glNormalStream3svATI", luaglew_glNormalStream3svATI},
- //####glNormalStream3iATI
- {"glNormalStream3iATI", luaglew_glNormalStream3iATI},
- //####glNormalStream3ivATI
- {"glNormalStream3ivATI", luaglew_glNormalStream3ivATI},
- //####glNormalStream3fATI
- {"glNormalStream3fATI", luaglew_glNormalStream3fATI},
- //####glNormalStream3fvATI
- {"glNormalStream3fvATI", luaglew_glNormalStream3fvATI},
- //####glNormalStream3dATI
- {"glNormalStream3dATI", luaglew_glNormalStream3dATI},
- //####glNormalStream3dvATI
- {"glNormalStream3dvATI", luaglew_glNormalStream3dvATI},
- //####glUniformBufferEXT
- {"glUniformBufferEXT", luaglew_glUniformBufferEXT},
- //####glGetUniformBufferSizeEXT
- {"glGetUniformBufferSizeEXT", luaglew_glGetUniformBufferSizeEXT},
- //####glGetUniformOffsetEXT
- {"glGetUniformOffsetEXT", luaglew_glGetUniformOffsetEXT},
- //####glDepthBoundsEXT
- {"glDepthBoundsEXT", luaglew_glDepthBoundsEXT},
- //####glDrawArraysInstancedEXT
- {"glDrawArraysInstancedEXT", luaglew_glDrawArraysInstancedEXT},
- //####glDrawElementsInstancedEXT
- {"glDrawElementsInstancedEXT", luaglew_glDrawElementsInstancedEXT},
- //####glDrawRangeElementsEXT
- {"glDrawRangeElementsEXT", luaglew_glDrawRangeElementsEXT},
- //####glFogCoordfEXT
- {"glFogCoordfEXT", luaglew_glFogCoordfEXT},
- //####glFogCoordfvEXT
- {"glFogCoordfvEXT", luaglew_glFogCoordfvEXT},
- //####glFogCoorddEXT
- {"glFogCoorddEXT", luaglew_glFogCoorddEXT},
- //####glFogCoorddvEXT
- {"glFogCoorddvEXT", luaglew_glFogCoorddvEXT},
- //####glFogCoordPointerEXT
- {"glFogCoordPointerEXT", luaglew_glFogCoordPointerEXT},
- //####glProgramParameteriEXT
- {"glProgramParameteriEXT", luaglew_glProgramParameteriEXT},
- //####glFramebufferTextureEXT
- {"glFramebufferTextureEXT", luaglew_glFramebufferTextureEXT},
- //####glFramebufferTextureLayerEXT
- {"glFramebufferTextureLayerEXT", luaglew_glFramebufferTextureLayerEXT},
- //####glFramebufferTextureFaceEXT
- {"glFramebufferTextureFaceEXT", luaglew_glFramebufferTextureFaceEXT},
- //####glProgramEnvParameters4fvEXT
- {"glProgramEnvParameters4fvEXT", luaglew_glProgramEnvParameters4fvEXT},
- //####glProgramLocalParameters4fvEXT
- {"glProgramLocalParameters4fvEXT", luaglew_glProgramLocalParameters4fvEXT},
- //####glGetUniformuivEXT
- {"glGetUniformuivEXT", luaglew_glGetUniformuivEXT},
- //####glBindFragDataLocationEXT
- {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
- //####glGetFragDataLocationEXT
- {"glGetFragDataLocationEXT", luaglew_glGetFragDataLocationEXT},
- //####glUniform1uiEXT
- {"glUniform1uiEXT", luaglew_glUniform1uiEXT},
- //####glUniform2uiEXT
- {"glUniform2uiEXT", luaglew_glUniform2uiEXT},
- //####glUniform3uiEXT
- {"glUniform3uiEXT", luaglew_glUniform3uiEXT},
- //####glUniform4uiEXT
- {"glUniform4uiEXT", luaglew_glUniform4uiEXT},
- //####glUniform1uivEXT
- {"glUniform1uivEXT", luaglew_glUniform1uivEXT},
- //####glUniform2uivEXT
- {"glUniform2uivEXT", luaglew_glUniform2uivEXT},
- //####glUniform3uivEXT
- {"glUniform3uivEXT", luaglew_glUniform3uivEXT},
- //####glUniform4uivEXT
- {"glUniform4uivEXT", luaglew_glUniform4uivEXT},
- //####glGetVertexAttribIivEXT
- {"glGetVertexAttribIivEXT", luaglew_glGetVertexAttribIivEXT},
- //####glGetVertexAttribIuivEXT
- {"glGetVertexAttribIuivEXT", luaglew_glGetVertexAttribIuivEXT},
- //####glPointParameterfEXT
- {"glPointParameterfEXT", luaglew_glPointParameterfEXT},
- //####glPointParameterfvEXT
- {"glPointParameterfvEXT", luaglew_glPointParameterfvEXT},
- //####glSecondaryColor3bEXT
- {"glSecondaryColor3bEXT", luaglew_glSecondaryColor3bEXT},
- //####glSecondaryColor3bvEXT
- {"glSecondaryColor3bvEXT", luaglew_glSecondaryColor3bvEXT},
- //####glSecondaryColor3dEXT
- {"glSecondaryColor3dEXT", luaglew_glSecondaryColor3dEXT},
- //####glSecondaryColor3dvEXT
- {"glSecondaryColor3dvEXT", luaglew_glSecondaryColor3dvEXT},
- //####glSecondaryColor3fEXT
- {"glSecondaryColor3fEXT", luaglew_glSecondaryColor3fEXT},
- //####glSecondaryColor3fvEXT
- {"glSecondaryColor3fvEXT", luaglew_glSecondaryColor3fvEXT},
- //####glSecondaryColor3iEXT
- {"glSecondaryColor3iEXT", luaglew_glSecondaryColor3iEXT},
- //####glSecondaryColor3ivEXT
- {"glSecondaryColor3ivEXT", luaglew_glSecondaryColor3ivEXT},
- //####glSecondaryColor3sEXT
- {"glSecondaryColor3sEXT", luaglew_glSecondaryColor3sEXT},
- //####glSecondaryColor3svEXT
- {"glSecondaryColor3svEXT", luaglew_glSecondaryColor3svEXT},
- //####glSecondaryColor3ubEXT
- {"glSecondaryColor3ubEXT", luaglew_glSecondaryColor3ubEXT},
- //####glSecondaryColor3ubvEXT
- {"glSecondaryColor3ubvEXT", luaglew_glSecondaryColor3ubvEXT},
- //####glSecondaryColor3uiEXT
- {"glSecondaryColor3uiEXT", luaglew_glSecondaryColor3uiEXT},
- //####glSecondaryColor3uivEXT
- {"glSecondaryColor3uivEXT", luaglew_glSecondaryColor3uivEXT},
- //####glSecondaryColor3usEXT
- {"glSecondaryColor3usEXT", luaglew_glSecondaryColor3usEXT},
- //####glSecondaryColor3usvEXT
- {"glSecondaryColor3usvEXT", luaglew_glSecondaryColor3usvEXT},
- //####glSecondaryColorPointerEXT
- {"glSecondaryColorPointerEXT", luaglew_glSecondaryColorPointerEXT},
- //####glTexBufferEXT
- {"glTexBufferEXT", luaglew_glTexBufferEXT},
- //####glTexParameterIivEXT
- {"glTexParameterIivEXT", luaglew_glTexParameterIivEXT},
- //####glTexParameterIuivEXT
- {"glTexParameterIuivEXT", luaglew_glTexParameterIuivEXT},
- //####glGetTexParameterIivEXT
- {"glGetTexParameterIivEXT", luaglew_glGetTexParameterIivEXT},
- //####glGetTexParameterIuivEXT
- {"glGetTexParameterIuivEXT", luaglew_glGetTexParameterIuivEXT},
- //####glClearColorIiEXT
- {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
- //####glClearColorIuiEXT
- {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
- //####glGetQueryObjecti64vEXT
- {"glGetQueryObjecti64vEXT", luaglew_glGetQueryObjecti64vEXT},
- //####glGetQueryObjectui64vEXT
- {"glGetQueryObjectui64vEXT", luaglew_glGetQueryObjectui64vEXT},
- //####glBeginVertexShaderEXT
- {"glBeginVertexShaderEXT", luaglew_glBeginVertexShaderEXT},
- //####glEndVertexShaderEXT
- {"glEndVertexShaderEXT", luaglew_glEndVertexShaderEXT},
- //####glBindVertexShaderEXT
- {"glBindVertexShaderEXT", luaglew_glBindVertexShaderEXT},
- //####glGenVertexShadersEXT
- {"glGenVertexShadersEXT", luaglew_glGenVertexShadersEXT},
- //####glDeleteVertexShaderEXT
- {"glDeleteVertexShaderEXT", luaglew_glDeleteVertexShaderEXT},
- //####glShaderOp1EXT
- {"glShaderOp1EXT", luaglew_glShaderOp1EXT},
- //####glShaderOp2EXT
- {"glShaderOp2EXT", luaglew_glShaderOp2EXT},
- //####glShaderOp3EXT
- {"glShaderOp3EXT", luaglew_glShaderOp3EXT},
- //####glSwizzleEXT
- {"glSwizzleEXT", luaglew_glSwizzleEXT},
- //####glWriteMaskEXT
- {"glWriteMaskEXT", luaglew_glWriteMaskEXT},
- //####glInsertComponentEXT
- {"glInsertComponentEXT", luaglew_glInsertComponentEXT},
- //####glExtractComponentEXT
- {"glExtractComponentEXT", luaglew_glExtractComponentEXT},
- //####glGenSymbolsEXT
- {"glGenSymbolsEXT", luaglew_glGenSymbolsEXT},
- //####glSetInvariantEXT
- {"glSetInvariantEXT", luaglew_glSetInvariantEXT},
- //####glSetLocalConstantEXT
- {"glSetLocalConstantEXT", luaglew_glSetLocalConstantEXT},
- //####glVariantbvEXT
- {"glVariantbvEXT", luaglew_glVariantbvEXT},
- //####glVariantsvEXT
- {"glVariantsvEXT", luaglew_glVariantsvEXT},
- //####glVariantivEXT
- {"glVariantivEXT", luaglew_glVariantivEXT},
- //####glVariantfvEXT
- {"glVariantfvEXT", luaglew_glVariantfvEXT},
- //####glVariantdvEXT
- {"glVariantdvEXT", luaglew_glVariantdvEXT},
- //####glVariantubvEXT
- {"glVariantubvEXT", luaglew_glVariantubvEXT},
- //####glVariantusvEXT
- {"glVariantusvEXT", luaglew_glVariantusvEXT},
- //####glVariantuivEXT
- {"glVariantuivEXT", luaglew_glVariantuivEXT},
- //####glVariantPointerEXT
- {"glVariantPointerEXT", luaglew_glVariantPointerEXT},
- //####glEnableVariantClientStateEXT
- {"glEnableVariantClientStateEXT", luaglew_glEnableVariantClientStateEXT},
- //####glDisableVariantClientStateEXT
- {"glDisableVariantClientStateEXT", luaglew_glDisableVariantClientStateEXT},
- //####glBindLightParameterEXT
- {"glBindLightParameterEXT", luaglew_glBindLightParameterEXT},
- //####glBindMaterialParameterEXT
- {"glBindMaterialParameterEXT", luaglew_glBindMaterialParameterEXT},
- //####glBindTexGenParameterEXT
- {"glBindTexGenParameterEXT", luaglew_glBindTexGenParameterEXT},
- //####glBindTextureUnitParameterEXT
- {"glBindTextureUnitParameterEXT", luaglew_glBindTextureUnitParameterEXT},
- //####glBindParameterEXT
- {"glBindParameterEXT", luaglew_glBindParameterEXT},
- //####glIsVariantEnabledEXT
- {"glIsVariantEnabledEXT", luaglew_glIsVariantEnabledEXT},
- //####glGetVariantBooleanvEXT
- {"glGetVariantBooleanvEXT", luaglew_glGetVariantBooleanvEXT},
- //####glGetVariantIntegervEXT
- {"glGetVariantIntegervEXT", luaglew_glGetVariantIntegervEXT},
- //####glGetVariantFloatvEXT
- {"glGetVariantFloatvEXT", luaglew_glGetVariantFloatvEXT},
- //####glGetVariantPointervEXT
- {"glGetVariantPointervEXT", luaglew_glGetVariantPointervEXT},
- //####glGetInvariantBooleanvEXT
- {"glGetInvariantBooleanvEXT", luaglew_glGetInvariantBooleanvEXT},
- //####glGetInvariantIntegervEXT
- {"glGetInvariantIntegervEXT", luaglew_glGetInvariantIntegervEXT},
- //####glGetInvariantFloatvEXT
- {"glGetInvariantFloatvEXT", luaglew_glGetInvariantFloatvEXT},
- //####glGetLocalConstantBooleanvEXT
- {"glGetLocalConstantBooleanvEXT", luaglew_glGetLocalConstantBooleanvEXT},
- //####glGetLocalConstantIntegervEXT
- {"glGetLocalConstantIntegervEXT", luaglew_glGetLocalConstantIntegervEXT},
- //####glGetLocalConstantFloatvEXT
- {"glGetLocalConstantFloatvEXT", luaglew_glGetLocalConstantFloatvEXT},
- //####glBufferRegionEnabledEXT
- {"glBufferRegionEnabledEXT", luaglew_glBufferRegionEnabledEXT},
- //####glNewBufferRegionEXT
- {"glNewBufferRegionEXT", luaglew_glNewBufferRegionEXT},
- //####glDeleteBufferRegionEXT
- {"glDeleteBufferRegionEXT", luaglew_glDeleteBufferRegionEXT},
- //####glReadBufferRegionEXT
- {"glReadBufferRegionEXT", luaglew_glReadBufferRegionEXT},
- //####glDrawBufferRegionEXT
- {"glDrawBufferRegionEXT", luaglew_glDrawBufferRegionEXT},
- //####glDepthRangedNV
- {"glDepthRangedNV", luaglew_glDepthRangedNV},
- //####glClearDepthdNV
- {"glClearDepthdNV", luaglew_glClearDepthdNV},
- //####glDepthBoundsdNV
- {"glDepthBoundsdNV", luaglew_glDepthBoundsdNV},
- //####glRenderbufferStorageMultisampleCoverageNV
- {"glRenderbufferStorageMultisampleCoverageNV", luaglew_glRenderbufferStorageMultisampleCoverageNV},
- //####glProgramVertexLimitNV
- {"glProgramVertexLimitNV", luaglew_glProgramVertexLimitNV},
- //####glProgramLocalParameterI4iNV
- {"glProgramLocalParameterI4iNV", luaglew_glProgramLocalParameterI4iNV},
- //####glProgramLocalParameterI4ivNV
- {"glProgramLocalParameterI4ivNV", luaglew_glProgramLocalParameterI4ivNV},
- //####glProgramLocalParametersI4ivNV
- {"glProgramLocalParametersI4ivNV", luaglew_glProgramLocalParametersI4ivNV},
- //####glProgramLocalParameterI4uiNV
- {"glProgramLocalParameterI4uiNV", luaglew_glProgramLocalParameterI4uiNV},
- //####glProgramLocalParameterI4uivNV
- {"glProgramLocalParameterI4uivNV", luaglew_glProgramLocalParameterI4uivNV},
- //####glProgramLocalParametersI4uivNV
- {"glProgramLocalParametersI4uivNV", luaglew_glProgramLocalParametersI4uivNV},
- //####glProgramEnvParameterI4iNV
- {"glProgramEnvParameterI4iNV", luaglew_glProgramEnvParameterI4iNV},
- //####glProgramEnvParameterI4ivNV
- {"glProgramEnvParameterI4ivNV", luaglew_glProgramEnvParameterI4ivNV},
- //####glProgramEnvParametersI4ivNV
- {"glProgramEnvParametersI4ivNV", luaglew_glProgramEnvParametersI4ivNV},
- //####glProgramEnvParameterI4uiNV
- {"glProgramEnvParameterI4uiNV", luaglew_glProgramEnvParameterI4uiNV},
- //####glProgramEnvParameterI4uivNV
- {"glProgramEnvParameterI4uivNV", luaglew_glProgramEnvParameterI4uivNV},
- //####glProgramEnvParametersI4uivNV
- {"glProgramEnvParametersI4uivNV", luaglew_glProgramEnvParametersI4uivNV},
- //####glProgramBufferParametersfvNV
- {"glProgramBufferParametersfvNV", luaglew_glProgramBufferParametersfvNV},
- //####glProgramBufferParametersIivNV
- {"glProgramBufferParametersIivNV", luaglew_glProgramBufferParametersIivNV},
- //####glProgramBufferParametersIuivNV
- {"glProgramBufferParametersIuivNV", luaglew_glProgramBufferParametersIuivNV},
- //####glGetVideoi64vNV
- {"glGetVideoi64vNV", luaglew_glGetVideoi64vNV},
- //####glGetVideoivNV
- {"glGetVideoivNV", luaglew_glGetVideoivNV},
- //####glGetVideoui64vNV
- {"glGetVideoui64vNV", luaglew_glGetVideoui64vNV},
- //####glGetVideouivNV
- {"glGetVideouivNV", luaglew_glGetVideouivNV},
- //####glPresentFrameDualFillNV
- {"glPresentFrameDualFillNV", luaglew_glPresentFrameDualFillNV},
- //####glPresentFrameKeyedNV
- {"glPresentFrameKeyedNV", luaglew_glPresentFrameKeyedNV},
- //####glBeginTransformFeedbackNV
- {"glBeginTransformFeedbackNV", luaglew_glBeginTransformFeedbackNV},
- //####glEndTransformFeedbackNV
- {"glEndTransformFeedbackNV", luaglew_glEndTransformFeedbackNV},
- //####glTransformFeedbackAttribsNV
- {"glTransformFeedbackAttribsNV", luaglew_glTransformFeedbackAttribsNV},
- //####glBindBufferRangeNV
- {"glBindBufferRangeNV", luaglew_glBindBufferRangeNV},
- //####glBindBufferOffsetNV
- {"glBindBufferOffsetNV", luaglew_glBindBufferOffsetNV},
- //####glBindBufferBaseNV
- {"glBindBufferBaseNV", luaglew_glBindBufferBaseNV},
- //####glTransformFeedbackVaryingsNV
- {"glTransformFeedbackVaryingsNV", luaglew_glTransformFeedbackVaryingsNV},
- //####glActiveVaryingNV
- {"glActiveVaryingNV", luaglew_glActiveVaryingNV},
- //####glGetVaryingLocationNV
- {"glGetVaryingLocationNV", luaglew_glGetVaryingLocationNV},
- //####glGetActiveVaryingNV
- {"glGetActiveVaryingNV", luaglew_glGetActiveVaryingNV},
- //####glGetTransformFeedbackVaryingNV
- {"glGetTransformFeedbackVaryingNV", luaglew_glGetTransformFeedbackVaryingNV},
- //####glReadVideoPixelsSUN
- {"glReadVideoPixelsSUN", luaglew_glReadVideoPixelsSUN},
- //####glDrawRangeElements
- {"glDrawRangeElements", luaglew_glDrawRangeElements},
- //####glTexImage3D
- {"glTexImage3D", luaglew_glTexImage3D},
- //####glTexSubImage3D
- {"glTexSubImage3D", luaglew_glTexSubImage3D},
- //####glCopyTexSubImage3D
- {"glCopyTexSubImage3D", luaglew_glCopyTexSubImage3D},
- //####glActiveTexture
- {"glActiveTexture", luaglew_glActiveTexture},
- //####glClientActiveTexture
- {"glClientActiveTexture", luaglew_glClientActiveTexture},
- //####glCompressedTexImage1D
- {"glCompressedTexImage1D", luaglew_glCompressedTexImage1D},
- //####glCompressedTexImage2D
- {"glCompressedTexImage2D", luaglew_glCompressedTexImage2D},
- //####glCompressedTexImage3D
- {"glCompressedTexImage3D", luaglew_glCompressedTexImage3D},
- //####glCompressedTexSubImage1D
- {"glCompressedTexSubImage1D", luaglew_glCompressedTexSubImage1D},
- //####glCompressedTexSubImage2D
- {"glCompressedTexSubImage2D", luaglew_glCompressedTexSubImage2D},
- //####glCompressedTexSubImage3D
- {"glCompressedTexSubImage3D", luaglew_glCompressedTexSubImage3D},
- //####glGetCompressedTexImage
- {"glGetCompressedTexImage", luaglew_glGetCompressedTexImage},
- //####glLoadTransposeMatrixd
- {"glLoadTransposeMatrixd", luaglew_glLoadTransposeMatrixd},
- //####glLoadTransposeMatrixf
- {"glLoadTransposeMatrixf", luaglew_glLoadTransposeMatrixf},
- //####glMultTransposeMatrixd
- {"glMultTransposeMatrixd", luaglew_glMultTransposeMatrixd},
- //####glMultTransposeMatrixf
- {"glMultTransposeMatrixf", luaglew_glMultTransposeMatrixf},
- //####glMultiTexCoord1d
- {"glMultiTexCoord1d", luaglew_glMultiTexCoord1d},
- //####glMultiTexCoord1dv
- {"glMultiTexCoord1dv", luaglew_glMultiTexCoord1dv},
- //####glMultiTexCoord1f
- {"glMultiTexCoord1f", luaglew_glMultiTexCoord1f},
- //####glMultiTexCoord1fv
- {"glMultiTexCoord1fv", luaglew_glMultiTexCoord1fv},
- //####glMultiTexCoord1i
- {"glMultiTexCoord1i", luaglew_glMultiTexCoord1i},
- //####glMultiTexCoord1iv
- {"glMultiTexCoord1iv", luaglew_glMultiTexCoord1iv},
- //####glMultiTexCoord1s
- {"glMultiTexCoord1s", luaglew_glMultiTexCoord1s},
- //####glMultiTexCoord1sv
- {"glMultiTexCoord1sv", luaglew_glMultiTexCoord1sv},
- //####glMultiTexCoord2d
- {"glMultiTexCoord2d", luaglew_glMultiTexCoord2d},
- //####glMultiTexCoord2dv
- {"glMultiTexCoord2dv", luaglew_glMultiTexCoord2dv},
- //####glMultiTexCoord2f
- {"glMultiTexCoord2f", luaglew_glMultiTexCoord2f},
- //####glMultiTexCoord2fv
- {"glMultiTexCoord2fv", luaglew_glMultiTexCoord2fv},
- //####glMultiTexCoord2i
- {"glMultiTexCoord2i", luaglew_glMultiTexCoord2i},
- //####glMultiTexCoord2iv
- {"glMultiTexCoord2iv", luaglew_glMultiTexCoord2iv},
- //####glMultiTexCoord2s
- {"glMultiTexCoord2s", luaglew_glMultiTexCoord2s},
- //####glMultiTexCoord2sv
- {"glMultiTexCoord2sv", luaglew_glMultiTexCoord2sv},
- //####glMultiTexCoord3d
- {"glMultiTexCoord3d", luaglew_glMultiTexCoord3d},
- //####glMultiTexCoord3dv
- {"glMultiTexCoord3dv", luaglew_glMultiTexCoord3dv},
- //####glMultiTexCoord3f
- {"glMultiTexCoord3f", luaglew_glMultiTexCoord3f},
- //####glMultiTexCoord3fv
- {"glMultiTexCoord3fv", luaglew_glMultiTexCoord3fv},
- //####glMultiTexCoord3i
- {"glMultiTexCoord3i", luaglew_glMultiTexCoord3i},
- //####glMultiTexCoord3iv
- {"glMultiTexCoord3iv", luaglew_glMultiTexCoord3iv},
- //####glMultiTexCoord3s
- {"glMultiTexCoord3s", luaglew_glMultiTexCoord3s},
- //####glMultiTexCoord3sv
- {"glMultiTexCoord3sv", luaglew_glMultiTexCoord3sv},
- //####glMultiTexCoord4d
- {"glMultiTexCoord4d", luaglew_glMultiTexCoord4d},
- //####glMultiTexCoord4dv
- {"glMultiTexCoord4dv", luaglew_glMultiTexCoord4dv},
- //####glMultiTexCoord4f
- {"glMultiTexCoord4f", luaglew_glMultiTexCoord4f},
- //####glMultiTexCoord4fv
- {"glMultiTexCoord4fv", luaglew_glMultiTexCoord4fv},
- //####glMultiTexCoord4i
- {"glMultiTexCoord4i", luaglew_glMultiTexCoord4i},
- //####glMultiTexCoord4iv
- {"glMultiTexCoord4iv", luaglew_glMultiTexCoord4iv},
- //####glMultiTexCoord4s
- {"glMultiTexCoord4s", luaglew_glMultiTexCoord4s},
- //####glMultiTexCoord4sv
- {"glMultiTexCoord4sv", luaglew_glMultiTexCoord4sv},
- //####glSampleCoverage
- {"glSampleCoverage", luaglew_glSampleCoverage},
- //####glBlendEquation
- {"glBlendEquation", luaglew_glBlendEquation},
- //####glBlendColor
- {"glBlendColor", luaglew_glBlendColor},
- //####glFogCoordf
- {"glFogCoordf", luaglew_glFogCoordf},
- //####glFogCoordfv
- {"glFogCoordfv", luaglew_glFogCoordfv},
- //####glFogCoordd
- {"glFogCoordd", luaglew_glFogCoordd},
- //####glFogCoorddv
- {"glFogCoorddv", luaglew_glFogCoorddv},
- //####glFogCoordPointer
- {"glFogCoordPointer", luaglew_glFogCoordPointer},
- //####glMultiDrawArrays
- {"glMultiDrawArrays", luaglew_glMultiDrawArrays},
- //####glMultiDrawElements
- {"glMultiDrawElements", luaglew_glMultiDrawElements},
- //####glPointParameteri
- {"glPointParameteri", luaglew_glPointParameteri},
- //####glPointParameteriv
- {"glPointParameteriv", luaglew_glPointParameteriv},
- //####glPointParameterf
- {"glPointParameterf", luaglew_glPointParameterf},
- //####glPointParameterfv
- {"glPointParameterfv", luaglew_glPointParameterfv},
- //####glSecondaryColor3b
- {"glSecondaryColor3b", luaglew_glSecondaryColor3b},
- //####glSecondaryColor3bv
- {"glSecondaryColor3bv", luaglew_glSecondaryColor3bv},
- //####glSecondaryColor3d
- {"glSecondaryColor3d", luaglew_glSecondaryColor3d},
- //####glSecondaryColor3dv
- {"glSecondaryColor3dv", luaglew_glSecondaryColor3dv},
- //####glSecondaryColor3f
- {"glSecondaryColor3f", luaglew_glSecondaryColor3f},
- //####glSecondaryColor3fv
- {"glSecondaryColor3fv", luaglew_glSecondaryColor3fv},
- //####glSecondaryColor3i
- {"glSecondaryColor3i", luaglew_glSecondaryColor3i},
- //####glSecondaryColor3iv
- {"glSecondaryColor3iv", luaglew_glSecondaryColor3iv},
- //####glSecondaryColor3s
- {"glSecondaryColor3s", luaglew_glSecondaryColor3s},
- //####glSecondaryColor3sv
- {"glSecondaryColor3sv", luaglew_glSecondaryColor3sv},
- //####glSecondaryColor3ub
- {"glSecondaryColor3ub", luaglew_glSecondaryColor3ub},
- //####glSecondaryColor3ubv
- {"glSecondaryColor3ubv", luaglew_glSecondaryColor3ubv},
- //####glSecondaryColor3ui
- {"glSecondaryColor3ui", luaglew_glSecondaryColor3ui},
- //####glSecondaryColor3uiv
- {"glSecondaryColor3uiv", luaglew_glSecondaryColor3uiv},
- //####glSecondaryColor3us
- {"glSecondaryColor3us", luaglew_glSecondaryColor3us},
- //####glSecondaryColor3usv
- {"glSecondaryColor3usv", luaglew_glSecondaryColor3usv},
- //####glSecondaryColorPointer
- {"glSecondaryColorPointer", luaglew_glSecondaryColorPointer},
- //####glBlendFuncSeparate
- {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
- //####glWindowPos2d
- {"glWindowPos2d", luaglew_glWindowPos2d},
- //####glWindowPos2f
- {"glWindowPos2f", luaglew_glWindowPos2f},
- //####glWindowPos2i
- {"glWindowPos2i", luaglew_glWindowPos2i},
- //####glWindowPos2s
- {"glWindowPos2s", luaglew_glWindowPos2s},
- //####glWindowPos2dv
- {"glWindowPos2dv", luaglew_glWindowPos2dv},
- //####glWindowPos2fv
- {"glWindowPos2fv", luaglew_glWindowPos2fv},
- //####glWindowPos2iv
- {"glWindowPos2iv", luaglew_glWindowPos2iv},
- //####glWindowPos2sv
- {"glWindowPos2sv", luaglew_glWindowPos2sv},
- //####glWindowPos3d
- {"glWindowPos3d", luaglew_glWindowPos3d},
- //####glWindowPos3f
- {"glWindowPos3f", luaglew_glWindowPos3f},
- //####glWindowPos3i
- {"glWindowPos3i", luaglew_glWindowPos3i},
- //####glWindowPos3s
- {"glWindowPos3s", luaglew_glWindowPos3s},
- //####glWindowPos3dv
- {"glWindowPos3dv", luaglew_glWindowPos3dv},
- //####glWindowPos3fv
- {"glWindowPos3fv", luaglew_glWindowPos3fv},
- //####glWindowPos3iv
- {"glWindowPos3iv", luaglew_glWindowPos3iv},
- //####glWindowPos3sv
- {"glWindowPos3sv", luaglew_glWindowPos3sv},
- //####glGenQueries
- {"glGenQueries", luaglew_glGenQueries},
- //####glDeleteQueries
- {"glDeleteQueries", luaglew_glDeleteQueries},
- //####glIsQuery
- {"glIsQuery", luaglew_glIsQuery},
- //####glBeginQuery
- {"glBeginQuery", luaglew_glBeginQuery},
- //####glEndQuery
- {"glEndQuery", luaglew_glEndQuery},
- //####glGetQueryiv
- {"glGetQueryiv", luaglew_glGetQueryiv},
- //####glGetQueryObjectiv
- {"glGetQueryObjectiv", luaglew_glGetQueryObjectiv},
- //####glGetQueryObjectuiv
- {"glGetQueryObjectuiv", luaglew_glGetQueryObjectuiv},
- //####glBindBuffer
- {"glBindBuffer", luaglew_glBindBuffer},
- //####glDeleteBuffers
- {"glDeleteBuffers", luaglew_glDeleteBuffers},
- //####glGenBuffers
- {"glGenBuffers", luaglew_glGenBuffers},
- //####glIsBuffer
- {"glIsBuffer", luaglew_glIsBuffer},
- //####glBufferData
- {"glBufferData", luaglew_glBufferData},
- //####glBufferSubData
- {"glBufferSubData", luaglew_glBufferSubData},
- //####glGetBufferSubData
- {"glGetBufferSubData", luaglew_glGetBufferSubData},
- //####glMapBuffer
- {"glMapBuffer", luaglew_glMapBuffer},
- //####glUnmapBuffer
- {"glUnmapBuffer", luaglew_glUnmapBuffer},
- //####glGetBufferParameteriv
- {"glGetBufferParameteriv", luaglew_glGetBufferParameteriv},
- //####glGetBufferPointerv
- {"glGetBufferPointerv", luaglew_glGetBufferPointerv},
- //####glBlendEquationSeparate
- {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
- //####glDrawBuffers
- {"glDrawBuffers", luaglew_glDrawBuffers},
- //####glStencilOpSeparate
- {"glStencilOpSeparate", luaglew_glStencilOpSeparate},
- //####glStencilFuncSeparate
- {"glStencilFuncSeparate", luaglew_glStencilFuncSeparate},
- //####glStencilMaskSeparate
- {"glStencilMaskSeparate", luaglew_glStencilMaskSeparate},
- //####glAttachShader
- {"glAttachShader", luaglew_glAttachShader},
- //####glBindAttribLocation
- {"glBindAttribLocation", luaglew_glBindAttribLocation},
- //####glCompileShader
- {"glCompileShader", luaglew_glCompileShader},
- //####glCreateProgram
- {"glCreateProgram", luaglew_glCreateProgram},
- //####glCreateShader
- {"glCreateShader", luaglew_glCreateShader},
- //####glDeleteProgram
- {"glDeleteProgram", luaglew_glDeleteProgram},
- //####glDeleteShader
- {"glDeleteShader", luaglew_glDeleteShader},
- //####glDetachShader
- {"glDetachShader", luaglew_glDetachShader},
- //####glDisableVertexAttribArray
- {"glDisableVertexAttribArray", luaglew_glDisableVertexAttribArray},
- //####glEnableVertexAttribArray
- {"glEnableVertexAttribArray", luaglew_glEnableVertexAttribArray},
- //####glGetActiveAttrib
- {"glGetActiveAttrib", luaglew_glGetActiveAttrib},
- //####glGetActiveUniform
- {"glGetActiveUniform", luaglew_glGetActiveUniform},
- //####glGetAttachedShaders
- {"glGetAttachedShaders", luaglew_glGetAttachedShaders},
- //####glGetAttribLocation
- {"glGetAttribLocation", luaglew_glGetAttribLocation},
- //####glGetProgramiv
- {"glGetProgramiv", luaglew_glGetProgramiv},
- //####glGetProgramInfoLog
- {"glGetProgramInfoLog", luaglew_glGetProgramInfoLog},
- //####glGetShaderiv
- {"glGetShaderiv", luaglew_glGetShaderiv},
- //####glGetShaderInfoLog
- {"glGetShaderInfoLog", luaglew_glGetShaderInfoLog},
- //####glShaderSource
- {"glShaderSource", luaglew_glShaderSource},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glGetUniformfv
- {"glGetUniformfv", luaglew_glGetUniformfv},
- //####glGetUniformiv
- {"glGetUniformiv", luaglew_glGetUniformiv},
- //####glGetVertexAttribdv
- {"glGetVertexAttribdv", luaglew_glGetVertexAttribdv},
- //####glGetVertexAttribfv
- {"glGetVertexAttribfv", luaglew_glGetVertexAttribfv},
- //####glGetVertexAttribiv
- {"glGetVertexAttribiv", luaglew_glGetVertexAttribiv},
- //####glGetVertexAttribPointerv
- {"glGetVertexAttribPointerv", luaglew_glGetVertexAttribPointerv},
- //####glIsProgram
- {"glIsProgram", luaglew_glIsProgram},
- //####glIsShader
- {"glIsShader", luaglew_glIsShader},
- //####glLinkProgram
- {"glLinkProgram", luaglew_glLinkProgram},
- //####glGetShaderSource
- {"glGetShaderSource", luaglew_glGetShaderSource},
- //####glUseProgram
- {"glUseProgram", luaglew_glUseProgram},
- //####glUniform1f
- {"glUniform1f", luaglew_glUniform1f},
- //####glUniform1fv
- {"glUniform1fv", luaglew_glUniform1fv},
- //####glUniform1i
- {"glUniform1i", luaglew_glUniform1i},
- //####glUniform1iv
- {"glUniform1iv", luaglew_glUniform1iv},
- //####glUniform2f
- {"glUniform2f", luaglew_glUniform2f},
- //####glUniform2fv
- {"glUniform2fv", luaglew_glUniform2fv},
- //####glUniform2i
- {"glUniform2i", luaglew_glUniform2i},
- //####glUniform2iv
- {"glUniform2iv", luaglew_glUniform2iv},
- //####glUniform3f
- {"glUniform3f", luaglew_glUniform3f},
- //####glUniform3fv
- {"glUniform3fv", luaglew_glUniform3fv},
- //####glUniform3i
- {"glUniform3i", luaglew_glUniform3i},
- //####glUniform3iv
- {"glUniform3iv", luaglew_glUniform3iv},
- //####glUniform4f
- {"glUniform4f", luaglew_glUniform4f},
- //####glUniform4fv
- {"glUniform4fv", luaglew_glUniform4fv},
- //####glUniform4i
- {"glUniform4i", luaglew_glUniform4i},
- //####glUniform4iv
- {"glUniform4iv", luaglew_glUniform4iv},
- //####glUniformMatrix2fv
- {"glUniformMatrix2fv", luaglew_glUniformMatrix2fv},
- //####glUniformMatrix3fv
- {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
- //####glUniformMatrix4fv
- {"glUniformMatrix4fv", luaglew_glUniformMatrix4fv},
- //####glValidateProgram
- {"glValidateProgram", luaglew_glValidateProgram},
- //####glUniformMatrix2x3fv
- {"glUniformMatrix2x3fv", luaglew_glUniformMatrix2x3fv},
- //####glUniformMatrix3x2fv
- {"glUniformMatrix3x2fv", luaglew_glUniformMatrix3x2fv},
- //####glUniformMatrix2x4fv
- {"glUniformMatrix2x4fv", luaglew_glUniformMatrix2x4fv},
- //####glUniformMatrix4x2fv
- {"glUniformMatrix4x2fv", luaglew_glUniformMatrix4x2fv},
- //####glUniformMatrix3x4fv
- {"glUniformMatrix3x4fv", luaglew_glUniformMatrix3x4fv},
- //####glUniformMatrix4x3fv
- {"glUniformMatrix4x3fv", luaglew_glUniformMatrix4x3fv},
- //####glColorMaski
- {"glColorMaski", luaglew_glColorMaski},
- //####glGetBooleani_v
- {"glGetBooleani_v", luaglew_glGetBooleani_v},
- //####glEnablei
- {"glEnablei", luaglew_glEnablei},
- //####glDisablei
- {"glDisablei", luaglew_glDisablei},
- //####glIsEnabledi
- {"glIsEnabledi", luaglew_glIsEnabledi},
- //####glBeginTransformFeedback
- {"glBeginTransformFeedback", luaglew_glBeginTransformFeedback},
- //####glEndTransformFeedback
- {"glEndTransformFeedback", luaglew_glEndTransformFeedback},
- //####glTransformFeedbackVaryings
- {"glTransformFeedbackVaryings", luaglew_glTransformFeedbackVaryings},
- //####glGetTransformFeedbackVarying
- {"glGetTransformFeedbackVarying", luaglew_glGetTransformFeedbackVarying},
- //####glClampColor
- {"glClampColor", luaglew_glClampColor},
- //####glBeginConditionalRender
- {"glBeginConditionalRender", luaglew_glBeginConditionalRender},
- //####glEndConditionalRender
- {"glEndConditionalRender", luaglew_glEndConditionalRender},
- //####glGetVertexAttribIiv
- {"glGetVertexAttribIiv", luaglew_glGetVertexAttribIiv},
- //####glGetVertexAttribIuiv
- {"glGetVertexAttribIuiv", luaglew_glGetVertexAttribIuiv},
- //####glGetUniformuiv
- {"glGetUniformuiv", luaglew_glGetUniformuiv},
- //####glBindFragDataLocation
- {"glBindFragDataLocation", luaglew_glBindFragDataLocation},
- //####glGetFragDataLocation
- {"glGetFragDataLocation", luaglew_glGetFragDataLocation},
- //####glUniform1ui
- {"glUniform1ui", luaglew_glUniform1ui},
- //####glUniform2ui
- {"glUniform2ui", luaglew_glUniform2ui},
- //####glUniform3ui
- {"glUniform3ui", luaglew_glUniform3ui},
- //####glUniform4ui
- {"glUniform4ui", luaglew_glUniform4ui},
- //####glUniform1uiv
- {"glUniform1uiv", luaglew_glUniform1uiv},
- //####glUniform2uiv
- {"glUniform2uiv", luaglew_glUniform2uiv},
- //####glUniform3uiv
- {"glUniform3uiv", luaglew_glUniform3uiv},
- //####glUniform4uiv
- {"glUniform4uiv", luaglew_glUniform4uiv},
- //####glTexParameterIiv
- {"glTexParameterIiv", luaglew_glTexParameterIiv},
- //####glTexParameterIuiv
- {"glTexParameterIuiv", luaglew_glTexParameterIuiv},
- //####glGetTexParameterIiv
- {"glGetTexParameterIiv", luaglew_glGetTexParameterIiv},
- //####glGetTexParameterIuiv
- {"glGetTexParameterIuiv", luaglew_glGetTexParameterIuiv},
- //####glClearBufferiv
- {"glClearBufferiv", luaglew_glClearBufferiv},
- //####glClearBufferuiv
- {"glClearBufferuiv", luaglew_glClearBufferuiv},
- //####glClearBufferfv
- {"glClearBufferfv", luaglew_glClearBufferfv},
- //####glClearBufferfi
- {"glClearBufferfi", luaglew_glClearBufferfi},
- //####glGetStringi
- {"glGetStringi", luaglew_glGetStringi},
- //####glDrawArraysInstanced
- {"glDrawArraysInstanced", luaglew_glDrawArraysInstanced},
- //####glDrawElementsInstanced
- {"glDrawElementsInstanced", luaglew_glDrawElementsInstanced},
- //####glTexBuffer
- {"glTexBuffer", luaglew_glTexBuffer},
- //####glPrimitiveRestartIndex
- {"glPrimitiveRestartIndex", luaglew_glPrimitiveRestartIndex},
- //####glGetInteger64i_v
- {"glGetInteger64i_v", luaglew_glGetInteger64i_v},
- //####glGetBufferParameteri64v
- {"glGetBufferParameteri64v", luaglew_glGetBufferParameteri64v},
- //####glFramebufferTexture
- {"glFramebufferTexture", luaglew_glFramebufferTexture},
- //####glMinSampleShading
- {"glMinSampleShading", luaglew_glMinSampleShading},
- //####glBlendEquationSeparatei
- {"glBlendEquationSeparatei", luaglew_glBlendEquationSeparatei},
- //####glBlendEquationi
- {"glBlendEquationi", luaglew_glBlendEquationi},
- //####glBlendFuncSeparatei
- {"glBlendFuncSeparatei", luaglew_glBlendFuncSeparatei},
- //####glBlendFunci
- {"glBlendFunci", luaglew_glBlendFunci},
- //####glIsProgramARB
- {"glIsProgramARB", luaglew_glIsProgramARB},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glBlendColorEXT
- {"glBlendColorEXT", luaglew_glBlendColorEXT},
- //####glCompileShaderARB
- {"glCompileShaderARB", luaglew_glCompileShaderARB},
- //####glGetConvolutionFilter
- {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
- //####glUniform4iARB
- {"glUniform4iARB", luaglew_glUniform4iARB},
- //####glUniformMatrix3fv
- {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
- //####glVertexArrayRangeAPPLE
- {"glVertexArrayRangeAPPLE", luaglew_glVertexArrayRangeAPPLE},
- //####glAreTexturesResident
- {"glAreTexturesResident", luaglew_glAreTexturesResident},
- //####glIsBufferARB
- {"glIsBufferARB", luaglew_glIsBufferARB},
- //####glIsEnabled
- {"glIsEnabled", luaglew_glIsEnabled},
- //####glIsEnabledIndexedEXT
- {"glIsEnabledIndexedEXT", luaglew_glIsEnabledIndexedEXT},
- //####glIsFenceAPPLE
- {"glIsFenceAPPLE", luaglew_glIsFenceAPPLE},
- //####glIsFramebuffer
- {"glIsFramebuffer", luaglew_glIsFramebuffer},
- //####glIsFramebufferEXT
- {"glIsFramebufferEXT", luaglew_glIsFramebufferEXT},
- //####glIsList
- {"glIsList", luaglew_glIsList},
- //####glIsProgramARB
- {"glIsProgramARB", luaglew_glIsProgramARB},
- //####glIsQueryARB
- {"glIsQueryARB", luaglew_glIsQueryARB},
- //####glIsRenderbuffer
- {"glIsRenderbuffer", luaglew_glIsRenderbuffer},
- //####glIsRenderbufferEXT
- {"glIsRenderbufferEXT", luaglew_glIsRenderbufferEXT},
- //####glIsTexture
- {"glIsTexture", luaglew_glIsTexture},
- //####glIsVertexArrayAPPLE
- {"glIsVertexArrayAPPLE", luaglew_glIsVertexArrayAPPLE},
- //####glIsVertexAttribEnabledAPPLE
- {"glIsVertexAttribEnabledAPPLE", luaglew_glIsVertexAttribEnabledAPPLE},
- //####glTestFenceAPPLE
- {"glTestFenceAPPLE", luaglew_glTestFenceAPPLE},
- //####glTestObjectAPPLE
- {"glTestObjectAPPLE", luaglew_glTestObjectAPPLE},
- //####glUnmapBufferARB
- {"glUnmapBufferARB", luaglew_glUnmapBufferARB},
- //####glCheckFramebufferStatus
- {"glCheckFramebufferStatus", luaglew_glCheckFramebufferStatus},
- //####glCheckFramebufferStatusEXT
- {"glCheckFramebufferStatusEXT", luaglew_glCheckFramebufferStatusEXT},
- //####glGetError
- {"glGetError", luaglew_glGetError},
- //####glObjectPurgeableAPPLE
- {"glObjectPurgeableAPPLE", luaglew_glObjectPurgeableAPPLE},
- //####glObjectUnpurgeableAPPLE
- {"glObjectUnpurgeableAPPLE", luaglew_glObjectUnpurgeableAPPLE},
- //####glCreateProgramObjectARB
- {"glCreateProgramObjectARB", luaglew_glCreateProgramObjectARB},
- //####glCreateShaderObjectARB
- {"glCreateShaderObjectARB", luaglew_glCreateShaderObjectARB},
- //####glGetHandleARB
- {"glGetHandleARB", luaglew_glGetHandleARB},
- //####glGetAttribLocation
- {"glGetAttribLocation", luaglew_glGetAttribLocation},
- //####glGetAttribLocationARB
- {"glGetAttribLocationARB", luaglew_glGetAttribLocationARB},
- //####glGetUniformLocation
- {"glGetUniformLocation", luaglew_glGetUniformLocation},
- //####glGetUniformLocationARB
- {"glGetUniformLocationARB", luaglew_glGetUniformLocationARB},
- //####glRenderMode
- {"glRenderMode", luaglew_glRenderMode},
- //####glRenderMode
- {"glRenderMode", luaglew_glRenderMode},
- //####glGenLists
- {"glGenLists", luaglew_glGenLists},
- //####glGetUniformBlockIndex
- {"glGetUniformBlockIndex", luaglew_glGetUniformBlockIndex},
- //####glMapBuffer
- {"glMapBuffer", luaglew_glMapBuffer},
- //####glMapBufferARB
- {"glMapBufferARB", luaglew_glMapBufferARB},
- //####glGetString
- {"glGetString", luaglew_glGetString},
- //####glAccum
- {"glAccum", luaglew_glAccum},
- //####glActiveStencilFaceEXT
- {"glActiveStencilFaceEXT", luaglew_glActiveStencilFaceEXT},
- //####glAlphaFunc
- {"glAlphaFunc", luaglew_glAlphaFunc},
- //####glArrayElement
- {"glArrayElement", luaglew_glArrayElement},
- //####glAttachObjectARB
- {"glAttachObjectARB", luaglew_glAttachObjectARB},
- //####glBegin
- {"glBegin", luaglew_glBegin},
- //####glBeginConditionalRenderNV
- {"glBeginConditionalRenderNV", luaglew_glBeginConditionalRenderNV},
- //####glBeginQueryARB
- {"glBeginQueryARB", luaglew_glBeginQueryARB},
- //####glBeginTransformFeedbackEXT
- {"glBeginTransformFeedbackEXT", luaglew_glBeginTransformFeedbackEXT},
- //####glBindAttribLocation
- {"glBindAttribLocation", luaglew_glBindAttribLocation},
- //####glBindAttribLocationARB
- {"glBindAttribLocationARB", luaglew_glBindAttribLocationARB},
- //####glBindBufferARB
- {"glBindBufferARB", luaglew_glBindBufferARB},
- //####glBindBufferBase
- {"glBindBufferBase", luaglew_glBindBufferBase},
- //####glBindBufferBaseEXT
- {"glBindBufferBaseEXT", luaglew_glBindBufferBaseEXT},
- //####glBindBufferOffsetEXT
- {"glBindBufferOffsetEXT", luaglew_glBindBufferOffsetEXT},
- //####glBindBufferRange
- {"glBindBufferRange", luaglew_glBindBufferRange},
- //####glBindBufferRangeEXT
- {"glBindBufferRangeEXT", luaglew_glBindBufferRangeEXT},
- //####glBindFragDataLocationEXT
- {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
- //####glBindFramebuffer
- {"glBindFramebuffer", luaglew_glBindFramebuffer},
- //####glBindFramebufferEXT
- {"glBindFramebufferEXT", luaglew_glBindFramebufferEXT},
- //####glBindProgramARB
- {"glBindProgramARB", luaglew_glBindProgramARB},
- //####glBindRenderbuffer
- {"glBindRenderbuffer", luaglew_glBindRenderbuffer},
- //####glBindRenderbufferEXT
- {"glBindRenderbufferEXT", luaglew_glBindRenderbufferEXT},
- //####glBindTexture
- {"glBindTexture", luaglew_glBindTexture},
- //####glBindVertexArrayAPPLE
- {"glBindVertexArrayAPPLE", luaglew_glBindVertexArrayAPPLE},
- //####glBitmap
- {"glBitmap", luaglew_glBitmap},
- //####glBlendColorEXT
- {"glBlendColorEXT", luaglew_glBlendColorEXT},
- //####glBlendEquationEXT
- {"glBlendEquationEXT", luaglew_glBlendEquationEXT},
- //####glBlendEquationSeparate
- {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
- //####glBlendEquationSeparateEXT
- {"glBlendEquationSeparateEXT", luaglew_glBlendEquationSeparateEXT},
- //####glBlendFunc
- {"glBlendFunc", luaglew_glBlendFunc},
- //####glBlendFuncSeparate
- {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
- //####glBlendFuncSeparateEXT
- {"glBlendFuncSeparateEXT", luaglew_glBlendFuncSeparateEXT},
- //####glBlitFramebuffer
- {"glBlitFramebuffer", luaglew_glBlitFramebuffer},
- //####glBlitFramebufferEXT
- {"glBlitFramebufferEXT", luaglew_glBlitFramebufferEXT},
- //####glBufferData
- {"glBufferData", luaglew_glBufferData},
- //####glBufferDataARB
- {"glBufferDataARB", luaglew_glBufferDataARB},
- //####glBufferParameteriAPPLE
- {"glBufferParameteriAPPLE", luaglew_glBufferParameteriAPPLE},
- //####glBufferSubData
- {"glBufferSubData", luaglew_glBufferSubData},
- //####glBufferSubDataARB
- {"glBufferSubDataARB", luaglew_glBufferSubDataARB},
- //####glCallList
- {"glCallList", luaglew_glCallList},
- //####glCallLists
- {"glCallLists", luaglew_glCallLists},
- //####glClampColorARB
- {"glClampColorARB", luaglew_glClampColorARB},
- //####glClear
- {"glClear", luaglew_glClear},
- //####glClearAccum
- {"glClearAccum", luaglew_glClearAccum},
- //####glClearColor
- {"glClearColor", luaglew_glClearColor},
- //####glClearColorIiEXT
- {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
- //####glClearColorIuiEXT
- {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
- //####glClearDepth
- {"glClearDepth", luaglew_glClearDepth},
- //####glClearIndex
- {"glClearIndex", luaglew_glClearIndex},
- //####glClearStencil
- {"glClearStencil", luaglew_glClearStencil},
- //####glClientActiveTextureARB
- {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
- //####glClipPlane
- {"glClipPlane", luaglew_glClipPlane},
- //####glColor3b
- {"glColor3b", luaglew_glColor3b},
- //####glColor3bv
- {"glColor3bv", luaglew_glColor3bv},
- //####glColor3d
- {"glColor3d", luaglew_glColor3d},
- //####glColor3dv
- {"glColor3dv", luaglew_glColor3dv},
- //####glColor3f
- {"glColor3f", luaglew_glColor3f},
- //####glColor3fv
- {"glColor3fv", luaglew_glColor3fv},
- //####glColor3i
- {"glColor3i", luaglew_glColor3i},
- //####glColor3iv
- {"glColor3iv", luaglew_glColor3iv},
- //####glColor3s
- {"glColor3s", luaglew_glColor3s},
- //####glColor3sv
- {"glColor3sv", luaglew_glColor3sv},
- //####glColor3ub
- {"glColor3ub", luaglew_glColor3ub},
- //####glColor3ubv
- {"glColor3ubv", luaglew_glColor3ubv},
- //####glColor3ui
- {"glColor3ui", luaglew_glColor3ui},
- //####glColor3uiv
- {"glColor3uiv", luaglew_glColor3uiv},
- //####glColor3us
- {"glColor3us", luaglew_glColor3us},
- //####glColor3usv
- {"glColor3usv", luaglew_glColor3usv},
- //####glColor4b
- {"glColor4b", luaglew_glColor4b},
- //####glColor4bv
- {"glColor4bv", luaglew_glColor4bv},
- //####glColor4d
- {"glColor4d", luaglew_glColor4d},
- //####glColor4dv
- {"glColor4dv", luaglew_glColor4dv},
- //####glColor4f
- {"glColor4f", luaglew_glColor4f},
- //####glColor4fv
- {"glColor4fv", luaglew_glColor4fv},
- //####glColor4i
- {"glColor4i", luaglew_glColor4i},
- //####glColor4iv
- {"glColor4iv", luaglew_glColor4iv},
- //####glColor4s
- {"glColor4s", luaglew_glColor4s},
- //####glColor4sv
- {"glColor4sv", luaglew_glColor4sv},
- //####glColor4ub
- {"glColor4ub", luaglew_glColor4ub},
- //####glColor4ubv
- {"glColor4ubv", luaglew_glColor4ubv},
- //####glColor4ui
- {"glColor4ui", luaglew_glColor4ui},
- //####glColor4uiv
- {"glColor4uiv", luaglew_glColor4uiv},
- //####glColor4us
- {"glColor4us", luaglew_glColor4us},
- //####glColor4usv
- {"glColor4usv", luaglew_glColor4usv},
- //####glColorMask
- {"glColorMask", luaglew_glColorMask},
- //####glColorMaskIndexedEXT
- {"glColorMaskIndexedEXT", luaglew_glColorMaskIndexedEXT},
- //####glColorMaterial
- {"glColorMaterial", luaglew_glColorMaterial},
- //####glColorPointer
- {"glColorPointer", luaglew_glColorPointer},
- //####glCompileShaderARB
- {"glCompileShaderARB", luaglew_glCompileShaderARB},
- //####glCompressedTexImage1DARB
- {"glCompressedTexImage1DARB", luaglew_glCompressedTexImage1DARB},
- //####glCompres…
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