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/src/funcs_list.c

https://github.com/anubis34/luaGLEW
C | 2442 lines | 1222 code | 1 blank | 1219 comment | 0 complexity | 514e29ff42c7c3720a881b73852d05d0 MD5 | raw file

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  1. static const struct luaL_Reg luaglew_lib[] = {
  2. //####glTextureRangeAPPLE
  3. {"glTextureRangeAPPLE", luaglew_glTextureRangeAPPLE},
  4. //####glGetTexParameterPointervAPPLE
  5. {"glGetTexParameterPointervAPPLE", luaglew_glGetTexParameterPointervAPPLE},
  6. //####glColorTable
  7. {"glColorTable", luaglew_glColorTable},
  8. //####glColorSubTable
  9. {"glColorSubTable", luaglew_glColorSubTable},
  10. //####glColorTableParameteriv
  11. {"glColorTableParameteriv", luaglew_glColorTableParameteriv},
  12. //####glColorTableParameterfv
  13. {"glColorTableParameterfv", luaglew_glColorTableParameterfv},
  14. //####glCopyColorSubTable
  15. {"glCopyColorSubTable", luaglew_glCopyColorSubTable},
  16. //####glCopyColorTable
  17. {"glCopyColorTable", luaglew_glCopyColorTable},
  18. //####glGetColorTable
  19. {"glGetColorTable", luaglew_glGetColorTable},
  20. //####glGetColorTableParameterfv
  21. {"glGetColorTableParameterfv", luaglew_glGetColorTableParameterfv},
  22. //####glGetColorTableParameteriv
  23. {"glGetColorTableParameteriv", luaglew_glGetColorTableParameteriv},
  24. //####glHistogram
  25. {"glHistogram", luaglew_glHistogram},
  26. //####glResetHistogram
  27. {"glResetHistogram", luaglew_glResetHistogram},
  28. //####glGetHistogram
  29. {"glGetHistogram", luaglew_glGetHistogram},
  30. //####glGetHistogramParameterfv
  31. {"glGetHistogramParameterfv", luaglew_glGetHistogramParameterfv},
  32. //####glGetHistogramParameteriv
  33. {"glGetHistogramParameteriv", luaglew_glGetHistogramParameteriv},
  34. //####glMinmax
  35. {"glMinmax", luaglew_glMinmax},
  36. //####glResetMinmax
  37. {"glResetMinmax", luaglew_glResetMinmax},
  38. //####glGetMinmaxParameterfv
  39. {"glGetMinmaxParameterfv", luaglew_glGetMinmaxParameterfv},
  40. //####glGetMinmaxParameteriv
  41. {"glGetMinmaxParameteriv", luaglew_glGetMinmaxParameteriv},
  42. //####glConvolutionFilter1D
  43. {"glConvolutionFilter1D", luaglew_glConvolutionFilter1D},
  44. //####glConvolutionFilter2D
  45. {"glConvolutionFilter2D", luaglew_glConvolutionFilter2D},
  46. //####glConvolutionParameterf
  47. {"glConvolutionParameterf", luaglew_glConvolutionParameterf},
  48. //####glConvolutionParameterfv
  49. {"glConvolutionParameterfv", luaglew_glConvolutionParameterfv},
  50. //####glConvolutionParameteri
  51. {"glConvolutionParameteri", luaglew_glConvolutionParameteri},
  52. //####glConvolutionParameteriv
  53. {"glConvolutionParameteriv", luaglew_glConvolutionParameteriv},
  54. //####glCopyConvolutionFilter1D
  55. {"glCopyConvolutionFilter1D", luaglew_glCopyConvolutionFilter1D},
  56. //####glCopyConvolutionFilter2D
  57. {"glCopyConvolutionFilter2D", luaglew_glCopyConvolutionFilter2D},
  58. //####glGetConvolutionFilter
  59. {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
  60. //####glGetConvolutionParameterfv
  61. {"glGetConvolutionParameterfv", luaglew_glGetConvolutionParameterfv},
  62. //####glGetConvolutionParameteriv
  63. {"glGetConvolutionParameteriv", luaglew_glGetConvolutionParameteriv},
  64. //####glSeparableFilter2D
  65. {"glSeparableFilter2D", luaglew_glSeparableFilter2D},
  66. //####glGetSeparableFilter
  67. {"glGetSeparableFilter", luaglew_glGetSeparableFilter},
  68. //####glGetMinmax
  69. {"glGetMinmax", luaglew_glGetMinmax},
  70. //####glCurrentPaletteMatrixARB
  71. {"glCurrentPaletteMatrixARB", luaglew_glCurrentPaletteMatrixARB},
  72. //####glMatrixIndexPointerARB
  73. {"glMatrixIndexPointerARB", luaglew_glMatrixIndexPointerARB},
  74. //####glMatrixIndexubvARB
  75. {"glMatrixIndexubvARB", luaglew_glMatrixIndexubvARB},
  76. //####glMatrixIndexusvARB
  77. {"glMatrixIndexusvARB", luaglew_glMatrixIndexusvARB},
  78. //####glMatrixIndexuivARB
  79. {"glMatrixIndexuivARB", luaglew_glMatrixIndexuivARB},
  80. //####glActiveTextureARB
  81. {"glActiveTextureARB", luaglew_glActiveTextureARB},
  82. //####glClientActiveTextureARB
  83. {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
  84. //####glMultiTexCoord1dARB
  85. {"glMultiTexCoord1dARB", luaglew_glMultiTexCoord1dARB},
  86. //####glMultiTexCoord1dvARB
  87. {"glMultiTexCoord1dvARB", luaglew_glMultiTexCoord1dvARB},
  88. //####glMultiTexCoord1fARB
  89. {"glMultiTexCoord1fARB", luaglew_glMultiTexCoord1fARB},
  90. //####glMultiTexCoord1fvARB
  91. {"glMultiTexCoord1fvARB", luaglew_glMultiTexCoord1fvARB},
  92. //####glMultiTexCoord1iARB
  93. {"glMultiTexCoord1iARB", luaglew_glMultiTexCoord1iARB},
  94. //####glMultiTexCoord1ivARB
  95. {"glMultiTexCoord1ivARB", luaglew_glMultiTexCoord1ivARB},
  96. //####glMultiTexCoord1sARB
  97. {"glMultiTexCoord1sARB", luaglew_glMultiTexCoord1sARB},
  98. //####glMultiTexCoord1svARB
  99. {"glMultiTexCoord1svARB", luaglew_glMultiTexCoord1svARB},
  100. //####glMultiTexCoord2dARB
  101. {"glMultiTexCoord2dARB", luaglew_glMultiTexCoord2dARB},
  102. //####glMultiTexCoord2dvARB
  103. {"glMultiTexCoord2dvARB", luaglew_glMultiTexCoord2dvARB},
  104. //####glMultiTexCoord2fARB
  105. {"glMultiTexCoord2fARB", luaglew_glMultiTexCoord2fARB},
  106. //####glMultiTexCoord2fvARB
  107. {"glMultiTexCoord2fvARB", luaglew_glMultiTexCoord2fvARB},
  108. //####glMultiTexCoord2iARB
  109. {"glMultiTexCoord2iARB", luaglew_glMultiTexCoord2iARB},
  110. //####glMultiTexCoord2ivARB
  111. {"glMultiTexCoord2ivARB", luaglew_glMultiTexCoord2ivARB},
  112. //####glMultiTexCoord2sARB
  113. {"glMultiTexCoord2sARB", luaglew_glMultiTexCoord2sARB},
  114. //####glMultiTexCoord2svARB
  115. {"glMultiTexCoord2svARB", luaglew_glMultiTexCoord2svARB},
  116. //####glMultiTexCoord3dARB
  117. {"glMultiTexCoord3dARB", luaglew_glMultiTexCoord3dARB},
  118. //####glMultiTexCoord3dvARB
  119. {"glMultiTexCoord3dvARB", luaglew_glMultiTexCoord3dvARB},
  120. //####glMultiTexCoord3fARB
  121. {"glMultiTexCoord3fARB", luaglew_glMultiTexCoord3fARB},
  122. //####glMultiTexCoord3fvARB
  123. {"glMultiTexCoord3fvARB", luaglew_glMultiTexCoord3fvARB},
  124. //####glMultiTexCoord3iARB
  125. {"glMultiTexCoord3iARB", luaglew_glMultiTexCoord3iARB},
  126. //####glMultiTexCoord3ivARB
  127. {"glMultiTexCoord3ivARB", luaglew_glMultiTexCoord3ivARB},
  128. //####glMultiTexCoord3sARB
  129. {"glMultiTexCoord3sARB", luaglew_glMultiTexCoord3sARB},
  130. //####glMultiTexCoord3svARB
  131. {"glMultiTexCoord3svARB", luaglew_glMultiTexCoord3svARB},
  132. //####glMultiTexCoord4dARB
  133. {"glMultiTexCoord4dARB", luaglew_glMultiTexCoord4dARB},
  134. //####glMultiTexCoord4dvARB
  135. {"glMultiTexCoord4dvARB", luaglew_glMultiTexCoord4dvARB},
  136. //####glMultiTexCoord4fARB
  137. {"glMultiTexCoord4fARB", luaglew_glMultiTexCoord4fARB},
  138. //####glMultiTexCoord4fvARB
  139. {"glMultiTexCoord4fvARB", luaglew_glMultiTexCoord4fvARB},
  140. //####glMultiTexCoord4iARB
  141. {"glMultiTexCoord4iARB", luaglew_glMultiTexCoord4iARB},
  142. //####glMultiTexCoord4ivARB
  143. {"glMultiTexCoord4ivARB", luaglew_glMultiTexCoord4ivARB},
  144. //####glMultiTexCoord4sARB
  145. {"glMultiTexCoord4sARB", luaglew_glMultiTexCoord4sARB},
  146. //####glMultiTexCoord4svARB
  147. {"glMultiTexCoord4svARB", luaglew_glMultiTexCoord4svARB},
  148. //####glPointParameterfARB
  149. {"glPointParameterfARB", luaglew_glPointParameterfARB},
  150. //####glPointParameterfvARB
  151. {"glPointParameterfvARB", luaglew_glPointParameterfvARB},
  152. //####glWeightbvARB
  153. {"glWeightbvARB", luaglew_glWeightbvARB},
  154. //####glWeightsvARB
  155. {"glWeightsvARB", luaglew_glWeightsvARB},
  156. //####glWeightivARB
  157. {"glWeightivARB", luaglew_glWeightivARB},
  158. //####glWeightfvARB
  159. {"glWeightfvARB", luaglew_glWeightfvARB},
  160. //####glWeightdvARB
  161. {"glWeightdvARB", luaglew_glWeightdvARB},
  162. //####glWeightubvARB
  163. {"glWeightubvARB", luaglew_glWeightubvARB},
  164. //####glWeightusvARB
  165. {"glWeightusvARB", luaglew_glWeightusvARB},
  166. //####glWeightuivARB
  167. {"glWeightuivARB", luaglew_glWeightuivARB},
  168. //####glWeightPointerARB
  169. {"glWeightPointerARB", luaglew_glWeightPointerARB},
  170. //####glVertexBlendARB
  171. {"glVertexBlendARB", luaglew_glVertexBlendARB},
  172. //####glTexBumpParameterivATI
  173. {"glTexBumpParameterivATI", luaglew_glTexBumpParameterivATI},
  174. //####glTexBumpParameterfvATI
  175. {"glTexBumpParameterfvATI", luaglew_glTexBumpParameterfvATI},
  176. //####glGetTexBumpParameterivATI
  177. {"glGetTexBumpParameterivATI", luaglew_glGetTexBumpParameterivATI},
  178. //####glGetTexBumpParameterfvATI
  179. {"glGetTexBumpParameterfvATI", luaglew_glGetTexBumpParameterfvATI},
  180. //####glMapObjectBufferATI
  181. {"glMapObjectBufferATI", luaglew_glMapObjectBufferATI},
  182. //####glUnmapObjectBufferATI
  183. {"glUnmapObjectBufferATI", luaglew_glUnmapObjectBufferATI},
  184. //####glPNTrianglesiATI
  185. {"glPNTrianglesiATI", luaglew_glPNTrianglesiATI},
  186. //####glPNTrianglesfATI
  187. {"glPNTrianglesfATI", luaglew_glPNTrianglesfATI},
  188. //####glStencilOpSeparateATI
  189. {"glStencilOpSeparateATI", luaglew_glStencilOpSeparateATI},
  190. //####glStencilFuncSeparateATI
  191. {"glStencilFuncSeparateATI", luaglew_glStencilFuncSeparateATI},
  192. //####glClientActiveVertexStreamATI
  193. {"glClientActiveVertexStreamATI", luaglew_glClientActiveVertexStreamATI},
  194. //####glVertexBlendEnviATI
  195. {"glVertexBlendEnviATI", luaglew_glVertexBlendEnviATI},
  196. //####glVertexBlendEnvfATI
  197. {"glVertexBlendEnvfATI", luaglew_glVertexBlendEnvfATI},
  198. //####glVertexStream2sATI
  199. {"glVertexStream2sATI", luaglew_glVertexStream2sATI},
  200. //####glVertexStream2svATI
  201. {"glVertexStream2svATI", luaglew_glVertexStream2svATI},
  202. //####glVertexStream2iATI
  203. {"glVertexStream2iATI", luaglew_glVertexStream2iATI},
  204. //####glVertexStream2ivATI
  205. {"glVertexStream2ivATI", luaglew_glVertexStream2ivATI},
  206. //####glVertexStream2fATI
  207. {"glVertexStream2fATI", luaglew_glVertexStream2fATI},
  208. //####glVertexStream2fvATI
  209. {"glVertexStream2fvATI", luaglew_glVertexStream2fvATI},
  210. //####glVertexStream2dATI
  211. {"glVertexStream2dATI", luaglew_glVertexStream2dATI},
  212. //####glVertexStream2dvATI
  213. {"glVertexStream2dvATI", luaglew_glVertexStream2dvATI},
  214. //####glVertexStream3sATI
  215. {"glVertexStream3sATI", luaglew_glVertexStream3sATI},
  216. //####glVertexStream3svATI
  217. {"glVertexStream3svATI", luaglew_glVertexStream3svATI},
  218. //####glVertexStream3iATI
  219. {"glVertexStream3iATI", luaglew_glVertexStream3iATI},
  220. //####glVertexStream3ivATI
  221. {"glVertexStream3ivATI", luaglew_glVertexStream3ivATI},
  222. //####glVertexStream3fATI
  223. {"glVertexStream3fATI", luaglew_glVertexStream3fATI},
  224. //####glVertexStream3fvATI
  225. {"glVertexStream3fvATI", luaglew_glVertexStream3fvATI},
  226. //####glVertexStream3dATI
  227. {"glVertexStream3dATI", luaglew_glVertexStream3dATI},
  228. //####glVertexStream3dvATI
  229. {"glVertexStream3dvATI", luaglew_glVertexStream3dvATI},
  230. //####glVertexStream4sATI
  231. {"glVertexStream4sATI", luaglew_glVertexStream4sATI},
  232. //####glVertexStream4svATI
  233. {"glVertexStream4svATI", luaglew_glVertexStream4svATI},
  234. //####glVertexStream4iATI
  235. {"glVertexStream4iATI", luaglew_glVertexStream4iATI},
  236. //####glVertexStream4ivATI
  237. {"glVertexStream4ivATI", luaglew_glVertexStream4ivATI},
  238. //####glVertexStream4fATI
  239. {"glVertexStream4fATI", luaglew_glVertexStream4fATI},
  240. //####glVertexStream4fvATI
  241. {"glVertexStream4fvATI", luaglew_glVertexStream4fvATI},
  242. //####glVertexStream4dATI
  243. {"glVertexStream4dATI", luaglew_glVertexStream4dATI},
  244. //####glVertexStream4dvATI
  245. {"glVertexStream4dvATI", luaglew_glVertexStream4dvATI},
  246. //####glNormalStream3bATI
  247. {"glNormalStream3bATI", luaglew_glNormalStream3bATI},
  248. //####glNormalStream3bvATI
  249. {"glNormalStream3bvATI", luaglew_glNormalStream3bvATI},
  250. //####glNormalStream3sATI
  251. {"glNormalStream3sATI", luaglew_glNormalStream3sATI},
  252. //####glNormalStream3svATI
  253. {"glNormalStream3svATI", luaglew_glNormalStream3svATI},
  254. //####glNormalStream3iATI
  255. {"glNormalStream3iATI", luaglew_glNormalStream3iATI},
  256. //####glNormalStream3ivATI
  257. {"glNormalStream3ivATI", luaglew_glNormalStream3ivATI},
  258. //####glNormalStream3fATI
  259. {"glNormalStream3fATI", luaglew_glNormalStream3fATI},
  260. //####glNormalStream3fvATI
  261. {"glNormalStream3fvATI", luaglew_glNormalStream3fvATI},
  262. //####glNormalStream3dATI
  263. {"glNormalStream3dATI", luaglew_glNormalStream3dATI},
  264. //####glNormalStream3dvATI
  265. {"glNormalStream3dvATI", luaglew_glNormalStream3dvATI},
  266. //####glUniformBufferEXT
  267. {"glUniformBufferEXT", luaglew_glUniformBufferEXT},
  268. //####glGetUniformBufferSizeEXT
  269. {"glGetUniformBufferSizeEXT", luaglew_glGetUniformBufferSizeEXT},
  270. //####glGetUniformOffsetEXT
  271. {"glGetUniformOffsetEXT", luaglew_glGetUniformOffsetEXT},
  272. //####glDepthBoundsEXT
  273. {"glDepthBoundsEXT", luaglew_glDepthBoundsEXT},
  274. //####glDrawArraysInstancedEXT
  275. {"glDrawArraysInstancedEXT", luaglew_glDrawArraysInstancedEXT},
  276. //####glDrawElementsInstancedEXT
  277. {"glDrawElementsInstancedEXT", luaglew_glDrawElementsInstancedEXT},
  278. //####glDrawRangeElementsEXT
  279. {"glDrawRangeElementsEXT", luaglew_glDrawRangeElementsEXT},
  280. //####glFogCoordfEXT
  281. {"glFogCoordfEXT", luaglew_glFogCoordfEXT},
  282. //####glFogCoordfvEXT
  283. {"glFogCoordfvEXT", luaglew_glFogCoordfvEXT},
  284. //####glFogCoorddEXT
  285. {"glFogCoorddEXT", luaglew_glFogCoorddEXT},
  286. //####glFogCoorddvEXT
  287. {"glFogCoorddvEXT", luaglew_glFogCoorddvEXT},
  288. //####glFogCoordPointerEXT
  289. {"glFogCoordPointerEXT", luaglew_glFogCoordPointerEXT},
  290. //####glProgramParameteriEXT
  291. {"glProgramParameteriEXT", luaglew_glProgramParameteriEXT},
  292. //####glFramebufferTextureEXT
  293. {"glFramebufferTextureEXT", luaglew_glFramebufferTextureEXT},
  294. //####glFramebufferTextureLayerEXT
  295. {"glFramebufferTextureLayerEXT", luaglew_glFramebufferTextureLayerEXT},
  296. //####glFramebufferTextureFaceEXT
  297. {"glFramebufferTextureFaceEXT", luaglew_glFramebufferTextureFaceEXT},
  298. //####glProgramEnvParameters4fvEXT
  299. {"glProgramEnvParameters4fvEXT", luaglew_glProgramEnvParameters4fvEXT},
  300. //####glProgramLocalParameters4fvEXT
  301. {"glProgramLocalParameters4fvEXT", luaglew_glProgramLocalParameters4fvEXT},
  302. //####glGetUniformuivEXT
  303. {"glGetUniformuivEXT", luaglew_glGetUniformuivEXT},
  304. //####glBindFragDataLocationEXT
  305. {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
  306. //####glGetFragDataLocationEXT
  307. {"glGetFragDataLocationEXT", luaglew_glGetFragDataLocationEXT},
  308. //####glUniform1uiEXT
  309. {"glUniform1uiEXT", luaglew_glUniform1uiEXT},
  310. //####glUniform2uiEXT
  311. {"glUniform2uiEXT", luaglew_glUniform2uiEXT},
  312. //####glUniform3uiEXT
  313. {"glUniform3uiEXT", luaglew_glUniform3uiEXT},
  314. //####glUniform4uiEXT
  315. {"glUniform4uiEXT", luaglew_glUniform4uiEXT},
  316. //####glUniform1uivEXT
  317. {"glUniform1uivEXT", luaglew_glUniform1uivEXT},
  318. //####glUniform2uivEXT
  319. {"glUniform2uivEXT", luaglew_glUniform2uivEXT},
  320. //####glUniform3uivEXT
  321. {"glUniform3uivEXT", luaglew_glUniform3uivEXT},
  322. //####glUniform4uivEXT
  323. {"glUniform4uivEXT", luaglew_glUniform4uivEXT},
  324. //####glGetVertexAttribIivEXT
  325. {"glGetVertexAttribIivEXT", luaglew_glGetVertexAttribIivEXT},
  326. //####glGetVertexAttribIuivEXT
  327. {"glGetVertexAttribIuivEXT", luaglew_glGetVertexAttribIuivEXT},
  328. //####glPointParameterfEXT
  329. {"glPointParameterfEXT", luaglew_glPointParameterfEXT},
  330. //####glPointParameterfvEXT
  331. {"glPointParameterfvEXT", luaglew_glPointParameterfvEXT},
  332. //####glSecondaryColor3bEXT
  333. {"glSecondaryColor3bEXT", luaglew_glSecondaryColor3bEXT},
  334. //####glSecondaryColor3bvEXT
  335. {"glSecondaryColor3bvEXT", luaglew_glSecondaryColor3bvEXT},
  336. //####glSecondaryColor3dEXT
  337. {"glSecondaryColor3dEXT", luaglew_glSecondaryColor3dEXT},
  338. //####glSecondaryColor3dvEXT
  339. {"glSecondaryColor3dvEXT", luaglew_glSecondaryColor3dvEXT},
  340. //####glSecondaryColor3fEXT
  341. {"glSecondaryColor3fEXT", luaglew_glSecondaryColor3fEXT},
  342. //####glSecondaryColor3fvEXT
  343. {"glSecondaryColor3fvEXT", luaglew_glSecondaryColor3fvEXT},
  344. //####glSecondaryColor3iEXT
  345. {"glSecondaryColor3iEXT", luaglew_glSecondaryColor3iEXT},
  346. //####glSecondaryColor3ivEXT
  347. {"glSecondaryColor3ivEXT", luaglew_glSecondaryColor3ivEXT},
  348. //####glSecondaryColor3sEXT
  349. {"glSecondaryColor3sEXT", luaglew_glSecondaryColor3sEXT},
  350. //####glSecondaryColor3svEXT
  351. {"glSecondaryColor3svEXT", luaglew_glSecondaryColor3svEXT},
  352. //####glSecondaryColor3ubEXT
  353. {"glSecondaryColor3ubEXT", luaglew_glSecondaryColor3ubEXT},
  354. //####glSecondaryColor3ubvEXT
  355. {"glSecondaryColor3ubvEXT", luaglew_glSecondaryColor3ubvEXT},
  356. //####glSecondaryColor3uiEXT
  357. {"glSecondaryColor3uiEXT", luaglew_glSecondaryColor3uiEXT},
  358. //####glSecondaryColor3uivEXT
  359. {"glSecondaryColor3uivEXT", luaglew_glSecondaryColor3uivEXT},
  360. //####glSecondaryColor3usEXT
  361. {"glSecondaryColor3usEXT", luaglew_glSecondaryColor3usEXT},
  362. //####glSecondaryColor3usvEXT
  363. {"glSecondaryColor3usvEXT", luaglew_glSecondaryColor3usvEXT},
  364. //####glSecondaryColorPointerEXT
  365. {"glSecondaryColorPointerEXT", luaglew_glSecondaryColorPointerEXT},
  366. //####glTexBufferEXT
  367. {"glTexBufferEXT", luaglew_glTexBufferEXT},
  368. //####glTexParameterIivEXT
  369. {"glTexParameterIivEXT", luaglew_glTexParameterIivEXT},
  370. //####glTexParameterIuivEXT
  371. {"glTexParameterIuivEXT", luaglew_glTexParameterIuivEXT},
  372. //####glGetTexParameterIivEXT
  373. {"glGetTexParameterIivEXT", luaglew_glGetTexParameterIivEXT},
  374. //####glGetTexParameterIuivEXT
  375. {"glGetTexParameterIuivEXT", luaglew_glGetTexParameterIuivEXT},
  376. //####glClearColorIiEXT
  377. {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
  378. //####glClearColorIuiEXT
  379. {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
  380. //####glGetQueryObjecti64vEXT
  381. {"glGetQueryObjecti64vEXT", luaglew_glGetQueryObjecti64vEXT},
  382. //####glGetQueryObjectui64vEXT
  383. {"glGetQueryObjectui64vEXT", luaglew_glGetQueryObjectui64vEXT},
  384. //####glBeginVertexShaderEXT
  385. {"glBeginVertexShaderEXT", luaglew_glBeginVertexShaderEXT},
  386. //####glEndVertexShaderEXT
  387. {"glEndVertexShaderEXT", luaglew_glEndVertexShaderEXT},
  388. //####glBindVertexShaderEXT
  389. {"glBindVertexShaderEXT", luaglew_glBindVertexShaderEXT},
  390. //####glGenVertexShadersEXT
  391. {"glGenVertexShadersEXT", luaglew_glGenVertexShadersEXT},
  392. //####glDeleteVertexShaderEXT
  393. {"glDeleteVertexShaderEXT", luaglew_glDeleteVertexShaderEXT},
  394. //####glShaderOp1EXT
  395. {"glShaderOp1EXT", luaglew_glShaderOp1EXT},
  396. //####glShaderOp2EXT
  397. {"glShaderOp2EXT", luaglew_glShaderOp2EXT},
  398. //####glShaderOp3EXT
  399. {"glShaderOp3EXT", luaglew_glShaderOp3EXT},
  400. //####glSwizzleEXT
  401. {"glSwizzleEXT", luaglew_glSwizzleEXT},
  402. //####glWriteMaskEXT
  403. {"glWriteMaskEXT", luaglew_glWriteMaskEXT},
  404. //####glInsertComponentEXT
  405. {"glInsertComponentEXT", luaglew_glInsertComponentEXT},
  406. //####glExtractComponentEXT
  407. {"glExtractComponentEXT", luaglew_glExtractComponentEXT},
  408. //####glGenSymbolsEXT
  409. {"glGenSymbolsEXT", luaglew_glGenSymbolsEXT},
  410. //####glSetInvariantEXT
  411. {"glSetInvariantEXT", luaglew_glSetInvariantEXT},
  412. //####glSetLocalConstantEXT
  413. {"glSetLocalConstantEXT", luaglew_glSetLocalConstantEXT},
  414. //####glVariantbvEXT
  415. {"glVariantbvEXT", luaglew_glVariantbvEXT},
  416. //####glVariantsvEXT
  417. {"glVariantsvEXT", luaglew_glVariantsvEXT},
  418. //####glVariantivEXT
  419. {"glVariantivEXT", luaglew_glVariantivEXT},
  420. //####glVariantfvEXT
  421. {"glVariantfvEXT", luaglew_glVariantfvEXT},
  422. //####glVariantdvEXT
  423. {"glVariantdvEXT", luaglew_glVariantdvEXT},
  424. //####glVariantubvEXT
  425. {"glVariantubvEXT", luaglew_glVariantubvEXT},
  426. //####glVariantusvEXT
  427. {"glVariantusvEXT", luaglew_glVariantusvEXT},
  428. //####glVariantuivEXT
  429. {"glVariantuivEXT", luaglew_glVariantuivEXT},
  430. //####glVariantPointerEXT
  431. {"glVariantPointerEXT", luaglew_glVariantPointerEXT},
  432. //####glEnableVariantClientStateEXT
  433. {"glEnableVariantClientStateEXT", luaglew_glEnableVariantClientStateEXT},
  434. //####glDisableVariantClientStateEXT
  435. {"glDisableVariantClientStateEXT", luaglew_glDisableVariantClientStateEXT},
  436. //####glBindLightParameterEXT
  437. {"glBindLightParameterEXT", luaglew_glBindLightParameterEXT},
  438. //####glBindMaterialParameterEXT
  439. {"glBindMaterialParameterEXT", luaglew_glBindMaterialParameterEXT},
  440. //####glBindTexGenParameterEXT
  441. {"glBindTexGenParameterEXT", luaglew_glBindTexGenParameterEXT},
  442. //####glBindTextureUnitParameterEXT
  443. {"glBindTextureUnitParameterEXT", luaglew_glBindTextureUnitParameterEXT},
  444. //####glBindParameterEXT
  445. {"glBindParameterEXT", luaglew_glBindParameterEXT},
  446. //####glIsVariantEnabledEXT
  447. {"glIsVariantEnabledEXT", luaglew_glIsVariantEnabledEXT},
  448. //####glGetVariantBooleanvEXT
  449. {"glGetVariantBooleanvEXT", luaglew_glGetVariantBooleanvEXT},
  450. //####glGetVariantIntegervEXT
  451. {"glGetVariantIntegervEXT", luaglew_glGetVariantIntegervEXT},
  452. //####glGetVariantFloatvEXT
  453. {"glGetVariantFloatvEXT", luaglew_glGetVariantFloatvEXT},
  454. //####glGetVariantPointervEXT
  455. {"glGetVariantPointervEXT", luaglew_glGetVariantPointervEXT},
  456. //####glGetInvariantBooleanvEXT
  457. {"glGetInvariantBooleanvEXT", luaglew_glGetInvariantBooleanvEXT},
  458. //####glGetInvariantIntegervEXT
  459. {"glGetInvariantIntegervEXT", luaglew_glGetInvariantIntegervEXT},
  460. //####glGetInvariantFloatvEXT
  461. {"glGetInvariantFloatvEXT", luaglew_glGetInvariantFloatvEXT},
  462. //####glGetLocalConstantBooleanvEXT
  463. {"glGetLocalConstantBooleanvEXT", luaglew_glGetLocalConstantBooleanvEXT},
  464. //####glGetLocalConstantIntegervEXT
  465. {"glGetLocalConstantIntegervEXT", luaglew_glGetLocalConstantIntegervEXT},
  466. //####glGetLocalConstantFloatvEXT
  467. {"glGetLocalConstantFloatvEXT", luaglew_glGetLocalConstantFloatvEXT},
  468. //####glBufferRegionEnabledEXT
  469. {"glBufferRegionEnabledEXT", luaglew_glBufferRegionEnabledEXT},
  470. //####glNewBufferRegionEXT
  471. {"glNewBufferRegionEXT", luaglew_glNewBufferRegionEXT},
  472. //####glDeleteBufferRegionEXT
  473. {"glDeleteBufferRegionEXT", luaglew_glDeleteBufferRegionEXT},
  474. //####glReadBufferRegionEXT
  475. {"glReadBufferRegionEXT", luaglew_glReadBufferRegionEXT},
  476. //####glDrawBufferRegionEXT
  477. {"glDrawBufferRegionEXT", luaglew_glDrawBufferRegionEXT},
  478. //####glDepthRangedNV
  479. {"glDepthRangedNV", luaglew_glDepthRangedNV},
  480. //####glClearDepthdNV
  481. {"glClearDepthdNV", luaglew_glClearDepthdNV},
  482. //####glDepthBoundsdNV
  483. {"glDepthBoundsdNV", luaglew_glDepthBoundsdNV},
  484. //####glRenderbufferStorageMultisampleCoverageNV
  485. {"glRenderbufferStorageMultisampleCoverageNV", luaglew_glRenderbufferStorageMultisampleCoverageNV},
  486. //####glProgramVertexLimitNV
  487. {"glProgramVertexLimitNV", luaglew_glProgramVertexLimitNV},
  488. //####glProgramLocalParameterI4iNV
  489. {"glProgramLocalParameterI4iNV", luaglew_glProgramLocalParameterI4iNV},
  490. //####glProgramLocalParameterI4ivNV
  491. {"glProgramLocalParameterI4ivNV", luaglew_glProgramLocalParameterI4ivNV},
  492. //####glProgramLocalParametersI4ivNV
  493. {"glProgramLocalParametersI4ivNV", luaglew_glProgramLocalParametersI4ivNV},
  494. //####glProgramLocalParameterI4uiNV
  495. {"glProgramLocalParameterI4uiNV", luaglew_glProgramLocalParameterI4uiNV},
  496. //####glProgramLocalParameterI4uivNV
  497. {"glProgramLocalParameterI4uivNV", luaglew_glProgramLocalParameterI4uivNV},
  498. //####glProgramLocalParametersI4uivNV
  499. {"glProgramLocalParametersI4uivNV", luaglew_glProgramLocalParametersI4uivNV},
  500. //####glProgramEnvParameterI4iNV
  501. {"glProgramEnvParameterI4iNV", luaglew_glProgramEnvParameterI4iNV},
  502. //####glProgramEnvParameterI4ivNV
  503. {"glProgramEnvParameterI4ivNV", luaglew_glProgramEnvParameterI4ivNV},
  504. //####glProgramEnvParametersI4ivNV
  505. {"glProgramEnvParametersI4ivNV", luaglew_glProgramEnvParametersI4ivNV},
  506. //####glProgramEnvParameterI4uiNV
  507. {"glProgramEnvParameterI4uiNV", luaglew_glProgramEnvParameterI4uiNV},
  508. //####glProgramEnvParameterI4uivNV
  509. {"glProgramEnvParameterI4uivNV", luaglew_glProgramEnvParameterI4uivNV},
  510. //####glProgramEnvParametersI4uivNV
  511. {"glProgramEnvParametersI4uivNV", luaglew_glProgramEnvParametersI4uivNV},
  512. //####glProgramBufferParametersfvNV
  513. {"glProgramBufferParametersfvNV", luaglew_glProgramBufferParametersfvNV},
  514. //####glProgramBufferParametersIivNV
  515. {"glProgramBufferParametersIivNV", luaglew_glProgramBufferParametersIivNV},
  516. //####glProgramBufferParametersIuivNV
  517. {"glProgramBufferParametersIuivNV", luaglew_glProgramBufferParametersIuivNV},
  518. //####glGetVideoi64vNV
  519. {"glGetVideoi64vNV", luaglew_glGetVideoi64vNV},
  520. //####glGetVideoivNV
  521. {"glGetVideoivNV", luaglew_glGetVideoivNV},
  522. //####glGetVideoui64vNV
  523. {"glGetVideoui64vNV", luaglew_glGetVideoui64vNV},
  524. //####glGetVideouivNV
  525. {"glGetVideouivNV", luaglew_glGetVideouivNV},
  526. //####glPresentFrameDualFillNV
  527. {"glPresentFrameDualFillNV", luaglew_glPresentFrameDualFillNV},
  528. //####glPresentFrameKeyedNV
  529. {"glPresentFrameKeyedNV", luaglew_glPresentFrameKeyedNV},
  530. //####glBeginTransformFeedbackNV
  531. {"glBeginTransformFeedbackNV", luaglew_glBeginTransformFeedbackNV},
  532. //####glEndTransformFeedbackNV
  533. {"glEndTransformFeedbackNV", luaglew_glEndTransformFeedbackNV},
  534. //####glTransformFeedbackAttribsNV
  535. {"glTransformFeedbackAttribsNV", luaglew_glTransformFeedbackAttribsNV},
  536. //####glBindBufferRangeNV
  537. {"glBindBufferRangeNV", luaglew_glBindBufferRangeNV},
  538. //####glBindBufferOffsetNV
  539. {"glBindBufferOffsetNV", luaglew_glBindBufferOffsetNV},
  540. //####glBindBufferBaseNV
  541. {"glBindBufferBaseNV", luaglew_glBindBufferBaseNV},
  542. //####glTransformFeedbackVaryingsNV
  543. {"glTransformFeedbackVaryingsNV", luaglew_glTransformFeedbackVaryingsNV},
  544. //####glActiveVaryingNV
  545. {"glActiveVaryingNV", luaglew_glActiveVaryingNV},
  546. //####glGetVaryingLocationNV
  547. {"glGetVaryingLocationNV", luaglew_glGetVaryingLocationNV},
  548. //####glGetActiveVaryingNV
  549. {"glGetActiveVaryingNV", luaglew_glGetActiveVaryingNV},
  550. //####glGetTransformFeedbackVaryingNV
  551. {"glGetTransformFeedbackVaryingNV", luaglew_glGetTransformFeedbackVaryingNV},
  552. //####glReadVideoPixelsSUN
  553. {"glReadVideoPixelsSUN", luaglew_glReadVideoPixelsSUN},
  554. //####glDrawRangeElements
  555. {"glDrawRangeElements", luaglew_glDrawRangeElements},
  556. //####glTexImage3D
  557. {"glTexImage3D", luaglew_glTexImage3D},
  558. //####glTexSubImage3D
  559. {"glTexSubImage3D", luaglew_glTexSubImage3D},
  560. //####glCopyTexSubImage3D
  561. {"glCopyTexSubImage3D", luaglew_glCopyTexSubImage3D},
  562. //####glActiveTexture
  563. {"glActiveTexture", luaglew_glActiveTexture},
  564. //####glClientActiveTexture
  565. {"glClientActiveTexture", luaglew_glClientActiveTexture},
  566. //####glCompressedTexImage1D
  567. {"glCompressedTexImage1D", luaglew_glCompressedTexImage1D},
  568. //####glCompressedTexImage2D
  569. {"glCompressedTexImage2D", luaglew_glCompressedTexImage2D},
  570. //####glCompressedTexImage3D
  571. {"glCompressedTexImage3D", luaglew_glCompressedTexImage3D},
  572. //####glCompressedTexSubImage1D
  573. {"glCompressedTexSubImage1D", luaglew_glCompressedTexSubImage1D},
  574. //####glCompressedTexSubImage2D
  575. {"glCompressedTexSubImage2D", luaglew_glCompressedTexSubImage2D},
  576. //####glCompressedTexSubImage3D
  577. {"glCompressedTexSubImage3D", luaglew_glCompressedTexSubImage3D},
  578. //####glGetCompressedTexImage
  579. {"glGetCompressedTexImage", luaglew_glGetCompressedTexImage},
  580. //####glLoadTransposeMatrixd
  581. {"glLoadTransposeMatrixd", luaglew_glLoadTransposeMatrixd},
  582. //####glLoadTransposeMatrixf
  583. {"glLoadTransposeMatrixf", luaglew_glLoadTransposeMatrixf},
  584. //####glMultTransposeMatrixd
  585. {"glMultTransposeMatrixd", luaglew_glMultTransposeMatrixd},
  586. //####glMultTransposeMatrixf
  587. {"glMultTransposeMatrixf", luaglew_glMultTransposeMatrixf},
  588. //####glMultiTexCoord1d
  589. {"glMultiTexCoord1d", luaglew_glMultiTexCoord1d},
  590. //####glMultiTexCoord1dv
  591. {"glMultiTexCoord1dv", luaglew_glMultiTexCoord1dv},
  592. //####glMultiTexCoord1f
  593. {"glMultiTexCoord1f", luaglew_glMultiTexCoord1f},
  594. //####glMultiTexCoord1fv
  595. {"glMultiTexCoord1fv", luaglew_glMultiTexCoord1fv},
  596. //####glMultiTexCoord1i
  597. {"glMultiTexCoord1i", luaglew_glMultiTexCoord1i},
  598. //####glMultiTexCoord1iv
  599. {"glMultiTexCoord1iv", luaglew_glMultiTexCoord1iv},
  600. //####glMultiTexCoord1s
  601. {"glMultiTexCoord1s", luaglew_glMultiTexCoord1s},
  602. //####glMultiTexCoord1sv
  603. {"glMultiTexCoord1sv", luaglew_glMultiTexCoord1sv},
  604. //####glMultiTexCoord2d
  605. {"glMultiTexCoord2d", luaglew_glMultiTexCoord2d},
  606. //####glMultiTexCoord2dv
  607. {"glMultiTexCoord2dv", luaglew_glMultiTexCoord2dv},
  608. //####glMultiTexCoord2f
  609. {"glMultiTexCoord2f", luaglew_glMultiTexCoord2f},
  610. //####glMultiTexCoord2fv
  611. {"glMultiTexCoord2fv", luaglew_glMultiTexCoord2fv},
  612. //####glMultiTexCoord2i
  613. {"glMultiTexCoord2i", luaglew_glMultiTexCoord2i},
  614. //####glMultiTexCoord2iv
  615. {"glMultiTexCoord2iv", luaglew_glMultiTexCoord2iv},
  616. //####glMultiTexCoord2s
  617. {"glMultiTexCoord2s", luaglew_glMultiTexCoord2s},
  618. //####glMultiTexCoord2sv
  619. {"glMultiTexCoord2sv", luaglew_glMultiTexCoord2sv},
  620. //####glMultiTexCoord3d
  621. {"glMultiTexCoord3d", luaglew_glMultiTexCoord3d},
  622. //####glMultiTexCoord3dv
  623. {"glMultiTexCoord3dv", luaglew_glMultiTexCoord3dv},
  624. //####glMultiTexCoord3f
  625. {"glMultiTexCoord3f", luaglew_glMultiTexCoord3f},
  626. //####glMultiTexCoord3fv
  627. {"glMultiTexCoord3fv", luaglew_glMultiTexCoord3fv},
  628. //####glMultiTexCoord3i
  629. {"glMultiTexCoord3i", luaglew_glMultiTexCoord3i},
  630. //####glMultiTexCoord3iv
  631. {"glMultiTexCoord3iv", luaglew_glMultiTexCoord3iv},
  632. //####glMultiTexCoord3s
  633. {"glMultiTexCoord3s", luaglew_glMultiTexCoord3s},
  634. //####glMultiTexCoord3sv
  635. {"glMultiTexCoord3sv", luaglew_glMultiTexCoord3sv},
  636. //####glMultiTexCoord4d
  637. {"glMultiTexCoord4d", luaglew_glMultiTexCoord4d},
  638. //####glMultiTexCoord4dv
  639. {"glMultiTexCoord4dv", luaglew_glMultiTexCoord4dv},
  640. //####glMultiTexCoord4f
  641. {"glMultiTexCoord4f", luaglew_glMultiTexCoord4f},
  642. //####glMultiTexCoord4fv
  643. {"glMultiTexCoord4fv", luaglew_glMultiTexCoord4fv},
  644. //####glMultiTexCoord4i
  645. {"glMultiTexCoord4i", luaglew_glMultiTexCoord4i},
  646. //####glMultiTexCoord4iv
  647. {"glMultiTexCoord4iv", luaglew_glMultiTexCoord4iv},
  648. //####glMultiTexCoord4s
  649. {"glMultiTexCoord4s", luaglew_glMultiTexCoord4s},
  650. //####glMultiTexCoord4sv
  651. {"glMultiTexCoord4sv", luaglew_glMultiTexCoord4sv},
  652. //####glSampleCoverage
  653. {"glSampleCoverage", luaglew_glSampleCoverage},
  654. //####glBlendEquation
  655. {"glBlendEquation", luaglew_glBlendEquation},
  656. //####glBlendColor
  657. {"glBlendColor", luaglew_glBlendColor},
  658. //####glFogCoordf
  659. {"glFogCoordf", luaglew_glFogCoordf},
  660. //####glFogCoordfv
  661. {"glFogCoordfv", luaglew_glFogCoordfv},
  662. //####glFogCoordd
  663. {"glFogCoordd", luaglew_glFogCoordd},
  664. //####glFogCoorddv
  665. {"glFogCoorddv", luaglew_glFogCoorddv},
  666. //####glFogCoordPointer
  667. {"glFogCoordPointer", luaglew_glFogCoordPointer},
  668. //####glMultiDrawArrays
  669. {"glMultiDrawArrays", luaglew_glMultiDrawArrays},
  670. //####glMultiDrawElements
  671. {"glMultiDrawElements", luaglew_glMultiDrawElements},
  672. //####glPointParameteri
  673. {"glPointParameteri", luaglew_glPointParameteri},
  674. //####glPointParameteriv
  675. {"glPointParameteriv", luaglew_glPointParameteriv},
  676. //####glPointParameterf
  677. {"glPointParameterf", luaglew_glPointParameterf},
  678. //####glPointParameterfv
  679. {"glPointParameterfv", luaglew_glPointParameterfv},
  680. //####glSecondaryColor3b
  681. {"glSecondaryColor3b", luaglew_glSecondaryColor3b},
  682. //####glSecondaryColor3bv
  683. {"glSecondaryColor3bv", luaglew_glSecondaryColor3bv},
  684. //####glSecondaryColor3d
  685. {"glSecondaryColor3d", luaglew_glSecondaryColor3d},
  686. //####glSecondaryColor3dv
  687. {"glSecondaryColor3dv", luaglew_glSecondaryColor3dv},
  688. //####glSecondaryColor3f
  689. {"glSecondaryColor3f", luaglew_glSecondaryColor3f},
  690. //####glSecondaryColor3fv
  691. {"glSecondaryColor3fv", luaglew_glSecondaryColor3fv},
  692. //####glSecondaryColor3i
  693. {"glSecondaryColor3i", luaglew_glSecondaryColor3i},
  694. //####glSecondaryColor3iv
  695. {"glSecondaryColor3iv", luaglew_glSecondaryColor3iv},
  696. //####glSecondaryColor3s
  697. {"glSecondaryColor3s", luaglew_glSecondaryColor3s},
  698. //####glSecondaryColor3sv
  699. {"glSecondaryColor3sv", luaglew_glSecondaryColor3sv},
  700. //####glSecondaryColor3ub
  701. {"glSecondaryColor3ub", luaglew_glSecondaryColor3ub},
  702. //####glSecondaryColor3ubv
  703. {"glSecondaryColor3ubv", luaglew_glSecondaryColor3ubv},
  704. //####glSecondaryColor3ui
  705. {"glSecondaryColor3ui", luaglew_glSecondaryColor3ui},
  706. //####glSecondaryColor3uiv
  707. {"glSecondaryColor3uiv", luaglew_glSecondaryColor3uiv},
  708. //####glSecondaryColor3us
  709. {"glSecondaryColor3us", luaglew_glSecondaryColor3us},
  710. //####glSecondaryColor3usv
  711. {"glSecondaryColor3usv", luaglew_glSecondaryColor3usv},
  712. //####glSecondaryColorPointer
  713. {"glSecondaryColorPointer", luaglew_glSecondaryColorPointer},
  714. //####glBlendFuncSeparate
  715. {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
  716. //####glWindowPos2d
  717. {"glWindowPos2d", luaglew_glWindowPos2d},
  718. //####glWindowPos2f
  719. {"glWindowPos2f", luaglew_glWindowPos2f},
  720. //####glWindowPos2i
  721. {"glWindowPos2i", luaglew_glWindowPos2i},
  722. //####glWindowPos2s
  723. {"glWindowPos2s", luaglew_glWindowPos2s},
  724. //####glWindowPos2dv
  725. {"glWindowPos2dv", luaglew_glWindowPos2dv},
  726. //####glWindowPos2fv
  727. {"glWindowPos2fv", luaglew_glWindowPos2fv},
  728. //####glWindowPos2iv
  729. {"glWindowPos2iv", luaglew_glWindowPos2iv},
  730. //####glWindowPos2sv
  731. {"glWindowPos2sv", luaglew_glWindowPos2sv},
  732. //####glWindowPos3d
  733. {"glWindowPos3d", luaglew_glWindowPos3d},
  734. //####glWindowPos3f
  735. {"glWindowPos3f", luaglew_glWindowPos3f},
  736. //####glWindowPos3i
  737. {"glWindowPos3i", luaglew_glWindowPos3i},
  738. //####glWindowPos3s
  739. {"glWindowPos3s", luaglew_glWindowPos3s},
  740. //####glWindowPos3dv
  741. {"glWindowPos3dv", luaglew_glWindowPos3dv},
  742. //####glWindowPos3fv
  743. {"glWindowPos3fv", luaglew_glWindowPos3fv},
  744. //####glWindowPos3iv
  745. {"glWindowPos3iv", luaglew_glWindowPos3iv},
  746. //####glWindowPos3sv
  747. {"glWindowPos3sv", luaglew_glWindowPos3sv},
  748. //####glGenQueries
  749. {"glGenQueries", luaglew_glGenQueries},
  750. //####glDeleteQueries
  751. {"glDeleteQueries", luaglew_glDeleteQueries},
  752. //####glIsQuery
  753. {"glIsQuery", luaglew_glIsQuery},
  754. //####glBeginQuery
  755. {"glBeginQuery", luaglew_glBeginQuery},
  756. //####glEndQuery
  757. {"glEndQuery", luaglew_glEndQuery},
  758. //####glGetQueryiv
  759. {"glGetQueryiv", luaglew_glGetQueryiv},
  760. //####glGetQueryObjectiv
  761. {"glGetQueryObjectiv", luaglew_glGetQueryObjectiv},
  762. //####glGetQueryObjectuiv
  763. {"glGetQueryObjectuiv", luaglew_glGetQueryObjectuiv},
  764. //####glBindBuffer
  765. {"glBindBuffer", luaglew_glBindBuffer},
  766. //####glDeleteBuffers
  767. {"glDeleteBuffers", luaglew_glDeleteBuffers},
  768. //####glGenBuffers
  769. {"glGenBuffers", luaglew_glGenBuffers},
  770. //####glIsBuffer
  771. {"glIsBuffer", luaglew_glIsBuffer},
  772. //####glBufferData
  773. {"glBufferData", luaglew_glBufferData},
  774. //####glBufferSubData
  775. {"glBufferSubData", luaglew_glBufferSubData},
  776. //####glGetBufferSubData
  777. {"glGetBufferSubData", luaglew_glGetBufferSubData},
  778. //####glMapBuffer
  779. {"glMapBuffer", luaglew_glMapBuffer},
  780. //####glUnmapBuffer
  781. {"glUnmapBuffer", luaglew_glUnmapBuffer},
  782. //####glGetBufferParameteriv
  783. {"glGetBufferParameteriv", luaglew_glGetBufferParameteriv},
  784. //####glGetBufferPointerv
  785. {"glGetBufferPointerv", luaglew_glGetBufferPointerv},
  786. //####glBlendEquationSeparate
  787. {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
  788. //####glDrawBuffers
  789. {"glDrawBuffers", luaglew_glDrawBuffers},
  790. //####glStencilOpSeparate
  791. {"glStencilOpSeparate", luaglew_glStencilOpSeparate},
  792. //####glStencilFuncSeparate
  793. {"glStencilFuncSeparate", luaglew_glStencilFuncSeparate},
  794. //####glStencilMaskSeparate
  795. {"glStencilMaskSeparate", luaglew_glStencilMaskSeparate},
  796. //####glAttachShader
  797. {"glAttachShader", luaglew_glAttachShader},
  798. //####glBindAttribLocation
  799. {"glBindAttribLocation", luaglew_glBindAttribLocation},
  800. //####glCompileShader
  801. {"glCompileShader", luaglew_glCompileShader},
  802. //####glCreateProgram
  803. {"glCreateProgram", luaglew_glCreateProgram},
  804. //####glCreateShader
  805. {"glCreateShader", luaglew_glCreateShader},
  806. //####glDeleteProgram
  807. {"glDeleteProgram", luaglew_glDeleteProgram},
  808. //####glDeleteShader
  809. {"glDeleteShader", luaglew_glDeleteShader},
  810. //####glDetachShader
  811. {"glDetachShader", luaglew_glDetachShader},
  812. //####glDisableVertexAttribArray
  813. {"glDisableVertexAttribArray", luaglew_glDisableVertexAttribArray},
  814. //####glEnableVertexAttribArray
  815. {"glEnableVertexAttribArray", luaglew_glEnableVertexAttribArray},
  816. //####glGetActiveAttrib
  817. {"glGetActiveAttrib", luaglew_glGetActiveAttrib},
  818. //####glGetActiveUniform
  819. {"glGetActiveUniform", luaglew_glGetActiveUniform},
  820. //####glGetAttachedShaders
  821. {"glGetAttachedShaders", luaglew_glGetAttachedShaders},
  822. //####glGetAttribLocation
  823. {"glGetAttribLocation", luaglew_glGetAttribLocation},
  824. //####glGetProgramiv
  825. {"glGetProgramiv", luaglew_glGetProgramiv},
  826. //####glGetProgramInfoLog
  827. {"glGetProgramInfoLog", luaglew_glGetProgramInfoLog},
  828. //####glGetShaderiv
  829. {"glGetShaderiv", luaglew_glGetShaderiv},
  830. //####glGetShaderInfoLog
  831. {"glGetShaderInfoLog", luaglew_glGetShaderInfoLog},
  832. //####glShaderSource
  833. {"glShaderSource", luaglew_glShaderSource},
  834. //####glGetUniformLocation
  835. {"glGetUniformLocation", luaglew_glGetUniformLocation},
  836. //####glGetUniformfv
  837. {"glGetUniformfv", luaglew_glGetUniformfv},
  838. //####glGetUniformiv
  839. {"glGetUniformiv", luaglew_glGetUniformiv},
  840. //####glGetVertexAttribdv
  841. {"glGetVertexAttribdv", luaglew_glGetVertexAttribdv},
  842. //####glGetVertexAttribfv
  843. {"glGetVertexAttribfv", luaglew_glGetVertexAttribfv},
  844. //####glGetVertexAttribiv
  845. {"glGetVertexAttribiv", luaglew_glGetVertexAttribiv},
  846. //####glGetVertexAttribPointerv
  847. {"glGetVertexAttribPointerv", luaglew_glGetVertexAttribPointerv},
  848. //####glIsProgram
  849. {"glIsProgram", luaglew_glIsProgram},
  850. //####glIsShader
  851. {"glIsShader", luaglew_glIsShader},
  852. //####glLinkProgram
  853. {"glLinkProgram", luaglew_glLinkProgram},
  854. //####glGetShaderSource
  855. {"glGetShaderSource", luaglew_glGetShaderSource},
  856. //####glUseProgram
  857. {"glUseProgram", luaglew_glUseProgram},
  858. //####glUniform1f
  859. {"glUniform1f", luaglew_glUniform1f},
  860. //####glUniform1fv
  861. {"glUniform1fv", luaglew_glUniform1fv},
  862. //####glUniform1i
  863. {"glUniform1i", luaglew_glUniform1i},
  864. //####glUniform1iv
  865. {"glUniform1iv", luaglew_glUniform1iv},
  866. //####glUniform2f
  867. {"glUniform2f", luaglew_glUniform2f},
  868. //####glUniform2fv
  869. {"glUniform2fv", luaglew_glUniform2fv},
  870. //####glUniform2i
  871. {"glUniform2i", luaglew_glUniform2i},
  872. //####glUniform2iv
  873. {"glUniform2iv", luaglew_glUniform2iv},
  874. //####glUniform3f
  875. {"glUniform3f", luaglew_glUniform3f},
  876. //####glUniform3fv
  877. {"glUniform3fv", luaglew_glUniform3fv},
  878. //####glUniform3i
  879. {"glUniform3i", luaglew_glUniform3i},
  880. //####glUniform3iv
  881. {"glUniform3iv", luaglew_glUniform3iv},
  882. //####glUniform4f
  883. {"glUniform4f", luaglew_glUniform4f},
  884. //####glUniform4fv
  885. {"glUniform4fv", luaglew_glUniform4fv},
  886. //####glUniform4i
  887. {"glUniform4i", luaglew_glUniform4i},
  888. //####glUniform4iv
  889. {"glUniform4iv", luaglew_glUniform4iv},
  890. //####glUniformMatrix2fv
  891. {"glUniformMatrix2fv", luaglew_glUniformMatrix2fv},
  892. //####glUniformMatrix3fv
  893. {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
  894. //####glUniformMatrix4fv
  895. {"glUniformMatrix4fv", luaglew_glUniformMatrix4fv},
  896. //####glValidateProgram
  897. {"glValidateProgram", luaglew_glValidateProgram},
  898. //####glUniformMatrix2x3fv
  899. {"glUniformMatrix2x3fv", luaglew_glUniformMatrix2x3fv},
  900. //####glUniformMatrix3x2fv
  901. {"glUniformMatrix3x2fv", luaglew_glUniformMatrix3x2fv},
  902. //####glUniformMatrix2x4fv
  903. {"glUniformMatrix2x4fv", luaglew_glUniformMatrix2x4fv},
  904. //####glUniformMatrix4x2fv
  905. {"glUniformMatrix4x2fv", luaglew_glUniformMatrix4x2fv},
  906. //####glUniformMatrix3x4fv
  907. {"glUniformMatrix3x4fv", luaglew_glUniformMatrix3x4fv},
  908. //####glUniformMatrix4x3fv
  909. {"glUniformMatrix4x3fv", luaglew_glUniformMatrix4x3fv},
  910. //####glColorMaski
  911. {"glColorMaski", luaglew_glColorMaski},
  912. //####glGetBooleani_v
  913. {"glGetBooleani_v", luaglew_glGetBooleani_v},
  914. //####glEnablei
  915. {"glEnablei", luaglew_glEnablei},
  916. //####glDisablei
  917. {"glDisablei", luaglew_glDisablei},
  918. //####glIsEnabledi
  919. {"glIsEnabledi", luaglew_glIsEnabledi},
  920. //####glBeginTransformFeedback
  921. {"glBeginTransformFeedback", luaglew_glBeginTransformFeedback},
  922. //####glEndTransformFeedback
  923. {"glEndTransformFeedback", luaglew_glEndTransformFeedback},
  924. //####glTransformFeedbackVaryings
  925. {"glTransformFeedbackVaryings", luaglew_glTransformFeedbackVaryings},
  926. //####glGetTransformFeedbackVarying
  927. {"glGetTransformFeedbackVarying", luaglew_glGetTransformFeedbackVarying},
  928. //####glClampColor
  929. {"glClampColor", luaglew_glClampColor},
  930. //####glBeginConditionalRender
  931. {"glBeginConditionalRender", luaglew_glBeginConditionalRender},
  932. //####glEndConditionalRender
  933. {"glEndConditionalRender", luaglew_glEndConditionalRender},
  934. //####glGetVertexAttribIiv
  935. {"glGetVertexAttribIiv", luaglew_glGetVertexAttribIiv},
  936. //####glGetVertexAttribIuiv
  937. {"glGetVertexAttribIuiv", luaglew_glGetVertexAttribIuiv},
  938. //####glGetUniformuiv
  939. {"glGetUniformuiv", luaglew_glGetUniformuiv},
  940. //####glBindFragDataLocation
  941. {"glBindFragDataLocation", luaglew_glBindFragDataLocation},
  942. //####glGetFragDataLocation
  943. {"glGetFragDataLocation", luaglew_glGetFragDataLocation},
  944. //####glUniform1ui
  945. {"glUniform1ui", luaglew_glUniform1ui},
  946. //####glUniform2ui
  947. {"glUniform2ui", luaglew_glUniform2ui},
  948. //####glUniform3ui
  949. {"glUniform3ui", luaglew_glUniform3ui},
  950. //####glUniform4ui
  951. {"glUniform4ui", luaglew_glUniform4ui},
  952. //####glUniform1uiv
  953. {"glUniform1uiv", luaglew_glUniform1uiv},
  954. //####glUniform2uiv
  955. {"glUniform2uiv", luaglew_glUniform2uiv},
  956. //####glUniform3uiv
  957. {"glUniform3uiv", luaglew_glUniform3uiv},
  958. //####glUniform4uiv
  959. {"glUniform4uiv", luaglew_glUniform4uiv},
  960. //####glTexParameterIiv
  961. {"glTexParameterIiv", luaglew_glTexParameterIiv},
  962. //####glTexParameterIuiv
  963. {"glTexParameterIuiv", luaglew_glTexParameterIuiv},
  964. //####glGetTexParameterIiv
  965. {"glGetTexParameterIiv", luaglew_glGetTexParameterIiv},
  966. //####glGetTexParameterIuiv
  967. {"glGetTexParameterIuiv", luaglew_glGetTexParameterIuiv},
  968. //####glClearBufferiv
  969. {"glClearBufferiv", luaglew_glClearBufferiv},
  970. //####glClearBufferuiv
  971. {"glClearBufferuiv", luaglew_glClearBufferuiv},
  972. //####glClearBufferfv
  973. {"glClearBufferfv", luaglew_glClearBufferfv},
  974. //####glClearBufferfi
  975. {"glClearBufferfi", luaglew_glClearBufferfi},
  976. //####glGetStringi
  977. {"glGetStringi", luaglew_glGetStringi},
  978. //####glDrawArraysInstanced
  979. {"glDrawArraysInstanced", luaglew_glDrawArraysInstanced},
  980. //####glDrawElementsInstanced
  981. {"glDrawElementsInstanced", luaglew_glDrawElementsInstanced},
  982. //####glTexBuffer
  983. {"glTexBuffer", luaglew_glTexBuffer},
  984. //####glPrimitiveRestartIndex
  985. {"glPrimitiveRestartIndex", luaglew_glPrimitiveRestartIndex},
  986. //####glGetInteger64i_v
  987. {"glGetInteger64i_v", luaglew_glGetInteger64i_v},
  988. //####glGetBufferParameteri64v
  989. {"glGetBufferParameteri64v", luaglew_glGetBufferParameteri64v},
  990. //####glFramebufferTexture
  991. {"glFramebufferTexture", luaglew_glFramebufferTexture},
  992. //####glMinSampleShading
  993. {"glMinSampleShading", luaglew_glMinSampleShading},
  994. //####glBlendEquationSeparatei
  995. {"glBlendEquationSeparatei", luaglew_glBlendEquationSeparatei},
  996. //####glBlendEquationi
  997. {"glBlendEquationi", luaglew_glBlendEquationi},
  998. //####glBlendFuncSeparatei
  999. {"glBlendFuncSeparatei", luaglew_glBlendFuncSeparatei},
  1000. //####glBlendFunci
  1001. {"glBlendFunci", luaglew_glBlendFunci},
  1002. //####glIsProgramARB
  1003. {"glIsProgramARB", luaglew_glIsProgramARB},
  1004. //####glGetUniformLocation
  1005. {"glGetUniformLocation", luaglew_glGetUniformLocation},
  1006. //####glBlendColorEXT
  1007. {"glBlendColorEXT", luaglew_glBlendColorEXT},
  1008. //####glCompileShaderARB
  1009. {"glCompileShaderARB", luaglew_glCompileShaderARB},
  1010. //####glGetConvolutionFilter
  1011. {"glGetConvolutionFilter", luaglew_glGetConvolutionFilter},
  1012. //####glUniform4iARB
  1013. {"glUniform4iARB", luaglew_glUniform4iARB},
  1014. //####glUniformMatrix3fv
  1015. {"glUniformMatrix3fv", luaglew_glUniformMatrix3fv},
  1016. //####glVertexArrayRangeAPPLE
  1017. {"glVertexArrayRangeAPPLE", luaglew_glVertexArrayRangeAPPLE},
  1018. //####glAreTexturesResident
  1019. {"glAreTexturesResident", luaglew_glAreTexturesResident},
  1020. //####glIsBufferARB
  1021. {"glIsBufferARB", luaglew_glIsBufferARB},
  1022. //####glIsEnabled
  1023. {"glIsEnabled", luaglew_glIsEnabled},
  1024. //####glIsEnabledIndexedEXT
  1025. {"glIsEnabledIndexedEXT", luaglew_glIsEnabledIndexedEXT},
  1026. //####glIsFenceAPPLE
  1027. {"glIsFenceAPPLE", luaglew_glIsFenceAPPLE},
  1028. //####glIsFramebuffer
  1029. {"glIsFramebuffer", luaglew_glIsFramebuffer},
  1030. //####glIsFramebufferEXT
  1031. {"glIsFramebufferEXT", luaglew_glIsFramebufferEXT},
  1032. //####glIsList
  1033. {"glIsList", luaglew_glIsList},
  1034. //####glIsProgramARB
  1035. {"glIsProgramARB", luaglew_glIsProgramARB},
  1036. //####glIsQueryARB
  1037. {"glIsQueryARB", luaglew_glIsQueryARB},
  1038. //####glIsRenderbuffer
  1039. {"glIsRenderbuffer", luaglew_glIsRenderbuffer},
  1040. //####glIsRenderbufferEXT
  1041. {"glIsRenderbufferEXT", luaglew_glIsRenderbufferEXT},
  1042. //####glIsTexture
  1043. {"glIsTexture", luaglew_glIsTexture},
  1044. //####glIsVertexArrayAPPLE
  1045. {"glIsVertexArrayAPPLE", luaglew_glIsVertexArrayAPPLE},
  1046. //####glIsVertexAttribEnabledAPPLE
  1047. {"glIsVertexAttribEnabledAPPLE", luaglew_glIsVertexAttribEnabledAPPLE},
  1048. //####glTestFenceAPPLE
  1049. {"glTestFenceAPPLE", luaglew_glTestFenceAPPLE},
  1050. //####glTestObjectAPPLE
  1051. {"glTestObjectAPPLE", luaglew_glTestObjectAPPLE},
  1052. //####glUnmapBufferARB
  1053. {"glUnmapBufferARB", luaglew_glUnmapBufferARB},
  1054. //####glCheckFramebufferStatus
  1055. {"glCheckFramebufferStatus", luaglew_glCheckFramebufferStatus},
  1056. //####glCheckFramebufferStatusEXT
  1057. {"glCheckFramebufferStatusEXT", luaglew_glCheckFramebufferStatusEXT},
  1058. //####glGetError
  1059. {"glGetError", luaglew_glGetError},
  1060. //####glObjectPurgeableAPPLE
  1061. {"glObjectPurgeableAPPLE", luaglew_glObjectPurgeableAPPLE},
  1062. //####glObjectUnpurgeableAPPLE
  1063. {"glObjectUnpurgeableAPPLE", luaglew_glObjectUnpurgeableAPPLE},
  1064. //####glCreateProgramObjectARB
  1065. {"glCreateProgramObjectARB", luaglew_glCreateProgramObjectARB},
  1066. //####glCreateShaderObjectARB
  1067. {"glCreateShaderObjectARB", luaglew_glCreateShaderObjectARB},
  1068. //####glGetHandleARB
  1069. {"glGetHandleARB", luaglew_glGetHandleARB},
  1070. //####glGetAttribLocation
  1071. {"glGetAttribLocation", luaglew_glGetAttribLocation},
  1072. //####glGetAttribLocationARB
  1073. {"glGetAttribLocationARB", luaglew_glGetAttribLocationARB},
  1074. //####glGetUniformLocation
  1075. {"glGetUniformLocation", luaglew_glGetUniformLocation},
  1076. //####glGetUniformLocationARB
  1077. {"glGetUniformLocationARB", luaglew_glGetUniformLocationARB},
  1078. //####glRenderMode
  1079. {"glRenderMode", luaglew_glRenderMode},
  1080. //####glRenderMode
  1081. {"glRenderMode", luaglew_glRenderMode},
  1082. //####glGenLists
  1083. {"glGenLists", luaglew_glGenLists},
  1084. //####glGetUniformBlockIndex
  1085. {"glGetUniformBlockIndex", luaglew_glGetUniformBlockIndex},
  1086. //####glMapBuffer
  1087. {"glMapBuffer", luaglew_glMapBuffer},
  1088. //####glMapBufferARB
  1089. {"glMapBufferARB", luaglew_glMapBufferARB},
  1090. //####glGetString
  1091. {"glGetString", luaglew_glGetString},
  1092. //####glAccum
  1093. {"glAccum", luaglew_glAccum},
  1094. //####glActiveStencilFaceEXT
  1095. {"glActiveStencilFaceEXT", luaglew_glActiveStencilFaceEXT},
  1096. //####glAlphaFunc
  1097. {"glAlphaFunc", luaglew_glAlphaFunc},
  1098. //####glArrayElement
  1099. {"glArrayElement", luaglew_glArrayElement},
  1100. //####glAttachObjectARB
  1101. {"glAttachObjectARB", luaglew_glAttachObjectARB},
  1102. //####glBegin
  1103. {"glBegin", luaglew_glBegin},
  1104. //####glBeginConditionalRenderNV
  1105. {"glBeginConditionalRenderNV", luaglew_glBeginConditionalRenderNV},
  1106. //####glBeginQueryARB
  1107. {"glBeginQueryARB", luaglew_glBeginQueryARB},
  1108. //####glBeginTransformFeedbackEXT
  1109. {"glBeginTransformFeedbackEXT", luaglew_glBeginTransformFeedbackEXT},
  1110. //####glBindAttribLocation
  1111. {"glBindAttribLocation", luaglew_glBindAttribLocation},
  1112. //####glBindAttribLocationARB
  1113. {"glBindAttribLocationARB", luaglew_glBindAttribLocationARB},
  1114. //####glBindBufferARB
  1115. {"glBindBufferARB", luaglew_glBindBufferARB},
  1116. //####glBindBufferBase
  1117. {"glBindBufferBase", luaglew_glBindBufferBase},
  1118. //####glBindBufferBaseEXT
  1119. {"glBindBufferBaseEXT", luaglew_glBindBufferBaseEXT},
  1120. //####glBindBufferOffsetEXT
  1121. {"glBindBufferOffsetEXT", luaglew_glBindBufferOffsetEXT},
  1122. //####glBindBufferRange
  1123. {"glBindBufferRange", luaglew_glBindBufferRange},
  1124. //####glBindBufferRangeEXT
  1125. {"glBindBufferRangeEXT", luaglew_glBindBufferRangeEXT},
  1126. //####glBindFragDataLocationEXT
  1127. {"glBindFragDataLocationEXT", luaglew_glBindFragDataLocationEXT},
  1128. //####glBindFramebuffer
  1129. {"glBindFramebuffer", luaglew_glBindFramebuffer},
  1130. //####glBindFramebufferEXT
  1131. {"glBindFramebufferEXT", luaglew_glBindFramebufferEXT},
  1132. //####glBindProgramARB
  1133. {"glBindProgramARB", luaglew_glBindProgramARB},
  1134. //####glBindRenderbuffer
  1135. {"glBindRenderbuffer", luaglew_glBindRenderbuffer},
  1136. //####glBindRenderbufferEXT
  1137. {"glBindRenderbufferEXT", luaglew_glBindRenderbufferEXT},
  1138. //####glBindTexture
  1139. {"glBindTexture", luaglew_glBindTexture},
  1140. //####glBindVertexArrayAPPLE
  1141. {"glBindVertexArrayAPPLE", luaglew_glBindVertexArrayAPPLE},
  1142. //####glBitmap
  1143. {"glBitmap", luaglew_glBitmap},
  1144. //####glBlendColorEXT
  1145. {"glBlendColorEXT", luaglew_glBlendColorEXT},
  1146. //####glBlendEquationEXT
  1147. {"glBlendEquationEXT", luaglew_glBlendEquationEXT},
  1148. //####glBlendEquationSeparate
  1149. {"glBlendEquationSeparate", luaglew_glBlendEquationSeparate},
  1150. //####glBlendEquationSeparateEXT
  1151. {"glBlendEquationSeparateEXT", luaglew_glBlendEquationSeparateEXT},
  1152. //####glBlendFunc
  1153. {"glBlendFunc", luaglew_glBlendFunc},
  1154. //####glBlendFuncSeparate
  1155. {"glBlendFuncSeparate", luaglew_glBlendFuncSeparate},
  1156. //####glBlendFuncSeparateEXT
  1157. {"glBlendFuncSeparateEXT", luaglew_glBlendFuncSeparateEXT},
  1158. //####glBlitFramebuffer
  1159. {"glBlitFramebuffer", luaglew_glBlitFramebuffer},
  1160. //####glBlitFramebufferEXT
  1161. {"glBlitFramebufferEXT", luaglew_glBlitFramebufferEXT},
  1162. //####glBufferData
  1163. {"glBufferData", luaglew_glBufferData},
  1164. //####glBufferDataARB
  1165. {"glBufferDataARB", luaglew_glBufferDataARB},
  1166. //####glBufferParameteriAPPLE
  1167. {"glBufferParameteriAPPLE", luaglew_glBufferParameteriAPPLE},
  1168. //####glBufferSubData
  1169. {"glBufferSubData", luaglew_glBufferSubData},
  1170. //####glBufferSubDataARB
  1171. {"glBufferSubDataARB", luaglew_glBufferSubDataARB},
  1172. //####glCallList
  1173. {"glCallList", luaglew_glCallList},
  1174. //####glCallLists
  1175. {"glCallLists", luaglew_glCallLists},
  1176. //####glClampColorARB
  1177. {"glClampColorARB", luaglew_glClampColorARB},
  1178. //####glClear
  1179. {"glClear", luaglew_glClear},
  1180. //####glClearAccum
  1181. {"glClearAccum", luaglew_glClearAccum},
  1182. //####glClearColor
  1183. {"glClearColor", luaglew_glClearColor},
  1184. //####glClearColorIiEXT
  1185. {"glClearColorIiEXT", luaglew_glClearColorIiEXT},
  1186. //####glClearColorIuiEXT
  1187. {"glClearColorIuiEXT", luaglew_glClearColorIuiEXT},
  1188. //####glClearDepth
  1189. {"glClearDepth", luaglew_glClearDepth},
  1190. //####glClearIndex
  1191. {"glClearIndex", luaglew_glClearIndex},
  1192. //####glClearStencil
  1193. {"glClearStencil", luaglew_glClearStencil},
  1194. //####glClientActiveTextureARB
  1195. {"glClientActiveTextureARB", luaglew_glClientActiveTextureARB},
  1196. //####glClipPlane
  1197. {"glClipPlane", luaglew_glClipPlane},
  1198. //####glColor3b
  1199. {"glColor3b", luaglew_glColor3b},
  1200. //####glColor3bv
  1201. {"glColor3bv", luaglew_glColor3bv},
  1202. //####glColor3d
  1203. {"glColor3d", luaglew_glColor3d},
  1204. //####glColor3dv
  1205. {"glColor3dv", luaglew_glColor3dv},
  1206. //####glColor3f
  1207. {"glColor3f", luaglew_glColor3f},
  1208. //####glColor3fv
  1209. {"glColor3fv", luaglew_glColor3fv},
  1210. //####glColor3i
  1211. {"glColor3i", luaglew_glColor3i},
  1212. //####glColor3iv
  1213. {"glColor3iv", luaglew_glColor3iv},
  1214. //####glColor3s
  1215. {"glColor3s", luaglew_glColor3s},
  1216. //####glColor3sv
  1217. {"glColor3sv", luaglew_glColor3sv},
  1218. //####glColor3ub
  1219. {"glColor3ub", luaglew_glColor3ub},
  1220. //####glColor3ubv
  1221. {"glColor3ubv", luaglew_glColor3ubv},
  1222. //####glColor3ui
  1223. {"glColor3ui", luaglew_glColor3ui},
  1224. //####glColor3uiv
  1225. {"glColor3uiv", luaglew_glColor3uiv},
  1226. //####glColor3us
  1227. {"glColor3us", luaglew_glColor3us},
  1228. //####glColor3usv
  1229. {"glColor3usv", luaglew_glColor3usv},
  1230. //####glColor4b
  1231. {"glColor4b", luaglew_glColor4b},
  1232. //####glColor4bv
  1233. {"glColor4bv", luaglew_glColor4bv},
  1234. //####glColor4d
  1235. {"glColor4d", luaglew_glColor4d},
  1236. //####glColor4dv
  1237. {"glColor4dv", luaglew_glColor4dv},
  1238. //####glColor4f
  1239. {"glColor4f", luaglew_glColor4f},
  1240. //####glColor4fv
  1241. {"glColor4fv", luaglew_glColor4fv},
  1242. //####glColor4i
  1243. {"glColor4i", luaglew_glColor4i},
  1244. //####glColor4iv
  1245. {"glColor4iv", luaglew_glColor4iv},
  1246. //####glColor4s
  1247. {"glColor4s", luaglew_glColor4s},
  1248. //####glColor4sv
  1249. {"glColor4sv", luaglew_glColor4sv},
  1250. //####glColor4ub
  1251. {"glColor4ub", luaglew_glColor4ub},
  1252. //####glColor4ubv
  1253. {"glColor4ubv", luaglew_glColor4ubv},
  1254. //####glColor4ui
  1255. {"glColor4ui", luaglew_glColor4ui},
  1256. //####glColor4uiv
  1257. {"glColor4uiv", luaglew_glColor4uiv},
  1258. //####glColor4us
  1259. {"glColor4us", luaglew_glColor4us},
  1260. //####glColor4usv
  1261. {"glColor4usv", luaglew_glColor4usv},
  1262. //####glColorMask
  1263. {"glColorMask", luaglew_glColorMask},
  1264. //####glColorMaskIndexedEXT
  1265. {"glColorMaskIndexedEXT", luaglew_glColorMaskIndexedEXT},
  1266. //####glColorMaterial
  1267. {"glColorMaterial", luaglew_glColorMaterial},
  1268. //####glColorPointer
  1269. {"glColorPointer", luaglew_glColorPointer},
  1270. //####glCompileShaderARB
  1271. {"glCompileShaderARB", luaglew_glCompileShaderARB},
  1272. //####glCompressedTexImage1DARB
  1273. {"glCompressedTexImage1DARB", luaglew_glCompressedTexImage1DARB},
  1274. //####glCompres…

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